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28 Commits

Author SHA1 Message Date
Akkadius dc64561b3c [Release] 22.2.0 2023-01-27 01:13:38 -06:00
Akkadius cb2aee2713 [Release] 22.2.0 2023-01-27 01:12:30 -06:00
Chris Miles 0730b6b588 [Crash] Fix crash issue with log formatting during character creation (#2798) 2023-01-26 20:40:58 -06:00
Aeadoin 826550acac [Bots] Add EVENT_UNEQUIP_ITEM_BOT & EVENT_EQUIP_ITEM_BOT (#2796)
* Initial Commit, need to test.

* Add unequip events.

* const auto
2023-01-26 19:49:20 -05:00
Alex King b71b3f5be0 [Bots] ^create and ^viewcombos popup messages fix. (#2797)
# Notes
- These messages were showing weirdly and inconsistently, cleaned them up to show at max 4 per line.
- `^viewcombos` now shows class name and ID in the popup title.
- `^create help` now shows proper class names and IDs instead of `{}`.
2023-01-26 18:44:21 -05:00
Natedog2012 1fe79f430c [Feature] ResetItemCooldown added to lua/perl and fix item re-cast times to show properly (#2793)
* Testing.

* Add ResetItemCooldown and port it over to perl

* This flag needs to be set for updating shared item cooldowns

* Properly set item recast for all item types, on corpses, on looting

* SummonItem properly sets recast timers of summoned items

* Rename variable to avoid confusion and change manifest to be more specific

* Sanity check item_d

* Recast -1 added as RECAST_TYPE_UNLINKED_ITEM
ResetItemCooldown will still remove cooldown of item that we don't have so when we acquire it the cooldown is reset

* change magic numbers

* more magic numbers

* More constants yay

* Remove unneeded export DeleteItemRecastTimer

* Remove duplicate message, this is handled by the client in this part of the code

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2023-01-25 20:09:08 -06:00
Alex King e5dabe0afc [Git] Add CMake Files to .gitignore (#2792)
* [Git] Add CMake Files to GitIgnore

* Update .drone.yml
2023-01-24 18:37:14 -06:00
Alex King 5720ffbcb6 [Release] 22.1.2 (#2791) 2023-01-24 17:18:42 -06:00
Alex King 2b0c778ad1 [Bug Fix] Fix nullptr spell in BCSpells::Load() (#2790)
* [Bug Fix] Fix nullptr spell in BCSpells::Load()

# Notes
- Fix possible `nullptr` where we didn't check if spell was valid before using it.

* Cleanup.
2023-01-24 17:57:12 -05:00
Alex King bf39a0540c [Cleanup] Cleanup #door Command. (#2783)
* [Cleanup] Cleanup #door Command.

# Notes
- Resolves an issue with `.1` versus `0.1`.
- Resolves an issue with updating a pre-existing door.
- Adds `heading` to the update/insert.

* Update doors.cpp
2023-01-24 16:37:21 -06:00
Chris Miles 08c8393988 [CI/CD] Build / Release Pipeline Changes (#2788)
* Test

* Test

* Update windows-build.ps1

* Update windows-build.ps1

* Update windows-build.ps1

* Kill excessive warnings

* Split

* Remove 7z from build scripts

* Linux

* Update .drone.yml

* Update .drone.yml

* Update .drone.yml

* Update .drone.yml

* Test

* Update .drone.yml

* Naming

* Test upload

* Update .drone.yml

* Update .drone.yml

* Update .drone.yml

* Yolo

* Yolo

* Update .drone.yml

* Update .drone.yml

* Copy

* Yolo

* Release without bots

* Update .drone.yml

* Update .drone.yml

* Test pipeline

* Remove debug

* Update .drone.yml

* Filter pipeline stage

* Update .drone.yml

* Test

* Bots release 22.0.5 (Test)

* Release bot test #2

* Check if release

* Update .drone.yml

* Update .drone.yml

* exit 78

* Update .drone.yml

* Update .drone.yml

* Add version checks

* Update .drone.yml

* Update .drone.yml

* Test

* Update build-release.bat

* Update .drone.yml

* Update .drone.yml

* Update .drone.yml

* Update build-release.bat

* Update build-release.bat

* Test pipeline

* Update CHANGELOG.md

* Bump

* Update build-release.bat

* Update build-release.bat

* Shuffle

* Take #45354

* Update windows-build.ps1

* Update windows-build.ps1

* Update windows-build.ps1

* F

* Update windows-build.ps1

* Consolidate

* Run it

* Pop cache back in

* Update linux-build.sh

* Another release test

* Update linux-build.sh

* Update linux-build.sh

* Update CMakeLists.txt

* Trim windows assets

* Update windows-build.ps1

* Update windows-build.ps1

* Update windows-build.ps1

* Update windows-build.ps1

* [22.1.0] Release

* Crash reporting

* Add version tag injection in the build pipeline

* Update windows-build.ps1

* Test

* Test

* Update windows-build.ps1

* Update windows-build.ps1

* Update windows-build.ps1

* Kill excessive warnings

* Split

* Remove 7z from build scripts

* Linux

* Update .drone.yml

* Update .drone.yml

* Update .drone.yml

* Update .drone.yml

* Test

* Update .drone.yml

* Naming

* Test upload

* Update .drone.yml

* Update .drone.yml

* Update .drone.yml

* Yolo

* Yolo

* Update .drone.yml

* Update .drone.yml

* Copy

* Yolo

* Release without bots

* Update .drone.yml

* Update .drone.yml

* Test pipeline

* Remove debug

* Update .drone.yml

* Filter pipeline stage

* Update .drone.yml

* Test

* Bots release 22.0.5 (Test)

* Release bot test #2

* Check if release

* Update .drone.yml

* Update .drone.yml

* exit 78

* Update .drone.yml

* Update .drone.yml

* Add version checks

* Update .drone.yml

* Update .drone.yml

* Test

* Update build-release.bat

* Update .drone.yml

* Update .drone.yml

* Update .drone.yml

* Update build-release.bat

* Update build-release.bat

* Test pipeline

* Update CHANGELOG.md

* Bump

* Update build-release.bat

* Update build-release.bat

* Shuffle

* Take #45354

* Update windows-build.ps1

* Update windows-build.ps1

* Update windows-build.ps1

* F

* Update windows-build.ps1

* Consolidate

* Run it

* Pop cache back in

* Update linux-build.sh

* Another release test

* Update linux-build.sh

* Update linux-build.sh

* Update CMakeLists.txt

* Trim windows assets

* Update windows-build.ps1

* Update windows-build.ps1

* Update windows-build.ps1

* Update windows-build.ps1

* [22.1.0] Release

* Crash reporting

* Add version tag injection in the build pipeline

* Update windows-build.ps1

* Full crash report on windows.

* Update endpoint

* [22.1.1] Release

* [skip ci] update .drone.yml

* Filter

* Update .drone.yml

* Update .drone.yml

* Update .drone.yml

* Update .drone.yml

* Update .drone.yml

* Update CHANGELOG.md

Co-authored-by: KimLS <KimLS@peqtgc.com>
2023-01-24 16:37:04 -06:00
Alex King 8c12f7b431 [Bug Fix] Remove duplicate logic in GetActSpellHealing reducing HOT criticals (#2786)
# Notes
- Removes duplicate critical chance roll in `Mob::GetActSpellHealing`.
- Not sure if this was Live-like or an oversight, but it seems to drastically reduce the possibility of a HOT getting a critical.
- A 1% chance becomes a 0.01% chance being we have to roll twice.
2023-01-24 12:39:46 -06:00
Chris Miles 037be84f38 [Crash] Fix rarer world crash issue where scheduler database was not available (#2789) 2023-01-24 12:38:26 -06:00
Aeadoin 4d355afe9d [Bug Fix] Fix scenario where dereferenced object could be null. (#2784) 2023-01-23 18:40:23 -05:00
Aeadoin 93eddf603b [Bug Fix] Fix botgrouplist to display unique entries. (#2785) 2023-01-23 18:39:55 -05:00
Aeadoin 293f79268d [Bots] Fix Slow Query in QueryNameAvailablity (#2781) 2023-01-22 18:26:57 -05:00
Chris Miles 7e35d5aa79 [AA] Fix AA tables dump (#2769) 2023-01-22 12:57:08 -05:00
Alex King f7e4fba584 [Bug Fix] Fix bots equipping augments. (#2772)
# Notes
- Bots didn't check if the item was an augment before equipping, this stops them from equipping them.
2023-01-22 12:57:00 -05:00
Alex King 01a0f906e1 [Bots] Add Bot Command Reloading (#2773)
# Notes
- Adds `bot_command_init` to `#reload commands` so that operators can reload bot commands if they enable/disable bots while the server is running.
2023-01-22 12:56:55 -05:00
Alex King 0a11eaa092 [Bug Fix] Fix #findaa and GetAAName(). (#2774)
# Notes
- These were not properly checking every possible AA ID.
2023-01-22 12:56:49 -05:00
Alex King d0edb93d62 [Commands] Remove #guildapprove, #guildcreate, and #guildlist Commands (#2775)
# Notes
- Removes `#guildapprove`, `#guildcreate`, and `#guildlist`.
- Removes associated functions, classes, etc. that were only used in these commands.
- These commands are unused and/or covered by the general `#guild` command.
- Approvals don't really seem to be a thing anymore and the variable itself doesn't exist in stock PEQ database anyway.
2023-01-22 12:56:42 -05:00
Alex King 35c3778baf [Commands] Remove #undyeme Command. (#2776)
# Notes
- Removes redundant `#undyeme` command.
- Adds `GetGM()` check to `#undye` so players can't undye other players.
2023-01-22 12:56:36 -05:00
Alex King abb41840f8 [Commands] Cleanup #appearanceeffects Command. (#2777)
# Notes
- Cleanup messages and logic.
2023-01-22 12:56:26 -05:00
Aeadoin cd63047e60 [Bug Fix] Fix Bot Group Loading (#2780)
* [Bots] Fix Bot Groups

* unsigned.
2023-01-22 12:06:13 -05:00
Paul Coene 4fe5522212 [Bug Fix] #scribespells triggered error on mysql keyword rank (#2779) 2023-01-21 18:02:27 -05:00
Akkadius 0ccb18d017 [Hotfix] Remove appveyor fetch bots 2023-01-20 20:56:19 -06:00
Aeadoin e010e41a83 [Bots] Add Virtual Override for Bot::Attack (#2771) 2023-01-20 17:13:40 -05:00
Aeadoin 886f80117c [Cleanup] Merge Client::Attack and Bot::Attack into Mob::Attack (#2756)
* [Cleanup] Merge Client::Attack and Bot::Attack into Mob::Attack (#11)

