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1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 12eb838ee9 |
-468
@@ -1,471 +1,3 @@
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## [23.10.2] 9/16/2025
|
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|
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### Hotfix
|
||||
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* Revert #4996 as it was causing critical issues with spells that needs to be further investigated. @Akkadius 2025-09-17
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|
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## [23.10.1] 9/16/2025
|
||||
|
||||
### Hotfix
|
||||
* Fixed Mail Key Bug ([#5015](https://github.com/EQEmu/Server/pull/5015)) @Kinglykrab 2025-09-16
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||||
|
||||
## [23.10.0] 9/15/2025
|
||||
|
||||
### Build
|
||||
|
||||
* Fix Linking with GCC ([#4969](https://github.com/EQEmu/Server/pull/4969)) @solar984 2025-08-03
|
||||
|
||||
### Code
|
||||
|
||||
* Add #npcedit npc_tint_id Help Message ([#4982](https://github.com/EQEmu/Server/pull/4982)) @Kinglykrab 2025-08-17
|
||||
* Cleanup #show ip_lookup Message ([#5005](https://github.com/EQEmu/Server/pull/5005)) @Kinglykrab 2025-08-30
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||||
* Fix #set race 0 Message ([#5004](https://github.com/EQEmu/Server/pull/5004)) @Kinglykrab 2025-08-30
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||||
* Fix Issues with Strings::Commify and Mob::SendStatsWindow ([#4984](https://github.com/EQEmu/Server/pull/4984)) @Kinglykrab 2025-08-17
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||||
* Remove Attributions ([#4988](https://github.com/EQEmu/Server/pull/4988)) @KimLS 2025-08-16
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||||
* Remove Unused errorname Variable ([#5001](https://github.com/EQEmu/Server/pull/5001)) @Kinglykrab 2025-08-29
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||||
|
||||
### Commands
|
||||
|
||||
* Add #find account Subcommand ([#4981](https://github.com/EQEmu/Server/pull/4981)) @Kinglykrab 2025-08-17
|
||||
* Add #show keyring Subcommand ([#4973](https://github.com/EQEmu/Server/pull/4973)) @Kinglykrab 2025-08-03
|
||||
* Add #task complete Saylink to #task show ([#4985](https://github.com/EQEmu/Server/pull/4985)) @Kinglykrab 2025-08-17
|
||||
|
||||
### Constants
|
||||
|
||||
* Change Race Changes to Race Namespace ([#5000](https://github.com/EQEmu/Server/pull/5000)) @Kinglykrab 2025-08-30
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* Convert SE Defines to SpellEffect Namespace ([#4999](https://github.com/EQEmu/Server/pull/4999)) @Kinglykrab 2025-08-30
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|
||||
### Database
|
||||
|
||||
* Add `heal_amount` to `character_stats_record` ([#4986](https://github.com/EQEmu/Server/pull/4986)) @Kinglykrab 2025-08-17
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||||
|
||||
### Fixes
|
||||
|
||||
* Fix #show recipe uint16 Cap ([#4978](https://github.com/EQEmu/Server/pull/4978)) @Kinglykrab 2025-08-11
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||||
* Fix Race 474 for Titanium ([#4979](https://github.com/EQEmu/Server/pull/4979)) @regneq 2025-08-11
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||||
* Fix Recipe Inspect Bug ([#4994](https://github.com/EQEmu/Server/pull/4994)) @Kinglykrab 2025-08-30
|
||||
* Fix Several Evolving Item Bugs ([#4992](https://github.com/EQEmu/Server/pull/4992)) @neckkola 2025-09-08
|
||||
* Fix Task Reloading ([#5002](https://github.com/EQEmu/Server/pull/5002)) @Kinglykrab 2025-08-29
|
||||
|
||||
### Loginserver
|
||||
|
||||
* Fix Legacy World When Using Local DB ([#4970](https://github.com/EQEmu/Server/pull/4970)) @solar984 2025-08-03
|
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|
||||
### Pets
|
||||
|
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* Add Pet Constants and Methods ([#4987](https://github.com/EQEmu/Server/pull/4987)) @Kinglykrab 2025-08-17
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|
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### Quest API
|
||||
|
||||
* Add EVENT_CHARM_START and EVENT_CHARM_END ([#5013](https://github.com/EQEmu/Server/pull/5013)) @Kinglykrab 2025-09-15
|
||||
* Add GetKeyRing() to Perl/Lua ([#4980](https://github.com/EQEmu/Server/pull/4980)) @Kinglykrab 2025-08-17
|
||||
* Add GetNPCTintIndex() to Perl/Lua ([#4983](https://github.com/EQEmu/Server/pull/4983)) @Kinglykrab 2025-08-17
|
||||
* Add GetTimers() and GetPausedTimers() to Perl/Lua ([#4965](https://github.com/EQEmu/Server/pull/4965)) @Kinglykrab 2025-08-03
|
||||
* Add Identifiers to Get/Modify NPC Stat Methods ([#5012](https://github.com/EQEmu/Server/pull/5012)) @Kinglykrab 2025-09-15
|
||||
|
||||
### Repositories
|
||||
|
||||
* Convert Character Inspect Messages to Repositories ([#4997](https://github.com/EQEmu/Server/pull/4997)) @Kinglykrab 2025-08-30
|
||||
* Convert Damage Shield Types to Repositories ([#4995](https://github.com/EQEmu/Server/pull/4995)) @Kinglykrab 2025-08-30
|
||||
* Convert Item Loading to Repositories ([#4998](https://github.com/EQEmu/Server/pull/4998)) @Kinglykrab 2025-08-30
|
||||
* Convert Mail Key to Repositories ([#5007](https://github.com/EQEmu/Server/pull/5007)) @Kinglykrab 2025-09-15
|
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* Convert Shared Bank Platinum to Repositories ([#5006](https://github.com/EQEmu/Server/pull/5006)) @Kinglykrab 2025-09-02
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* Convert Spell Loading to Repositories ([#4996](https://github.com/EQEmu/Server/pull/4996)) @Kinglykrab 2025-08-30
|
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* Convert Total Time Played to Repositories ([#5008](https://github.com/EQEmu/Server/pull/5008)) @Kinglykrab 2025-09-15
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|
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## [23.9.1] 8/2/2025
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||||
|
||||
### Hotfix
|
||||
|
||||
* Fix Quest Ownership Edge Case ([#4977](https://github.com/EQEmu/Server/pull/4977)) @Kinglykrab 2025-08-02
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|
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## [23.9.0] 8/2/2025
|
||||
|
||||
### Bots
|
||||
|
||||
* Fix FinishBuffing rule ([#4961](https://github.com/EQEmu/Server/pull/4961)) @nytmyr 2025-07-01
|
||||
* Fix ^cast resurrects ([#4958](https://github.com/EQEmu/Server/pull/4958)) @nytmyr 2025-06-29
|
||||
|
||||
### Build
|
||||
|
||||
* Fix Linking with GCC ([#4969](https://github.com/EQEmu/Server/pull/4969)) @solar984 2025-08-03
|
||||
* More Build Speed Improvements ([#4959](https://github.com/EQEmu/Server/pull/4959)) @Akkadius 2025-06-30
|
||||
|
||||
### Commands
|
||||
|
||||
* Add #show keyring Subcommand ([#4973](https://github.com/EQEmu/Server/pull/4973)) @Kinglykrab 2025-08-03
|
||||
|
||||
### Database
|
||||
|
||||
* Add Indexes to NPC's Spawns Loot ([#4972](https://github.com/EQEmu/Server/pull/4972)) @Akkadius 2025-07-30
|
||||
|
||||
### Feature
|
||||
|
||||
* Zone Scripting ([#4908](https://github.com/EQEmu/Server/pull/4908)) @Kinglykrab 2025-07-10
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||||
|
||||
### Fixes
|
||||
|
||||
* Add a missing Froglok starting area for Titanium Startzone. ([#4962](https://github.com/EQEmu/Server/pull/4962)) @regneq 2025-07-04
|
||||
* Fix Hero's Forge Ingame and Character Select ([#4966](https://github.com/EQEmu/Server/pull/4966)) @Kinglykrab 2025-07-30
|
||||
* Show player count on the server list status. ([#4971](https://github.com/EQEmu/Server/pull/4971)) @regneq 2025-07-30
|
||||
|
||||
### Loginserver
|
||||
|
||||
* Fix Legacy World When Using Local DB ([#4970](https://github.com/EQEmu/Server/pull/4970)) @solar984 2025-08-03
|
||||
|
||||
### Performance
|
||||
|
||||
* Clear Wearchange Deduplication Cache ([#4960](https://github.com/EQEmu/Server/pull/4960)) @Akkadius 2025-06-30
|
||||
|
||||
### Quest API
|
||||
|
||||
* Add GetMemberRole() to Perl/Lua ([#4963](https://github.com/EQEmu/Server/pull/4963)) @Barathos 2025-07-10
|
||||
* Add GetTimers() and GetPausedTimers() to Perl/Lua ([#4965](https://github.com/EQEmu/Server/pull/4965)) @Kinglykrab 2025-08-03
|
||||
|
||||
## [23.8.1] 6/28/2025
|
||||
|
||||
### Crash Fix
|
||||
|
||||
* Fix Possible Crashes with Raid Methods ([#4955](https://github.com/EQEmu/Server/pull/4955)) @Kinglykrab 2025-06-26
|
||||
|
||||
### Databuckets
|
||||
|
||||
* Revert Caching Changes of #4917 ([#4957](https://github.com/EQEmu/Server/pull/4957)) @Akkadius 2025-06-28
|
||||
|
||||
### Fixes
|
||||
|
||||
* Fix FindCharacter Using content_db ([#4956](https://github.com/EQEmu/Server/pull/4956)) @Kinglykrab 2025-06-26
|
||||
* Fix Hero Forge on Character Select ([#4954](https://github.com/EQEmu/Server/pull/4954)) @Kinglykrab 2025-06-26
|
||||
|
||||
## [23.8.0] 6/25/2025
|
||||
|
||||
### API
|
||||
|
||||
* Add wwmarquee <type> <message> ([#4919](https://github.com/EQEmu/Server/pull/4919)) @Akkadius 2025-06-23
|
||||
|
||||
### Build
|
||||
|
||||
* Significantly Improve Build Times Using Unity Builds ([#4948](https://github.com/EQEmu/Server/pull/4948)) @Akkadius 2025-06-22
|
||||
|
||||
### Code
|
||||
|
||||
* AdventureManager Global to Singleton Cleanup ([#4931](https://github.com/EQEmu/Server/pull/4931)) @Kinglykrab 2025-06-25
|
||||
* Cleanup Strings Header ([#4950](https://github.com/EQEmu/Server/pull/4950)) @Akkadius 2025-06-22
|
||||
* ClientList Global to Singleton Cleanup ([#4942](https://github.com/EQEmu/Server/pull/4942)) @Kinglykrab 2025-06-25
|
||||
* DatabaseUpdate Global to Singleton Cleanup ([#4943](https://github.com/EQEmu/Server/pull/4943)) @Kinglykrab 2025-06-25
|
||||
* DiscordManager Global to Singleton Cleanup ([#4926](https://github.com/EQEmu/Server/pull/4926)) @Kinglykrab 2025-06-25
|
||||
* EQ::Random Global to Singleton Cleanup ([#4936](https://github.com/EQEmu/Server/pull/4936)) @Kinglykrab 2025-06-22
|
||||
* EQEmuLogSys Global to Singleton Cleanup ([#4925](https://github.com/EQEmu/Server/pull/4925)) @Akkadius 2025-06-25
|
||||
* EvolvingItemsManager Global to Singleton Cleanup ([#4929](https://github.com/EQEmu/Server/pull/4929)) @Kinglykrab 2025-06-25
|
||||
* LFGuildManager Global to Singleton Cleanup ([#4927](https://github.com/EQEmu/Server/pull/4927)) @Kinglykrab 2025-06-25
|
||||
* LoginServerList Global to Singleton Cleanup ([#4941](https://github.com/EQEmu/Server/pull/4941)) @Kinglykrab 2025-06-25
|
||||
* Optimize PCH Config (Faster Builds) ([#4951](https://github.com/EQEmu/Server/pull/4951)) @Akkadius 2025-06-22
|
||||
* PCH Cleanup ([#4952](https://github.com/EQEmu/Server/pull/4952)) @Akkadius 2025-06-25
|
||||
* PathManager Global to Singleton Cleanup ([#4924](https://github.com/EQEmu/Server/pull/4924)) @Akkadius 2025-06-22
|
||||
* PetitionList Global to Singleton Cleanup ([#4944](https://github.com/EQEmu/Server/pull/4944)) @Kinglykrab 2025-06-25
|
||||
* PlayerEventLogs Global to Singleton Cleanup ([#4928](https://github.com/EQEmu/Server/pull/4928)) @Kinglykrab 2025-06-25
|
||||
* QueryServConnection Global to Singleton Cleanup ([#4938](https://github.com/EQEmu/Server/pull/4938)) @Kinglykrab 2025-06-25
|
||||
* Remove Lua Rule Constants ([#4949](https://github.com/EQEmu/Server/pull/4949)) @Akkadius 2025-06-22
|
||||
* Remove Regex Compile Bloat ([#4947](https://github.com/EQEmu/Server/pull/4947)) @Akkadius 2025-06-22
|
||||
* Remove Unused MZoneShutdown Mutex ([#4946](https://github.com/EQEmu/Server/pull/4946)) @Kinglykrab 2025-06-22
|
||||
* SharedTaskManager Global to Singleton Cleanup ([#4930](https://github.com/EQEmu/Server/pull/4930)) @Kinglykrab 2025-06-25
|
||||
* SkillCaps Global to Singleton Cleanup ([#4933](https://github.com/EQEmu/Server/pull/4933)) @Kinglykrab 2025-06-22
|
||||
* TaskManager Global to Singleton Cleanup ([#4945](https://github.com/EQEmu/Server/pull/4945)) @Kinglykrab 2025-06-22
|
||||
* UCSConnection Global to Singleton Cleanup ([#4937](https://github.com/EQEmu/Server/pull/4937)) @Kinglykrab 2025-06-25
|
||||
* WebInterfaceList Global to Singleton Cleanup ([#4935](https://github.com/EQEmu/Server/pull/4935)) @Kinglykrab 2025-06-25
|
||||
* WorldContentServer Global to Singleton Cleanup ([#4939](https://github.com/EQEmu/Server/pull/4939)) @Kinglykrab 2025-06-25
|
||||
* WorldEventScheduler and ZoneEventScheduler Global to Singleton Cleanup ([#4932](https://github.com/EQEmu/Server/pull/4932)) @Kinglykrab 2025-06-25
|
||||
* ZSList Global to Singleton Cleanup ([#4940](https://github.com/EQEmu/Server/pull/4940)) @Kinglykrab 2025-06-25
|
||||
* ZoneStore Global to Singleton Cleanup ([#4934](https://github.com/EQEmu/Server/pull/4934)) @Kinglykrab 2025-06-23
|
||||
|
||||
### Corpses
|
||||
|
||||
* Add corpse entity variables to DB ([#4911](https://github.com/EQEmu/Server/pull/4911)) @fryguy503 2025-06-25
|
||||
|
||||
### Databuckets
|
||||
|
||||
* Move Databuckets to Common ([#4918](https://github.com/EQEmu/Server/pull/4918)) @Akkadius 2025-06-16
|
||||
* Nested Caching ([#4917](https://github.com/EQEmu/Server/pull/4917)) @Akkadius 2025-06-25
|
||||
|
||||
### Doors
|
||||
|
||||
* Fix door saving for versions ([#4905](https://github.com/EQEmu/Server/pull/4905)) @nytmyr 2025-06-09
|
||||
|
||||
### Fixes
|
||||
|
||||
* Bulk Send Corpses after Idle State ([#4910](https://github.com/EQEmu/Server/pull/4910)) @Akkadius 2025-06-09
|
||||
* Fix ClientList Singleton Shortcomings of #4942 @Akkadius 2025-06-25
|
||||
* Fix breaking changes to Titanium, SoF, SoD patches causes by big bags update ([#4922](https://github.com/EQEmu/Server/pull/4922)) @regneq 2025-06-25
|
||||
|
||||
### Logs
|
||||
|
||||
* Fix output for tasks in logs ([#4907](https://github.com/EQEmu/Server/pull/4907)) @joligario 2025-06-09
|
||||
|
||||
### Performance
|
||||
|
||||
* Auto Idle / AFK ([#4903](https://github.com/EQEmu/Server/pull/4903)) @Akkadius 2025-05-22
|
||||
* Wearchange Packet Send Deduplication ([#4916](https://github.com/EQEmu/Server/pull/4916)) @Akkadius 2025-06-25
|
||||
|
||||
### Player Event Logs
|
||||
|
||||
* Don't Clear Event Data on ETL Events ([#4913](https://github.com/EQEmu/Server/pull/4913)) @Akkadius 2025-06-25
|
||||
|
||||
### Player Events
|
||||
|
||||
* Don't Write Empty Data ([#4912](https://github.com/EQEmu/Server/pull/4912)) @Akkadius 2025-06-25
|
||||
* Zone Fetch Settings from QS if Enabled ([#4915](https://github.com/EQEmu/Server/pull/4915)) @Akkadius 2025-06-25
|
||||
|
||||
### Quest API
|
||||
|
||||
* Add CompleteTask and UncompleteTask methods to Perl/Lua ([#4921](https://github.com/EQEmu/Server/pull/4921)) @Barathos 2025-06-25
|
||||
* Lua Client Scoped EnableTitleSets ([#4914](https://github.com/EQEmu/Server/pull/4914)) @fryguy503 2025-06-25
|
||||
|
||||
### Quests
|
||||
|
||||
* Support Multiple Quest, Plugin, and Lua Module Paths ([#4906](https://github.com/EQEmu/Server/pull/4906)) @Akkadius 2025-06-09
|
||||
|
||||
### World API
|
||||
|
||||
* Input Validation ([#4904](https://github.com/EQEmu/Server/pull/4904)) @Akkadius 2025-05-22
|
||||
|
||||
## [23.7.0] 5/19/2025
|
||||
|
||||
### CLI
|
||||
|
||||
* Add custom database version output ([#4901](https://github.com/EQEmu/Server/pull/4901)) @joligario 2025-05-18
|
||||
* Fix MySQL check in database dumper ([#4897](https://github.com/EQEmu/Server/pull/4897)) @joligario 2025-05-16
|
||||
|
||||
### Commands
|
||||
|
||||
* Add #zonevariable Command ([#4882](https://github.com/EQEmu/Server/pull/4882)) @Kinglykrab 2025-05-15
|
||||
|
||||
### Database
|
||||
|
||||
* Add Custom Database Migrations for Operators ([#4892](https://github.com/EQEmu/Server/pull/4892)) @Akkadius 2025-05-16
|
||||
* Remove Transaction Wrapped Character Save ([#4894](https://github.com/EQEmu/Server/pull/4894)) @Akkadius 2025-05-16
|
||||
|
||||
### Fixes
|
||||
|
||||
* Deadlock on failed #copycharacter commands ([#4887](https://github.com/EQEmu/Server/pull/4887)) @Akkadius 2025-05-16
|
||||
|
||||
### Logging
|
||||
|
||||
* Auto Update Log Category Names ([#4890](https://github.com/EQEmu/Server/pull/4890)) @Akkadius 2025-05-16
|
||||
|
||||
### Netcode
|
||||
|
||||
* Resend Logic Adjustments ([#4900](https://github.com/EQEmu/Server/pull/4900)) @Akkadius 2025-05-18
|
||||
|
||||
### Player Events
|
||||
|
||||
* Add rule to ignore configured GM commands ([#4888](https://github.com/EQEmu/Server/pull/4888)) @Akkadius 2025-05-16
|
||||
|
||||
### Rules
|
||||
|
||||
* Auto Update Rule Notes from Source ([#4891](https://github.com/EQEmu/Server/pull/4891)) @Akkadius 2025-05-16
|
||||
|
||||
### World
|
||||
|
||||
* Fix Rarer Reload Deadlock ([#4893](https://github.com/EQEmu/Server/pull/4893)) @Akkadius 2025-05-16
|
||||
|
||||
### Zone State
|
||||
|
||||
* Load New Spawn2 Data When Present ([#4889](https://github.com/EQEmu/Server/pull/4889)) @Akkadius 2025-05-16
|
||||
|
||||
## [23.6.0] 5/14/2025
|
||||
|
||||
### Bots
|
||||
|
||||
* Correct ^pull logic and add checks for Enchanter pets ([#4827](https://github.com/EQEmu/Server/pull/4827)) @nytmyr 2025-05-15
|
||||
* Fix creation limit, spawn limit, level requirement checks ([#4868](https://github.com/EQEmu/Server/pull/4868)) @nytmyr 2025-05-15
|
||||
* Move all spell_id instances to uint16 ([#4876](https://github.com/EQEmu/Server/pull/4876)) @nytmyr 2025-05-15
|
||||
* Prevent non-taunters from potentially fleeing mob on TargetReflection ([#4859](https://github.com/EQEmu/Server/pull/4859)) @nytmyr 2025-04-28
|
||||
|
||||
### CLI
|
||||
|
||||
* ETL Settings Output ([#4873](https://github.com/EQEmu/Server/pull/4873)) @joligario 2025-05-15
|
||||
|
||||
### Code
|
||||
|
||||
* Fix typo in QueryNameAvailablity ([#4869](https://github.com/EQEmu/Server/pull/4869)) @nytmyr 2025-04-28
|
||||
|
||||
### Crash
|
||||
|
||||
* Fix crash bug with pbae and quest scripts spawning mobs ([#4884](https://github.com/EQEmu/Server/pull/4884)) @carolus21rex 2025-05-15
|
||||
|
||||
### Feature
|
||||
|
||||
* Add Character:TradeskillUpMinChance rule ([#4867](https://github.com/EQEmu/Server/pull/4867)) @zrix-eq 2025-05-15
|
||||
* Enable spawn attribute for NPCTintID ([#4871](https://github.com/EQEmu/Server/pull/4871)) @neckkola 2025-05-15
|
||||
|
||||
### Fixes
|
||||
|
||||
* Add trader/buyer cleanup actions ([#4843](https://github.com/EQEmu/Server/pull/4843)) @neckkola 2025-05-15
|
||||
* Fix #copycharacter command ([#4860](https://github.com/EQEmu/Server/pull/4860)) @nytmyr 2025-04-28
|
||||
* Fix Crash with #task ([#4874](https://github.com/EQEmu/Server/pull/4874)) @Kinglykrab 2025-04-30
|
||||
* Fix Object Name Init, User Refs, and Client Sync on Close ([#4861](https://github.com/EQEmu/Server/pull/4861)) @zimp-wow 2025-05-15
|
||||
* Fix breaking change to UF patches caused by Big Bags update ([#4883](https://github.com/EQEmu/Server/pull/4883)) @hbingram 2025-05-15
|
||||
* Prevent Ranged Attack from being triggered at arbitrary rate ([#4879](https://github.com/EQEmu/Server/pull/4879)) @catapultam-habeo 2025-05-15
|
||||
|
||||
### Performance
|
||||
|
||||
* Store Player Title Sets in Client Memory ([#4836](https://github.com/EQEmu/Server/pull/4836)) @Kinglykrab 2025-05-15
|
||||
|
||||
### Quest API
|
||||
|
||||
* Add Last Login and First Login Flags to EVENT_CONNECT ([#4866](https://github.com/EQEmu/Server/pull/4866)) @Kinglykrab 2025-05-15
|
||||
|
||||
## [23.5.0] 4/10/2025
|
||||
|
||||
### API
|
||||
|
||||
* World API Optimizations ([#4850](https://github.com/EQEmu/Server/pull/4850)) @Akkadius 2025-04-10
|
||||
|
||||
### Bots
|
||||
|
||||
* Add valid state checks to ^clickitem ([#4830](https://github.com/EQEmu/Server/pull/4830)) @nytmyr 2025-04-10
|
||||
* Flag all buffs with SE_DamageShield as Damage Shield ([#4833](https://github.com/EQEmu/Server/pull/4833)) @nytmyr 2025-04-10
|
||||
* Positioning rewrite ([#4856](https://github.com/EQEmu/Server/pull/4856)) @nytmyr 2025-04-10
|
||||
* Restore old buff overwrite blocking ([#4832](https://github.com/EQEmu/Server/pull/4832)) @nytmyr 2025-04-10
|
||||
|
||||
### Bugfix
|
||||
|
||||
* Load zone variables before encounter_load. ([#4846](https://github.com/EQEmu/Server/pull/4846)) @zimp-wow 2025-04-10
|
||||
* Prevent depops from blocking new spawns. ([#4841](https://github.com/EQEmu/Server/pull/4841)) @zimp-wow 2025-04-10
|
||||
* Prevent final shutdown from persisting incomplete state. ([#4849](https://github.com/EQEmu/Server/pull/4849)) @zimp-wow 2025-04-10
|
||||
|
||||
### Code
|
||||
|
||||
* Remove queryserv dump flag ([#4842](https://github.com/EQEmu/Server/pull/4842)) @joligario 2025-04-10
|
||||
* Update link for legacy EQEmu loginserver account setup ([#4826](https://github.com/EQEmu/Server/pull/4826)) @joligario 2025-04-10
|
||||
|
||||
### Crash
|
||||
|
||||
* Fix rarer exception crash issue in PlayerEventLogs::ProcessBatchQueue ([#4835](https://github.com/EQEmu/Server/pull/4835)) @Akkadius 2025-04-03
|
||||
|
||||
### Database
|
||||
|
||||
* Fix manifest for `helmtexture` in `horses` table ([#4852](https://github.com/EQEmu/Server/pull/4852)) @joligario 2025-04-10
|
||||
|
||||
### Feature
|
||||
|
||||
* Add rule to consume command text from any channel ([#4839](https://github.com/EQEmu/Server/pull/4839)) @catapultam-habeo 2025-04-10
|
||||
|
||||
### Fixes
|
||||
|
||||
* Add the bazaar search limit to query ([#4829](https://github.com/EQEmu/Server/pull/4829)) @neckkola 2025-04-10
|
||||
* Backfill expire_at (not sure why this didn't make it in there to begin with) @Akkadius 2025-03-31
|
||||
* Bazaar Search window not working in a DZ ([#4828](https://github.com/EQEmu/Server/pull/4828)) @neckkola 2025-04-10
|
||||
* Databuckets Account Cache Loading ([#4855](https://github.com/EQEmu/Server/pull/4855)) @Akkadius 2025-04-10
|
||||
* Fix missing timer_name check on Mob::StopTimer ([#4840](https://github.com/EQEmu/Server/pull/4840)) @zimp-wow 2025-04-04
|
||||
* FixHeading Infinite Loop Fix ([#4854](https://github.com/EQEmu/Server/pull/4854)) @KimLS 2025-04-10
|
||||
* Make sure we don't expire default value instances @Akkadius 2025-03-31
|
||||
* Regression in World SendEmoteMessageRaw ([#4837](https://github.com/EQEmu/Server/pull/4837)) @Akkadius 2025-04-03
|
||||
* Remove QS Tables From Export @Akkadius 2025-04-10
|
||||
* Zone State Spawn2 Location Restore ([#4844](https://github.com/EQEmu/Server/pull/4844)) @Akkadius 2025-04-10
|
||||
|
||||
### Netcode
|
||||
|
||||
* Fix Stale Client Edge Case ([#4853](https://github.com/EQEmu/Server/pull/4853)) @Akkadius 2025-04-10
|
||||
|
||||
### Performance
|
||||
|
||||
* Character Save Optimizations ([#4851](https://github.com/EQEmu/Server/pull/4851)) @Akkadius 2025-04-10
|
||||
* Network Ring Buffers ([#4857](https://github.com/EQEmu/Server/pull/4857)) @Akkadius 2025-04-10
|
||||
* Pre-Compute CLE Server Lists ([#4838](https://github.com/EQEmu/Server/pull/4838)) @Akkadius 2025-04-10
|
||||
|
||||
### Spells
|
||||
|
||||
* Fear resistance effects edge case fixes and support for SPA 102 as an AA ([#4848](https://github.com/EQEmu/Server/pull/4848)) @KayenEQ 2025-04-10
|
||||
* Update to SPA 180 SE_ResistSpellChance to not block unresistable spells. ([#4847](https://github.com/EQEmu/Server/pull/4847)) @KayenEQ 2025-04-10
|
||||
* Update to SPA 378 SE_SpellEffectResistChance ([#4845](https://github.com/EQEmu/Server/pull/4845)) @KayenEQ 2025-04-10
|
||||
|
||||
## [23.4.0] 3/30/2025
|
||||
|
||||
### API
|
||||
|
||||
* Expose Zoneserver Compile Metadata ([#4815](https://github.com/EQEmu/Server/pull/4815)) @Akkadius 2025-03-29
|
||||
|
||||
### Bots
|
||||
|
||||
* Charmed Pets were breaking Mob respawns ([#4780](https://github.com/EQEmu/Server/pull/4780)) @nytmyr 2025-03-16
|
||||
* Enraged positioning ([#4789](https://github.com/EQEmu/Server/pull/4789)) @nytmyr 2025-03-29
|
||||
* Fix IsValidSpellTypeBySpellID to account for all types ([#4764](https://github.com/EQEmu/Server/pull/4764)) @nytmyr 2025-03-19
|
||||
* Fix Rule ZonesWithSpawnLimits/ZonesWithForcedSpawnLimits errors ([#4791](https://github.com/EQEmu/Server/pull/4791)) @nytmyr 2025-03-29
|
||||
* Fix rule Bots:FinishBuffing ([#4788](https://github.com/EQEmu/Server/pull/4788)) @nytmyr 2025-03-29
|
||||
* Line of Sight and Mez optimizations and cleanup ([#4746](https://github.com/EQEmu/Server/pull/4746)) @nytmyr 2025-03-29
|
||||
* Prevent bot pets from despawning on #repop ([#4790](https://github.com/EQEmu/Server/pull/4790)) @nytmyr 2025-03-29
|
||||
|
||||
### Code
|
||||
|
||||
* Control flow defaults missed in recent bot updates ([#4817](https://github.com/EQEmu/Server/pull/4817)) @joligario 2025-03-30
|
||||
* Remove Extraneous Time Type in ShowZoneData ([#4806](https://github.com/EQEmu/Server/pull/4806)) @Kinglykrab 2025-03-29
|
||||
* Remove Unused Command Methods ([#4805](https://github.com/EQEmu/Server/pull/4805)) @Kinglykrab 2025-03-29
|
||||
* UCS Member Count ([#4819](https://github.com/EQEmu/Server/pull/4819)) @joligario 2025-03-30
|
||||
|
||||
### Commands
|
||||
|
||||
* Add #show zone_variables ([#4812](https://github.com/EQEmu/Server/pull/4812)) @Akkadius 2025-03-29
|
||||
* Add Instance Support to #zoneshutdown ([#4807](https://github.com/EQEmu/Server/pull/4807)) @Kinglykrab 2025-03-29
|
||||
|
||||
### Crash
|
||||
|
||||
* Fix Rarer World Crash with Player Event Thread Processor ([#4800](https://github.com/EQEmu/Server/pull/4800)) @Akkadius 2025-03-29
|
||||
* Fix Repop Race Condition Crash ([#4814](https://github.com/EQEmu/Server/pull/4814)) @Akkadius 2025-03-29
|
||||
|
||||
### Database
|
||||
|
||||
* Fix Respawn Times Table ([#4802](https://github.com/EQEmu/Server/pull/4802)) @Akkadius 2025-03-29
|
||||
* Wrap PurgeExpiredInstances in a Transaction ([#4824](https://github.com/EQEmu/Server/pull/4824)) @Akkadius 2025-03-30
|
||||
|
||||
### Feature
|
||||
|
||||
* Implement /changename & related script bindings. Clean up #set name ([#4770](https://github.com/EQEmu/Server/pull/4770)) @catapultam-habeo 2025-03-20
|
||||
|
||||
### Fixes
|
||||
|
||||
* AllowFVNoDrop Flag trades ([#4809](https://github.com/EQEmu/Server/pull/4809)) @neckkola 2025-03-27
|
||||
* Fix Instance Creation Race Condition ([#4803](https://github.com/EQEmu/Server/pull/4803)) @Akkadius 2025-03-29
|
||||
* Fix zone crash when attempting to add a disappearing client to hate list. ([#4782](https://github.com/EQEmu/Server/pull/4782)) @zimp-wow 2025-03-19
|
||||
* Globally Reloading Quests when not loaded ([#4813](https://github.com/EQEmu/Server/pull/4813)) @Akkadius 2025-03-29
|
||||
* Instance DZ Creation ([#4823](https://github.com/EQEmu/Server/pull/4823)) @Akkadius 2025-03-30
|
||||
* Zone State Entity Variable Load Pre-Spawn ([#4785](https://github.com/EQEmu/Server/pull/4785)) @Akkadius 2025-03-19
|
||||
* Zone State Position Fix ([#4784](https://github.com/EQEmu/Server/pull/4784)) @Akkadius 2025-03-19
|
||||
* Zone State Variables Load First ([#4798](https://github.com/EQEmu/Server/pull/4798)) @Akkadius 2025-03-29
|
||||
* Zone state edge case with 0 hp ([#4787](https://github.com/EQEmu/Server/pull/4787)) @Akkadius 2025-03-29
|
||||
|
||||
### Instance
|
||||
|
||||
* Clear Respawn Timers on Creation ([#4801](https://github.com/EQEmu/Server/pull/4801)) @Akkadius 2025-03-29
|
||||
|
||||
### Instances
|
||||
|
||||
* Add `expire_at` Column ([#4820](https://github.com/EQEmu/Server/pull/4820)) @Akkadius 2025-03-30
|
||||
|
||||
### Performance
|
||||
|
||||
* Add several database indexes ([#4811](https://github.com/EQEmu/Server/pull/4811)) @Akkadius 2025-03-29
|
||||
* Have World Send Smarter Guild Updates ([#4796](https://github.com/EQEmu/Server/pull/4796)) @Akkadius 2025-03-29
|
||||
* Improve Character Select DB Performance ([#4799](https://github.com/EQEmu/Server/pull/4799)) @Akkadius 2025-03-29
|
||||
* Reduce Adventure S2S chatter ([#4793](https://github.com/EQEmu/Server/pull/4793)) @Akkadius 2025-03-29
|
||||
* Reduce CorpseOwnerOnline S2S Chatter to World ([#4795](https://github.com/EQEmu/Server/pull/4795)) @Akkadius 2025-03-29
|
||||
* Reduce LFGuild Chatter ([#4794](https://github.com/EQEmu/Server/pull/4794)) @Akkadius 2025-03-29
|
||||
* Reduce UpdateWho S2S Chatter to World ([#4792](https://github.com/EQEmu/Server/pull/4792)) @Akkadius 2025-03-29
|
||||
* Send Smarter Emote Packets ([#4818](https://github.com/EQEmu/Server/pull/4818)) @Akkadius 2025-03-30
|
||||
|
||||
### Quest API
|
||||
|
||||
* Add Support for NPC ID and NPC Name Specificity ([#4781](https://github.com/EQEmu/Server/pull/4781)) @Kinglykrab 2025-03-19
|
||||
|
||||
### Reload
|
||||
|
||||
* Add Reload for Maps / Navs ([#4816](https://github.com/EQEmu/Server/pull/4816)) @Akkadius 2025-03-29
|
||||
|
||||
### Zone
|
||||
|
||||
* Zone State Automated Testing and Improvements ([#4808](https://github.com/EQEmu/Server/pull/4808)) @Akkadius 2025-03-30
|
||||
* Zone State Improvements Part 3 ([#4773](https://github.com/EQEmu/Server/pull/4773)) @Akkadius 2025-03-13
|
||||
|
||||
## [23.3.4] 3/14/2025
|
||||
|
||||
### Fixes
|
||||
|
||||
@@ -42,7 +42,6 @@ IF(USE_MAP_MMFS)
|
||||
ENDIF (USE_MAP_MMFS)
|
||||
|
||||
IF(MSVC)
|
||||
add_compile_options(/bigobj)
|
||||
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
|
||||
ADD_DEFINITIONS(-DNOMINMAX)
|
||||
ADD_DEFINITIONS(-DCRASH_LOGGING)
|
||||
@@ -363,8 +362,6 @@ MESSAGE(STATUS "**************************************************")
|
||||
#setup server libs and headers
|
||||
SET(SERVER_LIBS common ${DATABASE_LIBRARY_LIBS} ${ZLIB_LIBRARY_LIBS} ${Boost_LIBRARIES} uv_a fmt RecastNavigation::Detour)
|
||||
|
||||
set(FMT_HEADER_ONLY OFF)
|
||||
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${DATABASE_LIBRARY_INCLUDE}")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${ZLIB_LIBRARY_INCLUDE}")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${Boost_INCLUDE_DIRS}")
|
||||
|
||||
@@ -1,150 +1,83 @@
|
||||
<h1 align="center">EQEmulator Server Platform</h1>
|
||||
|
||||
<p align="center">
|
||||
<img src="https://github.com/user-attachments/assets/11942e15-b512-402d-a619-0543c7f1151e" style="border-radius: 10px">
|
||||
</p>
|
||||
|
||||
<p align="center">
|
||||
<b>EQEmulator - A Fan-Made Project Honoring a Legendary MMORPG</b>
|
||||
</p>
|
||||
|
||||
<p align="center">
|
||||
<a href="https://github.com/eqemu/server/graphs/contributors"><img src="https://img.shields.io/github/contributors/eqemu/server" alt="Contributors"></a>
|
||||
<a href="https://discord.gg/QHsm7CD"><img src="https://img.shields.io/discord/212663220849213441?label=Discord&logo=discord&color=7289DA" alt="Discord"></a>
|
||||
<a href="https://docs.eqemu.io"><img src="https://img.shields.io/badge/docs-MkDocs%20Powered-blueviolet" alt="Docs"></a>
|
||||
<a href="./LICENSE"><img src="https://img.shields.io/github/license/EQEmu/Server" alt="License"></a>
|
||||
<a href="https://github.com/eqemu/server/releases"><img src="https://img.shields.io/github/v/release/eqemu/server" alt="Latest Release"></a>
|
||||
<a href="https://github.com/EQEmu/Server/releases"><img src="https://img.shields.io/github/release-date/EQEmu/Server" alt="Release Date"></a>
|
||||
<img src="https://img.shields.io/github/downloads/eqemu/server/total.svg" alt="Github All Releases"></a>
|
||||
<a href="http://drone.akkadius.com/EQEmu/Server"><img src="http://drone.akkadius.com/api/badges/EQEmu/Server/status.svg" alt="Build Status"></a>
|
||||
<img src="https://img.shields.io/github/issues-pr-closed/eqemu/server" alt="GitHub Issues or Pull Requests">
|
||||
<img src="https://img.shields.io/docker/pulls/akkadius/eqemu-server" alt="Docker Pulls">
|
||||
<a href="http://drone.akkadius.com/EQEmu/Server"><img src="http://drone.akkadius.com/api/badges/EQEmu/Server/status.svg" alt="Build Status"></a> <img src="https://jb.gg/badges/official-plastic.svg" alt="Official">
|
||||
|
||||
</p>
|
||||
# EQEmulator Core Server
|
||||
| Drone (Linux x64) | Drone (Windows x64) |
|
||||
|:---:|:---:|
|
||||
|[](http://drone.akkadius.com/EQEmu/Server) |[](http://drone.akkadius.com/EQEmu/Server) |
|
||||
|
||||
***
|
||||
|
||||
<p align="center">
|
||||
EQEmulator is a <b>passion-driven</b>, <b>open source server emulator</b> project dedicated to preserving and celebrating the legacy of a groundbreaking classic MMORPG.
|
||||
</p>
|
||||
**EQEmulator is a custom completely from-scratch open source server implementation for EverQuest built mostly on C++**
|
||||
* MySQL/MariaDB is used as the database engine (over 200+ tables)
|
||||
* Perl and LUA are both supported scripting languages for NPC/Player/Quest oriented events
|
||||
* Open source database (Project EQ) has content up to expansion OoW (included in server installs)
|
||||
* Game server environments and databases can be heavily customized to create all new experiences
|
||||
* Hundreds of Quests/events created and maintained by Project EQ
|
||||
|
||||
<p align="center">
|
||||
For over two decades and continuing, EQEmulator has served as a <strong>fan tribute</strong>, providing tools and technology that allow players to explore, customize, and experience the legendary game's iconic gameplay in new ways. This project exists solely out of <strong>deep admiration</strong> for the original developers, artists, designers, and visionaries who created one of the most influential online worlds of all time.
|
||||
</p>
|
||||
## Server Installs
|
||||
| |Windows|Linux|
|
||||
|:---:|:---:|:---:|
|
||||
|**Install Count**|||
|
||||
### > Windows
|
||||
|
||||
<p align="center">
|
||||
We do not claim ownership of the original game or its assets. <strong>All credit and respect belong to the original creators and Daybreak Game Company</strong>, whose work continues to inspire generations of players and developers alike.
|
||||
</p>
|
||||
* [Install Guide](https://docs.eqemu.io/server/installation/server-installation-windows/)
|
||||
|
||||
<p align="center">
|
||||
EQEmulator has for over 20 years and always will be a <strong>fan-based, non-commercial open-source effort</strong> made by players, for players—preserving the legacy of the game while empowering community-driven creativity, learning and joy that the game and its creators has so strongly inspired in us all.
|
||||
</p>
|
||||
### > Debian/Ubuntu/CentOS/Fedora
|
||||
|
||||
***
|
||||
* [Install Guide](https://docs.eqemu.io/server/installation/server-installation-linux/)
|
||||
|
||||
<h3 align="center">
|
||||
Technical Overview & Reverse Engineering Effort
|
||||
</h1>
|
||||
* You can use curl or wget to kick off the installer (whichever your OS has)
|
||||
> curl -O https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/linux_installer/install.sh install.sh && chmod 755 install.sh && ./install.sh
|
||||
|
||||
<p align="center">EQEmulator represents <strong>over two decades of collaborative reverse engineering</strong>, building the server from the ground up without access to the original source code. This effort was achieved entirely through <strong>community-driven analysis, network protocol decoding, and in-game behavioral research</strong>.</p>
|
||||
> wget --no-check-certificate https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/linux_installer/install.sh -O install.sh && chmod 755 install.sh && ./install.sh
|
||||
|
||||
<h1 align="center">
|
||||
💡 How We Did It
|
||||
</h1>
|
||||
|
||||
<p align="center">
|
||||
<img src="https://github.com/user-attachments/assets/b6b48cf7-f64a-4497-9750-71f442a3d132" height="300px">
|
||||
</p>
|
||||
|
||||
|
||||
<p align="center">
|
||||
<strong>Reverse Engineering</strong>
|
||||
Every system, packet, opcode, and game mechanic has been reconstructed through countless hours of live packet sniffing, client disassembly, and in-game experimentation by dedicated contributors over the years.
|
||||
</p>
|
||||
|
||||
<p align="center">
|
||||
No proprietary code or server sources were ever used.
|
||||
</p>
|
||||
|
||||
<p align="center">
|
||||
All implementations are the result of clean-room engineering.
|
||||
</p>
|
||||
|
||||
|
||||
<h1 align="center">
|
||||
🛠️ Technology Stack
|
||||
</h1>
|
||||
|
||||
<p align="center">
|
||||
<img src="https://github.com/user-attachments/assets/df5ea809-86c5-439d-a8fa-651fb04ba477" style="border-radius: 10px">
|
||||
</p>
|
||||
|
||||
**C++ Core Engine**
|
||||
|
||||
* High-performance networking and gameplay logic built in C++
|
||||
* Cross-platform support for Linux and Windows
|
||||
|
||||
**MySQL / MariaDB Backend**
|
||||
|
||||
* Fully structured schema with over 200+ tables
|
||||
* Supports content customization, expansions, and custom worlds
|
||||
|
||||
**Scripting Engine**
|
||||
|
||||
* Native support for **Perl** and **Lua** scripting
|
||||
* Powerfully extendable for quests, NPC behaviors, and custom events
|
||||
|
||||
**Open Source Content Database**
|
||||
|
||||
* Includes ProjectEQ’s world data up through *Dragons of Norrath*
|
||||
* 100% customizable to create entirely new game worlds
|
||||
|
||||
<h1 align="center">
|
||||
🚀 Why It Matters
|
||||
</h1>
|
||||
|
||||
<p align="center">🧬 EQEmulator stands as a <strong>technical preservation project</strong>, ensuring that the magic of classic and custom servers lives on for future generations of players, tinkerers, and game designers.
|
||||
</p>
|
||||
|
||||
> We humbly acknowledge and thank the original developers for creating one of the most influential online experiences in gaming history.
|
||||
|
||||
<h1 align="center">
|
||||
🧑💻🖥️ Supported Clients
|
||||
</h1>
|
||||
## Supported Clients
|
||||
|
||||
|Titanium Edition|Secrets of Faydwer|Seeds of Destruction|Underfoot|Rain of Fear|
|
||||
|:---:|:---:|:---:|:---:|:---:|
|
||||
|<img src="http://i.imgur.com/hrwDxoM.jpg" height="150">|<img src="http://i.imgur.com/cRDW5tn.png" height="150">|<img src="http://i.imgur.com/V48kuVn.jpg" height="150">|<img src="http://i.imgur.com/IJQ0XMa.jpg" height="150">|<img src="http://i.imgur.com/OMpHkKa.png" height="100">|
|
||||
|
||||
## 📚 Resources
|
||||
## Bug Reports <img src="http://i.imgur.com/daf1Vjw.png" height="20">
|
||||
* Please use the [issue tracker](https://github.com/EQEmu/Server/issues) provided by GitHub to send us bug
|
||||
reports or feature requests.
|
||||
* The [EQEmu Forums](http://www.eqemulator.org/forums/) are also a place to submit and get help with bugs.
|
||||
|
||||
| Resource | Badges | Link |
|
||||
|---------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------|---------------------------------------------------------------------------------------------------|
|
||||
| **EQEmulator Docs** | [](https://docs.eqemu.io) | [docs.eqemu.io](https://docs.eqemu.io/) |
|
||||
| **Discord Community**| [](https://discord.gg/QHsm7CD) | [Join Discord](https://discord.gg/QHsm7CD) |
|
||||
| **Latest Release** | [](https://github.com/eqemu/server/releases) <br> [](https://github.com/EQEmu/Server/releases) <br> [](https://github.com/eqemu/server/releases) | [View Releases](https://github.com/eqemu/server/releases) |
|
||||
| **License** | [](./LICENSE) | [View License](./LICENSE) |
|
||||
| **Build Status** | [](http://drone.akkadius.com/EQEmu/Server) | [View Build Status](http://drone.akkadius.com/EQEmu/Server) |
|
||||
| **Docker Pulls** | [](https://hub.docker.com/r/akkadius/eqemu-server) | [Docker Hub](https://hub.docker.com/r/akkadius/eqemu-server) |
|
||||
| **Contributions** | [](https://github.com/eqemu/server/pulls?q=is%3Apr+is%3Aclosed) | [Closed PRs & Issues](https://github.com/eqemu/server/pulls?q=is%3Apr+is%3Aclosed) |
|
||||
## Contributions <img src="http://image.flaticon.com/icons/png/512/25/25231.png" width="20">
|
||||
|
||||
## 🛠️ Getting Started
|
||||
* The preferred way to contribute is to fork the repo and submit a pull request on
|
||||
GitHub. If you need help with your changes, you can always post on the forums or
|
||||
try Discord. You can also post unified diffs (`git diff` should do the trick) on the
|
||||
[Server Code Submissions](http://www.eqemulator.org/forums/forumdisplay.php?f=669)
|
||||
forum, although pull requests will be much quicker and easier on all parties.
|
||||
|
||||
If you want to set up your own EQEmulator server, please refer to the current [server installation guides](https://docs.eqemu.io/#server-installation). We've had 100,000s of players and developers use our guides to set up their own servers, and we hope you will too!
|
||||
## Contact <img src="http://gamerescape.com/wp-content/uploads/2015/06/discord.png" height="20">
|
||||
|
||||
## 🗂️ Related Repositories
|
||||
- Discord Channel: https://discord.gg/QHsm7CD
|
||||
- **User Discord Channel**: `#general`
|
||||
- **Developer Discord Channel**: `#eqemucoders`
|
||||
|
||||
| Repository | Description |
|
||||
|--------------------|----------------------------------------------------------------------------------|
|
||||
| [ProjectEQ Quests](https://github.com/ProjectEQ/projecteqquests) | Official quests and event scripts for ProjectEQ |
|
||||
| [Maps](https://github.com/Akkadius/EQEmuMaps) | EQEmu-compatible zone maps |
|
||||
| [Installer Resources](https://github.com/Akkadius/EQEmuInstall) | Scripts and assets for setting up EQEmu servers |
|
||||
| [Zone Utilities](https://github.com/EQEmu/zone-utilities) | Utilities for parsing, rendering, and manipulating EQ zone files |
|
||||
## Resources
|
||||
- [EQEmulator Forums](http://www.eqemulator.org/forums)
|
||||
- [EQEmulator Wiki](https://docs.eqemu.io/)
|
||||
|
||||
## Related Repositories
|
||||
* [ProjectEQ Quests](https://github.com/ProjectEQ/projecteqquests)
|
||||
* [Maps](https://github.com/Akkadius/EQEmuMaps)
|
||||
* [Installer Resources](https://github.com/Akkadius/EQEmuInstall)
|
||||
* [Zone Utilities](https://github.com/EQEmu/zone-utilities) - Various utilities and libraries for parsing, rendering and manipulating EQ Zone files.
