/* EQEMu: Everquest Server Emulator Copyright (C) 2001-2015 EQEMu Development Team (http://eqemulator.net) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY except by those people which sell it, which are required to give you total support for your newly bought product; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef COMMON_ITEM_CONTAINER_H #define COMMON_ITEM_CONTAINER_H #include "item_instance.h" #include "item_container_serialization_strategy.h" #include "memory_buffer.h" #include #include namespace EQEmu { class ItemContainerSerializationStrategy; class ItemContainer { public: typedef std::map::const_iterator ItemContainerIter; ItemContainer(); ItemContainer(ItemContainerSerializationStrategy *strategy); ~ItemContainer(); ItemContainer(ItemContainer &&other); ItemContainer& operator=(ItemContainer &&other); ItemInstance::pointer Get(const int slot_id); bool Put(const int slot_id, ItemInstance::pointer &inst); bool Delete(const int slot_id); //Utility bool HasItem(uint32 item_id); bool HasItemByLoreGroup(uint32 loregroup); uint32 Size(); uint32 Size() const; //Low level interface for encode/decode bool Serialize(MemoryBuffer &buf, int container_number); ItemContainerIter Begin(); ItemContainerIter End(); //testing void Interrogate(int level); protected: struct impl; impl *impl_; private: ItemContainer(const ItemContainer &other); ItemContainer& operator=(const ItemContainer &other); }; } // EQEmu #endif