* Remove #ifdef Bots to go along with KK fix

* Remove method in logging

* remove method from logging

* Fixes

* Rename
2023-01-20 15:52:45 -05:00
74 changed files with 1876 additions and 21605 deletions
+19 -90
View File
@@ -1,43 +1,8 @@
---
kind: pipeline
type: docker
name: EQEmulator Server Linux CI
# Limits how many of these builds can run on the drone runner at a time, this isn't about cores
concurrency:
limit: 1
volumes:
- name: cache
host:
path: /var/lib/cache-debug
steps:
- name: server-build
# Source build script https://github.com/Akkadius/akk-stack/blob/master/containers/eqemu-server/Dockerfile#L20
image: akkadius/eqemu-server:v11
commands:
- sudo chown eqemu:eqemu /drone/src/ * -R
- sudo chown eqemu:eqemu /home/eqemu/.ccache/ * -R
- git submodule init && git submodule update && mkdir -p build && cd build && cmake -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_LUA=ON -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING="-O0 -g -DNDEBUG" -G 'Unix Makefiles' .. && make -j$((`nproc`-4))
- curl https://raw.githubusercontent.com/Akkadius/eqemu-install-v2/master/eqemu_config.json --output eqemu_config.json
- ./bin/tests
volumes:
- name: cache
path: /home/eqemu/.ccache/
# remove this when merge
trigger:
branch:
- noop
event:
- push
---
kind: pipeline
type: docker
name: Build Linux Binaries
name: Build Linux
# Limits how many of these builds can run on the drone runner at a time, this isn't about cores
concurrency:
@@ -49,70 +14,38 @@ volumes:
path: /var/lib/cache-release
steps:
- name: Init
- name: Build Linux X64
image: akkadius/eqemu-server:v11
environment:
GITHUB_TOKEN:
from_secret: GH_RELEASE_GITHUB_API_TOKEN
commands:
- ./utils/scripts/build/should-release/should-release
- sudo chown eqemu:eqemu /drone/src/ * -R
- sudo chown eqemu:eqemu /home/eqemu/.ccache/ * -R
- git submodule init && git submodule update
volumes:
- name: cache
path: /home/eqemu/.ccache/
- name: Linux x64
image: akkadius/eqemu-server:v11
commands:
- mkdir -p build && cd build && cmake -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_LUA=ON -DCMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING="-Os" -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -G 'Unix Makefiles' .. && make -j$((`nproc`-4))
- curl https://raw.githubusercontent.com/Akkadius/eqemu-install-v2/master/eqemu_config.json --output eqemu_config.json
- ./bin/tests
volumes:
- name: cache
path: /home/eqemu/.ccache/
- name: Package Artifact
image: akkadius/eqemu-server:v11
commands:
- rm ./build/bin/*.a
- zip -j eqemu-server-linux-x64.zip ./build/bin/*
- ls -lsh | grep zip
volumes:
- name: cache
path: /home/eqemu/.ccache/
- name: Upload Artifact
image: akkadius/eqemu-build-releaser:v2
environment:
RCLONE_CONFIG_REMOTE_TYPE: ftp
RCLONE_FTP_HOST: drone.akkadius.com
RCLONE_FTP_USER: artifacts
RCLONE_FTP_PASS:
from_secret: RCLONE_FTP_PASS
commands:
- rclone config create remote ftp env_auth true > /dev/null
- |
rclone copy eqemu-server-linux-x64.zip remote:
- |
rclone ls remote:
trigger:
branch:
- akkadius/build-test
event:
- push
- ./utils/scripts/build/linux-build.sh
volumes:
- name: cache
path: /home/eqemu/.ccache/
---
kind: pipeline
type: exec
name: Build Windows Binaries
name: Build Windows
# Limits how many of these builds can run on the drone runner at a time, this isn't about cores
concurrency:
limit: 1
platform:
os: windows
arch: amd64
steps:
- name: Build Windows X64 Release
- name: Build Windows X64
environment:
RCLONE_CONFIG_REMOTE_TYPE: ftp
RCLONE_FTP_HOST: drone.akkadius.com
@@ -124,12 +57,6 @@ steps:
commands:
- .\utils\scripts\build\windows-build.ps1
trigger:
branch:
- akkadius/build-test
event:
- push
---
kind: pipeline
@@ -158,12 +85,14 @@ steps:
- |
rclone delete remote: --include "eqemu-server*.zip"
depends_on:
- Build Windows Binaries
- Build Linux Binaries
trigger:
branch:
- akkadius/build-test
- master
event:
- push
depends_on:
- Build Windows
- Build Linux
+3
View File
@@ -68,3 +68,6 @@ compile_flags.txt
!utils/scripts/build/
!utils/scripts/build/should-release/should-release
!utils/scripts/build/should-release/should-release.exe
# CMake Files
cmake-build-relwithdebinfo/*
+649 -21
View File
@@ -1,41 +1,669 @@
## [22.0.7]
## [22.2.0] - 01/27/2023
### Release Test
### Bots
Release test
* Add EVENT_UNEQUIP_ITEM_BOT & EVENT_EQUIP_ITEM_BOT ([#2796](https://github.com/EQEmu/Server/pull/2796)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-27
* ^create and ^viewcombos popup messages fix. ([#2797](https://github.com/EQEmu/Server/pull/2797)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-26
## [22.0.6]
### Code Cleanup
### Release Test
* Cleanup #door Command. ([#2783](https://github.com/EQEmu/Server/pull/2783)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-24
Release test with bots #2
### Crash
## [22.0.5]
* Fix crash issue with log formatting during character creation ([#2798](https://github.com/EQEmu/Server/pull/2798)) ([Akkadius](https://github.com/Akkadius)) 2023-01-27
### Release Test
### Feature
Release test with bots
* ResetItemCooldown added to lua/perl and fix item re-cast times to show properly ([#2793](https://github.com/EQEmu/Server/pull/2793)) ([Natedog2012](https://github.com/Natedog2012)) 2023-01-26
## [22.0.4]
### Git
### Release Test
* Add CMake Files to .gitignore ([#2792](https://github.com/EQEmu/Server/pull/2792)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-25
Release test with smaller Linux bins
## [22.1.2] - 01/24/2023
## [22.0.3]
### CI/CD
### Release Test
* Build / Release Pipeline Changes ([#2788](https://github.com/EQEmu/Server/pull/2788)) ([Akkadius](https://github.com/Akkadius)) 2023-01-24
Testing Linux build in release
### Code Cleanup
## [22.0.2]
* Cleanup #door Command. ([#2783](https://github.com/EQEmu/Server/pull/2783)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-24
### Release Without Bots
### Crash
Testing release without bots
* Fix rarer world crash issue where scheduler database was not available ([#2789](https://github.com/EQEmu/Server/pull/2789)) ([Akkadius](https://github.com/Akkadius)) 2023-01-24
## [22.0.1]
### Fixes
### Stable Releases
* Fix nullptr spell in BCSpells::Load() ([#2790](https://github.com/EQEmu/Server/pull/2790)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-24
* Remove duplicate logic in GetActSpellHealing reducing HOT criticals ([#2786](https://github.com/EQEmu/Server/pull/2786)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-24
- Testing stable releases
## [22.1.1] - 01/23/2023
### Fixes
* Fix botgrouplist to display unique entries. ([#2785](https://github.com/EQEmu/Server/pull/2785)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-23
* Fix scenario where dereferenced object could be null. ([#2784](https://github.com/EQEmu/Server/pull/2784)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-23
## [22.1.0] - 01/22/2023
This is a first release using the new build system. Changelog entry representative of last year. Subsequent releases will consist of incremental changes since the last release.
### AA
* Fix AA tables dump ([#2769](https://github.com/EQEmu/Server/pull/2769)) ([Akkadius](https://github.com/Akkadius)) 2023-01-22
### Appveyor
* Remove bots preprocessor ([Akkadius](https://github.com/Akkadius)) 2023-01-20
### Bot/Merc
* Cleanup methods, and virtual overrides. ([#2734](https://github.com/EQEmu/Server/pull/2734)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-15
### Bots
* Add Bot Command Reloading ([#2773](https://github.com/EQEmu/Server/pull/2773)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-22
* Add Bot-specific Spell Settings. ([#2553](https://github.com/EQEmu/Server/pull/2553)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-27
* Add Buff support for Bards under AI_IdleCastChecks ([#2590](https://github.com/EQEmu/Server/pull/2590)) ([Aeadoin](https://github.com/Aeadoin)) 2022-11-28
* Add Data Bucket support to Bot Spell Entries. ([#2505](https://github.com/EQEmu/Server/pull/2505)) ([Aeadoin](https://github.com/Aeadoin)) 2022-11-06
* Add EVENT_TRADE Support to Bots. ([#2560](https://github.com/EQEmu/Server/pull/2560)) ([Aeadoin](https://github.com/Aeadoin)) 2022-11-25
* Add Event_Trade Support for ^inventorygive Command ([#2628](https://github.com/EQEmu/Server/pull/2628)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-11
* Add Expansion Bitmask Quest APIs. ([#2523](https://github.com/EQEmu/Server/pull/2523)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-16
* Add GetBotOwnerByBotID Method ([#2715](https://github.com/EQEmu/Server/pull/2715)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-11
* Add Melee Support for Casting, Cleanup Bot Casting Logic ([#2571](https://github.com/EQEmu/Server/pull/2571)) ([Aeadoin](https://github.com/Aeadoin)) 2022-11-25
* Add Quest API Methods ([#2631](https://github.com/EQEmu/Server/pull/2631)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-12
* Add Quest API Support for Limits. ([#2522](https://github.com/EQEmu/Server/pull/2522)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-17
* Add Rule Allowing Bots to Equip Any Race Items ([#2578](https://github.com/EQEmu/Server/pull/2578)) ([Aeadoin](https://github.com/Aeadoin)) 2022-11-26
* Add Support for AA bonuses that were missing. ([#2764](https://github.com/EQEmu/Server/pull/2764)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-20
* Add Support for Bots to receive Auras, and other AoE Buffs. ([#2586](https://github.com/EQEmu/Server/pull/2586)) ([Aeadoin](https://github.com/Aeadoin)) 2022-11-27
* Add Virtual Override for Bot::Attack ([#2771](https://github.com/EQEmu/Server/pull/2771)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-20
* Add give/remove saylinks to ^itemuse. ([#2503](https://github.com/EQEmu/Server/pull/2503)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-10-30
* Add support for Bot scripting. ([#2515](https://github.com/EQEmu/Server/pull/2515)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-17
* Apply Spells:IgnoreSpellDmgLvlRestriction to bots ([#2024](https://github.com/EQEmu/Server/pull/2024)) ([catapultam-habeo](https://github.com/catapultam-habeo)) 2022-03-07
* Bot::PerformTradeWithClient Cleanup. ([#2084](https://github.com/EQEmu/Server/pull/2084)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-01
* Cleanup Bot Spell Functions, reduce reliance on NPC Functions/Attributes ([#2495](https://github.com/EQEmu/Server/pull/2495)) ([Aeadoin](https://github.com/Aeadoin)) 2022-10-29
* Cleanup Fast Rest Regen ([#2626](https://github.com/EQEmu/Server/pull/2626)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-07
* Cleanup Say Event Parse. ([#2557](https://github.com/EQEmu/Server/pull/2557)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-20
* Cleanup Spell Settings Commands ([#2607](https://github.com/EQEmu/Server/pull/2607)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-04
* Cleanup ^inventoryremove, ^inventorylist, and ^list Commands and bot groups. ([#2273](https://github.com/EQEmu/Server/pull/2273)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-07-03
* Cleanup and remove preprocessors. ([#2757](https://github.com/EQEmu/Server/pull/2757)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-20
* Cleanup various Bot Spell Focus methods ([#2649](https://github.com/EQEmu/Server/pull/2649)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-16
* Convert Load, Save, SaveNew, and Delete to Repositories. ([#2614](https://github.com/EQEmu/Server/pull/2614)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-04
* Expanded Bot Spell Settings List. ([#2606](https://github.com/EQEmu/Server/pull/2606)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-03
* Fix Bot Spell Type "In Combat Buffs" ([#2711](https://github.com/EQEmu/Server/pull/2711)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-08
* Fix Gender not saving as GetBaseGender on BotSave ([#2639](https://github.com/EQEmu/Server/pull/2639)) ([nytmyr](https://github.com/nytmyr)) 2022-12-13
* Fix Slow Query in QueryNameAvailablity ([#2781](https://github.com/EQEmu/Server/pull/2781)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-22
* Fix ^dyearmor command math. ([#2081](https://github.com/EQEmu/Server/pull/2081)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-04-30
* Fix bot spawn when bot id = char_id ([#1984](https://github.com/EQEmu/Server/pull/1984)) ([neckkola](https://github.com/neckkola)) 2022-03-07
* Hotfix for possible crash. ([#2539](https://github.com/EQEmu/Server/pull/2539)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Melee Bot Support for Spell Settings Commands ([#2599](https://github.com/EQEmu/Server/pull/2599)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-01
