#include "../../client.h" void SetBindPoint(Client *c, const Seperator *sep) { auto t = c; if (c->GetTarget() && c->GetTarget()->IsClient()) { t = c->GetTarget()->CastToClient(); } const bool bind_allowed = ( !zone->GetInstanceID() || ( zone->GetInstanceID() && zone->IsInstancePersistent() ) ); if (!bind_allowed) { c->Message(Chat::White, "You cannot bind here."); return; } t->SetBindPoint(); c->Message( Chat::White, fmt::format( "Set Bind Point for {} | Zone: {}", c->GetTargetDescription(t, TargetDescriptionType::UCSelf), zone->GetZoneDescription() ).c_str() ); c->Message( Chat::White, fmt::format( "Set Bind Point for {} | XYZH: {:.2f}, {:.2f}, {:.2f}, {:.2f}", c->GetTargetDescription(t, TargetDescriptionType::UCSelf), t->GetX(), t->GetY(), t->GetZ(), t->GetHeading() ).c_str() ); }