|
||||
|
||||
## Other License Info
|
||||
|
||||
* The server code and utilities are released under **GPLv3**
|
||||
* We also include some small libraries for convienence that may be under different licensing
|
||||
* SocketLib - GPL LibXML
|
||||
* zlib - zlib license
|
||||
* MariaDB/MySQL - GPL
|
||||
* GPL Perl - GPL / ActiveState (under the assumption that this is a free project)
|
||||
* CPPUnit - GLP StringUtilities - Apache
|
||||
* LUA - MIT
|
||||
|
||||
## Contributors
|
||||
|
||||
<a href="https://github.com/EQEmu/server/graphs/contributors">
|
||||
<img src="https://contributors-img.firebaseapp.com/image?repo=EQEmu/server" />
|
||||
</a>
|
||||
|
||||
|
||||
@@ -38,6 +38,13 @@
|
||||
#include "../../common/skill_caps.h"
|
||||
#include "../../common/evolving_items.h"
|
||||
|
||||
EQEmuLogSys LogSys;
|
||||
WorldContentService content_service;
|
||||
ZoneStore zone_store;
|
||||
PathManager path;
|
||||
PlayerEventLogs player_event_logs;
|
||||
EvolvingItemsManager evolving_items_manager;
|
||||
|
||||
void ExportSpells(SharedDatabase *db);
|
||||
void ExportSkillCaps(SharedDatabase *db);
|
||||
void ExportBaseData(SharedDatabase *db);
|
||||
@@ -46,10 +53,10 @@ void ExportDBStrings(SharedDatabase *db);
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
RegisterExecutablePlatform(ExePlatformClientExport);
|
||||
EQEmuLogSys::Instance()->LoadLogSettingsDefaults();
|
||||
LogSys.LoadLogSettingsDefaults();
|
||||
set_exception_handler();
|
||||
|
||||
PathManager::Instance()->Init();
|
||||
path.LoadPaths();
|
||||
|
||||
LogInfo("Client Files Export Utility");
|
||||
if (!EQEmuConfig::LoadConfig()) {
|
||||
@@ -92,8 +99,8 @@ int main(int argc, char **argv)
|
||||
content_db.SetMySQL(database);
|
||||
}
|
||||
|
||||
EQEmuLogSys::Instance()->SetDatabase(&database)
|
||||
->SetLogPath(PathManager::Instance()->GetLogPath())
|
||||
LogSys.SetDatabase(&database)
|
||||
->SetLogPath(path.GetLogPath())
|
||||
->LoadLogDatabaseSettings()
|
||||
->StartFileLogs();
|
||||
|
||||
@@ -122,14 +129,14 @@ int main(int argc, char **argv)
|
||||
ExportBaseData(&content_db);
|
||||
ExportDBStrings(&database);
|
||||
|
||||
EQEmuLogSys::Instance()->CloseFileLogs();
|
||||
LogSys.CloseFileLogs();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void ExportSpells(SharedDatabase* db)
|
||||
{
|
||||
std::ofstream file(fmt::format("{}/export/spells_us.txt", PathManager::Instance()->GetServerPath()));
|
||||
std::ofstream file(fmt::format("{}/export/spells_us.txt", path.GetServerPath()));
|
||||
if (!file || !file.is_open()) {
|
||||
LogError("Unable to open export/spells_us.txt to write, skipping.");
|
||||
return;
|
||||
@@ -148,7 +155,7 @@ void ExportSpells(SharedDatabase* db)
|
||||
|
||||
void ExportSkillCaps(SharedDatabase* db)
|
||||
{
|
||||
std::ofstream file(fmt::format("{}/export/SkillCaps.txt", PathManager::Instance()->GetServerPath()));
|
||||
std::ofstream file(fmt::format("{}/export/SkillCaps.txt", path.GetServerPath()));
|
||||
if (!file || !file.is_open()) {
|
||||
LogError("Unable to open export/SkillCaps.txt to write, skipping.");
|
||||
return;
|
||||
@@ -167,7 +174,7 @@ void ExportSkillCaps(SharedDatabase* db)
|
||||
|
||||
void ExportBaseData(SharedDatabase *db)
|
||||
{
|
||||
std::ofstream file(fmt::format("{}/export/BaseData.txt", PathManager::Instance()->GetServerPath()));
|
||||
std::ofstream file(fmt::format("{}/export/BaseData.txt", path.GetServerPath()));
|
||||
if (!file || !file.is_open()) {
|
||||
LogError("Unable to open export/BaseData.txt to write, skipping.");
|
||||
return;
|
||||
@@ -186,7 +193,7 @@ void ExportBaseData(SharedDatabase *db)
|
||||
|
||||
void ExportDBStrings(SharedDatabase *db)
|
||||
{
|
||||
std::ofstream file(fmt::format("{}/export/dbstr_us.txt", PathManager::Instance()->GetServerPath()));
|
||||
std::ofstream file(fmt::format("{}/export/dbstr_us.txt", path.GetServerPath()));
|
||||
if (!file || !file.is_open()) {
|
||||
LogError("Unable to open export/dbstr_us.txt to write, skipping.");
|
||||
return;
|
||||
|
||||
@@ -32,6 +32,13 @@
|
||||
#include "../../common/events/player_event_logs.h"
|
||||
#include "../../common/evolving_items.h"
|
||||
|
||||
EQEmuLogSys LogSys;
|
||||
WorldContentService content_service;
|
||||
ZoneStore zone_store;
|
||||
PathManager path;
|
||||
PlayerEventLogs player_event_logs;
|
||||
EvolvingItemsManager evolving_items_manager;
|
||||
|
||||
void ImportSpells(SharedDatabase *db);
|
||||
void ImportSkillCaps(SharedDatabase *db);
|
||||
void ImportBaseData(SharedDatabase *db);
|
||||
@@ -39,10 +46,10 @@ void ImportDBStrings(SharedDatabase *db);
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
RegisterExecutablePlatform(ExePlatformClientImport);
|
||||
EQEmuLogSys::Instance()->LoadLogSettingsDefaults();
|
||||
LogSys.LoadLogSettingsDefaults();
|
||||
set_exception_handler();
|
||||
|
||||
PathManager::Instance()->Init();
|
||||
path.LoadPaths();
|
||||
|
||||
LogInfo("Client Files Import Utility");
|
||||
if(!EQEmuConfig::LoadConfig()) {
|
||||
@@ -85,8 +92,8 @@ int main(int argc, char **argv) {
|
||||
content_db.SetMySQL(database);
|
||||
}
|
||||
|
||||
EQEmuLogSys::Instance()->SetDatabase(&database)
|
||||
->SetLogPath(PathManager::Instance()->GetLogPath())
|
||||
LogSys.SetDatabase(&database)
|
||||
->SetLogPath(path.GetLogPath())
|
||||
->LoadLogDatabaseSettings()
|
||||
->StartFileLogs();
|
||||
|
||||
@@ -95,7 +102,7 @@ int main(int argc, char **argv) {
|
||||
ImportBaseData(&content_db);
|
||||
ImportDBStrings(&database);
|
||||
|
||||
EQEmuLogSys::Instance()->CloseFileLogs();
|
||||
LogSys.CloseFileLogs();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -131,7 +138,7 @@ bool IsStringField(int i) {
|
||||
|
||||
void ImportSpells(SharedDatabase *db) {
|
||||
LogInfo("Importing Spells");
|
||||
std::string file = fmt::format("{}/import/spells_us.txt", PathManager::Instance()->GetServerPath());
|
||||
std::string file = fmt::format("{}/import/spells_us.txt", path.GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "r");
|
||||
if(!f) {
|
||||
LogError("Unable to open {} to read, skipping.", file);
|
||||
@@ -221,7 +228,7 @@ void ImportSpells(SharedDatabase *db) {
|
||||
void ImportSkillCaps(SharedDatabase *db) {
|
||||
LogInfo("Importing Skill Caps");
|
||||
|
||||
std::string file = fmt::format("{}/import/SkillCaps.txt", PathManager::Instance()->GetServerPath());
|
||||
std::string file = fmt::format("{}/import/SkillCaps.txt", path.GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "r");
|
||||
if(!f) {
|
||||
LogError("Unable to open {} to read, skipping.", file);
|
||||
@@ -258,7 +265,7 @@ void ImportBaseData(SharedDatabase *db)
|
||||
{
|
||||
LogInfo("Importing Base Data");
|
||||
|
||||
const std::string& file_name = fmt::format("{}/import/BaseData.txt", PathManager::Instance()->GetServerPath());
|
||||
const std::string& file_name = fmt::format("{}/import/BaseData.txt", path.GetServerPath());
|
||||
|
||||
const auto& file_contents = File::GetContents(file_name);
|
||||
if (!file_contents.error.empty()) {
|
||||
@@ -298,7 +305,7 @@ void ImportBaseData(SharedDatabase *db)
|
||||
void ImportDBStrings(SharedDatabase *db) {
|
||||
LogInfo("Importing DB Strings");
|
||||
|
||||
std::string file = fmt::format("{}/import/dbstr_us.txt", PathManager::Instance()->GetServerPath());
|
||||
std::string file = fmt::format("{}/import/dbstr_us.txt", path.GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "r");
|
||||
if(!f) {
|
||||
LogError("Unable to open {} to read, skipping.", file);
|
||||
|
||||
+9
-13
@@ -17,7 +17,6 @@ SET(common_sources
|
||||
database.cpp
|
||||
database_instances.cpp
|
||||
database/database_update_manifest.cpp
|
||||
database/database_update_manifest_custom.cpp
|
||||
database/database_update_manifest_bots.cpp
|
||||
database/database_update.cpp
|
||||
dbcore.cpp
|
||||
@@ -104,9 +103,9 @@ SET(common_sources
|
||||
net/console_server.cpp
|
||||
net/console_server_connection.cpp
|
||||
net/crc32.cpp
|
||||
net/daybreak_connection.cpp
|
||||
net/eqstream.cpp
|
||||
net/packet.cpp
|
||||
net/reliable_stream_connection.cpp
|
||||
net/servertalk_client_connection.cpp
|
||||
net/servertalk_legacy_client_connection.cpp
|
||||
net/servertalk_server.cpp
|
||||
@@ -603,6 +602,7 @@ SET(common_headers
|
||||
ipc_mutex.h
|
||||
ip_util.h
|
||||
item_data.h
|
||||
item_fieldlist.h
|
||||
item_instance.h
|
||||
json_config.h
|
||||
light_source.h
|
||||
@@ -670,20 +670,18 @@ SET(common_headers
|
||||
net/console_server.h
|
||||
net/console_server_connection.h
|
||||
net/crc32.h
|
||||
net/daybreak_connection.h
|
||||
net/daybreak_structs.h
|
||||
net/dns.h
|
||||
net/endian.h
|
||||
net/eqstream.h
|
||||
net/packet.h
|
||||
net/reliable_stream_connection.h
|
||||
net/reliable_stream_pooling.h
|
||||
net/reliable_stream_structs.h
|
||||
net/servertalk_client_connection.h
|
||||
net/servertalk_legacy_client_connection.h
|
||||
net/servertalk_common.h
|
||||
net/servertalk_server.h
|
||||
net/servertalk_server_connection.h
|
||||
net/tcp_connection.h
|
||||
net/tcp_connection_pooling.h
|
||||
net/tcp_server.h
|
||||
net/websocket_server.h
|
||||
net/websocket_server_connection.h
|
||||
@@ -742,6 +740,9 @@ SOURCE_GROUP(Net FILES
|
||||
net/console_server_connection.h
|
||||
net/crc32.cpp
|
||||
net/crc32.h
|
||||
net/daybreak_connection.cpp
|
||||
net/daybreak_connection.h
|
||||
net/daybreak_structs.h
|
||||
net/dns.h
|
||||
net/endian.h
|
||||
net/eqmq.cpp
|
||||
@@ -750,10 +751,6 @@ SOURCE_GROUP(Net FILES
|
||||
net/eqstream.h
|
||||
net/packet.cpp
|
||||
net/packet.h
|
||||
net/reliable_stream_connection.cpp
|
||||
net/reliable_stream_connection.h
|
||||
net/reliable_stream_pooling.h
|
||||
net/reliable_stream_structs.h
|
||||
net/servertalk_client_connection.cpp
|
||||
net/servertalk_client_connection.h
|
||||
net/servertalk_legacy_client_connection.cpp
|
||||
@@ -765,7 +762,6 @@ SOURCE_GROUP(Net FILES
|
||||
net/servertalk_server_connection.h
|
||||
net/tcp_connection.cpp
|
||||
net/tcp_connection.h
|
||||
net/tcp_connection_pooling.h
|
||||
net/tcp_server.cpp
|
||||
net/tcp_server.h
|
||||
net/websocket_server.cpp
|
||||
@@ -840,8 +836,8 @@ IF (UNIX)
|
||||
SET_SOURCE_FILES_PROPERTIES("patches/sod.cpp" "patches/sof.cpp" "patches/rof.cpp" "patches/rof2.cpp" "patches/uf.cpp" PROPERTIES COMPILE_FLAGS -O0)
|
||||
ENDIF (UNIX)
|
||||
|
||||
IF (EQEMU_BUILD_PCH)
|
||||
TARGET_PRECOMPILE_HEADERS(common PRIVATE pch/std-pch.h)
|
||||
IF (WIN32 AND EQEMU_BUILD_PCH)
|
||||
TARGET_PRECOMPILE_HEADERS(common PRIVATE pch/pch.h)
|
||||
ENDIF ()
|
||||
|
||||
SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
|
||||
|
||||
+1
-2
@@ -279,8 +279,7 @@ Bazaar::GetSearchResults(
|
||||
trader_items_ids,
|
||||
std::string(search.item_name),
|
||||
field_criteria_items,
|
||||
where_criteria_items,
|
||||
search.max_results
|
||||
where_criteria_items
|
||||
);
|
||||
|
||||
if (item_results.empty()) {
|
||||
|
||||
@@ -27,7 +27,7 @@ WorldContentService *WorldContentService::SetExpansionContext()
|
||||
// pull expansion from rules
|
||||
int expansion = RuleI(Expansion, CurrentExpansion);
|
||||
if (expansion >= Expansion::Classic && expansion <= Expansion::MaxId) {
|
||||
WorldContentService::Instance()->SetCurrentExpansion(expansion);
|
||||
content_service.SetCurrentExpansion(expansion);
|
||||
}
|
||||
|
||||
LogInfo(
|
||||
@@ -41,12 +41,12 @@ WorldContentService *WorldContentService::SetExpansionContext()
|
||||
|
||||
std::string WorldContentService::GetCurrentExpansionName()
|
||||
{
|
||||
if (WorldContentService::Instance()->GetCurrentExpansion() == Expansion::EXPANSION_ALL) {
|
||||
if (content_service.GetCurrentExpansion() == Expansion::EXPANSION_ALL) {
|
||||
return "All Expansions";
|
||||
}
|
||||
|
||||
if (current_expansion >= Expansion::Classic && current_expansion <= Expansion::MaxId) {
|
||||
return Expansion::ExpansionName[WorldContentService::Instance()->GetCurrentExpansion()];
|
||||
return Expansion::ExpansionName[content_service.GetCurrentExpansion()];
|
||||
}
|
||||
|
||||
return "Unknown Expansion";
|
||||
@@ -185,7 +185,7 @@ void WorldContentService::ReloadContentFlags()
|
||||
|
||||
SetContentFlags(set_content_flags);
|
||||
LoadStaticGlobalZoneInstances();
|
||||
ZoneStore::Instance()->LoadZones(*m_content_database);
|
||||
zone_store.LoadZones(*m_content_database);
|
||||
}
|
||||
|
||||
Database *WorldContentService::GetDatabase() const
|
||||
@@ -291,7 +291,7 @@ WorldContentService *WorldContentService::LoadStaticGlobalZoneInstances()
|
||||
// instance_list table entry for lavastorm has version = 1, is_global = 1, never_expires = 1
|
||||
WorldContentService::FindZoneResult WorldContentService::FindZone(uint32 zone_id, uint32 instance_id)
|
||||
{
|
||||
for (const auto &z: ZoneStore::Instance()->GetZones()) {
|
||||
for (const auto &z: zone_store.GetZones()) {
|
||||
for (auto &i: m_zone_static_instances) {
|
||||
if (
|
||||
z.zoneidnumber == zone_id &&
|
||||
|
||||
@@ -181,12 +181,6 @@ public:
|
||||
FindZoneResult FindZone(uint32 zone_id, uint32 instance_id);
|
||||
bool IsInPublicStaticInstance(uint32 instance_id);
|
||||
|
||||
static WorldContentService* Instance()
|
||||
{
|
||||
static WorldContentService instance;
|
||||
return &instance;
|
||||
}
|
||||
|
||||
private:
|
||||
int current_expansion{};
|
||||
std::vector<ContentFlagsRepository::ContentFlags> content_flags;
|
||||
@@ -200,4 +194,6 @@ private:
|
||||
std::vector<InstanceListRepository::InstanceList> m_zone_static_instances;
|
||||
};
|
||||
|
||||
extern WorldContentService content_service;
|
||||
|
||||
#endif //EQEMU_WORLD_CONTENT_SERVICE_H
|
||||
|
||||
+5
-7
@@ -27,8 +27,6 @@ void SendCrashReport(const std::string &crash_report)
|
||||
// "http://localhost:3010/api/v1/analytics/server-crash-report", // development
|
||||
};
|
||||
|
||||
EQEmuLogSys* log = EQEmuLogSys::Instance();
|
||||
|
||||
auto config = EQEmuConfig::get();
|
||||
for (auto &e: endpoints) {
|
||||
uri u(e);
|
||||
@@ -70,12 +68,12 @@ void SendCrashReport(const std::string &crash_report)
|
||||
p["cpus"] = cpus.size();
|
||||
p["origination_info"] = "";
|
||||
|
||||
if (!log->origination_info.zone_short_name.empty()) {
|
||||
if (!LogSys.origination_info.zone_short_name.empty()) {
|
||||
p["origination_info"] = fmt::format(
|
||||
"{} ({}) instance_id [{}]",
|
||||
log->origination_info.zone_short_name,
|
||||
log->origination_info.zone_long_name,
|
||||
log->origination_info.instance_id
|
||||
LogSys.origination_info.zone_short_name,
|
||||
LogSys.origination_info.zone_long_name,
|
||||
LogSys.origination_info.instance_id
|
||||
);
|
||||
}
|
||||
|
||||
@@ -296,7 +294,7 @@ void print_trace()
|
||||
SendCrashReport(crash_report);
|
||||
}
|
||||
|
||||
EQEmuLogSys::Instance()->CloseFileLogs();
|
||||
LogSys.CloseFileLogs();
|
||||
|
||||
exit(1);
|
||||
}
|
||||
|
||||
+8
-40
@@ -708,20 +708,6 @@ const std::string Database::GetNPCNameByID(uint32 npc_id)
|
||||
return e.id ? e.name : std::string();
|
||||
}
|
||||
|
||||
template<typename InputIterator, typename OutputIterator>
|
||||
inline auto CleanMobName(InputIterator first, InputIterator last, OutputIterator result)
|
||||
{
|
||||
for (; first != last; ++first) {
|
||||
if (*first == '_') {
|
||||
*result = ' ';
|
||||
}
|
||||
else if (isalpha(*first) || *first == '`') {
|
||||
*result = *first;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
const std::string Database::GetCleanNPCNameByID(uint32 npc_id)
|
||||
{
|
||||
const auto& e = NpcTypesRepository::FindOne(*this, npc_id);
|
||||
@@ -1109,13 +1095,13 @@ void Database::SetLFP(uint32 character_id, bool is_lfp)
|
||||
CharacterDataRepository::UpdateOne(*this, e);
|
||||
}
|
||||
|
||||
void Database::SetLoginFlags(uint32 character_id, bool is_lfp, bool is_lfg, uint8 ingame)
|
||||
void Database::SetLoginFlags(uint32 character_id, bool is_lfp, bool is_lfg, uint8 first_logon)
|
||||
{
|
||||
auto e = CharacterDataRepository::FindOne(*this, character_id);
|
||||
|
||||
e.ingame = ingame;
|
||||
e.lfg = is_lfg ? 1 : 0;
|
||||
e.lfp = is_lfp ? 1 : 0;
|
||||
e.firstlogon = first_logon;
|
||||
e.lfg = is_lfg ? 1 : 0;
|
||||
e.lfp = is_lfp ? 1 : 0;
|
||||
|
||||
CharacterDataRepository::UpdateOne(*this, e);
|
||||
}
|
||||
@@ -1129,11 +1115,11 @@ void Database::SetLFG(uint32 character_id, bool is_lfg)
|
||||
CharacterDataRepository::UpdateOne(*this, e);
|
||||
}
|
||||
|
||||
void Database::SetIngame(uint32 character_id, uint8 ingame)
|
||||
void Database::SetFirstLogon(uint32 character_id, uint8 first_logon)
|
||||
{
|
||||
auto e = CharacterDataRepository::FindOne(*this, character_id);
|
||||
|
||||
e.ingame = ingame;
|
||||
e.firstlogon = first_logon;
|
||||
|
||||
CharacterDataRepository::UpdateOne(*this, e);
|
||||
}
|
||||
@@ -1934,7 +1920,6 @@ bool Database::CopyCharacter(
|
||||
std::vector<std::string> tables_to_zero_id = {
|
||||
"keyring",
|
||||
"data_buckets",
|
||||
"character_evolving_items",
|
||||
"character_instance_safereturns",
|
||||
"character_expedition_lockouts",
|
||||
"character_instance_lockouts",
|
||||
@@ -1966,12 +1951,6 @@ bool Database::CopyCharacter(
|
||||
)
|
||||
);
|
||||
|
||||
if (!results.Success()) {
|
||||
LogError("Transaction failed [{}] rolling back", results.ErrorMessage());
|
||||
TransactionRollback();
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<std::string> columns = {};
|
||||
int column_count = 0;
|
||||
|
||||
@@ -1990,12 +1969,6 @@ bool Database::CopyCharacter(
|
||||
)
|
||||
);
|
||||
|
||||
if (!results.Success()) {
|
||||
LogError("Transaction failed [{}] rolling back", results.ErrorMessage());
|
||||
TransactionRollback();
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<std::vector<std::string>> new_rows;
|
||||
|
||||
for (auto row : results) {
|
||||
@@ -2063,18 +2036,13 @@ bool Database::CopyCharacter(
|
||||
LogInfo("Copying table [{}] rows [{}]", table_name, Strings::Commify(rows_copied));
|
||||
|
||||
if (!insert.ErrorMessage().empty()) {
|
||||
LogError("Error copying table [{}] [{}]", table_name, insert.ErrorMessage());
|
||||
TransactionRollback();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
auto r = TransactionCommit();
|
||||
if (!r.Success()) {
|
||||
LogError("Transaction failed [{}] rolling back", r.ErrorMessage());
|
||||
return false;
|
||||
}
|
||||
TransactionCommit();
|
||||
|
||||
LogInfo(
|
||||
"Character [{}] copied to [{}] total rows [{}]",
|
||||
@@ -2244,7 +2212,7 @@ void Database::PurgeCharacterParcels()
|
||||
pel.event_data = ss.str();
|
||||
pel.created_at = std::time(nullptr);
|
||||
|
||||
PlayerEventLogs::Instance()->AddToQueue(pel);
|
||||
player_event_logs.AddToQueue(pel);
|
||||
|
||||
ss.str("");
|
||||
ss.clear();
|
||||
|
||||
+1
-2
@@ -141,7 +141,6 @@ public:
|
||||
bool CheckInstanceExpired(uint16 instance_id);
|
||||
bool CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version, uint32 duration);
|
||||
bool GetUnusedInstanceID(uint16& instance_id);
|
||||
bool TryGetUnusedInstanceID(uint16& instance_id);
|
||||
bool IsGlobalInstance(uint16 instance_id);
|
||||
bool RemoveClientFromInstance(uint16 instance_id, uint32 char_id);
|
||||
bool RemoveClientsFromInstance(uint16 instance_id);
|
||||
@@ -263,7 +262,7 @@ public:
|
||||
bool SaveTime(int8 minute, int8 hour, int8 day, int8 month, int16 year);
|
||||
void ClearMerchantTemp();
|
||||
void ClearPTimers(uint32 character_id);
|
||||
void SetIngame(uint32 character_id, uint8 ingame);
|
||||
void SetFirstLogon(uint32 character_id, uint8 first_logon);
|
||||
void SetLFG(uint32 character_id, bool is_lfg);
|
||||
void SetLFP(uint32 character_id, bool is_lfp);
|
||||
void SetLoginFlags(uint32 character_id, bool is_lfp, bool is_lfg, uint8 first_logon);
|
||||
|
||||
@@ -50,7 +50,7 @@ bool DatabaseDumpService::IsMySQLInstalled()
|
||||
{
|
||||
std::string version_output = GetMySQLVersion();
|
||||
|
||||
return version_output.find("mysql") != std::string::npos && (version_output.find("Ver") != std::string::npos || version_output.find("from") != std::string::npos);
|
||||
return version_output.find("mysql") != std::string::npos && version_output.find("Ver") != std::string::npos;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -204,7 +204,7 @@ void DatabaseDumpService::DatabaseDump()
|
||||
}
|
||||
|
||||
if (IsDumpOutputToConsole()) {
|
||||
EQEmuLogSys::Instance()->SilenceConsoleLogging();
|
||||
LogSys.SilenceConsoleLogging();
|
||||
}
|
||||
|
||||
LogInfo("MySQL installed [{}]", GetMySQLVersion());
|
||||
@@ -324,7 +324,7 @@ void DatabaseDumpService::DatabaseDump()
|
||||
}
|
||||
|
||||
if (!IsDumpOutputToConsole()) {
|
||||
EQEmuLogSys::Instance()->LoadLogSettingsDefaults();
|
||||
LogSys.LoadLogSettingsDefaults();
|
||||
}
|
||||
|
||||
if (!pipe_file.empty()) {
|
||||
|
||||
@@ -65,6 +65,7 @@ private:
|
||||
bool dump_system_tables = false;
|
||||
bool dump_content_tables = false;
|
||||
bool dump_player_tables = false;
|
||||
bool dump_query_server_tables = false;
|
||||
bool dump_login_server_tables = false;
|
||||
bool dump_with_no_data = false;
|
||||
bool dump_table_lock = false;
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include "../http/httplib.h"
|
||||
|
||||
#include "database_update_manifest.cpp"
|
||||
#include "database_update_manifest_custom.cpp"
|
||||
#include "database_update_manifest_bots.cpp"
|
||||
#include "database_dump_service.h"
|
||||
|
||||
@@ -15,7 +14,7 @@ constexpr int BREAK_LENGTH = 70;
|
||||
|
||||
DatabaseVersion DatabaseUpdate::GetDatabaseVersions()
|
||||
{
|
||||
auto results = m_database->QueryDatabase("SELECT `version`, `bots_version`, `custom_version` FROM `db_version` LIMIT 1");
|
||||
auto results = m_database->QueryDatabase("SELECT `version`, `bots_version` FROM `db_version` LIMIT 1");
|
||||
if (!results.Success() || !results.RowCount()) {
|
||||
LogError("Failed to read from [db_version] table!");
|
||||
return DatabaseVersion{};
|
||||
@@ -26,7 +25,6 @@ DatabaseVersion DatabaseUpdate::GetDatabaseVersions()
|
||||
return DatabaseVersion{
|
||||
.server_database_version = Strings::ToInt(r[0]),
|
||||
.bots_database_version = Strings::ToInt(r[1]),
|
||||
.custom_database_version = Strings::ToInt(r[2]),
|
||||
};
|
||||
}
|
||||
|
||||
@@ -35,7 +33,6 @@ DatabaseVersion DatabaseUpdate::GetBinaryDatabaseVersions()
|
||||
return DatabaseVersion{
|
||||
.server_database_version = CURRENT_BINARY_DATABASE_VERSION,
|
||||
.bots_database_version = (RuleB(Bots, Enabled) ? CURRENT_BINARY_BOTS_DATABASE_VERSION : 0),
|
||||
.custom_database_version = CUSTOM_BINARY_DATABASE_VERSION,
|
||||
};
|
||||
}
|
||||
|
||||
@@ -46,7 +43,6 @@ constexpr int LOOK_BACK_AMOUNT = 10;
|
||||
// this check will take action
|
||||
void DatabaseUpdate::CheckDbUpdates()
|
||||
{
|
||||
InjectCustomVersionColumn();
|
||||
InjectBotsVersionColumn();
|
||||
auto v = GetDatabaseVersions();
|
||||
auto b = GetBinaryDatabaseVersions();
|
||||
@@ -63,15 +59,6 @@ void DatabaseUpdate::CheckDbUpdates()
|
||||
m_database->QueryDatabase(fmt::format("UPDATE `db_version` SET `version` = {}", b.server_database_version));
|
||||
}
|
||||
|
||||
if (UpdateManifest(manifest_entries_custom, v.custom_database_version, b.custom_database_version)) {
|
||||
LogInfo(
|
||||
"Updates ran successfully, setting database version to [{}] from [{}]",
|
||||
b.custom_database_version,
|
||||
v.custom_database_version
|
||||
);
|
||||
m_database->QueryDatabase(fmt::format("UPDATE `db_version` SET `custom_version` = {}", b.custom_database_version));
|
||||
}
|
||||
|
||||
if (b.bots_database_version > 0) {
|
||||
if (UpdateManifest(bot_manifest_entries, v.bots_database_version, b.bots_database_version)) {
|
||||
LogInfo(
|
||||
@@ -154,7 +141,7 @@ bool DatabaseUpdate::UpdateManifest(
|
||||
std::vector<int> missing_migrations = {};
|
||||
if (version_low != version_high) {
|
||||
|
||||
EQEmuLogSys::Instance()->DisableMySQLErrorLogs();
|
||||
LogSys.DisableMySQLErrorLogs();
|
||||
bool force_interactive = false;
|
||||
for (int version = version_low + 1; version <= version_high; ++version) {
|
||||
for (auto &e: entries) {
|
||||
@@ -184,7 +171,7 @@ bool DatabaseUpdate::UpdateManifest(
|
||||
}
|
||||
}
|
||||
}
|
||||
EQEmuLogSys::Instance()->EnableMySQLErrorLogs();
|
||||
LogSys.EnableMySQLErrorLogs();
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
|
||||
if (!missing_migrations.empty() && m_skip_backup) {
|
||||
@@ -357,16 +344,6 @@ bool DatabaseUpdate::CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b)
|
||||
);
|
||||
}
|
||||
|
||||
if (b.custom_database_version > 0) {
|
||||
LogInfo(
|
||||
"{:>8} | database [{}] binary [{}] {}",
|
||||
"Custom",
|
||||
v.custom_database_version,
|
||||
b.custom_database_version,
|
||||
(v.custom_database_version == b.custom_database_version) ? "up to date" : "checking updates"
|
||||
);
|
||||
}
|
||||
|
||||
LogInfo("{:>8} | [server.auto_database_updates] [<green>true]", "Config");
|
||||
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
@@ -376,10 +353,7 @@ bool DatabaseUpdate::CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b)
|
||||
// bots database version is optional, if not enabled then it is always up-to-date
|
||||
bool bots_up_to_date = RuleB(Bots, Enabled) ? v.bots_database_version >= b.bots_database_version : true;
|
||||
|
||||
// custom database version is optional, if not enabled then it is always up-to-date
|
||||
bool custom_up_to_date = v.custom_database_version >= b.custom_database_version;
|
||||
|
||||
return server_up_to_date && bots_up_to_date && custom_up_to_date;
|
||||
return server_up_to_date && bots_up_to_date;
|
||||
}
|
||||
|
||||
// checks to see if there are pending updates
|
||||
@@ -399,12 +373,3 @@ void DatabaseUpdate::InjectBotsVersionColumn()
|
||||
m_database->QueryDatabase("ALTER TABLE db_version ADD bots_version int(11) DEFAULT '0' AFTER version");
|
||||
}
|
||||
}
|
||||
|
||||
void DatabaseUpdate::InjectCustomVersionColumn()
|
||||
{
|
||||
auto results = m_database->QueryDatabase("SHOW COLUMNS FROM `db_version` LIKE 'custom_version'");
|
||||
if (!results.Success() || results.RowCount() == 0) {
|
||||
LogInfo("Adding custom_version column to db_version table");
|
||||
m_database->QueryDatabase("ALTER TABLE `db_version` ADD COLUMN `custom_version` INT(11) UNSIGNED NOT NULL DEFAULT 0");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,7 +17,6 @@ struct ManifestEntry {
|
||||
struct DatabaseVersion {
|
||||
int server_database_version;
|
||||
int bots_database_version;
|
||||
int custom_database_version;
|
||||
};
|
||||
|
||||
class DatabaseUpdate {
|
||||
@@ -33,20 +32,12 @@ public:
|
||||
DatabaseUpdate *SetContentDatabase(Database *db);
|
||||
DatabaseUpdate *SetSkipBackup(bool skip);
|
||||
bool HasPendingUpdates();
|
||||
|
||||
static DatabaseUpdate* Instance()
|
||||
{
|
||||
static DatabaseUpdate instance;
|
||||
return &instance;
|
||||
}
|
||||
|
||||
private:
|
||||
bool m_skip_backup = false;
|
||||
Database *m_database;
|
||||
Database *m_content_database;
|
||||
static bool CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b);
|
||||
void InjectBotsVersionColumn();
|
||||
void InjectCustomVersionColumn();
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -6792,7 +6792,7 @@ UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 341) + 5810)
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9304,
|
||||
.description = "2024_12_01_update_guild_bank",
|
||||
.description = "2024_12_01_2024_update_guild_bank",
|
||||
.check = "SHOW COLUMNS FROM `guild_bank` LIKE 'augment_one_id'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
@@ -6914,7 +6914,7 @@ CREATE TABLE `zone_state_spawns` (
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9308,
|
||||
.description = "2025_03_29_add_multivalue_support_to_evolving_subtype.sql",
|
||||
.description = "2025_add_multivalue_support_to_evolving_subtype.sql",
|
||||
.check = "SHOW COLUMNS FROM `items_evolving_details` LIKE 'sub_type'",
|
||||
.condition = "missing",
|
||||
.match = "varchar(200)",
|
||||
@@ -6942,8 +6942,8 @@ CREATE TABLE `character_pet_name` (
|
||||
.version = 9310,
|
||||
.description = "2025_03_7_expand_horse_def.sql",
|
||||
.check = "SHOW COLUMNS FROM `horses` LIKE 'helmtexture'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.condition = "missing",
|
||||
.match = "TINYINT(2)",
|
||||
.sql = R"(
|
||||
ALTER TABLE `horses`
|
||||
ADD COLUMN `helmtexture` TINYINT(2) NOT NULL DEFAULT -1 AFTER `texture`;
|
||||
@@ -6986,6 +6986,7 @@ ALTER TABLE data_buckets ADD INDEX idx_bot_expires (bot_id, expires);
|
||||
.match = "idx_zone_instance",
|
||||
.sql = R"(
|
||||
ALTER TABLE zone_state_spawns ADD INDEX idx_zone_instance (zone_id, instance_id);
|
||||
ALTER TABLE zone_state_spawns ADD INDEX idx_instance_id (instance_id);
|
||||
)",
|
||||
.content_schema_update = false
|
||||
},
|
||||
@@ -6997,192 +6998,6 @@ ALTER TABLE zone_state_spawns ADD INDEX idx_zone_instance (zone_id, instance_id)
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
TRUNCATE TABLE zone_state_spawns;
|
||||
)",
|
||||
.content_schema_update = false
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9315,
|
||||
.description = "2025_03_29_character_tribute_index.sql",
|
||||
.check = "SHOW INDEX FROM character_tribute",
|
||||
.condition = "missing",
|
||||
.match = "idx_character_id",
|
||||
.sql = R"(
|
||||
ALTER TABLE character_tribute ADD INDEX idx_character_id (character_id);
|
||||
)",
|
||||
.content_schema_update = false
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9316,
|
||||
.description = "2025_03_29_player_titlesets_index.sql",
|
||||
.check = "SHOW INDEX FROM player_titlesets",
|
||||
.condition = "missing",
|
||||
.match = "idx_char_id",
|
||||
.sql = R"(
|
||||
ALTER TABLE player_titlesets ADD INDEX idx_char_id (char_id);
|
||||
)",
|
||||
.content_schema_update = false
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9317,
|
||||
.description = "2025_03_29_respawn_times_instance_index.sql",
|
||||
.check = "SHOW INDEX FROM respawn_times",
|
||||
.condition = "missing",
|
||||
.match = "idx_instance_id",
|
||||
.sql = R"(
|
||||
ALTER TABLE respawn_times ADD INDEX idx_instance_id (instance_id);
|
||||
)",
|
||||
.content_schema_update = false
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9318,
|
||||
.description = "2025_03_29_zone_state_spawns_instance_index.sql",
|
||||
.check = "SHOW INDEX FROM zone_state_spawns",
|
||||
.condition = "missing",
|
||||
.match = "idx_instance_id",
|
||||
.sql = R"(
|
||||
ALTER TABLE zone_state_spawns ADD INDEX idx_instance_id (instance_id);
|
||||
)",
|
||||
.content_schema_update = false
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9319,
|
||||
.description = "2025_03_29_data_buckets_expires_index.sql",
|
||||
.check = "SHOW INDEX FROM data_buckets",
|
||||
.condition = "missing",
|
||||
.match = "idx_expires",
|
||||
.sql = R"(
|
||||
CREATE INDEX idx_expires ON data_buckets (expires);
|
||||
)",
|
||||
.content_schema_update = false
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9320,
|
||||
.description = "2025_03_23_add_respawn_times_expire_at.sql",
|
||||
.check = "SHOW COLUMNS FROM `respawn_times` LIKE 'expire_at'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `respawn_times`
|
||||
ADD COLUMN `expire_at` int(11) UNSIGNED NULL DEFAULT 0 AFTER `duration`;
|
||||
|
||||
UPDATE respawn_times set expire_at = `start` + `duration`; -- backfill existing data
|
||||
|
||||
CREATE INDEX `idx_expire_at` ON `respawn_times` (`expire_at`);
|
||||
)",
|
||||
.content_schema_update = false
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9321,
|
||||
.description = "2025_03_30_instance_list_add_expire_at.sql",
|
||||
.check = "SHOW COLUMNS FROM `instance_list` LIKE 'expire_at'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `instance_list`
|
||||
ADD COLUMN `expire_at` bigint(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `duration`;
|
||||
|
||||
UPDATE instance_list set expire_at = `start_time` + `duration`; -- backfill existing data
|
||||
|
||||
CREATE INDEX `idx_expire_at` ON `instance_list` (`expire_at`);
|
||||
)",
|
||||
.content_schema_update = false
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9322,
|
||||
.description = "2025_04_24_add_npc_tint_id.sql",
|
||||
.check = "SHOW COLUMNS FROM `npc_types` LIKE 'npc_tint_id'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `npc_types`
|
||||
ADD COLUMN `npc_tint_id` SMALLINT UNSIGNED NULL DEFAULT '0' AFTER `multiquest_enabled`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9323,
|
||||
.description = "2025_04_16_character_data_first_login.sql",
|
||||
.check = "SHOW COLUMNS FROM `character_data` LIKE 'first_login'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `character_data`
|
||||
CHANGE COLUMN `firstlogon` `ingame` tinyint(1) UNSIGNED NOT NULL DEFAULT 0 AFTER `xtargets`,
|
||||
ADD COLUMN `first_login` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `xtargets`;
|
||||
)",
|
||||
.content_schema_update = false
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9324,
|
||||
.description = "2025_06_11_player_event_logs_table.sql",
|
||||
.check = "SHOW CREATE TABLE `player_event_logs`",
|
||||
.condition = "missing",
|
||||
.match = "COMPRESS",
|
||||
.sql = R"(
|
||||
ALTER TABLE player_event_logs ROW_FORMAT=COMPRESSED;
|
||||
CREATE INDEX idx_event_type_char_id ON player_event_logs (event_type_id, character_id);
|
||||
)",
|
||||
.content_schema_update = false
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9325,
|
||||
.description = "2025_06_10_character_corpses_entity_variables.sql",
|
||||
.check = "SHOW COLUMNS FROM `character_corpses` LIKE 'entity_variables'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `character_corpses`
|
||||
ADD COLUMN `entity_variables` TEXT DEFAULT NULL AFTER `rezzable`;
|
||||
)",
|
||||
.content_schema_update = false
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9326,
|
||||
.description = "2025_07_27_add_indexes_npc_spawns_loot.sql",
|
||||
.check = "SHOW INDEX FROM npc_types",
|
||||
.condition = "missing",
|
||||
.match = "idx_npc_types_loottable_id",
|
||||
.sql = R"(
|
||||
ALTER TABLE npc_types
|
||||
ADD INDEX idx_npc_types_loottable_id (loottable_id);
|
||||
|
||||
ALTER TABLE spawnentry
|
||||
ADD INDEX idx_spawnentry_spawngroup_id (spawngroupID),
|
||||
ADD INDEX idx_spawnentry_npc_id (npcID);
|
||||
|
||||
ALTER TABLE lootdrop_entries
|
||||
ADD INDEX idx_lootdrop_entries_lootdrop_id (lootdrop_id),
|
||||
ADD INDEX idx_lootdrop_entries_item_id (item_id);
|
||||
|
||||
ALTER TABLE loottable_entries
|
||||
ADD INDEX idx_loottable_entries_lootdrop_id (lootdrop_id),
|
||||
ADD INDEX idx_loottable_entries_loottable_id (loottable_id);
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9327,
|
||||
.description = "2025_08_13_character_stats_record_heal_amount.sql",
|
||||
.check = "SHOW COLUMNS FROM `character_stats_record` LIKE 'heal_amount'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `character_stats_record`
|
||||
ADD COLUMN `heal_amount` int(11) NULL DEFAULT 0 AFTER `spell_damage`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9328,
|
||||
.description = "2025_08_22_character_parcel_updates.sql",
|
||||
.check = "SHOW COLUMNS FROM `character_parcels` LIKE 'evolve_amount'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `character_parcels`
|
||||
ADD COLUMN `evolve_amount` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `quantity`;
|
||||
|
||||
ALTER TABLE `character_parcels_containers`
|
||||
ADD COLUMN `evolve_amount` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `quantity`;
|
||||
)",
|
||||
.content_schema_update = false
|
||||
},
|
||||
|
||||
@@ -1,55 +0,0 @@
|
||||
#include "database_update.h"
|
||||
|
||||
std::vector<ManifestEntry> manifest_entries_custom = {
|
||||
ManifestEntry{
|
||||
.version = 1,
|
||||
.description = "2025_05_16_new_database_check_test",
|
||||
.check = "SHOW TABLES LIKE 'new_table'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
CREATE TABLE `new_table` (
|
||||
`id` int NOT NULL AUTO_INCREMENT,
|
||||
PRIMARY KEY (`id`)
|
||||
);
|
||||
)",
|
||||
.content_schema_update = false,
|
||||
},
|
||||
// Used for testing
|
||||
// ManifestEntry{
|
||||
// .version = 9229,
|
||||
// .description = "new_database_check_test",
|
||||
// .check = "SHOW TABLES LIKE 'new_table'",
|
||||
// .condition = "empty",
|
||||
// .match = "",
|
||||
// .sql = R"(
|
||||
//CREATE TABLE `new_table` (
|
||||
// `id` int NOT NULL AUTO_INCREMENT,
|
||||
// PRIMARY KEY (`id`)
|
||||
//);
|
||||
//CREATE TABLE `new_table1` (
|
||||
// `id` int NOT NULL AUTO_INCREMENT,
|
||||
// PRIMARY KEY (`id`)
|
||||
//);
|
||||
//CREATE TABLE `new_table2` (
|
||||
// `id` int NOT NULL AUTO_INCREMENT,
|
||||
// PRIMARY KEY (`id`)
|
||||
//);
|
||||
//CREATE TABLE `new_table3` (
|
||||
// `id` int NOT NULL AUTO_INCREMENT,
|
||||
// PRIMARY KEY (`id`)
|
||||
//);
|
||||
//)",
|
||||
// }
|
||||
|
||||
};
|
||||
|
||||
// see struct definitions for what each field does
|
||||
// struct ManifestEntry {
|
||||
// int version{}; // database version of the migration
|
||||
// std::string description{}; // description of the migration ex: "add_new_table" or "add_index_to_table"
|
||||
// std::string check{}; // query that checks against the condition
|
||||
// std::string condition{}; // condition or "match_type" - Possible values [contains|match|missing|empty|not_empty]
|
||||
// std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
|
||||
// std::string sql{}; // the SQL DDL that gets ran when the condition is true
|
||||
// };
|
||||
@@ -128,35 +128,11 @@ bool Database::CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version
|
||||
e.version = version;
|
||||
e.start_time = std::time(nullptr);
|
||||
e.duration = duration;
|
||||
e.expire_at = e.start_time + duration;
|
||||
|
||||
RespawnTimesRepository::ClearInstanceTimers(*this, e.id);
|
||||
InstanceListRepository::ReplaceOne(*this, e);
|
||||
return instance_id > 0 && e.id;
|
||||
return InstanceListRepository::InsertOne(*this, e).id;
|
||||
}
|
||||
|
||||
bool Database::GetUnusedInstanceID(uint16 &instance_id)
|
||||
{
|
||||
// attempt to get an unused instance id
|
||||
for (int a = 0; a < 10; a++) {
|
||||
uint16 attempted_id = 0;
|
||||
if (TryGetUnusedInstanceID(attempted_id)) {
|
||||
auto i = InstanceListRepository::NewEntity();
|
||||
i.id = attempted_id;
|
||||
i.notes = "Prefetching";
|
||||
auto n = InstanceListRepository::InsertOne(*this, i);
|
||||
if (n.id > 0) {
|
||||
instance_id = n.id;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
instance_id = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Database::TryGetUnusedInstanceID(uint16 &instance_id)
|
||||
{
|
||||
uint32 max_reserved_instance_id = RuleI(Instances, ReservedInstances);
|
||||
uint32 max_instance_id = 32000;
|
||||
@@ -561,12 +537,14 @@ void Database::GetCharactersInInstance(uint16 instance_id, std::list<uint32> &ch
|
||||
|
||||
void Database::PurgeExpiredInstances()
|
||||
{
|
||||
/**
|
||||
* Delay purging by a day so that we can continue using adjacent free instance id's
|
||||
* from the table without risking the chance we immediately re-allocate a zone that freshly expired but
|
||||
* has not been fully de-allocated
|
||||
*/
|
||||
auto l = InstanceListRepository::GetWhere(
|
||||
*this,
|
||||
fmt::format(
|
||||
"expire_at <= (UNIX_TIMESTAMP() - {}) and expire_at != 0 AND never_expires = 0",
|
||||
RuleI(Instances, ExpireOffsetTimeSeconds)
|
||||
)
|
||||
"(start_time + duration) <= (UNIX_TIMESTAMP() - 86400) AND never_expires = 0"
|
||||
);
|
||||
if (l.empty()) {
|
||||
return;
|
||||
@@ -577,24 +555,20 @@ void Database::PurgeExpiredInstances()
|
||||
instance_ids.emplace_back(std::to_string(e.id));
|
||||
}
|
||||
|
||||
const auto ids = Strings::Implode(",", instance_ids);
|
||||
const auto imploded_instance_ids = Strings::Implode(",", instance_ids);
|
||||
|
||||
TransactionBegin();
|
||||
InstanceListRepository::DeleteWhere(*this, fmt::format("id IN ({})", ids));
|
||||
InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id IN ({})", ids));
|
||||
RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
|
||||
SpawnConditionValuesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
|
||||
CharacterCorpsesRepository::BuryInstances(*this, ids);
|
||||
DynamicZoneMembersRepository::DeleteByManyInstances(*this, ids);
|
||||
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
|
||||
Spawn2DisabledRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
|
||||
DataBucketsRepository::DeleteWhere(*this, fmt::format("instance_id != 0 and instance_id IN ({})", ids));
|
||||
InstanceListRepository::DeleteWhere(*this, fmt::format("id IN ({})", imploded_instance_ids));
|
||||
InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id IN ({})", imploded_instance_ids));
|
||||
RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
|
||||
SpawnConditionValuesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
|
||||
CharacterCorpsesRepository::BuryInstances(*this, imploded_instance_ids);
|
||||
DynamicZoneMembersRepository::DeleteByManyInstances(*this, imploded_instance_ids);
|
||||
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
|
||||
Spawn2DisabledRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
|
||||
DataBucketsRepository::DeleteWhere(*this, fmt::format("instance_id != 0 and instance_id IN ({})", imploded_instance_ids));
|
||||
if (RuleB(Zone, StateSavingOnShutdown)) {
|
||||
ZoneStateSpawnsRepository::DeleteWhere(*this, fmt::format("`instance_id` IN ({})", ids));
|
||||
ZoneStateSpawnsRepository::DeleteWhere(*this, fmt::format("`instance_id` IN ({})", imploded_instance_ids));
|
||||
}
|
||||
TransactionCommit();
|
||||
|
||||
LogInfo("Purged [{}] expired instances", l.size());
|
||||
}
|
||||
|
||||
void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
|
||||
@@ -606,7 +580,6 @@ void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
|
||||
|
||||
i.start_time = std::time(nullptr);
|
||||
i.duration = new_duration;
|
||||
i.expire_at = i.start_time + i.duration;
|
||||
|
||||
InstanceListRepository::UpdateOne(*this, i);
|
||||
}
|
||||
|
||||
@@ -80,7 +80,7 @@ namespace DatabaseSchema {
|
||||
{"guild_members", "char_id"},
|
||||
{"guilds", "id"},
|
||||
{"instance_list_player", "id"},
|
||||
{"inventory", "character_id"},
|
||||
{"inventory", "charid"},
|
||||
{"inventory_snapshots", "charid"},
|
||||
{"keyring", "char_id"},
|
||||
{"mail", "charid"},
|
||||
|
||||
+3
-3
@@ -160,7 +160,7 @@ MySQLRequestResult DBcore::QueryDatabase(const char *query, uint32 querylen, boo
|
||||
(uint32) mysql_insert_id(mysql)
|
||||
);
|
||||
|
||||
if (EQEmuLogSys::Instance()->log_settings[Logs::MySQLQuery].is_category_enabled == 1) {
|
||||
if (LogSys.log_settings[Logs::MySQLQuery].is_category_enabled == 1) {
|
||||
if ((strncasecmp(query, "select", 6) == 0)) {
|
||||
LogMySQLQuery(
|
||||
"{0} -- ({1} row{2} returned) ({3}s)",
|
||||
@@ -189,9 +189,9 @@ void DBcore::TransactionBegin()
|
||||
QueryDatabase("START TRANSACTION");
|
||||
}
|
||||
|
||||
MySQLRequestResult DBcore::TransactionCommit()
|
||||
void DBcore::TransactionCommit()
|
||||
{
|
||||
return QueryDatabase("COMMIT");
|
||||
QueryDatabase("COMMIT");
|
||||
}
|
||||
|
||||
void DBcore::TransactionRollback()
|
||||
|
||||
+1
-1
@@ -32,7 +32,7 @@ public:
|
||||
MySQLRequestResult QueryDatabase(const std::string& query, bool retryOnFailureOnce = true);
|
||||
MySQLRequestResult QueryDatabaseMulti(const std::string &query);
|
||||
void TransactionBegin();
|
||||
MySQLRequestResult TransactionCommit();
|
||||
void TransactionCommit();
|
||||
void TransactionRollback();
|
||||
std::string Escape(const std::string& s);
|
||||
uint32 DoEscapeString(char *tobuf, const char *frombuf, uint32 fromlen);
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#include <string>
|
||||
#include "../types.h"
|
||||
#include "../http/httplib.h"
|
||||
#include "../repositories/player_event_logs_repository.h"
|
||||
#include "../events/player_events.h"
|
||||
|
||||
|
||||
@@ -26,7 +26,7 @@ void DiscordManager::ProcessMessageQueue()
|
||||
continue;
|
||||
}
|
||||
|
||||
auto webhook = EQEmuLogSys::Instance()->GetDiscordWebhooks()[q.first];
|
||||
auto webhook = LogSys.GetDiscordWebhooks()[q.first];
|
||||
std::string message;
|
||||
|
||||
for (auto &m: q.second) {
|
||||
@@ -68,7 +68,7 @@ void DiscordManager::ProcessMessageQueue()
|
||||
|
||||
void DiscordManager::QueuePlayerEventMessage(const PlayerEvent::PlayerEventContainer& e)
|
||||
{
|
||||
auto w = PlayerEventLogs::Instance()->GetDiscordWebhookUrlFromEventType(e.player_event_log.event_type_id);
|
||||
auto w = player_event_logs.GetDiscordWebhookUrlFromEventType(e.player_event_log.event_type_id);
|
||||
if (!w.empty()) {
|
||||
Discord::SendPlayerEventMessage(e, w);
|
||||
}
|
||||
|
||||
@@ -13,12 +13,6 @@ public:
|
||||
void QueueWebhookMessage(uint32 webhook_id, const std::string& message);
|
||||
void ProcessMessageQueue();
|
||||
void QueuePlayerEventMessage(const PlayerEvent::PlayerEventContainer& e);
|
||||
|
||||
static DiscordManager* Instance()
|
||||
{
|
||||
static DiscordManager instance;
|
||||
return &instance;
|
||||
}
|
||||
private:
|
||||
std::mutex webhook_queue_lock{};
|
||||
std::map<uint32, std::vector<std::string>> webhook_message_queue{};
|
||||
|
||||
@@ -58,16 +58,15 @@ uint32_t DynamicZoneBase::CreateInstance()
|
||||
insert_instance.start_time = static_cast<int>(std::chrono::system_clock::to_time_t(m_start_time));
|
||||
insert_instance.duration = static_cast<int>(m_duration.count());
|
||||
insert_instance.never_expires = m_never_expires;
|
||||
insert_instance.expire_at = insert_instance.start_time + insert_instance.duration;
|
||||
|
||||
auto instance = InstanceListRepository::ReplaceOne(GetDatabase(), insert_instance);
|
||||
if (!instance)
|
||||
auto instance = InstanceListRepository::InsertOne(GetDatabase(), insert_instance);
|
||||
if (instance.id == 0)
|
||||
{
|
||||
LogDynamicZones("Failed to create instance [{}] for zone [{}]", unused_instance_id, m_zone_id);
|
||||
return 0;
|
||||
}
|
||||
|
||||
m_instance_id = unused_instance_id;
|
||||
m_instance_id = instance.id;
|
||||
|
||||
return m_instance_id;
|
||||
}
|
||||
|
||||
@@ -451,23 +451,3 @@ bool LDoNTheme::IsValid(uint32 theme_id)
|
||||
{
|
||||
return ldon_theme_names.find(theme_id) != ldon_theme_names.end();
|
||||
}
|
||||
|
||||
std::string PetCommand::GetName(uint8 pet_command)
|
||||
{
|
||||
return IsValid(pet_command) ? pet_commands[pet_command] : "UNKNOWN PET COMMAND";
|
||||
}
|
||||
|
||||
bool PetCommand::IsValid(uint8 pet_command)
|
||||
{
|
||||
return pet_commands.find(pet_command) != pet_commands.end();
|
||||
}
|
||||
|
||||
std::string PetType::GetName(uint8 pet_type)
|
||||
{
|
||||
return IsValid(pet_type) ? pet_types[pet_type] : "UNKNOWN PET TYPE";
|
||||
}
|
||||
|
||||
bool PetType::IsValid(uint8 pet_type)
|
||||
{
|
||||
return pet_types.find(pet_type) != pet_types.end();
|
||||
}
|
||||
|
||||
@@ -792,131 +792,4 @@ namespace BookType {
|
||||
constexpr uint8 ItemInfo = 2;
|
||||
}
|
||||
|
||||
namespace PetButton {
|
||||
constexpr uint8 Sit = 0;
|
||||
constexpr uint8 Stop = 1;
|
||||
constexpr uint8 Regroup = 2;
|
||||
constexpr uint8 Follow = 3;
|
||||
constexpr uint8 Guard = 4;
|
||||
constexpr uint8 Taunt = 5;
|
||||
constexpr uint8 Hold = 6;
|
||||
constexpr uint8 GreaterHold = 7;
|
||||
constexpr uint8 Focus = 8;
|
||||
constexpr uint8 SpellHold = 9;
|
||||
}
|
||||
|
||||
namespace PetButtonState {
|
||||
constexpr uint8 Off = 0;
|
||||
constexpr uint8 On = 1;
|
||||
}
|
||||
|
||||
namespace PetCommand {
|
||||
constexpr uint8 HealthReport = 0; // /pet health or Pet Window
|
||||
constexpr uint8 Leader = 1; // /pet leader or Pet Window
|
||||
constexpr uint8 Attack = 2; // /pet attack or Pet Window
|
||||
constexpr uint8 QAttack = 3; // /pet qattack or Pet Window
|
||||
constexpr uint8 FollowMe = 4; // /pet follow or Pet Window
|
||||
constexpr uint8 GuardHere = 5; // /pet guard or Pet Window
|
||||
constexpr uint8 Sit = 6; // /pet sit or Pet Window
|
||||
constexpr uint8 SitDown = 7; // /pet sit on
|
||||
constexpr uint8 StandUp = 8; // /pet sit off
|
||||
constexpr uint8 Stop = 9; // /pet stop or Pet Window - Not implemented
|
||||
constexpr uint8 StopOn = 10; // /pet stop on - Not implemented
|
||||
constexpr uint8 StopOff = 11; // /pet stop off - Not implemented
|
||||
constexpr uint8 Taunt = 12; // /pet taunt or Pet Window
|
||||
constexpr uint8 TauntOn = 13; // /pet taunt on
|
||||
constexpr uint8 TauntOff = 14; // /pet taunt off
|
||||
constexpr uint8 Hold = 15; // /pet hold or Pet Window, won't add to hate list unless attacking
|
||||
constexpr uint8 HoldOn = 16; // /pet hold on
|
||||
constexpr uint8 HoldOff = 17; // /pet hold off
|
||||
constexpr uint8 GreaterHold = 18; // /pet ghold, will never add to hate list unless told to
|
||||
constexpr uint8 GreaterHoldOn = 19; // /pet ghold on
|
||||
constexpr uint8 GreaterHoldOff = 20; // /pet ghold off
|
||||
constexpr uint8 SpellHold = 21; // /pet no cast or /pet spellhold or Pet Window
|
||||
constexpr uint8 SpellHoldOn = 22; // /pet spellhold on
|
||||
constexpr uint8 SpellHoldOff = 23; // /pet spellhold off
|
||||
constexpr uint8 Focus = 24; // /pet focus or Pet Window
|
||||
constexpr uint8 FocusOn = 25; // /pet focus on
|
||||
constexpr uint8 FocusOff = 26; // /pet focus off
|
||||
constexpr uint8 Feign = 27; // /pet feign
|
||||
constexpr uint8 BackOff = 28; // /pet back off
|
||||
constexpr uint8 GetLost = 29; // /pet get lost
|
||||
constexpr uint8 GuardMe = 30; // Same as /pet follow, but different message in older clients
|
||||
constexpr uint8 Regroup = 31; // /pet regroup, acts like classic hold
|
||||
constexpr uint8 RegroupOn = 32; // /pet regroup on
|
||||
constexpr uint8 RegroupOff = 33; // /pet regroup off
|
||||
constexpr uint8 Max = 34;
|
||||
|
||||
static std::map<uint8, std::string> pet_commands = {
|
||||
{ PetCommand::HealthReport, "Health Report" },
|
||||
{ PetCommand::Leader, "Leader" },
|
||||
{ PetCommand::Attack, "Attack" },
|
||||
{ PetCommand::QAttack, "QAttack" },
|
||||
{ PetCommand::FollowMe, "Follow Me" },
|
||||
{ PetCommand::GuardHere, "Guard Here" },
|
||||
{ PetCommand::Sit, "Sit" },
|
||||
{ PetCommand::SitDown, "Sit Down" },
|
||||
{ PetCommand::StandUp, "Stand Up" },
|
||||
{ PetCommand::Stop, "Stop" },
|
||||
{ PetCommand::StopOn, "Stop On" },
|
||||
{ PetCommand::StopOff, "Stop Off" },
|
||||
{ PetCommand::Taunt, "Taunt" },
|
||||
{ PetCommand::TauntOn, "Taunt On" },
|
||||
{ PetCommand::TauntOff, "Taunt Off" },
|
||||
{ PetCommand::Hold, "Hold" },
|
||||
{ PetCommand::HoldOn, "Hold On" },
|
||||
{ PetCommand::HoldOff, "Hold Off" },
|
||||
{ PetCommand::GreaterHold, "Greater Hold" },
|
||||
{ PetCommand::GreaterHoldOn, "Greater Hold On" },
|
||||
{ PetCommand::GreaterHoldOff, "Greater Hold Off" },
|
||||
{ PetCommand::SpellHold, "Spell Hold" },
|
||||
{ PetCommand::SpellHoldOn, "Spell Hold On" },
|
||||
{ PetCommand::SpellHoldOff, "Spell Hold Off" },
|
||||
{ PetCommand::Focus, "Focus" },
|
||||
{ PetCommand::FocusOn, "Focus On" },
|
||||
{ PetCommand::FocusOff, "Focus Off" },
|
||||
{ PetCommand::Feign, "Feign" },
|
||||
{ PetCommand::BackOff, "Back Off" },
|
||||
{ PetCommand::GetLost, "Get Lost" },
|
||||
{ PetCommand::GuardMe, "Guard Me" },
|
||||
{ PetCommand::Regroup, "Regroup" },
|
||||
{ PetCommand::RegroupOn, "Regroup On" },
|
||||
{ PetCommand::RegroupOff, "Regroup Off" },
|
||||
{ PetCommand::Max, "Max" }
|
||||
};
|
||||
|
||||
std::string GetName(uint8 pet_command);
|
||||
bool IsValid(uint8 pet_command);
|
||||
}
|
||||
|
||||
namespace PetOrder {
|
||||
constexpr uint8 Follow = 0;
|
||||
constexpr uint8 Sit = 1;
|
||||
constexpr uint8 Guard = 2;
|
||||
constexpr uint8 Feign = 3;
|
||||
}
|
||||
|
||||
namespace PetType {
|
||||
constexpr uint8 Familiar = 0;
|
||||
constexpr uint8 Animation = 1;
|
||||
constexpr uint8 Normal = 2;
|
||||
constexpr uint8 Charmed = 3;
|
||||
constexpr uint8 Follow = 4;
|
||||
constexpr uint8 TargetLock = 5;
|
||||
constexpr uint8 None = 255;
|
||||
|
||||
static std::map<uint8, std::string> pet_types = {
|
||||
{ PetType::Familiar, "Familiar" },
|
||||
{ PetType::Animation, "Animation" },
|
||||
{ PetType::Normal, "Normal" },
|
||||
{ PetType::Charmed, "Charmed" },
|
||||
{ PetType::Follow, "Follow" },
|
||||
{ PetType::TargetLock, "Target Lock" },
|
||||
{ PetType::None, "None" }
|
||||
};
|
||||
|
||||
std::string GetName(uint8 pet_type);
|
||||
bool IsValid(uint8 pet_type);
|
||||
}
|
||||
|
||||
#endif /*COMMON_EMU_CONSTANTS_H*/
|
||||
|
||||
@@ -988,8 +988,7 @@ enum StartZoneIndex {
|
||||
Felwithe,
|
||||
Akanon,
|
||||
Cabilis,
|
||||
SharVahl,
|
||||
RatheMtn
|
||||
SharVahl
|
||||
};
|
||||
|
||||
enum FVNoDropFlagRule
|
||||
|
||||
@@ -324,8 +324,6 @@ union
|
||||
bool guild_show;
|
||||
bool trader;
|
||||
bool buyer;
|
||||
bool untargetable;
|
||||
uint32 npc_tint_id;
|
||||
};
|
||||
|
||||
struct PlayerState_Struct {
|
||||
|
||||
@@ -545,13 +545,13 @@ void EQStream::SendPacket(uint16 opcode, EQApplicationPacket *p)
|
||||
uint32 chunksize, used;
|
||||
uint32 length;
|
||||
|
||||
if (EQEmuLogSys::Instance()->log_settings[Logs::Server_Client_Packet].is_category_enabled == 1){
|
||||
if (LogSys.log_settings[Logs::Server_Client_Packet].is_category_enabled == 1){
|
||||
if (p->GetOpcode() != OP_SpecialMesg){
|
||||
Log(Logs::General, Logs::Server_Client_Packet, "[%s - 0x%04x] [Size: %u]", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size());
|
||||
}
|
||||
}
|
||||
|
||||
if (EQEmuLogSys::Instance()->log_settings[Logs::Server_Client_Packet_With_Dump].is_category_enabled == 1){
|
||||
if (LogSys.log_settings[Logs::Server_Client_Packet_With_Dump].is_category_enabled == 1){
|
||||
if (p->GetOpcode() != OP_SpecialMesg){
|
||||
Log(Logs::General, Logs::Server_Client_Packet_With_Dump, "[%s - 0x%04x] [Size: %u] %s", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size(), DumpPacketToString(p).c_str());
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
#include <string>
|
||||
#include "emu_versions.h"
|
||||
#include "eq_packet.h"
|
||||
#include "net/reliable_stream_connection.h"
|
||||
#include "net/daybreak_connection.h"
|
||||
|
||||
typedef enum {
|
||||
ESTABLISHED,
|
||||
@@ -33,18 +33,18 @@ struct EQStreamManagerInterfaceOptions
|
||||
//Login I had trouble getting to recognize compression at all
|
||||
//but that might be because it was still a bit buggy when i was testing that.