* Move Bot Spell Loading process to constructor from calcbotstats() ([#2583](https://github.com/EQEmu/Server/pull/2583)) ([Aeadoin](https://github.com/Aeadoin)) 2022-11-27
* Optimize inventory loading. ([#2588](https://github.com/EQEmu/Server/pull/2588)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-28
* Post pre-processor fixes ([#2770](https://github.com/EQEmu/Server/pull/2770)) ([Akkadius](https://github.com/Akkadius)) 2023-01-20
* Resolve incorrect values on Bot Creation ([#2644](https://github.com/EQEmu/Server/pull/2644)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-14
* Restrict Bot Groups from spawning while Feigned. ([#2761](https://github.com/EQEmu/Server/pull/2761)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-19
* Save Bot Toggle Archer Setting between Loads. ([#2612](https://github.com/EQEmu/Server/pull/2612)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-04
* Update Bot Heal & Damage methods to more closely match Clients + Bugfixes ([#2045](https://github.com/EQEmu/Server/pull/2045)) ([catapultam-habeo](https://github.com/catapultam-habeo)) 2022-03-11
* Update Bot Logic to ignore ST_TargetsTarget when buffing ([#2584](https://github.com/EQEmu/Server/pull/2584)) ([Aeadoin](https://github.com/Aeadoin)) 2022-11-27
### C++20
* Arithmetic on different enums is deprecated ([#2752](https://github.com/EQEmu/Server/pull/2752)) ([mackal](https://github.com/mackal)) 2023-01-17
* Enable C++20 + Fixes + FMT 9.1 ([#2664](https://github.com/EQEmu/Server/pull/2664)) ([Akkadius](https://github.com/Akkadius)) 2022-12-21
### Code
* Removed vscode setting ([#2753](https://github.com/EQEmu/Server/pull/2753)) ([xackery](https://github.com/xackery)) 2023-01-17
### Code Cleanup
* Add Validation to varchar number item fields. ([#2241](https://github.com/EQEmu/Server/pull/2241)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-06-04
* Cleanup #kick message. ([#2164](https://github.com/EQEmu/Server/pull/2164)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-10
* Cleanup Haste references and Lua API calls for unsigned to signed. ([#2240](https://github.com/EQEmu/Server/pull/2240)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-06-04
* Cleanup code smells and compiler warnings in common/shareddb ([#2270](https://github.com/EQEmu/Server/pull/2270)) ([Quintinon](https://github.com/Quintinon)) 2022-07-03
* Cleanup magic numbers ([#2662](https://github.com/EQEmu/Server/pull/2662)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-20
* Cleanup spell and max level bucket logic. ([#2181](https://github.com/EQEmu/Server/pull/2181)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-28
* Extra Space in NPC::AISpellsList(). ([#2555](https://github.com/EQEmu/Server/pull/2555)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-20
* Fix unintended copies in zone/zonedb.cpp by changing auto to auto& ([#2271](https://github.com/EQEmu/Server/pull/2271)) ([Quintinon](https://github.com/Quintinon)) 2022-07-03
* Make use of std::abs where possible. ([#2739](https://github.com/EQEmu/Server/pull/2739)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-15
* Merge Client::Attack and Bot::Attack into Mob::Attack ([#2756](https://github.com/EQEmu/Server/pull/2756)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-20
* Move Client::Undye() to client.cpp from #path Command. ([#2188](https://github.com/EQEmu/Server/pull/2188)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-21
* Possible issues with variable/parameter name equality. ([#2161](https://github.com/EQEmu/Server/pull/2161)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-10
* Quest API push methods using invalid types. ([#2172](https://github.com/EQEmu/Server/pull/2172)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-16
* Remove Unused EQEMU_DEPOP_INVALIDATES_CACHE ([#2292](https://github.com/EQEmu/Server/pull/2292)) ([Akkadius](https://github.com/Akkadius)) 2022-07-14
* Remove this-> in code where its implied ([#2088](https://github.com/EQEmu/Server/pull/2088)) ([Akkadius](https://github.com/Akkadius)) 2022-05-01
* Remove unused basic_functions.h ([#2729](https://github.com/EQEmu/Server/pull/2729)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-13
* Remove unused maxskill.h. ([#2728](https://github.com/EQEmu/Server/pull/2728)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-13
* Remove unused methods. ([#2171](https://github.com/EQEmu/Server/pull/2171)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-15
* Remove unusued Max Item ID Constant ([#2528](https://github.com/EQEmu/Server/pull/2528)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-08
* Remove use of bzero since it is deprecated for memset ([#2295](https://github.com/EQEmu/Server/pull/2295)) ([Akkadius](https://github.com/Akkadius)) 2022-07-14
* Resharper Warnings ([#2235](https://github.com/EQEmu/Server/pull/2235)) ([Quintinon](https://github.com/Quintinon)) 2022-06-01
* Resolve some warnings in loginserver/world_server.cpp ([#2347](https://github.com/EQEmu/Server/pull/2347)) ([mackal](https://github.com/mackal)) 2022-07-31
* Rework Lua QuestReward to not use try/catch blocks ([#2417](https://github.com/EQEmu/Server/pull/2417)) ([mackal](https://github.com/mackal)) 2022-09-03
* Send eqstr message in AddAAPoints ([#2507](https://github.com/EQEmu/Server/pull/2507)) ([hgtw](https://github.com/hgtw)) 2022-10-29
* Update to EQEmu #2253 to clean up message strings ([#2279](https://github.com/EQEmu/Server/pull/2279)) ([fryguy503](https://github.com/fryguy503)) 2022-07-03
* Zone Data Loading Refactor ([#2388](https://github.com/EQEmu/Server/pull/2388)) ([Akkadius](https://github.com/Akkadius)) 2022-09-01
### Commands
* #bind Typo. ([#2196](https://github.com/EQEmu/Server/pull/2196)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-23
* #ginfo Cleanup. ([#1955](https://github.com/EQEmu/Server/pull/1955)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-03
* #reload Command Overhaul. ([#2162](https://github.com/EQEmu/Server/pull/2162)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-10
* #reload level_mods could cause Non-Booted zones to crash. ([#2670](https://github.com/EQEmu/Server/pull/2670)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-24
* Add #bugs Command. ([#2559](https://github.com/EQEmu/Server/pull/2559)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-22
* Add #feature Command. ([#2142](https://github.com/EQEmu/Server/pull/2142)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-06
* Add #findcharacter Command. ([#2692](https://github.com/EQEmu/Server/pull/2692)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-03
* Add #findrecipe and #viewrecipe Commands. ([#2401](https://github.com/EQEmu/Server/pull/2401)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-08-31
* Add #setanon Command ([#2690](https://github.com/EQEmu/Server/pull/2690)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-03
* Add #suspendmulti Command. ([#2619](https://github.com/EQEmu/Server/pull/2619)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-11
* Add BestZ and Region Data to #loc ([#2245](https://github.com/EQEmu/Server/pull/2245)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-06-05
* Add additional #peqzone functionality. ([#2085](https://github.com/EQEmu/Server/pull/2085)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-01
* Add max_hp back to #modifynpcstat command. ([#2638](https://github.com/EQEmu/Server/pull/2638)) ([nytmyr](https://github.com/nytmyr)) 2022-12-13
* Adding movespeed to #showstats output ([#2596](https://github.com/EQEmu/Server/pull/2596)) ([fryguy503](https://github.com/fryguy503)) 2022-11-30
* Bug fix for #logs command. ([#2008](https://github.com/EQEmu/Server/pull/2008)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-17
* Cleanup #ai Command. ([#1980](https://github.com/EQEmu/Server/pull/1980)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-11
* Cleanup #appearanceeffects Command. ([#2777](https://github.com/EQEmu/Server/pull/2777)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-22
* Cleanup #attack Command. ([#2103](https://github.com/EQEmu/Server/pull/2103)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-04
* Cleanup #ban, #ipban, #flag, #kick, #setlsinfo, and #setpass Commands. ([#2104](https://github.com/EQEmu/Server/pull/2104)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-08
* Cleanup #chat Command. ([#2581](https://github.com/EQEmu/Server/pull/2581)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-27
* Cleanup #corpsefix Command. ([#2197](https://github.com/EQEmu/Server/pull/2197)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-27
* Cleanup #cvs Command. ([#2153](https://github.com/EQEmu/Server/pull/2153)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-08
* Cleanup #date Command. ([#2228](https://github.com/EQEmu/Server/pull/2228)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-06-01
* Cleanup #dbspawn2 Command. ([#2493](https://github.com/EQEmu/Server/pull/2493)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-10-30
* Cleanup #delacct Command. ([#2567](https://github.com/EQEmu/Server/pull/2567)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-22
* Cleanup #depop Command. ([#2536](https://github.com/EQEmu/Server/pull/2536)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Cleanup #depopzone Command. ([#2537](https://github.com/EQEmu/Server/pull/2537)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Cleanup #devtools Command. ([#2538](https://github.com/EQEmu/Server/pull/2538)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Cleanup #doanim Command. ([#2540](https://github.com/EQEmu/Server/pull/2540)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Cleanup #emote Command. ([#2535](https://github.com/EQEmu/Server/pull/2535)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Cleanup #emotesearch and #emoteview Command. ([#2494](https://github.com/EQEmu/Server/pull/2494)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-10-30
* Cleanup #emptyinventory Command. ([#2219](https://github.com/EQEmu/Server/pull/2219)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-29
* Cleanup #findaliases and #help Commands. ([#2204](https://github.com/EQEmu/Server/pull/2204)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-27
* Cleanup #findclass and #findrace Commands. ([#2211](https://github.com/EQEmu/Server/pull/2211)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-27
* Cleanup #flagedit Command. ([#1968](https://github.com/EQEmu/Server/pull/1968)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-10
* Cleanup #freeze and #unfreeze Commands. ([#2102](https://github.com/EQEmu/Server/pull/2102)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-04
* Cleanup #gassign Command. ([#2101](https://github.com/EQEmu/Server/pull/2101)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-06
* Cleanup #gearup Command. ([#2589](https://github.com/EQEmu/Server/pull/2589)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-27
* Cleanup #getvariable Command. ([#2100](https://github.com/EQEmu/Server/pull/2100)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-04
* Cleanup #guild Command ([#2693](https://github.com/EQEmu/Server/pull/2693)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-04
* Cleanup #hatelist Command. ([#1976](https://github.com/EQEmu/Server/pull/1976)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-10
* Cleanup #heromodel Command. ([#2566](https://github.com/EQEmu/Server/pull/2566)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-22
* Cleanup #kill Command. ([#2195](https://github.com/EQEmu/Server/pull/2195)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-23
* Cleanup #level Command. ([#2203](https://github.com/EQEmu/Server/pull/2203)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-27
* Cleanup #logs Command. ([#1969](https://github.com/EQEmu/Server/pull/1969)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-10
* Cleanup #makepet Command. ([#2105](https://github.com/EQEmu/Server/pull/2105)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #modifynpcstat Command. ([#2499](https://github.com/EQEmu/Server/pull/2499)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-10-30
* Cleanup #motd Command. ([#2190](https://github.com/EQEmu/Server/pull/2190)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-23
* Cleanup #name Command. ([#1977](https://github.com/EQEmu/Server/pull/1977)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-10
* Cleanup #netstats Command. ([#1970](https://github.com/EQEmu/Server/pull/1970)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-10
* Cleanup #npcedit Command. ([#2582](https://github.com/EQEmu/Server/pull/2582)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-27
