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Author SHA1 Message Date
JJ c0fe0f11f7 [Release] 22.34.0 (#3697)
* Update CHANGELOG.md

* Update package.json

* Update version.h

* Update CHANGELOG.md
2023-11-19 11:21:39 -05:00
nytmyr a1f1f11940 [Bots] Add ownerraid, byclass and byrace actionables and fix group-based arguments for raids. (#3680)
This adds raid support to actionables for bot commands.

This also addresses Issue #3567

If in a group, group based commands will function as normal, however if in a raid they will support raids and use the group of the bot that fits  the criteria.

This adds new actionables as well; namely, **ownerraid**, **byclass** and **byrace**.

**byclass** and **byrace** use the int of the chosen class/race. IE Shadowknight is 5, Barbarian is 2. **^create help** is an easy way for players to identify numbers associated with classes and races.

**targetgroup** will now select all bots that meet the criteria within a raid group in addition to the current functionality of groups.
**namesgroup** will now select all bots that meet the criteria within a raid group in addition to the current functionality of groups.
**ownerraid** will select all bots in the raid owned by the player.
**byclass** will selects all bots in the group or raid owned by the player that match the class.
**byrace** will selects all bots in the group or raid owned by the player that match the race

This adds actionables to **^casterrange** and **^camp** as well.
2023-11-18 23:24:49 -05:00
Alex King 4c5013e09e [Cleanup] Cleanup #giveitem and #summonitem (#3692)
# Notes
- Adds summoned messages for `#giveitem` and `#summonitem`.
- `#summonitem` did not stop you from summoning items beyond your status level.
2023-11-18 21:22:12 -05:00
Alex King 838ffbd8c7 [Commands] Add #show aa_points Command (#3695)
# Notes
- Adds a command to view a player's current, spent, and total AA Points.
2023-11-18 19:23:35 -05:00
JJ 42b41d973c [GM Commands] Remove duplicate comment (#3691) 2023-11-18 19:08:56 -05:00
JJ e7761133a9 [GM Commands] Add #takeplatinum (#3690)
* [GM Commands] Add `#takeplatinum`

* Revert database manifest change

* Revert database version change

* Remove duplicated messages

* Remove hint as to why `#takeplatinum` might fail.
2023-11-18 19:08:48 -05:00
Alex King 93f2bea96e [Cleanup] Cleanup #show currencies Command (#3693)
* [Cleanup] Cleanup #show currencies Command

# Notes
- Cleans up messages.
- Adds `AA Points` as a viewable currency.
- Adds an enum for `MoneyTypes` and `MoneySubtypes` so we're not using magic numbers for `GetMoney` anymore.
- Converts money amounts to `uint64`.

* Update currencies.cpp

* Update currencies.cpp
2023-11-18 19:05:04 -05:00
regneq ded82ac6d6 [Spawn] (imported from takp) Added min_time and max_time to spawnentry. This will prevent a NPC from… (#3685)
* Added mintime and maxtime to spawnentry. This will prevent a NPC from spawning outside of the times specified. NPCs spawned in this way will then behave like normal NPCs. They will not despawn on their own, unlike spawn_events/spawn_conditions. NPCs using this that are alone in their spawngroup will attempt to spawn after their respawn timer has expired if the time of day is outside their range. Otherwise, another NPC in the spawngroup will be chosen to spawn. The normal rules (chance, spawn_limit) still apply to these NPCs, this is just another rule added to the system.

mintime and maxtime both represent the in-game EQ Hour. Valid values are 1-24. If either or both of the values are 0, then the NPC will not have any time restriction.

Added a new rule World:BootHour. This allows server admins to specify the EQ hour the server will boot to. Valid options are 1-24. Setting this rule to 0 (default) disables it and world will use whatever time is specified in the DB.

* generated base_spawnentry_repository.h from script

* removed the rule insert from database_update_manifest.cpp.

* Add logging, initializers, minor cleanup

* Remove if/else branch

* Update eqtime.cpp

* Initializers, logging

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-11-18 14:23:04 -06:00
JJ 6ef182edfd [Database] Pull pet power from content database (#3689) 2023-11-18 14:19:33 -06:00
Paul Coene e466ca1c6d [Illusions] RandomizeFeastures erased texture. (#3686) 2023-11-12 16:02:54 -05:00
Akkadius fa5a3155fe [Release] 22.33.0 2023-11-11 21:09:06 -06:00
Chris Miles a20d333f9d [Spawn2] Fix edge case with instances not copying disabled spawn state (#3688)
* [Spawn2] Fix edge case with instances not copying disabled spawn state

* Update spawn2.cpp
2023-11-11 21:00:50 -06:00
Alex King 853739b538 [Feature] Add Comment to Item Data/Quest API (#3669)
* [Feature] Add Comment to Item Data/Quest API

# Perl
- Add `quest::getitemcomment(item_id)`.
- Add `quest::getitemlore(item_id)`.
- Add `$questitemdata->GetComment()`.

# Lua
- Add `eq.get_item_comment(item_id)`.
- Add `eq.get_item_lore(item_id)`.
- Add `item:Comment()`.
# Notes
- Added the ability for operators to pull these fields from item data without a database hit.
- Fixed a bug in `embparser_api.cpp` where `GetZoneGravity` was connected to the wrong methods.

* Update embparser_api.cpp
2023-11-07 18:12:39 -05:00
Alex King 6094ec9c7b [Bug Fix] Fix GetZoneGravity package.add (#3684)
# Notes
- This was incorrect and would cause `GetZoneGravity()` to function improperly in Perl.
2023-11-07 18:12:25 -05:00
Akkadius 9da1d6b397 [Release] 22.32.1 2023-11-06 18:38:21 -06:00
Chris Miles 8ea7299a57 [Release] 22.32.0 (#3683) 2023-11-06 17:56:51 -06:00
Chris Miles 0811a899d1 [Spawn] Split spawn2 enabled into its own state table (#3664)
* [Spawn] Split spawn2 enabled into its own state table

* Update spawn2.cpp

* Update repo

* Make spawn2 enabled/disabled instance aware

* Update questmgr.cpp

* Make sure packet stuff is aware of instance_id

* Update questmgr.cpp

* Update database_update_manifest.cpp

* Cleanup

* Revert "Cleanup"

This reverts commit 64b58bfc52.

* Update database_instances.cpp
2023-11-06 17:34:42 -06:00
hg fad9599642 [Quest API] Add details to Lua event dispatch errors (#3679) 2023-11-06 17:31:34 -06:00
Fryguy 62711b13d8 Revert "[Bug Fix] Fix Killed XYZH support in EVENT_DEATH in Perl. (#3591)" (#3682)
This reverts commit 9b992167f0.
2023-11-06 17:30:55 -06:00
nytmyr 2702485206 [Bots] Fix invalid races from being created (#3681)
Previously this check allowed bots of invalid races to be created. If a race was neither a valid combination or a valid player race, it would pass the check and allow bots of any race to be created.

**^create 1 123 0** could create a Male Innoruuk Warrior
2023-11-06 17:03:34 -05:00
Mitch Freeman 0aadb891a1 [CRASH] Fix crash on CentOS when forming a raid with PCs or BOTs (#3676)
* [CRASH] Fix crash on CentOS

Update raid crash in CentOS.  raid constructors and learnmembers used a memset that was overwriting std::string structure.
Added default initializers to RaidMember struct

* Update based on feedback
2023-11-06 13:36:59 -05:00
JJ d812310c5b [GCC] Compatibility fix for GCC 13 (#3677)
Fixes ` ‘uint64_t’ does not name a type ` error under GCC 13
2023-11-05 14:05:15 -05:00
regneq 1420983700 [Spells] Added IsNightTime() for Dance of the Fireflies (#3667)
* Added IsNightOnly for Dance of the Fireflies spell which should only be cast at night from 7pm to 4pm.

* Update to include IsDayTime and replace magic numbers.
2023-11-04 13:58:08 -04:00
Alex King d25cc35f1b [Bug Fix] Add IsTGBCompatibleSpell() to package.add (#3675)
# Notes
- `IsTGBCompatibleSpell` was not exported properly.
2023-11-04 13:55:47 -04:00
Alex King ed7f395612 [Parser] Cleanup Spire Parsing for crosszonemoveplayerbycharid (#3674)
# Notes
- This formatting was causing Spire not to pick up the parameters.
2023-11-04 13:13:17 -04:00
Alex King 8dceb20dd8 [Parser] Cleanup Spire Parsing for crosszonemoveplayerbygroupid (#3673)
# Notes
- This formatting was causing Spire not to pick up the parameters.
2023-11-04 12:59:25 -04:00
Alex King 6929d180ca [Parser] Cleanup Spire Parsing for crosszonemoveplayerbyguildid (#3672)
# Notes
- This formatting was causing Spire not to pick up the parameters.
2023-11-04 12:45:21 -04:00
Alex King 011a66a75e [Parser] Cleanup Spire Parsing for crosszonemoveplayerbyexpeditionid (#3671)
# Notes
- This formatting was causing Spire not to pick up the parameters.
2023-11-04 12:31:47 -04:00
Alex King 07120563a2 [Bug Fix] Fix Perl__worldwideremovetask package (#3670)
# Notes
- Two lines were using the same parameters.
2023-11-04 12:18:25 -04:00
JJ cc985cbcd5 [Quest API] Add GetBaseRaceName() to Perl and Lua (#3668) 2023-10-31 21:43:04 -04:00
JJ 97caa79472 [Release] 22.31.3 (#3666)
* Update package.json

* Update version.h

* Update CHANGELOG.md
2023-10-31 20:26:30 -05:00
Alex King cfa575c756 [Logs] Convert Loot Messages to Error Logs (#3663)
* [Logs] Convert Loot Messages to Error Logs

# Notes
- These messages were sending to users and not being logged.
- `Message(Chat::Red, "Error: OP_EndLootRequest: Corpse not found (ent = 0)");` sends often when corpse expires right as you try to loot, so it makes the user think there's a true error.

* Update zoning.cpp
2023-10-31 18:58:06 -04:00
JJ 85063249b4 [Bug] Force raids off content database (#3665) 2023-10-31 18:46:03 -04:00
Akkadius 04d6f8feea [Release] 22.31.2 2023-10-31 09:47:18 -05:00
Akkadius dfc1bf0381 Revert "[Crash] Fix spell in AESpell related to beacons (#3659)"
This reverts commit 0b452f4ec1.
2023-10-31 09:46:08 -05:00
Akkadius 2237c3a056 [Release] 22.31.1 2023-10-31 08:08:29 -05:00
Akkadius 4af191c593 [Hotfix] Fix issue with blocked spells not loading properly 2023-10-31 08:06:51 -05:00
Chris Miles 0a3972deb9 [Release] 22.31.0 (#3662) 2023-10-29 18:50:46 -05:00
Chris Miles 9d2f258390 [Database] Add id to variables table (#3658) 2023-10-29 18:45:30 -05:00
Chris Miles 0b452f4ec1 [Crash] Fix spell in AESpell related to beacons (#3659) 2023-10-29 18:45:24 -05:00
Chris Miles fef629e1df [Crash] Fix crash when client pointer does not exist during #hotfix (#3661) 2023-10-29 18:45:18 -05:00
Chris Miles a5a51fbe44 [Linux] Add symbols to release builds (#3660)
* [Linux] Add symbols to release builds

* Update linux-build.sh
2023-10-29 18:45:11 -05:00
Paul Coene 47db92cdb6 [Trading] Fix part 3 of Issue 932. (#3654) 2023-10-29 09:50:04 -04:00
Akkadius 690301e80d [Release] 22.30.2 - Hotfix perl loading 2023-10-26 16:23:55 -05:00
Akkadius 1887e48b76 Revert "[Perl] Reload perl quests on zone bootup (#3648)"
This reverts commit 0bbfcf7adc.
2023-10-26 16:21:06 -05:00
JJ af2691eb12 [Release] 22.30.1 (#3656)
* Update package.json

* Update CHANGELOG.md

* Update version.h
2023-10-24 20:27:54 -04:00
Alex King 2df4289588 [Bug Fix] Fix empty InsertMany in bot starting items. (#3653)
Not checking if the vector is empty before it inserts still inserts when there’s nothing.
2023-10-24 18:15:42 -04:00
Akkadius 49d4d0acc3 [Release] 22.29.0 2023-10-23 22:41:58 -05:00
Paul Coene 5a663910a5 [Pets] Disallow effect of alliance line when cast on pets. (#3650)
* [Pets] Disallow effect of alliance line when cast on pets.

* Update spell_effects.cpp

---------

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2023-10-23 22:40:24 -05:00
Chris Miles b027edd21e [API] Implement Zone Sidecar (#3635)
* Zone sidecar work

* Process management work

* Merge

* Sidecar work

* API config option

* Request proxy work

* Proxy headers and params

* Change port

* Remove code

* Sim work

* Sidecar work

* Update loot_simulator_controller.cpp

* Update loot_simulator_controller.cpp

* Formatting

* Post merge change

* Windows compile fix

* Update sidecar_api.cpp

* Update strings.cpp
2023-10-23 22:39:37 -05:00
hg 0bbfcf7adc [Perl] Reload perl quests on zone bootup (#3648)
Perl wasn't implementing quest interface's Init which is called by
Zone::Bootup. This should fix zone's that were in standby not using the
latest version of perl plugin scripts.
2023-10-23 22:39:19 -05:00
Chris Miles 7962a0bd38 [Perl] Implement eqemu-perl for Linux (#3652)
* [Perl] Implement eqemu-perl for Linux

* Update embperl.cpp
2023-10-23 22:38:46 -05:00
JJ 4d9b51df0a [Commands] Move #suspend from content database (#3651) 2023-10-23 20:01:49 -04:00
Alex King 508ecec6ea [Bug Fix] Fix Bot Starting Items SQL (#3649) 2023-10-23 17:19:30 -04:00
JJ f0c6fa2a26 [Release] 22.29.1 (#3647)
* Update version.h

* Update Changelog

* Update CHANGELOG.md

* Update package.json
2023-10-21 18:36:38 -05:00
JJ ad6dbb7beb [DB] Fix manifest for blocked spells (#3646) 2023-10-21 18:01:57 -04:00
JJ 6ddbb41617 [Bug Fix] Verifying mail keys when none exist (#3645)
No need to verify mail key when none exist.
Seen in http://spire.akkadius.com/dev/release/22.28.0?id=12069
2023-10-21 13:33:24 -04:00
JJ 8a558f6a29 [Bug Fix] Hotfix command without hotfix name (#3644)
If no hotfix name is provided, the hotfix command won't need the empty string.
2023-10-21 13:33:16 -04:00
Alex King 0585be0360 [Bug Fix] Fix issue with subcommand settings not working (#3643)
* [Bug Fix] Fix issue with subcommand settings not working

# Notes
- We were checking for `arguments >= 2` when we should just be checking for if there are any arguments and comparing `sep.arg[0]` (the command) and `sep.arg[1]` (the subcommand) to our `command_subsettings` to see if it exists and if we pass the requirements.
- This fix will let operators properly set a subcommand to a lower or higher status level than the parent command.

* Remove debug message.
2023-10-20 21:33:05 -04:00
Akkadius 6927baef7f [Release] 22.29.0 2023-10-20 17:47:35 -05:00
Alex King 52d64781b5 [Feature] Add Expansion and Content Flag support to Blocked Spells (#3638)
* [Feature] Add Expansion and Content Flag support to Blocked Spells

# Notes
- Allows operators to filter blocked spells behind expansions or content flags.
- Requested in https://github.com/EQEmu/Server/issues/3582

* [Tradeskills] Add learned_by_item_id field (#3637)

* [Feature] Add Expansion and Content Flag support to Blocked Spells

- Allows operators to filter blocked spells behind expansions or content flags.
- Requested in https://github.com/EQEmu/Server/issues/3582

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2023-10-20 17:45:58 -05:00
Aeadoin 0667fe435f [Bug Fix] Fix crash when checking Bot Group/Raid membership (#3641)
* [Bug Fix] Fix crash when checking Bot Group/Raid membership

* Update bot.cpp

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-10-20 17:45:41 -05:00
Chris Miles 9959070f24 [Perl] Static linker fix on Linux (#3642)
* Update CMakeLists.txt

* Update linux-build.sh

* test

* Test

* test

* brute force

* !?!

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt

* Remove testing

* Update linux-build.sh
2023-10-20 17:43:04 -05:00
Akkadius 2a91f08845 [22.28.1] Perl Linux build fix 2023-10-20 15:25:25 -05:00
Chris Miles adc64005f1 [Rules] Add rule to configure max number of procs per round Combat:MaxProcs (#3640) 2023-10-20 14:57:50 -04:00
Alex King 605480f1c4 [Bug Fix] Fix Finishing Blow Proc Chance (#3639)
# Notes
- We were double adding `spellbonuses` and not adding `itembonuses` per https://github.com/EQEmu/Server/issues/3636.
2023-10-19 16:19:43 -04:00
Chris Miles 3b95601c62 [Tradeskills] Add learned_by_item_id field (#3637) 2023-10-18 18:27:34 -05:00
Alex King a4f2ed28f1 [Feature] Add Bot Starting Items (#3634)
* [Feature] Add Bot Starting Items

# Notes
- This table is similar to the player starting items table, however it uses bitmasks.
- Allows operators to give bots gear on creation.
- `races` of `0` for all races.
- `classes` of `0` for all classes.

* Update bot.cpp

* Update database_update_manifest_bots.cpp
2023-10-17 18:00:41 -04:00
Akkadius e19b969541 [Release] 22.28.0 - Hotfix changelog 2023-10-15 21:56:55 -05:00
JJ 4241556f75 [Release] 22.28.0 (#3633)
* [Release] 22.28.0

* Update package.json

* Update CHANGELOG.md
2023-10-15 22:45:23 -04:00
Chris Miles 961332b40c [Crash] Fix crash in Mob::ShowBuffs (#3632) 2023-10-15 21:14:55 -05:00
Chris Miles a1a861e0c4 [Bots] Fix bot removal on zone, regression from #3611 (#3631) 2023-10-15 20:46:07 -04:00
JJ 4bbb1aa92f [Scripts] Update 13th Floor importer (#3630)
* [Scripts] Update 13th Floor importer

Overhaul to script.
- Now uses `eqemu_config.json`
- More descriptive during the process
- Accounts for adjustments (`idfile`, `prockunk1`)
- No longer needs to adjust `UNK132`

* [DB] Adjust `items` structure for import (#3629)

Our `items` table has 5 fields that need to adjust in order to pull data from 13th Floor.

* [DB] Update `version.h`
2023-10-15 20:45:50 -04:00
Alex King 1212ccefef [Quest API] Add target ID and spell exports to events (#3620)
* [Quest API] Add target ID and spell exports to events

# Notes
- Add `$spell` export to `EVENT_CAST`, `EVENT_CAST_BEGIN`, `EVENT_CAST_BEGIN`, `EVENT_ITEM_CLICK`, `EVENT_ITEM_CLICK_CAST`, `EVENT_ITEM_CLICK_CLIENT`, `EVENT_ITEM_CLICK_CAST_CLIENT`, `EVENT_SPELL_EFFECT_BUFF_TIC_BOT`, `EVENT_SPELL_EFFECT_BUFF_TIC_CLIENT`, `EVENT_SPELL_EFFECT_BUFF_TIC_NPC`, `EVENT_SPELL_EFFECT_BOT`, `EVENT_SPELL_EFFECT_CLIENT`, `EVENT_SPELL_EFFECT_NPC`, `EVENT_SPELL_FADE`, `EVENT_DEATH`, `EVENT_DEATH_COMPLETE`, `EVENT_DEATH_ZONE`, `EVENT_DAMAGE_GIVEN`, and `EVENT_DAMAGE_TAKEN` in Perl.
- Add `$target_id` export to `EVENT_CAST`, `EVENT_CAST_BEGIN`, and `EVENT_CAST_ON` in Perl.
- Add `e.target_id` export to `EVENT_CAST`, `EVENT_CAST_BEGIN`, and `EVENT_CAST_ON` in Lua.

* Add $target/e.target exports.

* Update spells.cpp
2023-10-15 19:40:25 -04:00
Aeadoin c203fec9b4 [Crash] Resolve crash when assigning empty raid note. (#3628)
* [Crash] Resolve crash when assigning empty raid note.

* const
2023-10-15 16:42:12 -04:00
Alex King 16ab1839e8 [Feature] Add Immune to Headshot Special Ability (#3624)
# Notes
- Allows mobs normally susceptible to Headshot to be made immune to it.
2023-10-13 21:43:33 -05:00
Mitch Freeman f5e4c6a127 [Feature] Update Raid Functions for Titanium and Underfoot (#3524)
* Update Raid Functions

Updated various raid features for:
Titanium
- Raid window now functional, including with BOTS
- Raid delegate assist/mark work
- Raid notes work
- Raid /rmark, /clearmarks work
Underfoot
- Raid window was already functional
- Raid delegate assist/mark work
- Raid notes work
- Raid /rmark, /clearmarks work

* Updates to resolve feedback

* Slight update for overlooked case in encode for RaidUpdate for clients above Ti.

* Updates to further address feedback.  Only updated translators for Ti/RoF2.  Once ok, I will update the others.

* Update linux-build.sh

* Final updates for other translators and the strncpy_s issue.

* Fix for strn0cpy in raids.cpp, translators, and defines.  Updated all in raids.cpp as well.

* Reveted defines change.

* Reverted accidental change

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-10-13 21:42:27 -05:00
Alex King 166c87c931 [Bots] Adjust Bot Movement Speed (#3615)
# Notes
- Bots were having a hard time keeping up with players.
- Part of this was due to using walk until a certain distance.
- Another part was their ctor only having `0.7f` run speed versus our Mob sanity check of `1.25f`.
- We check movement stuff now before idle checks so bots are more likely to start moving earlier.
2023-10-13 20:16:06 -05:00
Alex King 345dd442dd [Quest API] Add GrantAllAAPoints() to Perl/Lua and Modify #grantaa (#3616)
# Command
- Add optional `level` argument to `#grantaa` so you can grant AAs up the specified level.

# Perl
- Add `$client->GrantAllAAPoints()`.
- Add `$client->GrantAllAAPoints(level)`.

# Lua
- Add `client:GrantAllAAPoints()`.
- Add `client:GrantAllAAPoints(level)`.

# Notes
- Grants all AA abilities up to client's current level or a specified level.
2023-10-13 20:13:55 -05:00
Alex King 565baec675 [Bug Fix] Fix #cast defaulting to cast time (#3617)
# Notes
- Defaulted to using cast time instead of instant.
2023-10-13 20:12:34 -05:00
Alex King 9884c442e9 [Crash] Fix Crash with #summon (#3618)
# Notes
- Not setting target to a default of `nullptr` or in this case `c` gave undefined behavior.
2023-10-13 20:12:01 -05:00
JJ ad0b5d6a1c [Scripts] Update 13th Floor script for legacy research tome bagtypes (#3621)
Legacy research tomes have the wrong bagtype (BACKPACK) blocking the clients from showing the combine button.
2023-10-13 20:10:35 -05:00
Alex King b82b32e1d2 [Feature] Add Immune to Assassinate Special Ability (#3622)
# Notes
- Allows mobs normally susceptible to Assassinate to be made immune to it.
2023-10-13 21:01:06 -04:00
dependabot[bot] 2fb72e5729 Bump golang.org/x/net in /utils/scripts/build/should-release (#3619)
Bumps [golang.org/x/net](https://github.com/golang/net) from 0.7.0 to 0.17.0.
- [Commits](https://github.com/golang/net/compare/v0.7.0...v0.17.0)

---
updated-dependencies:
- dependency-name: golang.org/x/net
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-10-13 19:52:58 -05:00
Alex King 3791bc788f [Parser Fix] Fix SendIllusion Spire parsing (#3623)
# Notes
- Spire parses methods based on parameters being on the same line, so these were not being parse properly since they were newlines.
2023-10-13 19:41:28 -05:00
Alex King 833fa55fdf [Feature] Add Extra Kick Classes (#3613)
* [Feature] Add Extra Kick Classes

# Notes
- Allows operators to add extra classes to the "Kick" skill.
- Without this only Warrior, Ranger, Monk, Beastlord, and Berserker could kick.

* Remove gotos.
2023-10-11 14:33:23 -04:00
Chris Miles 4fc3c27715 [Release] 22.27.0 (#3614)
* [Release] 22.27.0

* Update bot.cpp
2023-10-07 15:11:21 -05:00
Chris Miles cea3ad6a42 [Crash] Fix crash in #movechar (#3612) 2023-10-07 14:00:27 -05:00
Chris Miles d8926cd5f3 [Crash] Fix dangling pointer crash observed in SendHPPacketsFrom (#3611)
* [Crash] Fix dangling pointer crash observed in SendHPPacketsFrom

* Update bot.cpp
2023-10-07 14:00:19 -05:00
Chris Miles efb03164c7 [Crash] Fix crash in CastSpell Quest API input cast (#3610) 2023-10-07 14:00:11 -05:00
Chris Miles 455eb2e6d9 [Crash] Fix CanUseAlternateAdvancementRank crash (#3609) 2023-10-07 14:00:04 -05:00
Chris Miles b5b0e53da2 [Crash] Fix #summon crash (#3608)
* [Crash] Summon crash fix

* [Crash] Fix summon crash
2023-10-07 13:59:56 -05:00
Chris Miles 68cb94b39c [Crash] Bot member zoned crash fix (#3607) 2023-10-07 13:59:47 -05:00
Chris Miles 3d95b6c184 [Crash] Fix rarer crash with File::Makedir (#3606) 2023-10-07 13:59:40 -05:00
Alex King 7db7631308 [Bug Fix] Fix #show group_info Popup (#3605)
# Notes
- Wasn't using `DialogueWindow::TableCell` so they weren't showing up.
- Fixed `red1` to `red_1` so it shows.
2023-10-04 14:40:05 -04:00
Akkadius f053cd3b56 [Hotfix] Ensure Linux builds report failures 2023-10-03 11:59:50 -05:00
Alex King cf27f2bc88 [Quest API] Add Caster ID Parameter to FindBuff in Perl/Lua (#3590)
* [Quest API] Add Caster ID Parameter to FindBuff in Perl/Lua

# Perl
- Add `$mob->FindBuff(spell_id, caster_id)`.

# Lua
- Add `mob:FindBuff(spell_id, caster_id)`.

# Notes
- Allows operators to check if the spell ID is cast by a specific entity ID.
- We don't use `Mob*` reference here since the mob may have died, left zone, etc.

