mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-31 13:16:39 +00:00
Compare commits
8 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 3e4767269e | |||
| e0eb145081 | |||
| a6dd65435f | |||
| 26dc05c0dc | |||
| da20a6ab67 | |||
| 3949a31246 | |||
| e898be1ce9 | |||
| 2962575dda |
@@ -1,3 +1,24 @@
|
|||||||
|
## [22.4.1] - 02/17/2023
|
||||||
|
|
||||||
|
### Bots
|
||||||
|
|
||||||
|
* Set Taunt to enabled for SK/Paladin Bots by Default. ([#2941](https://github.com/EQEmu/Server/pull/2941)) ([Aeadoin](https://github.com/Aeadoin)) 2023-02-17
|
||||||
|
|
||||||
|
### DevTools
|
||||||
|
|
||||||
|
* Fix NPC targetting dev tools display window ([#2943](https://github.com/EQEmu/Server/pull/2943)) ([Akkadius](https://github.com/Akkadius)) 2023-02-17
|
||||||
|
|
||||||
|
### Fixes
|
||||||
|
|
||||||
|
* Issue with AssignRaidToInstance that was using the groups repository instead of raid ([#2947](https://github.com/EQEmu/Server/pull/2947)) ([Akkadius](https://github.com/Akkadius)) 2023-02-17
|
||||||
|
* Missing comma in schema list breaking dumps ([Akkadius](https://github.com/Akkadius)) 2023-02-17
|
||||||
|
|
||||||
|
### Player Events
|
||||||
|
|
||||||
|
* Fix issue with item instances not being validated properly before accessing causing crashes on handin ([#2945](https://github.com/EQEmu/Server/pull/2945)) ([Akkadius](https://github.com/Akkadius)) 2023-02-17
|
||||||
|
* Fix rare out of bound issue when loading event types ([#2946](https://github.com/EQEmu/Server/pull/2946)) ([Akkadius](https://github.com/Akkadius)) 2023-02-17
|
||||||
|
* Turn off KILLED_NPC (trash) off by default ([#2948](https://github.com/EQEmu/Server/pull/2948)) ([Akkadius](https://github.com/Akkadius)) 2023-02-17
|
||||||
|
|
||||||
## [22.4.0] - 02/17/2023
|
## [22.4.0] - 02/17/2023
|
||||||
|
|
||||||
### Bots
|
### Bots
|
||||||
|
|||||||
@@ -409,7 +409,7 @@ void Database::AssignRaidToInstance(uint32 raid_id, uint32 instance_id)
|
|||||||
auto zone_id = GetInstanceZoneID(instance_id);
|
auto zone_id = GetInstanceZoneID(instance_id);
|
||||||
auto version = GetInstanceVersion(instance_id);
|
auto version = GetInstanceVersion(instance_id);
|
||||||
|
|
||||||
auto l = GroupIdRepository::GetWhere(
|
auto l = RaidMembersRepository::GetWhere(
|
||||||
*this,
|
*this,
|
||||||
fmt::format(
|
fmt::format(
|
||||||
"raidid = {}",
|
"raidid = {}",
|
||||||
|
|||||||
@@ -342,7 +342,7 @@ namespace DatabaseSchema {
|
|||||||
"saylink",
|
"saylink",
|
||||||
"server_scheduled_events",
|
"server_scheduled_events",
|
||||||
"player_event_log_settings",
|
"player_event_log_settings",
|
||||||
"player_event_logs"
|
"player_event_logs",
|
||||||
"shared_task_activity_state",
|
"shared_task_activity_state",
|
||||||
"shared_task_dynamic_zones",
|
"shared_task_dynamic_zones",
|
||||||
"shared_task_members",
|
"shared_task_members",
|
||||||
|
|||||||
@@ -30,6 +30,9 @@ void PlayerEventLogs::Init()
|
|||||||
std::vector<int> db{};
|
std::vector<int> db{};
|
||||||
db.reserve(s.size());
|
db.reserve(s.size());
|
||||||
for (auto &e: s) {
|
for (auto &e: s) {
|
||||||
|
if (e.id >= PlayerEvent::MAX) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