* Cleanup #npcedit, #lastname, #title, and #titlesuffix Commands. ([#2215](https://github.com/EQEmu/Server/pull/2215)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-28
* Cleanup #npceditmass command. ([#1957](https://github.com/EQEmu/Server/pull/1957)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-03
* Cleanup #npcemote Command. ([#2106](https://github.com/EQEmu/Server/pull/2106)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #npcloot Command. ([#1974](https://github.com/EQEmu/Server/pull/1974)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-11
* Cleanup #npcsay and #npcshout Commands. ([#2107](https://github.com/EQEmu/Server/pull/2107)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #npcspecialattk Command. ([#2108](https://github.com/EQEmu/Server/pull/2108)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #npctype_cache Command. ([#2109](https://github.com/EQEmu/Server/pull/2109)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #npctypespawn Command. ([#2110](https://github.com/EQEmu/Server/pull/2110)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #nudge Command. ([#2220](https://github.com/EQEmu/Server/pull/2220)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-29
* Cleanup #oocmute Command. ([#2191](https://github.com/EQEmu/Server/pull/2191)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-27
* Cleanup #opcode Command. ([#2547](https://github.com/EQEmu/Server/pull/2547)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-16
* Cleanup #profanity Command. ([#2113](https://github.com/EQEmu/Server/pull/2113)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #push Command. ([#2114](https://github.com/EQEmu/Server/pull/2114)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #qglobal Command. ([#2115](https://github.com/EQEmu/Server/pull/2115)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #randomizefeatures Command. ([#2118](https://github.com/EQEmu/Server/pull/2118)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #refreshgroup Command. ([#2119](https://github.com/EQEmu/Server/pull/2119)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #reloadaa Command. ([#2120](https://github.com/EQEmu/Server/pull/2120)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #reloadallrules Command. ([#2121](https://github.com/EQEmu/Server/pull/2121)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #reloadlevelmods Command. ([#2122](https://github.com/EQEmu/Server/pull/2122)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #reloadmerchants Command. ([#2123](https://github.com/EQEmu/Server/pull/2123)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #reloadperlexportsettings Command. ([#2124](https://github.com/EQEmu/Server/pull/2124)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #reloadrulesworld Command. ([#2128](https://github.com/EQEmu/Server/pull/2128)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #reloadstatic Command. ([#2130](https://github.com/EQEmu/Server/pull/2130)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #reloadtitles Command. ([#2125](https://github.com/EQEmu/Server/pull/2125)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #reloadtraps Command. ([#2126](https://github.com/EQEmu/Server/pull/2126)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #reloadworld and #repop Command. ([#2127](https://github.com/EQEmu/Server/pull/2127)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #reloadzps Command. ([#2129](https://github.com/EQEmu/Server/pull/2129)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #resetaa Command. ([#2132](https://github.com/EQEmu/Server/pull/2132)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #resetaa_timer Command. ([#2131](https://github.com/EQEmu/Server/pull/2131)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #resetdisc_timer Command. ([#2133](https://github.com/EQEmu/Server/pull/2133)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-06
* Cleanup #revoke Command. ([#2134](https://github.com/EQEmu/Server/pull/2134)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #roambox Command. ([#2135](https://github.com/EQEmu/Server/pull/2135)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-06
* Cleanup #rules Command. ([#2593](https://github.com/EQEmu/Server/pull/2593)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-10
* Cleanup #save Command. ([#2136](https://github.com/EQEmu/Server/pull/2136)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-06
* Cleanup #scale Command. ([#2591](https://github.com/EQEmu/Server/pull/2591)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-05
* Cleanup #scribespell and #scribespells Commands. ([#2534](https://github.com/EQEmu/Server/pull/2534)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Cleanup #sensetrap Command. ([#2137](https://github.com/EQEmu/Server/pull/2137)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #serverinfo Command. ([#2568](https://github.com/EQEmu/Server/pull/2568)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-22
* Cleanup #serverrules Command. ([#2139](https://github.com/EQEmu/Server/pull/2139)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-06
* Cleanup #setlanguage Command. ([#2464](https://github.com/EQEmu/Server/pull/2464)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-10-13
* Cleanup #setskillall Command. ([#1992](https://github.com/EQEmu/Server/pull/1992)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-15
* Cleanup #shownpcgloballoot and #showzonegloballoot Command. ([#2141](https://github.com/EQEmu/Server/pull/2141)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-06
* Cleanup #showskills Command. ([#1994](https://github.com/EQEmu/Server/pull/1994)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-15
* Cleanup #spawneditmass Command. ([#2229](https://github.com/EQEmu/Server/pull/2229)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-06-04
* Cleanup #spawnfix Command. ([#2143](https://github.com/EQEmu/Server/pull/2143)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-06
* Cleanup #spawnstatus Command. ([#2144](https://github.com/EQEmu/Server/pull/2144)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-06
* Cleanup #summon Command. ([#2145](https://github.com/EQEmu/Server/pull/2145)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-06
* Cleanup #summonburiedplayercorpse Command. ([#2146](https://github.com/EQEmu/Server/pull/2146)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #suspend Command. ([#2564](https://github.com/EQEmu/Server/pull/2564)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-22
* Cleanup #task Command. ([#2071](https://github.com/EQEmu/Server/pull/2071)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-04-14
* Cleanup #time and #timezone Command. ([#2147](https://github.com/EQEmu/Server/pull/2147)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #timers Command. ([#2562](https://github.com/EQEmu/Server/pull/2562)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-22
* Cleanup #trapinfo Command. ([#2148](https://github.com/EQEmu/Server/pull/2148)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #ucs Command. ([#2149](https://github.com/EQEmu/Server/pull/2149)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Cleanup #undye and #undyeme Commands. ([#1966](https://github.com/EQEmu/Server/pull/1966)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-10
* Cleanup #unscribespell Command. ([#1998](https://github.com/EQEmu/Server/pull/1998)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-16
* Cleanup #untraindisc Command. ([#1996](https://github.com/EQEmu/Server/pull/1996)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-16
* Cleanup #version Command. ([#1967](https://github.com/EQEmu/Server/pull/1967)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-10
* Cleanup #worldwide command. ([#2021](https://github.com/EQEmu/Server/pull/2021)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-03-01
* Cleanup #xtargets Command. ([#2545](https://github.com/EQEmu/Server/pull/2545)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-17
* Cleanup #zone and #zoneinstance Commands. ([#2202](https://github.com/EQEmu/Server/pull/2202)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-27
* Command Status Reload and Helper Method ([#2377](https://github.com/EQEmu/Server/pull/2377)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-08-20
* Consolidate #lock and #unlock Commands into #serverlock. ([#2193](https://github.com/EQEmu/Server/pull/2193)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-23
* Fix #copycharacter command crash ([#2446](https://github.com/EQEmu/Server/pull/2446)) ([Akkadius](https://github.com/Akkadius)) 2022-09-25
* Fix #killallnpcs from crashing ([#2037](https://github.com/EQEmu/Server/pull/2037)) ([Akkadius](https://github.com/Akkadius)) 2022-03-07
* Fix Flymode Command Help Prompt ([#2669](https://github.com/EQEmu/Server/pull/2669)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-23
* Fix typos in #ban and #ipban Commands. ([#2209](https://github.com/EQEmu/Server/pull/2209)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-26
* Make #damage require a target ([#2426](https://github.com/EQEmu/Server/pull/2426)) ([hgtw](https://github.com/hgtw)) 2022-09-05
* Nested Command Aliases ([#2636](https://github.com/EQEmu/Server/pull/2636)) ([Akkadius](https://github.com/Akkadius)) 2022-12-15
* Remove #guildapprove, #guildcreate, and #guildlist Commands ([#2775](https://github.com/EQEmu/Server/pull/2775)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-22
* Remove #iteminfo Command. ([#2565](https://github.com/EQEmu/Server/pull/2565)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-22
* Remove #profiledump and #profilereset Commands. ([#2546](https://github.com/EQEmu/Server/pull/2546)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-16
* Remove #undyeme Command. ([#2776](https://github.com/EQEmu/Server/pull/2776)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-22
* Remove unused #bestz and #pf Commands. ([#2112](https://github.com/EQEmu/Server/pull/2112)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Remove unused/broken #deletegraveyard and #setgraveyard Commands. ([#2198](https://github.com/EQEmu/Server/pull/2198)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-23
### Diawind
* Plus sign markdown fix ([#2727](https://github.com/EQEmu/Server/pull/2727)) ([Akkadius](https://github.com/Akkadius)) 2023-01-12
### Feature
* AA Cap Limit ([#2423](https://github.com/EQEmu/Server/pull/2423)) ([fryguy503](https://github.com/fryguy503)) 2022-10-13
* Add "Keeps Sold Items" Flag to NPCs ([#2671](https://github.com/EQEmu/Server/pull/2671)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-25
* Add Experience Gain Toggle. ([#2676](https://github.com/EQEmu/Server/pull/2676)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-30
* Add Guild Chat to Console. ([#2387](https://github.com/EQEmu/Server/pull/2387)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-08-22
* Add Hate Override for Heals ([#2485](https://github.com/EQEmu/Server/pull/2485)) ([Aeadoin](https://github.com/Aeadoin)) 2022-10-14
* Add Rule to Disable Group EXP Modifier. ([#2741](https://github.com/EQEmu/Server/pull/2741)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-15
* Add Support for "Show Mine Only" Filters ([#2484](https://github.com/EQEmu/Server/pull/2484)) ([Aeadoin](https://github.com/Aeadoin)) 2022-10-13
* Add Type 49545 to Spell Resistrictions ([#2436](https://github.com/EQEmu/Server/pull/2436)) ([Aeadoin](https://github.com/Aeadoin)) 2022-09-20
* Add humanoid and non-wielded restrictions to pick pocket ([#2276](https://github.com/EQEmu/Server/pull/2276)) ([noudess](https://github.com/noudess)) 2022-07-03
* Add player /inspect quest event ([#2508](https://github.com/EQEmu/Server/pull/2508)) ([hgtw](https://github.com/hgtw)) 2022-10-29
* Add special ability to block /open ([#2506](https://github.com/EQEmu/Server/pull/2506)) ([hgtw](https://github.com/hgtw)) 2022-10-29
* Allow Focus Effects to be Filtered out. ([#2447](https://github.com/EQEmu/Server/pull/2447)) ([Aeadoin](https://github.com/Aeadoin)) 2022-09-25
* Allow pets to zone with permanent (buffdurationformula 50) buffs to maintain them through zone transitions ([#2035](https://github.com/EQEmu/Server/pull/2035)) ([catapultam-habeo](https://github.com/catapultam-habeo)) 2022-03-07
* Bind Wound and Forage while mounted. ([#2257](https://github.com/EQEmu/Server/pull/2257)) ([fryguy503](https://github.com/fryguy503)) 2022-07-03
* Change #scribespells to be aware of spellgroups & ranks ([#2501](https://github.com/EQEmu/Server/pull/2501)) ([Aeadoin](https://github.com/Aeadoin)) 2022-11-06