* Formatting.
2023-09-29 19:38:36 -04:00
JJ 79918ebaba [Logs] Change pathing log messages from Error to Pathing. (#3604)
Change pathing log messages from `Error` to `Pathing`.
2023-09-29 11:54:52 -04:00
Paul Coene 2a648507f2 [Bug Fix] Fix swarm pet names to use '_' instead of ' ' (#3601) 2023-09-19 18:21:47 -04:00
Clayton Dunwell f395ee0508 [Bug Fix] Invis vs. Undead/Animal Breaks Charm for Pets (#3587)
* IVU & IVA break charm pets #2212

* fix typing

* fix tab spacing

* Formatting

* Formatting for CalcInvisibleLevel

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-09-19 10:16:12 -04:00
Akkadius 7166fcc650 [Hotfix] Fix an issue with schema versioning for the AA update 2023-09-18 12:19:56 -05:00
139 changed files with 30144 additions and 2099 deletions
+1 -1
View File
@@ -15,7 +15,7 @@ volumes:
steps:
- name: Build Linux X64
image: akkadius/eqemu-server:v11
image: akkadius/eqemu-server:v13
environment:
GITHUB_TOKEN:
from_secret: GH_RELEASE_GITHUB_API_TOKEN
+285
View File
@@ -1,3 +1,288 @@
## [22.34.0] - 11/11/2023
### Bots
* Add ownerraid, byclass and byrace actionables and fix group-based arguments for raids. ([#3680](https://github.com/EQEmu/Server/pull/3680)) @nytmyr 2023-11-19
### Code
* Cleanup #giveitem and #summonitem ([#3692](https://github.com/EQEmu/Server/pull/3692)) @Kinglykrab 2023-11-19
* Cleanup #show currencies Command ([#3693](https://github.com/EQEmu/Server/pull/3693)) @Kinglykrab 2023-11-19
### Commands
* Add #show aa_points Command ([#3695](https://github.com/EQEmu/Server/pull/3695)) @Kinglykrab 2023-11-19
### Database
* Pull pet power from content database ([#3689](https://github.com/EQEmu/Server/pull/3689)) @joligario 2023-11-18
### GM Commands
* Add `#takeplatinum` ([#3690](https://github.com/EQEmu/Server/pull/3690)) @joligario 2023-11-19
* Remove duplicate comment ([#3691](https://github.com/EQEmu/Server/pull/3691)) @joligario 2023-11-19
### Illusions
* RandomizeFeastures erased texture. ([#3686](https://github.com/EQEmu/Server/pull/3686)) @noudess 2023-11-12
### Spawn
* (imported from takp) Added min_time and max_time to spawnentry. This will prevent a NPC from… ([#3685](https://github.com/EQEmu/Server/pull/3685)) @regneq 2023-11-18
## [22.33.0] - 11/11/2023
### Feature
* Add Comment to Item Data/Quest API ([#3669](https://github.com/EQEmu/Server/pull/3669)) @Kinglykrab 2023-11-07
### Spawn2
* Fix edge case with instances not copying disabled spawn state ([#3688](https://github.com/EQEmu/Server/pull/3688)) @Akkadius 2023-11-12
## [22.32.1] - 11/6/2023
### Hotfix
* Adjust spawn2_disabled migration to copy data over
## [22.32.0] - 11/6/2023
### Bots
* Fix invalid races from being created ([#3681](https://github.com/EQEmu/Server/pull/3681)) @nytmyr 2023-11-06
### Crash
* Fix crash on CentOS when forming a raid with PCs or BOTs ([#3676](https://github.com/EQEmu/Server/pull/3676)) @neckkola 2023-11-06
### Fixes
* Add IsTGBCompatibleSpell() to package.add ([#3675](https://github.com/EQEmu/Server/pull/3675)) @Kinglykrab 2023-11-04
* Fix Perl__worldwideremovetask package ([#3670](https://github.com/EQEmu/Server/pull/3670)) @Kinglykrab 2023-11-04
* Revert " Fix Killed XYZH support in EVENT_DEATH in Perl. " (#3682) ([#3591](https://github.com/EQEmu/Server/pull/3591)) @fryguy503 2023-11-06
CRASH
### GCC
* Compatibility fix for GCC 13 ([#3677](https://github.com/EQEmu/Server/pull/3677)) @joligario 2023-11-05
### Parser
* Cleanup Spire Parsing for crosszonemoveplayerbycharid ([#3674](https://github.com/EQEmu/Server/pull/3674)) @Kinglykrab 2023-11-04
* Cleanup Spire Parsing for crosszonemoveplayerbyexpeditionid ([#3671](https://github.com/EQEmu/Server/pull/3671)) @Kinglykrab 2023-11-04
* Cleanup Spire Parsing for crosszonemoveplayerbygroupid ([#3673](https://github.com/EQEmu/Server/pull/3673)) @Kinglykrab 2023-11-04
* Cleanup Spire Parsing for crosszonemoveplayerbyguildid ([#3672](https://github.com/EQEmu/Server/pull/3672)) @Kinglykrab 2023-11-04
### Quest API
* Add GetBaseRaceName() to Perl and Lua ([#3668](https://github.com/EQEmu/Server/pull/3668)) @joligario 2023-11-01
* Add details to Lua event dispatch errors ([#3679](https://github.com/EQEmu/Server/pull/3679)) @hgtw 2023-11-06
### Spawn
* Split spawn2 enabled into its own state table ([#3664](https://github.com/EQEmu/Server/pull/3664)) @Akkadius 2023-11-06
### Spells
* Added IsNightTime() for Dance of the Fireflies ([#3667](https://github.com/EQEmu/Server/pull/3667)) @regneq 2023-11-04
## [22.31.3] - 10/31/2023
### Bug
* Force raids off content database ([#3665](https://github.com/EQEmu/Server/pull/3665)) @joligario 2023-10-31
### Crash
* Revert " Fix spell in AESpell related to beacons " ([#3659](https://github.com/EQEmu/Server/pull/3659)) @Akkadius 2023-10-31
### Fixes
* Fix issue with blocked spells not loading properly @Akkadius 2023-10-31
### Logs
* Convert Loot Messages to Error Logs ([#3663](https://github.com/EQEmu/Server/pull/3663)) @Kinglykrab 2023-10-31
## [22.31.2] - 10/31/2023
### Fixes
* Hotfix issue with beacon spells crashing @Akkadius 2023-10-31
## [22.31.1] - 10/31/2023
### Fixes
* Hotfix issue with blocked spells not loading properly @Akkadius 2023-10-31
## [22.31.0] - 10/29/2023
### Crash
* Fix crash when client pointer does not exist during #hotfix ([#3661](https://github.com/EQEmu/Server/pull/3661)) @Akkadius 2023-10-29
* Fix spell in AESpell related to beacons ([#3659](https://github.com/EQEmu/Server/pull/3659)) @Akkadius 2023-10-29
### Database
* Add id to variables table ([#3658](https://github.com/EQEmu/Server/pull/3658)) @Akkadius 2023-10-29
### Linux
* Add symbols to release builds ([#3660](https://github.com/EQEmu/Server/pull/3660)) @Akkadius 2023-10-29
### Perl
* Revert " Reload perl quests on zone bootup " ([#3648](https://github.com/EQEmu/Server/pull/3648)) @Akkadius 2023-10-26
### Trading
* Fix part 3 of Issue 932. ([#3654](https://github.com/EQEmu/Server/pull/3654)) @noudess 2023-10-29
## [22.30.2] - 10/26/2023
### Fixes
Revert Perl regression in #3648 causing scripts to not reliably initialize on zone bootup. @Akkadius 2023-10-26
## [22.30.1] - 10/24/2023
### Fixes
* Fix empty InsertMany in bot starting items. ([#3653](https://github.com/EQEmu/Server/pull/3653)) @Kinglykrab 2023-10-24
## [22.30.0] - 10/23/2023
### API
* Implement Zone Sidecar ([#3635](https://github.com/EQEmu/Server/pull/3635)) @Akkadius 2023-10-24
### Commands
* Move #suspend from content database ([#3651](https://github.com/EQEmu/Server/pull/3651)) @joligario 2023-10-24
### Fixes
* Fix Bot Starting Items SQL ([#3649](https://github.com/EQEmu/Server/pull/3649)) @Kinglykrab 2023-10-23
### Perl
* Implement eqemu-perl for Linux ([#3652](https://github.com/EQEmu/Server/pull/3652)) @Akkadius 2023-10-24
* Reload perl quests on zone bootup ([#3648](https://github.com/EQEmu/Server/pull/3648)) @hgtw 2023-10-24
### Pets
* Disallow effect of alliance line when cast on pets. ([#3650](https://github.com/EQEmu/Server/pull/3650)) @noudess 2023-10-24
## [22.29.1] - 10/21/2023
### DB
* Fix manifest for blocked spells ([#3646](https://github.com/EQEmu/Server/pull/3646)) @joligario 2023-10-21
### Fixes
* Fix issue with subcommand settings not working ([#3643](https://github.com/EQEmu/Server/pull/3643)) @Kinglykrab 2023-10-21
* Hotfix command without hotfix name ([#3644](https://github.com/EQEmu/Server/pull/3644)) @joligario 2023-10-21
* Verifying mail keys when none exist ([#3645](https://github.com/EQEmu/Server/pull/3645)) @joligario 2023-10-21
## [22.29.0] - 10/20/2023
### Feature
* Add Expansion and Content Flag support to Blocked Spells ([#3638](https://github.com/EQEmu/Server/pull/3638)) @Kinglykrab 2023-10-20
### Fixes
* Fix crash when checking Bot Group/Raid membership ([#3641](https://github.com/EQEmu/Server/pull/3641)) @Aeadoin 2023-10-20
### Perl
* Static linker fix on Linux ([#3642](https://github.com/EQEmu/Server/pull/3642)) @Akkadius 2023-10-20
### Rules
* Add rule to configure max number of procs per round Combat:MaxProcs ([#3640](https://github.com/EQEmu/Server/pull/3640)) @Akkadius 2023-10-20
## [22.28.1] - 10/20/2023
### Build
* Perl Linux build fix
## [22.28.0] - 10/15/2023
### Bots
* Adjust Bot Movement Speed ([#3615](https://github.com/EQEmu/Server/pull/3615)) @Kinglykrab 2023-10-14
* Fix bot removal on zone, regression from #3611 ([#3631](https://github.com/EQEmu/Server/pull/3631)) @Akkadius 2023-10-16
### Crash
* Fix Crash with #summon ([#3618](https://github.com/EQEmu/Server/pull/3618)) @Kinglykrab 2023-10-14
* Fix crash in Mob::ShowBuffs ([#3632](https://github.com/EQEmu/Server/pull/3632)) @Akkadius 2023-10-16
* Resolve crash when assigning empty raid note. ([#3628](https://github.com/EQEmu/Server/pull/3628)) @Aeadoin 2023-10-15
### Feature
* Add Extra Kick Classes ([#3613](https://github.com/EQEmu/Server/pull/3613)) @Kinglykrab 2023-10-11
* Add Immune to Assassinate Special Ability ([#3622](https://github.com/EQEmu/Server/pull/3622)) @Kinglykrab 2023-10-14
* Add Immune to Headshot Special Ability ([#3624](https://github.com/EQEmu/Server/pull/3624)) @Kinglykrab 2023-10-14
* Update Raid Functions for Titanium and Underfoot ([#3524](https://github.com/EQEmu/Server/pull/3524)) @neckkola 2023-10-14
### Fixes
* Fix #cast defaulting to cast time ([#3617](https://github.com/EQEmu/Server/pull/3617)) @Kinglykrab 2023-10-14
### Parser Fix
* Fix SendIllusion Spire parsing ([#3623](https://github.com/EQEmu/Server/pull/3623)) @Kinglykrab 2023-10-14
### Quest API
* Add GrantAllAAPoints() to Perl/Lua and Modify #grantaa ([#3616](https://github.com/EQEmu/Server/pull/3616)) @Kinglykrab 2023-10-14
* Add target ID and spell exports to events ([#3620](https://github.com/EQEmu/Server/pull/3620)) @Kinglykrab 2023-10-15
### Scripts
* Update 13th Floor importer ([#3630](https://github.com/EQEmu/Server/pull/3630)) @joligario 2023-10-16
* Update 13th Floor script for legacy research tome bagtypes ([#3621](https://github.com/EQEmu/Server/pull/3621)) @joligario 2023-10-14
## [22.27.0] - 10/07/2023
### Crash
* Bot member zoned crash fix ([#3607](https://github.com/EQEmu/Server/pull/3607)) @Akkadius 2023-10-07
* Fix #summon crash ([#3608](https://github.com/EQEmu/Server/pull/3608)) @Akkadius 2023-10-07
* Fix CanUseAlternateAdvancementRank crash ([#3609](https://github.com/EQEmu/Server/pull/3609)) @Akkadius 2023-10-07
* Fix crash in #movechar ([#3612](https://github.com/EQEmu/Server/pull/3612)) @Akkadius 2023-10-07
* Fix crash in CastSpell Quest API input cast ([#3610](https://github.com/EQEmu/Server/pull/3610)) @Akkadius 2023-10-07
* Fix dangling pointer crash observed in SendHPPacketsFrom ([#3611](https://github.com/EQEmu/Server/pull/3611)) @Akkadius 2023-10-07
* Fix rarer crash with File::Makedir ([#3606](https://github.com/EQEmu/Server/pull/3606)) @Akkadius 2023-10-07
### Fixes
* Add Validation to #find, #set, and #show args ([#3598](https://github.com/EQEmu/Server/pull/3598)) @Kinglykrab 2023-09-18
* Ensure Linux builds report failures @Akkadius 2023-10-03
* Fix #show group_info Popup ([#3605](https://github.com/EQEmu/Server/pull/3605)) @Kinglykrab 2023-10-04
* Fix swarm pet names to use '_' instead of ' ' ([#3601](https://github.com/EQEmu/Server/pull/3601)) @noudess 2023-09-19
* Invis vs. Undead/Animal Breaks Charm for Pets ([#3587](https://github.com/EQEmu/Server/pull/3587)) @crdunwel 2023-09-19
### Logs
* Change pathing log messages from Error to Pathing. ([#3604](https://github.com/EQEmu/Server/pull/3604)) @joligario 2023-09-29
### Quest API
* Add Caster ID Parameter to FindBuff in Perl/Lua ([#3590](https://github.com/EQEmu/Server/pull/3590)) @Kinglykrab 2023-09-29
## [22.26.2] - 09/18/2023
### Fixes
* Fix an issue with schema versioning for the AA update
## [22.26.1] - 09/17/2023
### Fixes
+16 -1
View File
@@ -23,7 +23,12 @@ IF (EQEMU_BUILD_STATIC)
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".lib" ".a")
MESSAGE(STATUS "Building with static linking")
SET(CMAKE_EXE_LINKER_FLAGS "-static-libgcc -static-libstdc++")
ENDIF(EQEMU_BUILD_STATIC)
IF (UNIX)
SET(PERL_LIBRARY "/opt/eqemu-perl/lib/5.32.1/x86_64-linux-thread-multi/CORE/libperl.so")
SET(PERL_INCLUDE_PATH "/opt/eqemu-perl/lib/5.32.1/x86_64-linux-thread-multi/CORE/")
SET(PERL_EXECUTABLE "/opt/eqemu-perl/bin/perl")
ENDIF ()
ENDIF (EQEMU_BUILD_STATIC)
IF(MSVC)
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
@@ -133,6 +138,13 @@ ELSE()
MESSAGE(STATUS "* mbedTLS: MISSING *")
ENDIF()
MESSAGE(STATUS "PERL_INCLUDE_PATH: ${PERL_INCLUDE_PATH}")
MESSAGE(STATUS "PERL_LIBRARY: ${PERL_LIBRARY}")
MESSAGE(STATUS "PERL_INCLUDE_DIR: ${PERL_INCLUDE_DIR}")
MESSAGE(STATUS "PERL_INCLUDE_DIRS: ${PERL_INCLUDE_DIRS}")
MESSAGE(STATUS "PERL_LIBRARIES: ${PERL_LIBRARIES}")
MESSAGE(STATUS "PERL_VERSION: ${PERL_VERSION}")
MESSAGE(STATUS "**************************************************")
#options
@@ -389,6 +401,9 @@ IF(PERL_LIBRARY_ENABLED)
ADD_DEFINITIONS(-DEMBPERL)
ADD_DEFINITIONS(-DEMBPERL_PLUGIN)
ADD_DEFINITIONS(-DPERLBIND_NO_STRICT_SCALAR_TYPES)
IF (UNIX AND EQEMU_BUILD_STATIC)
SET(SERVER_LIBS ${SERVER_LIBS} libcrypt.a)
ENDIF ()
ENDIF()
ENDIF()
+4
View File
@@ -70,6 +70,7 @@ SET(common_sources
perl_eqdb.cpp
perl_eqdb_res.cpp
process/process.cpp
process.cpp
proc_launcher.cpp
profanity_manager.cpp
ptimer.cpp
@@ -90,6 +91,7 @@ SET(common_sources
timer.cpp
unix.cpp
platform.cpp
json/json.hpp
json/jsoncpp.cpp
zone_store.cpp
net/console_server.cpp
@@ -583,12 +585,14 @@ SET(common_headers
path_manager.cpp
platform.h
process/process.h
process.h
proc_launcher.h
profanity_manager.h
profiler.h
ptimer.h
queue.h
races.h
raid.h
random.h
rdtsc.h
rulesys.h
+20 -27
View File
@@ -39,15 +39,15 @@ namespace EQEmuCommand {
{
if (cmd[{"-d", "--debug"}]) {
std::cout << "Positional args:\n";
for (auto &pos_arg : cmd.pos_args())
for (auto &pos_arg: cmd.pos_args())
std::cout << '\t' << pos_arg << std::endl;
std::cout << "\nFlags:\n";
for (auto &flag : cmd.flags())
for (auto &flag: cmd.flags())
std::cout << '\t' << flag << std::endl;
std::cout << "\nParameters:\n";
for (auto &param : cmd.params())
for (auto &param: cmd.params())
std::cout << '\t' << param.first << " : " << param.second << std::endl;
}
}
@@ -69,8 +69,8 @@ namespace EQEmuCommand {
{
bool arguments_filled = true;
int index = 2;
for (auto &arg : arguments) {
int index = 2;
for (auto &arg: arguments) {
if (cmd(arg).str().empty() && cmd(index).str().empty()) {
arguments_filled = false;
}
@@ -79,12 +79,12 @@ namespace EQEmuCommand {
if (!arguments_filled || (argc == 2 && !cmd[{"-h", "--help"}]) || (argc == 3 && cmd[{"-h", "--help"}])) {
std::string arguments_string;
for (auto &arg : arguments) {
for (auto &arg: arguments) {
arguments_string += " " + arg;
}
std::string options_string;
for (auto &opt : options) {
for (auto &opt: options) {
options_string += " " + opt + "\n";
}
@@ -124,14 +124,6 @@ namespace EQEmuCommand {
)
{
std::string description;
bool ran_command = false;
for (auto &it: in_function_map) {
if (it.first == argv[1]) {
(it.second)(argc, argv, cmd, description);
ran_command = true;
}
}
if (cmd[{"-h", "--help"}]) {
std::cout << std::endl;
std::cout <<
@@ -142,9 +134,7 @@ namespace EQEmuCommand {
<< std::endl
<< std::endl;
/**
* Get max command length for padding length
*/
// Get max command length for padding length
int max_command_length = 0;
for (auto &it: in_function_map) {
@@ -155,18 +145,14 @@ namespace EQEmuCommand {
}
}
/**
* Display command menu
*/
// Display command menu
std::string command_section;
for (auto &it: in_function_map) {
description.clear();
(it.second)(argc, argv, cmd, description);
/**
* Print section header
*/
// Print section header
std::string command_prefix = it.first.substr(0, it.first.find(":"));
if (command_prefix.find("test") != std::string::npos) {
@@ -178,9 +164,7 @@ namespace EQEmuCommand {
std::cout << termcolor::reset << command_prefix << std::endl;
}
/**
* Print commands
*/
// Print commands
std::stringstream command;
command << termcolor::colorize << termcolor::yellow << it.first << termcolor::reset;
printf(" %-*s %s\n", max_command_length, command.str().c_str(), description.c_str());
@@ -191,6 +175,15 @@ namespace EQEmuCommand {
std::exit(0);
}
bool ran_command = false;
for (auto &it: in_function_map) {
if (it.first == argv[1]) {
(it.second)(argc, argv, cmd, description);
ran_command = true;
}
}
if (ran_command) {
std::exit(0);
}
+29 -21
View File
@@ -2097,37 +2097,45 @@ void Database::ClearInvSnapshots(bool from_now) {
struct TimeOfDay_Struct Database::LoadTime(time_t &realtime)
{
TimeOfDay_Struct eqTime;
std::string query = StringFormat("SELECT minute,hour,day,month,year,realtime FROM eqtime limit 1");
TimeOfDay_Struct t{};
std::string query = StringFormat("SELECT minute,hour,day,month,year,realtime FROM eqtime limit 1");
auto results = QueryDatabase(query);
if (!results.Success() || results.RowCount() == 0){
if (!results.Success() || results.RowCount() == 0) {
LogInfo("Loading EQ time of day failed. Using defaults");
eqTime.minute = 0;
eqTime.hour = 9;
eqTime.day = 1;
eqTime.month = 1;
eqTime.year = 3100;
t.minute = 0;
t.hour = 9;
t.day = 1;
t.month = 1;
t.year = 3100;
realtime = time(nullptr);
}
else{
auto row = results.begin();
eqTime.minute = Strings::ToUnsignedInt(row[0]);
eqTime.hour = Strings::ToUnsignedInt(row[1]);
eqTime.day = Strings::ToUnsignedInt(row[2]);
eqTime.month = Strings::ToUnsignedInt(row[3]);
eqTime.year = Strings::ToUnsignedInt(row[4]);
realtime = Strings::ToBigInt(row[5]);
return t;
}
return eqTime;
auto row = results.begin();
uint8 hour = Strings::ToUnsignedInt(row[1]);
time_t realtime_ = Strings::ToBigInt(row[5]);
if (RuleI(World, BootHour) > 0 && RuleI(World, BootHour) <= 24) {
hour = RuleI(World, BootHour);
realtime_ = time(nullptr);
}
t.minute = Strings::ToUnsignedInt(row[0]);
t.hour = hour;
t.day = Strings::ToUnsignedInt(row[2]);
t.month = Strings::ToUnsignedInt(row[3]);
t.year = Strings::ToUnsignedInt(row[4]);
realtime = realtime_;
LogEqTime("Setting hour to [{}]", hour);
return t;
}
bool Database::SaveTime(int8 minute, int8 hour, int8 day, int8 month, int16 year)
{
std::string query = StringFormat("UPDATE eqtime set minute = %d, hour = %d, day = %d, month = %d, year = %d, realtime = %d limit 1", minute, hour, day, month, year, time(0));
std::string query = StringFormat("UPDATE eqtime set minute = %d, hour = %d, day = %d, month = %d, year = %d, realtime = %d limit 1", minute, hour, day, month, year, time(nullptr));
auto results = QueryDatabase(query);
return results.Success();
+87 -1
View File
@@ -4943,7 +4943,93 @@ ALTER TABLE `aa_ability` ADD COLUMN `auto_grant_enabled` TINYINT(4) NOT NULL DEF
UPDATE `aa_ability` SET `auto_grant_enabled` = 1 WHERE `grant_only` = 0 AND `charges` = 0 AND `category` = -1;
)"
},
ManifestEntry{
.version = 9237,
.description = "2023_10_15_import_13th_floor.sql",
.check = "SHOW COLUMNS FROM `items` LIKE 'bardeffect';",
.condition = "contains",
.match = "mediumint",
.sql = R"(
ALTER TABLE `items`
MODIFY COLUMN `scriptfileid` MEDIUMINT(6) NOT NULL DEFAULT 0,
MODIFY COLUMN `powersourcecapacity` MEDIUMINT(7) NOT NULL DEFAULT 0,
MODIFY COLUMN `augdistiller` INT(11) UNSIGNED NOT NULL DEFAULT 0,
MODIFY COLUMN `scrollunk1` INT(11) UNSIGNED NOT NULL DEFAULT 0,
MODIFY COLUMN `bardeffect` MEDIUMINT(6) NOT NULL DEFAULT 0;
)"
},
ManifestEntry{
.version = 9238,
.description = "2023_10_18_tradeskill_add_learned_by_item_id.sql",
.check = "SHOW COLUMNS FROM `tradeskill_recipe` LIKE 'learned_by_item_id'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `tradeskill_recipe`
ADD COLUMN `learned_by_item_id` int(11) NOT NULL DEFAULT 0 AFTER `must_learn`;
)"
},
ManifestEntry{
.version = 9239,
.description = "2023_10_18_blocked_spells_expansions_content_flags.sql",
.check = "SHOW COLUMNS FROM `blocked_spells` LIKE 'min_expansion'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `blocked_spells`
ADD COLUMN `min_expansion` tinyint(4) NOT NULL DEFAULT -1 AFTER `description`,
ADD COLUMN `max_expansion` tinyint(4) NOT NULL DEFAULT -1 AFTER `min_expansion`,
ADD COLUMN `content_flags` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `max_expansion`,
ADD COLUMN `content_flags_disabled` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `content_flags`;
)"
},
ManifestEntry{
.version = 9240,
.description = "2023_10_29_variables_id.sql",
.check = "SHOW COLUMNS FROM `variables` LIKE 'id'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `variables`
ADD COLUMN `id` int(11) NOT NULL AUTO_INCREMENT FIRST,
DROP PRIMARY KEY,
ADD PRIMARY KEY (`id`) USING BTREE,
ADD UNIQUE INDEX(`varname`);
)"
},
ManifestEntry{
.version = 9241,
.description = "2023_10_29_split_spawn2_enabled.sql",
.check = "SHOW TABLES LIKE 'spawn2_disabled'",
.condition = "empty",
.match = "",
.sql = R"(
CREATE TABLE `spawn2_backup_2023_10_29` LIKE `spawn2`;
INSERT INTO `spawn2_backup_2023_10_29` SELECT * FROM `spawn2`;
CREATE TABLE `spawn2_disabled` (
`id` bigint(11) NOT NULL AUTO_INCREMENT,
`spawn2_id` int(11) DEFAULT NULL,
`instance_id` int(11) DEFAULT 0,
`disabled` smallint(11) DEFAULT 0,
PRIMARY KEY (`id`),
UNIQUE KEY `spawn2_id` (`spawn2_id`,`instance_id`) USING BTREE
) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8mb4;
INSERT INTO spawn2_disabled (spawn2_id, disabled) SELECT id, 1 FROM spawn2 WHERE enabled = 0;
ALTER TABLE `spawn2` DROP COLUMN `enabled`;
)"
},
ManifestEntry{
.version = 9242,
.description = "2023_11_7_mintime_maxtime_spawnentry.sql",
.check = "SHOW COLUMNS FROM `spawnentry` LIKE 'min_time'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `spawnentry`
ADD COLUMN `min_time` smallint(4) NOT NULL DEFAULT 0 AFTER `condition_value_filter`,
ADD COLUMN `max_time` smallint(4) NOT NULL DEFAULT 0 AFTER `min_time`;
)"
},
// -- template; copy/paste this when you need to create a new entry
// ManifestEntry{
// .version = 9228,
@@ -61,6 +61,29 @@ DROP TABLE IF EXISTS `bot_group_members`;
SET FOREIGN_KEY_CHECKS = 1;
)",
},
ManifestEntry{
.version = 9040,
.description = "2023_11_16_bot_starting_items.sql",
.check = "SHOW TABLES LIKE 'bot_starting_items'",
.condition = "empty",
.match = "",
.sql = R"(
CREATE TABLE `bot_starting_items` (
`id` int(11) UNSIGNED NOT NULL AUTO_INCREMENT,
`races` int(11) UNSIGNED NOT NULL DEFAULT 0,
`classes` int(11) UNSIGNED NOT NULL DEFAULT 0,
`item_id` int(11) UNSIGNED NOT NULL DEFAULT 0,
`item_charges` tinyint(3) UNSIGNED NOT NULL DEFAULT 1,
`min_status` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
`slot_id` mediumint(9) NOT NULL DEFAULT -1,
`min_expansion` tinyint(4) NOT NULL DEFAULT -1,
`max_expansion` tinyint(4) NOT NULL DEFAULT -1,
`content_flags` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
`content_flags_disabled` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE = InnoDB CHARACTER SET = latin1 COLLATE = latin1_swedish_ci;
)"
}
// -- template; copy/paste this when you need to create a new entry
// ManifestEntry{
// .version = 9228,
+3
View File
@@ -29,6 +29,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "../common/repositories/raid_members_repository.h"
#include "../common/repositories/respawn_times_repository.h"
#include "../common/repositories/spawn_condition_values_repository.h"
#include "repositories/spawn2_disabled_repository.h"
#include "database.h"
@@ -49,6 +50,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include <sys/time.h>
#endif
bool Database::AddClientToInstance(uint16 instance_id, uint32 character_id)
{
auto e = InstanceListPlayerRepository::NewEntity();
@@ -553,6 +555,7 @@ void Database::PurgeExpiredInstances()
CharacterCorpsesRepository::BuryInstances(*this, imploded_instance_ids);
DynamicZoneMembersRepository::DeleteByManyInstances(*this, imploded_instance_ids);
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
Spawn2DisabledRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
}
void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
+1
View File
@@ -345,6 +345,7 @@ namespace DatabaseSchema {
"respawn_times",
"saylink",
"server_scheduled_events",
"spawn2_disabled",
"player_event_log_settings",
"player_event_logs",
"shared_task_activity_state",
+23
View File
@@ -1052,4 +1052,27 @@ enum ScribeSpellActions
Unmemorize
};
enum SpellTimeRestrictions
{
NoRestriction,
Day,
Night
};
enum MoneyTypes
{
Copper,
Silver,
Gold,
Platinum
};
enum MoneySubtypes
{
Personal,
Bank,
Cursor,
SharedBank // Platinum Only
};
#endif /*COMMON_EQ_CONSTANTS_H*/
+7 -3
View File
@@ -4164,7 +4164,6 @@ struct RaidGeneral_Struct {
/*68*/ uint32 unknown1;
/*72*/ char leader_name[64];
/*136*/ uint32 parameter;
/*200*/ char note[64];
};
struct RaidAddMember_Struct {
@@ -4175,9 +4174,14 @@ struct RaidAddMember_Struct {
/*139*/ uint8 flags[5]; //no idea if these are needed...
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*136*/ char motd[0]; // max size is 1024, but reply is variable
/*000*/ RaidGeneral_Struct general;
/*140*/ char motd[1024];
};
struct RaidLeadershipUpdate_Struct {
+2
View File
@@ -100,6 +100,8 @@ EQEmuLogSys *EQEmuLogSys::LoadLogSettingsDefaults()
log_settings[Logs::Discord].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::QuestErrors].log_to_gmsay = static_cast<uint8>(Logs::General);
log_settings[Logs::QuestErrors].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::EqTime].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::EqTime].log_to_gmsay = static_cast<uint8>(Logs::General);
/**
* RFC 5424
