#ifndef ZONELIST_H_ #define ZONELIST_H_ #include "../common/types.h" #include #include #include #include #include "zoneserver.h" class WorldTCPConnection; class ZSList { public: std::list>& GetZsList() { return zone_server_list; } void Add(ZoneServer* zoneserver); void Remove(const std::string& uuid); void SendPlayerEventLogSettings(); static ZSList* Instance() { static ZSList instance; return &instance; } private: std::list> zone_server_list; }; #endif /*ZONELIST_H_*/