#include "../../client.h" #include "../../worldserver.h" extern WorldServer worldserver; void SetMOTD(Client *c, const Seperator *sep) { const auto arguments = sep->argnum; if (arguments < 2) { c->Message(Chat::White, "Usage: #set motd [Message]"); return; } const std::string& message = sep->argplus[2]; auto pack = new ServerPacket(ServerOP_Motd, sizeof(ServerMotd_Struct)); auto m = (ServerMotd_Struct *) pack->pBuffer; strn0cpy(m->myname, c->GetName(), sizeof(m->myname)); strn0cpy(m->motd, !message.empty() ? message.c_str() : "", sizeof(m->motd)); worldserver.SendPacket(pack); safe_delete(pack); }