+2
View File
@@ -139,6 +139,7 @@ namespace Logs {
PlayerEvents,
DataBuckets,
Zoning,
EqTime,
MaxCategoryID /* Don't Remove this */
};
@@ -237,6 +238,7 @@ namespace Logs {
"PlayerEvents",
"DataBuckets",
"Zoning",
"EqTime",
};
}
+10
View File
@@ -814,6 +814,16 @@
OutF(LogSys, Logs::Detail, Logs::Zoning, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogEqTime(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::EqTime))\
OutF(LogSys, Logs::General, Logs::EqTime, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogEqTimeDetail(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::Detail, Logs::EqTime))\
OutF(LogSys, Logs::Detail, Logs::EqTime, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define Log(debug_level, log_category, message, ...) do {\
if (LogSys.IsLogEnabled(debug_level, log_category))\
LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
+51 -7
View File
@@ -46,16 +46,16 @@ EQTime::EQTime()
timezone = 0;
memset(&eqTime, 0, sizeof(eqTime));
//Defaults for time
TimeOfDay_Struct start;
start.day = 1;
start.hour = 9;
start.minute = 0;
start.month = 1;
start.year = 3100;
TimeOfDay_Struct t{};
t.day = 1;
t.hour = 9;
t.minute = 0;
t.month = 1;
t.year = 3100;
//Set default time zone
timezone = 0;
//Start EQTimer
SetCurrentEQTimeOfDay(start, time(0));
SetCurrentEQTimeOfDay(t, time(nullptr));
}
//getEQTimeOfDay - Reads timeConvert and writes the result to eqTimeOfDay
@@ -200,3 +200,47 @@ void EQTime::ToString(TimeOfDay_Struct *t, std::string &str) {
buf[127] = '\0';
str = buf;
}
bool EQTime::IsDayTime() {
TimeOfDay_Struct tod{}; //Day time is 5am to 6:59pm (14 hours in-game)
GetCurrentEQTimeOfDay(&tod); //TODO: what if it fails and returns zero?
if (tod.hour >= 5 || tod.hour < 19) {
return true;
}
return false;
}
bool EQTime::IsNightTime() {
TimeOfDay_Struct tod{}; //Night time is 7pm to 4:59am (10 hours in-game)
GetCurrentEQTimeOfDay(&tod); //TODO: what if it fails and returns zero?
if (tod.hour >= 19 || tod.hour < 5) {
return true;
}
return false;
}
bool EQTime::IsInbetweenTime(uint8 min_time, uint8 max_time) {
TimeOfDay_Struct tod{};
GetCurrentEQTimeOfDay(&tod);
if (min_time == 0 || max_time == 0 || min_time > 24 || max_time > 24) {
return true;
}
if (max_time < min_time) {
if ((tod.hour >= min_time && tod.hour > max_time) || (tod.hour < min_time && tod.hour <= max_time)) {
return true;
}
}
else {
if (tod.hour >= min_time && tod.hour <= max_time) {
return true;
}
}
return false;
}
+3
View File
@@ -28,6 +28,9 @@ public:
uint32 getEQTimeZone() { return timezone; }
uint32 getEQTimeZoneHr() { return timezone/60; }
uint32 getEQTimeZoneMin() { return timezone%60; }
bool IsDayTime();
bool IsNightTime();
bool IsInbetweenTime(uint8 min_time, uint8 max_time);
//Set functions
int SetCurrentEQTimeOfDay(TimeOfDay_Struct start_eq, time_t start_real);
-2
View File
@@ -250,9 +250,7 @@ enum {
commandMovecharSelfOnly = 80, //below this == only self move allowed
commandMovecharToSpecials = 200, //ability to send people to cshom/load zones
commandCastSpecials = 100, //can cast special spells
commandInstacast = 100, //insta-cast all #casted spells
commandDoAnimOthers = 100, //can #doanim on others
commandLockZones = 101, //can lock or unlock zones
commandEditPlayerCorpses = 150, //can Edit Player Corpses
commandInterrogateInv = 100, //below this == only log on error state and self-only target dump
commandInvSnapshot = 150 //ability to clear/restore snapshots
+8 -2
View File
@@ -55,8 +55,14 @@ bool File::Exists(const std::string &name)
*/
void File::Makedir(const std::string &directory_name)
{
fs::create_directory(directory_name);
fs::permissions(directory_name, fs::perms::owner_all);
try {
fs::create_directory(directory_name);
fs::permissions(directory_name, fs::perms::owner_all);
}
catch (const fs::filesystem_error &ex) {
std::cout << "Failed to create directory: " << directory_name << std::endl;
std::cout << ex.what() << std::endl;
}
}
std::string File::FindEqemuConfigPath()
+1
View File
@@ -356,6 +356,7 @@ namespace EQ
struct ItemData {
// Non packet based fields
uint8 MinStatus {};
char Comment[255] {};
// Packet based fields
uint8 ItemClass {}; // Item Type: 0=common, 1=container, 2=book
+24640
View File
File diff suppressed because it is too large Load Diff
+135 -88
View File
@@ -34,6 +34,7 @@
#include "../rulesys.h"
#include "../path_manager.h"
#include "../races.h"
#include "../raid.h"
#include <iostream>
#include <sstream>
@@ -2608,88 +2609,124 @@ namespace RoF
ENCODE(OP_RaidJoin)
{
EQApplicationPacket *inapp = *p;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
general->action = 8;
general->parameter = 1;
strn0cpy(general->leader_name, raid_create->leader_name, 64);
strn0cpy(general->player_name, raid_create->leader_name, 64);
general->action = raidCreate;
general->parameter = RaidCommandAcceptInvite;
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
dest->FastQueuePacket(&outapp);
dest->FastQueuePacket(&outapp_create);
safe_delete(inapp);
}
ENCODE(OP_RaidUpdate)
{
EQApplicationPacket *inapp = *p;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
if (raid_gen->action == 0) // raid add has longer length than other raid updates
switch (raid_gen->action)
{
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
case raidAdd:
{
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
add_member->raidGen.action = in_add_member->raidGen.action;
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
add_member->_class = in_add_member->_class;
add_member->level = in_add_member->level;
add_member->isGroupLeader = in_add_member->isGroupLeader;
add_member->flags[0] = in_add_member->flags[0];
add_member->flags[1] = in_add_member->flags[1];
add_member->flags[2] = in_add_member->flags[2];
add_member->flags[3] = in_add_member->flags[3];
add_member->flags[4] = in_add_member->flags[4];
dest->FastQueuePacket(&outapp);
}
else if (raid_gen->action == 35)
{
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
strlen(inmotd->motd) + 1);
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
OUT(raidGen.action);
OUT(raidGen.parameter);
OUT_str(raidGen.leader_name);
OUT_str(raidGen.player_name);
OUT(_class);
OUT(level);
OUT(isGroupLeader);
OUT(flags[0]);
OUT(flags[1]);
OUT(flags[2]);
OUT(flags[3]);
OUT(flags[4]);
outmotd->general.action = inmotd->general.action;
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
dest->FastQueuePacket(&outapp);
break;
}
else if (raid_gen->action == 14 || raid_gen->action == 30)
case raidSetMotd:
{
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
auto outapp =
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.player_name);
OUT_str(general.leader_name);
OUT_str(motd);
outlaa->action = inlaa->action;
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
else
case raidSetLeaderAbilities:
case raidMakeLeader:
{
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
OUT(action);
OUT_str(player_name);
OUT_str(leader_name);
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
case raidSetNote:
{
auto emu = (RaidNote_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.leader_name);
OUT_str(general.player_name);
OUT_str(note);
dest->FastQueuePacket(&outapp);
break;
}
case raidNoRaid:
{
dest->QueuePacket(inapp);
break;
}
default:
{
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
raid_general->action = in_raid_general->action;
raid_general->parameter = in_raid_general->parameter;
dest->FastQueuePacket(&outapp);
}
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
OUT(action);
OUT(parameter);
OUT_str(leader_name);
OUT_str(player_name);
dest->FastQueuePacket(&outapp);
break;
}
}
safe_delete(inapp);
}
@@ -4861,37 +4898,47 @@ namespace RoF
{
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
// This is a switch on the RaidGeneral action
switch (*(uint32 *)__packet->pBuffer) {
case 35: { // raidMOTD
// we don't have a nice macro for this
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
__eq_buffer->motd[1023] = '\0';
size_t motd_size = strlen(__eq_buffer->motd) + 1;
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
__packet->pBuffer = new unsigned char[__packet->size];
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
strn0cpy(emu->motd, eq->motd, motd_size);
IN(general.action);
IN(general.parameter);
FINISH_DIRECT_DECODE();
break;
}
case 36: { // raidPlayerNote unhandled
break;
}
default: {
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
strn0cpy(emu->leader_name, eq->leader_name, 64);
strn0cpy(emu->player_name, eq->player_name, 64);
IN(action);
IN(parameter);
FINISH_DIRECT_DECODE();
break;
}
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
switch (rgs->action)
{
case raidSetMotd:
{
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(motd);
FINISH_VAR_DECODE();
break;
}
case raidSetNote:
{
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(note);
FINISH_VAR_DECODE();
break;
}
default:
{
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
IN(action);
IN(parameter);
IN_str(leader_name);
IN_str(player_name);
FINISH_DIRECT_DECODE();
break;
}
}
}
+133 -99
View File
@@ -35,7 +35,7 @@
#include "../path_manager.h"
#include "../classes.h"
#include "../races.h"
#include "../../zone/raids.h"
#include "../raid.h"
#include <iostream>
#include <sstream>
@@ -2678,100 +2678,124 @@ namespace RoF2
ENCODE(OP_RaidJoin)
{
EQApplicationPacket *inapp = *p;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
general->action = 8;
general->parameter = 1;
strn0cpy(general->leader_name, raid_create->leader_name, 64);
strn0cpy(general->player_name, raid_create->leader_name, 64);
general->action = raidCreate;
general->parameter = RaidCommandAcceptInvite;
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
dest->FastQueuePacket(&outapp);
dest->FastQueuePacket(&outapp_create);
safe_delete(inapp);
}
ENCODE(OP_RaidUpdate)
{
EQApplicationPacket *inapp = *p;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
if (raid_gen->action == 0) // raid add has longer length than other raid updates
switch (raid_gen->action)
{
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
case raidAdd:
{
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
add_member->raidGen.action = in_add_member->raidGen.action;
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
add_member->_class = in_add_member->_class;
add_member->level = in_add_member->level;
add_member->isGroupLeader = in_add_member->isGroupLeader;
add_member->flags[0] = in_add_member->flags[0];
add_member->flags[1] = in_add_member->flags[1];
add_member->flags[2] = in_add_member->flags[2];
add_member->flags[3] = in_add_member->flags[3];
add_member->flags[4] = in_add_member->flags[4];
dest->FastQueuePacket(&outapp);
}
else if (raid_gen->action == 35)
{
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
strlen(inmotd->motd) + 1);
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
OUT(raidGen.action);
OUT(raidGen.parameter);
OUT_str(raidGen.leader_name);
OUT_str(raidGen.player_name);
OUT(_class);
OUT(level);
OUT(isGroupLeader);
OUT(flags[0]);
OUT(flags[1]);
OUT(flags[2]);
OUT(flags[3]);
OUT(flags[4]);
outmotd->general.action = inmotd->general.action;
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
dest->FastQueuePacket(&outapp);
break;
}
else if (raid_gen->action == 14 || raid_gen->action == 30)
case raidSetMotd:
{
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
auto outapp =
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.player_name);
OUT_str(general.leader_name);
OUT_str(motd);
outlaa->action = inlaa->action;
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
else if (raid_gen->action == raidSetNote)
case raidSetLeaderAbilities:
case raidMakeLeader:
{
auto in_note = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidGeneral_Struct));
auto note = (RaidGeneral_Struct*)outapp->pBuffer;
note->action = raidSetNote;
strn0cpy(note->leader_name, in_note->leader_name, sizeof(note->leader_name));
strn0cpy(note->player_name, in_note->player_name, sizeof(note->leader_name));
strn0cpy(note->note, in_note->note, sizeof(note->note));
dest->QueuePacket(outapp);
safe_delete(outapp);
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
OUT(action);
OUT_str(player_name);
OUT_str(leader_name);
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
else
case raidSetNote:
{
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
auto emu = (RaidNote_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.leader_name);
OUT_str(general.player_name);
OUT_str(note);
dest->FastQueuePacket(&outapp);
break;
}
case raidNoRaid:
{
dest->QueuePacket(inapp);
break;
}
default:
{
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
raid_general->action = in_raid_general->action;
raid_general->parameter = in_raid_general->parameter;
dest->FastQueuePacket(&outapp);
}
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
OUT(action);
OUT(parameter);
OUT_str(leader_name);
OUT_str(player_name);
dest->FastQueuePacket(&outapp);
break;
}
}
safe_delete(inapp);
}
@@ -5091,37 +5115,47 @@ namespace RoF2
{
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
// This is a switch on the RaidGeneral action
switch (*(uint32 *)__packet->pBuffer) {
case 35: { // raidMOTD
// we don't have a nice macro for this
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
__eq_buffer->motd[1023] = '\0';
size_t motd_size = strlen(__eq_buffer->motd) + 1;
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
__packet->pBuffer = new unsigned char[__packet->size];
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
strn0cpy(emu->motd, eq->motd, motd_size);
IN(general.action);
IN(general.parameter);
FINISH_DIRECT_DECODE();
break;
}
case 36: { // raidPlayerNote unhandled
break;
}
default: {
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
strn0cpy(emu->leader_name, eq->leader_name, 64);
strn0cpy(emu->player_name, eq->player_name, 64);
IN(action);
IN(parameter);
FINISH_DIRECT_DECODE();
break;
}
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
switch (rgs->action)
{
case raidSetMotd:
{
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(motd);
FINISH_VAR_DECODE();
break;
}
case raidSetNote:
{
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(note);
FINISH_VAR_DECODE();
break;
}
default:
{
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
IN(action);
IN(parameter);
IN_str(leader_name);
IN_str(player_name);
FINISH_DIRECT_DECODE();
break;
}
}
}
+7 -2
View File
@@ -4198,9 +4198,14 @@ struct RaidAddMember_Struct {
/*139*/ uint8 flags[5]; //no idea if these are needed...
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*140*/ char motd[0]; // max size 1024, but reply is variable
/*000*/ RaidGeneral_Struct general;
/*140*/ char motd[1024];
};
struct RaidLeadershipUpdate_Struct {
+6 -1
View File
@@ -4136,9 +4136,14 @@ struct RaidAddMember_Struct {
/*139*/ uint8 flags[5]; //no idea if these are needed...
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*140*/ char motd[0]; // max size 1024, but reply is variable
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
};
struct RaidLeadershipUpdate_Struct {
+135 -88
View File
@@ -34,6 +34,7 @@
#include "../rulesys.h"
#include "../path_manager.h"
#include "../races.h"
#include "../raid.h"
#include <iostream>
#include <sstream>
@@ -1686,88 +1687,124 @@ namespace SoD
ENCODE(OP_RaidJoin)
{
EQApplicationPacket *inapp = *p;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
general->action = 8;
general->parameter = 1;
strn0cpy(general->leader_name, raid_create->leader_name, 64);
strn0cpy(general->player_name, raid_create->leader_name, 64);
general->action = raidCreate;
general->parameter = RaidCommandAcceptInvite;
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
dest->FastQueuePacket(&outapp);
dest->FastQueuePacket(&outapp_create);
safe_delete(inapp);
}
ENCODE(OP_RaidUpdate)
{
EQApplicationPacket *inapp = *p;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
if (raid_gen->action == 0) // raid add has longer length than other raid updates
switch (raid_gen->action)
{
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
case raidAdd:
{
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
add_member->raidGen.action = in_add_member->raidGen.action;
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
add_member->_class = in_add_member->_class;
add_member->level = in_add_member->level;
add_member->isGroupLeader = in_add_member->isGroupLeader;
add_member->flags[0] = in_add_member->flags[0];
add_member->flags[1] = in_add_member->flags[1];
add_member->flags[2] = in_add_member->flags[2];
add_member->flags[3] = in_add_member->flags[3];
add_member->flags[4] = in_add_member->flags[4];
dest->FastQueuePacket(&outapp);
}
else if (raid_gen->action == 35)
{
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
strlen(inmotd->motd) + 1);
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
OUT(raidGen.action);
OUT(raidGen.parameter);
OUT_str(raidGen.leader_name);
OUT_str(raidGen.player_name);
OUT(_class);
OUT(level);
OUT(isGroupLeader);
OUT(flags[0]);
OUT(flags[1]);
OUT(flags[2]);
OUT(flags[3]);
OUT(flags[4]);
outmotd->general.action = inmotd->general.action;
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
dest->FastQueuePacket(&outapp);
break;
}
else if (raid_gen->action == 14 || raid_gen->action == 30)
case raidSetMotd:
{
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
auto outapp =
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.player_name);
OUT_str(general.leader_name);
OUT_str(motd);
outlaa->action = inlaa->action;
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
else
case raidSetLeaderAbilities:
case raidMakeLeader:
{
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
OUT(action);
OUT_str(player_name);
OUT_str(leader_name);
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
case raidSetNote:
{
auto emu = (RaidNote_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.leader_name);
OUT_str(general.player_name);
OUT_str(note);
dest->FastQueuePacket(&outapp);
break;
}
case raidNoRaid:
{
dest->QueuePacket(inapp);
break;
}
default:
{
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
raid_general->action = in_raid_general->action;
raid_general->parameter = in_raid_general->parameter;
dest->FastQueuePacket(&outapp);
}
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
OUT(action);
OUT(parameter);
OUT_str(leader_name);
OUT_str(player_name);
dest->FastQueuePacket(&outapp);
break;
}
}
safe_delete(inapp);
}
@@ -3338,37 +3375,47 @@ namespace SoD
{
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
// This is a switch on the RaidGeneral action
switch (*(uint32 *)__packet->pBuffer) {
case 35: { // raidMOTD
// we don't have a nice macro for this
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
__eq_buffer->motd[1023] = '\0';
size_t motd_size = strlen(__eq_buffer->motd) + 1;
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
__packet->pBuffer = new unsigned char[__packet->size];
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
strn0cpy(emu->motd, eq->motd, motd_size);
IN(general.action);
IN(general.parameter);
FINISH_DIRECT_DECODE();
break;
}
case 36: { // raidPlayerNote unhandled
break;
}
default: {
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
strn0cpy(emu->leader_name, eq->leader_name, 64);
strn0cpy(emu->player_name, eq->player_name, 64);
IN(action);
IN(parameter);
FINISH_DIRECT_DECODE();
break;
}
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
switch (rgs->action)
{
case raidSetMotd:
{
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(motd);
FINISH_VAR_DECODE();
break;
}
case raidSetNote:
{
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(note);
FINISH_VAR_DECODE();
break;
}
default:
{
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
IN(action);
IN(parameter);
IN_str(leader_name);
IN_str(player_name);
FINISH_DIRECT_DECODE();
break;
}
}
}
+6 -1
View File
@@ -3592,9 +3592,14 @@ struct RaidAddMember_Struct {
/*139*/ uint8 flags[5]; //no idea if these are needed...
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*140*/ char motd[0]; // max size 1024, but reply is variable
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
};
struct RaidLeadershipUpdate_Struct {
+135 -88
View File
@@ -33,6 +33,7 @@
#include "sof_structs.h"
#include "../rulesys.h"
#include "../path_manager.h"
#include "../raid.h"
#include <iostream>
#include <sstream>
@@ -1356,88 +1357,124 @@ namespace SoF
ENCODE(OP_RaidJoin)
{
EQApplicationPacket *inapp = *p;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
general->action = 8;
general->parameter = 1;
strn0cpy(general->leader_name, raid_create->leader_name, 64);
strn0cpy(general->player_name, raid_create->leader_name, 64);
general->action = raidCreate;
general->parameter = RaidCommandAcceptInvite;
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
dest->FastQueuePacket(&outapp);
dest->FastQueuePacket(&outapp_create);
safe_delete(inapp);
}
ENCODE(OP_RaidUpdate)
{
EQApplicationPacket *inapp = *p;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
if (raid_gen->action == 0) // raid add has longer length than other raid updates
switch (raid_gen->action)
{
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
case raidAdd:
{
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
add_member->raidGen.action = in_add_member->raidGen.action;
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
add_member->_class = in_add_member->_class;
add_member->level = in_add_member->level;
add_member->isGroupLeader = in_add_member->isGroupLeader;
add_member->flags[0] = in_add_member->flags[0];
add_member->flags[1] = in_add_member->flags[1];
add_member->flags[2] = in_add_member->flags[2];
add_member->flags[3] = in_add_member->flags[3];
add_member->flags[4] = in_add_member->flags[4];
dest->FastQueuePacket(&outapp);
}
else if (raid_gen->action == 35)
{
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
strlen(inmotd->motd) + 1);
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
OUT(raidGen.action);
OUT(raidGen.parameter);
OUT_str(raidGen.leader_name);
OUT_str(raidGen.player_name);
OUT(_class);
OUT(level);
OUT(isGroupLeader);
OUT(flags[0]);
OUT(flags[1]);
OUT(flags[2]);
OUT(flags[3]);
OUT(flags[4]);
outmotd->general.action = inmotd->general.action;
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
dest->FastQueuePacket(&outapp);
break;
}
else if (raid_gen->action == 14 || raid_gen->action == 30)
case raidSetMotd:
{
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
auto outapp =
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.player_name);
OUT_str(general.leader_name);
OUT_str(motd);
outlaa->action = inlaa->action;
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
else
case raidSetLeaderAbilities:
case raidMakeLeader:
{
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
OUT(action);
OUT_str(player_name);
OUT_str(leader_name);
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
case raidSetNote:
{
auto emu = (RaidNote_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.leader_name);
OUT_str(general.player_name);
OUT_str(note);
dest->FastQueuePacket(&outapp);
break;
}
case raidNoRaid:
{
dest->QueuePacket(inapp);
break;
}
default:
{
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
raid_general->action = in_raid_general->action;
raid_general->parameter = in_raid_general->parameter;
dest->FastQueuePacket(&outapp);
}
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
OUT(action);
OUT(parameter);
OUT_str(leader_name);
OUT_str(player_name);
dest->FastQueuePacket(&outapp);
break;
}
}
safe_delete(inapp);
}
@@ -2743,37 +2780,47 @@ namespace SoF
{
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
// This is a switch on the RaidGeneral action
switch (*(uint32 *)__packet->pBuffer) {
case 35: { // raidMOTD
// we don't have a nice macro for this
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
__eq_buffer->motd[1023] = '\0';
size_t motd_size = strlen(__eq_buffer->motd) + 1;
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
__packet->pBuffer = new unsigned char[__packet->size];
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
strn0cpy(emu->motd, eq->motd, motd_size);
IN(general.action);
IN(general.parameter);
FINISH_DIRECT_DECODE();
break;
}
case 36: { // raidPlayerNote unhandled
break;
}
default: {
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
strn0cpy(emu->leader_name, eq->leader_name, 64);
strn0cpy(emu->player_name, eq->player_name, 64);
IN(action);
IN(parameter);
FINISH_DIRECT_DECODE();
break;
}
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
switch (rgs->action)
{
case raidSetMotd:
{
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(motd);
FINISH_VAR_DECODE();
break;
}
case raidSetNote:
{
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(note);
FINISH_VAR_DECODE();
break;
}
default:
{
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
IN(action);
IN(parameter);
IN_str(leader_name);
IN_str(player_name);
FINISH_DIRECT_DECODE();
break;
}
}
}
+6 -1
View File
@@ -3517,9 +3517,14 @@ struct RaidAddMember_Struct {
/*139*/ uint8 flags[5]; //no idea if these are needed...
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*140*/ char motd[0]; // max size 1024, but reply is variable
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
};
struct RaidLeadershipUpdate_Struct {
+12
View File
@@ -128,6 +128,15 @@
emu_struct *emu = (emu_struct *) __packet->pBuffer; \