* Change GetSkillDmgAmt to int32 ([#2364](https://github.com/EQEmu/Server/pull/2364)) ([Aeadoin](https://github.com/Aeadoin)) 2022-08-10
* Change Lifetap Emotes to be filterable. ([#2454](https://github.com/EQEmu/Server/pull/2454)) ([Aeadoin](https://github.com/Aeadoin)) 2022-09-29
* Change Mana Costs to use Signed Int ([#2384](https://github.com/EQEmu/Server/pull/2384)) ([Aeadoin](https://github.com/Aeadoin)) 2022-08-21
* Change mana_used to int32 ([#2321](https://github.com/EQEmu/Server/pull/2321)) ([Aeadoin](https://github.com/Aeadoin)) 2022-07-30
* Client Checksum Verification (Resubmit old 1678) ([#1922](https://github.com/EQEmu/Server/pull/1922)) ([noudess](https://github.com/noudess)) 2022-03-07
* EQ2-style implied targeting for spells. ([#2032](https://github.com/EQEmu/Server/pull/2032)) ([catapultam-habeo](https://github.com/catapultam-habeo)) 2022-03-07
* Faction Association ([#2408](https://github.com/EQEmu/Server/pull/2408)) ([mackal](https://github.com/mackal)) 2022-09-03
* GM State Change Persistance ([#2328](https://github.com/EQEmu/Server/pull/2328)) ([fryguy503](https://github.com/fryguy503)) 2022-07-31
* Implement Heroic Strikethrough to NPCs ([#2395](https://github.com/EQEmu/Server/pull/2395)) ([Aeadoin](https://github.com/Aeadoin)) 2022-08-31
* Implement OP_CashReward ([#2307](https://github.com/EQEmu/Server/pull/2307)) ([mackal](https://github.com/mackal)) 2022-07-15
* Instance Version Specific Experience Modifiers ([#2376](https://github.com/EQEmu/Server/pull/2376)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-08-20
* NPCs with bows and arrows do ranged attacks ([#2322](https://github.com/EQEmu/Server/pull/2322)) ([mackal](https://github.com/mackal)) 2022-07-30
* Soft Delete Bots on Character Soft Delete ([#2467](https://github.com/EQEmu/Server/pull/2467)) ([Aeadoin](https://github.com/Aeadoin)) 2022-10-13
* Spell Ranks will now work with AllowSpellMemorizeFromItem Rule ([#2475](https://github.com/EQEmu/Server/pull/2475)) ([Aeadoin](https://github.com/Aeadoin)) 2022-10-13
* Update HateMod used by SPA 114 to Int32. ([#2428](https://github.com/EQEmu/Server/pull/2428)) ([Aeadoin](https://github.com/Aeadoin)) 2022-09-08
### Fixes
* #npcstats command displaying incorrect faction ([#2710](https://github.com/EQEmu/Server/pull/2710)) ([noudess](https://github.com/noudess)) 2023-01-08
* #peqzone no longer bypass Handle_OP_ZoneChange ([#2063](https://github.com/EQEmu/Server/pull/2063)) ([Natedog2012](https://github.com/Natedog2012)) 2022-03-19
* #scribespells triggered error on mysql keyword rank ([#2779](https://github.com/EQEmu/Server/pull/2779)) ([noudess](https://github.com/noudess)) 2023-01-21
* #tune command various fixes ([#2046](https://github.com/EQEmu/Server/pull/2046)) ([KayenEQ](https://github.com/KayenEQ)) 2022-03-11
* Add Complete Heal Spell back to IsCompleteHealSpell Method ([#2722](https://github.com/EQEmu/Server/pull/2722)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-11
* Add SE_MakeDrunk to avoid error message. ([#2601](https://github.com/EQEmu/Server/pull/2601)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-01
* Add omitted function call in UCS ([#2768](https://github.com/EQEmu/Server/pull/2768)) ([Valorith](https://github.com/Valorith)) 2023-01-20
* Add required distance to CoTH before aggro wipe ([#2253](https://github.com/EQEmu/Server/pull/2253)) ([fryguy503](https://github.com/fryguy503)) 2022-07-03
* Adjustment for nullptr crash ([#2232](https://github.com/EQEmu/Server/pull/2232)) ([Akkadius](https://github.com/Akkadius)) 2022-06-01
* Alleviate some lag with crosszone/worldwide spell casting. ([#2016](https://github.com/EQEmu/Server/pull/2016)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-21
* Allow High Level Spells to be Unmemorized. ([#2641](https://github.com/EQEmu/Server/pull/2641)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-14
* Allow Songs to be scribed from scrolls ([#2460](https://github.com/EQEmu/Server/pull/2460)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-10-12
* AltCurrencySelectItemReply_Struct was not handled correctly. ([#2702](https://github.com/EQEmu/Server/pull/2702)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-04
* Any use of TempName left old clean_name. ([#1946](https://github.com/EQEmu/Server/pull/1946)) ([noudess](https://github.com/noudess)) 2022-01-26
* Avoid erase in discord queue range loop ([#2411](https://github.com/EQEmu/Server/pull/2411)) ([hgtw](https://github.com/hgtw)) 2022-09-03
* Bandolier didn't recognize source weapon on cursor ([#2026](https://github.com/EQEmu/Server/pull/2026)) ([noudess](https://github.com/noudess)) 2022-03-07
* Bard Invisible causing display issues. ([#2067](https://github.com/EQEmu/Server/pull/2067)) ([KayenEQ](https://github.com/KayenEQ)) 2022-04-01
* Bard update fixes 1 ([#1982](https://github.com/EQEmu/Server/pull/1982)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-09
* Bazaar Search MYSQL Error ([#2252](https://github.com/EQEmu/Server/pull/2252)) ([fryguy503](https://github.com/fryguy503)) 2022-06-08
* Blocked spells max spell id increased ([#2207](https://github.com/EQEmu/Server/pull/2207)) ([Isaaru](https://github.com/Isaaru)) 2022-05-25
* Boats should never get FixZ'd ([#2246](https://github.com/EQEmu/Server/pull/2246)) ([noudess](https://github.com/noudess)) 2022-07-02
* Clamp Item Ldon Sell Back Rates. ([#2592](https://github.com/EQEmu/Server/pull/2592)) ([Aeadoin](https://github.com/Aeadoin)) 2022-11-30
* Clear title/suffix bug fix. ([#2068](https://github.com/EQEmu/Server/pull/2068)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-04-02
* Correct (probably) unintended bitwise AND instead of logical AND ([#2239](https://github.com/EQEmu/Server/pull/2239)) ([Quintinon](https://github.com/Quintinon)) 2022-06-02
* Correct type signed/unsigned int when reading item from database in shareddb ([#2269](https://github.com/EQEmu/Server/pull/2269)) ([Quintinon](https://github.com/Quintinon)) 2022-06-15
* Data Bucket Permanent Duration String ([#2624](https://github.com/EQEmu/Server/pull/2624)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-06
* Delete NpcType Struct returned by Bot::CreateDefaultNPCTypeStructForBot() when unused ([#2267](https://github.com/EQEmu/Server/pull/2267)) ([Quintinon](https://github.com/Quintinon)) 2022-06-18
* Do not allow /open to be used on traps or auras, causes crash ([#1951](https://github.com/EQEmu/Server/pull/1951)) ([KayenEQ](https://github.com/KayenEQ)) 2022-01-30
* Doors::GetSize() Perl Croak Typo. ([#2027](https://github.com/EQEmu/Server/pull/2027)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-03-04
* EVENT_ENTER_AREA/EVENT_LEAVE_AREA. ([#2698](https://github.com/EQEmu/Server/pull/2698)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-02
* Edge case AA reset timer issue fixes ([#1995](https://github.com/EQEmu/Server/pull/1995)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-14
* Fix #door Save ([#2699](https://github.com/EQEmu/Server/pull/2699)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-02
* Fix #findaa and GetAAName(). ([#2774](https://github.com/EQEmu/Server/pull/2774)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-22
* Fix #zone 0. ([#2691](https://github.com/EQEmu/Server/pull/2691)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-01
* Fix Aug Clicks where item has no click effect. ([#2725](https://github.com/EQEmu/Server/pull/2725)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-12
* Fix Bot "Failed to Load" Messages. ([#2719](https://github.com/EQEmu/Server/pull/2719)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-11
* Fix Bot Group Loading ([#2780](https://github.com/EQEmu/Server/pull/2780)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-22
* Fix Bot ^spellsettingsadd command ([#2603](https://github.com/EQEmu/Server/pull/2603)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-01
* Fix Duplicate Silent Saylink Messages ([#2386](https://github.com/EQEmu/Server/pull/2386)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-08-22
* Fix EntityList::GetBotListByCharacterID() ([#2569](https://github.com/EQEmu/Server/pull/2569)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-22
* Fix Flag Updating with SetGMStatus() in Lua. ([#2554](https://github.com/EQEmu/Server/pull/2554)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-20
* Fix Group XP not working. ([#2748](https://github.com/EQEmu/Server/pull/2748)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-17
* Fix HP Regen Per Second. ([#2206](https://github.com/EQEmu/Server/pull/2206)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-25
* Fix IDFile Crash with spaces or invalid data. ([#2597](https://github.com/EQEmu/Server/pull/2597)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-01
* Fix IP Exemptions. ([#2189](https://github.com/EQEmu/Server/pull/2189)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-28
* Fix Instance Repository ([#2598](https://github.com/EQEmu/Server/pull/2598)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-01
* Fix Legacy Combat Lua Script ([#2226](https://github.com/EQEmu/Server/pull/2226)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-31
* Fix MovePC in #zone and #zoneinstance Commands. ([#2236](https://github.com/EQEmu/Server/pull/2236)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-06-01
* Fix NPC Reference in EVENT_SPAWN ([#2712](https://github.com/EQEmu/Server/pull/2712)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-08
* Fix ST_TargetsTarget Spells with Restrictions ([#2746](https://github.com/EQEmu/Server/pull/2746)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-15
* Fix Silent Saylinks Sending Message to Others. ([#2389](https://github.com/EQEmu/Server/pull/2389)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-08-22
* Fix Spell Bucket and Spell Global Logic Checks. ([#2285](https://github.com/EQEmu/Server/pull/2285)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-07-05
* Fix Spellinfo Command to work with SpellIDs above int16 ([#2437](https://github.com/EQEmu/Server/pull/2437)) ([Aeadoin](https://github.com/Aeadoin)) 2022-09-20
* Fix Strings::Money Missing Conditions. ([#2383](https://github.com/EQEmu/Server/pull/2383)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-08-21
* Fix Swarm Pet Flurry/Rampages Messages ([#2444](https://github.com/EQEmu/Server/pull/2444)) ([Aeadoin](https://github.com/Aeadoin)) 2022-09-25
* Fix bot compile locking client on server enter. ([#2210](https://github.com/EQEmu/Server/pull/2210)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-26
* Fix bot guild removal. ([#2194](https://github.com/EQEmu/Server/pull/2194)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-23
* Fix botgrouplist to display unique entries. ([#2785](https://github.com/EQEmu/Server/pull/2785)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-23
* Fix bots equipping augments. ([#2772](https://github.com/EQEmu/Server/pull/2772)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-22
* Fix case-sensitivity in #suspend Command. ([#2613](https://github.com/EQEmu/Server/pull/2613)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-05
* Fix duplicate and missing messages due to innate in spells ([#2170](https://github.com/EQEmu/Server/pull/2170)) ([noudess](https://github.com/noudess)) 2022-05-20
* Fix empty spawned merchants ([#2275](https://github.com/EQEmu/Server/pull/2275)) ([hgtw](https://github.com/hgtw)) 2022-06-28
* Fix for Bot command casting ([#1990](https://github.com/EQEmu/Server/pull/1990)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-12
* Fix for PR1954 target restriction with npcpc_only_flag from groupbuffs ([#1986](https://github.com/EQEmu/Server/pull/1986)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-10
* Fix for being able to skill up on corspe. ([#2058](https://github.com/EQEmu/Server/pull/2058)) ([noudess](https://github.com/noudess)) 2022-03-19
* Fix for castspell command ([#2010](https://github.com/EQEmu/Server/pull/2010)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-18
* Fix issue where #advnpcspawn addspawn does not add spawn sometimes. ([#2247](https://github.com/EQEmu/Server/pull/2247)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-06-07
* Fix issue where you can set your title to titles you don't have. ([#1917](https://github.com/EQEmu/Server/pull/1917)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-01-30
* Fix issue with Bot::LoadAndSpawnAllZonedBots. ([#2733](https://github.com/EQEmu/Server/pull/2733)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-15
* Fix issue with mobs summoning PCs into ceilings ([#1921](https://github.com/EQEmu/Server/pull/1921)) ([noudess](https://github.com/noudess)) 2022-01-30