m_settings[e.id] = e;
|
m_settings[e.id] = e;
|
||||||
db.emplace_back(e.id);
|
db.emplace_back(e.id);
|
||||||
}
|
}
|
||||||
@@ -693,7 +696,7 @@ void PlayerEventLogs::SetSettingsDefaults()
|
|||||||
m_settings[PlayerEvent::BANDOLIER_SWAP].event_enabled = 0;
|
m_settings[PlayerEvent::BANDOLIER_SWAP].event_enabled = 0;
|
||||||
m_settings[PlayerEvent::DISCOVER_ITEM].event_enabled = 1;
|
m_settings[PlayerEvent::DISCOVER_ITEM].event_enabled = 1;
|
||||||
m_settings[PlayerEvent::POSSIBLE_HACK].event_enabled = 1;
|
m_settings[PlayerEvent::POSSIBLE_HACK].event_enabled = 1;
|
||||||
m_settings[PlayerEvent::KILLED_NPC].event_enabled = 1;
|
m_settings[PlayerEvent::KILLED_NPC].event_enabled = 0;
|
||||||
m_settings[PlayerEvent::KILLED_NAMED_NPC].event_enabled = 1;
|
m_settings[PlayerEvent::KILLED_NAMED_NPC].event_enabled = 1;
|
||||||
m_settings[PlayerEvent::KILLED_RAID_NPC].event_enabled = 1;
|
m_settings[PlayerEvent::KILLED_RAID_NPC].event_enabled = 1;
|
||||||
|
|
||||||
|
|||||||
+1
-1
@@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"name": "eqemu-server",
|
"name": "eqemu-server",
|
||||||
"version": "22.4.0",
|
"version": "22.4.1",
|
||||||
"repository": {
|
"repository": {
|
||||||
"type": "git",
|
"type": "git",
|
||||||
"url": "https://github.com/EQEmu/Server.git"
|
"url": "https://github.com/EQEmu/Server.git"
|
||||||
|
|||||||
+1
-1
@@ -77,7 +77,7 @@ Bot::Bot(NPCType *npcTypeData, Client* botOwner) : NPC(npcTypeData, nullptr, glm
|
|||||||
SetBotCharmer(false);
|
SetBotCharmer(false);
|
||||||
SetPetChooser(false);
|
SetPetChooser(false);
|
||||||
SetRangerAutoWeaponSelect(false);
|
SetRangerAutoWeaponSelect(false);
|
||||||
SetTaunting(GetClass() == WARRIOR);
|
SetTaunting(GetClass() == WARRIOR || GetClass() == PALADIN || GetClass() == SHADOWKNIGHT);
|
||||||
SetDefaultBotStance();
|
SetDefaultBotStance();
|
||||||
|
|
||||||
SetAltOutOfCombatBehavior(GetClass() == BARD); // will need to be updated if more classes make use of this flag
|
SetAltOutOfCombatBehavior(GetClass() == BARD); // will need to be updated if more classes make use of this flag
|
||||||
|
|||||||
+4
-4
@@ -4261,6 +4261,10 @@ void Mob::SetTarget(Mob *mob)
|
|||||||
parse->BotHasQuestSub(EVENT_TARGET_CHANGE)
|
parse->BotHasQuestSub(EVENT_TARGET_CHANGE)
|
||||||
);
|
);
|
||||||
|
|
||||||
|
if (IsClient() && CastToClient()->admin > AccountStatus::GMMgmt) {
|
||||||
|
DisplayInfo(mob);
|
||||||
|
}
|
||||||
|
|
||||||
if (has_target_change_event) {
|
if (has_target_change_event) {
|
||||||
std::vector<std::any> args;
|
std::vector<std::any> args;
|
||||||
|
|
||||||
@@ -4275,10 +4279,6 @@ void Mob::SetTarget(Mob *mob)
|
|||||||
parse->EventPlayer(EVENT_TARGET_CHANGE, CastToClient(), "", 0, &args);
|
parse->EventPlayer(EVENT_TARGET_CHANGE, CastToClient(), "", 0, &args);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (CastToClient()->admin > AccountStatus::GMMgmt) {
|
|
||||||
DisplayInfo(mob);
|
|
||||||
}
|
|
||||||
|
|
||||||
CastToClient()->SetBotPrecombat(false); // Any change in target will nullify this flag (target == mob checked above)
|
CastToClient()->SetBotPrecombat(false); // Any change in target will nullify this flag (target == mob checked above)