eq_struct *eq = (eq_struct *) __eq_buffer;
#define SETUP_VAR_DECODE(emu_struct, eq_struct, var_field) \
unsigned char *__eq_buffer = __packet->pBuffer; \
eq_struct* in = (eq_struct*)__packet->pBuffer; \
auto size = strlen(in->var_field); \
__packet->size = sizeof(emu_struct) + size + 1; \
__packet->pBuffer = new unsigned char[__packet->size]; \
emu_struct *emu = (emu_struct *) __packet->pBuffer; \
eq_struct *eq = (eq_struct *) __eq_buffer;
#define MEMSET_IN(emu_struct) \
memset(__packet->pBuffer, 0, sizeof(emu_struct));
@@ -146,6 +155,9 @@
delete[] __eq_buffer; \
p->SetOpcode(OP_Unknown);
#define FINISH_VAR_DECODE() \
delete[] __eq_buffer;
//call to finish an encoder using SETUP_DIRECT_DECODE
#define FINISH_DIRECT_DECODE() \
delete[] __eq_buffer;
+171
View File
@@ -33,6 +33,7 @@
#include "../item_instance.h"
#include "titanium_structs.h"
#include "../path_manager.h"
#include "../raid.h"
#include <sstream>
@@ -1245,6 +1246,119 @@ namespace Titanium
FINISH_ENCODE();
}
ENCODE(OP_MarkRaidNPC)
{
ENCODE_LENGTH_EXACT(MarkNPC_Struct);
SETUP_DIRECT_ENCODE(MarkNPC_Struct, MarkNPC_Struct);
EQApplicationPacket* outapp = new EQApplicationPacket(OP_MarkNPC, sizeof(MarkNPC_Struct));
MarkNPC_Struct* mnpcs = (MarkNPC_Struct*)outapp->pBuffer;
mnpcs->TargetID = emu->TargetID;
mnpcs->Number = emu->Number;
dest->QueuePacket(outapp);
safe_delete(outapp);
FINISH_ENCODE();
}
ENCODE(OP_RaidUpdate)
{
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
switch (raid_gen->action)
{
case raidAdd:
{
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
OUT(raidGen.action);
OUT(raidGen.parameter);
OUT_str(raidGen.leader_name);
OUT_str(raidGen.player_name);
OUT(_class);
OUT(level);
OUT(isGroupLeader);
dest->FastQueuePacket(&outapp);
break;
}
case raidSetMotd:
{
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.player_name);
OUT_str(general.leader_name);
OUT_str(motd);
dest->FastQueuePacket(&outapp);
break;
}
case raidSetLeaderAbilities:
case raidMakeLeader:
{
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
OUT(action);
OUT_str(player_name);
OUT_str(leader_name);
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
case raidSetNote:
{
auto emu = (RaidNote_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.leader_name);
OUT_str(general.player_name);
OUT_str(note);
dest->FastQueuePacket(&outapp);
break;
}
case raidNoRaid:
{
dest->QueuePacket(inapp);
break;
}
default:
{
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
OUT(action);
OUT(parameter);
OUT_str(leader_name);
OUT_str(player_name);
dest->FastQueuePacket(&outapp);
break;
}
}
safe_delete(inapp);
}
ENCODE(OP_ReadBook)
{
// no apparent slot translation needed
@@ -2272,6 +2386,63 @@ namespace Titanium
FINISH_DIRECT_DECODE();
}
DECODE(OP_RaidInvite)
{
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
switch (rgs->action)
{
case raidSetMotd:
{
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
auto len = 0;
if (__packet->size < sizeof(structs::RaidMOTD_Struct)) {
len = __packet->size - sizeof(structs::RaidGeneral_Struct);
}
else {
len = sizeof(eq->motd);
}
strn0cpy(emu->motd, eq->motd, len > 1024 ? 1024 : len);
emu->motd[len - 1] = '\0';
FINISH_VAR_DECODE();
break;
}
case raidSetNote:
{
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(note);
FINISH_VAR_DECODE();
break;
}
default:
{
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
IN(action);
IN(parameter);
IN_str(leader_name);
IN_str(player_name);
FINISH_DIRECT_DECODE();
break;
}
}
}
DECODE(OP_ReadBook)
{
// no apparent slot translation needed
+3
View File
@@ -61,6 +61,8 @@ E(OP_OnLevelMessage)
E(OP_PetBuffWindow)
E(OP_PlayerProfile)
E(OP_NewSpawn)
E(OP_MarkRaidNPC)
E(OP_RaidUpdate)
E(OP_ReadBook)
E(OP_RespondAA)
E(OP_SendCharInfo)
@@ -106,6 +108,7 @@ D(OP_LoadSpellSet)
D(OP_LootItem)
D(OP_MoveItem)
D(OP_PetCommands)
D(OP_RaidInvite)
D(OP_ReadBook)
D(OP_SetServerFilter)
D(OP_ShopPlayerSell)
+29 -13
View File
@@ -3017,23 +3017,39 @@ struct leadExpUpdateStruct {
/*0028*/ uint32 unknown0028;
};
struct RaidGeneral_Struct {
/*00*/ uint32 action; //=10
/*04*/ char player_name[64]; //should both be the player's name
/*04*/ char leader_name[64];
/*000*/ uint32 action; //=10
/*004*/ char player_name[64]; //should both be the player's name
/*068*/ char leader_name[64];
/*132*/ uint32 parameter;
};
struct RaidAdd_Struct {
/*000*/ uint32 action; //=0
/*004*/ char player_name[64]; //should both be the player's name
/*068*/ char leader_name[64];
/*132*/ uint8 _class;
/*133*/ uint8 level;
/*134*/ uint8 has_group;
/*135*/ uint8 unknown135; //seems to be 0x42 or 0
struct RaidAddMember_Struct {
/*000*/ RaidGeneral_Struct raidGen;
/*136*/ uint8 _class;
/*137*/ uint8 level;
/*138*/ uint8 isGroupLeader;
/*139*/ uint8 unknown139; //seems to be 0x42 or 0
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*136*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*136*/ char motd[1024]; // max size is 1024, but reply is variable
};
struct RaidLeadershipUpdate_Struct {
/*000*/ uint32 action;
/*004*/ char player_name[64];
// /*068*/ uint32 Unknown068;
/*072*/ char leader_name[64];
/*136*/ GroupLeadershipAA_Struct group; //unneeded
/*200*/ RaidLeadershipAA_Struct raid;
/*264*/ char Unknown264[128];
};
struct RaidCreate_Struct {
+135 -89
View File
@@ -35,6 +35,7 @@
#include "../path_manager.h"
#include "../classes.h"
#include "../races.h"
#include "../raid.h"
#include <iostream>
#include <sstream>
@@ -1931,88 +1932,124 @@ namespace UF
ENCODE(OP_RaidJoin)
{
EQApplicationPacket *inapp = *p;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
general->action = 8;
general->parameter = 1;
strn0cpy(general->leader_name, raid_create->leader_name, 64);
strn0cpy(general->player_name, raid_create->leader_name, 64);
general->action = raidCreate;
general->parameter = RaidCommandAcceptInvite;
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
dest->FastQueuePacket(&outapp);
dest->FastQueuePacket(&outapp_create);
safe_delete(inapp);
}
ENCODE(OP_RaidUpdate)
{
EQApplicationPacket *inapp = *p;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
if (raid_gen->action == 0) // raid add has longer length than other raid updates
switch (raid_gen->action)
{
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
case raidAdd:
{
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
add_member->raidGen.action = in_add_member->raidGen.action;
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
add_member->_class = in_add_member->_class;
add_member->level = in_add_member->level;
add_member->isGroupLeader = in_add_member->isGroupLeader;
add_member->flags[0] = in_add_member->flags[0];
add_member->flags[1] = in_add_member->flags[1];
add_member->flags[2] = in_add_member->flags[2];
add_member->flags[3] = in_add_member->flags[3];
add_member->flags[4] = in_add_member->flags[4];
dest->FastQueuePacket(&outapp);
}
else if (raid_gen->action == 35)
{
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
strlen(inmotd->motd) + 1);
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
OUT(raidGen.action);
OUT(raidGen.parameter);
OUT_str(raidGen.leader_name);
OUT_str(raidGen.player_name);
OUT(_class);
OUT(level);
OUT(isGroupLeader);
OUT(flags[0]);
OUT(flags[1]);
OUT(flags[2]);
OUT(flags[3]);
OUT(flags[4]);
outmotd->general.action = inmotd->general.action;
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
dest->FastQueuePacket(&outapp);
break;
}
else if (raid_gen->action == 14 || raid_gen->action == 30)
case raidSetMotd:
{
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
auto outapp =
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.player_name);
OUT_str(general.leader_name);
OUT_str(motd);
outlaa->action = inlaa->action;
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
else
case raidSetLeaderAbilities:
case raidMakeLeader:
{
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
OUT(action);
OUT_str(player_name);
OUT_str(leader_name);
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
case raidSetNote:
{
auto emu = (RaidNote_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.leader_name);
OUT_str(general.player_name);
OUT_str(note);
dest->FastQueuePacket(&outapp);
break;
}
case raidNoRaid:
{
dest->QueuePacket(inapp);
break;
}
default:
{
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
raid_general->action = in_raid_general->action;
raid_general->parameter = in_raid_general->parameter;
dest->FastQueuePacket(&outapp);
}
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
OUT(action);
OUT(parameter);
OUT_str(leader_name);
OUT_str(player_name);
dest->FastQueuePacket(&outapp);
break;
}
}
safe_delete(inapp);
}
@@ -3637,39 +3674,48 @@ namespace UF
{
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
// This is a switch on the RaidGeneral action
switch (*(uint32 *)__packet->pBuffer) {
case 35: { // raidMOTD
// we don't have a nice macro for this
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
__eq_buffer->motd[1023] = '\0';
size_t motd_size = strlen(__eq_buffer->motd) + 1;
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
__packet->pBuffer = new unsigned char[__packet->size];
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
strn0cpy(emu->motd, eq->motd, motd_size);
IN(general.action);
IN(general.parameter);
FINISH_DIRECT_DECODE();
break;
}
case 36: { // raidPlayerNote unhandled
break;
}
default: {
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
strn0cpy(emu->leader_name, eq->leader_name, 64);
strn0cpy(emu->player_name, eq->player_name, 64);
IN(action);
IN(parameter);
FINISH_DIRECT_DECODE();
break;
}
}
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
switch (rgs->action)
{
case raidSetMotd:
{
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(motd);
FINISH_VAR_DECODE();
break;
}
case raidSetNote:
{
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(note);
FINISH_VAR_DECODE();
break;
}
default:
{
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
IN(action);
IN(parameter);
IN_str(leader_name);
IN_str(player_name);
FINISH_DIRECT_DECODE();
break;
}
}
}
DECODE(OP_ReadBook)
+7 -2
View File
@@ -3647,9 +3647,14 @@ struct RaidAddMember_Struct {
/*139*/ uint8 flags[5]; //no idea if these are needed...
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*140*/ char motd[0]; // max size 1024, but reply is variable
/*000*/ RaidGeneral_Struct general;
/*140*/ char motd[1024];
};
struct RaidLeadershipUpdate_Struct {
+2
View File
@@ -72,6 +72,8 @@ std::string GetPlatformName()
return "HC";
case EQEmuExePlatform::ExePlatformTests:
return "Tests";
case EQEmuExePlatform::ExePlatformZoneSidecar:
return "ZoneSidecar";
default:
return "";
}
+2 -1
View File
@@ -37,7 +37,8 @@ enum EQEmuExePlatform
ExePlatformClientImport,
ExePlatformClientExport,
ExePlatformHC,
ExePlatformTests
ExePlatformTests,
ExePlatformZoneSidecar
};
void RegisterExecutablePlatform(EQEmuExePlatform p);
+44
View File
@@ -0,0 +1,44 @@
#include <string>
#include <fstream>
#include <algorithm>
#include "process.h"
inline std::string random_string(size_t length)
{
auto randchar = []() -> char {
const char charset[] = "0123456789" "ABCDEFGHIJKLMNOPQRSTUVWXYZ" "abcdefghijklmnopqrstuvwxyz";
const size_t max_index = (sizeof(charset) - 1);
return charset[static_cast<size_t>(std::rand()) % max_index];
};
std::string str(length, 0);
std::generate_n(str.begin(), length, randchar);
return str;
}
std::string Process::execute(const std::string &cmd, bool return_result)
{
std::string random = "/tmp/" + random_string(25);
const char *file_name = random.c_str();
if (return_result) {
#ifdef _WINDOWS
std::system((cmd + " > " + file_name + " 2>&1").c_str());
#else
std::system((cmd + " > " + file_name + " 2>&1").c_str());
#endif
}
else {
std::system((cmd).c_str());
}
std::string result;
if (return_result) {
std::ifstream file(file_name);
result = {std::istreambuf_iterator<char>(file), std::istreambuf_iterator<char>()};
std::remove(file_name);
}
return result;
}
+10
View File
@@ -0,0 +1,10 @@
#ifndef EQEMU_PROCESS_H
#define EQEMU_PROCESS_H
class Process {
public:
static std::string execute(const std::string &cmd, bool return_result = true);
};
#endif //EQEMU_PROCESS_H
+72
View File
@@ -0,0 +1,72 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef RAID_H
#define RAID_H
enum { //raid packet types:
raidAdd = 0,
raidRemove2 = 1, //parameter=0
raidMemberNameChange = 2,
raidRemove1 = 3, //parameter=0xFFFFFFFF
raidNoLongerLeader = 4,
raidDisband = 5,
raidMembers = 6, //len 395+, details + members list
raidNoAssignLeadership = 7,
raidCreate = 8, //len 72
raidUnknown = 9, // unused?
raidNoRaid = 10, //parameter=0
raidChangeLootType = 11,
raidStringID = 12,
raidChangeGroupLeader = 13, //136 raid leader, new group leader, group_id?
raidSetLeaderAbilities = 14, //472
raidSetLeaderData = 15, // 14,15 SoE names, not sure on difference, 14 packet has 0x100 bytes 15 0x214 in addition to raid general
raidChangeGroup = 16, //?? len 136 old leader, new leader, 0 (preceeded with a remove2)
raidLock = 17, //len 136 leader?, leader, 0
raidUnlock = 18, //len 136 leader?, leader, 0
raidRedStringID = 19,
raidSetLeader = 20, //len 388, contains 'details' struct without members; also used for "invite to raid"
raidMakeLeader = 30,
raidSetMotd = 35,
raidSetNote = 36,
};
enum { //raid command types
RaidCommandInviteIntoExisting = 0, //in use
RaidCommandAcceptInvite = 1, //in use
RaidCommandInvite = 3, //in use
RaidCommandDisband = 5, //in use
RaidCommandMoveGroup = 6, //in use
RaidCommandRemoveGroupLeader = 7,
RaidCommandRaidLock = 8, //in use
RaidCommandRaidUnlock = 9, //in use
RaidCommandLootType = 20, //in use
RaidCommandAddLooter = 21, //in use
RaidCommandRemoveLooter = 22, //in use
RaidCommandMakeLeader = 30,
RaidCommandInviteFail = 31, //already in raid, waiting on invite from other raid, etc
RaidCommandLootType2 = 32, //in use
RaidCommandAddLooter2 = 33, //in use
RaidCommandRemoveLooter2 = 34, //in use
RaidCommandSetMotd = 35,
RaidCommandSetNote = 36,
};
#endif
@@ -0,0 +1,414 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
#ifndef EQEMU_BASE_BOT_STARTING_ITEMS_REPOSITORY_H
#define EQEMU_BASE_BOT_STARTING_ITEMS_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseBotStartingItemsRepository {
public:
struct BotStartingItems {
uint32_t id;
uint32_t races;
uint32_t classes;
uint32_t item_id;
uint8_t item_charges;
int32_t slot_id;
int8_t min_expansion;
int8_t max_expansion;
std::string content_flags;
std::string content_flags_disabled;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"races",
"classes",
"item_id",
"item_charges",
"slot_id",
"min_expansion",
"max_expansion",
"content_flags",
"content_flags_disabled",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"races",
"classes",
"item_id",
"item_charges",
"slot_id",
"min_expansion",
"max_expansion",
"content_flags",
"content_flags_disabled",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("bot_starting_items");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static BotStartingItems NewEntity()
{
BotStartingItems e{};
e.id = 0;
e.races = 0;
e.classes = 0;
e.item_id = 0;
e.item_charges = 1;
e.slot_id = -1;
e.min_expansion = -1;
e.max_expansion = -1;
e.content_flags = "";
e.content_flags_disabled = "";
return e;
}
static BotStartingItems GetBotStartingItems(
const std::vector<BotStartingItems> &bot_starting_itemss,
int bot_starting_items_id
)
{
for (auto &bot_starting_items : bot_starting_itemss) {
if (bot_starting_items.id == bot_starting_items_id) {
return bot_starting_items;
}
}
return NewEntity();
}
static BotStartingItems FindOne(
Database& db,
int bot_starting_items_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
bot_starting_items_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
BotStartingItems e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.races = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.classes = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
e.item_id = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
e.item_charges = static_cast<uint8_t>(strtoul(row[4], nullptr, 10));
e.slot_id = static_cast<int32_t>(atoi(row[5]));
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
e.content_flags = row[8] ? row[8] : "";
e.content_flags_disabled = row[9] ? row[9] : "";
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int bot_starting_items_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
bot_starting_items_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const BotStartingItems &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.races));
v.push_back(columns[2] + " = " + std::to_string(e.classes));
v.push_back(columns[3] + " = " + std::to_string(e.item_id));
v.push_back(columns[4] + " = " + std::to_string(e.item_charges));
v.push_back(columns[5] + " = " + std::to_string(e.slot_id));
v.push_back(columns[6] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[7] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[8] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[9] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static BotStartingItems InsertOne(
Database& db,
BotStartingItems e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.races));
v.push_back(std::to_string(e.classes));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.item_charges));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<BotStartingItems> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.races));
v.push_back(std::to_string(e.classes));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.item_charges));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<BotStartingItems> All(Database& db)
{
std::vector<BotStartingItems> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
BotStartingItems e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.races = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.classes = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
e.item_id = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
e.item_charges = static_cast<uint8_t>(strtoul(row[4], nullptr, 10));
e.slot_id = static_cast<int32_t>(atoi(row[5]));
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
e.content_flags = row[8] ? row[8] : "";
e.content_flags_disabled = row[9] ? row[9] : "";
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<BotStartingItems> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<BotStartingItems> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
BotStartingItems e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.races = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.classes = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
e.item_id = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
e.item_charges = static_cast<uint8_t>(strtoul(row[4], nullptr, 10));
e.slot_id = static_cast<int32_t>(atoi(row[5]));
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
e.content_flags = row[8] ? row[8] : "";
e.content_flags_disabled = row[9] ? row[9] : "";
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
};
#endif //EQEMU_BASE_BOT_STARTING_ITEMS_REPOSITORY_H
@@ -0,0 +1,354 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
#ifndef EQEMU_BASE_SPAWN2_DISABLED_REPOSITORY_H
#define EQEMU_BASE_SPAWN2_DISABLED_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseSpawn2DisabledRepository {
public:
struct Spawn2Disabled {
int64_t id;
int32_t spawn2_id;
int32_t instance_id;
int16_t disabled;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"spawn2_id",
"instance_id",
"disabled",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"spawn2_id",
"instance_id",
"disabled",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("spawn2_disabled");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static Spawn2Disabled NewEntity()
{
Spawn2Disabled e{};
e.id = 0;
e.spawn2_id = 0;
e.instance_id = 0;
e.disabled = 0;
return e;
}
static Spawn2Disabled GetSpawn2Disabled(
const std::vector<Spawn2Disabled> &spawn2_disableds,
int spawn2_disabled_id
)
{
for (auto &spawn2_disabled : spawn2_disableds) {
if (spawn2_disabled.id == spawn2_disabled_id) {
return spawn2_disabled;
}
}
return NewEntity();
}
static Spawn2Disabled FindOne(
Database& db,
int spawn2_disabled_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
spawn2_disabled_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
Spawn2Disabled e{};
e.id = strtoll(row[0], nullptr, 10);
e.spawn2_id = static_cast<int32_t>(atoi(row[1]));
e.instance_id = static_cast<int32_t>(atoi(row[2]));
e.disabled = static_cast<int16_t>(atoi(row[3]));
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int spawn2_disabled_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
spawn2_disabled_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const Spawn2Disabled &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.spawn2_id));
v.push_back(columns[2] + " = " + std::to_string(e.instance_id));
v.push_back(columns[3] + " = " + std::to_string(e.disabled));
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static Spawn2Disabled InsertOne(
Database& db,
Spawn2Disabled e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.spawn2_id));
v.push_back(std::to_string(e.instance_id));
v.push_back(std::to_string(e.disabled));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<Spawn2Disabled> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.spawn2_id));
v.push_back(std::to_string(e.instance_id));
v.push_back(std::to_string(e.disabled));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<Spawn2Disabled> All(Database& db)
{
std::vector<Spawn2Disabled> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Spawn2Disabled e{};
e.id = strtoll(row[0], nullptr, 10);
e.spawn2_id = static_cast<int32_t>(atoi(row[1]));
e.instance_id = static_cast<int32_t>(atoi(row[2]));
e.disabled = static_cast<int16_t>(atoi(row[3]));
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<Spawn2Disabled> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<Spawn2Disabled> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Spawn2Disabled e{};
e.id = strtoll(row[0], nullptr, 10);
e.spawn2_id = static_cast<int32_t>(atoi(row[1]));
e.instance_id = static_cast<int32_t>(atoi(row[2]));
e.disabled = static_cast<int16_t>(atoi(row[3]));
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
};
#endif //EQEMU_BASE_SPAWN2_DISABLED_REPOSITORY_H
@@ -16,6 +16,7 @@
#include "../../strings.h"
#include <ctime>
class BaseSpawn2Repository {
public:
struct Spawn2 {
@@ -33,7 +34,6 @@ public:
int8_t path_when_zone_idle;
uint32_t _condition;
int32_t cond_value;
uint8_t enabled;
uint8_t animation;
int8_t min_expansion;
int8_t max_expansion;
@@ -63,7 +63,6 @@ public:
"path_when_zone_idle",
"_condition",
"cond_value",
"enabled",
"animation",
"min_expansion",
"max_expansion",
@@ -89,7 +88,6 @@ public:
"path_when_zone_idle",
"_condition",
"cond_value",
"enabled",
"animation",
"min_expansion",
"max_expansion",
@@ -149,7 +147,6 @@ public:
e.path_when_zone_idle = 0;
e._condition = 0;
e.cond_value = 1;
e.enabled = 1;
e.animation = 0;
e.min_expansion = -1;
e.max_expansion = -1;
@@ -180,8 +177,9 @@ public:
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
spawn2_id
)
);
@@ -204,12 +202,11 @@ public:
e.path_when_zone_idle = static_cast<int8_t>(atoi(row[11]));
e._condition = static_cast<uint32_t>(strtoul(row[12], nullptr, 10));
e.cond_value = static_cast<int32_t>(atoi(row[13]));
e.enabled = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.animation = static_cast<uint8_t>(strtoul(row[15], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[16]));
e.max_expansion = static_cast<int8_t>(atoi(row[17]));
e.content_flags = row[18] ? row[18] : "";
e.content_flags_disabled = row[19] ? row[19] : "";
e.animation = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[15]));
e.max_expansion = static_cast<int8_t>(atoi(row[16]));
e.content_flags = row[17] ? row[17] : "";
e.content_flags_disabled = row[18] ? row[18] : "";
return e;
}
@@ -256,12 +253,11 @@ public:
v.push_back(columns[11] + " = " + std::to_string(e.path_when_zone_idle));
v.push_back(columns[12] + " = " + std::to_string(e._condition));
v.push_back(columns[13] + " = " + std::to_string(e.cond_value));
v.push_back(columns[14] + " = " + std::to_string(e.enabled));
v.push_back(columns[15] + " = " + std::to_string(e.animation));
v.push_back(columns[16] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[17] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[18] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[19] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
v.push_back(columns[14] + " = " + std::to_string(e.animation));
v.push_back(columns[15] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[16] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[17] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[18] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -297,7 +293,6 @@ public:
v.push_back(std::to_string(e.path_when_zone_idle));
v.push_back(std::to_string(e._condition));
v.push_back(std::to_string(e.cond_value));
v.push_back(std::to_string(e.enabled));
v.push_back(std::to_string(e.animation));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
@@ -346,7 +341,6 @@ public:
v.push_back(std::to_string(e.path_when_zone_idle));
v.push_back(std::to_string(e._condition));
v.push_back(std::to_string(e.cond_value));
v.push_back(std::to_string(e.enabled));
v.push_back(std::to_string(e.animation));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