* Fix loading world shared task state ([#2398](https://github.com/EQEmu/Server/pull/2398)) ([hgtw](https://github.com/hgtw)) 2022-08-28
* Fix luamod GetExperienceForKill return value ([Cole-SoD](https://github.com/Cole-SoD)) 2023-01-12
* Fix memory leak in ucs ([#2409](https://github.com/EQEmu/Server/pull/2409)) ([hgtw](https://github.com/hgtw)) 2022-09-03
* Fix miscellaneous memory leaks related to EQApplicationPacket and it's pBuffer ([#2262](https://github.com/EQEmu/Server/pull/2262)) ([Quintinon](https://github.com/Quintinon)) 2022-07-03
* Fix null pointer crash on zones that have not booted a zone yet with #reload commands or anything that calls GetZoneDescription ([#2231](https://github.com/EQEmu/Server/pull/2231)) ([Akkadius](https://github.com/Akkadius)) 2022-06-01
* Fix possible crash in ProcessSpecialAbilities. ([#2630](https://github.com/EQEmu/Server/pull/2630)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-11
* Fix possible crash with zone name methods. ([#2055](https://github.com/EQEmu/Server/pull/2055)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-03-13
* Fix possible issue where variables have the same name. ([#2156](https://github.com/EQEmu/Server/pull/2156)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-08
* Fix quest::updatespawntimer() Perl croak. ([#1947](https://github.com/EQEmu/Server/pull/1947)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-01-26
* Fix recipient sound (vtell) on non-player races ([#2066](https://github.com/EQEmu/Server/pull/2066)) ([noudess](https://github.com/noudess)) 2022-04-02
* Fix scenario where dereferenced object could be null. ([#2784](https://github.com/EQEmu/Server/pull/2784)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-23
* Fix stack leaks in Lua events #2254 ([hgtw](https://github.com/hgtw)) 2022-06-09
* Fix trading with bots when in an illusion. ([#2645](https://github.com/EQEmu/Server/pull/2645)) ([nytmyr](https://github.com/nytmyr)) 2022-12-15
* Fix two invalid data accesses in zone/client.cpp ([#2238](https://github.com/EQEmu/Server/pull/2238)) ([Quintinon](https://github.com/Quintinon)) 2022-06-07
* Fixed Spell Logic for Bot Nukes ([#2481](https://github.com/EQEmu/Server/pull/2481)) ([Aeadoin](https://github.com/Aeadoin)) 2022-10-13
* Fixed message on promote/demote permissions check. ([#2700](https://github.com/EQEmu/Server/pull/2700)) ([Valorith](https://github.com/Valorith)) 2023-01-02
* Fixed several instances of incorrect comparision - & executes after == ([#2025](https://github.com/EQEmu/Server/pull/2025)) ([noudess](https://github.com/noudess)) 2022-03-07
* Force NPCs to respect special ability 24 and 50 when set on player pets ([#2059](https://github.com/EQEmu/Server/pull/2059)) ([Natedog2012](https://github.com/Natedog2012)) 2022-03-16
* Free return value of ZoneDatabase::LoadTraderItemWithCharges() ([#2264](https://github.com/EQEmu/Server/pull/2264)) ([Quintinon](https://github.com/Quintinon)) 2022-06-18
* Hacker_Str was causing sql errors - Non Escaped ([#2251](https://github.com/EQEmu/Server/pull/2251)) ([fryguy503](https://github.com/fryguy503)) 2022-06-08
* Handle memory leaks from return value of Client::GetTraderItems() ([#2266](https://github.com/EQEmu/Server/pull/2266)) ([Quintinon](https://github.com/Quintinon)) 2022-07-03
* Handle_OP_AugmentItem could cause Zone crash ([#2750](https://github.com/EQEmu/Server/pull/2750)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-17
* HasPet() Zone Crashes ([#2744](https://github.com/EQEmu/Server/pull/2744)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-15
* Illusions will now properly display armor to other clients when they zone in. ([#1958](https://github.com/EQEmu/Server/pull/1958)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-04
* Instrument Mods should not affect spells that change model size. ([#2072](https://github.com/EQEmu/Server/pull/2072)) ([KayenEQ](https://github.com/KayenEQ)) 2022-04-13
* Invisible will display as dropped now on air pets when they attack. ([#2042](https://github.com/EQEmu/Server/pull/2042)) ([KayenEQ](https://github.com/KayenEQ)) 2022-03-07
* IsDamage test for lifetap was not complete. ([#2213](https://github.com/EQEmu/Server/pull/2213)) ([noudess](https://github.com/noudess)) 2022-05-27
* Limit merchant temp item list to zone and instance ([#2346](https://github.com/EQEmu/Server/pull/2346)) ([mackal](https://github.com/mackal)) 2022-07-31
* Lua GetBlockNextSpell() no return. ([#2151](https://github.com/EQEmu/Server/pull/2151)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Make Perl TakeMoneyFromPP int64 ([#2158](https://github.com/EQEmu/Server/pull/2158)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-08
* Missing break ([#2031](https://github.com/EQEmu/Server/pull/2031)) ([KayenEQ](https://github.com/KayenEQ)) 2022-03-04
* Move EVENT_SPAWN for adding NPCs back to original spot, also add NPCs… ([#2749](https://github.com/EQEmu/Server/pull/2749)) ([Natedog2012](https://github.com/Natedog2012)) 2023-01-17
* NPC Constructor was passing hp_regen_per_second out of order to Mob(). ([#2681](https://github.com/EQEmu/Server/pull/2681)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-29
* NPC::CountItem and Corpse::CountItem 0 Charge Item Fix. ([#1959](https://github.com/EQEmu/Server/pull/1959)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-04
* NPC::GetNPCStat has no default return. ([#2150](https://github.com/EQEmu/Server/pull/2150)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* NPCs were getting weapon proc added twice ([#2277](https://github.com/EQEmu/Server/pull/2277)) ([noudess](https://github.com/noudess)) 2022-07-07
* Objects::GetTiltX() and Objects::GetTiltY() Perl Croak Typos. ([#2028](https://github.com/EQEmu/Server/pull/2028)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-03-04
* PR 1982 ([#1985](https://github.com/EQEmu/Server/pull/1985)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-10
* PR 2032 would lock client on casting fail as written ([#2038](https://github.com/EQEmu/Server/pull/2038)) ([KayenEQ](https://github.com/KayenEQ)) 2022-03-07
* Remove StringUtilTest::EscapeStringMemoryTest ([#2310](https://github.com/EQEmu/Server/pull/2310)) ([mackal](https://github.com/mackal)) 2022-07-15
* Remove Unnecessary Attack Log ([#2643](https://github.com/EQEmu/Server/pull/2643)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-14
* Remove unnecessary log messages. ([#2642](https://github.com/EQEmu/Server/pull/2642)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-14
* Removed Lua Event Argument Dispatch. ([Kinglykrab](https://github.com/Kinglykrab)) 2022-03-01
* Resolve Warning due to Virtual Mob Method GetInv() ([#2650](https://github.com/EQEmu/Server/pull/2650)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-19
* Resolve XP Calculation Bug introduced w/ recent Rule addition ([#2703](https://github.com/EQEmu/Server/pull/2703)) ([Valorith](https://github.com/Valorith)) 2023-01-07
* Resolve logic error in Raid::QueueClients ([#2404](https://github.com/EQEmu/Server/pull/2404)) ([mackal](https://github.com/mackal)) 2022-09-01
* Resolve subroutine redefinition due to bot methods. ([#2117](https://github.com/EQEmu/Server/pull/2117)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Restore missing messages for lifetap and dmg spells. ([#2057](https://github.com/EQEmu/Server/pull/2057)) ([noudess](https://github.com/noudess)) 2022-04-14
* Shared Memory Faction Association Typo ([#2419](https://github.com/EQEmu/Server/pull/2419)) ([mackal](https://github.com/mackal)) 2022-09-03
* Spell Buckets/Globals SQL Escape. ([#2019](https://github.com/EQEmu/Server/pull/2019)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-26
* Spell Buckets/Globals did not allow string-based values. ([#2043](https://github.com/EQEmu/Server/pull/2043)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-03-09
* Stop skill ups on Charmed NPCs. ([#2249](https://github.com/EQEmu/Server/pull/2249)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-06-10
* Summon Companion causing pets to warps away. ([#1972](https://github.com/EQEmu/Server/pull/1972)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-08
* Touch Of Vinitras was ignoring pet DT rule ([#2469](https://github.com/EQEmu/Server/pull/2469)) ([Aeadoin](https://github.com/Aeadoin)) 2022-10-03
* Tradeskill Autocombine MinSkill ([#2260](https://github.com/EQEmu/Server/pull/2260)) ([fryguy503](https://github.com/fryguy503)) 2022-06-10
* Tradeskill Item 0 Error ([#2256](https://github.com/EQEmu/Server/pull/2256)) ([fryguy503](https://github.com/fryguy503)) 2022-06-10
* Zone Flags Regression ([#2760](https://github.com/EQEmu/Server/pull/2760)) ([Akkadius](https://github.com/Akkadius)) 2023-01-19
* checking casting_spell_slot before its defined is bad ([#2013](https://github.com/EQEmu/Server/pull/2013)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-20
* manifest for db version 9176 had incorrect field name ([#2062](https://github.com/EQEmu/Server/pull/2062)) ([noudess](https://github.com/noudess)) 2022-03-19
* quest::MovePCInstance() Arguments Fix. ([#2020](https://github.com/EQEmu/Server/pull/2020)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-27
### Hotfix
* Add Bazaar portal discs to SQL ([Akkadius](https://github.com/Akkadius)) 2022-09-05
* Add discord_webhooks to server tables ([Akkadius](https://github.com/Akkadius)) 2022-07-03
* Blocks are nested too deeply. ([#2689](https://github.com/EQEmu/Server/pull/2689)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-01
* Cleanup #questerrors Command. ([#2116](https://github.com/EQEmu/Server/pull/2116)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Compiling fails on FMT 9.1 with Bots ([#2665](https://github.com/EQEmu/Server/pull/2665)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-21
* Correct database call to point to the content_db connection ([Akkadius](https://github.com/Akkadius)) 2022-06-12
* Corrected misnamed Database Query file for Experience Toggle ([#2683](https://github.com/EQEmu/Server/pull/2683)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-31
* Faction associations file naming / lock consistency ([Akkadius](https://github.com/Akkadius)) 2022-09-05
* Fix DB version merge ([Akkadius](https://github.com/Akkadius)) 2022-05-08
* Fix door click crash issue if destination zone doesn't exist ([Akkadius](https://github.com/Akkadius)) 2023-01-20
* Fix issue with Bot Loading with 0 Health causing buffs to be lost. ([#2552](https://github.com/EQEmu/Server/pull/2552)) ([Aeadoin](https://github.com/Aeadoin)) 2022-11-18
* Fix lua mod load path ([Akkadius](https://github.com/Akkadius)) 2022-09-29
* Fix merge issue ([Akkadius](https://github.com/Akkadius)) 2022-07-14
* Fix path load ordering for CLI commands ([Akkadius](https://github.com/Akkadius)) 2022-10-16
* Fix potential race for crash dumps (Linux) ([Akkadius](https://github.com/Akkadius)) 2022-07-31
* Fix regression caused by #2129 ([Akkadius](https://github.com/Akkadius)) 2022-05-09
* Flipped positive / negative values for legacy_combat.lua ([Akkadius](https://github.com/Akkadius)) 2022-06-09
* Force collation on conversion script ([Akkadius](https://github.com/Akkadius)) 2022-09-28
* Instances Repository Fix ([#2576](https://github.com/EQEmu/Server/pull/2576)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-26
* Login Server failing to compile on Windows. ([#2758](https://github.com/EQEmu/Server/pull/2758)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-19
* Lua Parser Needs Lua_ItemInst ([#2696](https://github.com/EQEmu/Server/pull/2696)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-01
* Make sure we have a proper split size before assuming we can split it ([Akkadius](https://github.com/Akkadius)) 2023-01-20
* Move discord_webhooks to state tables because we don't want webhooks being exported ([Akkadius](https://github.com/Akkadius)) 2022-07-03
* Possible windows compile fix ([Akkadius](https://github.com/Akkadius)) 2022-07-07
* Possible windows compile fix take 2 ([Akkadius](https://github.com/Akkadius)) 2022-07-07
* Remove appveyor fetch bots ([Akkadius](https://github.com/Akkadius)) 2023-01-21
* Remove expansion field from account for those who have it ([#2357](https://github.com/EQEmu/Server/pull/2357)) ([Akkadius](https://github.com/Akkadius)) 2022-08-01
* Resolve Zone Crashing when grouped with Bots. ([#2747](https://github.com/EQEmu/Server/pull/2747)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-16
* Resolve issue with Bot Casting after zoning. ([#2617](https://github.com/EQEmu/Server/pull/2617)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-04
* Return weather_type_map ([Akkadius](https://github.com/Akkadius)) 2022-10-14