|
||||
if (compressed) {
|
||||
reliable_stream_options.encode_passes[0] = EQ::Net::EncodeCompression;
|
||||
daybreak_options.encode_passes[0] = EQ::Net::EncodeCompression;
|
||||
}
|
||||
else if (encoded) {
|
||||
reliable_stream_options.encode_passes[0] = EQ::Net::EncodeXOR;
|
||||
daybreak_options.encode_passes[0] = EQ::Net::EncodeXOR;
|
||||
}
|
||||
|
||||
reliable_stream_options.port = port;
|
||||
daybreak_options.port = port;
|
||||
}
|
||||
|
||||
int opcode_size;
|
||||
bool track_opcode_stats;
|
||||
EQ::Net::ReliableStreamConnectionManagerOptions reliable_stream_options;
|
||||
EQ::Net::DaybreakConnectionManagerOptions daybreak_options;
|
||||
};
|
||||
|
||||
class EQStreamManagerInterface
|
||||
@@ -80,7 +80,7 @@ public:
|
||||
|
||||
struct Stats
|
||||
{
|
||||
EQ::Net::ReliableStreamConnectionStats ReliableStreamStats;
|
||||
EQ::Net::DaybreakConnectionStats DaybreakStats;
|
||||
int RecvCount[_maxEmuOpcode];
|
||||
int SentCount[_maxEmuOpcode];
|
||||
};
|
||||
|
||||
+2
-17
@@ -177,21 +177,6 @@ void EQEmuConfig::parse_config()
|
||||
SharedMemDir = _root["server"]["directories"].get("shared_memory", "shared/").asString();
|
||||
LogDir = _root["server"]["directories"].get("logs", "logs/").asString();
|
||||
|
||||
auto load_paths = [&](const std::string& key, std::vector<std::string>& target) {
|
||||
const auto& paths = _root["server"]["directories"][key];
|
||||
if (paths.isArray()) {
|
||||
for (const auto& dir : paths) {
|
||||
if (dir.isString()) {
|
||||
target.push_back(dir.asString());
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
load_paths("quest_paths", m_quest_directories);
|
||||
load_paths("plugin_paths", m_plugin_directories);
|
||||
load_paths("lua_module_paths", m_lua_module_directories);
|
||||
|
||||
/**
|
||||
* Logs
|
||||
*/
|
||||
@@ -436,11 +421,11 @@ void EQEmuConfig::CheckUcsConfigConversion()
|
||||
LogInfo("Migrating old [eqemu_config] UCS configuration to new configuration");
|
||||
|
||||
std::string config_file_path = std::filesystem::path{
|
||||
PathManager::Instance()->GetServerPath() + "/eqemu_config.json"
|
||||
path.GetServerPath() + "/eqemu_config.json"
|
||||
}.string();
|
||||
|
||||
std::string config_file_bak_path = std::filesystem::path{
|
||||
PathManager::Instance()->GetServerPath() + "/eqemu_config.ucs-migrate-json.bak"
|
||||
path.GetServerPath() + "/eqemu_config.ucs-migrate-json.bak"
|
||||
}.string();
|
||||
|
||||
// copy eqemu_config.json to eqemu_config.json.bak
|
||||
|
||||
+1
-22
@@ -120,22 +120,6 @@ class EQEmuConfig
|
||||
const std::string &GetUCSHost() const;
|
||||
uint16 GetUCSPort() const;
|
||||
|
||||
std::vector<std::string> GetQuestDirectories() const
|
||||
{
|
||||
return m_quest_directories;
|
||||
}
|
||||
|
||||
std::vector<std::string> GetPluginsDirectories() const
|
||||
{
|
||||
return m_plugin_directories;
|
||||
}
|
||||
|
||||
std::vector<std::string> GetLuaModuleDirectories() const
|
||||
{
|
||||
return m_lua_module_directories;
|
||||
}
|
||||
|
||||
|
||||
// uint16 DynamicCount;
|
||||
|
||||
// map<string,uint16> StaticZones;
|
||||
@@ -149,11 +133,6 @@ class EQEmuConfig
|
||||
Json::Value _root;
|
||||
static std::string ConfigFile;
|
||||
|
||||
std::vector<std::string> m_quest_directories = {};
|
||||
std::vector<std::string> m_plugin_directories = {};
|
||||
std::vector<std::string> m_lua_module_directories = {};
|
||||
|
||||
protected:
|
||||
void parse_config();
|
||||
|
||||
EQEmuConfig()
|
||||
@@ -191,7 +170,7 @@ class EQEmuConfig
|
||||
|
||||
std::string file = fmt::format(
|
||||
"{}/{}",
|
||||
(file_path.empty() ? PathManager::Instance()->GetServerPath() : file_path),
|
||||
(file_path.empty() ? path.GetServerPath() : file_path),
|
||||
EQEmuConfig::ConfigFile
|
||||
);
|
||||
|
||||
|
||||
+12
-31
@@ -537,9 +537,9 @@ void EQEmuLogSys::StartFileLogs(const std::string &log_name)
|
||||
{
|
||||
EQEmuLogSys::CloseFileLogs();
|
||||
|
||||
if (!File::Exists(PathManager::Instance()->GetLogPath())) {
|
||||
LogInfo("Logs directory not found, creating [{}]", PathManager::Instance()->GetLogPath());
|
||||
File::Makedir(PathManager::Instance()->GetLogPath());
|
||||
if (!File::Exists(path.GetLogPath())) {
|
||||
LogInfo("Logs directory not found, creating [{}]", path.GetLogPath());
|
||||
File::Makedir(path.GetLogPath());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -656,7 +656,7 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings(bool silent_load)
|
||||
// If we go through this whole loop and nothing is set to any debug level, there
|
||||
// is no point to create a file or keep anything open
|
||||
if (log_settings[c.log_category_id].log_to_file > 0) {
|
||||
m_file_logs_enabled = true;
|
||||
LogSys.m_file_logs_enabled = true;
|
||||
}
|
||||
|
||||
db_categories.emplace_back(c.log_category_id);
|
||||
@@ -682,33 +682,14 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings(bool silent_load)
|
||||
if (is_missing_in_database && !is_deprecated_category) {
|
||||
LogInfo("Automatically adding new log category [{}] ({})", Logs::LogCategoryName[i], i);
|
||||
|
||||
auto e = LogsysCategoriesRepository::NewEntity();
|
||||
e.log_category_id = i;
|
||||
e.log_category_description = Strings::Escape(Logs::LogCategoryName[i]);
|
||||
e.log_to_console = log_settings[i].log_to_console;
|
||||
e.log_to_gmsay = log_settings[i].log_to_gmsay;
|
||||
e.log_to_file = log_settings[i].log_to_file;
|
||||
e.log_to_discord = log_settings[i].log_to_discord;
|
||||
db_categories_to_add.emplace_back(e);
|
||||
}
|
||||
|
||||
// look to see if the category name is different in the database
|
||||
auto it = std::find_if(
|
||||
categories.begin(),
|
||||
categories.end(),
|
||||
[i](const auto &c) { return c.log_category_id == i; }
|
||||
);
|
||||
if (it != categories.end()) {
|
||||
if (it->log_category_description != Logs::LogCategoryName[i]) {
|
||||
LogInfo(
|
||||
"Updating log category [{}] ({}) to new name [{}]",
|
||||
it->log_category_description,
|
||||
i,
|
||||
Logs::LogCategoryName[i]
|
||||
);
|
||||
it->log_category_description = Logs::LogCategoryName[i];
|
||||
LogsysCategoriesRepository::ReplaceOne(*m_database, *it);
|
||||
}
|
||||
auto new_category = LogsysCategoriesRepository::NewEntity();
|
||||
new_category.log_category_id = i;
|
||||
new_category.log_category_description = Strings::Escape(Logs::LogCategoryName[i]);
|
||||
new_category.log_to_console = log_settings[i].log_to_console;
|
||||
new_category.log_to_gmsay = log_settings[i].log_to_gmsay;
|
||||
new_category.log_to_file = log_settings[i].log_to_file;
|
||||
new_category.log_to_discord = log_settings[i].log_to_discord;
|
||||
db_categories_to_add.emplace_back(new_category);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+14
-22
@@ -74,7 +74,7 @@ namespace Logs {
|
||||
Spawns,
|
||||
Spells,
|
||||
Status, // deprecated
|
||||
TCPConnection, // deprecated
|
||||
TCPConnection,
|
||||
Tasks,
|
||||
Tradeskills,
|
||||
Trading,
|
||||
@@ -150,8 +150,6 @@ namespace Logs {
|
||||
BotSpellTypeChecks,
|
||||
NpcHandin,
|
||||
ZoneState,
|
||||
NetClient,
|
||||
NetTCP,
|
||||
MaxCategoryID /* Don't Remove this */
|
||||
};
|
||||
|
||||
@@ -185,7 +183,7 @@ namespace Logs {
|
||||
"Spawns",
|
||||
"Spells",
|
||||
"Status (Deprecated)",
|
||||
"TCP Connection (Deprecated)",
|
||||
"TCP Connection",
|
||||
"Tasks",
|
||||
"Tradeskills",
|
||||
"Trading",
|
||||
@@ -194,8 +192,8 @@ namespace Logs {
|
||||
"Web Interface (Deprecated)",
|
||||
"World Server (Deprecated)",
|
||||
"Zone Server (Deprecated)",
|
||||
"MySQL Error",
|
||||
"MySQL Query",
|
||||
"QueryErr",
|
||||
"Query",
|
||||
"Mercenaries",
|
||||
"Quest Debug",
|
||||
"Legacy Packet Logging (Deprecated)",
|
||||
@@ -211,15 +209,15 @@ namespace Logs {
|
||||
"Traps",
|
||||
"NPC Roam Box",
|
||||
"NPC Scaling",
|
||||
"Mob Appearance",
|
||||
"MobAppearance",
|
||||
"Info",
|
||||
"Warning",
|
||||
"Critical (Deprecated)",
|
||||
"Emergency (Deprecated)",
|
||||
"Alert (Deprecated)",
|
||||
"Notice (Deprecated)",
|
||||
"AI Scan Close",
|
||||
"AI Yell For Help",
|
||||
"AI Scan",
|
||||
"AI Yell",
|
||||
"AI CastBeneficial",
|
||||
"AOE Cast",
|
||||
"Entity Management",
|
||||
@@ -237,7 +235,7 @@ namespace Logs {
|
||||
"DialogueWindow",
|
||||
"HTTP",
|
||||
"Saylink",
|
||||
"Checksum Verification",
|
||||
"ChecksumVer",
|
||||
"CombatRecord",
|
||||
"Hate",
|
||||
"Discord",
|
||||
@@ -260,12 +258,12 @@ namespace Logs {
|
||||
"Bot Spell Checks",
|
||||
"Bot Spell Type Checks",
|
||||
"NpcHandin",
|
||||
"ZoneState",
|
||||
"Net Server <-> Client",
|
||||
"Net TCP"
|
||||
"ZoneState"
|
||||
};
|
||||
}
|
||||
|
||||
#include "eqemu_logsys_log_aliases.h"
|
||||
|
||||
class Database;
|
||||
|
||||
constexpr uint16 MAX_DISCORD_WEBHOOK_ID = 300;
|
||||
@@ -283,12 +281,6 @@ public:
|
||||
EQEmuLogSys *LoadLogSettingsDefaults();
|
||||
EQEmuLogSys *LoadLogDatabaseSettings(bool silent_load = false);
|
||||
|
||||
static EQEmuLogSys *Instance()
|
||||
{
|
||||
static EQEmuLogSys instance;
|
||||
return &instance;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param directory_name
|
||||
*/
|
||||
@@ -354,7 +346,7 @@ public:
|
||||
/**
|
||||
* Internally used memory reference for all log settings per category
|
||||
* These are loaded via DB and have defaults loaded in LoadLogSettingsDefaults
|
||||
* Database loaded via EQEmuLogSys::Instance()->SetDatabase(&database)->LoadLogDatabaseSettings();
|
||||
* Database loaded via LogSys.SetDatabase(&database)->LoadLogDatabaseSettings();
|
||||
*/
|
||||
LogSettings log_settings[Logs::LogCategory::MaxCategoryID]{};
|
||||
|
||||
@@ -438,7 +430,7 @@ private:
|
||||
void InjectTablesIfNotExist();
|
||||
};
|
||||
|
||||
#include "eqemu_logsys_log_aliases.h"
|
||||
extern EQEmuLogSys LogSys;
|
||||
|
||||
/**
|
||||
template<typename... Args>
|
||||
@@ -460,7 +452,7 @@ void OutF(
|
||||
|
||||
#define OutF(ls, debug_level, log_category, file, func, line, formatStr, ...) \
|
||||
do { \
|
||||
ls->Out(debug_level, log_category, file, func, line, fmt::format(formatStr, ##__VA_ARGS__).c_str()); \
|
||||
ls.Out(debug_level, log_category, file, func, line, fmt::format(formatStr, ##__VA_ARGS__).c_str()); \
|
||||
} while(0)
|
||||
|
||||
#endif
|
||||
|
||||
+376
-378
File diff suppressed because it is too large
Load Diff
@@ -716,7 +716,7 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
|
||||
);
|
||||
|
||||
for (int i = 0; i < h.augment_ids.size(); i++) {
|
||||
if (!h.augment_names[i].empty()) {
|
||||
if (!Strings::EqualFold(h.augment_names[i], "None")) {
|
||||
const uint8 slot_id = (i + 1);
|
||||
handin_items_info += fmt::format(
|
||||
"Augment {}: {} ({})\n",
|
||||
@@ -741,7 +741,7 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
|
||||
);
|
||||
|
||||
for (int i = 0; i < r.augment_ids.size(); i++) {
|
||||
if (!r.augment_names[i].empty()) {
|
||||
if (!Strings::EqualFold(r.augment_names[i], "None")) {
|
||||
const uint8 slot_id = (i + 1);
|
||||
return_items_info += fmt::format(
|
||||
"Augment {}: {} ({})\n",
|
||||
|
||||
@@ -15,9 +15,9 @@ const uint32 PROCESS_RETENTION_TRUNCATION_TIMER_INTERVAL = 60 * 60 * 1000; // 1
|
||||
// general initialization routine
|
||||
void PlayerEventLogs::Init()
|
||||
{
|
||||
|
||||
m_process_batch_events_timer.SetTimer(RuleI(Logging, BatchPlayerEventProcessIntervalSeconds) * 1000);
|
||||
m_process_retention_truncation_timer.SetTimer(PROCESS_RETENTION_TRUNCATION_TIMER_INTERVAL);
|
||||
m_database_ping_timer.SetTimer(10 * 1000); // 10 seconds
|
||||
|
||||
ValidateDatabaseConnection();
|
||||
|
||||
@@ -81,7 +81,7 @@ void PlayerEventLogs::Init()
|
||||
if (!settings_to_insert.empty()) {
|
||||
PlayerEventLogSettingsRepository::ReplaceMany(*m_database, settings_to_insert);
|
||||
}
|
||||
|
||||
|
||||
bool processing_in_world = !RuleB(Logging, PlayerEventsQSProcess) && IsWorld();
|
||||
bool processing_in_qs = RuleB(Logging, PlayerEventsQSProcess) && IsQueryServ();
|
||||
|
||||
@@ -181,26 +181,16 @@ void PlayerEventLogs::ProcessBatchQueue()
|
||||
|
||||
// Helper to deserialize event data
|
||||
auto Deserialize = [](const std::string &data, auto &out) {
|
||||
if (!Strings::IsValidJson(data)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// cpp exceptions are terrible, don't ever use them
|
||||
try {
|
||||
std::stringstream ss(data);
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
out.serialize(ar);
|
||||
}
|
||||
catch (const std::exception &e) {}
|
||||
std::stringstream ss(data);
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
out.serialize(ar);
|
||||
};
|
||||
|
||||
// Helper to assign ETL table ID
|
||||
|
||||
auto AssignEtlId = [&](
|
||||
PlayerEventLogsRepository::PlayerEventLogs& r,
|
||||
PlayerEvent::EventType type
|
||||
)
|
||||
{
|
||||
auto AssignEtlId = [&](
|
||||
PlayerEventLogsRepository::PlayerEventLogs &r,
|
||||
PlayerEvent::EventType type
|
||||
) {
|
||||
if (m_etl_settings.contains(type)) {
|
||||
r.etl_table_id = m_etl_settings.at(type).next_id++;
|
||||
}
|
||||
@@ -408,6 +398,7 @@ void PlayerEventLogs::ProcessBatchQueue()
|
||||
auto it = event_processors.find(static_cast<PlayerEvent::EventType>(r.event_type_id));
|
||||
if (it != event_processors.end()) {
|
||||
it->second(r); // Call the appropriate lambda
|
||||
r.event_data = "{}"; // Clear event data
|
||||
}
|
||||
else {
|
||||
LogPlayerEventsDetail("Non-Implemented ETL routing [{}]", r.event_type_id);
|
||||
@@ -509,7 +500,7 @@ bool PlayerEventLogs::IsEventDiscordEnabled(int32_t event_type_id)
|
||||
}
|
||||
|
||||
// ensure there is a matching webhook to begin with
|
||||
if (!EQEmuLogSys::Instance()->GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url.empty()) {
|
||||
if (!LogSys.GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url.empty()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -529,27 +520,13 @@ std::string PlayerEventLogs::GetDiscordWebhookUrlFromEventType(int32_t event_typ
|
||||
}
|
||||
|
||||
// ensure there is a matching webhook to begin with
|
||||
if (!EQEmuLogSys::Instance()->GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url.empty()) {
|
||||
return EQEmuLogSys::Instance()->GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url;
|
||||
if (!LogSys.GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url.empty()) {
|
||||
return LogSys.GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url;
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
void PlayerEventLogs::LoadPlayerEventSettingsFromQS(
|
||||
const std::vector<PlayerEventLogSettingsRepository::PlayerEventLogSettings> &settings
|
||||
)
|
||||
{
|
||||
for (const auto &e : settings) {
|
||||
if (e.id >= PlayerEvent::MAX || e.id < 0) {
|
||||
continue;
|
||||
}
|
||||
m_settings[e.id] = e;
|
||||
}
|
||||
|
||||
LogInfo("Applied [{}] player event log settings from QS", settings.size());
|
||||
}
|
||||
|
||||
// GM_COMMAND | [x] Implemented Formatter
|
||||
// ZONING | [x] Implemented Formatter
|
||||
// AA_GAIN | [x] Implemented Formatter
|
||||
@@ -931,10 +908,6 @@ std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::Playe
|
||||
// general process function, used in world or QS depending on rule Logging:PlayerEventsQSProcess
|
||||
void PlayerEventLogs::Process()
|
||||
{
|
||||
if (m_database_ping_timer.Check()) {
|
||||
m_database->ping();
|
||||
}
|
||||
|
||||
if (m_process_batch_events_timer.Check() ||
|
||||
m_record_batch_queue.size() >= RuleI(Logging, BatchPlayerEventProcessChunkSize)) {
|
||||
ProcessBatchQueue();
|
||||
|
||||
@@ -73,11 +73,9 @@ public:
|
||||
return BuildPlayerEventPacket(c);
|
||||
}
|
||||
|
||||
[[nodiscard]] const PlayerEventLogSettingsRepository::PlayerEventLogSettings * GetSettings() const;
|
||||
bool IsEventDiscordEnabled(int32_t event_type_id);
|
||||
std::string GetDiscordWebhookUrlFromEventType(int32_t event_type_id);
|
||||
|
||||
void LoadPlayerEventSettingsFromQS(const std::vector<PlayerEventLogSettingsRepository::PlayerEventLogSettings>& settings);
|
||||
[[nodiscard]] const PlayerEventLogSettingsRepository::PlayerEventLogSettings *GetSettings() const;
|
||||
bool IsEventDiscordEnabled(int32_t event_type_id);
|
||||
std::string GetDiscordWebhookUrlFromEventType(int32_t event_type_id);
|
||||
|
||||
static std::string GetDiscordPayloadFromEvent(const PlayerEvent::PlayerEventContainer &e);
|
||||
|
||||
@@ -96,12 +94,6 @@ public:
|
||||
std::vector<PlayerEventAaPurchaseRepository::PlayerEventAaPurchase> aa_purchase;
|
||||
};
|
||||
|
||||
static PlayerEventLogs* Instance()
|
||||
{
|
||||
static PlayerEventLogs instance;
|
||||
return &instance;
|
||||
}
|
||||
|
||||
private:
|
||||
struct EtlSettings {
|
||||
bool enabled;
|
||||
@@ -121,7 +113,6 @@ private:
|
||||
std::map<PlayerEvent::EventType, EtlSettings> m_etl_settings{};
|
||||
|
||||
// timers
|
||||
Timer m_database_ping_timer; // database ping timer
|
||||
Timer m_process_batch_events_timer; // events processing timer
|
||||
Timer m_process_retention_truncation_timer; // timer for truncating events based on retention settings
|
||||
|
||||
@@ -135,4 +126,6 @@ public:
|
||||
std::map<PlayerEvent::EventType, EtlSettings> &GetEtlSettings() { return m_etl_settings;}
|
||||
};
|
||||
|
||||
extern PlayerEventLogs player_event_logs;
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENT_LOGS_H
|
||||
|
||||
+120
-553
File diff suppressed because it is too large
Load Diff
+18
-45
@@ -21,8 +21,8 @@ void EvolvingItemsManager::LoadEvolvingItems() const
|
||||
results.begin(),
|
||||
results.end(),
|
||||
std::inserter(
|
||||
EvolvingItemsManager::Instance()->GetEvolvingItemsCache(),
|
||||
EvolvingItemsManager::Instance()->GetEvolvingItemsCache().end()
|
||||
evolving_items_manager.GetEvolvingItemsCache(),
|
||||
evolving_items_manager.GetEvolvingItemsCache().end()
|
||||
),
|
||||
[](const ItemsEvolvingDetailsRepository::ItemsEvolvingDetails &x) {
|
||||
return std::make_pair(x.item_id, x);
|
||||
@@ -42,22 +42,18 @@ void EvolvingItemsManager::SetContentDatabase(Database *db)
|
||||
|
||||
double EvolvingItemsManager::CalculateProgression(const uint64 current_amount, const uint32 item_id)
|
||||
{
|
||||
if (!EvolvingItemsManager::Instance()->GetEvolvingItemsCache().contains(item_id)) {
|
||||
if (!evolving_items_manager.GetEvolvingItemsCache().contains(item_id)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return EvolvingItemsManager::Instance()->GetEvolvingItemsCache().at(item_id).required_amount > 0
|
||||
return evolving_items_manager.GetEvolvingItemsCache().at(item_id).required_amount > 0
|
||||
? static_cast<double>(current_amount)
|
||||
/ static_cast<double>(EvolvingItemsManager::Instance()->GetEvolvingItemsCache().at(item_id).required_amount) * 100
|
||||
/ static_cast<double>(evolving_items_manager.GetEvolvingItemsCache().at(item_id).required_amount) * 100
|
||||
: 0;
|
||||
}
|
||||
|
||||
void EvolvingItemsManager::DoLootChecks(const uint32 char_id, const uint16 slot_id, const EQ::ItemInstance &inst) const
|
||||
{
|
||||
if (!inst) {
|
||||
return;
|
||||
}
|
||||
|
||||
inst.SetEvolveEquipped(false);
|
||||
if (inst.IsEvolving() && slot_id <= EQ::invslot::EQUIPMENT_END && slot_id >= EQ::invslot::EQUIPMENT_BEGIN) {
|
||||
inst.SetEvolveEquipped(true);
|
||||
@@ -73,11 +69,7 @@ void EvolvingItemsManager::DoLootChecks(const uint32 char_id, const uint16 slot_
|
||||
e.character_id = char_id;
|
||||
e.item_id = inst.GetID();
|
||||
e.equipped = inst.GetEvolveEquipped();
|
||||
e.final_item_id = EvolvingItemsManager::Instance()->GetFinalItemID(inst);
|
||||
if (inst.GetEvolveCurrentAmount() > 0) {
|
||||
e.current_amount = inst.GetEvolveCurrentAmount();
|
||||
inst.CalculateEvolveProgression();
|
||||
}
|
||||
e.final_item_id = evolving_items_manager.GetFinalItemID(inst);
|
||||
|
||||
auto r = CharacterEvolvingItemsRepository::InsertOne(*m_db, e);
|
||||
e.id = r.id;
|
||||
@@ -95,25 +87,21 @@ void EvolvingItemsManager::DoLootChecks(const uint32 char_id, const uint16 slot_
|
||||
|
||||
uint32 EvolvingItemsManager::GetFinalItemID(const EQ::ItemInstance &inst) const
|
||||
{
|
||||
if (!inst) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
const auto start_iterator = std::ranges::find_if(
|
||||
EvolvingItemsManager::Instance()->GetEvolvingItemsCache().cbegin(),
|
||||
EvolvingItemsManager::Instance()->GetEvolvingItemsCache().cend(),
|
||||
evolving_items_manager.GetEvolvingItemsCache().cbegin(),
|
||||
evolving_items_manager.GetEvolvingItemsCache().cend(),
|
||||
[&](const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &a) {
|
||||
return a.second.item_evo_id == inst.GetEvolveLoreID();
|
||||
}
|
||||
);
|
||||
|
||||
if (start_iterator == std::end(EvolvingItemsManager::Instance()->GetEvolvingItemsCache())) {
|
||||
if (start_iterator == std::end(evolving_items_manager.GetEvolvingItemsCache())) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
const auto final_id = std::ranges::max_element(
|
||||
start_iterator,
|
||||
EvolvingItemsManager::Instance()->GetEvolvingItemsCache().cend(),
|
||||
evolving_items_manager.GetEvolvingItemsCache().cend(),
|
||||
[&](
|
||||
const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &a,
|
||||
const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &b
|
||||
@@ -128,22 +116,18 @@ uint32 EvolvingItemsManager::GetFinalItemID(const EQ::ItemInstance &inst) const
|
||||
|
||||
uint32 EvolvingItemsManager::GetNextEvolveItemID(const EQ::ItemInstance &inst) const
|
||||
{
|
||||
if (!inst) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
int8 const current_level = inst.GetEvolveLvl();
|
||||
|
||||
const auto iterator = std::ranges::find_if(
|
||||
EvolvingItemsManager::Instance()->GetEvolvingItemsCache().cbegin(),
|
||||
EvolvingItemsManager::Instance()->GetEvolvingItemsCache().cend(),
|
||||
evolving_items_manager.GetEvolvingItemsCache().cbegin(),
|
||||
evolving_items_manager.GetEvolvingItemsCache().cend(),
|
||||
[&](const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &a) {
|
||||
return a.second.item_evo_id == inst.GetEvolveLoreID() &&
|
||||
a.second.item_evolve_level == current_level + 1;
|
||||
}
|
||||
);
|
||||
|
||||
if (iterator == std::end(EvolvingItemsManager::Instance()->GetEvolvingItemsCache())) {
|
||||
if (iterator == std::end(evolving_items_manager.GetEvolvingItemsCache())) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -207,10 +191,6 @@ uint64 EvolvingItemsManager::GetTotalEarnedXP(const EQ::ItemInstance &inst)
|
||||
EvolveGetNextItem EvolvingItemsManager::GetNextItemByXP(const EQ::ItemInstance &inst_in, const int64 in_xp)
|
||||
{
|
||||
EvolveGetNextItem ets{};
|
||||
if (!inst_in) {
|
||||
return ets;
|
||||
}
|
||||
|
||||
const auto evolve_items = GetEvolveIDItems(inst_in.GetEvolveLoreID());
|
||||
uint32 max_transfer_level = 0;
|
||||
int64 xp = in_xp;
|
||||
@@ -255,12 +235,9 @@ EvolveTransfer EvolvingItemsManager::DetermineTransferResults(
|
||||
)
|
||||
{
|
||||
EvolveTransfer ets{};
|
||||
if (!inst_from || !inst_to) {
|
||||
return ets;
|
||||
}
|
||||
|
||||
auto evolving_details_inst_from = EvolvingItemsManager::Instance()->GetEvolveItemDetails(inst_from.GetID());
|
||||
auto evolving_details_inst_to = EvolvingItemsManager::Instance()->GetEvolveItemDetails(inst_to.GetID());
|
||||
auto evolving_details_inst_from = evolving_items_manager.GetEvolveItemDetails(inst_from.GetID());
|
||||
auto evolving_details_inst_to = evolving_items_manager.GetEvolveItemDetails(inst_to.GetID());
|
||||
|
||||
if (!evolving_details_inst_from.id || !evolving_details_inst_to.id) {
|
||||
return ets;
|
||||
@@ -276,10 +253,10 @@ EvolveTransfer EvolvingItemsManager::DetermineTransferResults(
|
||||
compatibility = 30;
|
||||
}
|
||||
|
||||
xp = EvolvingItemsManager::Instance()->GetTotalEarnedXP(inst_from) * compatibility / 100;
|
||||
auto results = EvolvingItemsManager::Instance()->GetNextItemByXP(inst_to, xp);
|
||||
xp = evolving_items_manager.GetTotalEarnedXP(inst_from) * compatibility / 100;
|
||||
auto results = evolving_items_manager.GetNextItemByXP(inst_to, xp);
|
||||
|
||||
ets.item_from_id = EvolvingItemsManager::Instance()->GetFirstItemInLoreGroup(inst_from.GetEvolveLoreID());
|
||||
ets.item_from_id = evolving_items_manager.GetFirstItemInLoreGroup(inst_from.GetEvolveLoreID());
|
||||
ets.item_from_current_amount = results.from_current_amount;
|
||||
ets.item_to_id = results.new_item_id;
|
||||
ets.item_to_current_amount = results.new_current_amount;
|
||||
@@ -318,10 +295,6 @@ uint32 EvolvingItemsManager::GetFirstItemInLoreGroupByItemID(const uint32 item_i
|
||||
|
||||
void EvolvingItemsManager::LoadPlayerEvent(const EQ::ItemInstance &inst, PlayerEvent::EvolveItem &e)
|
||||
{
|
||||
if (!inst) {
|
||||
return;
|
||||
}
|
||||
|
||||
e.item_id = inst.GetID();
|
||||
e.item_name = inst.GetItem() ? inst.GetItem()->Name : std::string();
|
||||
e.level = inst.GetEvolveLvl();
|
||||
|
||||
@@ -53,18 +53,15 @@ public:
|
||||
ItemsEvolvingDetailsRepository::ItemsEvolvingDetails GetEvolveItemDetails(uint64 id);
|
||||
EvolveTransfer DetermineTransferResults(const EQ::ItemInstance& inst_from, const EQ::ItemInstance& inst_to);
|
||||
EvolveGetNextItem GetNextItemByXP(const EQ::ItemInstance &inst_in, int64 in_xp);
|
||||
std::map<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails>& GetEvolvingItemsCache() { return m_evolving_items_cache; }
|
||||
std::map<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails>& GetEvolvingItemsCache() { return evolving_items_cache; }
|
||||
std::vector<ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> GetEvolveIDItems(uint32 evolve_id);
|
||||
|
||||
static EvolvingItemsManager* Instance()
|
||||
{
|
||||
static EvolvingItemsManager instance;
|
||||
return &instance;
|
||||
}
|
||||
private:
|
||||
std::map<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> m_evolving_items_cache;
|
||||
std::map<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> evolving_items_cache;
|
||||
Database * m_db;
|
||||
Database * m_content_db;
|
||||
};
|
||||
|
||||
extern EvolvingItemsManager evolving_items_manager;
|
||||
|
||||
#endif //EVOLVING_H
|
||||
|
||||
+29
-29
@@ -95,12 +95,12 @@ bool IsOfEqualRace(int r1, int r2)
|
||||
}
|
||||
// TODO: add more values
|
||||
switch (r1) {
|
||||
case Race::DarkElf:
|
||||
case DARK_ELF:
|
||||
if (r2 == Race::NeriakCitizen) {
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case Race::Barbarian:
|
||||
case BARBARIAN:
|
||||
if (r2 == Race::HalasCitizen) {
|
||||
return true;
|
||||
}
|
||||
@@ -116,49 +116,49 @@ bool IsOfIndiffRace(int r1, int r2)
|
||||
}
|
||||
// TODO: add more values
|
||||
switch (r1) {
|
||||
case Race::DarkElf:
|
||||
case Race::Ogre:
|
||||
case Race::Troll:
|
||||
if (r2 == Race::Ogre || r2 == Race::Troll || r2 == Race::DarkElf) {
|
||||
case DARK_ELF:
|
||||
case OGRE:
|
||||
case TROLL:
|
||||
if (r2 == OGRE || r2 == TROLL || r2 == DARK_ELF) {
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case Race::Human:
|
||||
case Race::Barbarian:
|
||||
case Race::HalfElf:
|
||||
case Race::Gnome:
|
||||
case Race::Halfling:
|
||||
case Race::WoodElf:
|
||||
if (r2 == Race::Human ||
|
||||
r2 == Race::Barbarian ||
|
||||
r2 == Race::Erudite ||
|
||||
r2 == Race::HalfElf ||
|
||||
r2 == Race::Gnome ||
|
||||
r2 == Race::Halfling ||
|
||||
r2 == Race::Dwarf ||
|
||||
r2 == Race::HighElf ||
|
||||
r2 == Race::WoodElf) {
|
||||
case HUMAN:
|
||||
case BARBARIAN:
|
||||
case HALF_ELF:
|
||||
case GNOME:
|
||||
case HALFLING:
|
||||
case WOOD_ELF:
|
||||
if (r2 == HUMAN ||
|
||||
r2 == BARBARIAN ||
|
||||
r2 == ERUDITE ||
|
||||
r2 == HALF_ELF ||
|
||||
r2 == GNOME ||
|
||||
r2 == HALFLING ||
|
||||
r2 == DWARF ||
|
||||
r2 == HIGH_ELF ||
|
||||
r2 == WOOD_ELF) {
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case Race::Erudite:
|
||||
if (r2 == Race::Human || r2 == Race::HalfElf) {
|
||||
case ERUDITE:
|
||||
if (r2 == HUMAN || r2 == HALF_ELF) {
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case Race::Dwarf:
|
||||
if (r2 == Race::Halfling || r2 == Race::Gnome) {
|
||||
case DWARF:
|
||||
if (r2 == HALFLING || r2 == GNOME) {
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case Race::HighElf:
|
||||
if (r2 == Race::WoodElf) {
|
||||
case HIGH_ELF:
|
||||
if (r2 == WOOD_ELF) {
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case Race::VahShir:
|
||||
case VAHSHIR:
|
||||
return true;
|
||||
case Race::Iksar:
|
||||
case IKSAR:
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
|
||||
@@ -55,7 +55,7 @@ namespace EQ {
|
||||
EQ_EXCEPT("IPC Mutex", "Could not create mutex.");
|
||||
}
|
||||
#else
|
||||
std::string final_name = fmt::format("{}/{}.lock", PathManager::Instance()->GetSharedMemoryPath(), name);
|
||||
std::string final_name = fmt::format("{}/{}.lock", path.GetSharedMemoryPath(), name);
|
||||
|
||||
#ifdef __DARWIN
|
||||
#if __DARWIN_C_LEVEL < 200809L
|
||||
|
||||
+1
-1
@@ -438,7 +438,7 @@ namespace EQ
|
||||
//uint32 Unk054 {};
|
||||
int16 MaxCharges {}; // Maximum charges items can hold: -1 if not a chargeable item
|
||||
uint8 ItemType {}; // Item Type/Skill (itemClass* from above)
|
||||
int32 SubType {}; // Some items have sub types that can be used for other things (unbreakable fishing poles, SpellEffect::FFItemClass)
|
||||
int32 SubType {}; // Some items have sub types that can be used for other things (unbreakable fishing poles, SE_FFItemClass)
|
||||
uint8 Material {}; // Item material type
|
||||
uint32 HerosForgeModel {};// Hero's Forge Armor Model Type (2-13?)
|
||||
float SellRate {}; // Sell rate
|
||||
|
||||
@@ -0,0 +1,206 @@
|
||||
/*
|
||||
|
||||
|
||||
These fields must be in the order of how they are serialized!
|
||||
|
||||
|
||||
|
||||
*/
|
||||
|
||||
F(itemclass)
|
||||
F(name)
|
||||
F(lore)
|
||||
F(idfile)
|
||||
F(id)
|
||||
F(weight)
|
||||
F(norent)
|
||||
F(nodrop)
|
||||
F(size)
|
||||
F(slots)
|
||||
F(price)
|
||||
F(icon)
|
||||
F(UNK012)
|
||||
F(UNK013)
|
||||
F(benefitflag)
|
||||
F(tradeskills)
|
||||
F(cr)
|
||||
F(dr)
|
||||
F(pr)
|
||||
F(mr)
|
||||
F(fr)
|
||||
F(astr)
|
||||
F(asta)
|
||||
F(aagi)
|
||||
F(adex)
|
||||
F(acha)
|
||||
F(aint)
|
||||
F(awis)
|
||||
F(hp)
|
||||
F(mana)
|
||||
F(ac)
|
||||
F(deity)
|
||||
F(skillmodvalue)
|
||||
F(UNK033)
|
||||
F(skillmodmax)
|
||||
F(skillmodtype)
|
||||
F(banedmgrace)
|
||||
F(banedmgamt)
|
||||
F(banedmgbody)
|
||||
F(magic)
|
||||
F(casttime_)
|
||||
F(reqlevel)
|
||||
F(bardtype)
|
||||
F(bardvalue)
|
||||
F(light)
|
||||
F(delay)
|
||||
F(reclevel)
|
||||
F(recskill)
|
||||
F(elemdmgtype)
|
||||
F(elemdmgamt)
|
||||
F(range)
|
||||
F(damage)
|
||||
F(color)
|
||||
F(classes)
|
||||
F(races)
|
||||
F(UNK054)
|
||||
F(maxcharges)
|
||||
F(itemtype)
|
||||
F(material)
|
||||
F(herosforgemodel)
|
||||
F(sellrate)
|
||||
F(UNK059)
|
||||
F(casttime)
|
||||
F(elitematerial)
|
||||
F(procrate)
|
||||
F(combateffects)
|
||||
F(shielding)
|
||||
F(stunresist)
|
||||
F(strikethrough)
|
||||
F(extradmgskill)
|
||||
F(extradmgamt)
|
||||
F(spellshield)
|
||||
F(avoidance)
|
||||
F(accuracy)
|
||||
F(charmfileid)
|
||||
F(factionmod1)
|
||||
F(factionmod2)
|
||||
F(factionmod3)
|
||||
F(factionmod4)
|
||||
F(factionamt1)
|
||||
F(factionamt2)
|
||||
F(factionamt3)
|
||||
F(factionamt4)
|
||||
F(charmfile)
|
||||
F(augtype)
|
||||
F(augslot1type)
|
||||
F(augslot1visible)
|
||||
F(augslot2type)
|
||||
F(augslot2visible)
|
||||
F(augslot3type)
|
||||
F(augslot3visible)
|
||||
F(augslot4type)
|
||||
F(augslot4visible)
|
||||
F(augslot5type)
|
||||
F(augslot5visible)
|
||||
F(augslot6type)
|
||||
F(augslot6visible)
|
||||
F(ldontheme)
|
||||
F(ldonprice)
|
||||
F(ldonsold)
|
||||
F(bagtype)
|
||||
F(bagslots)
|
||||
F(bagsize)
|
||||
F(bagwr)
|
||||
F(book)
|
||||
F(booktype)
|
||||
F(filename)
|
||||
F(banedmgraceamt)
|
||||
F(augrestrict)
|
||||
F(loregroup)
|
||||
F(pendingloreflag)
|
||||
F(artifactflag)
|
||||
F(summonedflag)
|
||||
F(favor)
|
||||
F(fvnodrop)
|
||||
F(endur)
|
||||
F(dotshielding)
|
||||
F(attack)
|
||||
F(regen)
|
||||
F(manaregen)
|
||||
F(enduranceregen)
|
||||
F(haste)
|
||||
F(damageshield)
|
||||
F(recastdelay)
|
||||
F(recasttype)
|
||||
F(guildfavor)
|
||||
F(augdistiller)
|
||||
F(UNK123)
|
||||
F(UNK124)
|
||||
F(attuneable)
|
||||
F(nopet)
|
||||
F(UNK127)
|
||||
F(pointtype)
|
||||
F(potionbelt)
|
||||
F(potionbeltslots)
|
||||
F(stacksize)
|
||||
F(notransfer)
|
||||
F(stackable)
|
||||
F(UNK134)
|
||||
F(clickeffect)
|
||||
F(clicktype)
|
||||
F(clicklevel)
|
||||
F(clicklevel2)
|
||||
F(proceffect)
|
||||
F(proctype)
|
||||
F(proclevel)
|
||||
F(proclevel2)
|
||||
F(worneffect)
|
||||
F(worntype)
|
||||
F(wornlevel)
|
||||
F(wornlevel2)
|
||||
F(focuseffect)
|
||||
F(focustype)
|
||||
F(focuslevel)
|
||||
F(focuslevel2)
|
||||
F(scrolleffect)
|
||||
F(scrolltype)
|
||||
F(scrolllevel)
|
||||
F(scrolllevel2)
|
||||
F(bardeffect)
|
||||
F(bardeffecttype)
|
||||
F(bardlevel2)
|
||||
F(bardlevel)
|
||||
F(questitemflag)
|
||||
F(svcorruption)
|
||||
F(purity)
|
||||
F(evoitem)
|
||||
F(evoid)
|
||||
F(evolvinglevel)
|
||||
F(evomax)
|
||||
F(backstabdmg)
|
||||
F(dsmitigation)
|
||||
F(heroic_str)
|
||||
F(heroic_int)
|
||||
F(heroic_wis)
|
||||
F(heroic_agi)
|
||||
F(heroic_dex)
|
||||
F(heroic_sta)
|
||||
F(heroic_cha)
|
||||
F(heroic_mr)
|
||||
F(heroic_fr)
|
||||
F(heroic_cr)
|
||||
F(heroic_dr)
|
||||
F(heroic_pr)
|
||||
F(heroic_svcorrup)
|
||||
F(healamt)
|
||||
F(spelldmg)
|
||||
F(ldonsellbackrate)
|
||||
F(scriptfileid)
|
||||
F(expendablearrow)
|
||||
F(clairvoyance)
|
||||
F(clickname)
|
||||
F(procname)
|
||||
F(wornname)
|
||||
F(focusname)
|
||||
F(scrollname)
|
||||
F(subtype)
|
||||
+10
-18
@@ -574,7 +574,7 @@ EQ::ItemInstance* EQ::ItemInstance::GetOrnamentationAugment() const
|
||||
uint32 EQ::ItemInstance::GetOrnamentHeroModel(int32 material_slot) const
|
||||
{
|
||||
// Not a Hero Forge item.