@@ -399,12 +393,11 @@ public:
e.path_when_zone_idle = static_cast<int8_t>(atoi(row[11]));
e._condition = static_cast<uint32_t>(strtoul(row[12], nullptr, 10));
e.cond_value = static_cast<int32_t>(atoi(row[13]));
e.enabled = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.animation = static_cast<uint8_t>(strtoul(row[15], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[16]));
e.max_expansion = static_cast<int8_t>(atoi(row[17]));
e.content_flags = row[18] ? row[18] : "";
e.content_flags_disabled = row[19] ? row[19] : "";
e.animation = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[15]));
e.max_expansion = static_cast<int8_t>(atoi(row[16]));
e.content_flags = row[17] ? row[17] : "";
e.content_flags_disabled = row[18] ? row[18] : "";
all_entries.push_back(e);
}
@@ -443,12 +436,11 @@ public:
e.path_when_zone_idle = static_cast<int8_t>(atoi(row[11]));
e._condition = static_cast<uint32_t>(strtoul(row[12], nullptr, 10));
e.cond_value = static_cast<int32_t>(atoi(row[13]));
e.enabled = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.animation = static_cast<uint8_t>(strtoul(row[15], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[16]));
e.max_expansion = static_cast<int8_t>(atoi(row[17]));
e.content_flags = row[18] ? row[18] : "";
e.content_flags_disabled = row[19] ? row[19] : "";
e.animation = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[15]));
e.max_expansion = static_cast<int8_t>(atoi(row[16]));
e.content_flags = row[17] ? row[17] : "";
e.content_flags_disabled = row[18] ? row[18] : "";
all_entries.push_back(e);
}
@@ -16,6 +16,7 @@
#include "../../strings.h"
#include <ctime>
class BaseSpawnentryRepository {
public:
struct Spawnentry {
@@ -23,6 +24,8 @@ public:
int32_t npcID;
int16_t chance;
int32_t condition_value_filter;
int16_t min_time;
int16_t max_time;
int8_t min_expansion;
int8_t max_expansion;
std::string content_flags;
@@ -41,6 +44,8 @@ public:
"npcID",
"chance",
"condition_value_filter",
"min_time",
"max_time",
"min_expansion",
"max_expansion",
"content_flags",
@@ -55,6 +60,8 @@ public:
"npcID",
"chance",
"condition_value_filter",
"min_time",
"max_time",
"min_expansion",
"max_expansion",
"content_flags",
@@ -103,6 +110,8 @@ public:
e.npcID = 0;
e.chance = 0;
e.condition_value_filter = 1;
e.min_time = 0;
e.max_time = 0;
e.min_expansion = -1;
e.max_expansion = -1;
e.content_flags = "";
@@ -132,8 +141,9 @@ public:
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
spawnentry_id
)
);
@@ -146,10 +156,12 @@ public:
e.npcID = static_cast<int32_t>(atoi(row[1]));
e.chance = static_cast<int16_t>(atoi(row[2]));
e.condition_value_filter = static_cast<int32_t>(atoi(row[3]));
e.min_expansion = static_cast<int8_t>(atoi(row[4]));
e.max_expansion = static_cast<int8_t>(atoi(row[5]));
e.content_flags = row[6] ? row[6] : "";
e.content_flags_disabled = row[7] ? row[7] : "";
e.min_time = static_cast<int16_t>(atoi(row[4]));
e.max_time = static_cast<int16_t>(atoi(row[5]));
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
e.content_flags = row[8] ? row[8] : "";
e.content_flags_disabled = row[9] ? row[9] : "";
return e;
}
@@ -187,10 +199,12 @@ public:
v.push_back(columns[1] + " = " + std::to_string(e.npcID));
v.push_back(columns[2] + " = " + std::to_string(e.chance));
v.push_back(columns[3] + " = " + std::to_string(e.condition_value_filter));
v.push_back(columns[4] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[5] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[6] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[7] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
v.push_back(columns[4] + " = " + std::to_string(e.min_time));
v.push_back(columns[5] + " = " + std::to_string(e.max_time));
v.push_back(columns[6] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[7] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[8] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[9] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -216,6 +230,8 @@ public:
v.push_back(std::to_string(e.npcID));
v.push_back(std::to_string(e.chance));
v.push_back(std::to_string(e.condition_value_filter));
v.push_back(std::to_string(e.min_time));
v.push_back(std::to_string(e.max_time));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
@@ -253,6 +269,8 @@ public:
v.push_back(std::to_string(e.npcID));
v.push_back(std::to_string(e.chance));
v.push_back(std::to_string(e.condition_value_filter));
v.push_back(std::to_string(e.min_time));
v.push_back(std::to_string(e.max_time));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
@@ -294,10 +312,12 @@ public:
e.npcID = static_cast<int32_t>(atoi(row[1]));
e.chance = static_cast<int16_t>(atoi(row[2]));
e.condition_value_filter = static_cast<int32_t>(atoi(row[3]));
e.min_expansion = static_cast<int8_t>(atoi(row[4]));
e.max_expansion = static_cast<int8_t>(atoi(row[5]));
e.content_flags = row[6] ? row[6] : "";
e.content_flags_disabled = row[7] ? row[7] : "";
e.min_time = static_cast<int16_t>(atoi(row[4]));
e.max_time = static_cast<int16_t>(atoi(row[5]));
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
e.content_flags = row[8] ? row[8] : "";
e.content_flags_disabled = row[9] ? row[9] : "";
all_entries.push_back(e);
}
@@ -326,10 +346,12 @@ public:
e.npcID = static_cast<int32_t>(atoi(row[1]));
e.chance = static_cast<int16_t>(atoi(row[2]));
e.condition_value_filter = static_cast<int32_t>(atoi(row[3]));
e.min_expansion = static_cast<int8_t>(atoi(row[4]));
e.max_expansion = static_cast<int8_t>(atoi(row[5]));
e.content_flags = row[6] ? row[6] : "";
e.content_flags_disabled = row[7] ? row[7] : "";
e.min_time = static_cast<int16_t>(atoi(row[4]));
e.max_time = static_cast<int16_t>(atoi(row[5]));
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
e.content_flags = row[8] ? row[8] : "";
e.content_flags_disabled = row[9] ? row[9] : "";
all_entries.push_back(e);
}
@@ -0,0 +1,50 @@
#ifndef EQEMU_BOT_STARTING_ITEMS_REPOSITORY_H
#define EQEMU_BOT_STARTING_ITEMS_REPOSITORY_H
#include "../database.h"
#include "../strings.h"
#include "base/base_bot_starting_items_repository.h"
class BotStartingItemsRepository: public BaseBotStartingItemsRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
* Base repository methods are automatically
* generated in the "base" version of this repository. The base repository
* is immutable and to be left untouched, while methods in this class
* are used as extension methods for more specific persistence-layer
* accessors or mutators.
*
* Base Methods (Subject to be expanded upon in time)
*
* Note: Not all tables are designed appropriately to fit functionality with all base methods
*
* InsertOne
* UpdateOne
* DeleteOne
* FindOne
* GetWhere(std::string where_filter)
* DeleteWhere(std::string where_filter)
* InsertMany
* All
*
* Example custom methods in a repository
*
* BotStartingItemsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* BotStartingItemsRepository::GetWhereNeverExpires()
* BotStartingItemsRepository::GetWhereXAndY()
* BotStartingItemsRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
* method that can be re-used easily elsewhere especially if it can use a base repository
* method and encapsulate filters there
*/
// Custom extended repository methods here
};
#endif //EQEMU_BOT_STARTING_ITEMS_REPOSITORY_H
@@ -120,6 +120,7 @@ public:
{.parent_command = "set", .sub_command = "title_suffix", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "titlesuffix"},
{.parent_command = "set", .sub_command = "weather", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "weather"},
{.parent_command = "set", .sub_command = "zone", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "zclip|zcolor|zheader|zonelock|zsafecoords|zsky|zunderworld"},
{.parent_command = "show", .sub_command = "aa_points", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showaapoints|showaapts"},
{.parent_command = "show", .sub_command = "aggro", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "aggro"},
{.parent_command = "show", .sub_command = "buffs", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showbuffs"},
{.parent_command = "show", .sub_command = "buried_corpse_count", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "getplayerburiedcorpsecount"},
@@ -0,0 +1,50 @@
#ifndef EQEMU_SPAWN2_DISABLED_REPOSITORY_H
#define EQEMU_SPAWN2_DISABLED_REPOSITORY_H
#include "../database.h"
#include "../strings.h"
#include "base/base_spawn2_disabled_repository.h"
class Spawn2DisabledRepository: public BaseSpawn2DisabledRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
* Base repository methods are automatically
* generated in the "base" version of this repository. The base repository
* is immutable and to be left untouched, while methods in this class
* are used as extension methods for more specific persistence-layer
* accessors or mutators.
*
* Base Methods (Subject to be expanded upon in time)
*
* Note: Not all tables are designed appropriately to fit functionality with all base methods
*
* InsertOne
* UpdateOne
* DeleteOne
* FindOne
* GetWhere(std::string where_filter)
* DeleteWhere(std::string where_filter)
* InsertMany
* All
*
* Example custom methods in a repository
*
* Spawn2DisabledRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* Spawn2DisabledRepository::GetWhereNeverExpires()
* Spawn2DisabledRepository::GetWhereXAndY()
* Spawn2DisabledRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
* method that can be re-used easily elsewhere especially if it can use a base repository
* method and encapsulate filters there
*/
// Custom extended repository methods here
};
#endif //EQEMU_SPAWN2_DISABLED_REPOSITORY_H
+3
View File
@@ -303,6 +303,7 @@ RULE_BOOL(World, EnforceCharacterLimitAtLogin, false, "Enforce the limit for cha
RULE_BOOL(World, EnableDevTools, true, "Enable or Disable the Developer Tools globally (Most of the time you want this enabled)")
RULE_BOOL(World, EnableChecksumVerification, false, "Enable or Disable the Checksum Verification for eqgame.exe and spells_us.txt")
RULE_INT(World, MaximumQuestErrors, 30, "Changes the maximum number of quest errors that can be displayed in #questerrors, default is 30")
RULE_INT(World, BootHour, 0, "Sets the in-game hour world will set when it first boots. 0-24 are valid options, where 0 disables this rule")
RULE_CATEGORY_END()
RULE_CATEGORY(Zone)
@@ -530,6 +531,8 @@ RULE_BOOL(Combat, BackstabIgnoresElemental, false, "Enable or disable Elemental
RULE_BOOL(Combat, BackstabIgnoresBane, false, "Enable or disable Bane weapon damage affecting backstab damage, false by default.")
RULE_BOOL(Combat, SummonMeleeRange, true, "Enable or disable summoning of a player when already in melee range of the summoner.")
RULE_BOOL(Combat, WaterMatchRequiredForAutoFireLoS, true, "Enable/Disable the requirement of both the attacker/victim being both in or out of water for AutoFire LoS to pass.")
RULE_INT(Combat, ExtraAllowedKickClassesBitmask, 0, "Bitmask for allowing extra classes beyond Warrior, Ranger, Beastlord, and Berserker to kick, No Extra Classes (0) by default")
RULE_INT(Combat, MaxProcs, 4, "Adjustable maximum number of procs per round, the hard cap is MAX_PROCS (11). Requires mob repop or client zone when changed")
RULE_CATEGORY_END()
RULE_CATEGORY(NPC)
+1
View File
@@ -19,6 +19,7 @@
#include <string>
#include <vector>
#include <stdint.h>
typedef struct eq_cpu_info_s {
std::string model;
+4 -4
View File
@@ -1077,7 +1077,7 @@ struct ServerRaidMessage_Struct {
struct ServerRaidMOTD_Struct {
uint32 rid;
char motd[0];
char motd[1024];
};
struct ServerRaidNote_Struct {
@@ -1142,10 +1142,10 @@ struct ServerInstanceUpdateTime_Struct
uint32 new_duration;
};
struct ServerSpawnStatusChange_Struct
{
struct ServerSpawnStatusChange_Struct {
uint32 id;
bool new_status;
bool new_status;
uint32 instance_id;
};
struct ServerQGlobalUpdate_Struct
+9 -3
View File
@@ -51,7 +51,9 @@ namespace ItemField
#define F(x) x,
#include "item_fieldlist.h"
#undef F
updated
updated,
minstatus,
comment,
};
}
@@ -965,7 +967,7 @@ void SharedDatabase::LoadItems(void *data, uint32 size, int32 items, uint32 max_
#define F(x) "`"#x"`,"
#include "item_fieldlist.h"
#undef F
"updated FROM items ORDER BY id";
"updated, minstatus, comment FROM items ORDER BY id";
auto results = QueryDatabase(query);
if (!results.Success()) {
return;
@@ -977,9 +979,13 @@ void SharedDatabase::LoadItems(void *data, uint32 size, int32 items, uint32 max_
// Unique Identifier
item.ID = Strings::ToUnsignedInt(row[ItemField::id]);
// Name and Lore
// Minimum Status
item.MinStatus = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::minstatus]));
// Name, Lore, and Comment
strn0cpy(item.Name, row[ItemField::name], sizeof(item.Name));
strn0cpy(item.Lore, row[ItemField::lore], sizeof(item.Lore));
strn0cpy(item.Comment, row[ItemField::comment], sizeof(item.Comment));
// Flags
item.ArtifactFlag = Strings::ToBool(row[ItemField::artifactflag]);
+23 -16
View File
@@ -42,10 +42,32 @@
#include <stdio.h>
#include <iostream>
#include <random>
#include <string>
//Const char based
#include "strings_legacy.cpp" // legacy c functions
#include "strings_misc.cpp" // anything non "Strings" scoped
std::string Strings::Random(size_t length)
{
static auto &chrs = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
thread_local static std::mt19937 rg{std::random_device{}()};
thread_local static std::uniform_int_distribution<std::string::size_type> pick(0, sizeof(chrs) - 2);
std::string s;
s.reserve(length);
while (length--) {
s += chrs[pick(rg)];
}
return s;
}
std::vector<std::string> Strings::Split(const std::string &str, const char delim)
{
std::vector<std::string> ret;
@@ -64,7 +86,7 @@ std::vector<std::string> Strings::Split(const std::string &str, const char delim
}
// this one takes delimiter length into consideration
std::vector<std::string> Strings::Split(const std::string& s, const std::string& delimiter)
std::vector<std::string> Strings::Split(const std::string &s, const std::string &delimiter)
{
size_t pos_start = 0, pos_end, delim_len = delimiter.length();
std::string token;
@@ -783,21 +805,6 @@ bool Strings::ToBool(const std::string& bool_string)
return false;
}
// returns a random string of specified length
std::string Strings::Random(size_t length)
{
auto randchar = []() -> char {
const char charset[] = "0123456789"
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz";
const size_t max_index = (sizeof(charset) - 1);
return charset[static_cast<size_t>(std::rand()) % max_index];
};
std::string str(length, 0);
std::generate_n(str.begin(), length, randchar);
return str;
}
// a wrapper for stoi which will return a fallback if the string
// fails to cast to a number
int Strings::ToInt(const std::string &s, int fallback)
-1
View File
@@ -185,7 +185,6 @@ public:
value = strtod(tmp_str.data(), nullptr);
return res;
}
};
const std::string StringFormat(const char *format, ...);
+3 -3
View File
@@ -25,7 +25,7 @@
// Build variables
// these get injected during the build pipeline
#define CURRENT_VERSION "22.26.1-dev" // always append -dev to the current version for custom-builds
#define CURRENT_VERSION "22.34.0-dev" // always append -dev to the current version for custom-builds
#define LOGIN_VERSION "0.8.0"
#define COMPILE_DATE __DATE__
#define COMPILE_TIME __TIME__
@@ -42,9 +42,9 @@
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
*/
#define CURRENT_BINARY_DATABASE_VERSION 9235
#define CURRENT_BINARY_DATABASE_VERSION 9242
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9039
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9040
#endif
+1 -1
View File
@@ -1,6 +1,6 @@
{
"name": "eqemu-server",
"version": "22.26.1",
"version": "22.34.0",
"repository": {
"type": "git",
"url": "https://github.com/EQEmu/Server.git"
+5
View File
@@ -156,6 +156,11 @@ bool UCSDatabase::VerifyMailKey(const std::string& characterName, int IPAddress,
return false;
}
if (results.RowCount() == 0) {
LogInfo("No mailkeys found for [{}].", characterName.c_str());
return false;
}
auto row = results.begin();
// The key is the client's IP address (expressed as 8 hex digits) and an 8 hex digit random string generated
+2
View File
@@ -423,6 +423,8 @@ OP_CancelInvite=0x0000
OP_RaidJoin=0x1f21 # ShowEQ 10/27/05
OP_RaidInvite=0x5891 # ShowEQ 10/27/05
OP_RaidUpdate=0x1f21 # EQEmu 06/29/05
OP_RaidDelegateAbility=0x56eb
OP_RaidClearNPCMarks=0x1794
OP_InspectBuffs=0x4FB6
+2
View File
@@ -534,6 +534,8 @@ OP_LFGResponse=0x0000 #
OP_RaidInvite=0x60b5 # C
OP_RaidUpdate=0x4d8b # C
OP_RaidJoin=0x0000 #
OP_RaidDelegateAbility=0x0297
OP_RaidClearNPCMarks=0x2af4
# Button-push commands
OP_Taunt=0x30e2 # C
+12 -2
View File
@@ -1,6 +1,6 @@
#!/bin/bash
set -x
set -ex
sudo chown eqemu:eqemu /drone/src/ * -R
sudo chown eqemu:eqemu /home/eqemu/.ccache/ * -R
@@ -9,7 +9,17 @@ git submodule init && git submodule update
perl utils/scripts/build/tag-version.pl
mkdir -p build && cd build && cmake -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_STATIC=ON -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_LUA=ON -DCMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING="-Os" -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -G 'Unix Makefiles' .. && make -j$((`nproc`-4))
mkdir -p build && cd build && \
cmake -DEQEMU_BUILD_TESTS=ON \
-DEQEMU_BUILD_STATIC=ON \
-DEQEMU_BUILD_LOGIN=ON \
-DEQEMU_BUILD_LUA=ON \
-DEQEMU_BUILD_PERL=ON \
-DCMAKE_CXX_FLAGS:STRING="-O1 -g" \
-DCMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING="-O1 -g" \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-G 'Unix Makefiles' \
.. && make -j$((`nproc`-4))
curl https://raw.githubusercontent.com/Akkadius/eqemu-install-v2/master/eqemu_config.json --output eqemu_config.json
./bin/tests
+2 -2
View File
@@ -10,7 +10,7 @@ require (
require (
github.com/golang/protobuf v1.3.2 // indirect
github.com/google/go-querystring v1.1.0 // indirect
golang.org/x/crypto v0.1.0 // indirect
golang.org/x/net v0.7.0 // indirect
golang.org/x/crypto v0.14.0 // indirect
golang.org/x/net v0.17.0 // indirect
google.golang.org/appengine v1.6.7 // indirect
)
+4 -4
View File
@@ -10,12 +10,12 @@ github.com/google/go-querystring v1.1.0 h1:AnCroh3fv4ZBgVIf1Iwtovgjaw/GiKJo8M8yD
github.com/google/go-querystring v1.1.0/go.mod h1:Kcdr2DB4koayq7X8pmAG4sNG59So17icRSOU623lUBU=
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
golang.org/x/crypto v0.0.0-20210817164053-32db794688a5/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
golang.org/x/crypto v0.1.0 h1:MDRAIl0xIo9Io2xV565hzXHw3zVseKrJKodhohM5CjU=
golang.org/x/crypto v0.1.0/go.mod h1:RecgLatLF4+eUMCP1PoPZQb+cVrJcOPbHkTkbkB9sbw=
golang.org/x/crypto v0.14.0 h1:wBqGXzWJW6m1XrIKlAH0Hs1JJ7+9KBwnIO8v66Q9cHc=
golang.org/x/crypto v0.14.0/go.mod h1:MVFd36DqK4CsrnJYDkBA3VC4m2GkXAM0PvzMCn4JQf4=
golang.org/x/net v0.0.0-20190603091049-60506f45cf65/go.mod h1:HSz+uSET+XFnRR8LxR5pz3Of3rY3CfYBVs4xY44aLks=
golang.org/x/net v0.0.0-20210226172049-e18ecbb05110/go.mod h1:m0MpNAwzfU5UDzcl9v0D8zg8gWTRqZa9RBIspLL5mdg=
golang.org/x/net v0.7.0 h1:rJrUqqhjsgNp7KqAIc25s9pZnjU7TUcSY7HcVZjdn1g=
golang.org/x/net v0.7.0/go.mod h1:2Tu9+aMcznHK/AK1HMvgo6xiTLG5rD5rZLDS+rp2Bjs=
golang.org/x/net v0.17.0 h1:pVaXccu2ozPjCXewfr1S7xza/zcXTity9cCdXQYSjIM=
golang.org/x/net v0.17.0/go.mod h1:NxSsAGuq816PNPmqtQdLE42eU2Fs7NoRIZrHJAlaCOE=
golang.org/x/oauth2 v0.0.0-20180821212333-d2e6202438be h1:vEDujvNQGv4jgYKudGeI/+DAX4Jffq6hpD55MmoEvKs=
golang.org/x/oauth2 v0.0.0-20180821212333-d2e6202438be/go.mod h1:N/0e6XlmueqKjAGxoOufVs8QHGRruUQn6yWY3a++T0U=
golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
+240 -220
View File
@@ -1,4 +1,4 @@
#! /usr/bin/perl
#!/usr/bin/perl
########################################################################
#::: 13th floor import script
@@ -9,247 +9,267 @@
use DBI;
use DBD::mysql;
my $database_name = "";
my $db_host = "";
my $db_port = "";
my $db_name = "";
my $db_user = "";
my $db_pass = "";
my $total_items = 0;
my $read_items_file = "items.txt"; #default
my $dbh = LoadMysql();
read_eqemu_config_json();
my $dbh = DBI->connect("DBI:mysql:database=$db_name;host=$db_host;port=$db_port", $db_user, $db_pass) or die "Cannot connect to MySql.";
read_items_file_from_13th_floor_text();
update_items_table();
sub LoadMysql{
#::: Config Variables
my $confile = "eqemu_config.xml";
open(F, "<$confile") or die "Unable to open config: $confile\n";
my $indb = 0;
while(<F>) {
s/\r//g;
if(/<database>/i) { $indb = 1; }
next unless($indb == 1);
if(/<\/database>/i) { $indb = 0; last; }
if(/<host>(.*)<\/host>/i) { $host = $1; }
elsif(/<username>(.*)<\/username>/i) { $user = $1; }
elsif(/<password>(.*)<\/password>/i) { $pass = $1; }
elsif(/<db>(.*)<\/db>/i) { $db = $1; }
}
$database_name = $db;
#::: DATA SOURCE NAME
$dsn = "dbi:mysql:$db:localhost:3306";
#::: PERL DBI CONNECT
$connect = DBI->connect($dsn, $user, $pass);
return $connect;
print "\n\nImport complete!\n\n";
sub read_eqemu_config_json {
use JSON;
my $json = new JSON();
my $config;
my $config_file = "eqemu_config.json";
my $content;
open(my $fh, '<', $config_file) or die "cannot open file $config_file"; {
local $/;
$content = <$fh>;
}
close($fh);
$config = $json->decode($content);
$db_host = $config->{"server"}{"database"}{"host"};
$db_port = $config->{"server"}{"database"}{"port"};
$db_name = $config->{"server"}{"database"}{"db"};
$db_user = $config->{"server"}{"database"}{"username"};
$db_pass = $config->{"server"}{"database"}{"password"};
}
sub read_items_file_from_13th_floor_text {
#::: Read from file and place into array
open(F, "<" . $read_items_file) or die "Unable to open itemfile: " . $read_items_file . "\n";
my @item_file_lines = <F>;
close(F);
#::: Read from file and place into array
open(F, "<" . $read_items_file) or die "Unable to open itemfile: " . $read_items_file . "\n";
my @item_file_lines = <F>;
close(F);
#::: Chomp this array...
my @newitem_file_lines;
chomp($item_file_lines[0]);
@fields = split("(?<!\\\\)\\|", $item_file_lines[0]);
my $sth = $dbh->prepare("SHOW TABLES LIKE 'items_floor'");
$sth->execute();
my $has_items_floor = $sth->fetchrow_array();
#::: If we have items_floor
if ($has_items_floor eq '') {
$dbh->do("CREATE TABLE `items_floor` (`" . join("` VARCHAR(64) NOT NULL DEFAULT '', `", @fields). "` VARCHAR(64) NOT NULL DEFAULT '', UNIQUE INDEX `ID` (`id`)) COLLATE='latin1_swedish_ci' ENGINE=MyISAM");
$dbh->do("ALTER TABLE `items_floor` CHANGE `id` `id` INT(11) NOT NULL DEFAULT '0'");
printf "Database items_floor created\n";
}
#::: Create REPLACE INTO header and define worker variables...
$master_insert = "REPLACE INTO `items_floor` (" . join(",", @fields) . ") VALUES ";
$query_insert_ph = ""; #::: Used for building placeholder values in query Ex: (?, ?, ?)
@field_values = (); #::: Used for stuffing mysql field values
$query_count = 0; #::: Used for chunking query updates
$print_cycle = 0; #::: Counter for console updates
$start_time = time(); #::: Start time for import
$total_items_file = scalar(grep $_, @item_file_lines) - 1; #::: Total items in text file
#::: Chomp this array...
my @newitem_file_lines;
chomp($item_file_lines[0]);
@fields = split("(?<!\\\\)\\|", $item_file_lines[0]);
#::: Iterate through each item in items.txt
for (1 .. $#item_file_lines) {
@f = split("(?<!\\\\)\\|", $item_file_lines[$_]);
my $sth = $dbh->prepare("SHOW TABLES LIKE 'items_floor'");
$sth->execute();
my $has_items_floor = $sth->fetchrow_array();
#::: Build our individual prepared statement (?, ?) values in the insert_ph
#::: ?, ? placeholders will be resolved via @field_values in the execute
$query_insert_ph .= " (";
foreach (@f) {
push (@field_values, trim($_));
$query_insert_ph .= "?, ";
}
$query_insert_ph = substr($query_insert_ph, 0, -2);
$query_insert_ph .= "), ";
#::: If we don't have items_floor table
if ($has_items_floor eq '') {
$dbh->do("CREATE TABLE `items_floor` (`" . join("` VARCHAR(64) NOT NULL DEFAULT '', `", @fields). "` VARCHAR(64) NOT NULL DEFAULT '', UNIQUE INDEX `ID` (`id`)) COLLATE='latin1_swedish_ci' ENGINE=MyISAM");
$dbh->do("ALTER TABLE `items_floor` CHANGE `id` `id` INT(11) NOT NULL DEFAULT '0'");
printf "Database items_floor created\n";
}
#::: Let's chunk our updates so we can break up the amount of individual queries
if($query_count > 500){
$query_insert_ph = substr($query_insert_ph, 0, -2);
$dbh->prepare($master_insert . " " . $query_insert_ph)->execute(@field_values);
$query_count = 0;
$query_insert_ph = "";
@field_values = ();
}
#::: Print updates to console
if($print_cycle > 25){
print "Processing (" . $read_items_file . ") :: (Items: " . $total_items . "/" . $total_items_file . ") \r";
$print_cycle = 0;
}
#::: Create REPLACE INTO header and define worker variables...
$master_insert = "REPLACE INTO `items_floor` (" . join(",", @fields) . ") VALUES ";
$query_insert_ph = ""; #::: Used for building placeholder values in query Ex: (?, ?, ?)
@field_values = (); #::: Used for stuffing mysql field values
$query_count = 0; #::: Used for chunking query updates
$print_cycle = 0; #::: Counter for console updates
$start_time = time(); #::: Start time for import
$total_items_file = scalar(grep $_, @item_file_lines) - 1; #::: Total items in text file
#::: Counters
$total_items++;
$query_count++;
$print_cycle++;
}
#::: One last processing print
print "Processing (" . $read_items_file . ") :: (Items: " . $total_items . "/" . $total_items_file . ") \r";