|
||||||
} else if (IsBot()) {
|
} else if (IsBot()) {
|
||||||
if (parse->BotHasQuestSub(EVENT_TARGET_CHANGE)) {
|
if (parse->BotHasQuestSub(EVENT_TARGET_CHANGE)) {
|
||||||
|
|||||||
+16
-10
@@ -4024,10 +4024,8 @@ void QuestManager::SendPlayerHandinEvent() {
|
|||||||
if (!handin_items.empty()) {
|
if (!handin_items.empty()) {
|
||||||
if (Strings::Contains(handin_items, ",")) {
|
if (Strings::Contains(handin_items, ",")) {
|
||||||
const auto handin_data = Strings::Split(handin_items, ",");
|
const auto handin_data = Strings::Split(handin_items, ",");
|
||||||
|
|
||||||
for (const auto &h: handin_data) {
|
for (const auto &h: handin_data) {
|
||||||
const auto item_data = Strings::Split(h, "-");
|
const auto item_data = Strings::Split(h, "|");
|
||||||
|
|
||||||
if (
|
if (
|
||||||
item_data.size() == 3 &&
|
item_data.size() == 3 &&
|
||||||
Strings::IsNumber(item_data[0]) &&
|
Strings::IsNumber(item_data[0]) &&
|
||||||
@@ -4037,7 +4035,7 @@ void QuestManager::SendPlayerHandinEvent() {
|
|||||||
const auto item_id = static_cast<uint32>(std::stoul(item_data[0]));
|
const auto item_id = static_cast<uint32>(std::stoul(item_data[0]));
|
||||||
if (item_id != 0) {
|
if (item_id != 0) {
|
||||||
const auto *item = database.GetItem(item_id);
|
const auto *item = database.GetItem(item_id);
|
||||||
|
if (item) {
|
||||||
hi.emplace_back(
|
hi.emplace_back(
|
||||||
PlayerEvent::HandinEntry{
|
PlayerEvent::HandinEntry{
|
||||||
.item_id = item_id,
|
.item_id = item_id,
|
||||||
@@ -4050,9 +4048,9 @@ void QuestManager::SendPlayerHandinEvent() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
else if (Strings::Contains(handin_items, "|")) {
|
else if (Strings::Contains(handin_items, "|")) {
|
||||||
const auto item_data = Strings::Split(handin_items, "|");
|
const auto item_data = Strings::Split(handin_items, "|");
|
||||||
|
|
||||||
if (
|
if (
|
||||||
item_data.size() == 3 &&
|
item_data.size() == 3 &&
|
||||||
Strings::IsNumber(item_data[0]) &&
|
Strings::IsNumber(item_data[0]) &&
|
||||||
@@ -4061,7 +4059,7 @@ void QuestManager::SendPlayerHandinEvent() {
|
|||||||
) {
|
) {
|
||||||
const auto item_id = static_cast<uint32>(std::stoul(item_data[0]));
|
const auto item_id = static_cast<uint32>(std::stoul(item_data[0]));
|
||||||
const auto *item = database.GetItem(item_id);
|
const auto *item = database.GetItem(item_id);
|
||||||
|
if (item) {
|
||||||
hi.emplace_back(
|
hi.emplace_back(
|
||||||
PlayerEvent::HandinEntry{
|
PlayerEvent::HandinEntry{
|
||||||
.item_id = item_id,
|
.item_id = item_id,
|
||||||
@@ -4073,6 +4071,7 @@ void QuestManager::SendPlayerHandinEvent() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Handin Money
|
// Handin Money
|
||||||
if (!handin_money.empty()) {
|
if (!handin_money.empty()) {
|
||||||
@@ -4087,10 +4086,8 @@ void QuestManager::SendPlayerHandinEvent() {
|
|||||||
if (!return_items.empty()) {
|
if (!return_items.empty()) {
|
||||||
if (Strings::Contains(return_items, ",")) {
|
if (Strings::Contains(return_items, ",")) {
|
||||||
const auto return_data = Strings::Split(return_items, ",");
|
const auto return_data = Strings::Split(return_items, ",");
|
||||||