|
||||
if (m_ornament_hero_model == 0) {
|
||||
if (m_ornament_hero_model == 0 || material_slot < 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -906,32 +906,24 @@ bool EQ::ItemInstance::IsSlotAllowed(int16 slot_id) const {
|
||||
|
||||
bool EQ::ItemInstance::IsDroppable(bool recurse) const
|
||||
{
|
||||
if (!m_item) {
|
||||
if (!m_item)
|
||||
return false;
|
||||
}
|
||||
/*if (m_ornamentidfile) // not implemented
|
||||
return false;*/
|
||||
if (m_attuned) {
|
||||
if (m_attuned)
|
||||
return false;
|
||||
}
|
||||
|
||||
if (RuleI(World, FVNoDropFlag) == FVNoDropFlagRule::Enabled && m_item->FVNoDrop == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (m_item->NoDrop == 0) {
|
||||
/*if (m_item->FVNoDrop != 0) // not implemented
|
||||
return false;*/
|
||||
if (m_item->NoDrop == 0)
|
||||
return false;
|
||||
}
|
||||
|
||||
if (recurse) {
|
||||
for (auto iter: m_contents) {
|
||||
if (!iter.second) {
|
||||
for (auto iter : m_contents) {
|
||||
if (!iter.second)
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!iter.second->IsDroppable(recurse)) {
|
||||
if (!iter.second->IsDroppable(recurse))
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1799,7 +1791,7 @@ std::vector<std::string> EQ::ItemInstance::GetAugmentNames() const
|
||||
|
||||
for (uint8 slot_id = invaug::SOCKET_BEGIN; slot_id <= invaug::SOCKET_END; slot_id++) {
|
||||
const auto augment = GetAugment(slot_id);
|
||||
augment_names.push_back(augment ? augment->GetItem()->Name : "");
|
||||
augment_names.push_back(augment ? augment->GetItem()->Name : "None");
|
||||
}
|
||||
|
||||
return augment_names;
|
||||
|
||||
@@ -335,7 +335,7 @@ namespace EQ
|
||||
void SetEvolveAddToCurrentAmount(const uint64 in) const { m_evolving_details.current_amount += in; }
|
||||
void SetEvolveFinalItemID(const uint32 in) const { m_evolving_details.final_item_id = in; }
|
||||
bool TransferOwnership(Database& db, const uint32 to_char_id) const;
|
||||
void CalculateEvolveProgression() const { m_evolving_details.progression = EvolvingItemsManager::Instance()->CalculateProgression(GetEvolveCurrentAmount(), GetID()); }
|
||||
void CalculateEvolveProgression() const { m_evolving_details.progression = evolving_items_manager.CalculateProgression(GetEvolveCurrentAmount(), GetID()); }
|
||||
|
||||
protected:
|
||||
//////////////////////////
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -2,8 +2,7 @@
|
||||
|
||||
#include "../random.h"
|
||||
#include "packet.h"
|
||||
#include "reliable_stream_structs.h"
|
||||
#include "reliable_stream_pooling.h"
|
||||
#include "daybreak_structs.h"
|
||||
#include <uv.h>
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
@@ -16,7 +15,7 @@ namespace EQ
|
||||
{
|
||||
namespace Net
|
||||
{
|
||||
enum ReliableStreamProtocolOpcode
|
||||
enum DaybreakProtocolOpcode
|
||||
{
|
||||
OP_Padding = 0x00,
|
||||
OP_SessionRequest = 0x01,
|
||||
@@ -55,7 +54,7 @@ namespace EQ
|
||||
StatusDisconnected
|
||||
};
|
||||
|
||||
enum ReliableStreamEncodeType
|
||||
enum DaybreakEncodeType
|
||||
{
|
||||
EncodeNone = 0,
|
||||
EncodeCompression = 1,
|
||||
@@ -72,9 +71,9 @@ namespace EQ
|
||||
typedef std::chrono::steady_clock::time_point Timestamp;
|
||||
typedef std::chrono::steady_clock Clock;
|
||||
|
||||
struct ReliableStreamConnectionStats
|
||||
struct DaybreakConnectionStats
|
||||
{
|
||||
ReliableStreamConnectionStats() {
|
||||
DaybreakConnectionStats() {
|
||||
recv_bytes = 0;
|
||||
sent_bytes = 0;
|
||||
recv_packets = 0;
|
||||
@@ -134,14 +133,14 @@ namespace EQ
|
||||
uint64_t bytes_before_encode;
|
||||
};
|
||||
|
||||
class ReliableStreamConnectionManager;
|
||||
class ReliableStreamConnection;
|
||||
class ReliableStreamConnection
|
||||
class DaybreakConnectionManager;
|
||||
class DaybreakConnection;
|
||||
class DaybreakConnection
|
||||
{
|
||||
public:
|
||||
ReliableStreamConnection(ReliableStreamConnectionManager *owner, const ReliableStreamConnect &connect, const std::string &endpoint, int port);
|
||||
ReliableStreamConnection(ReliableStreamConnectionManager *owner, const std::string &endpoint, int port);
|
||||
~ReliableStreamConnection();
|
||||
DaybreakConnection(DaybreakConnectionManager *owner, const DaybreakConnect &connect, const std::string &endpoint, int port);
|
||||
DaybreakConnection(DaybreakConnectionManager *owner, const std::string &endpoint, int port);
|
||||
~DaybreakConnection();
|
||||
|
||||
const std::string& RemoteEndpoint() const { return m_endpoint; }
|
||||
int RemotePort() const { return m_port; }
|
||||
@@ -151,23 +150,23 @@ namespace EQ
|
||||
void QueuePacket(Packet &p, int stream);
|
||||
void QueuePacket(Packet &p, int stream, bool reliable);
|
||||
|
||||
ReliableStreamConnectionStats GetStats();
|
||||
DaybreakConnectionStats GetStats();
|
||||
void ResetStats();
|
||||
size_t GetRollingPing() const { return m_rolling_ping; }
|
||||
DbProtocolStatus GetStatus() const { return m_status; }
|
||||
|
||||
const ReliableStreamEncodeType* GetEncodePasses() const { return m_encode_passes; }
|
||||
const ReliableStreamConnectionManager* GetManager() const { return m_owner; }
|
||||
ReliableStreamConnectionManager* GetManager() { return m_owner; }
|
||||
const DaybreakEncodeType* GetEncodePasses() const { return m_encode_passes; }
|
||||
const DaybreakConnectionManager* GetManager() const { return m_owner; }
|
||||
DaybreakConnectionManager* GetManager() { return m_owner; }
|
||||
private:
|
||||
ReliableStreamConnectionManager *m_owner;
|
||||
DaybreakConnectionManager *m_owner;
|
||||
std::string m_endpoint;
|
||||
int m_port;
|
||||
uint32_t m_connect_code;
|
||||
uint32_t m_encode_key;
|
||||
uint32_t m_max_packet_size;
|
||||
uint32_t m_crc_bytes;
|
||||
ReliableStreamEncodeType m_encode_passes[2];
|
||||
DaybreakEncodeType m_encode_passes[2];
|
||||
|
||||
Timestamp m_last_send;
|
||||
Timestamp m_last_recv;
|
||||
@@ -176,7 +175,7 @@ namespace EQ
|
||||
std::list<DynamicPacket> m_buffered_packets;
|
||||
size_t m_buffered_packets_length;
|
||||
std::unique_ptr<char[]> m_combined;
|
||||
ReliableStreamConnectionStats m_stats;
|
||||
DaybreakConnectionStats m_stats;
|
||||
Timestamp m_last_session_stats;
|
||||
size_t m_rolling_ping;
|
||||
Timestamp m_close_time;
|
||||
@@ -186,9 +185,8 @@ namespace EQ
|
||||
size_t m_resend_packets_sent = 0;
|
||||
size_t m_resend_bytes_sent = 0;
|
||||
bool m_acked_since_last_resend = false;
|
||||
Timestamp m_last_ack;
|
||||
|
||||
struct ReliableStreamSentPacket
|
||||
struct DaybreakSentPacket
|
||||
{
|
||||
DynamicPacket packet;
|
||||
Timestamp last_sent;
|
||||
@@ -197,9 +195,9 @@ namespace EQ
|
||||
size_t resend_delay;
|
||||
};
|
||||
|
||||
struct ReliableStream
|
||||
struct DaybreakStream
|
||||
{
|
||||
ReliableStream() {
|
||||
DaybreakStream() {
|
||||
sequence_in = 0;
|
||||
sequence_out = 0;
|
||||
fragment_current_bytes = 0;
|
||||
@@ -214,11 +212,11 @@ namespace EQ
|
||||
uint32_t fragment_current_bytes;
|
||||
uint32_t fragment_total_bytes;
|
||||
|
||||
std::map<uint16_t, ReliableStreamSentPacket> sent_packets;
|
||||
std::map<uint16_t, DaybreakSentPacket> sent_packets;
|
||||
};
|
||||
|
||||
ReliableStream m_streams[4];
|
||||
std::weak_ptr<ReliableStreamConnection> m_self;
|
||||
DaybreakStream m_streams[4];
|
||||
std::weak_ptr<DaybreakConnection> m_self;
|
||||
|
||||
void Process();
|
||||
void ProcessPacket(Packet &p);
|
||||
@@ -251,12 +249,12 @@ namespace EQ
|
||||
void FlushBuffer();
|
||||
SequenceOrder CompareSequence(uint16_t expected, uint16_t actual) const;
|
||||
|
||||
friend class ReliableStreamConnectionManager;
|
||||
friend class DaybreakConnectionManager;
|
||||
};
|
||||
|
||||
struct ReliableStreamConnectionManagerOptions
|
||||
struct DaybreakConnectionManagerOptions
|
||||
{
|
||||
ReliableStreamConnectionManagerOptions() {
|
||||
DaybreakConnectionManagerOptions() {
|
||||
max_connection_count = 0;
|
||||
keepalive_delay_ms = 9000;
|
||||
resend_delay_ms = 30;
|
||||
@@ -268,8 +266,8 @@ namespace EQ
|
||||
connect_stale_ms = 5000;
|
||||
crc_length = 2;
|
||||
max_packet_size = 512;
|
||||
encode_passes[0] = ReliableStreamEncodeType::EncodeNone;
|
||||
encode_passes[1] = ReliableStreamEncodeType::EncodeNone;
|
||||
encode_passes[0] = DaybreakEncodeType::EncodeNone;
|
||||
encode_passes[1] = DaybreakEncodeType::EncodeNone;
|
||||
port = 0;
|
||||
hold_size = 512;
|
||||
hold_length_ms = 50;
|
||||
@@ -299,28 +297,28 @@ namespace EQ
|
||||
double tic_rate_hertz;
|
||||
size_t resend_timeout;
|
||||
size_t connection_close_time;
|
||||
ReliableStreamEncodeType encode_passes[2];
|
||||
DaybreakEncodeType encode_passes[2];
|
||||
int port;
|
||||
double outgoing_data_rate;
|
||||
};
|
||||
|
||||
class ReliableStreamConnectionManager
|
||||
class DaybreakConnectionManager
|
||||
{
|
||||
public:
|
||||
ReliableStreamConnectionManager();
|
||||
ReliableStreamConnectionManager(const ReliableStreamConnectionManagerOptions &opts);
|
||||
~ReliableStreamConnectionManager();
|
||||
DaybreakConnectionManager();
|
||||
DaybreakConnectionManager(const DaybreakConnectionManagerOptions &opts);
|
||||
~DaybreakConnectionManager();
|
||||
|
||||
void Connect(const std::string &addr, int port);
|
||||
void Process();
|
||||
void UpdateDataBudget();
|
||||
void ProcessResend();
|
||||
void OnNewConnection(std::function<void(std::shared_ptr<ReliableStreamConnection>)> func) { m_on_new_connection = func; }
|
||||
void OnConnectionStateChange(std::function<void(std::shared_ptr<ReliableStreamConnection>, DbProtocolStatus, DbProtocolStatus)> func) { m_on_connection_state_change = func; }
|
||||
void OnPacketRecv(std::function<void(std::shared_ptr<ReliableStreamConnection>, const Packet &)> func) { m_on_packet_recv = func; }
|
||||
void OnNewConnection(std::function<void(std::shared_ptr<DaybreakConnection>)> func) { m_on_new_connection = func; }
|
||||
void OnConnectionStateChange(std::function<void(std::shared_ptr<DaybreakConnection>, DbProtocolStatus, DbProtocolStatus)> func) { m_on_connection_state_change = func; }
|
||||
void OnPacketRecv(std::function<void(std::shared_ptr<DaybreakConnection>, const Packet &)> func) { m_on_packet_recv = func; }
|
||||
void OnErrorMessage(std::function<void(const std::string&)> func) { m_on_error_message = func; }
|
||||
|
||||
ReliableStreamConnectionManagerOptions& GetOptions() { return m_options; }
|
||||
DaybreakConnectionManagerOptions& GetOptions() { return m_options; }
|
||||
private:
|
||||
void Attach(uv_loop_t *loop);
|
||||
void Detach();
|
||||
@@ -329,18 +327,18 @@ namespace EQ
|
||||
uv_timer_t m_timer;
|
||||
uv_udp_t m_socket;
|
||||
uv_loop_t *m_attached;
|
||||
ReliableStreamConnectionManagerOptions m_options;
|
||||
std::function<void(std::shared_ptr<ReliableStreamConnection>)> m_on_new_connection;
|
||||
std::function<void(std::shared_ptr<ReliableStreamConnection>, DbProtocolStatus, DbProtocolStatus)> m_on_connection_state_change;
|
||||
std::function<void(std::shared_ptr<ReliableStreamConnection>, const Packet&)> m_on_packet_recv;
|
||||
DaybreakConnectionManagerOptions m_options;
|
||||
std::function<void(std::shared_ptr<DaybreakConnection>)> m_on_new_connection;
|
||||
std::function<void(std::shared_ptr<DaybreakConnection>, DbProtocolStatus, DbProtocolStatus)> m_on_connection_state_change;
|
||||
std::function<void(std::shared_ptr<DaybreakConnection>, const Packet&)> m_on_packet_recv;
|
||||
std::function<void(const std::string&)> m_on_error_message;
|
||||
std::map<std::pair<std::string, int>, std::shared_ptr<ReliableStreamConnection>> m_connections;
|
||||
std::map<std::pair<std::string, int>, std::shared_ptr<DaybreakConnection>> m_connections;
|
||||
|
||||
void ProcessPacket(const std::string &endpoint, int port, const char *data, size_t size);
|
||||
std::shared_ptr<ReliableStreamConnection> FindConnectionByEndpoint(std::string addr, int port);
|
||||
std::shared_ptr<DaybreakConnection> FindConnectionByEndpoint(std::string addr, int port);
|
||||
void SendDisconnect(const std::string &addr, int port);
|
||||
|
||||
friend class ReliableStreamConnection;
|
||||
friend class DaybreakConnection;
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -8,7 +8,7 @@ namespace EQ
|
||||
{
|
||||
namespace Net
|
||||
{
|
||||
struct ReliableStreamHeader
|
||||
struct DaybreakHeader
|
||||
{
|
||||
static size_t size() { return 2; }
|
||||
uint8_t zero;
|
||||
@@ -22,7 +22,7 @@ namespace EQ
|
||||
}
|
||||
};
|
||||
|
||||
struct ReliableStreamConnect
|
||||
struct DaybreakConnect
|
||||
{
|
||||
static size_t size() { return 14; }
|
||||
uint8_t zero;
|
||||
@@ -42,7 +42,7 @@ namespace EQ
|
||||
}
|
||||
};
|
||||
|
||||
struct ReliableStreamConnectReply
|
||||
struct DaybreakConnectReply
|
||||
{
|
||||
static size_t size() { return 17; }
|
||||
uint8_t zero;
|
||||
@@ -68,7 +68,7 @@ namespace EQ
|
||||
}
|
||||
};
|
||||
|
||||
struct ReliableStreamDisconnect
|
||||
struct DaybreakDisconnect
|
||||
{
|
||||
static size_t size() { return 8; }
|
||||
uint8_t zero;
|
||||
@@ -84,7 +84,7 @@ namespace EQ
|
||||
}
|
||||
};
|
||||
|
||||
struct ReliableStreamReliableHeader
|
||||
struct DaybreakReliableHeader
|
||||
{
|
||||
static size_t size() { return 4; }
|
||||
uint8_t zero;
|
||||
@@ -100,10 +100,10 @@ namespace EQ
|
||||
}
|
||||
};
|
||||
|
||||
struct ReliableStreamReliableFragmentHeader
|
||||
struct DaybreakReliableFragmentHeader
|
||||
{
|
||||
static size_t size() { return 4 + ReliableStreamReliableHeader::size(); }
|
||||
ReliableStreamReliableHeader reliable;
|
||||
static size_t size() { return 4 + DaybreakReliableHeader::size(); }
|
||||
DaybreakReliableHeader reliable;
|
||||
uint32_t total_size;
|
||||
|
||||
template <class Archive>
|
||||
@@ -114,7 +114,7 @@ namespace EQ
|
||||
}
|
||||
};
|
||||
|
||||
struct ReliableStreamSessionStatRequest
|
||||
struct DaybreakSessionStatRequest
|
||||
{
|
||||
static size_t size() { return 40; }
|
||||
uint8_t zero;
|
||||
@@ -144,7 +144,7 @@ namespace EQ
|
||||
}
|
||||
};
|
||||
|
||||
struct ReliableStreamSessionStatResponse
|
||||
struct DaybreakSessionStatResponse
|
||||
{
|
||||
static size_t size() { return 40; }
|
||||
uint8_t zero;
|
||||
@@ -171,4 +171,3 @@ namespace EQ
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
+12
-12
@@ -1,11 +1,11 @@
|
||||
#include "eqstream.h"
|
||||
#include "../eqemu_logsys.h"
|
||||
|
||||
EQ::Net::EQStreamManager::EQStreamManager(const EQStreamManagerInterfaceOptions &options) : EQStreamManagerInterface(options), m_reliable_stream(options.reliable_stream_options)
|
||||
EQ::Net::EQStreamManager::EQStreamManager(const EQStreamManagerInterfaceOptions &options) : EQStreamManagerInterface(options), m_daybreak(options.daybreak_options)
|
||||
{
|
||||
m_reliable_stream.OnNewConnection(std::bind(&EQStreamManager::ReliableStreamNewConnection, this, std::placeholders::_1));
|
||||
m_reliable_stream.OnConnectionStateChange(std::bind(&EQStreamManager::ReliableStreamConnectionStateChange, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
m_reliable_stream.OnPacketRecv(std::bind(&EQStreamManager::ReliableStreamPacketRecv, this, std::placeholders::_1, std::placeholders::_2));
|
||||
m_daybreak.OnNewConnection(std::bind(&EQStreamManager::DaybreakNewConnection, this, std::placeholders::_1));
|
||||
m_daybreak.OnConnectionStateChange(std::bind(&EQStreamManager::DaybreakConnectionStateChange, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
m_daybreak.OnPacketRecv(std::bind(&EQStreamManager::DaybreakPacketRecv, this, std::placeholders::_1, std::placeholders::_2));
|
||||
}
|
||||
|
||||
EQ::Net::EQStreamManager::~EQStreamManager()
|
||||
@@ -15,11 +15,11 @@ EQ::Net::EQStreamManager::~EQStreamManager()
|
||||
void EQ::Net::EQStreamManager::SetOptions(const EQStreamManagerInterfaceOptions &options)
|
||||
{
|
||||
m_options = options;
|
||||
auto &opts = m_reliable_stream.GetOptions();
|
||||
opts = options.reliable_stream_options;
|
||||
auto &opts = m_daybreak.GetOptions();
|
||||
opts = options.daybreak_options;
|
||||
}
|
||||
|
||||
void EQ::Net::EQStreamManager::ReliableStreamNewConnection(std::shared_ptr<ReliableStreamConnection> connection)
|
||||
void EQ::Net::EQStreamManager::DaybreakNewConnection(std::shared_ptr<DaybreakConnection> connection)
|
||||
{
|
||||
std::shared_ptr<EQStream> stream(new EQStream(this, connection));
|
||||
m_streams.emplace(std::make_pair(connection, stream));
|
||||
@@ -28,7 +28,7 @@ void EQ::Net::EQStreamManager::ReliableStreamNewConnection(std::shared_ptr<Relia
|
||||
}
|
||||
}
|
||||
|
||||
void EQ::Net::EQStreamManager::ReliableStreamConnectionStateChange(std::shared_ptr<ReliableStreamConnection> connection, DbProtocolStatus from, DbProtocolStatus to)
|
||||
void EQ::Net::EQStreamManager::DaybreakConnectionStateChange(std::shared_ptr<DaybreakConnection> connection, DbProtocolStatus from, DbProtocolStatus to)
|
||||
{
|
||||
auto iter = m_streams.find(connection);
|
||||
if (iter != m_streams.end()) {
|
||||
@@ -42,7 +42,7 @@ void EQ::Net::EQStreamManager::ReliableStreamConnectionStateChange(std::shared_p
|
||||
}
|
||||
}
|
||||
|
||||
void EQ::Net::EQStreamManager::ReliableStreamPacketRecv(std::shared_ptr<ReliableStreamConnection> connection, const Packet &p)
|
||||
void EQ::Net::EQStreamManager::DaybreakPacketRecv(std::shared_ptr<DaybreakConnection> connection, const Packet &p)
|
||||
{
|
||||
auto iter = m_streams.find(connection);
|
||||
if (iter != m_streams.end()) {
|
||||
@@ -53,7 +53,7 @@ void EQ::Net::EQStreamManager::ReliableStreamPacketRecv(std::shared_ptr<Reliable
|
||||
}
|
||||
}
|
||||
|
||||
EQ::Net::EQStream::EQStream(EQStreamManagerInterface *owner, std::shared_ptr<ReliableStreamConnection> connection)
|
||||
EQ::Net::EQStream::EQStream(EQStreamManagerInterface *owner, std::shared_ptr<DaybreakConnection> connection)
|
||||
{
|
||||
m_owner = owner;
|
||||
m_connection = connection;
|
||||
@@ -71,7 +71,7 @@ void EQ::Net::EQStream::QueuePacket(const EQApplicationPacket *p, bool ack_req)
|
||||
OpcodeManager::EmuToName(p->GetOpcode()),
|
||||
(*m_opcode_manager)->EmuToEQ(p->GetOpcode()),
|
||||
p->Size(),
|
||||
(EQEmuLogSys::Instance()->IsLogEnabled(Logs::Detail, Logs::PacketServerClient) ? DumpPacketToString(p) : "")
|
||||
(LogSys.IsLogEnabled(Logs::Detail, Logs::PacketServerClient) ? DumpPacketToString(p) : "")
|
||||
);
|
||||
|
||||
if (m_opcode_manager && *m_opcode_manager) {
|
||||
@@ -235,7 +235,7 @@ EQStreamState EQ::Net::EQStream::GetState() {
|
||||
EQ::Net::EQStream::Stats EQ::Net::EQStream::GetStats() const
|
||||
{
|
||||
Stats ret;
|
||||
ret.ReliableStreamStats = m_connection->GetStats();
|
||||
ret.DaybreakStats = m_connection->GetStats();
|
||||
|
||||
for (int i = 0; i < _maxEmuOpcode; ++i) {
|
||||
ret.RecvCount[i] = 0;
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
#include "../eq_packet.h"
|
||||
#include "../eq_stream_intf.h"
|
||||
#include "../opcodemgr.h"
|
||||
#include "reliable_stream_connection.h"
|
||||
#include "daybreak_connection.h"
|
||||
#include <vector>
|
||||
#include <deque>
|
||||
#include <unordered_map>
|
||||
@@ -23,21 +23,21 @@ namespace EQ
|
||||
void OnNewConnection(std::function<void(std::shared_ptr<EQStream>)> func) { m_on_new_connection = func; }
|
||||
void OnConnectionStateChange(std::function<void(std::shared_ptr<EQStream>, DbProtocolStatus, DbProtocolStatus)> func) { m_on_connection_state_change = func; }
|
||||
private:
|
||||
ReliableStreamConnectionManager m_reliable_stream;
|
||||
DaybreakConnectionManager m_daybreak;
|
||||
std::function<void(std::shared_ptr<EQStream>)> m_on_new_connection;
|
||||
std::function<void(std::shared_ptr<EQStream>, DbProtocolStatus, DbProtocolStatus)> m_on_connection_state_change;
|
||||
std::map<std::shared_ptr<ReliableStreamConnection>, std::shared_ptr<EQStream>> m_streams;
|
||||
std::map<std::shared_ptr<DaybreakConnection>, std::shared_ptr<EQStream>> m_streams;
|
||||
|
||||
void ReliableStreamNewConnection(std::shared_ptr<ReliableStreamConnection> connection);
|
||||
void ReliableStreamConnectionStateChange(std::shared_ptr<ReliableStreamConnection> connection, DbProtocolStatus from, DbProtocolStatus to);
|
||||
void ReliableStreamPacketRecv(std::shared_ptr<ReliableStreamConnection> connection, const Packet &p);
|
||||
void DaybreakNewConnection(std::shared_ptr<DaybreakConnection> connection);
|
||||
void DaybreakConnectionStateChange(std::shared_ptr<DaybreakConnection> connection, DbProtocolStatus from, DbProtocolStatus to);
|
||||
void DaybreakPacketRecv(std::shared_ptr<DaybreakConnection> connection, const Packet &p);
|
||||
friend class EQStream;
|
||||
};
|
||||
|
||||
class EQStream : public EQStreamInterface
|
||||
{
|
||||
public:
|
||||
EQStream(EQStreamManagerInterface *parent, std::shared_ptr<ReliableStreamConnection> connection);
|
||||
EQStream(EQStreamManagerInterface *parent, std::shared_ptr<DaybreakConnection> connection);
|
||||
~EQStream();
|
||||
|
||||
virtual void QueuePacket(const EQApplicationPacket *p, bool ack_req = true);
|
||||
@@ -67,7 +67,7 @@ namespace EQ
|
||||
virtual EQStreamManagerInterface* GetManager() const;
|
||||
private:
|
||||
EQStreamManagerInterface *m_owner;
|
||||
std::shared_ptr<ReliableStreamConnection> m_connection;
|
||||
std::shared_ptr<DaybreakConnection> m_connection;
|
||||
OpcodeManager **m_opcode_manager;
|
||||
std::deque<std::unique_ptr<EQ::Net::Packet>> m_packet_queue;
|
||||
std::unordered_map<int, int> m_packet_recv_count;
|
||||
|
||||
@@ -1,123 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include <mutex>
|
||||
#include <iostream>
|
||||
#include "../eqemu_logsys.h"
|
||||
#include <uv.h>
|
||||
|
||||
constexpr size_t UDP_BUFFER_SIZE = 512;
|
||||
|
||||
struct EmbeddedContext {
|
||||
size_t pool_index;
|
||||
class SendBufferPool* pool;
|
||||
};
|
||||
|
||||
class SendBufferPool {
|
||||
public:
|
||||
explicit SendBufferPool(size_t initial_capacity = 64)
|
||||
: m_capacity(initial_capacity), m_head(0)
|
||||
{
|
||||
LogNetClient("[SendBufferPool] Initializing with capacity [{}]", (int)m_capacity);
|
||||
|
||||
m_pool.reserve(m_capacity);
|
||||
m_locks = std::make_unique<std::atomic_bool[]>(m_capacity);
|
||||
|
||||
for (size_t i = 0; i < m_capacity; ++i) {
|
||||
auto* req = new PooledUdpSend();
|
||||
req->context.pool_index = i;
|
||||
req->context.pool = this;
|
||||
req->uv_req.data = &req->context;
|
||||
|
||||
m_pool.emplace_back(std::unique_ptr<PooledUdpSend>(req));
|
||||
m_locks[i].store(false, std::memory_order_relaxed);
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<std::tuple<uv_udp_send_t*, char*, EmbeddedContext*>> acquire() {
|
||||
size_t cap = m_capacity.load(std::memory_order_acquire);
|
||||
for (size_t i = 0; i < cap; ++i) {
|
||||
size_t index = m_head.fetch_add(1, std::memory_order_relaxed) % cap;
|
||||
bool expected = false;
|
||||
if (m_locks[index].compare_exchange_strong(expected, true)) {
|
||||
auto* req = m_pool[index].get();
|
||||
LogNetClientDetail("[SendBufferPool] Acquired [{}]", index);
|
||||
return std::make_tuple(&req->uv_req, req->buffer.data(), &req->context);
|
||||
}
|
||||
}
|
||||
|
||||
LogNetClient("[SendBufferPool] Growing from [{}] to [{}]", cap, cap * 2);
|
||||
grow();
|
||||
return acquireAfterGrowth();
|
||||
}
|
||||
|
||||
void release(EmbeddedContext* ctx) {
|
||||
if (!ctx || ctx->pool != this || ctx->pool_index >= m_capacity.load(std::memory_order_acquire)) {
|
||||
LogNetClient("[SendBufferPool] Invalid context release [{}]", ctx ? ctx->pool_index : -1);
|
||||
return;
|
||||
}
|
||||
m_locks[ctx->pool_index].store(false, std::memory_order_release);
|
||||
LogNetClientDetail("[SendBufferPool] Released [{}]", ctx->pool_index);
|
||||
}
|
||||
|
||||
private:
|
||||
struct PooledUdpSend {
|
||||
uv_udp_send_t uv_req;
|
||||
std::array<char, UDP_BUFFER_SIZE> buffer;
|
||||
EmbeddedContext context;
|
||||
};
|
||||
|
||||
std::vector<std::unique_ptr<PooledUdpSend>> m_pool;
|
||||
std::unique_ptr<std::atomic_bool[]> m_locks;
|
||||
std::atomic<size_t> m_capacity;
|
||||
std::atomic<size_t> m_head;
|
||||
std::mutex m_grow_mutex;
|
||||
|
||||
void grow() {
|
||||
std::lock_guard<std::mutex> lock(m_grow_mutex);
|
||||
|
||||
size_t old_cap = m_capacity.load(std::memory_order_acquire);
|
||||
size_t new_cap = old_cap * 2;
|
||||
|
||||
m_pool.reserve(new_cap);
|
||||
for (size_t i = old_cap; i < new_cap; ++i) {
|
||||
auto* req = new PooledUdpSend();
|
||||
req->context.pool_index = i;
|
||||
req->context.pool = this;
|
||||
req->uv_req.data = &req->context;
|
||||
|
||||
m_pool.emplace_back(std::unique_ptr<PooledUdpSend>(req));
|
||||
}
|
||||
|
||||
auto new_locks = std::make_unique<std::atomic_bool[]>(new_cap);
|
||||
for (size_t i = 0; i < old_cap; ++i) {
|
||||
new_locks[i].store(m_locks[i].load(std::memory_order_acquire));
|
||||
}
|
||||
for (size_t i = old_cap; i < new_cap; ++i) {
|
||||
new_locks[i].store(false, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
m_locks = std::move(new_locks);
|
||||
m_capacity.store(new_cap, std::memory_order_release);
|
||||
|
||||
LogNetClient("[SendBufferPool] Grew to [{}] from [{}]", new_cap, old_cap);
|
||||
}
|
||||
|
||||
std::optional<std::tuple<uv_udp_send_t*, char*, EmbeddedContext*>> acquireAfterGrowth() {
|
||||
size_t cap = m_capacity.load(std::memory_order_acquire);
|
||||
for (size_t i = 0; i < cap; ++i) {
|
||||
size_t index = m_head.fetch_add(1, std::memory_order_relaxed) % cap;
|
||||
bool expected = false;
|
||||
if (m_locks[index].compare_exchange_strong(expected, true)) {
|
||||
auto* req = m_pool[index].get();
|
||||
LogNetClient("[SendBufferPool] Acquired after grow [{}]", index);
|
||||
return std::make_tuple(&req->uv_req, req->buffer.data(), &req->context);
|
||||
}
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
};
|
||||
@@ -62,15 +62,15 @@ void EQ::Net::ServertalkClient::Connect()
|
||||
m_connecting = true;
|
||||
EQ::Net::TCPConnection::Connect(m_addr, m_port, false, [this](std::shared_ptr<EQ::Net::TCPConnection> connection) {
|
||||
if (connection == nullptr) {
|
||||
LogNetTCP("Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
|
||||
LogF(Logs::General, Logs::TCPConnection, "Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
|
||||
m_connecting = false;
|
||||
return;
|
||||
}
|
||||
|
||||
LogNetTCP("Connected to {0}:{1}", m_addr, m_port);
|
||||
LogF(Logs::General, Logs::TCPConnection, "Connected to {0}:{1}", m_addr, m_port);
|
||||
m_connection = connection;
|
||||
m_connection->OnDisconnect([this](EQ::Net::TCPConnection *c) {
|
||||
LogNetTCP("Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
|
||||
LogF(Logs::General, Logs::TCPConnection, "Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
|
||||
m_connection.reset();
|
||||
});
|
||||
|
||||
|
||||
@@ -58,15 +58,15 @@ void EQ::Net::ServertalkLegacyClient::Connect()
|
||||
m_connecting = true;
|
||||
EQ::Net::TCPConnection::Connect(m_addr, m_port, false, [this](std::shared_ptr<EQ::Net::TCPConnection> connection) {
|
||||
if (connection == nullptr) {
|
||||
LogNetTCP("Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
|
||||
LogF(Logs::General, Logs::TCPConnection, "Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
|
||||
m_connecting = false;
|
||||
return;
|
||||
}
|
||||
|
||||
LogNetTCP("Connected to {0}:{1}", m_addr, m_port);
|
||||
LogF(Logs::General, Logs::TCPConnection, "Connected to {0}:{1}", m_addr, m_port);
|
||||
m_connection = connection;
|
||||
m_connection->OnDisconnect([this](EQ::Net::TCPConnection *c) {
|
||||
LogNetTCP("Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
|
||||
LogF(Logs::General, Logs::TCPConnection, "Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
|
||||
m_connection.reset();
|
||||
});
|
||||
|
||||
@@ -131,7 +131,7 @@ void EQ::Net::ServertalkLegacyClient::ProcessReadBuffer()
|
||||
}
|
||||
else {
|
||||
EQ::Net::StaticPacket p(&m_buffer[current + 4], length);
|
||||
|
||||
|
||||
auto cb = m_message_callbacks.find(opcode);
|
||||
if (cb != m_message_callbacks.end()) {
|
||||
cb->second(opcode, p);
|
||||
|
||||
@@ -319,7 +319,7 @@ void EQ::Net::ServertalkServerConnection::ProcessMessage(EQ::Net::Packet &p)
|
||||
size_t message_len = length;
|
||||
EQ::Net::StaticPacket packet(&data[0], message_len);
|
||||
|
||||
const auto is_detail_enabled = EQEmuLogSys::Instance()->IsLogEnabled(Logs::Detail, Logs::PacketServerToServer);
|
||||
const auto is_detail_enabled = LogSys.IsLogEnabled(Logs::Detail, Logs::PacketServerToServer);
|
||||
if (opcode != ServerOP_KeepAlive || is_detail_enabled) {
|
||||
LogPacketServerToServer(
|
||||
"[{:#06x}] Size [{}] {}",
|
||||
|
||||
+55
-108
@@ -1,8 +1,5 @@
|
||||
#include "tcp_connection.h"
|
||||
#include "../event/event_loop.h"
|
||||
#include <iostream>
|
||||
|
||||
WriteReqPool tcp_write_pool;
|
||||
|
||||
void on_close_handle(uv_handle_t* handle) {
|
||||
delete (uv_tcp_t *)handle;
|
||||
@@ -67,37 +64,36 @@ void EQ::Net::TCPConnection::Connect(const std::string &addr, int port, bool ipv
|
||||
});
|
||||
}
|
||||
|
||||
void EQ::Net::TCPConnection::Start()
|
||||
{
|
||||
uv_read_start(
|
||||
(uv_stream_t *) m_socket, [](uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf) {
|
||||
if (suggested_size > 65536) {
|
||||
buf->base = new char[suggested_size];
|
||||
buf->len = suggested_size;
|
||||
return;
|
||||
}
|
||||
void EQ::Net::TCPConnection::Start() {
|
||||
uv_read_start((uv_stream_t*)m_socket, [](uv_handle_t* handle, size_t suggested_size, uv_buf_t* buf) {
|
||||
buf->base = new char[suggested_size];
|
||||
buf->len = suggested_size;
|
||||
}, [](uv_stream_t* stream, ssize_t nread, const uv_buf_t* buf) {
|
||||
|
||||
static thread_local char temp_buf[65536];
|
||||
buf->base = temp_buf;
|
||||
buf->len = 65536;
|
||||
}, [](uv_stream_t *stream, ssize_t nread, const uv_buf_t *buf) {
|
||||
auto *connection = (TCPConnection *) stream->data;
|
||||
TCPConnection *connection = (TCPConnection*)stream->data;
|
||||
|
||||
if (nread > 0) {
|
||||
connection->Read(buf->base, nread);
|
||||
}
|
||||
else if (nread == UV_EOF) {
|
||||
connection->Disconnect();
|
||||
}
|
||||
else if (nread < 0) {
|
||||
connection->Disconnect();
|
||||
}
|
||||
if (nread > 0) {
|
||||
connection->Read(buf->base, nread);
|
||||
|
||||
if (buf->len > 65536) {
|
||||
delete [] buf->base;
|
||||
if (buf->base) {
|
||||
delete[] buf->base;
|
||||
}
|
||||
}
|
||||
);
|
||||
else if (nread == UV_EOF) {
|
||||
connection->Disconnect();
|
||||
|
||||
if (buf->base) {
|
||||
delete[] buf->base;
|
||||
}
|
||||
}
|
||||
else if (nread < 0) {
|
||||
connection->Disconnect();
|
||||
|
||||
if (buf->base) {
|
||||
delete[] buf->base;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void EQ::Net::TCPConnection::OnRead(std::function<void(TCPConnection*, const unsigned char*, size_t)> cb)
|
||||
@@ -134,92 +130,43 @@ void EQ::Net::TCPConnection::Read(const char *data, size_t count)
|
||||
}
|
||||
}
|
||||
|
||||
void EQ::Net::TCPConnection::Write(const char* data, size_t count) {
|
||||
if (!m_socket || !data || count == 0) {
|
||||
std::cerr << "TCPConnection::Write - Invalid socket or data\n";
|
||||
void EQ::Net::TCPConnection::Write(const char *data, size_t count)
|
||||
{
|
||||
if (!m_socket) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (count <= TCP_BUFFER_SIZE) {
|
||||
// Fast path: use pooled request with embedded buffer
|
||||
auto req_opt = tcp_write_pool.acquire();
|
||||
if (!req_opt) {
|
||||
std::cerr << "TCPConnection::Write - Out of write requests\n";
|
||||
return;
|
||||
struct WriteBaton
|
||||
{
|
||||
TCPConnection *connection;
|
||||
char *buffer;
|
||||
};
|
||||
|
||||
WriteBaton *baton = new WriteBaton;
|
||||
baton->connection = this;
|
||||
baton->buffer = new char[count];
|
||||
|
||||
uv_write_t *write_req = new uv_write_t;
|
||||
memset(write_req, 0, sizeof(uv_write_t));
|
||||
write_req->data = baton;
|
||||
uv_buf_t send_buffers[1];
|
||||
|
||||
memcpy(baton->buffer, data, count);
|
||||
send_buffers[0] = uv_buf_init(baton->buffer, count);
|
||||
|
||||
uv_write(write_req, (uv_stream_t*)m_socket, send_buffers, 1, [](uv_write_t* req, int status) {
|
||||
WriteBaton *baton = (WriteBaton*)req->data;
|
||||
delete[] baton->buffer;
|
||||
delete req;
|
||||
|
||||
if (status < 0) {
|
||||
baton->connection->Disconnect();
|
||||
}
|
||||
|
||||
TCPWriteReq* write_req = *req_opt;
|
||||
|
||||
// Fill buffer and set context
|
||||
memcpy(write_req->buffer.data(), data, count);
|
||||
write_req->connection = this;
|
||||
write_req->magic = 0xC0FFEE;
|
||||
|
||||
uv_buf_t buf = uv_buf_init(write_req->buffer.data(), static_cast<unsigned int>(count));
|
||||
|
||||
int result = uv_write(
|
||||
&write_req->req,
|
||||
reinterpret_cast<uv_stream_t*>(m_socket),
|
||||
&buf,
|
||||
1,
|
||||
[](uv_write_t* req, int status) {
|
||||
auto* full_req = reinterpret_cast<TCPWriteReq*>(req);
|
||||
if (full_req->magic != 0xC0FFEE) {
|
||||
std::cerr << "uv_write callback - invalid magic, skipping release\n";
|
||||
return;
|
||||
}
|
||||
|
||||
tcp_write_pool.release(full_req);
|
||||
|
||||
if (status < 0 && full_req->connection) {
|
||||
std::cerr << "uv_write failed: " << uv_strerror(status) << std::endl;
|
||||
full_req->connection->Disconnect();
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
if (result < 0) {
|
||||
std::cerr << "uv_write() failed immediately: " << uv_strerror(result) << std::endl;
|
||||
tcp_write_pool.release(write_req);
|
||||
}
|
||||
|
||||
} else {
|
||||
// Slow path: allocate heap buffer for large write
|
||||
LogNetTCP("[TCPConnection] Large write of [{}] bytes, using heap buffer", count);
|
||||
|
||||
char* heap_buffer = new char[count];
|
||||
memcpy(heap_buffer, data, count);
|
||||
|
||||
uv_write_t* write_req = new uv_write_t;
|
||||
write_req->data = heap_buffer;
|
||||
|
||||
uv_buf_t buf = uv_buf_init(heap_buffer, static_cast<unsigned int>(count));
|
||||
|
||||
int result = uv_write(
|
||||
write_req,
|
||||
reinterpret_cast<uv_stream_t*>(m_socket),
|
||||
&buf,
|
||||
1,
|
||||
[](uv_write_t* req, int status) {
|
||||
char* data = static_cast<char*>(req->data);
|
||||
delete[] data;
|
||||
delete req;
|
||||
|
||||
if (status < 0) {
|
||||
std::cerr << "uv_write (large) failed: " << uv_strerror(status) << std::endl;
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
if (result < 0) {
|
||||
std::cerr << "uv_write() (large) failed immediately: " << uv_strerror(result) << std::endl;
|
||||
delete[] heap_buffer;
|
||||
delete write_req;
|
||||
}
|
||||
}
|
||||
delete baton;
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
std::string EQ::Net::TCPConnection::LocalIP() const
|
||||
{
|
||||
sockaddr_storage addr;
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#pragma once
|
||||
|
||||
#include "tcp_connection_pooling.h"
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <memory>
|
||||
@@ -17,7 +16,7 @@ namespace EQ
|
||||
~TCPConnection();
|
||||
|
||||
static void Connect(const std::string &addr, int port, bool ipv6, std::function<void(std::shared_ptr<TCPConnection>)> cb);
|
||||
|
||||
|
||||
void Start();
|
||||
void OnRead(std::function<void(TCPConnection*, const unsigned char *, size_t)> cb);
|
||||
void OnDisconnect(std::function<void(TCPConnection*)> cb);
|
||||
|
||||
@@ -1,125 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "../eqemu_logsys.h"
|
||||
#include <vector>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <mutex>
|
||||
#include <uv.h>
|
||||
#include <iostream>
|
||||
|
||||
namespace EQ { namespace Net { class TCPConnection; } }
|
||||
|
||||
constexpr size_t TCP_BUFFER_SIZE = 8192;
|
||||
|
||||
struct TCPWriteReq {
|
||||
uv_write_t req{};
|
||||
std::array<char, TCP_BUFFER_SIZE> buffer{};
|
||||
size_t buffer_index{};
|
||||
EQ::Net::TCPConnection* connection{};
|
||||
uint32_t magic = 0xC0FFEE;
|
||||
};
|
||||
|
||||
class WriteReqPool {
|
||||
public:
|
||||
explicit WriteReqPool(size_t initial_capacity = 512)
|
||||
: m_capacity(initial_capacity), m_head(0) {
|
||||
initialize_pool(m_capacity);
|
||||
}
|
||||
|
||||
std::optional<TCPWriteReq*> acquire() {
|
||||
size_t cap = m_capacity.load(std::memory_order_acquire);
|
||||
|
||||
for (size_t i = 0; i < cap; ++i) {
|
||||
size_t index = m_head.fetch_add(1, std::memory_order_relaxed) % cap;
|
||||
|
||||
bool expected = false;
|
||||
if (m_locks[index].compare_exchange_strong(expected, true, std::memory_order_acquire)) {
|
||||
LogNetTCPDetail("[WriteReqPool] Acquired buffer index [{}]", index);
|
||||
return m_reqs[index].get();
|
||||
}
|
||||
}
|
||||
|
||||
LogNetTCP("[WriteReqPool] Growing from [{}] to [{}]", cap, cap * 2);
|
||||
grow();
|
||||
return acquireAfterGrow();
|
||||
}
|
||||
|
||||
void release(TCPWriteReq* req) {
|
||||
if (!req) return;
|
||||
|
||||
const size_t index = req->buffer_index;
|
||||
const size_t cap = m_capacity.load(std::memory_order_acquire);
|
||||
|
||||
if (index >= cap || m_reqs[index].get() != req) {
|
||||
std::cerr << "WriteReqPool::release - Invalid or stale pointer (index=" << index << ")\n";
|
||||
return;
|
||||
}
|
||||
|
||||
m_locks[index].store(false, std::memory_order_release);
|
||||
LogNetTCPDetail("[WriteReqPool] Released buffer index [{}]", index);
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<std::unique_ptr<TCPWriteReq>> m_reqs;
|
||||
std::unique_ptr<std::atomic_bool[]> m_locks;
|
||||
std::atomic<size_t> m_capacity;
|
||||
std::atomic<size_t> m_head;
|
||||
std::mutex m_grow_mutex;
|
||||
|
||||
void initialize_pool(size_t count) {
|
||||
m_reqs.reserve(count);
|
||||
m_locks = std::make_unique<std::atomic_bool[]>(count);
|
||||
|
||||
for (size_t i = 0; i < count; ++i) {
|
||||
auto req = std::make_unique<TCPWriteReq>();
|
||||
req->buffer_index = i;
|
||||
req->req.data = req.get(); // optional: for use in libuv callbacks
|
||||
m_locks[i].store(false, std::memory_order_relaxed);
|
||||
m_reqs.emplace_back(std::move(req));
|
||||
}
|
||||
|
||||
m_capacity.store(count, std::memory_order_release);
|
||||
}
|
||||
|
||||
void grow() {
|
||||
std::lock_guard<std::mutex> lock(m_grow_mutex);
|
||||
|
||||
const size_t old_cap = m_capacity.load(std::memory_order_acquire);
|
||||
const size_t new_cap = old_cap * 2;
|
||||
|
||||
m_reqs.reserve(new_cap);
|
||||
for (size_t i = old_cap; i < new_cap; ++i) {
|
||||
auto req = std::make_unique<TCPWriteReq>();
|
||||
req->buffer_index = i;
|
||||
req->req.data = req.get(); // optional
|
||||
m_reqs.emplace_back(std::move(req));
|
||||
}
|
||||
|
||||
auto new_locks = std::make_unique<std::atomic_bool[]>(new_cap);
|
||||
for (size_t i = 0; i < old_cap; ++i) {
|
||||
new_locks[i].store(m_locks[i].load(std::memory_order_acquire));
|
||||
}
|
||||
for (size_t i = old_cap; i < new_cap; ++i) {
|
||||
new_locks[i].store(false, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
m_locks = std::move(new_locks);
|
||||
m_capacity.store(new_cap, std::memory_order_release);
|
||||
}
|
||||
|
||||
std::optional<TCPWriteReq*> acquireAfterGrow() {
|
||||
const size_t cap = m_capacity.load(std::memory_order_acquire);
|
||||
|
||||
for (size_t i = 0; i < cap; ++i) {
|
||||
bool expected = false;
|
||||
if (m_locks[i].compare_exchange_strong(expected, true, std::memory_order_acquire)) {
|
||||
LogNetTCP("[WriteReqPool] Acquired buffer index [{}] after grow", i);
|
||||
return m_reqs[i].get();
|
||||
}
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
};
|
||||
@@ -78,7 +78,7 @@ namespace RoF
|
||||
{
|
||||
//create our opcode manager if we havent already
|
||||
if (opcodes == nullptr) {
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
|
||||
|
||||
//load up the opcode manager.
|
||||
//TODO: figure out how to support shared memory with multiple patches...
|
||||
@@ -117,7 +117,7 @@ namespace RoF
|
||||
//we need to go to every stream and replace it's manager.
|
||||
|
||||
if (opcodes != nullptr) {
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
|
||||
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
|
||||
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
|
||||
return;
|
||||
|
||||
+10
-11
@@ -81,7 +81,7 @@ namespace RoF2
|
||||
//create our opcode manager if we havent already
|
||||
if (opcodes == nullptr) {
|
||||
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
|
||||
|
||||
//load up the opcode manager.
|
||||
//TODO: figure out how to support shared memory with multiple patches...
|
||||
@@ -123,7 +123,7 @@ namespace RoF2
|
||||
//we need to go to every stream and replace it's manager.
|
||||
|
||||
if (opcodes != nullptr) {
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
|
||||
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
|
||||
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
|
||||
return;
|
||||
@@ -4688,7 +4688,7 @@ namespace RoF2
|
||||
Bitfields->linkdead = 0;
|
||||
Bitfields->showhelm = emu->showhelm;
|
||||
Bitfields->trader = emu->trader ? 1 : 0;
|
||||
Bitfields->targetable = emu->NPC ? emu->untargetable : 1;
|
||||
Bitfields->targetable = 1;
|
||||
Bitfields->targetable_with_hotkey = emu->targetable_with_hotkey ? 1 : 0;
|
||||
Bitfields->showname = ShowName;
|
||||
|
||||
@@ -4839,13 +4839,13 @@ namespace RoF2
|
||||
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->petOwnerId);
|
||||
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // FindBits MQ2 name
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // FindBits MQ2 name
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->PlayerState);
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->npc_tint_id); // NpcTintIndex
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // PrimaryTintIndex
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // SecondaryTintIndex
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // These do something with OP_WeaponEquip1
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // ^
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // NpcTintIndex
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // PrimaryTintIndex
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // SecondaryTintIndex
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // These do something with OP_WeaponEquip1
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // ^
|
||||
|
||||
if ((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
|
||||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin)
|
||||
@@ -6481,7 +6481,7 @@ namespace RoF2
|
||||
hdr.scaled_value = (inst->IsScaling() ? (inst->GetExp() / 100) : 0);
|
||||
hdr.instance_id = (inst->GetMerchantSlot() ? inst->GetMerchantSlot() : inst->GetSerialNumber());
|
||||
hdr.parcel_item_id = packet_type == ItemPacketParcel ? inst->GetID() : 0;
|
||||
if (item->EvolvingItem && packet_type != ItemPacketParcel && packet_type != ItemPacketMerchant) {
|
||||
if (item->EvolvingItem) {
|
||||
hdr.instance_id = inst->GetEvolveUniqueID() & 0xFFFFFFFF; //lower dword
|
||||
hdr.parcel_item_id = inst->GetEvolveUniqueID() >> 32; //upper dword
|
||||
}
|
||||
@@ -6500,7 +6500,6 @@ namespace RoF2
|
||||
|
||||
if (item->EvolvingItem > 0) {
|
||||
RoF2::structs::EvolvingItem_Struct evotop;
|
||||
inst->CalculateEvolveProgression();
|
||||
|
||||
evotop.final_item_id = inst->GetEvolveFinalItemID();
|
||||
evotop.evolve_level = item->EvolvingLevel;
|
||||
|
||||
+13
-13
@@ -72,7 +72,7 @@ namespace SoD
|
||||
{
|
||||
//create our opcode manager if we havent already
|
||||
if (opcodes == nullptr) {
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
|
||||
//load up the opcode manager.
