#include "../../client.h" #include "../../../common/repositories/account_repository.h" void SetGodMode(Client *c, const Seperator *sep) { const auto arguments = sep->argnum; if (arguments < 2) { c->Message(Chat::White, "Usage: #set god_mode [on|off]"); return; } auto t = c; if (c->GetTarget() && c->GetTarget()->IsClient()) { t = c->GetTarget()->CastToClient(); } const bool god_mode = Strings::ToBool(sep->arg[2]); const uint32 account_id = c->AccountID(); auto a = AccountRepository::FindOne(database, c->AccountID()); if (a.id) { a.flymode = god_mode ? 1 : 0; a.gmspeed = god_mode ? 1 : 0; a.invulnerable = god_mode ? 1 : 0; a.hideme = god_mode ? 1 : 0; } c->SetInvul(god_mode); c->SendAppearancePacket(AppearanceType::FlyMode, god_mode); c->SetHideMe(god_mode); c->Message( Chat::White, fmt::format( "Turning God Mode {} for {}, zone for GM Speed to take effect.", god_mode ? "on" : "off", c->GetTargetDescription(t) ).c_str() ); AccountRepository::UpdateOne(database, a); }