|
|
||||||
for (const auto &r: return_data) {
|
for (const auto &r: return_data) {
|
||||||
const auto item_data = Strings::Split(r, "|");
|
const auto item_data = Strings::Split(r, "|");
|
||||||
|
|
||||||
if (
|
if (
|
||||||
item_data.size() == 3 &&
|
item_data.size() == 3 &&
|
||||||
Strings::IsNumber(item_data[0]) &&
|
Strings::IsNumber(item_data[0]) &&
|
||||||
@@ -4100,6 +4097,7 @@ void QuestManager::SendPlayerHandinEvent() {
|
|||||||
const auto item_id = static_cast<uint32>(std::stoul(item_data[0]));
|
const auto item_id = static_cast<uint32>(std::stoul(item_data[0]));
|
||||||
const auto *item = database.GetItem(item_id);
|
const auto *item = database.GetItem(item_id);
|
||||||
|
|
||||||
|
if (item) {
|
||||||
ri.emplace_back(
|
ri.emplace_back(
|
||||||
PlayerEvent::HandinEntry{
|
PlayerEvent::HandinEntry{
|
||||||
.item_id = item_id,
|
.item_id = item_id,
|
||||||
@@ -4111,9 +4109,9 @@ void QuestManager::SendPlayerHandinEvent() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
else if (Strings::Contains(return_items, "|")) {
|
else if (Strings::Contains(return_items, "|")) {
|
||||||
const auto item_data = Strings::Split(return_items, "|");
|
const auto item_data = Strings::Split(return_items, "|");
|
||||||
|
|
||||||
if (
|
if (
|
||||||
item_data.size() == 3 &&
|
item_data.size() == 3 &&
|
||||||
Strings::IsNumber(item_data[0]) &&
|
Strings::IsNumber(item_data[0]) &&
|
||||||
@@ -4123,6 +4121,7 @@ void QuestManager::SendPlayerHandinEvent() {
|
|||||||
const auto item_id = static_cast<uint32>(std::stoul(item_data[0]));
|
const auto item_id = static_cast<uint32>(std::stoul(item_data[0]));
|
||||||
const auto *item = database.GetItem(item_id);
|
const auto *item = database.GetItem(item_id);
|
||||||
|
|
||||||
|
if (item) {
|
||||||
ri.emplace_back(
|
ri.emplace_back(
|
||||||
PlayerEvent::HandinEntry{
|
PlayerEvent::HandinEntry{
|
||||||
.item_id = item_id,
|
.item_id = item_id,
|
||||||
@@ -4134,6 +4133,7 @@ void QuestManager::SendPlayerHandinEvent() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Return Money
|
// Return Money
|
||||||
if (!return_money.empty()) {
|
if (!return_money.empty()) {
|
||||||
@@ -4149,7 +4149,13 @@ void QuestManager::SendPlayerHandinEvent() {
|
|||||||
initiator->DeleteEntityVariable("RETURN_ITEMS");
|
initiator->DeleteEntityVariable("RETURN_ITEMS");
|
||||||
initiator->DeleteEntityVariable("RETURN_MONEY");
|
initiator->DeleteEntityVariable("RETURN_MONEY");
|
||||||
|
|
||||||
if (player_event_logs.IsEventEnabled(PlayerEvent::NPC_HANDIN)) {
|
bool handed_in_money = hm.platinum > 0 || hm.gold > 0 || hm.silver > 0 || hm.copper > 0;
|
||||||
|
|
||||||
|
bool event_has_data_to_record = (
|
||||||
|
!hi.empty() || handed_in_money
|
||||||
|
);
|
||||||
|
|
||||||
|
if (player_event_logs.IsEventEnabled(PlayerEvent::NPC_HANDIN) && event_has_data_to_record) {
|
||||||
auto e = PlayerEvent::HandinEvent{
|
auto e = PlayerEvent::HandinEvent{
|
||||||
.npc_id = owner->CastToNPC()->GetNPCTypeID(),
|
.npc_id = owner->CastToNPC()->GetNPCTypeID(),
|
||||||
.npc_name = owner->GetCleanName(),
|
.npc_name = owner->GetCleanName(),
|
||||||
|
|||||||
Reference in New Issue
Block a user