|
||||
//TODO: figure out how to support shared memory with multiple patches...
|
||||
opcodes = new RegularOpcodeManager();
|
||||
@@ -113,7 +113,7 @@ namespace SoD
|
||||
//we need to go to every stream and replace it's manager.
|
||||
|
||||
if (opcodes != nullptr) {
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
|
||||
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
|
||||
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
|
||||
return;
|
||||
@@ -3966,12 +3966,12 @@ namespace SoD
|
||||
SoDSlot = serverSlot - 2;
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invbag::GENERAL_BAGS_END && serverSlot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
|
||||
SoDSlot = serverSlot - (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::GENERAL_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));;
|
||||
else if (serverSlot <= EQ::invbag::GENERAL_BAGS_8_END && serverSlot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
|
||||
SoDSlot = serverSlot + 11;
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invbag::CURSOR_BAG_END && serverSlot >= EQ::invbag::CURSOR_BAG_BEGIN) {
|
||||
SoDSlot = serverSlot - (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN);
|
||||
SoDSlot = serverSlot - 9;
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invslot::TRIBUTE_END && serverSlot >= EQ::invslot::TRIBUTE_BEGIN) {
|
||||
@@ -3991,7 +3991,7 @@ namespace SoD
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invbag::BANK_BAGS_END && serverSlot >= EQ::invbag::BANK_BAGS_BEGIN) {
|
||||
SoDSlot = serverSlot - (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));;
|
||||
SoDSlot = serverSlot + 1;
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invslot::SHARED_BANK_END && serverSlot >= EQ::invslot::SHARED_BANK_BEGIN) {
|
||||
@@ -3999,7 +3999,7 @@ namespace SoD
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invbag::SHARED_BANK_BAGS_END && serverSlot >= EQ::invbag::SHARED_BANK_BAGS_BEGIN) {
|
||||
SoDSlot = serverSlot - (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::SHARED_BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
|
||||
SoDSlot = serverSlot + 1;
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invslot::TRADE_END && serverSlot >= EQ::invslot::TRADE_BEGIN) {
|
||||
@@ -4007,7 +4007,7 @@ namespace SoD
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invbag::TRADE_BAGS_END && serverSlot >= EQ::invbag::TRADE_BAGS_BEGIN) {
|
||||
SoDSlot = serverSlot - (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::TRADE_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
|
||||
SoDSlot = serverSlot;
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invslot::WORLD_END && serverSlot >= EQ::invslot::WORLD_BEGIN) {
|
||||
@@ -4049,11 +4049,11 @@ namespace SoD
|
||||
}
|
||||
|
||||
else if (sod_slot <= invbag::GENERAL_BAGS_END && sod_slot >= invbag::GENERAL_BAGS_BEGIN) {
|
||||
server_slot = sod_slot + (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sod_slot - invbag::GENERAL_BAGS_BEGIN) / invbag::SLOT_COUNT));
|
||||
server_slot = sod_slot - 11;
|
||||
}
|
||||
|
||||
else if (sod_slot <= invbag::CURSOR_BAG_END && sod_slot >= invbag::CURSOR_BAG_BEGIN) {
|
||||
server_slot = sod_slot + (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN);
|
||||
server_slot = sod_slot + 9;
|
||||
}
|
||||
|
||||
else if (sod_slot <= invslot::TRIBUTE_END && sod_slot >= invslot::TRIBUTE_BEGIN) {
|
||||
@@ -4073,7 +4073,7 @@ namespace SoD
|
||||
}
|
||||
|
||||
else if (sod_slot <= invbag::BANK_BAGS_END && sod_slot >= invbag::BANK_BAGS_BEGIN) {
|
||||
server_slot = sod_slot + (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sod_slot - invbag::BANK_BAGS_BEGIN) / invbag::SLOT_COUNT));
|
||||
server_slot = sod_slot - 1;
|
||||
}
|
||||
|
||||
else if (sod_slot <= invslot::SHARED_BANK_END && sod_slot >= invslot::SHARED_BANK_BEGIN) {
|
||||
@@ -4081,7 +4081,7 @@ namespace SoD
|
||||
}
|
||||
|
||||
else if (sod_slot <= invbag::SHARED_BANK_BAGS_END && sod_slot >= invbag::SHARED_BANK_BAGS_BEGIN) {
|
||||
server_slot = sod_slot + (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sod_slot - invbag::SHARED_BANK_BAGS_BEGIN) / invbag::SLOT_COUNT));
|
||||
server_slot = sod_slot - 1;
|
||||
}
|
||||
|
||||
else if (sod_slot <= invslot::TRADE_END && sod_slot >= invslot::TRADE_BEGIN) {
|
||||
@@ -4089,7 +4089,7 @@ namespace SoD
|
||||
}
|
||||
|
||||
else if (sod_slot <= invbag::TRADE_BAGS_END && sod_slot >= invbag::TRADE_BAGS_BEGIN) {
|
||||
server_slot = sod_slot + (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sod_slot - invbag::TRADE_BAGS_BEGIN) / invbag::SLOT_COUNT));
|
||||
server_slot = sod_slot;
|
||||
}
|
||||
|
||||
else if (sod_slot <= invslot::WORLD_END && sod_slot >= invslot::WORLD_BEGIN) {
|
||||
|
||||
+13
-13
@@ -71,7 +71,7 @@ namespace SoF
|
||||
{
|
||||
//create our opcode manager if we havent already
|
||||
if (opcodes == nullptr) {
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
|
||||
//load up the opcode manager.
|
||||
//TODO: figure out how to support shared memory with multiple patches...
|
||||
opcodes = new RegularOpcodeManager();
|
||||
@@ -110,7 +110,7 @@ namespace SoF
|
||||
//we need to go to every stream and replace it's manager.
|
||||
|
||||
if (opcodes != nullptr) {
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
|
||||
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
|
||||
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
|
||||
return;
|
||||
@@ -3355,12 +3355,12 @@ namespace SoF
|
||||
sof_slot = server_slot - 2;
|
||||
}
|
||||
|
||||
else if (server_slot <= EQ::invbag::GENERAL_BAGS_END && server_slot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
|
||||
sof_slot = server_slot - (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::GENERAL_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));;
|
||||
else if (server_slot <= EQ::invbag::GENERAL_BAGS_8_END && server_slot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
|
||||
sof_slot = server_slot + 11;
|
||||
}
|
||||
|
||||
else if (server_slot <= EQ::invbag::CURSOR_BAG_END && server_slot >= EQ::invbag::CURSOR_BAG_BEGIN) {
|
||||
sof_slot = server_slot - (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN);
|
||||
sof_slot = server_slot - 9;
|
||||
}
|
||||
|
||||
else if (server_slot <= EQ::invslot::TRIBUTE_END && server_slot >= EQ::invslot::TRIBUTE_BEGIN) {
|
||||
@@ -3380,7 +3380,7 @@ namespace SoF
|
||||
}
|
||||
|
||||
else if (server_slot <= EQ::invbag::BANK_BAGS_END && server_slot >= EQ::invbag::BANK_BAGS_BEGIN) {
|
||||
sof_slot = server_slot - (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
|
||||
sof_slot = server_slot + 1;
|
||||
}
|
||||
|
||||
else if (server_slot <= EQ::invslot::SHARED_BANK_END && server_slot >= EQ::invslot::SHARED_BANK_BEGIN) {
|
||||
@@ -3388,7 +3388,7 @@ namespace SoF
|
||||
}
|
||||
|
||||
else if (server_slot <= EQ::invbag::SHARED_BANK_BAGS_END && server_slot >= EQ::invbag::SHARED_BANK_BAGS_BEGIN) {
|
||||
sof_slot = server_slot - (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::SHARED_BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
|
||||
sof_slot = server_slot + 1;
|
||||
}
|
||||
|
||||
else if (server_slot <= EQ::invslot::TRADE_END && server_slot >= EQ::invslot::TRADE_BEGIN) {
|
||||
@@ -3396,7 +3396,7 @@ namespace SoF
|
||||
}
|
||||
|
||||
else if (server_slot <= EQ::invbag::TRADE_BAGS_END && server_slot >= EQ::invbag::TRADE_BAGS_BEGIN) {
|
||||
sof_slot = server_slot - (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::TRADE_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
|
||||
sof_slot = server_slot;
|
||||
}
|
||||
|
||||
else if (server_slot <= EQ::invslot::WORLD_END && server_slot >= EQ::invslot::WORLD_BEGIN) {
|
||||
@@ -3442,11 +3442,11 @@ namespace SoF
|
||||
}
|
||||
|
||||
else if (sof_slot <= invbag::GENERAL_BAGS_END && sof_slot >= invbag::GENERAL_BAGS_BEGIN) {
|
||||
server_slot = sof_slot + (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sof_slot - invbag::GENERAL_BAGS_BEGIN) / invbag::SLOT_COUNT));;
|
||||
server_slot = sof_slot - 11;
|
||||
}
|
||||
|
||||
else if (sof_slot <= invbag::CURSOR_BAG_END && sof_slot >= invbag::CURSOR_BAG_BEGIN) {
|
||||
server_slot = sof_slot + (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN);
|
||||
server_slot = sof_slot + 9;
|
||||
}
|
||||
|
||||
else if (sof_slot <= invslot::TRIBUTE_END && sof_slot >= invslot::TRIBUTE_BEGIN) {
|
||||
@@ -3466,7 +3466,7 @@ namespace SoF
|
||||
}
|
||||
|
||||
else if (sof_slot <= invbag::BANK_BAGS_END && sof_slot >= invbag::BANK_BAGS_BEGIN) {
|
||||
server_slot = sof_slot + (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sof_slot - invbag::BANK_BAGS_BEGIN) / invbag::SLOT_COUNT));;
|
||||
server_slot = sof_slot - 1;
|
||||
}
|
||||
|
||||
else if (sof_slot <= invslot::SHARED_BANK_END && sof_slot >= invslot::SHARED_BANK_BEGIN) {
|
||||
@@ -3474,7 +3474,7 @@ namespace SoF
|
||||
}
|
||||
|
||||
else if (sof_slot <= invbag::SHARED_BANK_BAGS_END && sof_slot >= invbag::SHARED_BANK_BAGS_BEGIN) {
|
||||
server_slot = sof_slot + (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sof_slot - invbag::SHARED_BANK_BAGS_BEGIN) / invbag::SLOT_COUNT));;
|
||||
server_slot = sof_slot - 1;
|
||||
}
|
||||
|
||||
else if (sof_slot <= invslot::TRADE_END && sof_slot >= invslot::TRADE_BEGIN) {
|
||||
@@ -3482,7 +3482,7 @@ namespace SoF
|
||||
}
|
||||
|
||||
else if (sof_slot <= invbag::TRADE_BAGS_END && sof_slot >= invbag::TRADE_BAGS_BEGIN) {
|
||||
server_slot = sof_slot + (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sof_slot - invbag::TRADE_BAGS_BEGIN) / invbag::SLOT_COUNT));;
|
||||
server_slot = sof_slot;
|
||||
}
|
||||
|
||||
else if (sof_slot <= invslot::WORLD_END && sof_slot >= invslot::WORLD_BEGIN) {
|
||||
|
||||
+17
-17
@@ -73,7 +73,7 @@ namespace Titanium
|
||||
auto Config = EQEmuConfig::get();
|
||||
//create our opcode manager if we havent already
|
||||
if (opcodes == nullptr) {
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
|
||||
//load up the opcode manager.
|
||||
//TODO: figure out how to support shared memory with multiple patches...
|
||||
opcodes = new RegularOpcodeManager();
|
||||
@@ -114,7 +114,7 @@ namespace Titanium
|
||||
//we need to go to every stream and replace it's manager.
|
||||
|
||||
if (opcodes != nullptr) {
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
|
||||
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
|
||||
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
|
||||
return;
|
||||
@@ -1059,7 +1059,7 @@ namespace Titanium
|
||||
OUT(spawnid);
|
||||
OUT_str(charname);
|
||||
|
||||
if (emu->race > 474)
|
||||
if (emu->race > 473)
|
||||
eq->race = 1;
|
||||
else
|
||||
OUT(race);
|
||||
@@ -1840,7 +1840,7 @@ namespace Titanium
|
||||
emu_cse = (CharacterSelectEntry_Struct *)emu_ptr;
|
||||
|
||||
eq->Race[char_index] = emu_cse->Race;
|
||||
if (eq->Race[char_index] > 474)
|
||||
if (eq->Race[char_index] > 473)
|
||||
eq->Race[char_index] = 1;
|
||||
|
||||
for (int index = 0; index < EQ::textures::materialCount; ++index) {
|
||||
@@ -2421,7 +2421,7 @@ namespace Titanium
|
||||
strcpy(eq->title, emu->title);
|
||||
// eq->unknown0274 = emu->unknown0274;
|
||||
eq->helm = emu->helm;
|
||||
if (emu->race > 474)
|
||||
if (emu->race > 473)
|
||||
eq->race = 1;
|
||||
else
|
||||
eq->race = emu->race;
|
||||
@@ -3596,12 +3596,12 @@ namespace Titanium
|
||||
else if (server_slot == (EQ::invslot::POSSESSIONS_COUNT + EQ::invslot::slotAmmo)) {
|
||||
titanium_slot = server_slot - 4;
|
||||
}
|
||||
else if (server_slot <= EQ::invbag::GENERAL_BAGS_END &&
|
||||
else if (server_slot <= EQ::invbag::GENERAL_BAGS_8_END &&
|
||||
server_slot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
|
||||
titanium_slot = server_slot - (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::GENERAL_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
|
||||
titanium_slot = server_slot;
|
||||
}
|
||||
else if (server_slot <= EQ::invbag::CURSOR_BAG_END && server_slot >= EQ::invbag::CURSOR_BAG_BEGIN) {
|
||||
titanium_slot = server_slot - (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN);
|
||||
titanium_slot = server_slot - 20;
|
||||
}
|
||||
else if (server_slot <= EQ::invslot::TRIBUTE_END && server_slot >= EQ::invslot::TRIBUTE_BEGIN) {
|
||||
titanium_slot = server_slot;
|
||||
@@ -3616,21 +3616,21 @@ namespace Titanium
|
||||
else if (server_slot <= EQ::invslot::BANK_END && server_slot >= EQ::invslot::BANK_BEGIN) {
|
||||
titanium_slot = server_slot;
|
||||
}
|
||||
else if (server_slot <= EQ::invbag::BANK_BAGS_END && server_slot >= EQ::invbag::BANK_BAGS_BEGIN) {
|
||||
titanium_slot = server_slot - (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
|
||||
else if (server_slot <= EQ::invbag::BANK_BAGS_16_END && server_slot >= EQ::invbag::BANK_BAGS_BEGIN) {
|
||||
titanium_slot = server_slot;
|
||||
}
|
||||
else if (server_slot <= EQ::invslot::SHARED_BANK_END && server_slot >= EQ::invslot::SHARED_BANK_BEGIN) {
|
||||
titanium_slot = server_slot;
|
||||
}
|
||||
else if (server_slot <= EQ::invbag::SHARED_BANK_BAGS_END &&
|
||||
server_slot >= EQ::invbag::SHARED_BANK_BAGS_BEGIN) {
|
||||
titanium_slot = server_slot - (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::SHARED_BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
|
||||
titanium_slot = server_slot;
|
||||
}
|
||||
else if (server_slot <= EQ::invslot::TRADE_END && server_slot >= EQ::invslot::TRADE_BEGIN) {
|
||||
titanium_slot = server_slot;
|
||||
}
|
||||
else if (server_slot <= EQ::invbag::TRADE_BAGS_END && server_slot >= EQ::invbag::TRADE_BAGS_BEGIN) {
|
||||
titanium_slot = server_slot - (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::TRADE_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
|
||||
titanium_slot = server_slot;
|
||||
}
|
||||
else if (server_slot <= EQ::invslot::WORLD_END && server_slot >= EQ::invslot::WORLD_BEGIN) {
|
||||
titanium_slot = server_slot;
|
||||
@@ -3687,10 +3687,10 @@ namespace Titanium
|
||||
server_slot = titanium_slot + 4;
|
||||
}
|
||||
else if (titanium_slot <= invbag::GENERAL_BAGS_END && titanium_slot >= invbag::GENERAL_BAGS_BEGIN) {
|
||||
server_slot = titanium_slot + (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((titanium_slot - invbag::GENERAL_BAGS_BEGIN) / invbag::SLOT_COUNT));
|
||||
server_slot = titanium_slot;
|
||||
}
|
||||
else if (titanium_slot <= invbag::CURSOR_BAG_END && titanium_slot >= invbag::CURSOR_BAG_BEGIN) {
|
||||
server_slot = titanium_slot + (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN);
|
||||
server_slot = titanium_slot + 20;
|
||||
}
|
||||
else if (titanium_slot <= invslot::TRIBUTE_END && titanium_slot >= invslot::TRIBUTE_BEGIN) {
|
||||
server_slot = titanium_slot;
|
||||
@@ -3705,19 +3705,19 @@ namespace Titanium
|
||||
server_slot = titanium_slot;
|
||||
}
|
||||
else if (titanium_slot <= invbag::BANK_BAGS_END && titanium_slot >= invbag::BANK_BAGS_BEGIN) {
|
||||
server_slot = titanium_slot + (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((titanium_slot - invbag::BANK_BAGS_BEGIN) / invbag::SLOT_COUNT));
|
||||
server_slot = titanium_slot;
|
||||
}
|
||||
else if (titanium_slot <= invslot::SHARED_BANK_END && titanium_slot >= invslot::SHARED_BANK_BEGIN) {
|
||||
server_slot = titanium_slot;
|
||||
}
|
||||
else if (titanium_slot <= invbag::SHARED_BANK_BAGS_END && titanium_slot >= invbag::SHARED_BANK_BAGS_BEGIN) {
|
||||
server_slot = titanium_slot + (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((titanium_slot - invbag::SHARED_BANK_BAGS_BEGIN) / invbag::SLOT_COUNT));
|
||||
server_slot = titanium_slot;
|
||||
}
|
||||
else if (titanium_slot <= invslot::TRADE_END && titanium_slot >= invslot::TRADE_BEGIN) {
|
||||
server_slot = titanium_slot;
|
||||
}
|
||||
else if (titanium_slot <= invbag::TRADE_BAGS_END && titanium_slot >= invbag::TRADE_BAGS_BEGIN) {
|
||||
server_slot = titanium_slot + (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((titanium_slot - invbag::TRADE_BAGS_BEGIN) / invbag::SLOT_COUNT));
|
||||
server_slot = titanium_slot;
|
||||
}
|
||||
else if (titanium_slot <= invslot::WORLD_END && titanium_slot >= invslot::WORLD_BEGIN) {
|
||||
server_slot = titanium_slot;
|
||||
|
||||
+13
-13
@@ -76,7 +76,7 @@ namespace UF
|
||||
{
|
||||
//create our opcode manager if we havent already
|
||||
if (opcodes == nullptr) {
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
|
||||
//load up the opcode manager.
|
||||
//TODO: figure out how to support shared memory with multiple patches...
|
||||
opcodes = new RegularOpcodeManager();
|
||||
@@ -117,7 +117,7 @@ namespace UF
|
||||
//we need to go to every stream and replace it's manager.
|
||||
|
||||
if (opcodes != nullptr) {
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
|
||||
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
|
||||
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
|
||||
return;
|
||||
@@ -4908,12 +4908,12 @@ namespace UF
|
||||
UFSlot = serverSlot - 2;
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invbag::GENERAL_BAGS_END && serverSlot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
|
||||
UFSlot = serverSlot - (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN)/*3748*/ - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::GENERAL_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT)); // + 11;
|
||||
else if (serverSlot <= EQ::invbag::GENERAL_BAGS_8_END && serverSlot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
|
||||
UFSlot = serverSlot + 11;
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invbag::CURSOR_BAG_END && serverSlot >= EQ::invbag::CURSOR_BAG_BEGIN) {
|
||||
UFSlot = serverSlot - (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN)/*5668*/; // - 9;
|
||||
UFSlot = serverSlot - 9;
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invslot::TRIBUTE_END && serverSlot >= EQ::invslot::TRIBUTE_BEGIN) {
|
||||
@@ -4933,7 +4933,7 @@ namespace UF
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invbag::BANK_BAGS_END && serverSlot >= EQ::invbag::BANK_BAGS_BEGIN) {
|
||||
UFSlot = serverSlot - (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT)); // + 1;
|
||||
UFSlot = serverSlot + 1;
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invslot::SHARED_BANK_END && serverSlot >= EQ::invslot::SHARED_BANK_BEGIN) {
|
||||
@@ -4941,7 +4941,7 @@ namespace UF
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invbag::SHARED_BANK_BAGS_END && serverSlot >= EQ::invbag::SHARED_BANK_BAGS_BEGIN) {
|
||||
UFSlot = serverSlot - (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::SHARED_BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT)); // + 1;
|
||||
UFSlot = serverSlot + 1;
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invslot::TRADE_END && serverSlot >= EQ::invslot::TRADE_BEGIN) {
|
||||
@@ -4949,7 +4949,7 @@ namespace UF
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invbag::TRADE_BAGS_END && serverSlot >= EQ::invbag::TRADE_BAGS_BEGIN) {
|
||||
UFSlot = serverSlot - (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::TRADE_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT)); // + 0;
|
||||
UFSlot = serverSlot;
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invslot::WORLD_END && serverSlot >= EQ::invslot::WORLD_BEGIN) {
|
||||
@@ -4991,11 +4991,11 @@ namespace UF
|
||||
}
|
||||
|
||||
else if (ufSlot <= invbag::GENERAL_BAGS_END && ufSlot >= invbag::GENERAL_BAGS_BEGIN) {
|
||||
ServerSlot = ufSlot + (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN)/*3748*/ + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((ufSlot - invbag::GENERAL_BAGS_BEGIN) / invbag::SLOT_COUNT)); // - 11;
|
||||
ServerSlot = ufSlot - 11;
|
||||
}
|
||||
|
||||
else if (ufSlot <= invbag::CURSOR_BAG_END && ufSlot >= invbag::CURSOR_BAG_BEGIN) {
|
||||
ServerSlot = ufSlot + (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN)/*5668*/; // + 9;
|
||||
ServerSlot = ufSlot + 9;
|
||||
}
|
||||
|
||||
else if (ufSlot <= invslot::TRIBUTE_END && ufSlot >= invslot::TRIBUTE_BEGIN) {
|
||||
@@ -5015,7 +5015,7 @@ namespace UF
|
||||
}
|
||||
|
||||
else if (ufSlot <= invbag::BANK_BAGS_END && ufSlot >= invbag::BANK_BAGS_BEGIN) {
|
||||
ServerSlot = ufSlot + (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((ufSlot - invbag::BANK_BAGS_BEGIN) / invbag::SLOT_COUNT)); // - 1;
|
||||
ServerSlot = ufSlot - 1;
|
||||
}
|
||||
|
||||
else if (ufSlot <= invslot::SHARED_BANK_END && ufSlot >= invslot::SHARED_BANK_BEGIN) {
|
||||
@@ -5023,7 +5023,7 @@ namespace UF
|
||||
}
|
||||
|
||||
else if (ufSlot <= invbag::SHARED_BANK_BAGS_END && ufSlot >= invbag::SHARED_BANK_BAGS_BEGIN) {
|
||||
ServerSlot = ufSlot + (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((ufSlot - invbag::SHARED_BANK_BAGS_BEGIN) / invbag::SLOT_COUNT)); // - 1;
|
||||
ServerSlot = ufSlot - 1;
|
||||
}
|
||||
|
||||
else if (ufSlot <= invslot::TRADE_END && ufSlot >= invslot::TRADE_BEGIN) {
|
||||
@@ -5031,7 +5031,7 @@ namespace UF
|
||||
}
|
||||
|
||||
else if (ufSlot <= invbag::TRADE_BAGS_END && ufSlot >= invbag::TRADE_BAGS_BEGIN) {
|
||||
ServerSlot = ufSlot + (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((ufSlot - invbag::TRADE_BAGS_BEGIN) / invbag::SLOT_COUNT)); // - 0;
|
||||
ServerSlot = ufSlot;
|
||||
}
|
||||
|
||||
else if (ufSlot <= invslot::WORLD_END && ufSlot >= invslot::WORLD_BEGIN) {
|
||||
|
||||
+23
-44
@@ -8,7 +8,7 @@
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
void PathManager::Init()
|
||||
void PathManager::LoadPaths()
|
||||
{
|
||||
m_server_path = File::FindEqemuConfigPath();
|
||||
|
||||
@@ -48,23 +48,10 @@ void PathManager::Init()
|
||||
return dir;
|
||||
};
|
||||
|
||||
auto load_many_paths_fallback = [&](const std::vector<std::string>& dirs, const std::string& fallback, std::vector<std::string>& target) {
|
||||
target.clear();
|
||||
if (!dirs.empty()) {
|
||||
for (const auto& path : dirs) {
|
||||
target.push_back(resolve_path(path));
|
||||
}
|
||||
} else {
|
||||
target.push_back(resolve_path(fallback));
|
||||
}
|
||||
};
|
||||
|
||||
load_many_paths_fallback(c->GetQuestDirectories(), c->QuestDir, m_quests_paths);
|
||||
load_many_paths_fallback(c->GetPluginsDirectories(), c->PluginDir, m_plugin_paths);
|
||||
load_many_paths_fallback(c->GetLuaModuleDirectories(), c->LuaModuleDir, m_lua_module_paths);
|
||||
|
||||
// resolve all paths
|
||||
m_maps_path = resolve_path(c->MapDir, {"maps", "Maps"});
|
||||
m_quests_path = resolve_path(c->QuestDir);
|
||||
m_plugins_path = resolve_path(c->PluginDir);
|
||||
m_lua_modules_path = resolve_path(c->LuaModuleDir);
|
||||
m_lua_mods_path = resolve_path("mods");
|
||||
m_patch_path = resolve_path(c->PatchDir);
|
||||
m_opcode_path = resolve_path(c->OpcodeDir);
|
||||
@@ -75,10 +62,13 @@ void PathManager::Init()
|
||||
std::vector<std::pair<std::string, std::string>> paths = {
|
||||
{"server", m_server_path},
|
||||
{"logs", m_log_path},
|
||||
{"maps", m_maps_path},
|
||||
{"lua mods", m_lua_mods_path},
|
||||
{"lua_modules", m_lua_modules_path},
|
||||
{"maps", m_maps_path},
|
||||
{"patches", m_patch_path},
|
||||
{"opcode", m_opcode_path},
|
||||
{"plugins", m_plugins_path},
|
||||
{"quests", m_quests_path},
|
||||
{"shared_memory", m_shared_memory_path}
|
||||
};
|
||||
|
||||
@@ -93,17 +83,6 @@ void PathManager::Init()
|
||||
LogInfo("{:>{}} > [{:<{}}]", name, name_width, in_path, path_width);
|
||||
}
|
||||
}
|
||||
|
||||
auto log_paths = [&](const std::string& label, const std::vector<std::string>& paths) {
|
||||
if (!paths.empty()) {
|
||||
LogInfo("{:>{}} > [{:<{}}]", label, name_width - 1, Strings::Join(paths, ";"), path_width);
|
||||
}
|
||||
};
|
||||
|
||||
log_paths("quests", m_quests_paths);
|
||||
log_paths("plugins", m_plugin_paths);
|
||||
log_paths("lua_modules", m_lua_module_paths);
|
||||
|
||||
LogInfo("{}", Strings::Repeat("-", break_length));
|
||||
}
|
||||
|
||||
@@ -117,26 +96,21 @@ const std::string &PathManager::GetMapsPath() const
|
||||
return m_maps_path;
|
||||
}
|
||||
|
||||
const std::string &PathManager::GetQuestsPath() const
|
||||
{
|
||||
return m_quests_path;
|
||||
}
|
||||
|
||||
const std::string &PathManager::GetPluginsPath() const
|
||||
{
|
||||
return m_plugins_path;
|
||||
}
|
||||
|
||||
const std::string &PathManager::GetSharedMemoryPath() const
|
||||
{
|
||||
return m_shared_memory_path;
|
||||
}
|
||||
|
||||
std::vector<std::string> PathManager::GetQuestPaths() const
|
||||
{
|
||||
return m_quests_paths;
|
||||
}
|
||||
|
||||
std::vector<std::string> PathManager::GetPluginPaths() const
|
||||
{
|
||||
return m_plugin_paths;
|
||||
}
|
||||
|
||||
std::vector<std::string> PathManager::GetLuaModulePaths() const
|
||||
{
|
||||
return m_lua_module_paths;
|
||||
}
|
||||
|
||||
const std::string &PathManager::GetLogPath() const
|
||||
{
|
||||
return m_log_path;
|
||||
@@ -152,6 +126,11 @@ const std::string &PathManager::GetOpcodePath() const
|
||||
return m_opcode_path;
|
||||
}
|
||||
|
||||
const std::string &PathManager::GetLuaModulesPath() const
|
||||
{
|
||||
return m_lua_modules_path;
|
||||
}
|
||||
|
||||
const std::string &PathManager::GetLuaModsPath() const
|
||||
{
|
||||
return m_lua_mods_path;
|
||||
|
||||
+15
-25
@@ -3,17 +3,10 @@
|
||||
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
class PathManager {
|
||||
public:
|
||||
void Init();
|
||||
|
||||
static PathManager *Instance()
|
||||
{
|
||||
static PathManager instance;
|
||||
return &instance;
|
||||
}
|
||||
void LoadPaths();
|
||||
|
||||
[[nodiscard]] const std::string &GetLogPath() const;
|
||||
[[nodiscard]] const std::string &GetLuaModsPath() const;
|
||||
@@ -21,27 +14,24 @@ public:
|
||||
[[nodiscard]] const std::string &GetMapsPath() const;
|
||||
[[nodiscard]] const std::string &GetPatchPath() const;
|
||||
[[nodiscard]] const std::string &GetOpcodePath() const;
|
||||
[[nodiscard]] const std::string &GetPluginsPath() const;
|
||||
[[nodiscard]] const std::string &GetQuestsPath() const;
|
||||
[[nodiscard]] const std::string &GetServerPath() const;
|
||||
[[nodiscard]] const std::string &GetSharedMemoryPath() const;
|
||||
[[nodiscard]] std::vector<std::string> GetQuestPaths() const;
|
||||
[[nodiscard]] std::vector<std::string> GetPluginPaths() const;
|
||||
[[nodiscard]] std::vector<std::string> GetLuaModulePaths() const;
|
||||
|
||||
private:
|
||||
std::string m_log_path;
|
||||
std::string m_lua_mods_path;
|
||||
std::string m_maps_path;
|
||||
std::string m_patch_path;
|
||||
std::string m_opcode_path;
|
||||
std::string m_quests_path;
|
||||
std::vector<std::string> m_quests_paths;
|
||||
std::vector<std::string> m_plugin_paths;
|
||||
std::vector<std::string> m_lua_module_paths;
|
||||
|
||||
|
||||
private:
|
||||
std::string m_server_path;
|
||||
std::string m_shared_memory_path;
|
||||
std::string m_log_path;
|
||||
std::string m_lua_mods_path;
|
||||
std::string m_lua_modules_path;
|
||||
std::string m_maps_path;
|
||||
std::string m_patch_path;
|
||||
std::string m_opcode_path;
|
||||
std::string m_plugins_path;
|
||||
std::string m_quests_path;
|
||||
std::string m_server_path;
|
||||
std::string m_shared_memory_path;
|
||||
};
|
||||
|
||||
extern PathManager path;
|
||||
|
||||
#endif //EQEMU_PATH_MANAGER_H
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "../types.h"
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "../eqemu_logsys.h"
|
||||
#include "../eqemu_logsys_log_aliases.h"
|
||||
#include "../features.h"
|
||||
#include "../global_define.h"
|
||||
@@ -0,0 +1,34 @@
|
||||
// types
|
||||
#include <limits>
|
||||
#include <string>
|
||||
#include <cctype>
|
||||
#include <sstream>
|
||||
|
||||
// containers
|
||||
#include <iterator>
|
||||
#include <set>
|
||||
#include <unordered_set>
|
||||
#include <map>
|
||||
#include <unordered_map>
|
||||
#include <list>
|
||||
#include <vector>
|
||||
|
||||
// utilities
|
||||
#include <iostream>
|
||||
#include <cassert>
|
||||
#include <cmath>
|
||||
#include <memory>
|
||||
#include <functional>
|
||||
#include <algorithm>
|
||||
#include <utility>
|
||||
#include <tuple>
|
||||
#include <fstream>
|
||||
#include <cstdio>
|
||||
|
||||
// fmt
|
||||
#include <fmt/format.h>
|
||||
|
||||
// lua
|
||||
#include "lua.hpp"
|
||||
#include <luabind/luabind.hpp>
|
||||
#include <luabind/object.hpp>
|
||||
@@ -1,14 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
// Lightweight, widely used
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include <unordered_map>
|
||||
#include <memory>
|
||||
#include <limits>
|
||||
#include <cstdint>
|
||||
#include <cassert>
|
||||
|
||||
// fmt
|
||||
#include <fmt/format.h>
|
||||
@@ -1,7 +1,6 @@
|
||||
#include <string>
|
||||
#include <memory>
|
||||
#include "process.h"
|
||||
#include <fmt/format.h>
|
||||
|
||||
std::string Process::execute(const std::string &cmd)
|
||||
{
|
||||
|
||||
+2013
-1768
File diff suppressed because it is too large
Load Diff
+113
-89
@@ -21,7 +21,103 @@
|
||||
#include "../common/types.h"
|
||||
#include <string>
|
||||
|
||||
namespace Gender {
|
||||
constexpr uint8 Male = 0;
|
||||
constexpr uint8 Female = 1;
|
||||
constexpr uint8 Neuter = 2;
|
||||
}
|
||||
|
||||
//theres a big list straight from the client below.
|
||||
|
||||
#define HUMAN 1
|
||||
#define BARBARIAN 2
|
||||
#define ERUDITE 3
|
||||
#define WOOD_ELF 4
|
||||
#define HIGH_ELF 5
|
||||
#define DARK_ELF 6
|
||||
#define HALF_ELF 7
|
||||
#define DWARF 8
|
||||
#define TROLL 9
|
||||
#define OGRE 10
|
||||
#define HALFLING 11
|
||||
#define GNOME 12
|
||||
#define WEREWOLF 14
|
||||
#define WOLF 42
|
||||
#define BEAR 43
|
||||
#define SKELETON 60
|
||||
#define TIGER 63
|
||||
#define ELEMENTAL 75
|
||||
#define ALLIGATOR 91
|
||||
#define OGGOK_CITIZEN 93
|
||||
#define EYE_OF_ZOMM 108
|
||||
#define WOLF_ELEMENTAL 120
|
||||
#define INVISIBLE_MAN 127
|
||||
#define IKSAR 128
|
||||
#define VAHSHIR 130
|
||||
#define CONTROLLED_BOAT 141
|
||||
#define MINOR_ILL_OBJ 142
|
||||
#define TREE 143
|
||||
#define IKSAR_SKELETON 161
|
||||
#define FROGLOK 330
|
||||
// TODO: check all clients for (BYTE) usage of '/who all' class and remove FROGLOK2, if possible (330 - 74 = 256 .. WORD->BYTE conversion loss...)
|
||||
#define FROGLOK2 74 // Not sure why /who all reports race as 74 for frogloks
|
||||
#define FAIRY 473
|
||||
#define DRAKKIN 522 // 32768
|
||||
#define EMU_RACE_NPC 131069 // was 65533
|
||||
#define EMU_RACE_PET 131070 // was 65534
|
||||
#define EMU_RACE_UNKNOWN 131071 // was 65535
|
||||
|
||||
|
||||
// player race values
|
||||
#define PLAYER_RACE_UNKNOWN 0
|
||||
#define PLAYER_RACE_HUMAN 1
|
||||
#define PLAYER_RACE_BARBARIAN 2
|
||||
#define PLAYER_RACE_ERUDITE 3
|
||||
#define PLAYER_RACE_WOOD_ELF 4
|
||||
#define PLAYER_RACE_HIGH_ELF 5
|
||||
#define PLAYER_RACE_DARK_ELF 6
|
||||
#define PLAYER_RACE_HALF_ELF 7
|
||||
#define PLAYER_RACE_DWARF 8
|
||||
#define PLAYER_RACE_TROLL 9
|
||||
#define PLAYER_RACE_OGRE 10
|
||||
#define PLAYER_RACE_HALFLING 11
|
||||
#define PLAYER_RACE_GNOME 12
|
||||
#define PLAYER_RACE_IKSAR 13
|
||||
#define PLAYER_RACE_VAHSHIR 14
|
||||
#define PLAYER_RACE_FROGLOK 15
|
||||
#define PLAYER_RACE_DRAKKIN 16
|
||||
|
||||
#define PLAYER_RACE_COUNT 16
|
||||
|
||||
|
||||
#define PLAYER_RACE_EMU_NPC 17
|
||||
#define PLAYER_RACE_EMU_PET 18
|
||||
#define PLAYER_RACE_EMU_COUNT 19
|
||||
|
||||
|
||||
// player race bits
|
||||
#define PLAYER_RACE_UNKNOWN_BIT 0
|
||||
#define PLAYER_RACE_HUMAN_BIT 1
|
||||
#define PLAYER_RACE_BARBARIAN_BIT 2
|
||||
#define PLAYER_RACE_ERUDITE_BIT 4
|
||||
#define PLAYER_RACE_WOOD_ELF_BIT 8
|
||||
#define PLAYER_RACE_HIGH_ELF_BIT 16
|
||||
#define PLAYER_RACE_DARK_ELF_BIT 32
|
||||
#define PLAYER_RACE_HALF_ELF_BIT 64
|
||||
#define PLAYER_RACE_DWARF_BIT 128
|
||||
#define PLAYER_RACE_TROLL_BIT 256
|
||||
#define PLAYER_RACE_OGRE_BIT 512
|
||||
#define PLAYER_RACE_HALFLING_BIT 1024
|
||||
#define PLAYER_RACE_GNOME_BIT 2048
|
||||
#define PLAYER_RACE_IKSAR_BIT 4096
|
||||
#define PLAYER_RACE_VAHSHIR_BIT 8192
|
||||
#define PLAYER_RACE_FROGLOK_BIT 16384
|
||||
#define PLAYER_RACE_DRAKKIN_BIT 32768
|
||||
|
||||
#define PLAYER_RACE_ALL_MASK 65535
|
||||
|
||||
const char* GetRaceIDName(uint16 race_id);
|
||||
const char* GetPlayerRaceName(uint32 player_race_value);
|
||||
const char* GetGenderName(uint32 gender_id);
|
||||
|
||||
bool IsPlayerRace(uint16 race_id);
|
||||
@@ -31,13 +127,25 @@ uint32 GetPlayerRaceValue(uint16 race_id);
|
||||
uint16 GetPlayerRaceBit(uint16 race_id);
|
||||
|
||||
uint16 GetRaceIDFromPlayerRaceValue(uint32 player_race_value);
|
||||
uint16 GetRaceIDFromPlayerRaceBit(uint32 player_race_bit);
|
||||
|
||||
float GetRaceGenderDefaultHeight(int race, int gender);
|
||||
|
||||
namespace Gender {
|
||||
constexpr uint8 Male = 0;
|
||||
constexpr uint8 Female = 1;
|
||||
constexpr uint8 Neuter = 2;
|
||||
// player race-/gender-based model feature validators
|
||||
namespace PlayerAppearance
|
||||
{
|
||||
bool IsValidBeard(uint16 race_id, uint8 gender_id, uint8 beard_value, bool use_luclin = true);
|
||||
bool IsValidBeardColor(uint16 race_id, uint8 gender_id, uint8 beard_color_value, bool use_luclin = true);
|
||||
bool IsValidDetail(uint16 race_id, uint8 gender_id, uint32 detail_value, bool use_luclin = true);
|
||||
bool IsValidEyeColor(uint16 race_id, uint8 gender_id, uint8 eye_color_value, bool use_luclin = true);
|
||||
bool IsValidFace(uint16 race_id, uint8 gender_id, uint8 face_value, bool use_luclin = true);
|
||||
bool IsValidHair(uint16 race_id, uint8 gender_id, uint8 hair_value, bool use_luclin = true);
|
||||
bool IsValidHairColor(uint16 race_id, uint8 gender_id, uint8 hair_color_value, bool use_luclin = true);
|
||||
bool IsValidHead(uint16 race_id, uint8 gender_id, uint8 head_value, bool use_luclin = true);
|
||||
bool IsValidHeritage(uint16 race_id, uint8 gender_id, uint32 heritage_value, bool use_luclin = true);
|
||||
bool IsValidTattoo(uint16 race_id, uint8 gender_id, uint32 tattoo_value, bool use_luclin = true);
|
||||
bool IsValidTexture(uint16 race_id, uint8 gender_id, uint8 texture_value, bool use_luclin = true);
|
||||
bool IsValidWoad(uint16 race_id, uint8 gender_id, uint8 woad_value, bool use_luclin = true);
|
||||
}
|
||||
|
||||
namespace Race {
|
||||
@@ -776,92 +884,8 @@ namespace Race {
|
||||
constexpr uint16 Pegasus3 = 732;
|
||||
constexpr uint16 InteractiveObject = 2250;
|
||||
constexpr uint16 Node = 2254;
|
||||
}
|
||||
|
||||
namespace RaceBitmask {
|
||||
constexpr uint16 Unknown = 0;
|
||||
constexpr uint16 Human = 1;
|
||||
constexpr uint16 Barbarian = 2;
|
||||
constexpr uint16 Erudite = 4;
|
||||
constexpr uint16 WoodElf = 8;
|
||||
constexpr uint16 HighElf = 16;
|
||||
constexpr uint16 DarkElf = 32;
|
||||
constexpr uint16 HalfElf = 64;
|
||||
constexpr uint16 Dwarf = 128;
|
||||
constexpr uint16 Troll = 256;
|
||||
constexpr uint16 Ogre = 512;
|
||||
constexpr uint16 Halfling = 1024;
|
||||
constexpr uint16 Gnome = 2048;
|
||||
constexpr uint16 Iksar = 4096;
|
||||
constexpr uint16 VahShir = 8192;
|
||||
constexpr uint16 Froglok = 16384;
|
||||
constexpr uint16 Drakkin = 32768;
|
||||
constexpr uint16 All = 65535;
|
||||
}
|
||||
|
||||
namespace RaceIndex {
|
||||
constexpr uint16 Human = 1;
|
||||
constexpr uint16 Barbarian = 2;
|
||||
constexpr uint16 Erudite = 3;
|
||||
constexpr uint16 WoodElf = 4;
|
||||
constexpr uint16 HighElf = 5;
|
||||
constexpr uint16 DarkElf = 6;
|
||||
constexpr uint16 HalfElf = 7;
|
||||
constexpr uint16 Dwarf = 8;
|
||||
constexpr uint16 Troll = 9;
|
||||
constexpr uint16 Ogre = 10;
|
||||
constexpr uint16 Halfling = 11;
|
||||
constexpr uint16 Gnome = 12;
|
||||
constexpr uint16 Iksar = 13;
|
||||
constexpr uint16 VahShir = 14;
|
||||
constexpr uint16 Froglok = 15;
|
||||
constexpr uint16 Drakkin = 16;
|
||||
}
|
||||
|
||||
namespace RaceAppearance {
|
||||
bool IsValidBeard(uint16 race_id, uint8 gender_id, uint8 beard_value, bool use_luclin = true);
|
||||
bool IsValidBeardColor(uint16 race_id, uint8 gender_id, uint8 beard_color_value, bool use_luclin = true);
|
||||
bool IsValidDetail(uint16 race_id, uint8 gender_id, uint32 detail_value, bool use_luclin = true);
|
||||
bool IsValidEyeColor(uint16 race_id, uint8 gender_id, uint8 eye_color_value, bool use_luclin = true);
|
||||
bool IsValidFace(uint16 race_id, uint8 gender_id, uint8 face_value, bool use_luclin = true);
|
||||
bool IsValidHair(uint16 race_id, uint8 gender_id, uint8 hair_value, bool use_luclin = true);
|
||||
bool IsValidHairColor(uint16 race_id, uint8 gender_id, uint8 hair_color_value, bool use_luclin = true);
|
||||
bool IsValidHeritage(uint16 race_id, uint8 gender_id, uint32 heritage_value, bool use_luclin = true);
|
||||
bool IsValidTattoo(uint16 race_id, uint8 gender_id, uint32 tattoo_value, bool use_luclin = true);
|
||||
bool IsValidWoad(uint16 race_id, uint8 gender_id, uint8 woad_value, bool use_luclin = true);
|
||||
|
||||
constexpr int HumanMale = (Race::Human << 8) | Gender::Male;
|
||||
constexpr int HumanFemale = (Race::Human << 8) | Gender::Female;
|
||||
constexpr int BarbarianMale = (Race::Barbarian << 8) | Gender::Male;
|
||||
constexpr int BarbarianFemale = (Race::Barbarian << 8) | Gender::Female;
|
||||
constexpr int EruditeMale = (Race::Erudite << 8) | Gender::Male;
|
||||
constexpr int EruditeFemale = (Race::Erudite << 8) | Gender::Female;
|
||||
constexpr int WoodElfMale = (Race::WoodElf << 8) | Gender::Male;
|
||||
constexpr int WoodElfFemale = (Race::WoodElf << 8) | Gender::Female;
|
||||
constexpr int HighElfMale = (Race::HighElf << 8) | Gender::Male;
|
||||
constexpr int HighElfFemale = (Race::HighElf << 8) | Gender::Female;
|
||||
constexpr int DarkElfMale = (Race::DarkElf << 8) | Gender::Male;
|
||||
constexpr int DarkElfFemale = (Race::DarkElf << 8) | Gender::Female;
|
||||
constexpr int HalfElfMale = (Race::HalfElf << 8) | Gender::Male;
|
||||
constexpr int HalfElfFemale = (Race::HalfElf << 8) | Gender::Female;
|
||||
constexpr int DwarfMale = (Race::Dwarf << 8) | Gender::Male;
|
||||
constexpr int DwarfFemale = (Race::Dwarf << 8) | Gender::Female;
|
||||
constexpr int TrollMale = (Race::Troll << 8) | Gender::Male;
|
||||
constexpr int TrollFemale = (Race::Troll << 8) | Gender::Female;
|
||||
constexpr int OgreMale = (Race::Ogre << 8) | Gender::Male;
|
||||
constexpr int OgreFemale = (Race::Ogre << 8) | Gender::Female;
|
||||
constexpr int HalflingMale = (Race::Halfling << 8) | Gender::Male;
|
||||
constexpr int HalflingFemale = (Race::Halfling << 8) | Gender::Female;
|
||||
constexpr int GnomeMale = (Race::Gnome << 8) | Gender::Male;
|
||||
constexpr int GnomeFemale = (Race::Gnome << 8) | Gender::Female;
|
||||
constexpr int IksarMale = (Race::Iksar << 8) | Gender::Male;
|
||||
constexpr int IksarFemale = (Race::Iksar << 8) | Gender::Female;
|
||||
constexpr int VahShirMale = (Race::VahShir << 8) | Gender::Male;
|
||||
constexpr int VahShirFemale = (Race::VahShir << 8) | Gender::Female;
|
||||
constexpr int FroglokMale = (Race::Froglok2 << 8) | Gender::Male;
|
||||
constexpr int FroglokFemale = (Race::Froglok2 << 8) | Gender::Female;
|
||||
constexpr int DrakkinMale = (Race::Drakkin << 8) | Gender::Male;
|
||||
constexpr int DrakkinFemale = (Race::Drakkin << 8) | Gender::Female;
|
||||
constexpr uint16 ALL_RACES_BITMASK = 65535;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -116,12 +116,6 @@ namespace EQ {
|
||||
Reseed();
|
||||
}
|
||||
|
||||
static Random* Instance()
|
||||
{
|
||||
static Random instance;
|
||||
return &instance;
|
||||
}
|
||||
|
||||
private:
|
||||
#ifndef BIASED_INT_DIST
|
||||
typedef std::uniform_int_distribution<int>::param_type int_param_t;
|
||||
|
||||
@@ -70,7 +70,6 @@ public:
|
||||
uint32_t gm_exp;
|
||||
uint32_t killed_by;
|
||||
uint8_t rezzable;
|
||||
std::string entity_variables;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
@@ -132,7 +131,6 @@ public:
|
||||
"gm_exp",
|
||||
"killed_by",
|
||||
"rezzable",
|
||||
"entity_variables",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -190,7 +188,6 @@ public:
|
||||
"gm_exp",
|
||||
"killed_by",
|
||||
"rezzable",
|
||||
"entity_variables",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -282,7 +279,6 @@ public:
|
||||
e.gm_exp = 0;
|
||||
e.killed_by = 0;
|
||||
e.rezzable = 0;
|
||||
e.entity_variables = "";
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -370,7 +366,6 @@ public:
|
||||
e.gm_exp = row[48] ? static_cast<uint32_t>(strtoul(row[48], nullptr, 10)) : 0;
|
||||
e.killed_by = row[49] ? static_cast<uint32_t>(strtoul(row[49], nullptr, 10)) : 0;
|
||||
e.rezzable = row[50] ? static_cast<uint8_t>(strtoul(row[50], nullptr, 10)) : 0;
|
||||
e.entity_variables = row[51] ? row[51] : "";
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -454,7 +449,6 @@ public:
|
||||
v.push_back(columns[48] + " = " + std::to_string(e.gm_exp));
|
||||
v.push_back(columns[49] + " = " + std::to_string(e.killed_by));
|
||||
v.push_back(columns[50] + " = " + std::to_string(e.rezzable));
|
||||
v.push_back(columns[51] + " = '" + Strings::Escape(e.entity_variables) + "'");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -527,7 +521,6 @@ public:
|
||||
v.push_back(std::to_string(e.gm_exp));
|
||||
v.push_back(std::to_string(e.killed_by));
|
||||
v.push_back(std::to_string(e.rezzable));
|
||||
v.push_back("'" + Strings::Escape(e.entity_variables) + "'");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -608,7 +601,6 @@ public:
|
||||
v.push_back(std::to_string(e.gm_exp));
|
||||
v.push_back(std::to_string(e.killed_by));
|
||||
v.push_back(std::to_string(e.rezzable));
|
||||
v.push_back("'" + Strings::Escape(e.entity_variables) + "'");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
@@ -693,7 +685,6 @@ public:
|
||||
e.gm_exp = row[48] ? static_cast<uint32_t>(strtoul(row[48], nullptr, 10)) : 0;
|
||||
e.killed_by = row[49] ? static_cast<uint32_t>(strtoul(row[49], nullptr, 10)) : 0;
|
||||
e.rezzable = row[50] ? static_cast<uint8_t>(strtoul(row[50], nullptr, 10)) : 0;
|
||||
e.entity_variables = row[51] ? row[51] : "";
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -769,7 +760,6 @@ public:
|
||||
e.gm_exp = row[48] ? static_cast<uint32_t>(strtoul(row[48], nullptr, 10)) : 0;
|
||||
e.killed_by = row[49] ? static_cast<uint32_t>(strtoul(row[49], nullptr, 10)) : 0;
|
||||
e.rezzable = row[50] ? static_cast<uint8_t>(strtoul(row[50], nullptr, 10)) : 0;
|
||||
e.entity_variables = row[51] ? row[51] : "";
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -895,7 +885,6 @@ public:
|
||||
v.push_back(std::to_string(e.gm_exp));
|
||||
v.push_back(std::to_string(e.killed_by));
|
||||
v.push_back(std::to_string(e.rezzable));
|
||||
v.push_back("'" + Strings::Escape(e.entity_variables) + "'");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -969,7 +958,6 @@ public:
|
||||
v.push_back(std::to_string(e.gm_exp));
|
||||
v.push_back(std::to_string(e.killed_by));
|
||||
v.push_back(std::to_string(e.rezzable));
|
||||
v.push_back("'" + Strings::Escape(e.entity_variables) + "'");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
@@ -115,8 +115,7 @@ public:
|
||||
uint8_t lfg;
|
||||
std::string mailkey;
|
||||
uint8_t xtargets;
|
||||
uint8_t ingame;
|
||||
uint32_t first_login;
|
||||
int8_t firstlogon;
|
||||
uint32_t e_aa_effects;
|
||||
uint32_t e_percent_to_aa;
|
||||
uint32_t e_expended_aa_spent;
|
||||
@@ -231,8 +230,7 @@ public:
|
||||
"lfg",
|
||||
"mailkey",
|
||||
"xtargets",
|
||||
"ingame",
|
||||
"first_login",
|
||||
"firstlogon",
|
||||
"e_aa_effects",
|
||||
"e_percent_to_aa",
|
||||
"e_expended_aa_spent",
|
||||
@@ -343,8 +341,7 @@ public:
|
||||
"lfg",
|
||||
"mailkey",
|
||||
"xtargets",
|
||||
"ingame",
|
||||
"first_login",
|
||||
"firstlogon",
|
||||
"e_aa_effects",
|
||||
"e_percent_to_aa",
|
||||
"e_expended_aa_spent",
|
||||
@@ -489,8 +486,7 @@ public:
|
||||
e.lfg = 0;
|
||||
e.mailkey = "";
|
||||
e.xtargets = 5;
|
||||
e.ingame = 0;
|
||||
e.first_login = 0;
|
||||
e.firstlogon = 0;
|
||||
e.e_aa_effects = 0;
|
||||
e.e_percent_to_aa = 0;
|
||||
e.e_expended_aa_spent = 0;
|
||||
@@ -631,16 +627,15 @@ public:
|
||||
e.lfg = row[93] ? static_cast<uint8_t>(strtoul(row[93], nullptr, 10)) : 0;
|
||||
e.mailkey = row[94] ? row[94] : "";
|
||||
e.xtargets = row[95] ? static_cast<uint8_t>(strtoul(row[95], nullptr, 10)) : 5;
|
||||
e.ingame = row[96] ? static_cast<uint8_t>(strtoul(row[96], nullptr, 10)) : 0;
|
||||
e.first_login = row[97] ? static_cast<uint32_t>(strtoul(row[97], nullptr, 10)) : 0;
|
||||
e.e_aa_effects = row[98] ? static_cast<uint32_t>(strtoul(row[98], nullptr, 10)) : 0;
