/* EQEMu: Everquest Server Emulator Copyright (C) 2001-2008 EQEMu Development Team (http://eqemulator.net) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY except by those people which sell it, which are required to give you total support for your newly bought product; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef LFPENTRY_H #define LFPENTRY_H #include "../common/eq_packet_structs.h" #include "../common/servertalk.h" #include "../common/linked_list.h" #include "../common/timer.h" class GroupLFP { public: GroupLFP(uint32 LeaderID); void SetDetails(ServerLFPUpdate_Struct *Update); inline GroupLFPMemberEntry* GetMembers() { return Members; } inline uint32 GetID() { return LeaderID; } void RemoveMember(int Index); friend class GroupLFPList; private: uint32 LeaderID; uint8 MatchFilter; uint32 FromLevel; uint32 ToLevel; uint32 Classes; char Comments[64]; GroupLFPMemberEntry Members[MAX_GROUP_MEMBERS]; }; class GroupLFPList { public: GroupLFPList(); void UpdateGroup(ServerLFPUpdate_Struct *Update); void RemoveGroup(ServerLFPUpdate_Struct *Update); void SendLFPMatches(ServerLFPMatchesRequest_Struct* smrs); void Process(); private: LinkedList LFPGroupList; Timer LFPStaleTimer; }; #endif