printf "\n" . $total_items . " items added to database... Took " . (time() - $start_time) . " second(s)... \n";
print "Flipping slots 21 and 22...";
$rows_affected = $dbh->prepare("
UPDATE `items_floor`
SET `slots` = (`slots` ^ 6291456)
WHERE (`slots` & 6291456)
IN (2097152, 4194304)")->execute();
print " Rows affected (" . $rows_affected . ")\n";
#::: Iterate through each item in items.txt
for (1 .. $#item_file_lines) {
@f = split("(?<!\\\\)\\|", $item_file_lines[$_]);
#::: Build our individual prepared statement (?, ?) values in the insert_ph
#::: ?, ? placeholders will be resolved via @field_values in the execute
$query_insert_ph .= " (";
foreach (@f) {
push (@field_values, trim($_));
$query_insert_ph .= "?, ";
}
$query_insert_ph = substr($query_insert_ph, 0, -2);
$query_insert_ph .= "), ";
#::: Let's chunk our updates so we can break up the amount of individual queries
if($query_count > 500){
$query_insert_ph = substr($query_insert_ph, 0, -2);
$dbh->prepare($master_insert . " " . $query_insert_ph)->execute(@field_values);
$query_count = 0;
$query_insert_ph = "";
@field_values = ();
}
#::: Print updates to console
if($print_cycle > 25){
print "Processing (" . $read_items_file . ") :: (Items: " . $total_items . "/" . $total_items_file . ") \r";
$print_cycle = 0;
}
#::: Counters
$total_items++;
$query_count++;
$print_cycle++;
}
#::: One last processing print
print "Processing (" . $read_items_file . ") :: (Items: " . $total_items . "/" . $total_items_file . ") \r";
printf "\n" . $total_items . " items imported... Took " . (time() - $start_time) . " second(s)... \n";
#::: Process slots 21, 22
print "Flipping slots 21 and 22...";
$rows_affected = $dbh->prepare("
UPDATE `items_floor`
SET `slots` = (`slots` ^ 6291456)
WHERE (`slots` & 6291456)
IN (2097152, 4194304)")->execute();
print " :: Rows affected (" . $rows_affected . ")\n";
#::: Update idfile entries
print "Updating idfile entries...";
$rows_affected = $dbh->prepare("
UPDATE `items_floor`
SET `idfile` = CONCAT('IT', `idfile`)")->execute();
print " :: Rows affected(" . $rows_affected . ")\n";
}
sub update_items_table {
#::: Keep Items table sane
$query_handle = $dbh->prepare("
ALTER TABLE `items`
MODIFY COLUMN `UNK132` text CHARACTER SET utf8 COLLATE utf8_general_ci NULL;
");
$query_handle->execute();
my @matching_table;
my @missing_items_table;
my @missing_items_floor_table;
#::: Get columns from `items`
my $sth = $dbh->prepare("SHOW COLUMNS FROM `items`;");
$sth->execute();
my @items_table;
while (my @row = $sth->fetchrow_array()) {
push(@items_table, $row[0]);
}
#::: Get columns from `items_floor`
$sth2 = $dbh->prepare("SHOW COLUMNS FROM `items_floor`");
$sth2->execute();
my @items_floor_table;
while (my @row = $sth2->fetchrow_array()) {
push(@items_floor_table, $row[0]);
}
#::: Go through the original items table columns and line them up with what columns match on 13th floor
#::: This is so we can use the matching columns to update and insert item data into `items` table
foreach $value (@items_table) {
if ( grep( /^$value$/i, @items_floor_table ) ) {
push(@matching_table, $value);
} else {
#::: What values are we missing from EMU items table..
push(@missing_items_table, $value);
}
}
#::: What values are we missing from.. 13thFloor
foreach $value (@items_floor_table) {
if ( grep( /^$value$/i, @items_table ) ) {
#DO NOTHING...
} else {
push(@missing_items_floor_table, $value);
}
}
print "Updating items table...\n";
#::: Go through the matched columns and build our query strings...
my $items_field_list = ""; #::: Build the field list for the INSERT (field1, field2)
my $items_floor_field_list = ""; #::: What fields we will select from items_floor table to insert into items (matched columns)
my $update_fields = ""; #::: To update an existing item entry if it exists...
my @matching_table;
my @missing_items_table;
my @missing_items_floor_table;
foreach $match (@matching_table) {
$match = lc($match);
$update_fields .= "`" . $match . "` = fi.`" . $match . "`, ";
$items_field_list .= "`" . $match . "`, ";
$items_floor_field_list .= "fi.`" . $match . "`, ";
}
#::: Trim ', ' off the ends
$update_fields = substr($update_fields, 0, -2);
$items_field_list = substr($items_field_list, 0, -2);
$items_floor_field_list = substr($items_floor_field_list, 0, -2);
#::: Mixed up fields...
$items_floor_field_list =~ s/booktype/booklang/g; #our booktype is mixed with theirs...
$update_fields =~ s/`booktype` = fi.`booktype`/`booktype` = fi.`booklang`/g;
print "Comparing table structure...\n";
#::: Get columns from `items`
my $sth = $dbh->prepare("SHOW COLUMNS FROM `items`;");
$sth->execute();
my @items_table;
while (my @row = $sth->fetchrow_array()) {
push(@items_table, $row[0]);
}
#::: FIELDS THAT DO NOT MATCH GO HERE
my @items_add = (
"casttime_", "endur", "range", "attuneable", "evolvinglevel", "herosforgemodel", "scrolltype",
"scriptfileid", "powersourcecapacity", "augslot1unk2", "augslot2unk2", "augslot3unk2", "augslot4unk2",
"augslot5unk2", "augslot6unk2", "recskill", "book"
);
my @items_floor_add = (
"foodduration", "endurance", "therange", "attunable", "evolvl", "heroforge1", "scrolleffecttype",
"rightclickscriptid", "powersourcecap", "augslot1unk", "augslot2unk", "augslot3unk", "augslot4unk",
"augslot5unk", "augslot6unk", "reqskill", "booktype"
);
#::: Match the mis-matched fields...
my $spot = 0;
foreach $value (@items_add) {
$items_field_list .= ", `" . $value . "`";
$update_fields .= ", `" . $value . "` = fi.`" . $items_floor_add[$spot] . "`";
$spot++;
@missing_items_table = grep {$_ ne $value} @missing_items_table;
}
foreach $value (@items_floor_add) {
$items_floor_field_list .= ", fi.`" . $value . "`";
@missing_items_floor_table = grep {$_ ne $value} @missing_items_floor_table;
}
my $update_query = "
INSERT INTO items (" . $items_field_list . ")
SELECT " . $items_floor_field_list . "
FROM items_floor fi
ON DUPLICATE KEY UPDATE " . $update_fields;
#::: Print missing fields to file
my $write_file = "missing_item_fields.txt";
open(F, ">$write_file") or die "Unable to open questfile: $write_file\n";
print F "$update_query \n\n";
print F "EQEMU items Table missing fields\n";
foreach $value (@missing_items_table) {
print F "$value\n";
}
print F "\n\n13thFloor items Table missing fields\n";
foreach $value (@missing_items_floor_table) {
print F "$value\n";
}
close(F);
#::: Number of rows affected by query
$rows = $dbh->do($update_query);
#::: Update stackables
$dbh->do("UPDATE items i SET i.stackable = 1 WHERE i.stacksize > 1");
print "Added all new items to Items table (" . $rows . ")!\n";
#::: Get columns from `items_floor`
$sth2 = $dbh->prepare("SHOW COLUMNS FROM `items_floor`");
$sth2->execute();
my @items_floor_table;
while (my @row = $sth2->fetchrow_array()) {
push(@items_floor_table, $row[0]);
}
#::: Go through the original items table columns and line them up with what columns match on 13th floor
#::: This is so we can use the matching columns to update and insert item data into `items` table
foreach $value (@items_table) {
if ( grep( /^$value$/i, @items_floor_table ) ) {
push(@matching_table, $value);
} else {
#::: What values are we missing from EMU items table..
push(@missing_items_table, $value);
}
}
#::: What values are we missing from.. 13thFloor
foreach $value (@items_floor_table) {
if ( grep( /^$value$/i, @items_table ) ) {
#DO NOTHING...
} else {
push(@missing_items_floor_table, $value);
}
}
#::: Go through the matched columns and build our query strings...
my $items_field_list = ""; #::: Build the field list for the INSERT (field1, field2)
my $items_floor_field_list = ""; #::: What fields we will select from items_floor table to insert into items (matched columns)
my $update_fields = ""; #::: To update an existing item entry if it exists...
foreach $match (@matching_table) {
$match = lc($match);
$update_fields .= "`" . $match . "` = fi.`" . $match . "`, ";
$items_field_list .= "`" . $match . "`, ";
$items_floor_field_list .= "fi.`" . $match . "`, ";
}
#::: Trim ', ' off the ends
$update_fields = substr($update_fields, 0, -2);
$items_field_list = substr($items_field_list, 0, -2);
$items_floor_field_list = substr($items_floor_field_list, 0, -2);
#::: Mixed up fields...
$items_floor_field_list =~ s/booktype/booklang/g; #our booktype is mixed with theirs...
$update_fields =~ s/`booktype` = fi.`booktype`/`booktype` = fi.`booklang`/g;
#::: FIELDS THAT DO NOT MATCH GO HERE
my @items_add = (
"casttime_", "endur", "range", "attuneable", "evolvinglevel", "herosforgemodel", "scrolltype",
"scriptfileid", "powersourcecapacity", "augslot1unk2", "augslot2unk2", "augslot3unk2", "augslot4unk2",
"augslot5unk2", "augslot6unk2", "recskill", "book", "procunk1"
);
my @items_floor_add = (
"foodduration", "endurance", "therange", "attunable", "evolvl", "heroforge1", "scrolleffecttype",
"rightclickscriptid", "powersourcecap", "augslot1unk", "augslot2unk", "augslot3unk", "augslot4unk",
"augslot5unk", "augslot6unk", "reqskill", "booktype", "prockunk1"
);
#::: Match the mis-matched fields...
print "Matching fields...\n";
my $spot = 0;
foreach $value (@items_add) {
$items_field_list .= ", `" . $value . "`";
$update_fields .= ", `" . $value . "` = fi.`" . $items_floor_add[$spot] . "`";
$spot++;
@missing_items_table = grep {$_ ne $value} @missing_items_table;
}
foreach $value (@items_floor_add) {
$items_floor_field_list .= ", fi.`" . $value . "`";
@missing_items_floor_table = grep {$_ ne $value} @missing_items_floor_table;
}
my $update_query = "
INSERT INTO items (" . $items_field_list . ")
SELECT " . $items_floor_field_list . "
FROM items_floor fi
ON DUPLICATE KEY UPDATE " . $update_fields;
#::: Print missing fields to file
print "Writing query and discrepencies to file...\n";
my $write_file = "missing_item_fields.txt";
open(F, ">$write_file") or die "Unable to open file: $write_file\n";
print F "$update_query \n\n";
print F "EQEMU items table extra fields:\n";
foreach $value (@missing_items_table) {
print F "$value\n";
}
print F "\n\n13thFloor items table extra fields:\n";
foreach $value (@missing_items_floor_table) {
print F "$value\n";
}
close(F);
#::: Number of rows affected by query
$rows = $dbh->do($update_query);
print "Added or updated " . $rows . " entries.\n";
#::: Update stackables
print "Updating stackable field...\n";
$dbh->do("UPDATE items i SET i.stackable = 1 WHERE i.stacksize > 1");
#::: Update legacy research tome bagtypes
print "Updating legacy research tomes...\n";
$dbh->do("UPDATE items i SET i.bagtype = 24 WHERE i.id IN (17655, 17903)"); #RESEARCHWIZ
$dbh->do("UPDATE items i SET i.bagtype = 25 WHERE i.id IN (17502, 17653)"); #RESEARCHMAG
$dbh->do("UPDATE items i SET i.bagtype = 26 WHERE i.id IN (17501, 17654)"); #RESEARCHNEC
$dbh->do("UPDATE items i SET i.bagtype = 27 WHERE i.id IN (17500, 17652)"); #RESEARCHENC
}
sub trim($) {
my $string = shift;
$string =~ s/^\s+//;
$string =~ s/\s+$//;
return $string;
}
my $string = shift;
$string =~ s/^\s+//;
$string =~ s/\s+$//;
return $string;
}
+15 -6
View File
@@ -424,12 +424,21 @@ int main(int argc, char **argv)
}
if (EQTimeTimer.Check()) {
TimeOfDay_Struct tod;
zoneserver_list.worldclock.GetCurrentEQTimeOfDay(time(0), &tod);
if (!database.SaveTime(tod.minute, tod.hour, tod.day, tod.month, tod.year))
LogError("Failed to save eqtime");
else
LogDebug("EQTime successfully saved");
TimeOfDay_Struct tod{};
zoneserver_list.worldclock.GetCurrentEQTimeOfDay(time(nullptr), &tod);
if (!database.SaveTime(tod.minute, tod.hour, tod.day, tod.month, tod.year)) {
LogEqTime("Failed to save eqtime");
}
else {
LogEqTime(
"EQTime successfully saved - time is now [{}:{}:{}:{}:{}]",
tod.year,
tod.month,
tod.day,
tod.hour,
tod.minute
);
}
}
zoneserver_list.Process();
+5 -1
View File
@@ -133,6 +133,8 @@ SET(zone_sources
quest_parser_collection.cpp
raids.cpp
raycast_mesh.cpp
sidecar_api/sidecar_api.cpp
sidecar_api/loot_simulator_controller.cpp
shared_task_zone_messaging.cpp
spawn2.cpp
spawn2.h
@@ -253,6 +255,7 @@ SET(zone_headers
quest_parser_collection.h
raids.h
raycast_mesh.h
sidecar_api/sidecar_api.h
shared_task_zone_messaging.h
spawn2.cpp
spawn2.h
@@ -273,8 +276,9 @@ SET(zone_headers
zone_config.h
zonedb.h
zonedump.h
zone_cli.h
zone_reload.h
)
zone_cli.cpp)
ADD_EXECUTABLE(zone ${zone_sources} ${zone_headers})
+24 -22
View File
@@ -1576,6 +1576,10 @@ bool Mob::SetAA(uint32 rank_id, uint32 new_value, uint32 charges) {
bool Mob::CanUseAlternateAdvancementRank(AA::Rank *rank) {
if (!rank) {
return false;
}
AA::Ability *ability = rank->base_ability;
if(!ability)
@@ -2149,30 +2153,28 @@ void Client::AutoGrantAAPoints() {
SendAlternateAdvancementStats();
}
void Client::GrantAllAAPoints()
void Client::GrantAllAAPoints(uint8 unlock_level)
{
//iterate through every AA
for (auto& iter : zone->aa_abilities) {
auto ability = iter.second.get();
for (auto& aa : zone->aa_abilities) {
AA::Ability* ability = aa.second.get();
if (ability->charges > 0) {
continue;
}
auto level = GetLevel();
auto p = 1;
auto rank = ability->first;
while (rank != nullptr) {
if (CanUseAlternateAdvancementRank(rank)) {
if (rank->level_req <= level && !HasAlreadyPurchasedRank(rank)) {
FinishAlternateAdvancementPurchase(rank, true, false);
}
}
else {
const uint8 level = unlock_level ? unlock_level : GetLevel();
AA::Rank* rank = ability->first;
while (rank) {
if (!CanUseAlternateAdvancementRank(rank)) {
break;
}
p++;
if (rank->level_req <= level && !HasAlreadyPurchasedRank(rank)) {
FinishAlternateAdvancementPurchase(rank, true, false);
}
rank = rank->next;
}
}
@@ -2184,18 +2186,18 @@ void Client::GrantAllAAPoints()
SendAlternateAdvancementStats();
}
bool Client::HasAlreadyPurchasedRank(AA::Rank *rank) {
auto iter = aa_ranks.find(rank->base_ability->id);
if (iter == aa_ranks.end()) {
bool Client::HasAlreadyPurchasedRank(AA::Rank* rank) {
const auto& aa = aa_ranks.find(rank->base_ability->id);
if (aa == aa_ranks.end()) {
return false;
}
auto ability_rank = zone->GetAlternateAdvancementAbilityAndRank(iter->first, iter->second.first);
auto ability = ability_rank.first;
auto current = ability_rank.second;
const auto& ability_rank = zone->GetAlternateAdvancementAbilityAndRank(aa->first, aa->second.first);
while (current != nullptr) {
AA::Ability* ability = ability_rank.first;
AA::Rank* current = ability_rank.second;
while (current) {
if (current == rank) {
return true;
}
+13 -14
View File
@@ -1741,8 +1741,7 @@ bool Client::Death(Mob* killerMob, int64 damage, uint16 spell, EQ::skills::Skill
static_cast<int>(attack_skill)
);
std::vector<std::any> args = { CastToMob() };
if (parse->EventPlayer(EVENT_DEATH, this, export_string, 0, &args) != 0) {
if (parse->EventPlayer(EVENT_DEATH, this, export_string, 0) != 0) {
if (GetHP() < 0) {
SetHP(0);
}
@@ -2389,8 +2388,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
static_cast<int>(attack_skill)
);
std::vector<std::any> args = { CastToMob() };
if (parse->EventNPC(EVENT_DEATH, this, oos, export_string, 0, &args) != 0) {
if (parse->EventNPC(EVENT_DEATH, this, oos, export_string, 0) != 0) {
if (GetHP() < 0) {
SetHP(0);
}
@@ -2407,9 +2405,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
spell,
static_cast<int>(attack_skill)
);
std::vector<std::any> args = { CastToMob() };
if (parse->EventBot(EVENT_DEATH, CastToBot(), oos, export_string, 0, &args) != 0) {
if (parse->EventBot(EVENT_DEATH, CastToBot(), oos, export_string, 0) != 0) {
if (GetHP() < 0) {
SetHP(0);
}
@@ -3628,7 +3624,7 @@ int64 Mob::ReduceAllDamage(int64 damage)
bool Mob::HasProcs() const
{
for (int i = 0; i < MAX_PROCS; i++) {
for (int i = 0; i < m_max_procs; i++) {
if (IsValidSpell(PermaProcs[i].spellID) || IsValidSpell(SpellProcs[i].spellID)) {
return true;
}
@@ -3646,7 +3642,7 @@ bool Mob::HasProcs() const
bool Mob::HasDefensiveProcs() const
{
for (int i = 0; i < MAX_PROCS; i++) {
for (int i = 0; i < m_max_procs; i++) {
if (IsValidSpell(DefensiveProcs[i].spellID)) {
return true;
}
@@ -3682,7 +3678,7 @@ bool Mob::HasSkillProcSuccess() const
bool Mob::HasRangedProcs() const
{
for (int i = 0; i < MAX_PROCS; i++){
for (int i = 0; i < m_max_procs; i++){
if (IsValidSpell(RangedProcs[i].spellID)) {
return true;
}
@@ -4580,7 +4576,7 @@ void Mob::TryDefensiveProc(Mob *on, uint16 hand)
}
//Spell Procs and Quest added procs
for (int i = 0; i < MAX_PROCS; i++) {
for (int i = 0; i < m_max_procs; i++) {
if (IsValidSpell(DefensiveProcs[i].spellID)) {
if (!IsProcLimitTimerActive(DefensiveProcs[i].base_spellID, DefensiveProcs[i].proc_reuse_time, ProcType::DEFENSIVE_PROC)) {
float chance = proc_chance * (static_cast<float>(DefensiveProcs[i].chance) / 100.0f);
@@ -4783,7 +4779,7 @@ void Mob::TrySpellProc(const EQ::ItemInstance *inst, const EQ::ItemData *weapon,
int16 poison_slot=-1;
for (uint32 i = 0; i < MAX_PROCS; i++) {
for (uint32 i = 0; i < m_max_procs; i++) {
if (IsPet() && hand != EQ::invslot::slotPrimary) //Pets can only proc spell procs from their primay hand (ie; beastlord pets)
continue; // If pets ever can proc from off hand, this will need to change
@@ -5212,8 +5208,11 @@ bool Mob::TryFinishingBlow(Mob *defender, int64 &damage)
FB_Level = itembonuses.FinishingBlowLvl[SBIndex::FINISHING_EFFECT_LEVEL_MAX];
// modern AA description says rank 1 (500) is 50% chance
int ProcChance =
aabonuses.FinishingBlow[SBIndex::FINISHING_EFFECT_PROC_CHANCE] + spellbonuses.FinishingBlow[SBIndex::FINISHING_EFFECT_PROC_CHANCE] + spellbonuses.FinishingBlow[SBIndex::FINISHING_EFFECT_PROC_CHANCE];
int ProcChance = (
aabonuses.FinishingBlow[SBIndex::FINISHING_EFFECT_PROC_CHANCE] +
itembonuses.FinishingBlow[SBIndex::FINISHING_EFFECT_PROC_CHANCE] +
spellbonuses.FinishingBlow[SBIndex::FINISHING_EFFECT_PROC_CHANCE]
);
if (FB_Level && FB_Dmg && (defender->GetLevel() <= FB_Level) &&
(ProcChance >= zone->random.Int(1, 1000))) {
+65 -18
View File
@@ -22,8 +22,11 @@
#include "doors.h"
#include "quest_parser_collection.h"
#include "lua_parser.h"
#include "../common/repositories/bot_inventories_repository.h"
#include "../common/repositories/bot_spell_settings_repository.h"
#include "../common/repositories/bot_starting_items_repository.h"
#include "../common/data_verification.h"
#include "../common/repositories/criteria/content_filter_criteria.h"
// This constructor is used during the bot create command
Bot::Bot(NPCType *npcTypeData, Client* botOwner) : NPC(npcTypeData, nullptr, glm::vec4(), Ground, false), rest_timer(1), ping_timer(1) {
@@ -465,6 +468,14 @@ Bot::~Bot() {
}
entity_list.RemoveBot(GetID());
if (GetGroup()) {
GetGroup()->MemberZoned(this);
}
if (GetRaid()) {
GetRaid()->MemberZoned(CastToClient());
}
}
void Bot::SetBotID(uint32 botID) {
@@ -643,7 +654,7 @@ NPCType *Bot::FillNPCTypeStruct(
n->current_hp = hp;
n->max_hp = hp;
n->size = size;
n->runspeed = 0.7f;
n->runspeed = 1.25f;
n->gender = gender;
n->race = botRace;
n->class_ = botClass;
@@ -2219,10 +2230,10 @@ void Bot::AI_Process()
// OK TO IDLE
// Ok to idle
if (TryIdleChecks(fm_distance)) {
if (TryNonCombatMovementChecks(bot_owner, follow_mob, Goal)) {
return;
}
if (TryNonCombatMovementChecks(bot_owner, follow_mob, Goal)) {
if (TryIdleChecks(fm_distance)) {
return;
}
if (TryBardMovementCasts()) {
@@ -2255,23 +2266,11 @@ bool Bot::TryNonCombatMovementChecks(Client* bot_owner, const Mob* follow_mob, g
if ((!bot_owner->GetBotPulling() || PULLING_BOT) && (destination_distance > GetFollowDistance())) {
if (!IsRooted()) {
if (rest_timer.Enabled()) {
rest_timer.Disable();
}
bool running = true;
if (destination_distance < GetFollowDistance() + BOT_FOLLOW_DISTANCE_WALK) {
running = false;
}
if (running) {
RunTo(Goal.x, Goal.y, Goal.z);
}
else {
WalkTo(Goal.x, Goal.y, Goal.z);
}
RunTo(Goal.x, Goal.y, Goal.z);
return true;
}
@@ -3337,7 +3336,8 @@ bool Bot::Spawn(Client* botCharacterOwner) {
if (auto raid = entity_list.GetRaidByBotName(GetName())) {
// Safety Check to confirm we have a valid raid
if (!raid->IsRaidMember(GetBotOwner()->GetName())) {
auto owner = GetBotOwner();
if (owner && !raid->IsRaidMember(owner->GetCleanName())) {
Bot::RemoveBotFromRaid(this);
} else {
SetRaidGrouped(true);
@@ -3347,7 +3347,8 @@ bool Bot::Spawn(Client* botCharacterOwner) {
}
else if (auto group = entity_list.GetGroupByMobName(GetName())) {
// Safety Check to confirm we have a valid group
if (!group->IsGroupMember(GetBotOwner()->GetName())) {
auto owner = GetBotOwner();
if (owner && !group->IsGroupMember(owner->GetCleanName())) {
Bot::RemoveBotFromGroup(this, group);
} else {
SetGrouped(true);
@@ -8731,4 +8732,50 @@ bool Bot::CheckSpawnConditions(Client* c) {
return true;
}
void Bot::AddBotStartingItems(uint16 race_id, uint8 class_id)
{
if (!IsPlayerRace(race_id) || !IsPlayerClass(class_id)) {
return;
}
const uint16 race_bitmask = GetPlayerRaceBit(race_id);
const uint16 class_bitmask = GetPlayerClassBit(class_id);
const auto& l = BotStartingItemsRepository::GetWhere(
content_db,
fmt::format(
"(races & {} OR races = 0) AND "
"(classes & {} OR classes = 0) {}",
race_bitmask,
class_bitmask,
ContentFilterCriteria::apply()
)
);
if (l.empty()) {
return;
}
std::vector<BotInventoriesRepository::BotInventories> v;
for (const auto& e : l) {
if (
CanClassEquipItem(e.item_id) &&
(CanRaceEquipItem(e.item_id) || RuleB(Bots, AllowBotEquipAnyRaceGear))
) {
auto i = BotInventoriesRepository::NewEntity();
i.bot_id = GetBotID();
i.slot_id = e.slot_id;
i.item_id = e.item_id;
i.inst_charges = e.item_charges;
v.emplace_back(i);
}
}
if (!v.empty()) {
BotInventoriesRepository::InsertMany(content_db, v);
}
}
uint8 Bot::spell_casting_chances[SPELL_TYPE_COUNT][PLAYER_CLASS_COUNT][EQ::constants::STANCE_TYPE_COUNT][cntHSND] = { 0 };
+2 -1
View File
@@ -39,7 +39,6 @@
constexpr uint32 BOT_FOLLOW_DISTANCE_DEFAULT = 184; // as DSq value (~13.565 units)
constexpr uint32 BOT_FOLLOW_DISTANCE_DEFAULT_MAX = 2500; // as DSq value (50 units)
constexpr uint32 BOT_FOLLOW_DISTANCE_WALK = 1000; // as DSq value (~31.623 units)
constexpr uint32 BOT_KEEP_ALIVE_INTERVAL = 5000; // 5 seconds
@@ -461,6 +460,8 @@ public:
uint8 gender
);
void AddBotStartingItems(uint16 race_id, uint8 class_id);
// Static Bot Group Methods
static bool AddBotToGroup(Bot* bot, Group* group);
static bool RemoveBotFromGroup(Bot* bot, Group* group);
+642 -202
View File
File diff suppressed because it is too large Load Diff
+24
View File
@@ -0,0 +1,24 @@
#include "../../common/http/httplib.h"
#include "../../common/eqemu_logsys.h"
#include "../sidecar_api/sidecar_api.h"
#include "../../common/platform.h"
void ZoneCLI::SidecarServeHttp(int argc, char **argv, argh::parser &cmd, std::string &description)
{
if (cmd[{"-h", "--help"}]) {
return;
}
RegisterExecutablePlatform(EQEmuExePlatform::ExePlatformZoneSidecar);
int port = 0;
std::string key;
if (!cmd("--port").str().empty()) {
port = strtoll(cmd("--port").str().c_str(), nullptr, 10);
}
if (!cmd("--key").str().empty()) {
key = cmd("--key").str();
}
SidecarApi::BootWebserver(port, key);
}
+23 -21
View File
@@ -2262,10 +2262,10 @@ void Client::QuestReadBook(const char* text, uint8 type) {
uint32 Client::GetCarriedPlatinum() {
return (
GetMoney(3, 0) +
(GetMoney(2, 0) / 10) +
(GetMoney(1, 0) / 100) +
(GetMoney(0, 0) / 1000)
GetMoney(MoneyTypes::Platinum, MoneySubtypes::Personal) +
(GetMoney(MoneyTypes::Gold, MoneySubtypes::Personal) / 10) +
(GetMoney(MoneyTypes::Silver, MoneySubtypes::Personal) / 100) +
(GetMoney(MoneyTypes::Copper, MoneySubtypes::Personal) / 1000)
);
}
@@ -8119,16 +8119,17 @@ void Client::SendHPUpdateMarquee(){
uint32 Client::GetMoney(uint8 type, uint8 subtype) {
uint32 value = 0;
switch (type) {
case 0: {
case MoneyTypes::Copper: {
switch (subtype) {
case 0:
case MoneySubtypes::Personal:
value = static_cast<uint32>(m_pp.copper);
break;
case 1:
case MoneySubtypes::Bank:
value = static_cast<uint32>(m_pp.copper_bank);
break;
case 2:
case MoneySubtypes::Cursor:
value = static_cast<uint32>(m_pp.copper_cursor);
break;
default:
@@ -8136,15 +8137,15 @@ uint32 Client::GetMoney(uint8 type, uint8 subtype) {
}
break;
}
case 1: {
case MoneyTypes::Silver: {
switch (subtype) {
case 0:
case MoneySubtypes::Personal:
value = static_cast<uint32>(m_pp.silver);
break;
case 1:
case MoneySubtypes::Bank:
value = static_cast<uint32>(m_pp.silver_bank);
break;
case 2:
case MoneySubtypes::Cursor:
value = static_cast<uint32>(m_pp.silver_cursor);
break;
default:
@@ -8152,15 +8153,15 @@ uint32 Client::GetMoney(uint8 type, uint8 subtype) {
}
break;
}
case 2: {
case MoneyTypes::Gold: {
switch (subtype) {
case 0:
case MoneySubtypes::Personal:
value = static_cast<uint32>(m_pp.gold);
break;
case 1:
case MoneySubtypes::Bank:
value = static_cast<uint32>(m_pp.gold_bank);
break;
case 2:
case MoneySubtypes::Cursor:
value = static_cast<uint32>(m_pp.gold_cursor);
break;
default:
@@ -8168,18 +8169,18 @@ uint32 Client::GetMoney(uint8 type, uint8 subtype) {
}
break;
}
case 3: {
case MoneyTypes::Platinum: {
switch (subtype) {
case 0:
case MoneySubtypes::Personal:
value = static_cast<uint32>(m_pp.platinum);
break;
case 1:
case MoneySubtypes::Bank:
value = static_cast<uint32>(m_pp.platinum_bank);
break;
case 2:
case MoneySubtypes::Cursor:
value = static_cast<uint32>(m_pp.platinum_cursor);
break;
case 3:
case MoneySubtypes::SharedBank:
value = static_cast<uint32>(m_pp.platinum_shared);
break;
default:
@@ -8190,6 +8191,7 @@ uint32 Client::GetMoney(uint8 type, uint8 subtype) {