|
||||
e.e_percent_to_aa = row[99] ? static_cast<uint32_t>(strtoul(row[99], nullptr, 10)) : 0;
|
||||
e.e_expended_aa_spent = row[100] ? static_cast<uint32_t>(strtoul(row[100], nullptr, 10)) : 0;
|
||||
e.aa_points_spent_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
|
||||
e.aa_points_old = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
|
||||
e.e_last_invsnapshot = row[103] ? static_cast<uint32_t>(strtoul(row[103], nullptr, 10)) : 0;
|
||||
e.deleted_at = strtoll(row[104] ? row[104] : "-1", nullptr, 10);
|
||||
e.illusion_block = row[105] ? static_cast<uint8_t>(strtoul(row[105], nullptr, 10)) : 0;
|
||||
e.firstlogon = row[96] ? static_cast<int8_t>(atoi(row[96])) : 0;
|
||||
e.e_aa_effects = row[97] ? static_cast<uint32_t>(strtoul(row[97], nullptr, 10)) : 0;
|
||||
e.e_percent_to_aa = row[98] ? static_cast<uint32_t>(strtoul(row[98], nullptr, 10)) : 0;
|
||||
e.e_expended_aa_spent = row[99] ? static_cast<uint32_t>(strtoul(row[99], nullptr, 10)) : 0;
|
||||
e.aa_points_spent_old = row[100] ? static_cast<uint32_t>(strtoul(row[100], nullptr, 10)) : 0;
|
||||
e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
|
||||
e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
|
||||
e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10);
|
||||
e.illusion_block = row[104] ? static_cast<uint8_t>(strtoul(row[104], nullptr, 10)) : 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -769,16 +764,15 @@ public:
|
||||
v.push_back(columns[93] + " = " + std::to_string(e.lfg));
|
||||
v.push_back(columns[94] + " = '" + Strings::Escape(e.mailkey) + "'");
|
||||
v.push_back(columns[95] + " = " + std::to_string(e.xtargets));
|
||||
v.push_back(columns[96] + " = " + std::to_string(e.ingame));
|
||||
v.push_back(columns[97] + " = " + std::to_string(e.first_login));
|
||||
v.push_back(columns[98] + " = " + std::to_string(e.e_aa_effects));
|
||||
v.push_back(columns[99] + " = " + std::to_string(e.e_percent_to_aa));
|
||||
v.push_back(columns[100] + " = " + std::to_string(e.e_expended_aa_spent));
|
||||
v.push_back(columns[101] + " = " + std::to_string(e.aa_points_spent_old));
|
||||
v.push_back(columns[102] + " = " + std::to_string(e.aa_points_old));
|
||||
v.push_back(columns[103] + " = " + std::to_string(e.e_last_invsnapshot));
|
||||
v.push_back(columns[104] + " = FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
|
||||
v.push_back(columns[105] + " = " + std::to_string(e.illusion_block));
|
||||
v.push_back(columns[96] + " = " + std::to_string(e.firstlogon));
|
||||
v.push_back(columns[97] + " = " + std::to_string(e.e_aa_effects));
|
||||
v.push_back(columns[98] + " = " + std::to_string(e.e_percent_to_aa));
|
||||
v.push_back(columns[99] + " = " + std::to_string(e.e_expended_aa_spent));
|
||||
v.push_back(columns[100] + " = " + std::to_string(e.aa_points_spent_old));
|
||||
v.push_back(columns[101] + " = " + std::to_string(e.aa_points_old));
|
||||
v.push_back(columns[102] + " = " + std::to_string(e.e_last_invsnapshot));
|
||||
v.push_back(columns[103] + " = FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
|
||||
v.push_back(columns[104] + " = " + std::to_string(e.illusion_block));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -896,8 +890,7 @@ public:
|
||||
v.push_back(std::to_string(e.lfg));
|
||||
v.push_back("'" + Strings::Escape(e.mailkey) + "'");
|
||||
v.push_back(std::to_string(e.xtargets));
|
||||
v.push_back(std::to_string(e.ingame));
|
||||
v.push_back(std::to_string(e.first_login));
|
||||
v.push_back(std::to_string(e.firstlogon));
|
||||
v.push_back(std::to_string(e.e_aa_effects));
|
||||
v.push_back(std::to_string(e.e_percent_to_aa));
|
||||
v.push_back(std::to_string(e.e_expended_aa_spent));
|
||||
@@ -1031,8 +1024,7 @@ public:
|
||||
v.push_back(std::to_string(e.lfg));
|
||||
v.push_back("'" + Strings::Escape(e.mailkey) + "'");
|
||||
v.push_back(std::to_string(e.xtargets));
|
||||
v.push_back(std::to_string(e.ingame));
|
||||
v.push_back(std::to_string(e.first_login));
|
||||
v.push_back(std::to_string(e.firstlogon));
|
||||
v.push_back(std::to_string(e.e_aa_effects));
|
||||
v.push_back(std::to_string(e.e_percent_to_aa));
|
||||
v.push_back(std::to_string(e.e_expended_aa_spent));
|
||||
@@ -1170,16 +1162,15 @@ public:
|
||||
e.lfg = row[93] ? static_cast<uint8_t>(strtoul(row[93], nullptr, 10)) : 0;
|
||||
e.mailkey = row[94] ? row[94] : "";
|
||||
e.xtargets = row[95] ? static_cast<uint8_t>(strtoul(row[95], nullptr, 10)) : 5;
|
||||
e.ingame = row[96] ? static_cast<uint8_t>(strtoul(row[96], nullptr, 10)) : 0;
|
||||
e.first_login = row[97] ? static_cast<uint32_t>(strtoul(row[97], nullptr, 10)) : 0;
|
||||
e.e_aa_effects = row[98] ? static_cast<uint32_t>(strtoul(row[98], nullptr, 10)) : 0;
|
||||
e.e_percent_to_aa = row[99] ? static_cast<uint32_t>(strtoul(row[99], nullptr, 10)) : 0;
|
||||
e.e_expended_aa_spent = row[100] ? static_cast<uint32_t>(strtoul(row[100], nullptr, 10)) : 0;
|
||||
e.aa_points_spent_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
|
||||
e.aa_points_old = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
|
||||
e.e_last_invsnapshot = row[103] ? static_cast<uint32_t>(strtoul(row[103], nullptr, 10)) : 0;
|
||||
e.deleted_at = strtoll(row[104] ? row[104] : "-1", nullptr, 10);
|
||||
e.illusion_block = row[105] ? static_cast<uint8_t>(strtoul(row[105], nullptr, 10)) : 0;
|
||||
e.firstlogon = row[96] ? static_cast<int8_t>(atoi(row[96])) : 0;
|
||||
e.e_aa_effects = row[97] ? static_cast<uint32_t>(strtoul(row[97], nullptr, 10)) : 0;
|
||||
e.e_percent_to_aa = row[98] ? static_cast<uint32_t>(strtoul(row[98], nullptr, 10)) : 0;
|
||||
e.e_expended_aa_spent = row[99] ? static_cast<uint32_t>(strtoul(row[99], nullptr, 10)) : 0;
|
||||
e.aa_points_spent_old = row[100] ? static_cast<uint32_t>(strtoul(row[100], nullptr, 10)) : 0;
|
||||
e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
|
||||
e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
|
||||
e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10);
|
||||
e.illusion_block = row[104] ? static_cast<uint8_t>(strtoul(row[104], nullptr, 10)) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -1300,16 +1291,15 @@ public:
|
||||
e.lfg = row[93] ? static_cast<uint8_t>(strtoul(row[93], nullptr, 10)) : 0;
|
||||
e.mailkey = row[94] ? row[94] : "";
|
||||
e.xtargets = row[95] ? static_cast<uint8_t>(strtoul(row[95], nullptr, 10)) : 5;
|
||||
e.ingame = row[96] ? static_cast<uint8_t>(strtoul(row[96], nullptr, 10)) : 0;
|
||||
e.first_login = row[97] ? static_cast<uint32_t>(strtoul(row[97], nullptr, 10)) : 0;
|
||||
e.e_aa_effects = row[98] ? static_cast<uint32_t>(strtoul(row[98], nullptr, 10)) : 0;
|
||||
e.e_percent_to_aa = row[99] ? static_cast<uint32_t>(strtoul(row[99], nullptr, 10)) : 0;
|
||||
e.e_expended_aa_spent = row[100] ? static_cast<uint32_t>(strtoul(row[100], nullptr, 10)) : 0;
|
||||
e.aa_points_spent_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
|
||||
e.aa_points_old = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
|
||||
e.e_last_invsnapshot = row[103] ? static_cast<uint32_t>(strtoul(row[103], nullptr, 10)) : 0;
|
||||
e.deleted_at = strtoll(row[104] ? row[104] : "-1", nullptr, 10);
|
||||
e.illusion_block = row[105] ? static_cast<uint8_t>(strtoul(row[105], nullptr, 10)) : 0;
|
||||
e.firstlogon = row[96] ? static_cast<int8_t>(atoi(row[96])) : 0;
|
||||
e.e_aa_effects = row[97] ? static_cast<uint32_t>(strtoul(row[97], nullptr, 10)) : 0;
|
||||
e.e_percent_to_aa = row[98] ? static_cast<uint32_t>(strtoul(row[98], nullptr, 10)) : 0;
|
||||
e.e_expended_aa_spent = row[99] ? static_cast<uint32_t>(strtoul(row[99], nullptr, 10)) : 0;
|
||||
e.aa_points_spent_old = row[100] ? static_cast<uint32_t>(strtoul(row[100], nullptr, 10)) : 0;
|
||||
e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
|
||||
e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
|
||||
e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10);
|
||||
e.illusion_block = row[104] ? static_cast<uint8_t>(strtoul(row[104], nullptr, 10)) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -1480,8 +1470,7 @@ public:
|
||||
v.push_back(std::to_string(e.lfg));
|
||||
v.push_back("'" + Strings::Escape(e.mailkey) + "'");
|
||||
v.push_back(std::to_string(e.xtargets));
|
||||
v.push_back(std::to_string(e.ingame));
|
||||
v.push_back(std::to_string(e.first_login));
|
||||
v.push_back(std::to_string(e.firstlogon));
|
||||
v.push_back(std::to_string(e.e_aa_effects));
|
||||
v.push_back(std::to_string(e.e_percent_to_aa));
|
||||
v.push_back(std::to_string(e.e_expended_aa_spent));
|
||||
@@ -1608,8 +1597,7 @@ public:
|
||||
v.push_back(std::to_string(e.lfg));
|
||||
v.push_back("'" + Strings::Escape(e.mailkey) + "'");
|
||||
v.push_back(std::to_string(e.xtargets));
|
||||
v.push_back(std::to_string(e.ingame));
|
||||
v.push_back(std::to_string(e.first_login));
|
||||
v.push_back(std::to_string(e.firstlogon));
|
||||
v.push_back(std::to_string(e.e_aa_effects));
|
||||
v.push_back(std::to_string(e.e_percent_to_aa));
|
||||
v.push_back(std::to_string(e.e_expended_aa_spent));
|
||||
|
||||
@@ -30,7 +30,6 @@ public:
|
||||
uint32_t aug_slot_5;
|
||||
uint32_t aug_slot_6;
|
||||
uint32_t quantity;
|
||||
uint32_t evolve_amount;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
@@ -52,7 +51,6 @@ public:
|
||||
"aug_slot_5",
|
||||
"aug_slot_6",
|
||||
"quantity",
|
||||
"evolve_amount",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -70,7 +68,6 @@ public:
|
||||
"aug_slot_5",
|
||||
"aug_slot_6",
|
||||
"quantity",
|
||||
"evolve_amount",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -111,18 +108,17 @@ public:
|
||||
{
|
||||
CharacterParcelsContainers e{};
|
||||
|
||||
e.id = 0;
|
||||
e.parcels_id = 0;
|
||||
e.slot_id = 0;
|
||||
e.item_id = 0;
|
||||
e.aug_slot_1 = 0;
|
||||
e.aug_slot_2 = 0;
|
||||
e.aug_slot_3 = 0;
|
||||
e.aug_slot_4 = 0;
|
||||
e.aug_slot_5 = 0;
|
||||
e.aug_slot_6 = 0;
|
||||
e.quantity = 0;
|
||||
e.evolve_amount = 0;
|
||||
e.id = 0;
|
||||
e.parcels_id = 0;
|
||||
e.slot_id = 0;
|
||||
e.item_id = 0;
|
||||
e.aug_slot_1 = 0;
|
||||
e.aug_slot_2 = 0;
|
||||
e.aug_slot_3 = 0;
|
||||
e.aug_slot_4 = 0;
|
||||
e.aug_slot_5 = 0;
|
||||
e.aug_slot_6 = 0;
|
||||
e.quantity = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -159,18 +155,17 @@ public:
|
||||
if (results.RowCount() == 1) {
|
||||
CharacterParcelsContainers e{};
|
||||
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.parcels_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.slot_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.aug_slot_1 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.aug_slot_2 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.aug_slot_3 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.aug_slot_4 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.aug_slot_5 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.aug_slot_6 = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.evolve_amount = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.parcels_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.slot_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.aug_slot_1 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.aug_slot_2 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.aug_slot_3 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.aug_slot_4 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.aug_slot_5 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.aug_slot_6 = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -214,7 +209,6 @@ public:
|
||||
v.push_back(columns[8] + " = " + std::to_string(e.aug_slot_5));
|
||||
v.push_back(columns[9] + " = " + std::to_string(e.aug_slot_6));
|
||||
v.push_back(columns[10] + " = " + std::to_string(e.quantity));
|
||||
v.push_back(columns[11] + " = " + std::to_string(e.evolve_amount));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -247,7 +241,6 @@ public:
|
||||
v.push_back(std::to_string(e.aug_slot_5));
|
||||
v.push_back(std::to_string(e.aug_slot_6));
|
||||
v.push_back(std::to_string(e.quantity));
|
||||
v.push_back(std::to_string(e.evolve_amount));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -288,7 +281,6 @@ public:
|
||||
v.push_back(std::to_string(e.aug_slot_5));
|
||||
v.push_back(std::to_string(e.aug_slot_6));
|
||||
v.push_back(std::to_string(e.quantity));
|
||||
v.push_back(std::to_string(e.evolve_amount));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
@@ -322,18 +314,17 @@ public:
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
CharacterParcelsContainers e{};
|
||||
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.parcels_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.slot_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.aug_slot_1 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.aug_slot_2 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.aug_slot_3 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.aug_slot_4 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.aug_slot_5 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.aug_slot_6 = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.evolve_amount = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.parcels_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.slot_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.aug_slot_1 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.aug_slot_2 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.aug_slot_3 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.aug_slot_4 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.aug_slot_5 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.aug_slot_6 = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -358,18 +349,17 @@ public:
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
CharacterParcelsContainers e{};
|
||||
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.parcels_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.slot_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.aug_slot_1 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.aug_slot_2 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.aug_slot_3 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.aug_slot_4 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.aug_slot_5 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.aug_slot_6 = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.evolve_amount = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.parcels_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.slot_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.aug_slot_1 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.aug_slot_2 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.aug_slot_3 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.aug_slot_4 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.aug_slot_5 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.aug_slot_6 = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -455,7 +445,6 @@ public:
|
||||
v.push_back(std::to_string(e.aug_slot_5));
|
||||
v.push_back(std::to_string(e.aug_slot_6));
|
||||
v.push_back(std::to_string(e.quantity));
|
||||
v.push_back(std::to_string(e.evolve_amount));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -489,7 +478,6 @@ public:
|
||||
v.push_back(std::to_string(e.aug_slot_5));
|
||||
v.push_back(std::to_string(e.aug_slot_6));
|
||||
v.push_back(std::to_string(e.quantity));
|
||||
v.push_back(std::to_string(e.evolve_amount));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
@@ -30,7 +30,6 @@ public:
|
||||
uint32_t aug_slot_6;
|
||||
uint32_t slot_id;
|
||||
uint32_t quantity;
|
||||
uint32_t evolve_amount;
|
||||
std::string from_name;
|
||||
std::string note;
|
||||
time_t sent_date;
|
||||
@@ -55,7 +54,6 @@ public:
|
||||
"aug_slot_6",
|
||||
"slot_id",
|
||||
"quantity",
|
||||
"evolve_amount",
|
||||
"from_name",
|
||||
"note",
|
||||
"sent_date",
|
||||
@@ -76,7 +74,6 @@ public:
|
||||
"aug_slot_6",
|
||||
"slot_id",
|
||||
"quantity",
|
||||
"evolve_amount",
|
||||
"from_name",
|
||||
"note",
|
||||
"UNIX_TIMESTAMP(sent_date)",
|
||||
@@ -120,21 +117,20 @@ public:
|
||||
{
|
||||
CharacterParcels e{};
|
||||
|
||||
e.id = 0;
|
||||
e.char_id = 0;
|
||||
e.item_id = 0;
|
||||
e.aug_slot_1 = 0;
|
||||
e.aug_slot_2 = 0;
|
||||
e.aug_slot_3 = 0;
|
||||
e.aug_slot_4 = 0;
|
||||
e.aug_slot_5 = 0;
|
||||
e.aug_slot_6 = 0;
|
||||
e.slot_id = 0;
|
||||
e.quantity = 0;
|
||||
e.evolve_amount = 0;
|
||||
e.from_name = "";
|
||||
e.note = "";
|
||||
e.sent_date = 0;
|
||||
e.id = 0;
|
||||
e.char_id = 0;
|
||||
e.item_id = 0;
|
||||
e.aug_slot_1 = 0;
|
||||
e.aug_slot_2 = 0;
|
||||
e.aug_slot_3 = 0;
|
||||
e.aug_slot_4 = 0;
|
||||
e.aug_slot_5 = 0;
|
||||
e.aug_slot_6 = 0;
|
||||
e.slot_id = 0;
|
||||
e.quantity = 0;
|
||||
e.from_name = "";
|
||||
e.note = "";
|
||||
e.sent_date = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -171,21 +167,20 @@ public:
|
||||
if (results.RowCount() == 1) {
|
||||
CharacterParcels e{};
|
||||
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.char_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.aug_slot_1 = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.aug_slot_2 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.aug_slot_3 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.aug_slot_4 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.aug_slot_5 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.aug_slot_6 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.slot_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.evolve_amount = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
|
||||
e.from_name = row[12] ? row[12] : "";
|
||||
e.note = row[13] ? row[13] : "";
|
||||
e.sent_date = strtoll(row[14] ? row[14] : "-1", nullptr, 10);
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.char_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.aug_slot_1 = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.aug_slot_2 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.aug_slot_3 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.aug_slot_4 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.aug_slot_5 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.aug_slot_6 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.slot_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.from_name = row[11] ? row[11] : "";
|
||||
e.note = row[12] ? row[12] : "";
|
||||
e.sent_date = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -229,10 +224,9 @@ public:
|
||||
v.push_back(columns[8] + " = " + std::to_string(e.aug_slot_6));
|
||||
v.push_back(columns[9] + " = " + std::to_string(e.slot_id));
|
||||
v.push_back(columns[10] + " = " + std::to_string(e.quantity));
|
||||
v.push_back(columns[11] + " = " + std::to_string(e.evolve_amount));
|
||||
v.push_back(columns[12] + " = '" + Strings::Escape(e.from_name) + "'");
|
||||
v.push_back(columns[13] + " = '" + Strings::Escape(e.note) + "'");
|
||||
v.push_back(columns[14] + " = FROM_UNIXTIME(" + (e.sent_date > 0 ? std::to_string(e.sent_date) : "null") + ")");
|
||||
v.push_back(columns[11] + " = '" + Strings::Escape(e.from_name) + "'");
|
||||
v.push_back(columns[12] + " = '" + Strings::Escape(e.note) + "'");
|
||||
v.push_back(columns[13] + " = FROM_UNIXTIME(" + (e.sent_date > 0 ? std::to_string(e.sent_date) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -265,7 +259,6 @@ public:
|
||||
v.push_back(std::to_string(e.aug_slot_6));
|
||||
v.push_back(std::to_string(e.slot_id));
|
||||
v.push_back(std::to_string(e.quantity));
|
||||
v.push_back(std::to_string(e.evolve_amount));
|
||||
v.push_back("'" + Strings::Escape(e.from_name) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.note) + "'");
|
||||
v.push_back("FROM_UNIXTIME(" + (e.sent_date > 0 ? std::to_string(e.sent_date) : "null") + ")");
|
||||
@@ -309,7 +302,6 @@ public:
|
||||
v.push_back(std::to_string(e.aug_slot_6));
|
||||
v.push_back(std::to_string(e.slot_id));
|
||||
v.push_back(std::to_string(e.quantity));
|
||||
v.push_back(std::to_string(e.evolve_amount));
|
||||
v.push_back("'" + Strings::Escape(e.from_name) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.note) + "'");
|
||||
v.push_back("FROM_UNIXTIME(" + (e.sent_date > 0 ? std::to_string(e.sent_date) : "null") + ")");
|
||||
@@ -346,21 +338,20 @@ public:
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
CharacterParcels e{};
|
||||
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.char_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.aug_slot_1 = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.aug_slot_2 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.aug_slot_3 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.aug_slot_4 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.aug_slot_5 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.aug_slot_6 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.slot_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.evolve_amount = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
|
||||
e.from_name = row[12] ? row[12] : "";
|
||||
e.note = row[13] ? row[13] : "";
|
||||
e.sent_date = strtoll(row[14] ? row[14] : "-1", nullptr, 10);
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.char_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.aug_slot_1 = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.aug_slot_2 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.aug_slot_3 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.aug_slot_4 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.aug_slot_5 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.aug_slot_6 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.slot_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.from_name = row[11] ? row[11] : "";
|
||||
e.note = row[12] ? row[12] : "";
|
||||
e.sent_date = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -385,21 +376,20 @@ public:
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
CharacterParcels e{};
|
||||
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.char_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.aug_slot_1 = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.aug_slot_2 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.aug_slot_3 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.aug_slot_4 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.aug_slot_5 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.aug_slot_6 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.slot_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.evolve_amount = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
|
||||
e.from_name = row[12] ? row[12] : "";
|
||||
e.note = row[13] ? row[13] : "";
|
||||
e.sent_date = strtoll(row[14] ? row[14] : "-1", nullptr, 10);
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.char_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.aug_slot_1 = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.aug_slot_2 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.aug_slot_3 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.aug_slot_4 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.aug_slot_5 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.aug_slot_6 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.slot_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.from_name = row[11] ? row[11] : "";
|
||||
e.note = row[12] ? row[12] : "";
|
||||
e.sent_date = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -485,7 +475,6 @@ public:
|
||||
v.push_back(std::to_string(e.aug_slot_6));
|
||||
v.push_back(std::to_string(e.slot_id));
|
||||
v.push_back(std::to_string(e.quantity));
|
||||
v.push_back(std::to_string(e.evolve_amount));
|
||||
v.push_back("'" + Strings::Escape(e.from_name) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.note) + "'");
|
||||
v.push_back("FROM_UNIXTIME(" + (e.sent_date > 0 ? std::to_string(e.sent_date) : "null") + ")");
|
||||
@@ -522,7 +511,6 @@ public:
|
||||
v.push_back(std::to_string(e.aug_slot_6));
|
||||
v.push_back(std::to_string(e.slot_id));
|
||||
v.push_back(std::to_string(e.quantity));
|
||||
v.push_back(std::to_string(e.evolve_amount));
|
||||
v.push_back("'" + Strings::Escape(e.from_name) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.note) + "'");
|
||||
v.push_back("FROM_UNIXTIME(" + (e.sent_date > 0 ? std::to_string(e.sent_date) : "null") + ")");
|
||||
|
||||
@@ -70,7 +70,6 @@ public:
|
||||
int32_t endurance_regen;
|
||||
int32_t shielding;
|
||||
int32_t spell_damage;
|
||||
int32_t heal_amount;
|
||||
int32_t spell_shielding;
|
||||
int32_t strikethrough;
|
||||
int32_t stun_resist;
|
||||
@@ -155,7 +154,6 @@ public:
|
||||
"endurance_regen",
|
||||
"shielding",
|
||||
"spell_damage",
|
||||
"heal_amount",
|
||||
"spell_shielding",
|
||||
"strikethrough",
|
||||
"stun_resist",
|
||||
@@ -236,7 +234,6 @@ public:
|
||||
"endurance_regen",
|
||||
"shielding",
|
||||
"spell_damage",
|
||||
"heal_amount",
|
||||
"spell_shielding",
|
||||
"strikethrough",
|
||||
"stun_resist",
|
||||
@@ -351,7 +348,6 @@ public:
|
||||
e.endurance_regen = 0;
|
||||
e.shielding = 0;
|
||||
e.spell_damage = 0;
|
||||
e.heal_amount = 0;
|
||||
e.spell_shielding = 0;
|
||||
e.strikethrough = 0;
|
||||
e.stun_resist = 0;
|
||||
@@ -462,30 +458,29 @@ public:
|
||||
e.endurance_regen = row[48] ? static_cast<int32_t>(atoi(row[48])) : 0;
|
||||
e.shielding = row[49] ? static_cast<int32_t>(atoi(row[49])) : 0;
|
||||
e.spell_damage = row[50] ? static_cast<int32_t>(atoi(row[50])) : 0;
|
||||
e.heal_amount = row[51] ? static_cast<int32_t>(atoi(row[51])) : 0;
|
||||
e.spell_shielding = row[52] ? static_cast<int32_t>(atoi(row[52])) : 0;
|
||||
e.strikethrough = row[53] ? static_cast<int32_t>(atoi(row[53])) : 0;
|
||||
e.stun_resist = row[54] ? static_cast<int32_t>(atoi(row[54])) : 0;
|
||||
e.backstab = row[55] ? static_cast<int32_t>(atoi(row[55])) : 0;
|
||||
e.wind = row[56] ? static_cast<int32_t>(atoi(row[56])) : 0;
|
||||
e.brass = row[57] ? static_cast<int32_t>(atoi(row[57])) : 0;
|
||||
e.string = row[58] ? static_cast<int32_t>(atoi(row[58])) : 0;
|
||||
e.percussion = row[59] ? static_cast<int32_t>(atoi(row[59])) : 0;
|
||||
e.singing = row[60] ? static_cast<int32_t>(atoi(row[60])) : 0;
|
||||
e.baking = row[61] ? static_cast<int32_t>(atoi(row[61])) : 0;
|
||||
e.alchemy = row[62] ? static_cast<int32_t>(atoi(row[62])) : 0;
|
||||
e.tailoring = row[63] ? static_cast<int32_t>(atoi(row[63])) : 0;
|
||||
e.blacksmithing = row[64] ? static_cast<int32_t>(atoi(row[64])) : 0;
|
||||
e.fletching = row[65] ? static_cast<int32_t>(atoi(row[65])) : 0;
|
||||
e.brewing = row[66] ? static_cast<int32_t>(atoi(row[66])) : 0;
|
||||
e.jewelry = row[67] ? static_cast<int32_t>(atoi(row[67])) : 0;
|
||||
e.pottery = row[68] ? static_cast<int32_t>(atoi(row[68])) : 0;
|
||||
e.research = row[69] ? static_cast<int32_t>(atoi(row[69])) : 0;
|
||||
e.alcohol = row[70] ? static_cast<int32_t>(atoi(row[70])) : 0;
|
||||
e.fishing = row[71] ? static_cast<int32_t>(atoi(row[71])) : 0;
|
||||
e.tinkering = row[72] ? static_cast<int32_t>(atoi(row[72])) : 0;
|
||||
e.created_at = strtoll(row[73] ? row[73] : "-1", nullptr, 10);
|
||||
e.updated_at = strtoll(row[74] ? row[74] : "-1", nullptr, 10);
|
||||
e.spell_shielding = row[51] ? static_cast<int32_t>(atoi(row[51])) : 0;
|
||||
e.strikethrough = row[52] ? static_cast<int32_t>(atoi(row[52])) : 0;
|
||||
e.stun_resist = row[53] ? static_cast<int32_t>(atoi(row[53])) : 0;
|
||||
e.backstab = row[54] ? static_cast<int32_t>(atoi(row[54])) : 0;
|
||||
e.wind = row[55] ? static_cast<int32_t>(atoi(row[55])) : 0;
|
||||
e.brass = row[56] ? static_cast<int32_t>(atoi(row[56])) : 0;
|
||||
e.string = row[57] ? static_cast<int32_t>(atoi(row[57])) : 0;
|
||||
e.percussion = row[58] ? static_cast<int32_t>(atoi(row[58])) : 0;
|
||||
e.singing = row[59] ? static_cast<int32_t>(atoi(row[59])) : 0;
|
||||
e.baking = row[60] ? static_cast<int32_t>(atoi(row[60])) : 0;
|
||||
e.alchemy = row[61] ? static_cast<int32_t>(atoi(row[61])) : 0;
|
||||
e.tailoring = row[62] ? static_cast<int32_t>(atoi(row[62])) : 0;
|
||||
e.blacksmithing = row[63] ? static_cast<int32_t>(atoi(row[63])) : 0;
|
||||
e.fletching = row[64] ? static_cast<int32_t>(atoi(row[64])) : 0;
|
||||
e.brewing = row[65] ? static_cast<int32_t>(atoi(row[65])) : 0;
|
||||
e.jewelry = row[66] ? static_cast<int32_t>(atoi(row[66])) : 0;
|
||||
e.pottery = row[67] ? static_cast<int32_t>(atoi(row[67])) : 0;
|
||||
e.research = row[68] ? static_cast<int32_t>(atoi(row[68])) : 0;
|
||||
e.alcohol = row[69] ? static_cast<int32_t>(atoi(row[69])) : 0;
|
||||
e.fishing = row[70] ? static_cast<int32_t>(atoi(row[70])) : 0;
|
||||
e.tinkering = row[71] ? static_cast<int32_t>(atoi(row[71])) : 0;
|
||||
e.created_at = strtoll(row[72] ? row[72] : "-1", nullptr, 10);
|
||||
e.updated_at = strtoll(row[73] ? row[73] : "-1", nullptr, 10);
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -570,30 +565,29 @@ public:
|
||||
v.push_back(columns[48] + " = " + std::to_string(e.endurance_regen));
|
||||
v.push_back(columns[49] + " = " + std::to_string(e.shielding));
|
||||
v.push_back(columns[50] + " = " + std::to_string(e.spell_damage));
|
||||
v.push_back(columns[51] + " = " + std::to_string(e.heal_amount));
|
||||
v.push_back(columns[52] + " = " + std::to_string(e.spell_shielding));
|
||||
v.push_back(columns[53] + " = " + std::to_string(e.strikethrough));
|
||||
v.push_back(columns[54] + " = " + std::to_string(e.stun_resist));
|
||||
v.push_back(columns[55] + " = " + std::to_string(e.backstab));
|
||||
v.push_back(columns[56] + " = " + std::to_string(e.wind));
|
||||
v.push_back(columns[57] + " = " + std::to_string(e.brass));
|
||||
v.push_back(columns[58] + " = " + std::to_string(e.string));
|
||||
v.push_back(columns[59] + " = " + std::to_string(e.percussion));
|
||||
v.push_back(columns[60] + " = " + std::to_string(e.singing));
|
||||
v.push_back(columns[61] + " = " + std::to_string(e.baking));
|
||||
v.push_back(columns[62] + " = " + std::to_string(e.alchemy));
|
||||
v.push_back(columns[63] + " = " + std::to_string(e.tailoring));
|
||||
v.push_back(columns[64] + " = " + std::to_string(e.blacksmithing));
|
||||
v.push_back(columns[65] + " = " + std::to_string(e.fletching));
|
||||
v.push_back(columns[66] + " = " + std::to_string(e.brewing));
|
||||
v.push_back(columns[67] + " = " + std::to_string(e.jewelry));
|
||||
v.push_back(columns[68] + " = " + std::to_string(e.pottery));
|
||||
v.push_back(columns[69] + " = " + std::to_string(e.research));
|
||||
v.push_back(columns[70] + " = " + std::to_string(e.alcohol));
|
||||
v.push_back(columns[71] + " = " + std::to_string(e.fishing));
|
||||
v.push_back(columns[72] + " = " + std::to_string(e.tinkering));
|
||||
v.push_back(columns[73] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
v.push_back(columns[74] + " = FROM_UNIXTIME(" + (e.updated_at > 0 ? std::to_string(e.updated_at) : "null") + ")");
|
||||
v.push_back(columns[51] + " = " + std::to_string(e.spell_shielding));
|
||||
v.push_back(columns[52] + " = " + std::to_string(e.strikethrough));
|
||||
v.push_back(columns[53] + " = " + std::to_string(e.stun_resist));
|
||||
v.push_back(columns[54] + " = " + std::to_string(e.backstab));
|
||||
v.push_back(columns[55] + " = " + std::to_string(e.wind));
|
||||
v.push_back(columns[56] + " = " + std::to_string(e.brass));
|
||||
v.push_back(columns[57] + " = " + std::to_string(e.string));
|
||||
v.push_back(columns[58] + " = " + std::to_string(e.percussion));
|
||||
v.push_back(columns[59] + " = " + std::to_string(e.singing));
|
||||
v.push_back(columns[60] + " = " + std::to_string(e.baking));
|
||||
v.push_back(columns[61] + " = " + std::to_string(e.alchemy));
|
||||
v.push_back(columns[62] + " = " + std::to_string(e.tailoring));
|
||||
v.push_back(columns[63] + " = " + std::to_string(e.blacksmithing));
|
||||
v.push_back(columns[64] + " = " + std::to_string(e.fletching));
|
||||
v.push_back(columns[65] + " = " + std::to_string(e.brewing));
|
||||
v.push_back(columns[66] + " = " + std::to_string(e.jewelry));
|
||||
v.push_back(columns[67] + " = " + std::to_string(e.pottery));
|
||||
v.push_back(columns[68] + " = " + std::to_string(e.research));
|
||||
v.push_back(columns[69] + " = " + std::to_string(e.alcohol));
|
||||
v.push_back(columns[70] + " = " + std::to_string(e.fishing));
|
||||
v.push_back(columns[71] + " = " + std::to_string(e.tinkering));
|
||||
v.push_back(columns[72] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
v.push_back(columns[73] + " = FROM_UNIXTIME(" + (e.updated_at > 0 ? std::to_string(e.updated_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -666,7 +660,6 @@ public:
|
||||
v.push_back(std::to_string(e.endurance_regen));
|
||||
v.push_back(std::to_string(e.shielding));
|
||||
v.push_back(std::to_string(e.spell_damage));
|
||||
v.push_back(std::to_string(e.heal_amount));
|
||||
v.push_back(std::to_string(e.spell_shielding));
|
||||
v.push_back(std::to_string(e.strikethrough));
|
||||
v.push_back(std::to_string(e.stun_resist));
|
||||
@@ -770,7 +763,6 @@ public:
|
||||
v.push_back(std::to_string(e.endurance_regen));
|
||||
v.push_back(std::to_string(e.shielding));
|
||||
v.push_back(std::to_string(e.spell_damage));
|
||||
v.push_back(std::to_string(e.heal_amount));
|
||||
v.push_back(std::to_string(e.spell_shielding));
|
||||
v.push_back(std::to_string(e.strikethrough));
|
||||
v.push_back(std::to_string(e.stun_resist));
|
||||
@@ -878,30 +870,29 @@ public:
|
||||
e.endurance_regen = row[48] ? static_cast<int32_t>(atoi(row[48])) : 0;
|
||||
e.shielding = row[49] ? static_cast<int32_t>(atoi(row[49])) : 0;
|
||||
e.spell_damage = row[50] ? static_cast<int32_t>(atoi(row[50])) : 0;
|
||||
e.heal_amount = row[51] ? static_cast<int32_t>(atoi(row[51])) : 0;
|
||||
e.spell_shielding = row[52] ? static_cast<int32_t>(atoi(row[52])) : 0;
|
||||
e.strikethrough = row[53] ? static_cast<int32_t>(atoi(row[53])) : 0;
|
||||
e.stun_resist = row[54] ? static_cast<int32_t>(atoi(row[54])) : 0;
|
||||
e.backstab = row[55] ? static_cast<int32_t>(atoi(row[55])) : 0;
|
||||
e.wind = row[56] ? static_cast<int32_t>(atoi(row[56])) : 0;
|
||||
e.brass = row[57] ? static_cast<int32_t>(atoi(row[57])) : 0;
|
||||
e.string = row[58] ? static_cast<int32_t>(atoi(row[58])) : 0;
|
||||
e.percussion = row[59] ? static_cast<int32_t>(atoi(row[59])) : 0;
|
||||
e.singing = row[60] ? static_cast<int32_t>(atoi(row[60])) : 0;
|
||||
e.baking = row[61] ? static_cast<int32_t>(atoi(row[61])) : 0;
|
||||
e.alchemy = row[62] ? static_cast<int32_t>(atoi(row[62])) : 0;
|
||||
e.tailoring = row[63] ? static_cast<int32_t>(atoi(row[63])) : 0;
|
||||
e.blacksmithing = row[64] ? static_cast<int32_t>(atoi(row[64])) : 0;
|
||||
e.fletching = row[65] ? static_cast<int32_t>(atoi(row[65])) : 0;
|
||||
e.brewing = row[66] ? static_cast<int32_t>(atoi(row[66])) : 0;
|
||||
e.jewelry = row[67] ? static_cast<int32_t>(atoi(row[67])) : 0;
|
||||
e.pottery = row[68] ? static_cast<int32_t>(atoi(row[68])) : 0;
|
||||
e.research = row[69] ? static_cast<int32_t>(atoi(row[69])) : 0;
|
||||
e.alcohol = row[70] ? static_cast<int32_t>(atoi(row[70])) : 0;
|
||||
e.fishing = row[71] ? static_cast<int32_t>(atoi(row[71])) : 0;
|
||||
e.tinkering = row[72] ? static_cast<int32_t>(atoi(row[72])) : 0;
|
||||
e.created_at = strtoll(row[73] ? row[73] : "-1", nullptr, 10);
|
||||
e.updated_at = strtoll(row[74] ? row[74] : "-1", nullptr, 10);
|
||||
e.spell_shielding = row[51] ? static_cast<int32_t>(atoi(row[51])) : 0;
|
||||
e.strikethrough = row[52] ? static_cast<int32_t>(atoi(row[52])) : 0;
|
||||
e.stun_resist = row[53] ? static_cast<int32_t>(atoi(row[53])) : 0;
|
||||
e.backstab = row[54] ? static_cast<int32_t>(atoi(row[54])) : 0;
|
||||
e.wind = row[55] ? static_cast<int32_t>(atoi(row[55])) : 0;
|
||||
e.brass = row[56] ? static_cast<int32_t>(atoi(row[56])) : 0;
|
||||
e.string = row[57] ? static_cast<int32_t>(atoi(row[57])) : 0;
|
||||
e.percussion = row[58] ? static_cast<int32_t>(atoi(row[58])) : 0;
|
||||
e.singing = row[59] ? static_cast<int32_t>(atoi(row[59])) : 0;
|
||||
e.baking = row[60] ? static_cast<int32_t>(atoi(row[60])) : 0;
|
||||
e.alchemy = row[61] ? static_cast<int32_t>(atoi(row[61])) : 0;
|
||||
e.tailoring = row[62] ? static_cast<int32_t>(atoi(row[62])) : 0;
|
||||
e.blacksmithing = row[63] ? static_cast<int32_t>(atoi(row[63])) : 0;
|
||||
e.fletching = row[64] ? static_cast<int32_t>(atoi(row[64])) : 0;
|
||||
e.brewing = row[65] ? static_cast<int32_t>(atoi(row[65])) : 0;
|
||||
e.jewelry = row[66] ? static_cast<int32_t>(atoi(row[66])) : 0;
|
||||
e.pottery = row[67] ? static_cast<int32_t>(atoi(row[67])) : 0;
|
||||
e.research = row[68] ? static_cast<int32_t>(atoi(row[68])) : 0;
|
||||
e.alcohol = row[69] ? static_cast<int32_t>(atoi(row[69])) : 0;
|
||||
e.fishing = row[70] ? static_cast<int32_t>(atoi(row[70])) : 0;
|
||||
e.tinkering = row[71] ? static_cast<int32_t>(atoi(row[71])) : 0;
|
||||
e.created_at = strtoll(row[72] ? row[72] : "-1", nullptr, 10);
|
||||
e.updated_at = strtoll(row[73] ? row[73] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -977,30 +968,29 @@ public:
|
||||
e.endurance_regen = row[48] ? static_cast<int32_t>(atoi(row[48])) : 0;
|
||||
e.shielding = row[49] ? static_cast<int32_t>(atoi(row[49])) : 0;
|
||||
e.spell_damage = row[50] ? static_cast<int32_t>(atoi(row[50])) : 0;
|
||||
e.heal_amount = row[51] ? static_cast<int32_t>(atoi(row[51])) : 0;
|
||||
e.spell_shielding = row[52] ? static_cast<int32_t>(atoi(row[52])) : 0;
|
||||
e.strikethrough = row[53] ? static_cast<int32_t>(atoi(row[53])) : 0;
|
||||
e.stun_resist = row[54] ? static_cast<int32_t>(atoi(row[54])) : 0;
|
||||
e.backstab = row[55] ? static_cast<int32_t>(atoi(row[55])) : 0;
|
||||
e.wind = row[56] ? static_cast<int32_t>(atoi(row[56])) : 0;
|
||||
e.brass = row[57] ? static_cast<int32_t>(atoi(row[57])) : 0;
|
||||
e.string = row[58] ? static_cast<int32_t>(atoi(row[58])) : 0;
|
||||
e.percussion = row[59] ? static_cast<int32_t>(atoi(row[59])) : 0;
|
||||
e.singing = row[60] ? static_cast<int32_t>(atoi(row[60])) : 0;
|
||||
e.baking = row[61] ? static_cast<int32_t>(atoi(row[61])) : 0;
|
||||
e.alchemy = row[62] ? static_cast<int32_t>(atoi(row[62])) : 0;
|
||||
e.tailoring = row[63] ? static_cast<int32_t>(atoi(row[63])) : 0;
|
||||
e.blacksmithing = row[64] ? static_cast<int32_t>(atoi(row[64])) : 0;
|
||||
e.fletching = row[65] ? static_cast<int32_t>(atoi(row[65])) : 0;
|
||||
e.brewing = row[66] ? static_cast<int32_t>(atoi(row[66])) : 0;
|
||||
e.jewelry = row[67] ? static_cast<int32_t>(atoi(row[67])) : 0;
|
||||
e.pottery = row[68] ? static_cast<int32_t>(atoi(row[68])) : 0;
|
||||
e.research = row[69] ? static_cast<int32_t>(atoi(row[69])) : 0;
|
||||
e.alcohol = row[70] ? static_cast<int32_t>(atoi(row[70])) : 0;
|
||||
e.fishing = row[71] ? static_cast<int32_t>(atoi(row[71])) : 0;
|
||||
e.tinkering = row[72] ? static_cast<int32_t>(atoi(row[72])) : 0;
|
||||
e.created_at = strtoll(row[73] ? row[73] : "-1", nullptr, 10);
|
||||
e.updated_at = strtoll(row[74] ? row[74] : "-1", nullptr, 10);
|
||||
e.spell_shielding = row[51] ? static_cast<int32_t>(atoi(row[51])) : 0;
|
||||
e.strikethrough = row[52] ? static_cast<int32_t>(atoi(row[52])) : 0;
|
||||
e.stun_resist = row[53] ? static_cast<int32_t>(atoi(row[53])) : 0;
|
||||
e.backstab = row[54] ? static_cast<int32_t>(atoi(row[54])) : 0;
|
||||
e.wind = row[55] ? static_cast<int32_t>(atoi(row[55])) : 0;
|
||||
e.brass = row[56] ? static_cast<int32_t>(atoi(row[56])) : 0;
|
||||
e.string = row[57] ? static_cast<int32_t>(atoi(row[57])) : 0;
|
||||
e.percussion = row[58] ? static_cast<int32_t>(atoi(row[58])) : 0;
|
||||
e.singing = row[59] ? static_cast<int32_t>(atoi(row[59])) : 0;
|
||||
e.baking = row[60] ? static_cast<int32_t>(atoi(row[60])) : 0;
|
||||
e.alchemy = row[61] ? static_cast<int32_t>(atoi(row[61])) : 0;
|
||||
e.tailoring = row[62] ? static_cast<int32_t>(atoi(row[62])) : 0;
|
||||
e.blacksmithing = row[63] ? static_cast<int32_t>(atoi(row[63])) : 0;
|
||||
e.fletching = row[64] ? static_cast<int32_t>(atoi(row[64])) : 0;
|
||||
e.brewing = row[65] ? static_cast<int32_t>(atoi(row[65])) : 0;
|
||||
e.jewelry = row[66] ? static_cast<int32_t>(atoi(row[66])) : 0;
|
||||
e.pottery = row[67] ? static_cast<int32_t>(atoi(row[67])) : 0;
|
||||
e.research = row[68] ? static_cast<int32_t>(atoi(row[68])) : 0;
|
||||
e.alcohol = row[69] ? static_cast<int32_t>(atoi(row[69])) : 0;
|
||||
e.fishing = row[70] ? static_cast<int32_t>(atoi(row[70])) : 0;
|
||||
e.tinkering = row[71] ? static_cast<int32_t>(atoi(row[71])) : 0;
|
||||
e.created_at = strtoll(row[72] ? row[72] : "-1", nullptr, 10);
|
||||
e.updated_at = strtoll(row[73] ? row[73] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -1126,7 +1116,6 @@ public:
|
||||
v.push_back(std::to_string(e.endurance_regen));
|
||||
v.push_back(std::to_string(e.shielding));
|
||||
v.push_back(std::to_string(e.spell_damage));
|
||||
v.push_back(std::to_string(e.heal_amount));
|
||||
v.push_back(std::to_string(e.spell_shielding));
|
||||
v.push_back(std::to_string(e.strikethrough));
|
||||
v.push_back(std::to_string(e.stun_resist));
|
||||
@@ -1223,7 +1212,6 @@ public:
|
||||
v.push_back(std::to_string(e.endurance_regen));
|
||||
v.push_back(std::to_string(e.shielding));
|
||||
v.push_back(std::to_string(e.spell_damage));
|
||||
v.push_back(std::to_string(e.heal_amount));
|
||||
v.push_back(std::to_string(e.spell_shielding));
|
||||
v.push_back(std::to_string(e.strikethrough));
|
||||
v.push_back(std::to_string(e.stun_resist));
|
||||
|
||||
@@ -25,7 +25,6 @@ public:
|
||||
uint8_t is_global;
|
||||
uint32_t start_time;
|
||||
uint32_t duration;
|
||||
uint64_t expire_at;
|
||||
uint8_t never_expires;
|
||||
std::string notes;
|
||||
};
|
||||
@@ -44,7 +43,6 @@ public:
|
||||
"is_global",
|
||||
"start_time",
|
||||
"duration",
|
||||
"expire_at",
|
||||
"never_expires",
|
||||
"notes",
|
||||
};
|
||||
@@ -59,7 +57,6 @@ public:
|
||||
"is_global",
|
||||
"start_time",
|
||||
"duration",
|
||||
"expire_at",
|
||||
"never_expires",
|
||||
"notes",
|
||||
};
|
||||
@@ -108,7 +105,6 @@ public:
|
||||
e.is_global = 0;
|
||||
e.start_time = 0;
|
||||
e.duration = 0;
|
||||
e.expire_at = 0;
|
||||
e.never_expires = 0;
|
||||
e.notes = "";
|
||||
|
||||
@@ -153,9 +149,8 @@ public:
|
||||
e.is_global = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.start_time = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.duration = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.expire_at = row[6] ? strtoull(row[6], nullptr, 10) : 0;
|
||||
e.never_expires = row[7] ? static_cast<uint8_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.notes = row[8] ? row[8] : "";
|
||||
e.never_expires = row[6] ? static_cast<uint8_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.notes = row[7] ? row[7] : "";
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -194,9 +189,8 @@ public:
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.is_global));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.start_time));
|
||||
v.push_back(columns[5] + " = " + std::to_string(e.duration));
|
||||
v.push_back(columns[6] + " = " + std::to_string(e.expire_at));
|
||||
v.push_back(columns[7] + " = " + std::to_string(e.never_expires));
|
||||
v.push_back(columns[8] + " = '" + Strings::Escape(e.notes) + "'");
|
||||
v.push_back(columns[6] + " = " + std::to_string(e.never_expires));
|
||||
v.push_back(columns[7] + " = '" + Strings::Escape(e.notes) + "'");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -224,7 +218,6 @@ public:
|
||||
v.push_back(std::to_string(e.is_global));
|
||||
v.push_back(std::to_string(e.start_time));
|
||||
v.push_back(std::to_string(e.duration));
|
||||
v.push_back(std::to_string(e.expire_at));
|
||||
v.push_back(std::to_string(e.never_expires));
|
||||
v.push_back("'" + Strings::Escape(e.notes) + "'");
|
||||
|
||||
@@ -262,7 +255,6 @@ public:
|
||||
v.push_back(std::to_string(e.is_global));
|
||||
v.push_back(std::to_string(e.start_time));
|
||||
v.push_back(std::to_string(e.duration));
|
||||
v.push_back(std::to_string(e.expire_at));
|
||||
v.push_back(std::to_string(e.never_expires));
|
||||
v.push_back("'" + Strings::Escape(e.notes) + "'");
|
||||
|
||||
@@ -304,9 +296,8 @@ public:
|
||||
e.is_global = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.start_time = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.duration = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.expire_at = row[6] ? strtoull(row[6], nullptr, 10) : 0;
|
||||
