DELETE FROM `rule_values` WHERE rule_name = 'Combat:BaseHitChance';
INSERT INTO `rule_values` VALUES (0, 'Combat:BaseHitChance', 69);
DELETE FROM `rule_values` WHERE rule_name = 'Combat:AgiHitFactor';
INSERT INTO `rule_values` VALUES (0, 'Combat:AgiHitFactor', 0.01);
INSERT INTO `rule_values` VALUES (0, 'EventLog:RecordSellToMerchant', 'false');
INSERT INTO `rule_values` VALUES (0, 'Combat:HitFalloffMinor', 5.0);
INSERT INTO `rule_values` VALUES (0, 'Combat:HitFalloffModerate', 7.0);
INSERT INTO `rule_values` VALUES (0, 'Combat:HitFalloffMajor', 50.0);
INSERT INTO `rule_values` VALUES (0, 'Combat:HitBonusPerLevel', 0.4);
INSERT INTO `rule_values` VALUES (0, 'Combat:WeaponSkillFalloff', 0.33);
INSERT INTO `rule_values` VALUES (0, 'Combat:ArcheryHitPenalty', 0.25);
INSERT INTO `rule_values` VALUES (0, 'Combat:MeleeHitChanceMod', 1.0);
INSERT INTO `rule_values` VALUES (0, 'Combat:PriestHitChanceMod', 0.85);
INSERT INTO `rule_values` VALUES (0, 'Combat:CasterHitChanceMod', 0.7);
INSERT INTO `rule_values` VALUES (0, 'Combat:HeavyAvoidChanceMod', 1.0);
INSERT INTO `rule_values` VALUES (0, 'Combat:ModerateAvoidChanceMod', 0.96);
INSERT INTO `rule_values` VALUES (0, 'Combat:LightAvoidChanceMod', 0.91);
INSERT INTO `rule_values` VALUES (0, 'Combat:UnarmoredAvoidChanceMod', 0.86);