* SQL Update ([Akkadius](https://github.com/Akkadius)) 2022-07-31
* Shared Memory Protection Fixes ([Akkadius](https://github.com/Akkadius)) 2022-07-27
* Windows compile fix take 3 (final) ([Akkadius](https://github.com/Akkadius)) 2022-07-07
* fix manifest ([Akkadius](https://github.com/Akkadius)) 2022-07-16
### Logging
* Add stack trace in code paths that shouldn't occur ([#2453](https://github.com/EQEmu/Server/pull/2453)) ([Akkadius](https://github.com/Akkadius)) 2022-09-28
* Cleanup AI Logging Events ([#2615](https://github.com/EQEmu/Server/pull/2615)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-04
* Fix log messages to final damage values ([#2056](https://github.com/EQEmu/Server/pull/2056)) ([noudess](https://github.com/noudess)) 2022-03-14
* Fix zoning log typo ([#2478](https://github.com/EQEmu/Server/pull/2478)) ([Akkadius](https://github.com/Akkadius)) 2022-10-11
* Force crash logs to always be on regardless of setting ([#2762](https://github.com/EQEmu/Server/pull/2762)) ([Akkadius](https://github.com/Akkadius)) 2023-01-20
* Improvements to GM Say Logging ([#2765](https://github.com/EQEmu/Server/pull/2765)) ([Akkadius](https://github.com/Akkadius)) 2023-01-20
* Logging Improvements ([#2755](https://github.com/EQEmu/Server/pull/2755)) ([Akkadius](https://github.com/Akkadius)) 2023-01-18
* More AI Logging Cleanup ([#2616](https://github.com/EQEmu/Server/pull/2616)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-10
* Netcode Logging Unify ([#2443](https://github.com/EQEmu/Server/pull/2443)) ([Akkadius](https://github.com/Akkadius)) 2022-09-28
* Remove function prefixes ([#2766](https://github.com/EQEmu/Server/pull/2766)) ([Akkadius](https://github.com/Akkadius)) 2023-01-20
* Remove loginserver unhandled error ([#2458](https://github.com/EQEmu/Server/pull/2458)) ([Akkadius](https://github.com/Akkadius)) 2022-09-29
* Reset stream so we don't bold the whole line ([Akkadius](https://github.com/Akkadius)) 2023-01-18
* Table Injection - Member Variable Cleanup ([#2281](https://github.com/EQEmu/Server/pull/2281)) ([Akkadius](https://github.com/Akkadius)) 2022-07-07
* Update BUILD_LOGGING=false Blank Aliases ([#2083](https://github.com/EQEmu/Server/pull/2083)) ([Akkadius](https://github.com/Akkadius)) 2022-05-01
### Luamod
* Add CalcSpellEffectValue_formula to luamods ([#2721](https://github.com/EQEmu/Server/pull/2721)) ([Natedog2012](https://github.com/Natedog2012)) 2023-01-11
### Mercs
* Add Mercenary Support ([#2745](https://github.com/EQEmu/Server/pull/2745)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-17
### Optimization
* Handle channel name filter checks in memory ([#2767](https://github.com/EQEmu/Server/pull/2767)) ([Valorith](https://github.com/Valorith)) 2023-01-20
### QS
* Database class name change ([#2743](https://github.com/EQEmu/Server/pull/2743)) ([Akkadius](https://github.com/Akkadius)) 2023-01-15
### Quest API
* Add AddAISpellEffect(spell_effect_id, base_value, limit_value, max_value) and RemoveAISpellEffect(spell_effect_id) to Lua. ([#1981](https://github.com/EQEmu/Server/pull/1981)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-09
* Add AddItem() to Perl/Lua. ([#2054](https://github.com/EQEmu/Server/pull/2054)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-03-13
* Add AddPlatinum(), GetCarriedPlatinum() and TakePlatinum() to Perl/Lua. ([#2079](https://github.com/EQEmu/Server/pull/2079)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-04-30
* Add Area Damage Methods to Perl/Lua. ([#2549](https://github.com/EQEmu/Server/pull/2549)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-17
* Add Augment Slot Type/Visible to GetItemStat ([#2686](https://github.com/EQEmu/Server/pull/2686)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-01
* Add Bot Methods to Lua. ([#2731](https://github.com/EQEmu/Server/pull/2731)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-14
* Add Bot::Camp() to Perl/Lua. ([#2718](https://github.com/EQEmu/Server/pull/2718)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-11
* Add BuffCount() Overloads to Perl/Lua. ([#2679](https://github.com/EQEmu/Server/pull/2679)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-29
* Add CampAllBots() to Perl/Lua. ([#2732](https://github.com/EQEmu/Server/pull/2732)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-14
* Add Charges/Augment/Attuned Support to Varlink. ([#2685](https://github.com/EQEmu/Server/pull/2685)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-01
* Add CheckNameFilter to Perl/Lua. ([#2175](https://github.com/EQEmu/Server/pull/2175)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-20
* Add Client Augment Events to Perl/Lua. ([#2735](https://github.com/EQEmu/Server/pull/2735)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-15
* Add Client Spell Methods to Perl/Lua. ([#2550](https://github.com/EQEmu/Server/pull/2550)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-22
* Add CloneAppearance() to Perl/Lua. ([#2531](https://github.com/EQEmu/Server/pull/2531)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Add CopyHateList() to Perl/Lua. ([#2623](https://github.com/EQEmu/Server/pull/2623)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-06
* Add Corpse::AddItem overloads for Lua ([#2509](https://github.com/EQEmu/Server/pull/2509)) ([hgtw](https://github.com/hgtw)) 2022-10-29
* Add Despawn Events to Perl/Lua. ([#2707](https://github.com/EQEmu/Server/pull/2707)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-07
* Add DoAnim Overloads to Perl/Lua. ([#2627](https://github.com/EQEmu/Server/pull/2627)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-10
* Add DoAugmentSlotsMatch() to Perl/Lua. ([#2687](https://github.com/EQEmu/Server/pull/2687)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-01
* Add DoesAugmentFit() to Perl/Lua. ([#2688](https://github.com/EQEmu/Server/pull/2688)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-01
* Add Door Methods to Perl/Lua. ([#2724](https://github.com/EQEmu/Server/pull/2724)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-12
* Add EVENT_AA_BUY and EVENT_AA_GAIN to Perl/Lua. ([#2504](https://github.com/EQEmu/Server/pull/2504)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-05
* Add EVENT_BOT_CREATE to Perl/Lua ([#2713](https://github.com/EQEmu/Server/pull/2713)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-09
* Add EVENT_CAST_ON exports to EVENT_CAST and EVENT_CAST_BEGIN. ([#2051](https://github.com/EQEmu/Server/pull/2051)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-03-12
* Add EVENT_EQUIP_ITEM_CLIENT and EVENT_UNEQUIP_ITEM_CLIENT to Perl/Lua. ([#2015](https://github.com/EQEmu/Server/pull/2015)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-23
* Add EVENT_GM_COMMAND to Perl/Lua. ([#2634](https://github.com/EQEmu/Server/pull/2634)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-11
* Add EVENT_LEVEL_DOWN to Perl/Lua. ([#2620](https://github.com/EQEmu/Server/pull/2620)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-11
* Add EVENT_PAYLOAD to Perl/Lua. ([#2611](https://github.com/EQEmu/Server/pull/2611)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-04
* Add EVENT_SKILL_UP & EVENT_LANGUAGE_SKILL_UP to Perl/Lua ([#2076](https://github.com/EQEmu/Server/pull/2076)) ([nytmyr](https://github.com/nytmyr)) 2022-04-25
* Add Entity Variable Methods to Perl/Lua. ([#2609](https://github.com/EQEmu/Server/pull/2609)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-04
* Add Fling Overloads to Perl/Lua. ([#2622](https://github.com/EQEmu/Server/pull/2622)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-06
* Add GetAugmentIDsBySlotID() to Perl/Lua. ([#2673](https://github.com/EQEmu/Server/pull/2673)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-25
* Add GetAverageLevel() to Perl/Lua. ([#2524](https://github.com/EQEmu/Server/pull/2524)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Add GetBotItem() and GetBotItemIDBySlot() to Perl/Lua. ([#2350](https://github.com/EQEmu/Server/pull/2350)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-07-31
* Add GetBotListByCharacterID() to Perl/Lua. ([#2069](https://github.com/EQEmu/Server/pull/2069)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-04-02
* Add GetBotListByClientName() Class Overload to Perl/Lua. ([#2577](https://github.com/EQEmu/Server/pull/2577)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-26
* Add GetBotListByClientName(client_name) to Perl/Lua. ([#2064](https://github.com/EQEmu/Server/pull/2064)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-03-23
* Add GetEnvironmentalDamageName() to Perl/Lua. ([#1964](https://github.com/EQEmu/Server/pull/1964)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-10
* Add GetGMStatus() to Perl/Lua. ([#2448](https://github.com/EQEmu/Server/pull/2448)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-09-28
* Add GetGuildPublicNote() to Perl/Lua. ([#2608](https://github.com/EQEmu/Server/pull/2608)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-04
* Add GetHealAmount() and GetSpellDamage() to Perl/Lua. ([#2165](https://github.com/EQEmu/Server/pull/2165)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-11
* Add GetLeader() and GetLeaderName() to Perl/Lua. ([#2701](https://github.com/EQEmu/Server/pull/2701)) ([Valorith](https://github.com/Valorith)) 2023-01-04
* Add GetLowestLevel() to Perl. ([#2517](https://github.com/EQEmu/Server/pull/2517)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-05
* Add GetRandomBot() to Perl/Lua ([#2543](https://github.com/EQEmu/Server/pull/2543)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-16
* Add GetRandomClient(), GetRandomMob() and GetRandomNPC() overloads to Perl/Lua. ([#2541](https://github.com/EQEmu/Server/pull/2541)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Add GetRandomMob() and GetRandomNPC() to Perl/Lua. ([#2006](https://github.com/EQEmu/Server/pull/2006)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-17
* Add GetSkillDmgAmt() to Perl. ([#2365](https://github.com/EQEmu/Server/pull/2365)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-08-10
* Add GetUltimateOwner() to Perl/Lua. ([#2516](https://github.com/EQEmu/Server/pull/2516)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-05
* Add Goto Player Teleport Methods. ([#2379](https://github.com/EQEmu/Server/pull/2379)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-08-20
* Add Group/Raid Overloads to Perl/Lua. ([#2587](https://github.com/EQEmu/Server/pull/2587)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-27
* Add Group/Raid overloads to Perl/Lua. ([#2526](https://github.com/EQEmu/Server/pull/2526)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Add HasBotSpellEntry() to Perl/Lua. ([#2563](https://github.com/EQEmu/Server/pull/2563)) ([Aeadoin](https://github.com/Aeadoin)) 2022-11-25
* Add Hotzone Methods to Perl/Lua. ([#2558](https://github.com/EQEmu/Server/pull/2558)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-22
* Add Instance ID/Version exports to EVENT_ZONE. ([#2502](https://github.com/EQEmu/Server/pull/2502)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-05
* Add Instance Methods to Perl/Lua. ([#2573](https://github.com/EQEmu/Server/pull/2573)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-26
* Add IsAttackAllowed() to Perl/Lua. ([#2672](https://github.com/EQEmu/Server/pull/2672)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-25
* Add IsRaining() and IsSnowing() to Perl/Lua. ([#2477](https://github.com/EQEmu/Server/pull/2477)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-10-14
* Add IsRareSpawn() to Perl/Lua. ([#2338](https://github.com/EQEmu/Server/pull/2338)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-07-30
* Add Lua handlers for zone controller events ([#2514](https://github.com/EQEmu/Server/pull/2514)) ([hgtw](https://github.com/hgtw)) 2022-11-05
* Add Marquee methods to Perl/Lua. ([#2544](https://github.com/EQEmu/Server/pull/2544)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-16
* Add MaxSkills() to Perl/Lua. ([#2621](https://github.com/EQEmu/Server/pull/2621)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-06
* Add Merchant Events to Perl/Lua. ([#2452](https://github.com/EQEmu/Server/pull/2452)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-09-28
* Add Mob Hate Methods to Perl/Lua. ([#2548](https://github.com/EQEmu/Server/pull/2548)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-16
* Add Overloads to MoveZone Methods in Perl/Lua. ([#2551](https://github.com/EQEmu/Server/pull/2551)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-22