e.never_expires = row[7] ? static_cast<uint8_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.notes = row[8] ? row[8] : "";
|
||||
e.never_expires = row[6] ? static_cast<uint8_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.notes = row[7] ? row[7] : "";
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -337,9 +328,8 @@ public:
|
||||
e.is_global = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.start_time = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.duration = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.expire_at = row[6] ? strtoull(row[6], nullptr, 10) : 0;
|
||||
e.never_expires = row[7] ? static_cast<uint8_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.notes = row[8] ? row[8] : "";
|
||||
e.never_expires = row[6] ? static_cast<uint8_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.notes = row[7] ? row[7] : "";
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -420,7 +410,6 @@ public:
|
||||
v.push_back(std::to_string(e.is_global));
|
||||
v.push_back(std::to_string(e.start_time));
|
||||
v.push_back(std::to_string(e.duration));
|
||||
v.push_back(std::to_string(e.expire_at));
|
||||
v.push_back(std::to_string(e.never_expires));
|
||||
v.push_back("'" + Strings::Escape(e.notes) + "'");
|
||||
|
||||
@@ -451,7 +440,6 @@ public:
|
||||
v.push_back(std::to_string(e.is_global));
|
||||
v.push_back(std::to_string(e.start_time));
|
||||
v.push_back(std::to_string(e.duration));
|
||||
v.push_back(std::to_string(e.expire_at));
|
||||
v.push_back(std::to_string(e.never_expires));
|
||||
v.push_back("'" + Strings::Escape(e.notes) + "'");
|
||||
|
||||
|
||||
@@ -149,7 +149,6 @@ public:
|
||||
uint8_t keeps_sold_items;
|
||||
uint8_t is_parcel_merchant;
|
||||
uint8_t multiquest_enabled;
|
||||
uint16_t npc_tint_id;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
@@ -290,7 +289,6 @@ public:
|
||||
"keeps_sold_items",
|
||||
"is_parcel_merchant",
|
||||
"multiquest_enabled",
|
||||
"npc_tint_id",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -427,7 +425,6 @@ public:
|
||||
"keeps_sold_items",
|
||||
"is_parcel_merchant",
|
||||
"multiquest_enabled",
|
||||
"npc_tint_id",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -598,7 +595,6 @@ public:
|
||||
e.keeps_sold_items = 1;
|
||||
e.is_parcel_merchant = 0;
|
||||
e.multiquest_enabled = 0;
|
||||
e.npc_tint_id = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -765,7 +761,6 @@ public:
|
||||
e.keeps_sold_items = row[127] ? static_cast<uint8_t>(strtoul(row[127], nullptr, 10)) : 1;
|
||||
e.is_parcel_merchant = row[128] ? static_cast<uint8_t>(strtoul(row[128], nullptr, 10)) : 0;
|
||||
e.multiquest_enabled = row[129] ? static_cast<uint8_t>(strtoul(row[129], nullptr, 10)) : 0;
|
||||
e.npc_tint_id = row[130] ? static_cast<uint16_t>(strtoul(row[130], nullptr, 10)) : 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -928,7 +923,6 @@ public:
|
||||
v.push_back(columns[127] + " = " + std::to_string(e.keeps_sold_items));
|
||||
v.push_back(columns[128] + " = " + std::to_string(e.is_parcel_merchant));
|
||||
v.push_back(columns[129] + " = " + std::to_string(e.multiquest_enabled));
|
||||
v.push_back(columns[130] + " = " + std::to_string(e.npc_tint_id));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -1080,7 +1074,6 @@ public:
|
||||
v.push_back(std::to_string(e.keeps_sold_items));
|
||||
v.push_back(std::to_string(e.is_parcel_merchant));
|
||||
v.push_back(std::to_string(e.multiquest_enabled));
|
||||
v.push_back(std::to_string(e.npc_tint_id));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -1240,7 +1233,6 @@ public:
|
||||
v.push_back(std::to_string(e.keeps_sold_items));
|
||||
v.push_back(std::to_string(e.is_parcel_merchant));
|
||||
v.push_back(std::to_string(e.multiquest_enabled));
|
||||
v.push_back(std::to_string(e.npc_tint_id));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
@@ -1404,7 +1396,6 @@ public:
|
||||
e.keeps_sold_items = row[127] ? static_cast<uint8_t>(strtoul(row[127], nullptr, 10)) : 1;
|
||||
e.is_parcel_merchant = row[128] ? static_cast<uint8_t>(strtoul(row[128], nullptr, 10)) : 0;
|
||||
e.multiquest_enabled = row[129] ? static_cast<uint8_t>(strtoul(row[129], nullptr, 10)) : 0;
|
||||
e.npc_tint_id = row[130] ? static_cast<uint16_t>(strtoul(row[130], nullptr, 10)) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -1559,7 +1550,6 @@ public:
|
||||
e.keeps_sold_items = row[127] ? static_cast<uint8_t>(strtoul(row[127], nullptr, 10)) : 1;
|
||||
e.is_parcel_merchant = row[128] ? static_cast<uint8_t>(strtoul(row[128], nullptr, 10)) : 0;
|
||||
e.multiquest_enabled = row[129] ? static_cast<uint8_t>(strtoul(row[129], nullptr, 10)) : 0;
|
||||
e.npc_tint_id = row[130] ? static_cast<uint16_t>(strtoul(row[130], nullptr, 10)) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -1764,7 +1754,6 @@ public:
|
||||
v.push_back(std::to_string(e.keeps_sold_items));
|
||||
v.push_back(std::to_string(e.is_parcel_merchant));
|
||||
v.push_back(std::to_string(e.multiquest_enabled));
|
||||
v.push_back(std::to_string(e.npc_tint_id));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -1917,7 +1906,6 @@ public:
|
||||
v.push_back(std::to_string(e.keeps_sold_items));
|
||||
v.push_back(std::to_string(e.is_parcel_merchant));
|
||||
v.push_back(std::to_string(e.multiquest_enabled));
|
||||
v.push_back(std::to_string(e.npc_tint_id));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
#include <cereal/cereal.hpp>
|
||||
|
||||
class BasePlayerEventLogSettingsRepository {
|
||||
public:
|
||||
struct PlayerEventLogSettings {
|
||||
@@ -25,20 +25,6 @@ public:
|
||||
int32_t retention_days;
|
||||
int32_t discord_webhook_id;
|
||||
uint8_t etl_enabled;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(id),
|
||||
CEREAL_NVP(event_name),
|
||||
CEREAL_NVP(event_enabled),
|
||||
CEREAL_NVP(retention_days),
|
||||
CEREAL_NVP(discord_webhook_id),
|
||||
CEREAL_NVP(etl_enabled)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
|
||||
@@ -19,11 +19,10 @@
|
||||
class BaseRespawnTimesRepository {
|
||||
public:
|
||||
struct RespawnTimes {
|
||||
int32_t id;
|
||||
int32_t start;
|
||||
int32_t duration;
|
||||
uint32_t expire_at;
|
||||
int16_t instance_id;
|
||||
int32_t id;
|
||||
int32_t start;
|
||||
int32_t duration;
|
||||
int16_t instance_id;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
@@ -37,7 +36,6 @@ public:
|
||||
"id",
|
||||
"start",
|
||||
"duration",
|
||||
"expire_at",
|
||||
"instance_id",
|
||||
};
|
||||
}
|
||||
@@ -48,7 +46,6 @@ public:
|
||||
"id",
|
||||
"start",
|
||||
"duration",
|
||||
"expire_at",
|
||||
"instance_id",
|
||||
};
|
||||
}
|
||||
@@ -93,7 +90,6 @@ public:
|
||||
e.id = 0;
|
||||
e.start = 0;
|
||||
e.duration = 0;
|
||||
e.expire_at = 0;
|
||||
e.instance_id = 0;
|
||||
|
||||
return e;
|
||||
@@ -134,8 +130,7 @@ public:
|
||||
e.id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
|
||||
e.start = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
|
||||
e.duration = row[2] ? static_cast<int32_t>(atoi(row[2])) : 0;
|
||||
e.expire_at = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.instance_id = row[4] ? static_cast<int16_t>(atoi(row[4])) : 0;
|
||||
e.instance_id = row[3] ? static_cast<int16_t>(atoi(row[3])) : 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -172,8 +167,7 @@ public:
|
||||
v.push_back(columns[0] + " = " + std::to_string(e.id));
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.start));
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.duration));
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.expire_at));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.instance_id));
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.instance_id));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -198,7 +192,6 @@ public:
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.start));
|
||||
v.push_back(std::to_string(e.duration));
|
||||
v.push_back(std::to_string(e.expire_at));
|
||||
v.push_back(std::to_string(e.instance_id));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
@@ -232,7 +225,6 @@ public:
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.start));
|
||||
v.push_back(std::to_string(e.duration));
|
||||
v.push_back(std::to_string(e.expire_at));
|
||||
v.push_back(std::to_string(e.instance_id));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
@@ -270,8 +262,7 @@ public:
|
||||
e.id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
|
||||
e.start = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
|
||||
e.duration = row[2] ? static_cast<int32_t>(atoi(row[2])) : 0;
|
||||
e.expire_at = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.instance_id = row[4] ? static_cast<int16_t>(atoi(row[4])) : 0;
|
||||
e.instance_id = row[3] ? static_cast<int16_t>(atoi(row[3])) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -299,8 +290,7 @@ public:
|
||||
e.id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
|
||||
e.start = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
|
||||
e.duration = row[2] ? static_cast<int32_t>(atoi(row[2])) : 0;
|
||||
e.expire_at = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.instance_id = row[4] ? static_cast<int16_t>(atoi(row[4])) : 0;
|
||||
e.instance_id = row[3] ? static_cast<int16_t>(atoi(row[3])) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -378,7 +368,6 @@ public:
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.start));
|
||||
v.push_back(std::to_string(e.duration));
|
||||
v.push_back(std::to_string(e.expire_at));
|
||||
v.push_back(std::to_string(e.instance_id));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
@@ -405,7 +394,6 @@ public:
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.start));
|
||||
v.push_back(std::to_string(e.duration));
|
||||
v.push_back(std::to_string(e.expire_at));
|
||||
v.push_back(std::to_string(e.instance_id));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
|
||||
@@ -106,8 +106,13 @@ public:
|
||||
return false;
|
||||
}
|
||||
|
||||
auto buy_lines =
|
||||
BaseBuyerBuyLinesRepository::GetWhere(db, fmt::format("`buyer_id` = {}", buyer.front().id));
|
||||
auto buy_lines = BaseBuyerBuyLinesRepository::GetWhere(
|
||||
db,
|
||||
fmt::format("`buyer_id` = '{}'", buyer.front().id)
|
||||
);
|
||||
if (buy_lines.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<std::string> buy_line_ids{};
|
||||
for (auto const &bl: buy_lines) {
|
||||
@@ -116,65 +121,23 @@ public:
|
||||
|
||||
DeleteWhere(db, fmt::format("`char_id` = '{}';", char_id));
|
||||
if (buy_line_ids.empty()) {
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
BaseBuyerBuyLinesRepository::DeleteWhere(
|
||||
db, fmt::format("`id` IN({})", Strings::Implode(", ", buy_line_ids))
|
||||
db,
|
||||
fmt::format("`id` IN({})", Strings::Implode(", ", buy_line_ids))
|
||||
);
|
||||
BaseBuyerTradeItemsRepository::DeleteWhere(
|
||||
db, fmt::format("`buyer_buy_lines_id` IN({})", Strings::Implode(", ", buy_line_ids))
|
||||
db,
|
||||
fmt::format(
|
||||
"`buyer_buy_lines_id` IN({})",
|
||||
Strings::Implode(", ", buy_line_ids))
|
||||
);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool DeleteBuyers(Database &db, uint32 char_zone_id, uint32 char_zone_instance_id)
|
||||
{
|
||||
auto buyers = GetWhere(
|
||||
db,
|
||||
fmt::format(
|
||||
"`char_zone_id` = {} AND `char_zone_instance_id` = {}", char_zone_id, char_zone_instance_id
|
||||
)
|
||||
);
|
||||
if (buyers.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<std::string> buyer_ids{};
|
||||
std::vector<std::string> buy_line_ids{};
|
||||
|
||||
for (auto const &b: buyers) {
|
||||
buyer_ids.push_back(std::to_string(b.id));
|
||||
}
|
||||
|
||||
auto buy_lines = BaseBuyerBuyLinesRepository::GetWhere(
|
||||
db, fmt::format("`buyer_id` IN({})", Strings::Implode(", ", buyer_ids))
|
||||
);
|
||||
|
||||
if (!buy_lines.empty()) {
|
||||
for (auto const &bl: buy_lines) {
|
||||
buy_line_ids.push_back(std::to_string(bl.id));
|
||||
}
|
||||
}
|
||||
|
||||
DeleteWhere(db, fmt::format("`id` IN({});", Strings::Implode(", ", buyer_ids)));
|
||||
if (buy_line_ids.empty()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
BaseBuyerBuyLinesRepository::DeleteWhere(
|
||||
db,
|
||||
fmt::format("`id` IN({})", Strings::Implode(", ", buy_line_ids))
|
||||
);
|
||||
BaseBuyerTradeItemsRepository::DeleteWhere(
|
||||
db,
|
||||
fmt::format("`buyer_buy_lines_id` IN({})", Strings::Implode(", ", buy_line_ids))
|
||||
);
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_BUYER_REPOSITORY_H
|
||||
|
||||
@@ -231,21 +231,6 @@ public:
|
||||
|
||||
return UpdateOne(db, corpse);
|
||||
}
|
||||
|
||||
static int UpdateEntityVariables(Database& db, uint32 corpse_id, const std::string& json_string)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE `{}` SET `entity_variables` = '{}' WHERE `{}` = {}",
|
||||
TableName(),
|
||||
Strings::Escape(json_string),
|
||||
PrimaryKey(),
|
||||
corpse_id
|
||||
)
|
||||
);
|
||||
|
||||
return results.Success() ? results.RowsAffected() : 0;
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_CHARACTER_CORPSES_REPOSITORY_H
|
||||
|
||||
@@ -167,46 +167,6 @@ public:
|
||||
|
||||
return zone_player_counts;
|
||||
}
|
||||
|
||||
static std::vector<uint32_t> GetCharacterIDsByAccountID(
|
||||
Database& db,
|
||||
uint32_t account_id
|
||||
)
|
||||
{
|
||||
std::vector<uint32_t> character_ids;
|
||||
|
||||
auto query = fmt::format(
|
||||
"SELECT id FROM character_data WHERE account_id = {} AND deleted_at IS NULL",
|
||||
account_id
|
||||
);
|
||||
|
||||
auto results = db.QueryDatabase(query);
|
||||
if (results.Success()) {
|
||||
for (auto row : results) {
|
||||
if (row[0]) {
|
||||
character_ids.push_back(static_cast<uint32_t>(std::stoul(row[0])));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return character_ids;
|
||||
}
|
||||
|
||||
static uint32_t GetTotalTimePlayed(Database& db, uint32_t account_id)
|
||||
{
|
||||
auto query = fmt::format(
|
||||
"SELECT SUM(time_played) FROM `character_data` WHERE `account_id` = {}",
|
||||
account_id
|
||||
);
|
||||
|
||||
auto results = db.QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
return Strings::ToUnsignedInt(row[0]);
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_CHARACTER_DATA_REPOSITORY_H
|
||||
|
||||
@@ -49,7 +49,6 @@ public:
|
||||
// these are the base definitions for command_subsettings and can be over-ridden by the database
|
||||
std::vector<CommandSubsettingsRepository::CommandSubsettings> static_records = {
|
||||
{.parent_command = "find", .sub_command = "aa", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "findaa"},
|
||||
{.parent_command = "find", .sub_command = "account", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "findaccount"},
|
||||
{.parent_command = "find", .sub_command = "body_type", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "findbodytype"},
|
||||
{.parent_command = "find", .sub_command = "bug_category", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "findbugcategory"},
|
||||
{.parent_command = "find", .sub_command = "character", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "findcharacter"},
|
||||
@@ -143,7 +142,6 @@ public:
|
||||
{.parent_command = "show", .sub_command = "hatelist", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "hatelist"},
|
||||
{.parent_command = "show", .sub_command = "inventory", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "peekinv"},
|
||||
{.parent_command = "show", .sub_command = "ip_lookup", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "iplookup"},
|
||||
{.parent_command = "show", .sub_command = "keyring", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showkeyring"},
|
||||
{.parent_command = "show", .sub_command = "line_of_sight", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "checklos"},
|
||||
{.parent_command = "show", .sub_command = "network", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "network"},
|
||||
{.parent_command = "show", .sub_command = "network_stats", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "netstats"},
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace ContentFilterCriteria {
|
||||
table_prefix = table_prefix + ".";
|
||||
}
|
||||
|
||||
int current_expansion_filter_criteria = WorldContentService::Instance()->GetCurrentExpansion();
|
||||
int current_expansion_filter_criteria = content_service.GetCurrentExpansion();
|
||||
if (current_expansion_filter_criteria == Expansion::EXPANSION_ALL) {
|
||||
current_expansion_filter_criteria = Expansion::EXPANSION_FILTER_MAX;
|
||||
}
|
||||
@@ -33,8 +33,8 @@ namespace ContentFilterCriteria {
|
||||
table_prefix
|
||||
);
|
||||
|
||||
std::vector<std::string> flags_disabled = WorldContentService::Instance()->GetContentFlagsDisabled();
|
||||
std::vector<std::string> flags_enabled = WorldContentService::Instance()->GetContentFlagsEnabled();
|
||||
std::vector<std::string> flags_disabled = content_service.GetContentFlagsDisabled();
|
||||
std::vector<std::string> flags_enabled = content_service.GetContentFlagsEnabled();
|
||||
std::string flags_in_filter_enabled;
|
||||
std::string flags_in_filter_disabled;
|
||||
if (!flags_enabled.empty()) {
|
||||
|
||||
@@ -7,11 +7,49 @@
|
||||
|
||||
class InstanceListRepository: public BaseInstanceListRepository {
|
||||
public:
|
||||
|
||||
/**
|
||||
* This file was auto generated and can be modified and extended upon
|
||||
*
|
||||
* Base repository methods are automatically
|
||||
* generated in the "base" version of this repository. The base repository
|
||||
* is immutable and to be left untouched, while methods in this class
|
||||
* are used as extension methods for more specific persistence-layer
|
||||
* accessors or mutators.
|
||||
*
|
||||
* Base Methods (Subject to be expanded upon in time)
|
||||
*
|
||||
* Note: Not all tables are designed appropriately to fit functionality with all base methods
|
||||
*
|
||||
* InsertOne
|
||||
* UpdateOne
|
||||
* DeleteOne
|
||||
* FindOne
|
||||
* GetWhere(std::string where_filter)
|
||||
* DeleteWhere(std::string where_filter)
|
||||
* InsertMany
|
||||
* All
|
||||
*
|
||||
* Example custom methods in a repository
|
||||
*
|
||||
* InstanceListRepository::GetByZoneAndVersion(int zone_id, int zone_version)
|
||||
* InstanceListRepository::GetWhereNeverExpires()
|
||||
* InstanceListRepository::GetWhereXAndY()
|
||||
* InstanceListRepository::DeleteWhereXAndY()
|
||||
*
|
||||
* Most of the above could be covered by base methods, but if you as a developer
|
||||
* find yourself re-using logic for other parts of the code, its best to just make a
|
||||
* method that can be re-used easily elsewhere especially if it can use a base repository
|
||||
* method and encapsulate filters there
|
||||
*/
|
||||
|
||||
// Custom extended repository methods here
|
||||
|
||||
static int UpdateDuration(Database& db, uint16 instance_id, uint32_t new_duration)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE `{}` SET `duration` = {}, `expire_at` = (`duration` + `start_time`) WHERE `{}` = {}",
|
||||
"UPDATE `{}` SET `duration` = {} WHERE `{}` = {}",
|
||||
TableName(),
|
||||
new_duration,
|
||||
PrimaryKey(),
|
||||
@@ -27,7 +65,7 @@ public:
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
SQL(
|
||||
SELECT (`expire_at` - UNIX_TIMESTAMP()) AS `remaining` FROM `{}`
|
||||
SELECT ((start_time + duration) - UNIX_TIMESTAMP()) AS `remaining` FROM `{}`
|
||||
WHERE `id` = {}
|
||||
),
|
||||
TableName(),
|
||||
|
||||
@@ -8,11 +8,47 @@
|
||||
class RespawnTimesRepository: public BaseRespawnTimesRepository {
|
||||
public:
|
||||
|
||||
/**
|
||||
* This file was auto generated and can be modified and extended upon
|
||||
*
|
||||
* Base repository methods are automatically
|
||||
* generated in the "base" version of this repository. The base repository
|
||||
* is immutable and to be left untouched, while methods in this class
|
||||
* are used as extension methods for more specific persistence-layer
|
||||
* accessors or mutators.
|
||||
*
|
||||
* Base Methods (Subject to be expanded upon in time)
|
||||
*
|
||||
* Note: Not all tables are designed appropriately to fit functionality with all base methods
|
||||
*
|
||||
* InsertOne
|
||||
* UpdateOne
|
||||
* DeleteOne
|
||||
* FindOne
|
||||
* GetWhere(std::string where_filter)
|
||||
* DeleteWhere(std::string where_filter)
|
||||
* InsertMany
|
||||
* All
|
||||
*
|
||||
* Example custom methods in a repository
|
||||
*
|
||||
* RespawnTimesRepository::GetByZoneAndVersion(int zone_id, int zone_version)
|
||||
* RespawnTimesRepository::GetWhereNeverExpires()
|
||||
* RespawnTimesRepository::GetWhereXAndY()
|
||||
* RespawnTimesRepository::DeleteWhereXAndY()
|
||||
*
|
||||
* Most of the above could be covered by base methods, but if you as a developer
|
||||
* find yourself re-using logic for other parts of the code, its best to just make a
|
||||
* method that can be re-used easily elsewhere especially if it can use a base repository
|
||||
* method and encapsulate filters there
|
||||
*/
|
||||
|
||||
// Custom extended repository methods here
|
||||
static void ClearExpiredRespawnTimers(Database& db)
|
||||
{
|
||||
db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM `{}` WHERE `expire_at` < UNIX_TIMESTAMP(NOW())",
|
||||
"DELETE FROM `{}` WHERE (`start` + `duration`) < UNIX_TIMESTAMP(NOW())",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
@@ -41,11 +77,6 @@ public:
|
||||
|
||||
return ((r.start + r.duration) - time_seconds);
|
||||
}
|
||||
|
||||
static void ClearInstanceTimers(Database &db, int32_t id)
|
||||
{
|
||||
RespawnTimesRepository::DeleteWhere(db, fmt::format("`instance_id` = {}", id));
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_RESPAWN_TIMES_REPOSITORY_H
|
||||
|
||||
@@ -43,47 +43,6 @@ public:
|
||||
* method and encapsulate filters there
|
||||
*/
|
||||
|
||||
template<typename T1, typename T2, typename T3, typename T4>
|
||||
static std::vector<std::string> join_tuple(
|
||||
const std::string &glue,
|
||||
const std::pair<char, char> &encapsulation,
|
||||
const std::vector<std::tuple<T1, T2, T3, T4>> &src
|
||||
)
|
||||
{
|
||||
if (src.empty()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<std::string> output;
|
||||
|
||||
for (const std::tuple<T1, T2, T3, T4> &src_iter: src) {
|
||||
|
||||
output.emplace_back(
|
||||
|
||||
fmt::format(
|
||||
"{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}",
|
||||
encapsulation.first,
|
||||
std::get<0>(src_iter),
|
||||
encapsulation.second,
|
||||
glue,
|
||||
encapsulation.first,
|
||||
std::get<1>(src_iter),
|
||||
encapsulation.second,
|
||||
glue,
|
||||
encapsulation.first,
|
||||
std::get<2>(src_iter),
|
||||
encapsulation.second,
|
||||
glue,
|
||||
encapsulation.first,
|
||||
std::get<3>(src_iter),
|
||||
encapsulation.second
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
// Custom extended repository methods here
|
||||
static std::vector<std::string> GetRuleNames(Database &db, int rule_set_id)
|
||||
{
|
||||
@@ -128,28 +87,12 @@ public:
|
||||
return v;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
static std::string
|
||||
ImplodePair(const std::string &glue, const std::pair<char, char> &encapsulation, const std::vector<T> &src)
|
||||
{
|
||||
if (src.empty()) {
|
||||
return {};
|
||||
}
|
||||
std::ostringstream oss;
|
||||
for (const T &src_iter: src) {
|
||||
oss << encapsulation.first << src_iter << encapsulation.second << glue;
|
||||
}
|
||||
std::string output(oss.str());
|
||||
output.resize(output.size() - glue.size());
|
||||
return output;
|
||||
}
|
||||
|
||||
static bool DeleteOrphanedRules(Database& db, std::vector<std::string>& v)
|
||||
{
|
||||
const auto query = fmt::format(
|
||||
"DELETE FROM {} WHERE rule_name IN ({})",
|
||||
TableName(),
|
||||
ImplodePair(",", std::pair<char, char>('\'', '\''), v)
|
||||
Strings::ImplodePair(",", std::pair<char, char>('\'', '\''), v)
|
||||
);
|
||||
|
||||
return db.QueryDatabase(query).Success();
|
||||
@@ -160,7 +103,7 @@ public:
|
||||
const auto query = fmt::format(
|
||||
"REPLACE INTO {} (`ruleset_id`, `rule_name`, `rule_value`, `notes`) VALUES {}",
|
||||
TableName(),
|
||||
ImplodePair(
|
||||
Strings::ImplodePair(
|
||||
",",
|
||||
std::pair<char, char>('(', ')'),
|
||||
join_tuple(",", std::pair<char, char>('\'', '\''), v)
|
||||
|
||||
@@ -54,30 +54,17 @@ public:
|
||||
{
|
||||
BulkTraders_Struct all_entries{};
|
||||
std::vector<DistinctTraders_Struct> distinct_traders;
|
||||
MySQLRequestResult results;
|
||||
|
||||
if (RuleB(Bazaar, UseAlternateBazaarSearch)) {
|
||||
results = db.QueryDatabase(fmt::format(
|
||||
"SELECT DISTINCT(t.char_id), t.char_zone_id, t.char_zone_instance_id, t.char_entity_id, c.name "
|
||||
"FROM trader AS t "
|
||||
"JOIN character_data AS c ON t.char_id = c.id "
|
||||
"WHERE t.char_zone_instance_id = {} "
|
||||
"ORDER BY t.char_zone_instance_id ASC "
|
||||
"LIMIT {}",
|
||||
char_zone_instance_id,
|
||||
max_results)
|
||||
);
|
||||
}
|
||||
else {
|
||||
results = db.QueryDatabase(fmt::format(
|
||||
"SELECT DISTINCT(t.char_id), t.char_zone_id, t.char_zone_instance_id, t.char_entity_id, c.name "
|
||||
"FROM trader AS t "
|
||||
"JOIN character_data AS c ON t.char_id = c.id "
|
||||
"ORDER BY t.char_zone_instance_id ASC "
|
||||
"LIMIT {}",
|
||||
max_results)
|
||||
);
|
||||
}
|
||||
auto results = db.QueryDatabase(fmt::format(
|
||||
"SELECT DISTINCT(t.char_id), t.char_zone_id, t.char_zone_instance_id, t.char_entity_id, c.name "
|
||||
"FROM trader AS t "
|
||||
"JOIN character_data AS c ON t.char_id = c.id "
|
||||
"WHERE t.char_zone_instance_id = {} "
|
||||
"ORDER BY t.char_zone_instance_id ASC "
|
||||
"LIMIT {}",
|
||||
char_zone_instance_id,
|
||||
max_results)
|
||||
);
|
||||
|
||||
distinct_traders.reserve(results.RowCount());
|
||||
|
||||
|
||||
@@ -502,19 +502,6 @@ bool RuleManager::UpdateInjectedRules(Database *db, const std::string &rule_set_
|
||||
}
|
||||
}
|
||||
|
||||
// update rules in the database where the description is different
|
||||
for (auto &e : RuleValuesRepository::All(*db)) {
|
||||
auto i = rule_data.find(e.rule_name);
|
||||
if (i != rule_data.end()) {
|
||||
// if notes are different, update them
|
||||
if (i->second.second != nullptr && *i->second.second != e.notes) {
|
||||
LogInfo("Updating rule [{}] notes to [{}]", i->first, *i->second.second);
|
||||
e.notes = *i->second.second;
|
||||
RuleValuesRepository::ReplaceOne(*db, e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (injected_rule_entries.size()) {
|
||||
if (!RuleValuesRepository::InjectRules(*db, injected_rule_entries)) {
|
||||
return false;
|
||||
|
||||
+16
-24
@@ -54,7 +54,7 @@ RULE_INT(Character, CorpseDecayTime, 604800000, "Time after which the corpse dec
|
||||
RULE_INT(Character, EmptyCorpseDecayTime, 10800000, "Time after which an empty corpse decays (milliseconds) DEFAULT: 10800000 (3 Hours)")
|
||||
RULE_INT(Character, CorpseResTime, 10800000, "Time after which the corpse can no longer be resurrected (milliseconds) DEFAULT: 10800000 (3 Hours)")
|
||||
RULE_INT(Character, DuelCorpseResTime, 600000, "Time before cant res corpse after a duel (milliseconds) DEFAULT: 600000 (10 Minutes)")
|
||||
RULE_INT(Character, CorpseOwnerOnlineCheckTime, 300, "How often corpse will check if its owner is online DEFAULT: 300 (5 minutes)")
|
||||
RULE_INT(Character, CorpseOwnerOnlineTime, 30000, "How often corpse will check if its owner is online DEFAULT: 30000 (30 Seconds)")
|
||||
RULE_BOOL(Character, LeaveCorpses, true, "Setting whether you leave a corpse behind")
|
||||
RULE_BOOL(Character, LeaveNakedCorpses, false, "Setting whether you leave a corpse without items")
|
||||
RULE_INT(Character, MaxDraggedCorpses, 2, "Maximum number of corpses you can drag at once")
|
||||
@@ -156,7 +156,6 @@ RULE_REAL(Character, TradeskillUpPottery, 4.0, "Pottery skillup rate adjustment.
|
||||
RULE_REAL(Character, TradeskillUpResearch, 1.0, "Research skillup rate adjustment. Lower is faster")
|
||||
RULE_REAL(Character, TradeskillUpTinkering, 2.0, "Tinkering skillup rate adjustment. Lower is faster")
|
||||
RULE_REAL(Character, TradeskillUpTailoring, 2.0, "Tailoring skillup rate adjustment. Lower is faster")
|
||||
RULE_REAL(Character, TradeskillUpMinChance, 2.5, "Determines the minimum percentage chance to gain a skill increase from a tradeskill. Cannot go below 2.5")
|
||||
RULE_BOOL(Character, MarqueeHPUpdates, false, "Will show health percentage in center of screen if health lesser than 100%")
|
||||
RULE_INT(Character, IksarCommonTongue, 95, "Starting value for Common Tongue for Iksars")
|
||||
RULE_INT(Character, OgreCommonTongue, 95, "Starting value for Common Tongue for Ogres")
|
||||
@@ -233,12 +232,6 @@ RULE_BOOL(Character, SneakAlwaysSucceedOver100, false, "When sneak skill is over
|
||||
RULE_INT(Character, BandolierSwapDelay, 0, "Bandolier swap delay in milliseconds, default is 0")
|
||||
RULE_BOOL(Character, EnableHackedFastCampForGM, false, "Enables hacked fast camp for GM clients, if the GM doesn't have a hacked client they'll camp like normal")
|
||||
RULE_BOOL(Character, AlwaysAllowNameChange, false, "Enable this option to allow /changename to work without enabling a name change via scripts.")
|
||||
RULE_BOOL(Character, EnableAutoAFK, false, "Enable or disable the auto AFK feature, cuts down on packet spam")
|
||||
RULE_BOOL(Character, AutoIdleFilterPackets, true, "Enable or disable filtering packets when auto AFK is enabled, heavily cuts down on packet spam in zones with lots of players")
|
||||
RULE_INT(Character, SecondsBeforeIdleCombatZone, 600, "Seconds before a player is considered idle in combat zones (600 = 10 minutes)")
|
||||
RULE_INT(Character, SecondsBeforeIdleNonCombatZone, 60, "Seconds before a player is considered idle in non-combat zones (60 = 1 minute)")
|
||||
RULE_INT(Character, SecondsBeforeAFKCombatZone, 1800, "Seconds before a player is considered AFK in combat zones (1800 = 30 minutes)")
|
||||
RULE_INT(Character, SecondsBeforeAFKNonCombatZone, 600, "Seconds before a player is considered AFK in non-combat zones (600 = 10 minutes)")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Mercs)
|
||||
@@ -268,7 +261,6 @@ RULE_INT(Guild, TributeTime, 600000, "Time in ms for guild tributes. Default is
|
||||
RULE_INT(Guild, TributeTimeRefreshInterval, 180000, "Time in ms to send all guild members a Tribute Time refresh. Default is 3 mins.")
|
||||
RULE_INT(Guild, TributePlatConversionRate, 10, "The conversion rate of platinum donations. Default is 10 guild favor to 1 platinum.")
|
||||
RULE_BOOL(Guild, UseCharacterMaxLevelForGuildTributes, true, "Guild Tributes will adhere to Character:MaxLevel. Default is true.")
|
||||
RULE_BOOL(Guild, EnableLFGuild, false, "Enable the LFGuild system (Requires queryserv)")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Skills)
|
||||
@@ -298,7 +290,6 @@ RULE_BOOL(Pets, ClientPetsUseOwnerNameInLastName, true, "Disable this to keep cl
|
||||
RULE_BOOL(Pets, CanTakeNoDrop, false, "Setting whether anyone can give no-drop items to pets")
|
||||
RULE_INT(Pets, PetTauntRange, 150, "Range at which a pet will taunt targets.")
|
||||
RULE_BOOL(Pets, AlwaysAllowPetRename, false, "Enable this option to allow /changepetname to work without enabling a pet name change via scripts.")
|
||||
RULE_BOOL(Pets, PetsRequireLoS, false, "Whether or not pets require line of sight to be told to attack their target")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(GM)
|
||||
@@ -354,7 +345,6 @@ RULE_STRING(World, SupportedClients, "RoF2", "Comma-delimited list of clients to
|
||||
RULE_STRING(World, CustomFilesKey, "", "Enable if the server requires custom files and sends a key to validate. Empty string to disable. Example: eqcustom_v1")
|
||||
RULE_STRING(World, CustomFilesUrl, "github.com/knervous/eqnexus/releases", "URL to display at character select if client is missing custom files")
|
||||
RULE_INT(World, CustomFilesAdminLevel, 20, "Admin level at which custom file key is not required when CustomFilesKey is specified")
|
||||
RULE_BOOL(World, RealTimeCalculateGuilds, false, "(Temp feature flag) If true, guilds will be calculated in real time instead of at zone boot. This is a performance hit but allows for more dynamic guilds.")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Zone)
|
||||
@@ -389,7 +379,6 @@ RULE_BOOL(Zone, StateSaveEntityVariables, true, "Set to true if you want buffs t
|
||||
RULE_BOOL(Zone, StateSaveBuffs, true, "Set to true if you want buffs to be saved on shutdown")
|
||||
RULE_INT(Zone, StateSaveClearDays, 7, "Clears state save data older than this many days")
|
||||
RULE_BOOL(Zone, StateSavingOnShutdown, true, "Set to true if you want zones to save state on shutdown (npcs, corpses, loot, entity variables, buffs etc.)")
|
||||
RULE_INT(Zone, UpdateWhoTimer, 120, "Seconds between updates to /who list, CLE stale timer")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Map)
|
||||
@@ -399,10 +388,9 @@ RULE_BOOL(Map, MobZVisualDebug, false, "Displays spell effects determining wheth
|
||||
RULE_BOOL(Map, MobPathingVisualDebug, false, "Displays nodes in pathing points in realtime to help with visual debugging")
|
||||
RULE_REAL(Map, FixPathingZMaxDeltaSendTo, 20, "At runtime in SendTo: maximum change in Z to allow the BestZ code to apply")
|
||||
RULE_INT(Map, FindBestZHeightAdjust, 1, "Adds this to the current Z before seeking the best Z position")
|
||||
RULE_BOOL(Map, CheckForDoorLoSCheat, true, "Runs LoS checks to prevent cheating through doors.")
|
||||
RULE_BOOL(Map, EnableLoSCheatExemptions, false, "Enables exemptions for the LoS Cheat check. Must modify source to create these.")
|
||||
RULE_REAL(Map, RangeCheckForDoorLoSCheat, 250.0, "Default 250.0. Range to check if a door is blocking LoS from the target.")
|
||||
RULE_STRING(Map, ZonesToCheckDoorCheat, "89,103", "Zones that will check for the door LoS cheat. You can leave it blank to disable, 'all' to check all zones or use a comma-delimited list of zones. Default Sebilis & Chardok")
|
||||
RULE_BOOL(Map, CheckForLoSCheat, false, "Runs predefined zone checks to check for LoS cheating through doors and such.")
|
||||
RULE_BOOL(Map, EnableLoSCheatExemptions, false, "Enables exemptions for the LoS Cheat check.")
|
||||
RULE_REAL(Map, RangeCheckForLoSCheat, 20.0, "Default 20.0. Range to check if one is within range of a door.")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Pathing)
|
||||
@@ -619,7 +607,7 @@ RULE_INT(Combat, SneakPullAssistRange, 400, "Modified range of assist for sneak
|
||||
RULE_BOOL(Combat, Classic2HBAnimation, false, "2HB will use the 2 hand piercing animation instead of the overhead slashing animation")
|
||||
RULE_BOOL(Combat, ArcheryConsumesAmmo, true, "Set to false to disable Archery Ammo Consumption")
|
||||
RULE_BOOL(Combat, ThrowingConsumesAmmo, true, "Set to false to disable Throwing Ammo Consumption")
|
||||
RULE_BOOL(Combat, UseLiveRiposteMechanics, false, "Set to true to disable SPA 173 SpellEffect::RiposteChance from making those with the effect on them immune to enrage, can longer riposte from a riposte.")
|
||||
RULE_BOOL(Combat, UseLiveRiposteMechanics, false, "Set to true to disable SPA 173 SE_RiposteChance from making those with the effect on them immune to enrage, can longer riposte from a riposte.")
|
||||
RULE_INT(Combat, FrontalStunImmunityClasses, 0, "Bitmask for Classes than have frontal stun immunity, No Races (0) by default.")
|
||||
RULE_BOOL(Combat, NPCsUseFrontalStunImmunityClasses, false, "Enable or disable NPCs using frontal stun immunity Classes from Combat:FrontalStunImmunityClasses, false by default.")
|
||||
RULE_INT(Combat, FrontalStunImmunityRaces, 512, "Bitmask for Races than have frontal stun immunity, Ogre (512) only by default.")
|
||||
@@ -826,7 +814,6 @@ RULE_INT(Bots, PercentChanceToCastDispel, 75, "The chance for a bot to attempt t
|
||||
RULE_INT(Bots, PercentChanceToCastInCombatBuff, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastHateLine, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastMez, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastAEMez, 40, "The chance for a bot to attempt to cast the given spell type in combat. Default 40%.")
|
||||
RULE_INT(Bots, PercentChanceToCastSlow, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastDebuff, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastCure, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
@@ -838,6 +825,8 @@ RULE_INT(Bots, MinDelayBetweenInCombatCastAttempts, 500, "The minimum delay in m
|
||||
RULE_INT(Bots, MaxDelayBetweenInCombatCastAttempts, 2000, "The maximum delay in milliseconds between cast attempts while in-combat. This is rolled between the min and max. Default 2500ms.")
|
||||
RULE_INT(Bots, MinDelayBetweenOutCombatCastAttempts, 1000, "The minimum delay in milliseconds between cast attempts while out-of-combat. This is rolled between the min and max. Default 1000ms.")
|
||||
RULE_INT(Bots, MaxDelayBetweenOutCombatCastAttempts, 2500, "The maximum delay in milliseconds between cast attempts while out-of-combat. This is rolled between the min and max. Default 2500ms.")
|
||||
RULE_INT(Bots, MezChance, 60, "60 Default. Chance for a bot to attempt to Mez a target after validating it is eligible.")
|
||||
RULE_INT(Bots, AEMezChance, 35, "35 Default. Chance for a bot to attempt to AE Mez targets after validating they are eligible.")
|
||||
RULE_INT(Bots, MezSuccessDelay, 2500, "2500 (2.5 sec) Default. Delay between successful Mez attempts.")
|
||||
RULE_INT(Bots, AEMezSuccessDelay, 5000, "5000 (5 sec) Default. Delay between successful AEMez attempts.")
|
||||
RULE_INT(Bots, MezFailDelay, 1250, "1250 (1.25 sec) Default. Delay between failed Mez attempts.")
|
||||
@@ -854,7 +843,7 @@ RULE_BOOL(Bots, AllowCastAAs, true, "If enabled, players can use ^cast aa to cas
|
||||
RULE_BOOL(Bots, AllowMagicianEpicPet, false, "If enabled, magician bots can summon their epic pets following the rules AllowMagicianEpicPetLevel")
|
||||
RULE_INT(Bots, AllowMagicianEpicPetLevel, 50, "If AllowMagicianEpicPet is enabled, bots can start using their epic pets at this level")
|
||||
RULE_INT(Bots, RequiredMagicianEpicPetItemID, 28034, "If AllowMagicianEpicPet is enabled and this is set, bots will be required to have this item ID equipped to cast their epic. Takes in to account AllowMagicianEpicPetLevel as well. Set to 0 to disable requirement")
|
||||
RULE_STRING(Bots, EpicPetSpellName, "", "'teleport_zone' in the spell to be cast for epic pets. This must be in their usable spell list to cast. Empty uses Manifest Elements - 'SumMageMultiElement'")
|
||||
RULE_STRING(Bots, EpicPetSpellName, "", "'teleport_zone' in the spell to be cast for epic pets. This must be in their spell list to cast.")
|
||||
RULE_INT(Bots, ReclaimEnergySpellID, 331, "Spell ID for reclaim energy when using ^petsettype. Default 331")
|
||||
RULE_BOOL(Bots, UseSpellPulling, true, "If enabled bots will use a spell to pull when within range. Uses PullSpellID.")
|
||||
RULE_INT(Bots, PullSpellID, 5225, "Default 5225 - Throw Stone. Spell that will be cast to pull by bots")
|
||||
@@ -865,7 +854,15 @@ RULE_BOOL(Bots, BotArcheryConsumesAmmo, true, "Set to false to disable Archery A
|
||||
RULE_BOOL(Bots, BotThrowingConsumesAmmo, true, "Set to false to disable Throwing Ammo Consumption")
|
||||
RULE_INT(Bots, StackSizeMin, 20, "20 Default. -1 to disable and use default max stack size. Minimum stack size to give a bot (Arrows/Throwing).")
|
||||
RULE_INT(Bots, HasOrMayGetAggroThreshold, 90, "90 Default. Percent threshold of total hate where bots will stop casting spells that generate hate if they are set to try to not pull aggro via spells.")
|
||||
RULE_REAL(Bots, LowerMeleeDistanceMultiplier, 0.35, "Closest % of the hit box a melee bot will get to the target. Default 0.35")
|
||||
RULE_REAL(Bots, LowerTauntingMeleeDistanceMultiplier, 0.25, "Closest % of the hit box a taunting melee bot will get to the target. Default 0.25")
|
||||
RULE_REAL(Bots, LowerMaxMeleeRangeDistanceMultiplier, 0.80, "Closest % of the hit box a max melee range melee bot will get to the target. Default 0.80")
|
||||
RULE_REAL(Bots, UpperMeleeDistanceMultiplier, 0.55, "Furthest % of the hit box a melee bot will get from the target. Default 0.55")
|
||||
RULE_REAL(Bots, UpperTauntingMeleeDistanceMultiplier, 0.45, "Furthest % of the hit box a taunting melee bot will get from the target. Default 0.45")
|
||||
RULE_REAL(Bots, UpperMaxMeleeRangeDistanceMultiplier, 0.95, "Furthest % of the hit box a max melee range melee bot will get from the target. Default 0.95")
|
||||
RULE_BOOL(Bots, DisableSpecialAbilitiesAtMaxMelee, true, "If true, when bots are at max melee distance, special abilities including taunt will be disabled. Default True.")
|
||||
RULE_BOOL(Bots, TauntingBotsFollowTopHate, true, "True Default. If true, bots that are taunting will attempt to stick with whoever currently is top hate.")
|
||||
RULE_INT(Bots, DistanceTauntingBotsStickMainHate, 10, "If TauntingBotsFollowTopHate is enabled, this is the distance bots will try to stick to whoever currently is Top Hate.")
|
||||
RULE_INT(Bots, MinJitterTimer, 500, "Minimum ms between bot movement jitter checks.")
|
||||
RULE_INT(Bots, MaxJitterTimer, 2500, "Maximum ms between bot movement jitter checks. Set to 0 to disable timer checks.")
|
||||
RULE_BOOL(Bots, PreventBotCampOnFD, true, "True Default. If true, players will not be able to camp bots while feign death.")
|
||||
@@ -885,7 +882,6 @@ RULE_INT(Bots, MinStatusToBypassSpawnLimit, 100, "Minimum status to bypass spawn
|
||||
RULE_INT(Bots, MinStatusBypassSpawnLimit, 120, "Spawn limit with status bypass. Default 120.")
|
||||
RULE_INT(Bots, MinStatusToBypassCreateLimit, 100, "Minimum status to bypass create limit. Default 100.")
|
||||
RULE_INT(Bots, MinStatusBypassCreateLimit, 120, "Create limit with status bypass. Default 120.")
|
||||
RULE_INT(Bots, MinStatusToBypassBotLevelRequirement, 100, "Minimum status to bypass level requirement for bots. Default 100.")
|
||||
RULE_BOOL(Bots, EnableBotTGB, true, "If enabled bots will cast group buffs as TGB.")
|
||||
RULE_BOOL(Bots, DoResponseAnimations, true, "If enabled bots will do animations to certain responses or commands.")
|
||||
RULE_INT(Bots, DefaultFollowDistance, 20, "Default 20. Distance a bot will follow behind.")
|
||||
@@ -907,7 +903,6 @@ RULE_STRING(Bots, ZonesWithForcedSpawnLimits, "", "Comma-delimited list of zones
|
||||
RULE_STRING(Bots, ZoneForcedSpawnLimits, "", "Comma-delimited list of forced spawn limits for zones.")
|
||||
RULE_INT(Bots, AICastSpellTypeDelay, 100, "Delay in milliseconds between AI cast attempts for each spell type. Default 100ms")
|
||||
RULE_INT(Bots, AICastSpellTypeHeldDelay, 2500, "Delay in milliseconds between AI cast attempts for each spell type that is held or disabled. Default 2500ms (2.5s)")
|
||||
RULE_BOOL(Bots, BotsRequireLoS, true, "Whether or not bots require line of sight to be told to attack their target")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Chat)
|
||||
@@ -931,7 +926,6 @@ RULE_BOOL(Chat, AutoInjectSaylinksToSay, true, "Automatically injects saylinks i
|
||||
RULE_BOOL(Chat, AutoInjectSaylinksToClientMessage, true, "Automatically injects saylinks into dialogue that has [brackets in them]")
|
||||
RULE_BOOL(Chat, QuestDialogueUsesDialogueWindow, false, "Pipes all quest dialogue to dialogue window")
|
||||
RULE_BOOL(Chat, DialogueWindowAnimatesNPCsIfNoneSet, true, "If there is no animation specified in the dialogue window markdown then it will choose a random greet animation such as wave or salute")
|
||||
RULE_BOOL(Chat, AlwaysCaptureCommandText, false, "Consume command text (# and ^ by default), regardless of which channel it is sent to")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Merchant)
|
||||
@@ -1079,7 +1073,6 @@ RULE_CATEGORY(Logging)
|
||||
RULE_BOOL(Logging, PrintFileFunctionAndLine, false, "Ex: [World Server] [net.cpp::main:309] Loading variables...")
|
||||
RULE_BOOL(Logging, WorldGMSayLogging, true, "Relay worldserver logging to zone processes via GM say output")
|
||||
RULE_BOOL(Logging, PlayerEventsQSProcess, false, "Have query server process player events instead of world. Useful when wanting to use a dedicated server and database for processing player events on separate disk")
|
||||
RULE_STRING(Logging, PlayerEventsIgnoreGMCommands, "help,show", "This is a comma delimited list of commands to ignore when recording GM command player events.")