default:
break;
}
return value;
}
+1 -1
View File
@@ -906,7 +906,7 @@ public:
int GetSpentAA() { return m_pp.aapoints_spent; }
uint32 GetRequiredAAExperience();
void AutoGrantAAPoints();
void GrantAllAAPoints();
void GrantAllAAPoints(uint8 unlock_level = 0);
bool HasAlreadyPurchasedRank(AA::Rank* rank);
bool SendGMCommand(std::string message, bool ignore_status = false);
+4 -2
View File
@@ -18,6 +18,8 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "../common/global_define.h"
#include "../common/eqemu_logsys.h"
#include "../common/opcodemgr.h"
#include "../common/raid.h"
#include <iomanip>
#include <iostream>
#include <math.h>
@@ -12578,8 +12580,8 @@ void Client::Handle_OP_RaidCommand(const EQApplicationPacket* app)
if (!raid) {
break;
}
raid->SaveRaidNote(raid_command_packet->leader_name, raid_command_packet->note);
RaidNote_Struct* note = (RaidNote_Struct*)app->pBuffer;
raid->SaveRaidNote(raid_command_packet->leader_name, note->note);
raid->SendRaidNotesToWorld();
break;
}
+16 -14
View File
@@ -137,7 +137,7 @@ int command_init(void)
command_add("givemoney", "[Platinum] [Gold] [Silver] [Copper] - Gives specified amount of money to you or your player target", AccountStatus::GMMgmt, command_givemoney) ||
command_add("gmzone", "[Zone ID|Zone Short Name] [Version] [Instance Identifier] - Zones to a private GM instance (Version defaults to 0 and Instance Identifier defaults to 'gmzone' if not used)", AccountStatus::GMAdmin, command_gmzone) ||
command_add("goto", "[playername] or [x y z] [h] - Teleport to the provided coordinates or to your target", AccountStatus::Steward, command_goto) ||
command_add("grantaa", "Grants a player all available AA points for their level.", AccountStatus::GMMgmt, command_grantaa) ||
command_add("grantaa", "[level] - Grants a player all available AA points up the specified level, all AAs are granted if no level is specified.", AccountStatus::GMMgmt, command_grantaa) ||
command_add("grid", "[add/delete] [grid_num] [wandertype] [pausetype] - Create/delete a wandering grid", AccountStatus::GMAreas, command_grid) ||
command_add("guild", "Guild manipulation commands. Use argument help for more info.", AccountStatus::Steward, command_guild) ||
command_add("help", "[Search Criteria] - List available commands and their description, specify partial command as argument to search", AccountStatus::Player, command_help) ||
@@ -217,6 +217,7 @@ int command_init(void)
command_add("summonitem", "[itemid] [charges] - Summon an item onto your cursor. Charges are optional.", AccountStatus::GMMgmt, command_summonitem) ||
command_add("suspend", "[name] [days] [reason] - Suspend by character name and for specificed number of days", AccountStatus::GMLeadAdmin, command_suspend) ||
command_add("suspendmulti", "[Character Name One|Character Name Two|etc] [Days] [Reason] - Suspend multiple characters by name for specified number of days", AccountStatus::GMLeadAdmin, command_suspendmulti) ||
command_add("takeplatinum", "[Platinum] - Takes specified amount of platinum from you or your player target", AccountStatus::GMMgmt, command_takeplatinum) ||
command_add("task", "(subcommand) - Task system commands", AccountStatus::GMLeadAdmin, command_task) ||
command_add("petname", "[newname] - Temporarily renames your pet. Leave name blank to restore the original name.", AccountStatus::GMAdmin, command_petname) ||
command_add("traindisc", "[level] - Trains all the disciplines usable by the target, up to level specified. (may freeze client for a few seconds)", AccountStatus::GMLeadAdmin, command_traindisc) ||
@@ -437,13 +438,13 @@ int command_realdispatch(Client *c, std::string message, bool ignore_status)
{
Seperator sep(message.c_str(), ' ', 10, 100, true); // "three word argument" should be considered 1 arg
std::string cstr(sep.arg[0] + 1);
std::string command(sep.arg[0] + 1);
if (commandlist.count(cstr) != 1) {
if (commandlist.count(command) != 1) {
return -2;
}
auto cur = commandlist[cstr];
const CommandRecord* current_command = commandlist[command];
bool is_subcommand = false;
bool can_use_subcommand = false;
@@ -451,11 +452,11 @@ int command_realdispatch(Client *c, std::string message, bool ignore_status)
const auto arguments = sep.argnum;
if (arguments >= 2) {
if (arguments) {
const std::string& sub_command = sep.arg[1];
for (const auto &e : command_subsettings) {
if (e.sub_command == sub_command) {
if (e.parent_command == command && e.sub_command == sub_command) {
can_use_subcommand = c->Admin() >= static_cast<int16>(e.access_level);
is_subcommand = true;
found_subcommand_setting = true;
@@ -465,7 +466,7 @@ int command_realdispatch(Client *c, std::string message, bool ignore_status)
if (!found_subcommand_setting) {
for (const auto &e: command_subsettings) {
if (e.sub_command == sub_command) {
if (e.parent_command == command && e.sub_command == sub_command) {
can_use_subcommand = c->Admin() >= static_cast<int16>(e.access_level);
is_subcommand = true;
break;
@@ -475,7 +476,7 @@ int command_realdispatch(Client *c, std::string message, bool ignore_status)
}
if (!ignore_status) {
if (!is_subcommand && c->Admin() < cur->admin) {
if (!is_subcommand && c->Admin() < current_command->admin) {
c->Message(Chat::White, "Your status is not high enough to use this command.");
return -1;
}
@@ -497,7 +498,7 @@ int command_realdispatch(Client *c, std::string message, bool ignore_status)
QServ->PlayerLogEvent(Player_Log_Issued_Commands, c->CharacterID(), event_desc);
}
if (cur->admin >= COMMANDS_LOGGING_MIN_STATUS) {
if (current_command->admin >= COMMANDS_LOGGING_MIN_STATUS) {
LogCommands(
"[{}] ([{}]) used command: [{}] (target=[{}])",
c->GetName(),
@@ -507,8 +508,8 @@ int command_realdispatch(Client *c, std::string message, bool ignore_status)
);
}
if (!cur->function) {
LogError("Command [{}] has a null function", cstr);
if (!current_command->function) {
LogError("Command [{}] has a null function", command);
return -1;
}
@@ -525,7 +526,7 @@ int command_realdispatch(Client *c, std::string message, bool ignore_status)
RecordPlayerEventLogWithClient(c, PlayerEvent::GM_COMMAND, e);
}
cur->function(c, &sep); // Dispatch C++ Command
current_command->function(c, &sep); // Dispatch C++ Command
return 0;
}
@@ -665,7 +666,7 @@ void command_hotfix(Client *c, const Seperator *sep)
hotfix_command = fmt::format("\"{}\" -hotfix={}", shared_memory_path, hotfix_name);
}
else {
hotfix_command = fmt::format("\"{}\"", shared_memory_path, hotfix_name);
hotfix_command = fmt::format("\"{}\"", shared_memory_path);
}
LogInfo("Running hotfix command [{}]", hotfix_command);
@@ -691,7 +692,7 @@ void command_hotfix(Client *c, const Seperator *sep)
}
worldserver.SendPacket(&pack);
if (c) { c->Message(Chat::White, "Hotfix applied"); }
worldserver.SendEmoteMessage(0, 0, AccountStatus::ApprenticeGuide, Chat::Yellow, "Hotfix applied");
}
);
@@ -903,6 +904,7 @@ void command_bot(Client *c, const Seperator *sep)
#include "gm_commands/summonitem.cpp"
#include "gm_commands/suspend.cpp"
#include "gm_commands/suspendmulti.cpp"
#include "gm_commands/takeplatinum.cpp"
#include "gm_commands/task.cpp"
#include "gm_commands/traindisc.cpp"
#include "gm_commands/tune.cpp"
+1
View File
@@ -168,6 +168,7 @@ void command_summonburiedplayercorpse(Client *c, const Seperator *sep);
void command_summonitem(Client *c, const Seperator *sep);
void command_suspend(Client *c, const Seperator *sep);
void command_suspendmulti(Client *c, const Seperator *sep);
void command_takeplatinum(Client* c, const Seperator* sep);
void command_task(Client *c, const Seperator *sep);
void command_petname(Client *c, const Seperator *sep);
void command_traindisc(Client *c, const Seperator *sep);
+2
View File
@@ -207,6 +207,8 @@ enum {
MODIFY_AVOID_DAMAGE = 51, //Modify by percent the NPCs chance to riposte, block, parry or dodge individually, or for all skills
IMMUNE_FADING_MEMORIES = 52,
IMMUNE_OPEN = 53,
IMMUNE_ASSASSINATE = 54,
IMMUNE_HEADSHOT = 55,
MAX_SPECIAL_ATTACK
};
+70 -33
View File
@@ -1440,7 +1440,7 @@ void PerlembParser::ExportZoneVariables(std::string &package_name)
ExportVar(package_name.c_str(), "zonesn", zone->GetShortName());
ExportVar(package_name.c_str(), "instanceid", zone->GetInstanceID());
ExportVar(package_name.c_str(), "instanceversion", zone->GetInstanceVersion());
TimeOfDay_Struct eqTime;
TimeOfDay_Struct eqTime{};
zone->zone_time.GetCurrentEQTimeOfDay(time(0), &eqTime);
ExportVar(package_name.c_str(), "zonehour", eqTime.hour - 1);
ExportVar(package_name.c_str(), "zonemin", eqTime.minute);
@@ -1560,6 +1560,7 @@ void PerlembParser::ExportEventVariables(
if (extra_pointers && extra_pointers->size() == 1) {
ExportVar(package_name.c_str(), "target", "Mob", std::any_cast<Mob*>(extra_pointers->at(0)));
}
break;
}
@@ -1606,9 +1607,11 @@ void PerlembParser::ExportEventVariables(
case EVENT_CLICK_DOOR: {
ExportVar(package_name.c_str(), "doorid", data);
ExportVar(package_name.c_str(), "version", zone->GetInstanceVersion());
if (extra_pointers && extra_pointers->size() == 1) {
ExportVar(package_name.c_str(), "door", "Doors", std::any_cast<Doors*>(extra_pointers->at(0)));
}
break;
}
@@ -1649,6 +1652,16 @@ void PerlembParser::ExportEventVariables(
ExportVar(package_name.c_str(), "spell_id", sep.arg[0]);
ExportVar(package_name.c_str(), "caster_id", sep.arg[1]);
ExportVar(package_name.c_str(), "caster_level", sep.arg[2]);
ExportVar(package_name.c_str(), "target_id", sep.arg[3]);
if (extra_pointers && extra_pointers->size() == 1) {
ExportVar(package_name.c_str(), "target", "Mob", std::any_cast<Mob*>(extra_pointers->at(0)));
}
if (IsValidSpell(Strings::ToUnsignedInt(sep.arg[0]))) {
ExportVar(package_name.c_str(), "spell", "Spell", (void*)&spells[Strings::ToUnsignedInt(sep.arg[0])]);
}
break;
}
@@ -1683,9 +1696,11 @@ void PerlembParser::ExportEventVariables(
case EVENT_PLAYER_PICKUP: {
ExportVar(package_name.c_str(), "picked_up_id", data);
ExportVar(package_name.c_str(), "picked_up_entity_id", extradata);
if (extra_pointers && extra_pointers->size() == 1) {
ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
}
break;
}
@@ -1731,12 +1746,18 @@ void PerlembParser::ExportEventVariables(
ExportVar(package_name.c_str(), "itemname", item_inst->GetItem()->Name);
ExportVar(package_name.c_str(), "slotid", extradata);
ExportVar(package_name.c_str(), "spell_id", item_inst->GetItem()->Click.Effect);
if (IsValidSpell(item_inst->GetItem()->Click.Effect)) {
ExportVar(package_name.c_str(), "spell", "Spell", (void*)&spells[item_inst->GetItem()->Click.Effect]);
}
break;
}
case EVENT_ITEM_CLICK_CAST_CLIENT:
case EVENT_ITEM_CLICK_CLIENT: {
ExportVar(package_name.c_str(), "slot_id", data);
if (extra_pointers && extra_pointers->size() == 1) {
auto* item = std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0));
if (item) {
@@ -1744,8 +1765,13 @@ void PerlembParser::ExportEventVariables(
ExportVar(package_name.c_str(), "item_name", item->GetItem()->Name);
ExportVar(package_name.c_str(), "spell_id", item->GetItem()->Click.Effect);
ExportVar(package_name.c_str(), "item", "QuestItem", item);
if (IsValidSpell(item->GetItem()->Click.Effect)) {
ExportVar(package_name.c_str(), "spell", "Spell", (void*)&spells[item->GetItem()->Click.Effect]);
}
}
}
break;
}
@@ -1776,6 +1802,11 @@ void PerlembParser::ExportEventVariables(
ExportVar(package_name.c_str(), "tics_remaining", sep.arg[1]);
ExportVar(package_name.c_str(), "caster_level", sep.arg[2]);
ExportVar(package_name.c_str(), "buff_slot", sep.arg[3]);
if (IsValidSpell(objid)) {
ExportVar(package_name.c_str(), "spell", "Spell", (void*)&spells[objid]);
}
break;
}
@@ -1789,34 +1820,42 @@ void PerlembParser::ExportEventVariables(
case EVENT_FORAGE_SUCCESS: {
ExportVar(package_name.c_str(), "foraged_item", extradata);
if (extra_pointers && extra_pointers->size() == 1) {
ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
}
break;
}
case EVENT_FISH_SUCCESS: {
ExportVar(package_name.c_str(), "fished_item", extradata);
if (extra_pointers && extra_pointers->size() == 1) {
ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
}
break;
}
case EVENT_CLICK_OBJECT: {
ExportVar(package_name.c_str(), "objectid", data);
ExportVar(package_name.c_str(), "clicker_id", extradata);
if (extra_pointers && extra_pointers->size() == 1) {
ExportVar(package_name.c_str(), "object", "Object", std::any_cast<Object*>(extra_pointers->at(0)));
}
break;
}
case EVENT_DISCOVER_ITEM: {
ExportVar(package_name.c_str(), "itemid", extradata);
if (extra_pointers && extra_pointers->size() == 1) {
ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
}
break;
}
@@ -1836,47 +1875,27 @@ void PerlembParser::ExportEventVariables(
break;
}
case EVENT_DEATH: {
Seperator sep(data);
ExportVar(package_name.c_str(), "killer_id", sep.arg[0]);
ExportVar(package_name.c_str(), "killer_damage", sep.arg[1]);
ExportVar(package_name.c_str(), "killer_spell", sep.arg[2]);
ExportVar(package_name.c_str(), "killer_skill", sep.arg[3]);
if (extra_pointers && extra_pointers->size() == 1) {
Mob* killed = std::any_cast<Mob*>(extra_pointers->at(0));
if (killed) {
ExportVar(package_name.c_str(), "killed_entity_id", killed->GetID());
ExportVar(package_name.c_str(), "killed_bot_id", killed->IsBot() ? killed->CastToBot()->GetBotID() : 0);
ExportVar(package_name.c_str(), "killed_npc_id", killed->IsNPC() ? killed->GetNPCTypeID() : 0);
ExportVar(package_name.c_str(), "killed_x", killed->GetX());
ExportVar(package_name.c_str(), "killed_y", killed->GetY());
ExportVar(package_name.c_str(), "killed_z", killed->GetZ());
ExportVar(package_name.c_str(), "killed_h", killed->GetHeading());
}
}
break;
}
case EVENT_DEATH_ZONE:
case EVENT_DEATH:
case EVENT_DEATH_COMPLETE: {
Seperator sep(data);
ExportVar(package_name.c_str(), "killer_id", sep.arg[0]);
ExportVar(package_name.c_str(), "killer_damage", sep.arg[1]);
ExportVar(package_name.c_str(), "killer_spell", sep.arg[2]);
ExportVar(package_name.c_str(), "killer_skill", sep.arg[3]);
if (extra_pointers && extra_pointers->size() >= 1) {
if (extra_pointers && extra_pointers->size() >= 1)
{
Corpse* corpse = std::any_cast<Corpse*>(extra_pointers->at(0));
if (corpse) {
if (corpse)
{
ExportVar(package_name.c_str(), "killed_corpse_id", corpse->GetID());
}
}
if (extra_pointers && extra_pointers->size() >= 2) {
if (extra_pointers && extra_pointers->size() >= 2)
{
NPC* killed = std::any_cast<NPC*>(extra_pointers->at(1));
if (killed) {
if (killed)
{
ExportVar(package_name.c_str(), "killed_entity_id", killed->GetID());
ExportVar(package_name.c_str(), "killed_bot_id", killed->IsBot() ? killed->CastToBot()->GetBotID() : 0);
ExportVar(package_name.c_str(), "killed_npc_id", killed->IsNPC() ? killed->GetNPCTypeID() : 0);
@@ -1886,7 +1905,6 @@ void PerlembParser::ExportEventVariables(
ExportVar(package_name.c_str(), "killed_h", killed->GetHeading());
}
}
break;
}
@@ -1909,6 +1927,7 @@ void PerlembParser::ExportEventVariables(
ExportVar(package_name.c_str(), "slot_id", extradata);
ExportVar(package_name.c_str(), "item", "QuestItem", item_instance);
}
break;
}
@@ -1936,8 +1955,7 @@ void PerlembParser::ExportEventVariables(
std::string tradeskill_id = "-1";
if (strcmp(sep.arg[0], "check_zone") == 0) {
zone_id = sep.arg[1];
}
else if (strcmp(sep.arg[0], "check_tradeskill") == 0) {
} else if (strcmp(sep.arg[0], "check_tradeskill") == 0) {
tradeskill_id = sep.arg[1];
}
@@ -1966,17 +1984,21 @@ void PerlembParser::ExportEventVariables(
case EVENT_CONSIDER: {
ExportVar(package_name.c_str(), "entity_id", Strings::ToInt(data));
if (extra_pointers && extra_pointers->size() == 1) {
ExportVar(package_name.c_str(), "target", "Mob", std::any_cast<Mob*>(extra_pointers->at(0)));
}
break;
}
case EVENT_CONSIDER_CORPSE: {
ExportVar(package_name.c_str(), "corpse_entity_id", Strings::ToInt(data));
if (extra_pointers && extra_pointers->size() == 1) {
ExportVar(package_name.c_str(), "corpse", "Corpse", std::any_cast<Corpse*>(extra_pointers->at(0)));
}
break;
}
@@ -1991,9 +2013,11 @@ void PerlembParser::ExportEventVariables(
ExportVar(package_name.c_str(), "item_id", extradata);
ExportVar(package_name.c_str(), "item_quantity", sep.arg[0]);
ExportVar(package_name.c_str(), "slot_id", sep.arg[1]);
if (extra_pointers && extra_pointers->size() == 1) {
ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
}
break;
}
@@ -2003,9 +2027,11 @@ void PerlembParser::ExportEventVariables(
ExportVar(package_name.c_str(), "item_id", extradata);
ExportVar(package_name.c_str(), "item_quantity", sep.arg[0]);
ExportVar(package_name.c_str(), "slot_id", sep.arg[1]);
if (extra_pointers && extra_pointers->size() == 1) {
ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
}
break;
}
@@ -2111,9 +2137,11 @@ void PerlembParser::ExportEventVariables(
case EVENT_INSPECT: {
ExportVar(package_name.c_str(), "target_id", extradata);
if (extra_pointers && extra_pointers->size() == 1) {
ExportVar(package_name.c_str(), "target", "Mob", std::any_cast<Mob*>(extra_pointers->at(0)));
}
break;
}
@@ -2138,6 +2166,7 @@ void PerlembParser::ExportEventVariables(
ExportVar(package_name.c_str(), "area_id", *std::any_cast<int*>(extra_pointers->at(0)));
ExportVar(package_name.c_str(), "area_type", *std::any_cast<int*>(extra_pointers->at(1)));
}
break;
}
@@ -2177,6 +2206,11 @@ void PerlembParser::ExportEventVariables(
ExportVar(package_name.c_str(), "buff_slot", sep.arg[6]);
ExportVar(package_name.c_str(), "is_buff_tic", sep.arg[7]);
ExportVar(package_name.c_str(), "special_attack", sep.arg[8]);
if (IsValidSpell(Strings::ToUnsignedInt(sep.arg[2]))) {
ExportVar(package_name.c_str(), "spell", "Spell", (void*)&spells[Strings::ToUnsignedInt(sep.arg[2])]);
}
break;
}
@@ -2188,6 +2222,7 @@ void PerlembParser::ExportEventVariables(
ExportVar(package_name.c_str(), "quantity", inst->IsStackable() ? inst->GetCharges() : 1);
ExportVar(package_name.c_str(), "item", "QuestItem", inst);
}
break;
}
@@ -2198,9 +2233,11 @@ void PerlembParser::ExportEventVariables(
Seperator sep(data);
ExportVar(package_name.c_str(), "slot_id", sep.arg[0]);
ExportVar(package_name.c_str(), "spell_id", sep.arg[1]);
if (IsValidSpell(Strings::ToUnsignedInt(sep.arg[1]))) {
ExportVar(package_name.c_str(), "spell", "Spell", (void*)&spells[Strings::ToUnsignedInt(sep.arg[1])]);
}
break;
}
+20 -35
View File
@@ -1433,6 +1433,16 @@ void Perl__removeitem(uint32_t item_id, int quantity)
quest_manager.removeitem(item_id, quantity);
}
std::string Perl__getitemcomment(uint32 item_id)
{
return quest_manager.getitemcomment(item_id);
}
std::string Perl__getitemlore(uint32 item_id)
{
return quest_manager.getitemlore(item_id);
}
std::string Perl__getitemname(uint32 item_id)
{
return quest_manager.getitemname(item_id);
@@ -3506,14 +3516,7 @@ void Perl__crosszonemoveplayerbycharid(uint32 character_id, std::string zone_sho
);
}
void Perl__crosszonemoveplayerbycharid(
uint32 character_id,
std::string zone_short_name,
float x,
float y,
float z,
float heading
)
void Perl__crosszonemoveplayerbycharid(uint32 character_id, std::string zone_short_name, float x, float y, float z, float heading)
{
quest_manager.CrossZoneMove(
CZMove_Struct{
@@ -3551,14 +3554,7 @@ void Perl__crosszonemoveplayerbygroupid(uint32 group_id, std::string zone_short_
);
}
void Perl__crosszonemoveplayerbygroupid(
uint32 group_id,
std::string zone_short_name,
float x,
float y,
float z,
float heading
)
void Perl__crosszonemoveplayerbygroupid(uint32 group_id, std::string zone_short_name, float x, float y, float z, float heading)
{
quest_manager.CrossZoneMove(
CZMove_Struct{
@@ -3634,14 +3630,7 @@ void Perl__crosszonemoveplayerbyguildid(uint32 guild_id, std::string zone_short_
);
}
void Perl__crosszonemoveplayerbyguildid(
uint32 guild_id,
std::string zone_short_name,
float x,
float y,
float z,
float heading
)
void Perl__crosszonemoveplayerbyguildid(uint32 guild_id, std::string zone_short_name, float x, float y, float z, float heading)
{
quest_manager.CrossZoneMove(
CZMove_Struct{
@@ -3679,14 +3668,7 @@ void Perl__crosszonemoveplayerbyexpeditionid(uint32 expedition_id, std::string z
);
}
void Perl__crosszonemoveplayerbyexpeditionid(
uint32 expedition_id,
std::string zone_short_name,
float x,
float y,
float z,
float heading
)
void Perl__crosszonemoveplayerbyexpeditionid(uint32 expedition_id, std::string zone_short_name, float x, float y, float z, float heading)
{
quest_manager.CrossZoneMove(
CZMove_Struct{
@@ -5860,8 +5842,8 @@ void perl_register_quest()
package.add("GetZoneFogRed", (uint8(*)(uint32))&Perl__GetZoneFogRed);
package.add("GetZoneFogRed", (uint8(*)(uint32, uint8))&Perl__GetZoneFogRed);
package.add("GetZoneFogRed", (uint8(*)(uint32, uint8, int))&Perl__GetZoneFogRed);
package.add("GetZoneGravity", (float(*)(uint32))&Perl__GetZoneMaximumClip);
package.add("GetZoneGravity", (float(*)(uint32, int))&Perl__GetZoneMaximumClip);
package.add("GetZoneGravity", (float(*)(uint32))&Perl__GetZoneGravity);
package.add("GetZoneGravity", (float(*)(uint32, int))&Perl__GetZoneGravity);
package.add("GetZoneMaximumClip", (float(*)(uint32))&Perl__GetZoneMaximumClip);
package.add("GetZoneMaximumClip", (float(*)(uint32, int))&Perl__GetZoneMaximumClip);
package.add("GetZoneMaximumExpansion", (int8(*)(uint32))&Perl__GetZoneMaximumExpansion);
@@ -6033,6 +6015,7 @@ void perl_register_quest()
package.add("IsTargetRequiredForSpell", &Perl__IsTargetRequiredForSpell);
package.add("IsTeleportSpell", &Perl__IsTeleportSpell);
package.add("IsTranslocateSpell", &Perl__IsTranslocateSpell);
package.add("IsTGBCompatibleSpell", &Perl__IsTGBCompatibleSpell);
package.add("IsVeryFastHealSpell", &Perl__IsVeryFastHealSpell);
package.add("IsVirusSpell", &Perl__IsVirusSpell);
package.add("IsValidSpell", &Perl__IsValidSpell);
@@ -6315,7 +6298,7 @@ void perl_register_quest()
package.add("worldwideremovespell", (void(*)(uint32, uint8))&Perl__worldwideremovespell);
package.add("worldwideremovespell", (void(*)(uint32, uint8, uint8))&Perl__worldwideremovespell);
package.add("worldwideremovetask", (void(*)(uint32))&Perl__worldwideremovetask);
package.add("worldwideremovetask", (void(*)(uint32, uint8, uint8))&Perl__worldwideremovetask);
package.add("worldwideremovetask", (void(*)(uint32, uint8))&Perl__worldwideremovetask);
package.add("worldwideremovetask", (void(*)(uint32, uint8, uint8))&Perl__worldwideremovetask);
package.add("worldwideresetactivity", (void(*)(uint32, int))&Perl__worldwideresetactivity);
package.add("worldwideresetactivity", (void(*)(uint32, int, uint8))&Perl__worldwideresetactivity);
@@ -6404,6 +6387,8 @@ void perl_register_quest()
package.add("get_expedition_lockouts_by_char_id", (perl::reference(*)(uint32, std::string))&Perl__get_expedition_lockouts_by_char_id);
package.add("getfactionname", &Perl__getfactionname);
package.add("getinventoryslotid", &Perl__getinventoryslotid);
package.add("getitemcomment", &Perl__getitemcomment);
package.add("getitemlore", &Perl__getitemlore);
package.add("getitemname", &Perl__getitemname);
package.add("getitemstat", &Perl__getitemstat);
package.add("getlanguagename", &Perl__getlanguagename);
+8 -2
View File
@@ -210,7 +210,7 @@ void Embperl::init_eval_file(void)
"} else {"
// we 'my' $filename,$mtime,$package,$sub to prevent them from changing our state up here.
" eval(\"package $package; my(\\$filename,\\$mtime,\\$package,\\$sub); \\$isloaded = 1; require './$filename'; \");"
// " print $@ if $@;"
" print $@ if $@;"
/* "local *FH;open FH, $filename or die \"open '$filename' $!\";"
"local($/) = undef;my $sub = <FH>;close FH;"
"my $eval = qq{package $package; sub handler { $sub; }};"
@@ -277,8 +277,14 @@ int Embperl::dosub(const char * subname, const std::vector<std::string> * args,
std::string sub = subname;
if (sub == "main::eval_file" && !filename.empty() && File::Exists(filename)) {
BenchTimer benchmark;
std::string perl = "perl";
if (File::Exists("/opt/eqemu-perl/bin/perl")) {
perl = "/opt/eqemu-perl/bin/perl";
}
std::string syntax_error = Process::execute(
fmt::format("perl -c {} 2>&1", filename)
fmt::format("{} -c {} 2>&1", perl, filename)
);
LogQuests("Perl eval [{}] took [{}]", filename, benchmark.elapsed());
syntax_error = Strings::Trim(syntax_error);
+2 -7
View File
@@ -31,13 +31,8 @@ void command_castspell(Client *c, const Seperator *sep)
return;
}
const bool can_instant_cast = c->Admin() >= commandInstacast;
bool instant_cast = false;
if (can_instant_cast && sep->IsNumber(2)) {
instant_cast = Strings::ToBool(sep->arg[2]);
}
const uint16 target_id = t->GetID();
const bool instant_cast = sep->IsNumber(2) ? Strings::ToBool(sep->arg[2]) : true;
const uint16 target_id = t->GetID();
if (instant_cast) {
c->SpellFinished(spell_id, t);
+134 -104
View File
@@ -2,110 +2,140 @@
void command_giveitem(Client *c, const Seperator *sep)
{
uint32 item_id = 0;
int16 charges = -1;
uint32 augment_one = 0;
uint32 augment_two = 0;
uint32 augment_three = 0;
uint32 augment_four = 0;
uint32 augment_five = 0;
uint32 augment_six = 0;
int arguments = sep->argnum;
std::string cmd_msg = sep->msg;
size_t link_open = cmd_msg.find('\x12');
size_t link_close = cmd_msg.find_last_of('\x12');
if (c->GetTarget()) {
if (!c->GetTarget()->IsClient()) {
c->Message(Chat::Red, "You can only give items to players with this command.");
return;
}
if (link_open != link_close && (cmd_msg.length() - link_open) > EQ::constants::SAY_LINK_BODY_SIZE) {
EQ::SayLinkBody_Struct link_body;
EQ::saylink::DegenerateLinkBody(
