#pragma once #include #include #include namespace EQ { namespace Util { class UUID { public: UUID(const UUID &o); UUID(UUID &&o); UUID& operator=(const UUID &o); ~UUID(); static UUID Generate(); static UUID FromString(const std::string &str); static UUID FromByteArray(const char *buffer); std::string ToString() const; const std::vector& ToByteArray() const; friend std::ostream &operator<<(std::ostream &os, const UUID &id) { return os << id.ToString(); } private: UUID(); UUID(const unsigned char *bytes); std::vector m_bytes; }; } }