|
||||
RULE_INT(Logging, BatchPlayerEventProcessIntervalSeconds, 5, "This is the interval in which player events are processed in world or qs")
|
||||
RULE_INT(Logging, BatchPlayerEventProcessChunkSize, 10000, "This is the cap of events that can be inserted into the queue before a force flush. This is to keep from hitting MySQL max_allowed_packet and killing the connection")
|
||||
RULE_CATEGORY_END()
|
||||
@@ -1101,7 +1094,6 @@ RULE_CATEGORY(Instances)
|
||||
RULE_INT(Instances, ReservedInstances, 100, "Number of instance IDs which are reserved for globals. This value should not be changed while a server is running")
|
||||
RULE_BOOL(Instances, RecycleInstanceIds, true, "Setting whether free instance IDs should be recycled to prevent them from gradually running out at 32k")
|
||||
RULE_INT(Instances, GuildHallExpirationDays, 90, "Amount of days before a Guild Hall instance expires")
|
||||
RULE_INT(Instances, ExpireOffsetTimeSeconds, 3600, "Amount of seconds to beyond instance expiration time we wait to purge the entry from the database. (Default: 1 Hour)")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Expedition)
|
||||
|
||||
@@ -22,7 +22,6 @@ namespace ServerReload {
|
||||
LevelEXPMods,
|
||||
Logs,
|
||||
Loot,
|
||||
Maps,
|
||||
Merchants,
|
||||
NPCEmotes,
|
||||
NPCSpells,
|
||||
@@ -62,7 +61,6 @@ namespace ServerReload {
|
||||
"Level EXP Mods",
|
||||
"Logs",
|
||||
"Loot",
|
||||
"Maps",
|
||||
"Merchants",
|
||||
"NPC Emotes",
|
||||
"NPC Spells",
|
||||
|
||||
+1
-3
@@ -273,9 +273,8 @@
|
||||
#define ServerOP_WWTaskUpdate 0x4758
|
||||
|
||||
// player events
|
||||
#define ServerOP_QSSendQuery 0x5000
|
||||
#define ServerOP_QSSendQuery 0x5000
|
||||
#define ServerOP_PlayerEvent 0x5100
|
||||
#define ServerOP_SendPlayerEventSettings 0x5101
|
||||
|
||||
enum {
|
||||
CZUpdateType_Character,
|
||||
@@ -1779,7 +1778,6 @@ struct BazaarPurchaseMessaging_Struct {
|
||||
uint32 id;
|
||||
};
|
||||
|
||||
|
||||
#pragma pack()
|
||||
|
||||
#endif
|
||||
|
||||
@@ -48,7 +48,7 @@ enum class SharedTaskRequestGroupType {
|
||||
struct ServerSharedTaskRequest_Struct {
|
||||
uint32 requested_character_id;
|
||||
uint32 requested_task_id;
|
||||
uint32 requested_npc_entity_id; // original task logic passthrough
|
||||
uint32 requested_npc_type_id; // original task logic passthrough
|
||||
uint32 accept_time;
|
||||
};
|
||||
|
||||
|
||||
+345
-330
@@ -51,10 +51,19 @@
|
||||
#include "repositories/inventory_repository.h"
|
||||
#include "repositories/books_repository.h"
|
||||
#include "repositories/sharedbank_repository.h"
|
||||
#include "repositories/character_inspect_messages_repository.h"
|
||||
#include "repositories/spells_new_repository.h"
|
||||
#include "repositories/damageshieldtypes_repository.h"
|
||||
#include "repositories/items_repository.h"
|
||||
|
||||
namespace ItemField
|
||||
{
|
||||
enum {
|
||||
source = 0,
|
||||
#define F(x) x,
|
||||
#include "item_fieldlist.h"
|
||||
#undef F
|
||||
updated,
|
||||
minstatus,
|
||||
comment,
|
||||
};
|
||||
}
|
||||
|
||||
SharedDatabase::SharedDatabase()
|
||||
: Database()
|
||||
@@ -122,41 +131,66 @@ bool SharedDatabase::SetGMFlymode(uint32 account_id, uint8 flymode)
|
||||
return a.id > 0;
|
||||
}
|
||||
|
||||
void SharedDatabase::SetMailKey(uint32 character_id, uint32 ip_address, uint32 mail_key)
|
||||
uint32 SharedDatabase::GetTotalTimeEntitledOnAccount(uint32 AccountID) {
|
||||
uint32 EntitledTime = 0;
|
||||
const std::string query = StringFormat("SELECT `time_played` FROM `character_data` WHERE `account_id` = %u", AccountID);
|
||||
auto results = QueryDatabase(query);
|
||||
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||
EntitledTime += Strings::ToUnsignedInt(row[0]);
|
||||
}
|
||||
return EntitledTime;
|
||||
}
|
||||
|
||||
void SharedDatabase::SetMailKey(int CharID, int IPAddress, int MailKey)
|
||||
{
|
||||
std::string full_mail_key;
|
||||
char mail_key[17];
|
||||
|
||||
if (RuleB(Chat, EnableMailKeyIPVerification)) {
|
||||
full_mail_key = fmt::format("{:08X}{:08X}", ip_address, mail_key);
|
||||
} else {
|
||||
full_mail_key = fmt::format("{:08X}", mail_key);
|
||||
if (RuleB(Chat, EnableMailKeyIPVerification) == true) {
|
||||
sprintf(mail_key, "%08X%08X", IPAddress, MailKey);
|
||||
}
|
||||
else {
|
||||
sprintf(mail_key, "%08X", MailKey);
|
||||
}
|
||||
|
||||
auto e = CharacterDataRepository::FindOne(*this, character_id);
|
||||
if (!e.id) {
|
||||
LogError("Failed to find character_id [{}] when setting mailkey", character_id);
|
||||
return;
|
||||
}
|
||||
const std::string query = StringFormat(
|
||||
"UPDATE character_data SET mailkey = '%s' WHERE id = '%i'",
|
||||
mail_key, CharID
|
||||
);
|
||||
|
||||
e.mailkey = full_mail_key;
|
||||
|
||||
if (!CharacterDataRepository::UpdateOne(*this, e)) {
|
||||
LogError("Failed to set mailkey to [{}] for character_id [{}]", full_mail_key, character_id);
|
||||
const auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
LogError("SharedDatabase::SetMailKey({}, {}) : {}", CharID, mail_key, results.ErrorMessage().c_str());
|
||||
}
|
||||
}
|
||||
|
||||
SharedDatabase::MailKeys SharedDatabase::GetMailKey(uint32 character_id)
|
||||
SharedDatabase::MailKeys SharedDatabase::GetMailKey(int character_id)
|
||||
{
|
||||
auto e = CharacterDataRepository::FindOne(*this, character_id);
|
||||
|
||||
if (!e.id) {
|
||||
return MailKeys{ };
|
||||
const std::string query = StringFormat("SELECT `mailkey` FROM `character_data` WHERE `id`='%i' LIMIT 1", character_id);
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return MailKeys{};
|
||||
}
|
||||
|
||||
return MailKeys{
|
||||
.mail_key = e.mailkey.substr(8),
|
||||
.mail_key_full = e.mailkey
|
||||
};
|
||||
if (!results.RowCount()) {
|
||||
Log(Logs::General,
|
||||
Logs::ClientLogin,
|
||||
"Error: Mailkey for character id [%i] does not exist or could not be found",
|
||||
character_id
|
||||
);
|
||||
return MailKeys{};
|
||||
}
|
||||
|
||||
auto &row = results.begin();
|
||||
if (row != results.end()) {
|
||||
std::string mail_key = row[0];
|
||||
|
||||
return MailKeys{
|
||||
.mail_key = mail_key.substr(8),
|
||||
.mail_key_full = mail_key
|
||||
};
|
||||
}
|
||||
|
||||
return MailKeys{};
|
||||
}
|
||||
|
||||
bool SharedDatabase::SaveCursor(
|
||||
@@ -423,20 +457,27 @@ bool SharedDatabase::DeleteSharedBankSlot(uint32 char_id, int16 slot_id)
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
int32 SharedDatabase::GetSharedPlatinum(uint32 account_id)
|
||||
{
|
||||
const auto& e = AccountRepository::FindOne(*this, account_id);
|
||||
const auto query = fmt::format("SELECT sharedplat FROM account WHERE id = {}", account_id);
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success() || !results.RowCount()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return e.sharedplat;
|
||||
auto row = results.begin();
|
||||
return Strings::ToInt(row[0]);
|
||||
}
|
||||
|
||||
bool SharedDatabase::AddSharedPlatinum(uint32 account_id, int amount)
|
||||
{
|
||||
auto e = AccountRepository::FindOne(*this, account_id);
|
||||
bool SharedDatabase::SetSharedPlatinum(uint32 account_id, int32 amount_to_add) {
|
||||
const std::string query = StringFormat("UPDATE account SET sharedplat = sharedplat + %i WHERE id = %i", amount_to_add, account_id);
|
||||
const auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
e.sharedplat += amount;
|
||||
|
||||
return AccountRepository::UpdateOne(*this, e);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SharedDatabase::SetStartingItems(
|
||||
@@ -783,7 +824,7 @@ bool SharedDatabase::GetInventory(Client *c)
|
||||
e.character_id = char_id;
|
||||
e.item_id = item_id;
|
||||
e.equipped = inst->GetEvolveEquipped();
|
||||
e.final_item_id = EvolvingItemsManager::Instance()->GetFinalItemID(*inst);
|
||||
e.final_item_id = evolving_items_manager.GetFinalItemID(*inst);
|
||||
|
||||
auto r = CharacterEvolvingItemsRepository::InsertOne(*this, e);
|
||||
e.id = r.id;
|
||||
@@ -903,10 +944,27 @@ void SharedDatabase::ClearOldRecastTimestamps(uint32 char_id)
|
||||
);
|
||||
}
|
||||
|
||||
void SharedDatabase::GetItemsCount(int32& item_count, uint32& max_id)
|
||||
void SharedDatabase::GetItemsCount(int32 &item_count, uint32 &max_id)
|
||||
{
|
||||
max_id = ItemsRepository::GetMaxId(*this);
|
||||
item_count = ItemsRepository::Count(*this);
|
||||
item_count = -1;
|
||||
max_id = 0;
|
||||
|
||||
const std::string query = "SELECT MAX(id), count(*) FROM items";
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (results.RowCount() == 0)
|
||||
return;
|
||||
|
||||
auto& row = results.begin();
|
||||
|
||||
if (row[0])
|
||||
max_id = Strings::ToUnsignedInt(row[0]);
|
||||
|
||||
if (row[1])
|
||||
item_count = Strings::ToUnsignedInt(row[1]);
|
||||
}
|
||||
|
||||
bool SharedDatabase::LoadItems(const std::string &prefix) {
|
||||
@@ -916,7 +974,7 @@ bool SharedDatabase::LoadItems(const std::string &prefix) {
|
||||
const auto Config = EQEmuConfig::get();
|
||||
EQ::IPCMutex mutex("items");
|
||||
mutex.Lock();
|
||||
std::string file_name = fmt::format("{}/{}{}", PathManager::Instance()->GetSharedMemoryPath(), prefix, std::string("items"));
|
||||
std::string file_name = fmt::format("{}/{}{}", path.GetSharedMemoryPath(), prefix, std::string("items"));
|
||||
items_mmf = std::make_unique<EQ::MemoryMappedFile>(file_name);
|
||||
items_hash = std::make_unique<EQ::FixedMemoryHashSet<EQ::ItemData>>(static_cast<uint8*>(items_mmf->Get()), items_mmf->Size());
|
||||
mutex.Unlock();
|
||||
@@ -936,14 +994,14 @@ void SharedDatabase::LoadItems(void *data, uint32 size, int32 items, uint32 max_
|
||||
|
||||
std::string variable_buffer;
|
||||
|
||||
bool disable_attuneable = RuleB(Items, DisableAttuneable);
|
||||
bool disable_bard_focus_effects = RuleB(Items, DisableBardFocusEffects);
|
||||
bool disable_lore = RuleB(Items, DisableLore);
|
||||
bool disable_no_drop = RuleB(Items, DisableNoDrop);
|
||||
bool disable_no_pet = RuleB(Items, DisableNoPet);
|
||||
bool disable_no_rent = RuleB(Items, DisableNoRent);
|
||||
bool disable_no_transfer = RuleB(Items, DisableNoTransfer);
|
||||
bool disable_potion_belt = RuleB(Items, DisablePotionBelt);
|
||||
bool disable_attuneable = RuleB(Items, DisableAttuneable);
|
||||
bool disable_bard_focus_effects = RuleB(Items, DisableBardFocusEffects);
|
||||
bool disable_lore = RuleB(Items, DisableLore);
|
||||
bool disable_no_drop = RuleB(Items, DisableNoDrop);
|
||||
bool disable_no_pet = RuleB(Items, DisableNoPet);
|
||||
bool disable_no_rent = RuleB(Items, DisableNoRent);
|
||||
bool disable_no_transfer = RuleB(Items, DisableNoTransfer);
|
||||
bool disable_potion_belt = RuleB(Items, DisablePotionBelt);
|
||||
bool disable_spell_focus_effects = RuleB(Items, DisableSpellFocusEffects);
|
||||
|
||||
// Old Variable Code
|
||||
@@ -974,204 +1032,206 @@ void SharedDatabase::LoadItems(void *data, uint32 size, int32 items, uint32 max_
|
||||
|
||||
EQ::ItemData item;
|
||||
|
||||
const auto& l = ItemsRepository::All(*this);
|
||||
|
||||
if (l.empty()) {
|
||||
const std::string query = "SELECT source,"
|
||||
#define F(x) "`"#x"`,"
|
||||
#include "item_fieldlist.h"
|
||||
#undef F
|
||||
"updated, minstatus, comment FROM items ORDER BY id";
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (const auto& e : l) {
|
||||
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||
memset(&item, 0, sizeof(EQ::ItemData));
|
||||
|
||||
// Unique Identifier
|
||||
item.ID = e.id;
|
||||
item.ID = Strings::ToUnsignedInt(row[ItemField::id]);
|
||||
|
||||
// Minimum Status
|
||||
item.MinStatus = static_cast<uint8>(e.minstatus);
|
||||
item.MinStatus = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::minstatus]));
|
||||
|
||||
// Name, Lore, and Comment
|
||||
strn0cpy(item.Name, e.Name.c_str(), sizeof(item.Name));
|
||||
strn0cpy(item.Lore, e.lore.c_str(), sizeof(item.Lore));
|
||||
strn0cpy(item.Comment, e.comment.c_str(), sizeof(item.Comment));
|
||||
strn0cpy(item.Name, row[ItemField::name], sizeof(item.Name));
|
||||
strn0cpy(item.Lore, row[ItemField::lore], sizeof(item.Lore));
|
||||
strn0cpy(item.Comment, row[ItemField::comment], sizeof(item.Comment));
|
||||
|
||||
// Flags
|
||||
item.ArtifactFlag = e.artifactflag;
|
||||
item.Attuneable = !disable_attuneable && e.attuneable;
|
||||
item.BenefitFlag = e.benefitflag;
|
||||
item.FVNoDrop = e.fvnodrop;
|
||||
item.Magic = e.magic;
|
||||
item.NoDrop = disable_no_drop ? std::numeric_limits<uint8>::max() : e.nodrop;
|
||||
item.NoPet = !disable_no_pet && e.nopet;
|
||||
item.NoRent = disable_no_rent ? std::numeric_limits<uint8>::max() : e.norent;
|
||||
item.NoTransfer = !disable_no_transfer && e.notransfer;
|
||||
item.PendingLoreFlag = e.pendingloreflag;
|
||||
item.QuestItemFlag = e.questitemflag;
|
||||
item.Stackable = e.stackable;
|
||||
item.Tradeskills = e.tradeskills;
|
||||
item.SummonedFlag = e.summonedflag;
|
||||
item.ArtifactFlag = Strings::ToBool(row[ItemField::artifactflag]);
|
||||
item.Attuneable = !disable_attuneable && Strings::ToBool(row[ItemField::attuneable]);
|
||||
item.BenefitFlag = Strings::ToBool(row[ItemField::benefitflag]);
|
||||
item.FVNoDrop = Strings::ToBool(row[ItemField::fvnodrop]);
|
||||
item.Magic = Strings::ToBool(row[ItemField::magic]);
|
||||
item.NoDrop = disable_no_drop ? static_cast<uint8>(255) : static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::nodrop]));
|
||||
item.NoPet = !disable_no_pet && Strings::ToBool(row[ItemField::nopet]);
|
||||
item.NoRent = disable_no_rent ? static_cast<uint8>(255) : static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::norent]));
|
||||
item.NoTransfer = !disable_no_transfer && Strings::ToBool(row[ItemField::notransfer]);
|
||||
item.PendingLoreFlag = Strings::ToBool(row[ItemField::pendingloreflag]);
|
||||
item.QuestItemFlag = Strings::ToBool(row[ItemField::questitemflag]);
|
||||
item.Stackable = Strings::ToBool(row[ItemField::stackable]);
|
||||
item.Tradeskills = Strings::ToBool(row[ItemField::tradeskills]);
|
||||
item.SummonedFlag = Strings::ToBool(row[ItemField::summonedflag]);
|
||||
|
||||
// Lore
|
||||
item.LoreGroup = disable_lore ? 0 : e.loregroup;
|
||||
item.LoreFlag = !disable_lore && item.LoreGroup != 0;
|
||||
item.LoreGroup = disable_lore ? 0 : Strings::ToInt(row[ItemField::loregroup]);
|
||||
item.LoreFlag = !disable_lore && item.LoreGroup != 0;
|
||||
|
||||
// Type
|
||||
item.AugType = e.augtype;
|
||||
item.ItemType = static_cast<uint8>(e.itemtype);
|
||||
item.SubType = e.subtype;
|
||||
item.AugType = Strings::ToUnsignedInt(row[ItemField::augtype]);
|
||||
item.ItemType = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::itemtype]));
|
||||
item.SubType = Strings::ToInt(row[ItemField::subtype]);
|
||||
|
||||
// Miscellaneous
|
||||
item.ExpendableArrow = e.expendablearrow;
|
||||
item.Light = EQ::Clamp(e.light, -128, 127);
|
||||
item.MaxCharges = e.maxcharges;
|
||||
item.Size = static_cast<uint8>(e.size);
|
||||
item.StackSize = e.stacksize;
|
||||
item.Weight = e.weight;
|
||||
item.ExpendableArrow = static_cast<uint16>(Strings::ToUnsignedInt(row[ItemField::expendablearrow]));
|
||||
item.Light = static_cast<int8>(Strings::ToInt(row[ItemField::light]));
|
||||
item.MaxCharges = static_cast<int16>(Strings::ToInt(row[ItemField::maxcharges]));
|
||||
item.Size = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::size]));
|
||||
item.StackSize = static_cast<int16>(Strings::ToInt(row[ItemField::stacksize]));
|
||||
item.Weight = Strings::ToInt(row[ItemField::weight]);
|
||||
|
||||
// Potion Belt
|
||||
item.PotionBelt = !disable_potion_belt && e.potionbelt;
|
||||
item.PotionBeltSlots = disable_potion_belt ? 0 : static_cast<uint8>(e.potionbeltslots);
|
||||
item.PotionBelt = !disable_potion_belt && Strings::ToBool(row[ItemField::potionbelt]);
|
||||
item.PotionBeltSlots = disable_potion_belt ? 0 : static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::potionbeltslots]));
|
||||
|
||||
// Merchant
|
||||
item.Favor = e.favor;
|
||||
item.GuildFavor = e.guildfavor;
|
||||
item.Price = e.price;
|
||||
item.SellRate = e.sellrate;
|
||||
item.Favor = Strings::ToUnsignedInt(row[ItemField::favor]);
|
||||
item.GuildFavor = Strings::ToUnsignedInt(row[ItemField::guildfavor]);
|
||||
item.Price = Strings::ToUnsignedInt(row[ItemField::price]);
|
||||
item.SellRate = Strings::ToFloat(row[ItemField::sellrate]);
|
||||
|
||||
// Display
|
||||
item.Color = e.color;
|
||||
item.EliteMaterial = e.elitematerial;
|
||||
item.HerosForgeModel = e.herosforgemodel;
|
||||
item.Icon = e.icon;
|
||||
strn0cpy(item.IDFile, e.idfile.c_str(), sizeof(item.IDFile));
|
||||
item.Material = e.material;
|
||||
item.Color = Strings::ToUnsignedInt(row[ItemField::color]);
|
||||
item.EliteMaterial = Strings::ToUnsignedInt(row[ItemField::elitematerial]);
|
||||
item.HerosForgeModel = Strings::ToUnsignedInt(row[ItemField::herosforgemodel]);
|
||||
item.Icon = Strings::ToUnsignedInt(row[ItemField::icon]);
|
||||
strn0cpy(item.IDFile, row[ItemField::idfile], sizeof(item.IDFile));
|
||||
item.Material = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::material]));
|
||||
|
||||
// Resists
|
||||
item.CR = EQ::Clamp(e.cr, -128, 127);
|
||||
item.DR = EQ::Clamp(e.dr, -128, 127);
|
||||
item.FR = EQ::Clamp(e.fr, -128, 127);
|
||||
item.MR = EQ::Clamp(e.mr, -128, 127);
|
||||
item.PR = EQ::Clamp(e.pr, -128, 127);
|
||||
item.SVCorruption = EQ::Clamp(e.svcorruption, -128, 127);
|
||||
item.CR = static_cast<int8>(EQ::Clamp(Strings::ToInt(row[ItemField::cr]), -128, 127));
|
||||
item.DR = static_cast<int8>(EQ::Clamp(Strings::ToInt(row[ItemField::dr]), -128, 127));
|
||||
item.FR = static_cast<int8>(EQ::Clamp(Strings::ToInt(row[ItemField::fr]), -128, 127));
|
||||
item.MR = static_cast<int8>(EQ::Clamp(Strings::ToInt(row[ItemField::mr]), -128, 127));
|
||||
item.PR = static_cast<int8>(EQ::Clamp(Strings::ToInt(row[ItemField::pr]), -128, 127));
|
||||
item.SVCorruption = static_cast<int8>(EQ::Clamp(Strings::ToInt(row[ItemField::svcorruption]), -128, 127));
|
||||
|
||||
// Heroic Resists
|
||||
item.HeroicCR = e.heroic_cr;
|
||||
item.HeroicDR = e.heroic_dr;
|
||||
item.HeroicFR = e.heroic_fr;
|
||||
item.HeroicMR = e.heroic_mr;
|
||||
item.HeroicPR = e.heroic_pr;
|
||||
item.HeroicSVCorrup = e.heroic_svcorrup;
|
||||
item.HeroicCR = Strings::ToInt(row[ItemField::heroic_cr]);
|
||||
item.HeroicDR = Strings::ToInt(row[ItemField::heroic_dr]);
|
||||
item.HeroicFR = Strings::ToInt(row[ItemField::heroic_fr]);
|
||||
item.HeroicMR = Strings::ToInt(row[ItemField::heroic_mr]);
|
||||
item.HeroicPR = Strings::ToInt(row[ItemField::heroic_pr]);
|
||||
item.HeroicSVCorrup = Strings::ToInt(row[ItemField::heroic_svcorrup]);
|
||||
|
||||
// Stats
|
||||
item.AAgi = EQ::Clamp(e.aagi, -128, 127);
|
||||
item.ACha = EQ::Clamp(e.acha, -128, 127);
|
||||
item.ADex = EQ::Clamp(e.adex, -128, 127);
|
||||
item.AInt = EQ::Clamp(e.aint, -128, 127);
|
||||
item.ASta = EQ::Clamp(e.asta, -128, 127);
|
||||
item.AStr = EQ::Clamp(e.astr, -128, 127);
|
||||
item.AWis = EQ::Clamp(e.awis, -128, 127);
|
||||
item.AAgi = static_cast<int8>(EQ::Clamp(Strings::ToInt(row[ItemField::aagi]), -128, 127));
|
||||
item.ACha = static_cast<int8>(EQ::Clamp(Strings::ToInt(row[ItemField::acha]), -128, 127));
|
||||
item.ADex = static_cast<int8>(EQ::Clamp(Strings::ToInt(row[ItemField::adex]), -128, 127));
|
||||
item.AInt = static_cast<int8>(EQ::Clamp(Strings::ToInt(row[ItemField::aint]), -128, 127));
|
||||
item.ASta = static_cast<int8>(EQ::Clamp(Strings::ToInt(row[ItemField::asta]), -128, 127));
|
||||
item.AStr = static_cast<int8>(EQ::Clamp(Strings::ToInt(row[ItemField::astr]), -128, 127));
|
||||
item.AWis = static_cast<int8>(EQ::Clamp(Strings::ToInt(row[ItemField::awis]), -128, 127));
|
||||
|
||||
// Heroic Stats
|
||||
item.HeroicAgi = e.heroic_agi;
|
||||
item.HeroicCha = e.heroic_cha;
|
||||
item.HeroicDex = e.heroic_dex;
|
||||
item.HeroicInt = e.heroic_int;
|
||||
item.HeroicSta = e.heroic_sta;
|
||||
item.HeroicStr = e.heroic_str;
|
||||
item.HeroicWis = e.heroic_wis;
|
||||
item.HeroicAgi = Strings::ToInt(row[ItemField::heroic_agi]);
|
||||
item.HeroicCha = Strings::ToInt(row[ItemField::heroic_cha]);
|
||||
item.HeroicDex = Strings::ToInt(row[ItemField::heroic_dex]);
|
||||
item.HeroicInt = Strings::ToInt(row[ItemField::heroic_int]);
|
||||
item.HeroicSta = Strings::ToInt(row[ItemField::heroic_sta]);
|
||||
item.HeroicStr = Strings::ToInt(row[ItemField::heroic_str]);
|
||||
item.HeroicWis = Strings::ToInt(row[ItemField::heroic_wis]);
|
||||
|
||||
// Health, Mana, and Endurance
|
||||
item.HP = e.hp;
|
||||
item.Regen = e.regen;
|
||||
item.Mana = e.mana;
|
||||
item.ManaRegen = e.manaregen;
|
||||
item.Endur = e.endur;
|
||||
item.EnduranceRegen = e.enduranceregen;
|
||||
item.HP = Strings::ToInt(row[ItemField::hp]);
|
||||
item.Regen = Strings::ToInt(row[ItemField::regen]);
|
||||
item.Mana = Strings::ToInt(row[ItemField::mana]);
|
||||
item.ManaRegen = Strings::ToInt(row[ItemField::manaregen]);
|
||||
item.Endur = Strings::ToInt(row[ItemField::endur]);
|
||||
item.EnduranceRegen = Strings::ToInt(row[ItemField::enduranceregen]);
|
||||
|
||||
// Bane Damage
|
||||
item.BaneDmgAmt = e.banedmgamt;
|
||||
item.BaneDmgBody = e.banedmgbody;
|
||||
item.BaneDmgRace = e.banedmgrace;
|
||||
item.BaneDmgRaceAmt = e.banedmgraceamt;
|
||||
item.BaneDmgAmt = Strings::ToInt(row[ItemField::banedmgamt]);
|
||||
item.BaneDmgBody = Strings::ToUnsignedInt(row[ItemField::banedmgbody]);
|
||||
item.BaneDmgRace = Strings::ToUnsignedInt(row[ItemField::banedmgrace]);
|
||||
item.BaneDmgRaceAmt = Strings::ToUnsignedInt(row[ItemField::banedmgraceamt]);
|
||||
|
||||
// Elemental Damage
|
||||
item.ElemDmgType = static_cast<uint8>(e.elemdmgtype);
|
||||
item.ElemDmgAmt = static_cast<uint8>(e.elemdmgamt);
|
||||
item.ElemDmgType = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::elemdmgtype]));
|
||||
item.ElemDmgAmt = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::elemdmgamt]));
|
||||
|
||||
// Combat
|
||||
item.BackstabDmg = e.backstabdmg;
|
||||
item.Damage = e.damage;
|
||||
item.Delay = static_cast<uint8>(e.delay);
|
||||
item.Range = static_cast<uint8>(e.range_);
|
||||
item.BackstabDmg = Strings::ToUnsignedInt(row[ItemField::backstabdmg]);
|
||||
item.Damage = Strings::ToUnsignedInt(row[ItemField::damage]);
|
||||
item.Delay = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::delay]));
|
||||
item.Range = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::range]));
|
||||
|
||||
// Combat Stats
|
||||
item.AC = e.ac;
|
||||
item.Accuracy = EQ::Clamp(e.accuracy, -128, 127);
|
||||
item.Attack = e.attack;
|
||||
item.Avoidance = EQ::Clamp(e.avoidance, -128, 127);
|
||||
item.Clairvoyance = e.clairvoyance;
|
||||
item.CombatEffects = Strings::IsNumber(e.combateffects) ? static_cast<int8>(EQ::Clamp(Strings::ToInt(e.combateffects), -128, 127)) : 0;
|
||||
item.DamageShield = e.damageshield;
|
||||
item.DotShielding = e.dotshielding;
|
||||
item.DSMitigation = e.dsmitigation;
|
||||
item.Haste = e.haste;
|
||||
item.HealAmt = e.healamt;
|
||||
item.Purity = e.purity;
|
||||
item.Shielding = EQ::Clamp(e.shielding, -128, 127);
|
||||
item.SpellDmg = e.spelldmg;
|
||||
item.SpellShield = EQ::Clamp(e.spellshield, -128, 127);
|
||||
item.StrikeThrough = EQ::Clamp(e.strikethrough, -128, 127);
|
||||
item.StunResist = EQ::Clamp(e.stunresist, -128, 127);
|
||||
item.AC = Strings::ToInt(row[ItemField::ac]);
|
||||
item.Accuracy = static_cast<int8>(EQ::Clamp(Strings::ToInt(row[ItemField::accuracy]), -128, 127));
|
||||
item.Attack = Strings::ToInt(row[ItemField::attack]);
|
||||
item.Avoidance = static_cast<int8>(EQ::Clamp(Strings::ToInt(row[ItemField::avoidance]), -128, 127));
|
||||
item.Clairvoyance = Strings::ToUnsignedInt(row[ItemField::clairvoyance]);
|
||||
item.CombatEffects = Strings::IsNumber(row[ItemField::combateffects]) ? static_cast<int8>(EQ::Clamp(Strings::ToInt(row[ItemField::combateffects]), -128, 127)) : 0;
|
||||
item.DamageShield = Strings::ToInt(row[ItemField::damageshield]);
|
||||
item.DotShielding = Strings::ToInt(row[ItemField::dotshielding]);
|
||||
item.DSMitigation = Strings::ToUnsignedInt(row[ItemField::dsmitigation]);
|
||||
item.Haste = Strings::ToInt(row[ItemField::haste]);
|
||||
item.HealAmt = Strings::ToInt(row[ItemField::healamt]);
|
||||
item.Purity = Strings::ToUnsignedInt(row[ItemField::purity]);
|
||||
item.Shielding = static_cast<int8>(EQ::Clamp(Strings::ToInt(row[ItemField::shielding]), -128, 127));
|
||||
item.SpellDmg = Strings::ToInt(row[ItemField::spelldmg]);
|
||||
item.SpellShield = static_cast<int8>(EQ::Clamp(Strings::ToInt(row[ItemField::spellshield]), -128, 127));
|
||||
item.StrikeThrough = static_cast<int8>(EQ::Clamp(Strings::ToInt(row[ItemField::strikethrough]), -128, 127));
|
||||
item.StunResist = static_cast<int8>(EQ::Clamp(Strings::ToInt(row[ItemField::stunresist]), -128, 127));
|
||||
|
||||
// Restrictions
|
||||
item.AugRestrict = e.augrestrict;
|
||||
item.Classes = e.classes;
|
||||
item.Deity = e.deity;
|
||||
item.ItemClass = static_cast<uint8>(e.itemclass);
|
||||
item.Races = e.races;
|
||||
item.RecLevel = static_cast<uint8>(e.reclevel);
|
||||
item.RecSkill = static_cast<uint8>(e.recskill);
|
||||
item.ReqLevel = static_cast<uint8>(e.reqlevel);
|
||||
item.Slots = e.slots;
|
||||
item.AugRestrict = Strings::ToUnsignedInt(row[ItemField::augrestrict]);
|
||||
item.Classes = Strings::ToUnsignedInt(row[ItemField::classes]);
|
||||
item.Deity = Strings::ToUnsignedInt(row[ItemField::deity]);
|
||||
item.ItemClass = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::itemclass]));
|
||||
item.Races = Strings::ToUnsignedInt(row[ItemField::races]);
|
||||
item.RecLevel = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::reclevel]));
|
||||
item.RecSkill = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::recskill]));
|
||||
item.ReqLevel = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::reqlevel]));
|
||||
item.Slots = Strings::ToUnsignedInt(row[ItemField::slots]);
|
||||
|
||||
// Skill Modifier
|
||||
item.SkillModValue = e.skillmodvalue;
|
||||
item.SkillModMax = e.skillmodmax;
|
||||
item.SkillModType = e.skillmodtype;
|
||||
item.SkillModValue = Strings::ToInt(row[ItemField::skillmodvalue]);
|
||||
item.SkillModMax = Strings::ToInt(row[ItemField::skillmodmax]);
|
||||
item.SkillModType = Strings::ToUnsignedInt(row[ItemField::skillmodtype]);
|
||||
|
||||
// Extra Damage Skill
|
||||
item.ExtraDmgSkill = e.extradmgskill;
|
||||
item.ExtraDmgAmt = e.extradmgamt;
|
||||
item.ExtraDmgSkill = Strings::ToInt(row[ItemField::extradmgskill]);
|
||||
item.ExtraDmgAmt = Strings::ToInt(row[ItemField::extradmgamt]);
|
||||
|
||||
// Bard
|
||||
item.BardType = e.bardtype;
|
||||
item.BardValue = e.bardvalue;
|
||||
item.BardType = Strings::ToUnsignedInt(row[ItemField::bardtype]);
|
||||
item.BardValue = Strings::ToInt(row[ItemField::bardvalue]);
|
||||
|
||||
// Faction
|
||||
item.FactionAmt1 = e.factionamt1;
|
||||
item.FactionMod1 = e.factionmod1;
|
||||
item.FactionAmt2 = e.factionamt2;
|
||||
item.FactionMod2 = e.factionmod2;
|
||||
item.FactionAmt3 = e.factionamt3;
|
||||
item.FactionMod3 = e.factionmod3;
|
||||
item.FactionAmt4 = e.factionamt4;
|
||||
item.FactionMod4 = e.factionmod4;
|
||||
item.FactionAmt1 = Strings::ToInt(row[ItemField::factionamt1]);
|
||||
item.FactionMod1 = Strings::ToInt(row[ItemField::factionmod1]);
|
||||
item.FactionAmt2 = Strings::ToInt(row[ItemField::factionamt2]);
|
||||
item.FactionMod2 = Strings::ToInt(row[ItemField::factionmod2]);
|
||||
item.FactionAmt3 = Strings::ToInt(row[ItemField::factionamt3]);
|
||||
item.FactionMod3 = Strings::ToInt(row[ItemField::factionmod3]);
|
||||
item.FactionAmt4 = Strings::ToInt(row[ItemField::factionamt4]);
|
||||
item.FactionMod4 = Strings::ToInt(row[ItemField::factionmod4]);
|
||||
|
||||
// Augment Distiller
|
||||
item.AugDistiller = e.augdistiller;
|
||||
|
||||
// Augment Slots
|
||||
item.AugSlotType[0] = static_cast<uint8>(e.augslot1type);
|
||||
item.AugSlotVisible[0] = static_cast<uint8>(e.augslot1visible);
|
||||
item.AugSlotType[1] = static_cast<uint8>(e.augslot2type);
|
||||
item.AugSlotVisible[1] = static_cast<uint8>(e.augslot2visible);
|
||||
item.AugSlotType[2] = static_cast<uint8>(e.augslot3type);
|
||||
item.AugSlotVisible[2] = static_cast<uint8>(e.augslot3visible);
|
||||
item.AugSlotType[3] = static_cast<uint8>(e.augslot4type);
|
||||
item.AugSlotVisible[3] = static_cast<uint8>(e.augslot4visible);
|
||||
item.AugSlotType[4] = static_cast<uint8>(e.augslot5type);
|
||||
item.AugSlotVisible[4] = static_cast<uint8>(e.augslot5visible);
|
||||
item.AugSlotType[5] = static_cast<uint8>(e.augslot6type);
|
||||
item.AugSlotVisible[5] = static_cast<uint8>(e.augslot6visible);
|
||||
// Augment
|
||||
item.AugDistiller = Strings::ToUnsignedInt(row[ItemField::augdistiller]);
|
||||
item.AugSlotType[0] = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::augslot1type]));
|
||||
item.AugSlotVisible[0] = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::augslot1visible]));
|
||||
item.AugSlotType[1] = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::augslot2type]));
|
||||
item.AugSlotVisible[1] = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::augslot2visible]));
|
||||
item.AugSlotType[2] = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::augslot3type]));
|
||||
item.AugSlotVisible[2] = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::augslot3visible]));
|
||||
item.AugSlotType[3] = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::augslot4type]));
|
||||
item.AugSlotVisible[3] = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::augslot4visible]));
|
||||
item.AugSlotType[4] = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::augslot5type]));
|
||||
item.AugSlotVisible[4] = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::augslot5visible]));
|
||||
item.AugSlotType[5] = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::augslot6type]));
|
||||
item.AugSlotVisible[5] = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::augslot6visible]));
|
||||
|
||||
// Augment Unknowns
|
||||
for (uint8 i = EQ::invaug::SOCKET_BEGIN; i <= EQ::invaug::SOCKET_END; i++) {
|
||||
@@ -1179,79 +1239,79 @@ void SharedDatabase::LoadItems(void *data, uint32 size, int32 items, uint32 max_
|
||||
}
|
||||
|
||||
// LDoN
|
||||
item.LDoNTheme = e.ldontheme;
|
||||
item.LDoNPrice = e.ldonprice;
|
||||
item.LDoNSellBackRate = e.ldonsellbackrate;
|
||||
item.LDoNSold = e.ldonsold;
|
||||
item.PointType = e.pointtype;
|
||||
item.LDoNTheme = Strings::ToUnsignedInt(row[ItemField::ldontheme]);
|
||||
item.LDoNPrice = Strings::ToUnsignedInt(row[ItemField::ldonprice]);
|
||||
item.LDoNSellBackRate = Strings::ToUnsignedInt(row[ItemField::ldonsellbackrate]);
|
||||
item.LDoNSold = Strings::ToUnsignedInt(row[ItemField::ldonsold]);
|
||||
item.PointType = Strings::ToUnsignedInt(row[ItemField::pointtype]);
|
||||
|
||||
// Bag
|
||||
item.BagSize = static_cast<uint8>(e.bagsize);
|
||||
item.BagSlots = EQ::Clamp(e.bagslots, 0, static_cast<int>(EQ::invbag::SLOT_COUNT));
|
||||
item.BagType = static_cast<uint8>(e.bagtype);
|
||||
item.BagWR = EQ::Clamp(e.bagwr, 0, 100);
|
||||
item.BagSize = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::bagsize]));
|
||||
item.BagSlots = static_cast<uint8>(EQ::Clamp(Strings::ToInt(row[ItemField::bagslots]), 0, static_cast<int>(EQ::invbag::SLOT_COUNT)));
|
||||
item.BagType = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::bagtype]));
|
||||
item.BagWR = static_cast<uint8>(EQ::Clamp(Strings::ToInt(row[ItemField::bagwr]), 0, 100));
|
||||
|
||||
// Bard Effect
|
||||
item.Bard.Effect = disable_bard_focus_effects ? 0 : e.bardeffect;
|
||||
item.Bard.Type = disable_bard_focus_effects ? 0 : static_cast<uint8>(e.bardtype);
|
||||
item.Bard.Level = disable_bard_focus_effects ? 0 : static_cast<uint8>(e.bardlevel);
|
||||
item.Bard.Level2 = disable_bard_focus_effects ? 0 : static_cast<uint8>(e.bardlevel2);
|
||||
item.Bard.Effect = disable_bard_focus_effects ? 0 : Strings::ToInt(row[ItemField::bardeffect]);
|
||||
item.Bard.Type = disable_bard_focus_effects ? 0 : static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::bardtype]));
|
||||
item.Bard.Level = disable_bard_focus_effects ? 0 : static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::bardlevel]));
|
||||
item.Bard.Level2 = disable_bard_focus_effects ? 0 : static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::bardlevel2]));
|
||||
|
||||
// Book
|
||||
item.Book = static_cast<uint8>(e.book);
|
||||
item.BookType = e.booktype;
|
||||
item.Book = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::book]));
|
||||
item.BookType = Strings::ToUnsignedInt(row[ItemField::booktype]);
|
||||
|
||||
// Click Effect
|
||||
item.CastTime = e.casttime;
|
||||
item.CastTime_ = e.casttime_;
|
||||
item.Click.Effect = e.clickeffect;
|
||||
item.Click.Type = static_cast<uint8>(e.clicktype);
|
||||
item.Click.Level = static_cast<uint8>(e.clicklevel);
|
||||
item.Click.Level2 = static_cast<uint8>(e.clicklevel2);
|
||||
strn0cpy(item.ClickName, e.clickname.c_str(), sizeof(item.ClickName));
|
||||
item.RecastDelay = e.recastdelay;
|
||||
item.RecastType = e.recasttype;
|
||||
item.CastTime = Strings::ToUnsignedInt(row[ItemField::casttime]);
|
||||
item.CastTime_ = Strings::ToInt(row[ItemField::casttime_]);
|
||||
item.Click.Effect = Strings::ToInt(row[ItemField::clickeffect]);
|
||||
item.Click.Type = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::clicktype]));
|
||||
item.Click.Level = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::clicklevel]));
|
||||
item.Click.Level2 = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::clicklevel2]));
|
||||
strn0cpy(item.ClickName, row[ItemField::clickname], sizeof(item.ClickName));
|
||||
item.RecastDelay = Strings::ToUnsignedInt(row[ItemField::recastdelay]);
|
||||
item.RecastType = Strings::ToInt(row[ItemField::recasttype]);
|
||||
|
||||
// Focus Effect
|
||||
item.Focus.Effect = disable_spell_focus_effects ? 0 : e.focuseffect;
|
||||
item.Focus.Type = disable_spell_focus_effects ? 0 : static_cast<uint8>(e.focustype);
|
||||
item.Focus.Level = disable_spell_focus_effects ? 0 : static_cast<uint8>(e.focuslevel);
|
||||
item.Focus.Level2 = disable_spell_focus_effects ? 0 : static_cast<uint8>(e.focuslevel2);
|
||||
strn0cpy(item.FocusName, disable_spell_focus_effects ? "" : e.focusname.c_str(), sizeof(item.FocusName));
|
||||
item.Focus.Effect = disable_spell_focus_effects ? 0 : Strings::ToInt(row[ItemField::focuseffect]);
|
||||
item.Focus.Type = disable_spell_focus_effects ? 0 : static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::focustype]));
|
||||
item.Focus.Level = disable_spell_focus_effects ? 0 : static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::focuslevel]));
|
||||
item.Focus.Level2 = disable_spell_focus_effects ? 0 : static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::focuslevel2]));
|
||||
strn0cpy(item.FocusName, disable_spell_focus_effects ? "" : row[ItemField::focusname], sizeof(item.FocusName));
|
||||
|
||||
// Proc Effect
|
||||
item.Proc.Effect = e.proceffect;
|
||||
item.Proc.Type = static_cast<uint8>(e.proctype);
|
||||
item.Proc.Level = static_cast<uint8>(e.proclevel);
|
||||
item.Proc.Level2 = static_cast<uint8>(e.proclevel2);
|
||||
strn0cpy(item.ProcName, e.procname.c_str(), sizeof(item.ProcName));
|
||||
item.ProcRate = e.procrate;
|
||||
item.Proc.Effect = Strings::ToInt(row[ItemField::proceffect]);
|
||||
item.Proc.Type = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::proctype]));
|
||||
item.Proc.Level = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::proclevel]));
|
||||
item.Proc.Level2 = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::proclevel2]));
|
||||
strn0cpy(item.ProcName, row[ItemField::procname], sizeof(item.ProcName));
|
||||
item.ProcRate = Strings::ToInt(row[ItemField::procrate]);
|
||||
|
||||
// Scroll Effect
|
||||
item.Scroll.Effect = e.scrolleffect;
|
||||
item.Scroll.Type = static_cast<uint8>(e.scrolltype);
|
||||
item.Scroll.Level = static_cast<uint8>(e.scrolllevel);
|
||||
item.Scroll.Level2 = static_cast<uint8>(e.scrolllevel2);
|
||||
strn0cpy(item.ScrollName, e.scrollname.c_str(), sizeof(item.ScrollName));
|
||||
item.Scroll.Effect = Strings::ToInt(row[ItemField::scrolleffect]);
|
||||
item.Scroll.Type = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::scrolltype]));
|
||||
item.Scroll.Level = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::scrolllevel]));
|
||||
item.Scroll.Level2 = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::scrolllevel2]));
|
||||
strn0cpy(item.ScrollName, row[ItemField::scrollname], sizeof(item.ScrollName));
|
||||
|
||||
// Worn Effect
|
||||
item.Worn.Effect = e.worneffect;
|
||||
item.Worn.Type = static_cast<uint8>(e.worntype);
|
||||
item.Worn.Level = static_cast<uint8>(e.wornlevel);
|
||||
item.Worn.Level2 = static_cast<uint8>(e.wornlevel2);
|
||||
strn0cpy(item.WornName, e.wornname.c_str(), sizeof(item.WornName));
|
||||
item.Worn.Effect = Strings::ToInt(row[ItemField::worneffect]);
|
||||
item.Worn.Type = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::worntype]));
|
||||
item.Worn.Level = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::wornlevel]));
|
||||
item.Worn.Level2 = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::wornlevel2]));
|
||||
strn0cpy(item.WornName, row[ItemField::wornname], sizeof(item.WornName));
|
||||
|
||||
// Evolving Item
|
||||
item.EvolvingID = e.evoid;
|
||||
item.EvolvingItem = static_cast<uint8>(e.evoitem);
|
||||
item.EvolvingLevel = static_cast<uint8>(e.evolvinglevel);
|
||||
item.EvolvingMax = static_cast<uint8>(e.evomax);
|
||||
item.EvolvingID = Strings::ToUnsignedInt(row[ItemField::evoid]);
|
||||
item.EvolvingItem = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::evoitem]));
|
||||
item.EvolvingLevel = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::evolvinglevel]));
|
||||
item.EvolvingMax = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::evomax]));
|
||||
|
||||
// Scripting
|
||||
item.CharmFileID = Strings::IsNumber(e.charmfileid) ? Strings::ToUnsignedInt(e.charmfileid) : 0;
|
||||
strn0cpy(item.CharmFile, e.charmfile.c_str(), sizeof(item.CharmFile));
|
||||
strn0cpy(item.Filename, e.filename.c_str(), sizeof(item.Filename));
|
||||
item.ScriptFileID = e.scriptfileid;
|
||||
item.CharmFileID = Strings::IsNumber(row[ItemField::charmfileid]) ? Strings::ToUnsignedInt(row[ItemField::charmfileid]) : 0;
|
||||
strn0cpy(item.CharmFile, row[ItemField::charmfile], sizeof(item.CharmFile));
|
||||
strn0cpy(item.Filename, row[ItemField::filename], sizeof(item.Filename));
|
||||
item.ScriptFileID = Strings::ToUnsignedInt(row[ItemField::scriptfileid]);
|
||||
|
||||
try {
|
||||
hash.insert(item.ID, item);
|
||||
@@ -1484,60 +1544,12 @@ bool SharedDatabase::GetCommandSettings(std::map<std::string, std::pair<uint8, s
|
||||
return true;
|
||||
}
|
||||
|
||||
template<typename T1, typename T2>
|
||||
inline std::vector<std::string> join_pair(
|
||||
const std::string &glue,
|
||||
const std::pair<char, char> &encapsulation,
|
||||
const std::vector<std::pair<T1, T2>> &src
|
||||
)
|
||||
{
|
||||
if (src.empty()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<std::string> output;
|
||||
|
||||
for (const std::pair<T1, T2> &src_iter: src) {
|
||||
output.emplace_back(
|
||||
|
||||
fmt::format(
|
||||
"{}{}{}{}{}{}{}",
|
||||
encapsulation.first,
|
||||
src_iter.first,
|
||||
encapsulation.second,
|
||||
glue,
|
||||
encapsulation.first,
|
||||
src_iter.second,
|
||||
encapsulation.second
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
inline std::string
|
||||
ImplodePair(const std::string &glue, const std::pair<char, char> &encapsulation, const std::vector<T> &src)
|
||||
{
|
||||
if (src.empty()) {
|
||||
return {};
|
||||
}
|
||||
std::ostringstream oss;
|
||||
for (const T &src_iter: src) {
|
||||
oss << encapsulation.first << src_iter << encapsulation.second << glue;
|
||||
}
|
||||
std::string output(oss.str());
|
||||
output.resize(output.size() - glue.size());
|
||||
return output;
|
||||
}
|
||||
|
||||
bool SharedDatabase::UpdateInjectedCommandSettings(const std::vector<std::pair<std::string, uint8>> &injected)
|
||||
{
|
||||
if (injected.size()) {
|
||||
const std::string query = fmt::format(
|
||||
"REPLACE INTO `command_settings`(`command`, `access`) VALUES {}",
|
||||
ImplodePair(
|
||||
Strings::ImplodePair(
|
||||
",",
|
||||
std::pair<char, char>('(', ')'),
|
||||
join_pair(",", std::pair<char, char>('\'', '\''), injected)
|
||||
@@ -1564,7 +1576,7 @@ bool SharedDatabase::UpdateOrphanedCommandSettings(const std::vector<std::string
|
||||
if (orphaned.size()) {
|
||||
std::string query = fmt::format(
|
||||
"DELETE FROM `command_settings` WHERE `command` IN ({})",
|
||||
ImplodePair(",", std::pair<char, char>('\'', '\''), orphaned)
|
||||
Strings::ImplodePair(",", std::pair<char, char>('\'', '\''), orphaned)
|
||||
);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
@@ -1574,7 +1586,7 @@ bool SharedDatabase::UpdateOrphanedCommandSettings(const std::vector<std::string
|
||||
|
||||
query = fmt::format(
|
||||
"DELETE FROM `command_subsettings` WHERE `parent_command` IN ({})",
|
||||
ImplodePair(",", std::pair<char, char>('\'', '\''), orphaned)
|
||||
Strings::ImplodePair(",", std::pair<char, char>('\'', '\''), orphaned)
|
||||
);
|
||||
|
||||
auto results_two = QueryDatabase(query);
|
||||
@@ -1613,17 +1625,20 @@ bool SharedDatabase::GetCommandSubSettings(std::vector<CommandSubsettingsReposit
|
||||
return true;
|
||||
}
|
||||
|
||||
void SharedDatabase::LoadDamageShieldTypes(SPDat_Spell_Struct* s)
|
||||
{
|
||||
const auto& l = DamageshieldtypesRepository::All(*this);
|
||||
void SharedDatabase::LoadDamageShieldTypes(SPDat_Spell_Struct* sp, int32 iMaxSpellID) {
|
||||
const std::string query = StringFormat("SELECT `spellid`, `type` FROM `damageshieldtypes` WHERE `spellid` > 0 "
|
||||
"AND `spellid` <= %i", iMaxSpellID);
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (l.empty()) {
|
||||
return;
|
||||
}
|
||||
for(auto& row = results.begin(); row != results.end(); ++row) {
|
||||
const int spellID = Strings::ToInt(row[0]);
|
||||
if((spellID > 0) && (spellID <= iMaxSpellID))
|
||||
sp[spellID].damage_shield_type = Strings::ToUnsignedInt(row[1]);
|
||||
}
|
||||
|
||||
for (const auto& e : l) {
|
||||
s[e.spellid].damage_shield_type = e.type;
|
||||
}
|
||||
}
|
||||
|
||||
const EvolveInfo* SharedDatabase::GetEvolveInfo(uint32 loregroup) {
|
||||
@@ -1650,7 +1665,7 @@ bool SharedDatabase::LoadSpells(const std::string &prefix, int32 *records, const
|
||||
EQ::IPCMutex mutex("spells");
|
||||
mutex.Lock();
|
||||
|
||||
std::string file_name = fmt::format("{}/{}{}", PathManager::Instance()->GetSharedMemoryPath(), prefix, std::string("spells"));
|
||||
std::string file_name = fmt::format("{}/{}{}", path.GetSharedMemoryPath(), prefix, std::string("spells"));
|
||||
spells_mmf = std::make_unique<EQ::MemoryMappedFile>(file_name);
|
||||
LogInfo("Loading [{}]", file_name);
|
||||
*records = *static_cast<uint32*>(spells_mmf->Get());
|
||||
@@ -1840,32 +1855,21 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
|
||||
sp[tempid].damage_shield_type = 0;
|
||||
}
|
||||
|
||||
LoadDamageShieldTypes(sp);
|
||||
LoadDamageShieldTypes(sp, max_spells);
|
||||
}
|
||||
|
||||
void SharedDatabase::LoadCharacterInspectMessage(uint32 character_id, InspectMessage_Struct* s)
|
||||
{
|
||||
const auto& e = CharacterInspectMessagesRepository::FindOne(*this, character_id);
|
||||
|
||||
memset(s, '\0', sizeof(InspectMessage_Struct));
|
||||
|
||||
if (!e.id) {
|
||||
return;
|
||||
void SharedDatabase::LoadCharacterInspectMessage(uint32 character_id, InspectMessage_Struct* message) {
|
||||
const std::string query = StringFormat("SELECT `inspect_message` FROM `character_inspect_messages` WHERE `id` = %u LIMIT 1", character_id);
|
||||
auto results = QueryDatabase(query);
|
||||
memset(message, '\0', sizeof(InspectMessage_Struct));
|
||||
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||
memcpy(message, row[0], sizeof(InspectMessage_Struct));
|
||||
}
|
||||
|
||||
memcpy(s, e.inspect_message.c_str(), sizeof(InspectMessage_Struct));
|
||||
}
|
||||
|
||||
void SharedDatabase::SaveCharacterInspectMessage(uint32 character_id, const InspectMessage_Struct* s)
|
||||
{
|
||||
auto e = CharacterInspectMessagesRepository::NewEntity();
|
||||
|
||||
e.id = character_id;
|
||||
e.inspect_message = s->text;
|
||||
|
||||
if (!CharacterInspectMessagesRepository::ReplaceOne(*this, e)) {
|
||||
LogError("Failed to save character inspect message of [{}] for character_id [{}]", s->text, character_id);
|
||||
}
|
||||
void SharedDatabase::SaveCharacterInspectMessage(uint32 character_id, const InspectMessage_Struct* message) {
|
||||
const std::string query = StringFormat("REPLACE INTO `character_inspect_messages` (id, inspect_message) VALUES (%u, '%s')", character_id, Strings::Escape(message->text).c_str());
|
||||
auto results = QueryDatabase(query);
|
||||
}
|
||||
|
||||
uint32 SharedDatabase::GetSpellsCount()
|
||||
@@ -1886,7 +1890,18 @@ uint32 SharedDatabase::GetSpellsCount()
|
||||
|
||||
uint32 SharedDatabase::GetItemsCount()
|
||||
{
|
||||
return ItemsRepository::Count(*this);
|
||||
auto results = QueryDatabase("SELECT count(*) FROM items");
|
||||
if (!results.Success() || !results.RowCount()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto& row = results.begin();
|
||||
|
||||
if (row[0]) {
|
||||
return Strings::ToUnsignedInt(row[0]);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void SharedDatabase::SetSharedItemsCount(uint32 shared_items_count)
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user