link_body,
cmd_msg.substr(link_open + 1, EQ::constants::SAY_LINK_BODY_SIZE));
item_id = link_body.item_id;
augment_one = link_body.augment_1;
augment_two = link_body.augment_2;
augment_three = link_body.augment_3;
augment_four = link_body.augment_4;
augment_five = link_body.augment_5;
augment_six = link_body.augment_6;
}
else if (sep->IsNumber(1)) {
item_id = Strings::ToInt(sep->arg[1]);
}
else if (!sep->IsNumber(1)) {
c->Message(
Chat::Red,
"Usage: #giveitem [item id | link] [charges] [augment_one_id] [augment_two_id] [augment_three_id] [augment_four_id] [augment_five_id] [augment_six_id] (Charges are optional.)"
);
return;
}
Client *client_target = c->GetTarget()->CastToClient();
uint8 item_status = 0;
uint8 current_status = c->Admin();
const EQ::ItemData *item = database.GetItem(item_id);
if (item) {
item_status = item->MinStatus;
}
if (item_status > current_status) {
c->Message(
Chat::White,
fmt::format(
"Insufficient status to summon this item, current status is {}, required status is {}.",
current_status,
item_status
).c_str()
);
return;
}
if (arguments >= 2 && sep->IsNumber(2)) {
charges = Strings::ToInt(sep->arg[2]);
}
if (arguments >= 3 && sep->IsNumber(3)) {
augment_one = Strings::ToInt(sep->arg[3]);
}
if (arguments >= 4 && sep->IsNumber(4)) {
augment_two = Strings::ToInt(sep->arg[4]);
}
if (arguments >= 5 && sep->IsNumber(5)) {
augment_three = Strings::ToInt(sep->arg[5]);
}
if (arguments >= 6 && sep->IsNumber(6)) {
augment_four = Strings::ToInt(sep->arg[6]);
}
if (arguments >= 7 && sep->IsNumber(7)) {
augment_five = Strings::ToInt(sep->arg[7]);
}
if (arguments == 8 && sep->IsNumber(8)) {
augment_six = Strings::ToInt(sep->arg[8]);
}
client_target->SummonItem(
item_id,
charges,
augment_one,
augment_two,
augment_three,
augment_four,
augment_five,
augment_six
);
}
else {
c->Message(Chat::Red, "You must target a client to give the item to.");
if (!c->GetTarget() || !!c->GetTarget()->IsClient()) {
c->Message(Chat::White, "You must target a player to use this command.");
return;
}
}
uint32 item_id = 0;
int16 charges = -1;
uint32 augment_one = 0;
uint32 augment_two = 0;
uint32 augment_three = 0;
uint32 augment_four = 0;
uint32 augment_five = 0;
uint32 augment_six = 0;
const uint16 arguments = sep->argnum;
std::string cmd_msg = sep->msg;
size_t link_open = cmd_msg.find('\x12');
size_t link_close = cmd_msg.find_last_of('\x12');
if (link_open != link_close && (cmd_msg.length() - link_open) > EQ::constants::SAY_LINK_BODY_SIZE) {
EQ::SayLinkBody_Struct link_body;
EQ::saylink::DegenerateLinkBody(
link_body,
cmd_msg.substr(link_open + 1, EQ::constants::SAY_LINK_BODY_SIZE)
);
item_id = link_body.item_id;
augment_one = link_body.augment_1;
augment_two = link_body.augment_2;
augment_three = link_body.augment_3;
augment_four = link_body.augment_4;
augment_five = link_body.augment_5;
augment_six = link_body.augment_6;
} else if (sep->IsNumber(1)) {
item_id = Strings::ToUnsignedInt(sep->arg[1]);
} else if (!sep->IsNumber(1)) {
c->Message(
Chat::Red,
"Usage: #giveitem [item id | link] [charges] [augment_one_id] [augment_two_id] [augment_three_id] [augment_four_id] [augment_five_id] [augment_six_id] (Charges and augments are optional.)"
);
return;
}
Client* t = c->GetTarget()->CastToClient();
uint8 item_status = 0;
const uint8 current_status = c->Admin();
const auto *item = database.GetItem(item_id);
if (!item) {
c->Message(
Chat::White,
fmt::format(
"Item ID {} does not exist.",
item_id
).c_str()
);
return;
}
item_status = item->MinStatus;
if (item_status > current_status) {
c->Message(
Chat::White,
fmt::format(
"Insufficient status to summon this item, current status is {}, required status is {}.",
current_status,
item_status
).c_str()
);
return;
}
if (arguments >= 2 && sep->IsNumber(2)) {
charges = static_cast<int16>(Strings::ToInt(sep->arg[2]));
}
if (arguments >= 3 && sep->IsNumber(3)) {
augment_one = Strings::ToUnsignedInt(sep->arg[3]);
}
if (arguments >= 4 && sep->IsNumber(4)) {
augment_two = Strings::ToUnsignedInt(sep->arg[4]);
}
if (arguments >= 5 && sep->IsNumber(5)) {
augment_three = Strings::ToUnsignedInt(sep->arg[5]);
}
if (arguments >= 6 && sep->IsNumber(6)) {
augment_four = Strings::ToUnsignedInt(sep->arg[6]);
}
if (arguments >= 7 && sep->IsNumber(7)) {
augment_five = Strings::ToUnsignedInt(sep->arg[7]);
}
if (arguments == 8 && sep->IsNumber(8)) {
augment_six = Strings::ToUnsignedInt(sep->arg[8]);
}
t->SummonItem(
item_id,
charges,
augment_one,
augment_two,
augment_three,
augment_four,
augment_five,
augment_six
);
const auto *new_item = database.CreateItem(
item_id,
charges,
augment_one,
augment_two,
augment_three,
augment_four,
augment_five,
augment_six
);
EQ::SayLinkEngine linker;
linker.SetLinkType(EQ::saylink::SayLinkItemInst);
linker.SetItemInst(new_item);
const std::string &item_link = linker.GenerateLink();
c->Message(
Chat::White,
fmt::format(
"You have given {} to {}.",
item_link,
c->GetTargetDescription(t)
).c_str()
);
}
+2 -2
View File
@@ -4,7 +4,7 @@ void command_givemoney(Client *c, const Seperator *sep)
{
int arguments = sep->argnum;
if (!arguments || !sep->IsNumber(1)) { //as long as the first one is a number, we'll just let atoi convert the rest to 0 or a number
c->Message(Chat::Red, "Usage: #Usage: #givemoney [Platinum] [Gold] [Silver] [Copper]");
c->Message(Chat::Red, "Usage: #givemoney [Platinum] [Gold] [Silver] [Copper]");
return;
}
@@ -19,7 +19,7 @@ void command_givemoney(Client *c, const Seperator *sep)
uint32 silver = sep->IsNumber(3) ? Strings::ToUnsignedInt(sep->arg[3]) : 0;
uint32 copper = sep->IsNumber(4) ? Strings::ToUnsignedInt(sep->arg[4]) : 0;
if (!platinum && !gold && !silver && !copper) {
c->Message(Chat::Red, "Usage: #Usage: #givemoney [Platinum] [Gold] [Silver] [Copper]");
c->Message(Chat::Red, "Usage: #givemoney [Platinum] [Gold] [Silver] [Copper]");
return;
}
+13 -3
View File
@@ -7,14 +7,24 @@ void command_grantaa(Client *c, const Seperator *sep)
return;
}
const uint8 unlock_level = sep->IsNumber(1) ? static_cast<uint8>(Strings::ToUnsignedInt(sep->arg[1])) : 0;
auto t = c->GetTarget()->CastToClient();
t->GrantAllAAPoints();
t->GrantAllAAPoints(unlock_level);
c->Message(
Chat::White,
fmt::format(
"Successfully granted all Alternate Advancements for {}.",
c->GetTargetDescription(t)
"Successfully granted all Alternate Advancements for {}{}.",
c->GetTargetDescription(t),
(
unlock_level ?
fmt::format(
" up to level {}",
unlock_level
) :
""
)
).c_str()
);
}
+8 -3
View File
@@ -46,7 +46,12 @@ void command_movechar(Client *c, const Seperator *sep)
}
auto zone_id = ZoneID(zone_short_name);
std::string zone_long_name = ZoneLongName(zone_id);
auto z = GetZone(zone_id);
if (!z) {
c->Message(Chat::Red, "Invalid zone.");
return;
}
bool is_special_zone = (
zone_short_name.find("cshome") != std::string::npos ||
@@ -59,7 +64,7 @@ void command_movechar(Client *c, const Seperator *sep)
Chat::White,
fmt::format(
"{} ({}) is a special zone and you cannot move someone there.",
zone_long_name,
z->long_name,
zone_short_name
).c_str()
);
@@ -91,7 +96,7 @@ void command_movechar(Client *c, const Seperator *sep)
fmt::format(
"Character Move {} | Zone: {} ({}) ID: {}",
moved_string,
zone_long_name,
z->long_name,
zone_short_name,
zone_id
).c_str()
+4 -4
View File
@@ -14,14 +14,14 @@ void SetDate(Client *c, const Seperator *sep)
return;
}
TimeOfDay_Struct eq_time;
zone->zone_time.GetCurrentEQTimeOfDay(time(0), &eq_time);
TimeOfDay_Struct t{};
zone->zone_time.GetCurrentEQTimeOfDay(time(0), &t);
const uint16 year = Strings::ToUnsignedInt(sep->arg[2]);
const uint8 month = Strings::ToUnsignedInt(sep->arg[3]);
const uint8 day = Strings::ToUnsignedInt(sep->arg[4]);
const uint8 hour = !sep->IsNumber(5) ? eq_time.hour : Strings::ToUnsignedInt(sep->arg[5]) + 1;
const uint8 minute = !sep->IsNumber(6) ? eq_time.minute : Strings::ToUnsignedInt(sep->arg[6]);
const uint8 hour = !sep->IsNumber(5) ? t.hour : Strings::ToUnsignedInt(sep->arg[5]) + 1;
const uint8 minute = !sep->IsNumber(6) ? t.minute : Strings::ToUnsignedInt(sep->arg[6]);
c->Message(
Chat::White,
+1 -1
View File
@@ -6,7 +6,7 @@ void SetTime(Client *c, const Seperator *sep)
if (arguments < 2 || !sep->IsNumber(2)) {
c->Message(Chat::White, "Usage: #set time [Hour] [Minute]");
TimeOfDay_Struct world_time;
TimeOfDay_Struct world_time{};
zone->zone_time.GetCurrentEQTimeOfDay(time(0), &world_time);
auto time_string = fmt::format(
+2
View File
@@ -1,4 +1,5 @@
#include "../client.h"
#include "show/aa_points.cpp"
#include "show/aggro.cpp"
#include "show/buffs.cpp"
#include "show/buried_corpse_count.cpp"
@@ -55,6 +56,7 @@ void command_show(Client *c, const Seperator *sep)
};
std::vector<Cmd> commands = {
Cmd{.cmd = "aa_points", .u = "aa_points", .fn = ShowAAPoints, .a = {"#showaapoints", "#showaapts"}},
Cmd{.cmd = "aggro", .u = "aggro [Distance] [-v] (-v is verbose Faction Information)", .fn = ShowAggro, .a = {"#aggro"}},
Cmd{.cmd = "buffs", .u = "buffs", .fn = ShowBuffs, .a = {"#showbuffs"}},
Cmd{.cmd = "buried_corpse_count", .u = "buried_corpse_count", .fn = ShowBuriedCorpseCount, .a = {"#getplayerburiedcorpsecount"}},
+37
View File
@@ -0,0 +1,37 @@
#include "../../client.h"
#include "../../dialogue_window.h"
void ShowAAPoints(Client *c, const Seperator *sep)
{
Client *t = c;
if (c->GetTarget() && c->GetTarget()->IsClient()) {
t = c->GetTarget()->CastToClient();
}
const int aa_points = t->GetAAPoints();
const int spent_aa_points = t->GetSpentAA();
const int total_aa_points = (aa_points + spent_aa_points);
if (!total_aa_points) {
c->Message(
Chat::White,
fmt::format(
"{} {} no AA Points.",
c->GetTargetDescription(t, TargetDescriptionType::UCYou),
c == t ? "have" : "has"
).c_str()
);
return;
}
c->Message(
Chat::White,
fmt::format(
"AA Points for {} | Current: {} Spent: {} Total: {}",
c->GetTargetDescription(t, TargetDescriptionType::UCSelf),
Strings::Commify(aa_points),
Strings::Commify(spent_aa_points),
Strings::Commify(total_aa_points)
).c_str()
);
}
+20 -20
View File
@@ -3,34 +3,34 @@
void ShowCurrencies(Client *c, const Seperator *sep)
{
auto t = c;
Client *t = c;
if (c->GetTarget() && c->GetTarget()->IsClient()) {
t = c->GetTarget()->CastToClient();
}
const uint32 platinum = (
t->GetMoney(3, 0) +
t->GetMoney(3, 1) +
t->GetMoney(3, 2) +
t->GetMoney(3, 3)
const uint64 platinum = (
t->GetMoney(MoneyTypes::Platinum, MoneySubtypes::Personal) +
t->GetMoney(MoneyTypes::Platinum, MoneySubtypes::Bank) +
t->GetMoney(MoneyTypes::Platinum, MoneySubtypes::Cursor) +
t->GetMoney(MoneyTypes::Platinum, MoneySubtypes::SharedBank)
);
const uint32 gold = (
t->GetMoney(2, 0) +
t->GetMoney(2, 1) +
t->GetMoney(2, 2)
const uint64 gold = (
t->GetMoney(MoneyTypes::Gold, MoneySubtypes::Personal) +
t->GetMoney(MoneyTypes::Gold, MoneySubtypes::Bank) +
t->GetMoney(MoneyTypes::Gold, MoneySubtypes::Cursor)
);
const uint32 silver = (
t->GetMoney(1, 0) +
t->GetMoney(1, 1) +
t->GetMoney(1, 2)
const uint64 silver = (
t->GetMoney(MoneyTypes::Silver, MoneySubtypes::Personal) +
t->GetMoney(MoneyTypes::Silver, MoneySubtypes::Bank) +
t->GetMoney(MoneyTypes::Silver, MoneySubtypes::Cursor)
);
const uint32 copper = (
t->GetMoney(0, 0) +
t->GetMoney(0, 1) +
t->GetMoney(0, 2)
const uint64 copper = (
t->GetMoney(MoneyTypes::Copper, MoneySubtypes::Personal) +
t->GetMoney(MoneyTypes::Copper, MoneySubtypes::Bank) +
t->GetMoney(MoneyTypes::Copper, MoneySubtypes::Cursor)
);
std::string currency_table;
@@ -79,9 +79,9 @@ void ShowCurrencies(Client *c, const Seperator *sep)
for (const auto& a : zone->AlternateCurrencies) {
const uint32 currency_value = t->GetAlternateCurrencyValue(a.id);
if (currency_value) {
const auto* d = database.GetItem(a.item_id);
const auto *item = database.GetItem(a.item_id);
currency_table += DialogueWindow::TableRow(
DialogueWindow::TableCell(d->Name) +
DialogueWindow::TableCell(item->Name) +
DialogueWindow::TableCell(Strings::Commify(currency_value))
);
+7 -7
View File
@@ -46,7 +46,7 @@ void ShowGroupInfo(Client *c, const Seperator *sep)
);
const std::string yes = DialogueWindow::ColorMessage("forest_green", "Y");
const std::string no = DialogueWindow::ColorMessage("red1", "N");
const std::string no = DialogueWindow::ColorMessage("red_1", "N");
for (int group_member = 0; group_member < MAX_GROUP_MEMBERS; group_member++) {
if (g->membername[group_member][0] == '\0') {
@@ -60,8 +60,8 @@ void ShowGroupInfo(Client *c, const Seperator *sep)
popup_table += DialogueWindow::TableRow(
fmt::format(
"{}{}{}{}{}{}",
group_member,
(
DialogueWindow::TableCell(std::to_string(group_member)),
DialogueWindow::TableCell(
strcmp(g->membername[group_member], c->GetCleanName()) ?
g->membername[group_member] :
fmt::format(
@@ -69,10 +69,10 @@ void ShowGroupInfo(Client *c, const Seperator *sep)
g->membername[group_member]
)
),
g->members[group_member] ? yes : no,
is_assist ? yes : no,
is_puller ? yes : no,
is_tank ? yes : no
DialogueWindow::TableCell(g->members[group_member] ? yes : no),
DialogueWindow::TableCell(is_assist ? yes : no),
DialogueWindow::TableCell(is_puller ? yes : no),
DialogueWindow::TableCell(is_tank ? yes : no)
)
);
}
+2 -2
View File
@@ -24,7 +24,7 @@ void ShowZoneData(Client *c, const Seperator *sep)
fmt::format(
"{} {} {}",
DialogueWindow::ColorMessage(
"red1",
"red_1",
std::to_string(zone->newzone_data.fog_red[fog_index])
),
DialogueWindow::ColorMessage(
@@ -206,7 +206,7 @@ void ShowZoneData(Client *c, const Seperator *sep)
DialogueWindow::TableCell(
zone->newzone_data.suspend_buffs ?
DialogueWindow::ColorMessage("forest_green", "Y") :
DialogueWindow::ColorMessage("red1", "N")
DialogueWindow::ColorMessage("red_1", "N")
)
);
+17 -12
View File
@@ -15,7 +15,7 @@ void command_summon(Client *c, const Seperator *sep)
return;
}
Mob* target;
Mob* t = c;
if (arguments == 1) {
std::string character_name = sep->arg[1];
@@ -33,7 +33,7 @@ void command_summon(Client *c, const Seperator *sep)
auto search_client = entity_list.GetClientByName(character_name.c_str());
if (search_client) {
target = search_client->CastToMob();
t = search_client->CastToMob();
} else {
if (!worldserver.Connected()) {
c->Message(Chat::White, "World server is currently disconnected.");
@@ -56,19 +56,24 @@ void command_summon(Client *c, const Seperator *sep)
return;
}
} else if (c->GetTarget()) {
target = c->GetTarget();
t = c->GetTarget();
}
if (c == target) {
if (c == t) {
c->Message(Chat::White, "You cannot summon yourself.");
return;
}
if (!t) {
c->Message(Chat::White, "You must have a target to summon.");
return;
}
c->Message(
Chat::White,
fmt::format(
"Summoning {} to {:.2f}, {:.2f}, {:.2f} in {} ({}).",
c->GetTargetDescription(target),
c->GetTargetDescription(t),
c->GetX(),
c->GetY(),
c->GetZ(),
@@ -77,8 +82,8 @@ void command_summon(Client *c, const Seperator *sep)
).c_str()
);
if (target->IsClient()) {
target->CastToClient()->MovePC(
if (t->IsClient()) {
t->CastToClient()->MovePC(
zone->GetZoneID(),
zone->GetInstanceID(),
c->GetX(),
@@ -91,10 +96,10 @@ void command_summon(Client *c, const Seperator *sep)
return;
}
target->GMMove(c->GetPosition());
t->GMMove(c->GetPosition());
if (target->IsNPC()) {
target->CastToNPC()->SaveGuardSpot(glm::vec4(0.0f));
if (t->IsNPC()) {
t->CastToNPC()->SaveGuardSpot(glm::vec4(0.0f));
}
}
+75 -32
View File
@@ -2,18 +2,19 @@
void command_summonitem(Client *c, const Seperator *sep)
{
uint32 item_id = 0;
int16 charges = -1;
uint32 augment_one = 0;
uint32 augment_two = 0;
uint32 augment_three = 0;
uint32 augment_four = 0;
uint32 augment_five = 0;
uint32 augment_six = 0;
int arguments = sep->argnum;
std::string cmd_msg = sep->msg;
size_t link_open = cmd_msg.find('\x12');
size_t link_close = cmd_msg.find_last_of('\x12');
uint32 item_id = 0;
int16 charges = -1;
uint32 augment_one = 0;
uint32 augment_two = 0;
uint32 augment_three = 0;
uint32 augment_four = 0;
uint32 augment_five = 0;
uint32 augment_six = 0;
const uint16 arguments = sep->argnum;
std::string cmd_msg = sep->msg;
size_t link_open = cmd_msg.find('\x12');
size_t link_close = cmd_msg.find_last_of('\x12');
if (link_open != link_close && (cmd_msg.length() - link_open) > EQ::constants::SAY_LINK_BODY_SIZE) {
EQ::SayLinkBody_Struct link_body;
EQ::saylink::DegenerateLinkBody(link_body, cmd_msg.substr(link_open + 1, EQ::constants::SAY_LINK_BODY_SIZE));
@@ -24,16 +25,14 @@ void command_summonitem(Client *c, const Seperator *sep)
augment_four = link_body.augment_4;
augment_five = link_body.augment_5;
augment_six = link_body.augment_6;
}
else if (!sep->IsNumber(1)) {
} else if (!sep->IsNumber(1)) {
c->Message(
Chat::White,
"Usage: #summonitem [item id | link] [charges] [augment_one_id] [augment_two_id] [augment_three_id] [augment_four_id] [augment_five_id] [augment_six_id] (Charges are optional.)"
"Usage: #summonitem [item id | link] [charges] [augment_one_id] [augment_two_id] [augment_three_id] [augment_four_id] [augment_five_id] [augment_six_id] (Charges and augments are optional.)"
);
return;
}
else {
item_id = Strings::ToInt(sep->arg[1]);
} else {
item_id = Strings::ToUnsignedInt(sep->arg[1]);
}
if (!item_id) {
@@ -41,13 +40,23 @@ void command_summonitem(Client *c, const Seperator *sep)
return;
}
uint8 item_status = 0;
uint8 current_status = c->Admin();
const EQ::ItemData *item = database.GetItem(item_id);
if (item) {
item_status = item->MinStatus;
uint8 item_status = 0;
const uint8 current_status = c->Admin();
const auto *item = database.GetItem(item_id);
if (!item) {
c->Message(
Chat::White,
fmt::format(
"Item ID {} does not exist.",
item_id
).c_str()
);
return;
}
item_status = item->MinStatus;
if (item_status > current_status) {
c->Message(
Chat::White,
@@ -57,36 +66,70 @@ void command_summonitem(Client *c, const Seperator *sep)
item_status
).c_str()
);
return;
}
if (arguments >= 2 && sep->IsNumber(2)) {
charges = Strings::ToInt(sep->arg[2]);
charges = static_cast<int16>(Strings::ToInt(sep->arg[2]));
}
if (arguments >= 3 && sep->IsNumber(3)) {
augment_one = Strings::ToInt(sep->arg[3]);
augment_one = Strings::ToUnsignedInt(sep->arg[3]);
}
if (arguments >= 4 && sep->IsNumber(4)) {
augment_two = Strings::ToInt(sep->arg[4]);
augment_two = Strings::ToUnsignedInt(sep->arg[4]);
}
if (arguments >= 5 && sep->IsNumber(5)) {
augment_three = Strings::ToInt(sep->arg[5]);
augment_three = Strings::ToUnsignedInt(sep->arg[5]);
}
if (arguments >= 6 && sep->IsNumber(6)) {
augment_four = Strings::ToInt(sep->arg[6]);
augment_four = Strings::ToUnsignedInt(sep->arg[6]);
}
if (arguments >= 7 && sep->IsNumber(7)) {
augment_five = Strings::ToInt(sep->arg[7]);
augment_five = Strings::ToUnsignedInt(sep->arg[7]);
}
if (arguments == 8 && sep->IsNumber(8)) {
augment_six = Strings::ToInt(sep->arg[8]);
augment_six = Strings::ToUnsignedInt(sep->arg[8]);
}
c->SummonItem(item_id, charges, augment_one, augment_two, augment_three, augment_four, augment_five, augment_six);
}
c->SummonItem(
item_id,
charges,
augment_one,
augment_two,
augment_three,
augment_four,
augment_five,
augment_six
);
const auto *new_item = database.CreateItem(
item_id,
charges,
augment_one,
augment_two,
augment_three,
augment_four,
augment_five,
augment_six
);
EQ::SayLinkEngine linker;
linker.SetLinkType(EQ::saylink::SayLinkItemInst);
linker.SetItemInst(new_item);
const std::string &item_link = linker.GenerateLink();
c->Message(
Chat::White,
fmt::format(
"You have summoned {}.",
item_link
).c_str()
);
}
+2 -2
View File
@@ -19,7 +19,7 @@ void command_suspend(Client *c, const Seperator *sep)
const std::string reason = sep->arg[3] ? sep->argplus[3] : "";
auto l = AccountRepository::GetWhere(
content_db,
database,
fmt::format(
"LOWER(charname) = '{}'",
Strings::Escape(character_name)
@@ -41,7 +41,7 @@ void command_suspend(Client *c, const Seperator *sep)
l[0].suspendeduntil = std::time(nullptr) + (days * 86400);
l[0].suspend_reason = reason;
if (!AccountRepository::UpdateOne(content_db, l[0])) {
if (!AccountRepository::UpdateOne(database, l[0])) {
c->Message(
Chat::White,
fmt::format(
+57
View File
@@ -0,0 +1,57 @@
#include "../client.h"
void command_takeplatinum(Client *c, const Seperator *sep)
{
int arguments = sep->argnum;
if (!arguments || !sep->IsNumber(1)) { //must be a number
c->Message(Chat::Red, "Usage: #takeplatinum [Platinum]");
return;
}
Client *target = c;
if (c->GetTarget() && c->GetTarget()->IsClient()) {
target = c->GetTarget()->CastToClient();
}
uint32 platinum = Strings::ToUnsignedInt(sep->arg[1]);
if (!platinum) {
c->Message(Chat::Red, "Usage: #takeplatinum [Platinum]");
return;
}
bool success = target->TakePlatinum(
platinum,
true
);
if (success) {
c->Message(
Chat::White,
fmt::format(
"Subtracted {} from {}.",
Strings::Money(
platinum,
0,
0,
0
),
c->GetTargetDescription(target)
).c_str()
);
}
else {
c->Message(
Chat::Red,
fmt::format(
"Unable to subtract {} from {}.",
Strings::Money(
platinum,
0,
0,
0
),
c->GetTargetDescription(target)
).c_str()
);
}
}
+7 -2
View File
@@ -555,8 +555,13 @@ void Group::MemberZoned(Mob* removemob) {
//should NOT clear the name, it is used for world communication.
for (auto & m : members) {
if (m && (m == removemob || (m->IsBot() && m->CastToBot()->GetBotOwner() == removemob))) {
m = nullptr;
if (m) {
if (m->IsBot() && m->CastToBot()->GetBotOwner() && m->CastToBot()->GetBotOwner() == removemob) {
m = nullptr;
}
else if (m == removemob) {
m = nullptr;
}
}
}
+14
View File
@@ -3164,6 +3164,18 @@ void Lua_Client::SetBucket(std::string bucket_name, std::string bucket_value, st
self->SetBucket(bucket_name, bucket_value, expiration);
}
void Lua_Client::GrantAllAAPoints()
{
Lua_Safe_Call_Void();
self->GrantAllAAPoints();
}
void Lua_Client::GrantAllAAPoints(uint8 unlock_level)
{
Lua_Safe_Call_Void();
self->GrantAllAAPoints(unlock_level);
}
luabind::scope lua_register_client() {
return luabind::class_<Lua_Client, Lua_Mob>("Client")
.def(luabind::constructor<>())
@@ -3414,6 +3426,8 @@ luabind::scope lua_register_client() {
.def("GetPEQZoneFlags", (luabind::object(Lua_Client::*)(lua_State*))&Lua_Client::GetPEQZoneFlags)
.def("GetZoneFlags", (luabind::object(Lua_Client::*)(lua_State*))&Lua_Client::GetZoneFlags)
.def("GoFish", (void(Lua_Client::*)(void))&Lua_Client::GoFish)
.def("GrantAllAAPoints", (void(Lua_Client::*)(void))&Lua_Client::GrantAllAAPoints)
.def("GrantAllAAPoints", (void(Lua_Client::*)(uint8))&Lua_Client::GrantAllAAPoints)
.def("GrantAlternateAdvancementAbility", (bool(Lua_Client::*)(int, int))&Lua_Client::GrantAlternateAdvancementAbility)
.def("GrantAlternateAdvancementAbility", (bool(Lua_Client::*)(int, int, bool))&Lua_Client::GrantAlternateAdvancementAbility)
.def("GuildID", (uint32(Lua_Client::*)(void))&Lua_Client::GuildID)
+2
View File
@@ -480,6 +480,8 @@ public:
std::string GetBucketRemaining(std::string bucket_name);
void SetBucket(std::string bucket_name, std::string bucket_value);
void SetBucket(std::string bucket_name, std::string bucket_value, std::string expiration);
void GrantAllAAPoints();
void GrantAllAAPoints(uint8 unlock_level);
void ApplySpell(int spell_id);
void ApplySpell(int spell_id, int duration);
+11 -2
View File
@@ -349,7 +349,6 @@ void lua_stop_all_timers(Lua_Encounter enc) {
void lua_pause_timer(const char *timer) {
quest_manager.pausetimer(timer);
}
void lua_resume_timer(const char *timer) {
@@ -879,6 +878,14 @@ int lua_merchant_count_item(uint32 npc_id, uint32 item_id) {
return quest_manager.MerchantCountItem(npc_id, item_id);
}
std::string lua_get_item_comment(uint32 item_id) {
return quest_manager.getitemcomment(item_id);
}
std::string lua_get_item_lore(uint32 item_id) {
return quest_manager.getitemlore(item_id);
}
std::string lua_get_item_name(uint32 item_id) {
return quest_manager.getitemname(item_id);
}
@@ -1266,7 +1273,7 @@ int lua_get_zone_weather() {
}
luabind::adl::object lua_get_zone_time(lua_State *L) {
TimeOfDay_Struct eqTime;
TimeOfDay_Struct eqTime{};
zone->zone_time.GetCurrentEQTimeOfDay(time(0), &eqTime);
luabind::adl::object ret = luabind::newtable(L);
@@ -5720,6 +5727,8 @@ luabind::scope lua_register_general() {
luabind::def("item_link", (std::string(*)(uint32,int16,uint32,uint32,uint32,uint32,uint32))&lua_item_link),
luabind::def("item_link", (std::string(*)(uint32,int16,uint32,uint32,uint32,uint32,uint32,uint32))&lua_item_link),
luabind::def("item_link", (std::string(*)(uint32,int16,uint32,uint32,uint32,uint32,uint32,uint32,bool))&lua_item_link),
luabind::def("get_item_comment", (std::string(*)(uint32))&lua_get_item_comment),
luabind::def("get_item_lore", (std::string(*)(uint32))&lua_get_item_lore),
luabind::def("get_item_name", (std::string(*)(uint32))&lua_get_item_name),
luabind::def("say_link", (std::string(*)(const char*,bool,const char*))&lua_say_link),
luabind::def("say_link", (std::string(*)(const char*,bool))&lua_say_link),
+6
View File
@@ -30,6 +30,11 @@ const char *Lua_Item::GetLore() {
return self->Lore;
}
const char *Lua_Item::GetComment() {
Lua_Safe_Call_String();
return self->Comment;
}
const char *Lua_Item::GetIDFile() {
Lua_Safe_Call_String();
return self->IDFile;
@@ -957,6 +962,7 @@ luabind::scope lua_register_item() {
.def("Click_Type", &Lua_Item::GetClick_Type)
.def("Color", &Lua_Item::GetColor)
.def("CombatEffects", &Lua_Item::GetCombatEffects)
.def("Comment", &Lua_Item::GetComment)
.def("DR", &Lua_Item::GetDR)
.def("DSMitigation", &Lua_Item::GetDSMitigation)
.def("Damage", &Lua_Item::GetDamage)

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