* Add Owner methods to Perl/Lua. ([#2542](https://github.com/EQEmu/Server/pull/2542)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Add Popup methods to Perl/Lua. ([#2533](https://github.com/EQEmu/Server/pull/2533)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Add Proximity Range Methods to Perl/Lua. ([#2572](https://github.com/EQEmu/Server/pull/2572)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-26
* Add RandomizeFeature() overloads to Perl/Lua. ([#2532](https://github.com/EQEmu/Server/pull/2532)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Add Recipe Methods ([#2393](https://github.com/EQEmu/Server/pull/2393)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-08-23
* Add ResetAlternateAdvancementRank() to Perl/Lua. ([#2510](https://github.com/EQEmu/Server/pull/2510)) ([hgtw](https://github.com/hgtw)) 2022-10-29
* Add ResetDecayTimer() to Perl/Lua. ([#2520](https://github.com/EQEmu/Server/pull/2520)) ([hgtw](https://github.com/hgtw)) 2022-11-06
* Add SendGMCommand() to Perl/Lua. ([#2527](https://github.com/EQEmu/Server/pull/2527)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Add SendPath() to Perl/Lua. ([#2740](https://github.com/EQEmu/Server/pull/2740)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-15
* Add SignalAllBotsByOwnerName() to Perl/Lua. ([#2730](https://github.com/EQEmu/Server/pull/2730)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-13
* Add SplitMoney() with Client splitter to Perl. ([#2525](https://github.com/EQEmu/Server/pull/2525)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Add TaskSelector to Perl/Lua. ([#2177](https://github.com/EQEmu/Server/pull/2177)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-15
* Add Time String to Seconds Method to Perl/Lua. ([#2580](https://github.com/EQEmu/Server/pull/2580)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-27
* Add TrackNPC to Perl/Lua. ([#2272](https://github.com/EQEmu/Server/pull/2272)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-06-29
* Add WearChange Overloads to Perl/Lua. ([#2600](https://github.com/EQEmu/Server/pull/2600)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-01
* Add Zone Flag Methods to Perl/Lua. ([#2574](https://github.com/EQEmu/Server/pull/2574)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-26
* Add apis to end shared tasks ([#2521](https://github.com/EQEmu/Server/pull/2521)) ([hgtw](https://github.com/hgtw)) 2022-11-06
* Add caster_id and caster_level export to EVENT_CAST_ON in Perl/Lua. ([#2049](https://github.com/EQEmu/Server/pull/2049)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-03-11
* Add commify to Perl/Lua. ([#2099](https://github.com/EQEmu/Server/pull/2099)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-03
* Add inventory->CountItemEquippedByID(item_id) and inventory->HasItemEquippedByID(item_id) to Perl/Lua. ([#1963](https://github.com/EQEmu/Server/pull/1963)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-06
* Add missing methods/package.adds to Perl API. ([#2287](https://github.com/EQEmu/Server/pull/2287)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-07-05
* Add multiple inventory method short hands to client. ([#2078](https://github.com/EQEmu/Server/pull/2078)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-04-30
* Add option to Ignore Mods to CalcEXP ([#2704](https://github.com/EQEmu/Server/pull/2704)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-06
* Adjustment to depop_all function. ([#2595](https://github.com/EQEmu/Server/pull/2595)) ([fryguy503](https://github.com/fryguy503)) 2022-11-30
* Allow CreateInstance to be used without a Client initiator. ([#2399](https://github.com/EQEmu/Server/pull/2399)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-08-28
* Allow EVENT_ZONE to be parsed as non-zero to prevent zoning. ([#2052](https://github.com/EQEmu/Server/pull/2052)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-03-12
* Allow scripts to prevent door click ([#2327](https://github.com/EQEmu/Server/pull/2327)) ([hgtw](https://github.com/hgtw)) 2022-07-27
* Cleanup Proximity Events ([#2697](https://github.com/EQEmu/Server/pull/2697)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-02
* Cleanup Signal Methods in Perl/Lua. ([#2604](https://github.com/EQEmu/Server/pull/2604)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-04
* Expand Bot quest API functionality. ([#2096](https://github.com/EQEmu/Server/pull/2096)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-04
* Expand SaveGuardSpot ([#2258](https://github.com/EQEmu/Server/pull/2258)) ([fryguy503](https://github.com/fryguy503)) 2022-06-10
* Export corpse in EVENT_DEATH_COMPLETE ([#2519](https://github.com/EQEmu/Server/pull/2519)) ([hgtw](https://github.com/hgtw)) 2022-11-06
* Export killed XYZH to EVENT_DEATH_ZONE in Perl. ([#2050](https://github.com/EQEmu/Server/pull/2050)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-03-12
* Fix Lua Door/Object Create Methods. ([#2633](https://github.com/EQEmu/Server/pull/2633)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-11
* Fix Perl EVENT_HP double parsing in Spire. ([#2585](https://github.com/EQEmu/Server/pull/2585)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-27
* Fix lua task selector count when over max ([#2353](https://github.com/EQEmu/Server/pull/2353)) ([hgtw](https://github.com/hgtw)) 2022-07-31
* Fix missing arg in perl set_proximity ([#2291](https://github.com/EQEmu/Server/pull/2291)) ([hgtw](https://github.com/hgtw)) 2022-07-09
* Fix parameters in some Perl worldwide methods. ([#2224](https://github.com/EQEmu/Server/pull/2224)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-31
* Let HasQuestSub check encounters ([#2435](https://github.com/EQEmu/Server/pull/2435)) ([hgtw](https://github.com/hgtw)) 2022-09-20
* Perl Doors Fix. ([#2288](https://github.com/EQEmu/Server/pull/2288)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-07-05
* Perl Money Fixes. ([#2098](https://github.com/EQEmu/Server/pull/2098)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-04
* Send delivered task items in trade events ([#2518](https://github.com/EQEmu/Server/pull/2518)) ([hgtw](https://github.com/hgtw)) 2022-11-06
* Use Floating Point for CameraEffect Intensity ([#2337](https://github.com/EQEmu/Server/pull/2337)) ([hgtw](https://github.com/hgtw)) 2022-07-31
* Use binding library for perl apis ([#2216](https://github.com/EQEmu/Server/pull/2216)) ([hgtw](https://github.com/hgtw)) 2022-07-04
### Rules
* Add Backstab Rules ([#2666](https://github.com/EQEmu/Server/pull/2666)) ([Valorith](https://github.com/Valorith)) 2022-12-21
* Add Frontal Stun Immunity Rules. ([#2217](https://github.com/EQEmu/Server/pull/2217)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-06-07
* Add Keep Level on Death ([#2319](https://github.com/EQEmu/Server/pull/2319)) ([trentdm](https://github.com/trentdm)) 2022-07-30
* Add LDoN Loot Count Modifier Rule ([#2694](https://github.com/EQEmu/Server/pull/2694)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-03
* Add ManaOnDeath and EndurOnDeath ([#2661](https://github.com/EQEmu/Server/pull/2661)) ([fryguy503](https://github.com/fryguy503)) 2022-12-20
* Add Rule to Disable NPC Last Names. ([#2227](https://github.com/EQEmu/Server/pull/2227)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-06-04
* Add Rule to Enable Tells with #hideme ([#2358](https://github.com/EQEmu/Server/pull/2358)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-08-04
* Add Rule to allow Assassinate on non-Humanoid body types. ([#2331](https://github.com/EQEmu/Server/pull/2331)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-07-29
* Add Rule to allow Headshots on non-Humanoid body types. ([#2329](https://github.com/EQEmu/Server/pull/2329)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-07-29
* Add Rules to disable various item functionalities and cleanup data types. ([#2225](https://github.com/EQEmu/Server/pull/2225)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-06-01
* Add Spells:BuffsFadeOnDeath. ([#2200](https://github.com/EQEmu/Server/pull/2200)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-27
* Add Spells:IllusionsAlwaysPersist. ([#2199](https://github.com/EQEmu/Server/pull/2199)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-27
* Add Toggle for Warrior Shielding ([#2496](https://github.com/EQEmu/Server/pull/2496)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-10-22
* Add adjustment for zone forage. ([#2330](https://github.com/EQEmu/Server/pull/2330)) ([fryguy503](https://github.com/fryguy503)) 2022-07-30
* Add rule for NPC Level Based Buff Restrictions. ([#2708](https://github.com/EQEmu/Server/pull/2708)) ([noudess](https://github.com/noudess)) 2023-01-15
* Add rule to allow players to permanently save chat channels to database, up to a limit. ([#2706](https://github.com/EQEmu/Server/pull/2706)) ([Valorith](https://github.com/Valorith)) 2023-01-19
* Change TradeskillUp Rules to be Floats ([#2674](https://github.com/EQEmu/Server/pull/2674)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-25
* Cleanup all unused rules. ([#2184](https://github.com/EQEmu/Server/pull/2184)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-23
* Rule Gate Pet Zoning ([#2625](https://github.com/EQEmu/Server/pull/2625)) ([fryguy503](https://github.com/fryguy503)) 2022-12-07
* Rule to allow cap on % XP gain per kill ([#2667](https://github.com/EQEmu/Server/pull/2667)) ([Valorith](https://github.com/Valorith)) 2022-12-25
* Update logic checks everywhere for FVNoDropFlag. ([#2179](https://github.com/EQEmu/Server/pull/2179)) ([Quintinon](https://github.com/Quintinon)) 2022-07-30
### SQL
* Bugs Table Migration (#2602) ([#2559](https://github.com/EQEmu/Server/pull/2559)) ([joligario](https://github.com/joligario)) 2022-12-01
* Update 2023_01_15_merc_data.sql ([#2763](https://github.com/EQEmu/Server/pull/2763)) ([joligario](https://github.com/joligario)) 2023-01-20
### UCS
* Auto Client Reconnection ([#2154](https://github.com/EQEmu/Server/pull/2154)) ([Akkadius](https://github.com/Akkadius)) 2022-05-08
### Websocket
* Fix cpp20/gcc11 compile failure ([#2737](https://github.com/EQEmu/Server/pull/2737)) ([Akkadius](https://github.com/Akkadius)) 2023-01-15
### Zone Flags
* Use database connection, not content connection ([#2759](https://github.com/EQEmu/Server/pull/2759)) ([Akkadius](https://github.com/Akkadius)) 2023-01-19
+1 -1
View File
@@ -23,7 +23,7 @@ IF(MSVC)
ADD_DEFINITIONS(-D_HAS_AUTO_PTR_ETC) # for Luabind on C++17
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
ADD_DEFINITIONS( "/W0 /D_CRT_SECURE_NO_WARNINGS /wd4005 /wd4996 /nologo ")
ADD_DEFINITIONS( "/W0 /D_CRT_SECURE_NO_WARNINGS /wd4005 /wd4996 /nologo /Os")
ELSE(MSVC)
ADD_DEFINITIONS(-DHAS_UNION_SEMUN)
ENDIF(MSVC)
-21
View File
@@ -1,21 +0,0 @@
version: 1.0.{build}
branches:
only:
- master
image: Visual Studio 2017
configuration: RelWithDebInfo
clone_folder: c:\projects\eqemu
init:
- ps: git config --global core.autocrlf input
cache: c:\tools\vcpkg\installed\
before_build:
- ps: "$wc = New-Object System.Net.WebClient\n$wc.DownloadFile(\"http://strawberryperl.com/download/5.26.2.1/strawberry-perl-5.26.2.1-64bit-portable.zip\", \"c:\\projects\\eqemu\\strawberry-perl-5.26.2.1-64bit-portable.zip\")\ncd c:\\projects\\eqemu\n7z x c:/projects/eqemu/strawberry-perl-5.26.2.1-64bit-portable.zip -oc:/projects/eqemu/strawberry-perl-portable -y\n(Get-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h).replace('#define PERL_STATIC_INLINE static __inline__', '#define PERL_STATIC_INLINE static __inline') | Set-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h\nvcpkg install boost-geometry:x64-windows boost-dynamic-bitset:x64-windows luajit:x64-windows libsodium:x64-windows libmysql:x64-windows openssl:x64-windows zlib:x64-windows \nmkdir build\ncd build\ncmake -G \"Visual Studio 15 2017 Win64\" -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -DPERL_EXECUTABLE=\"C:/projects/eqemu/strawberry-perl-portable/perl/bin/perl.exe\" -DPERL_INCLUDE_PATH=\"C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE\" -DPERL_LIBRARY=\"C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/libperl526.a\" -DCMAKE_TOOLCHAIN_FILE=\"c:/tools/vcpkg/scripts/buildsystems/vcpkg.cmake\" .."
build:
project: C:\projects\eqemu\build\EQEmu.sln
parallel: true
verbosity: minimal
after_build:
- cmd: >-
7z a build_x64-bots.zip C:\projects\eqemu\build\bin\RelWithDebInfo\*.exe C:\projects\eqemu\build\bin\RelWithDebInfo\*.dll C:\projects\eqemu\build\bin\RelWithDebInfo\*.pdb C:\projects\eqemu\build\libs\zlibng\RelWithDebInfo\*.dll
appveyor PushArtifact build_x64-bots.zip
-21
View File
@@ -1,21 +0,0 @@
version: 1.0.{build}
branches:
only:
- master
image: Visual Studio 2017
configuration: RelWithDebInfo
clone_folder: c:\projects\eqemu
init:
- ps: git config --global core.autocrlf input
cache: c:\tools\vcpkg\installed\
before_build:
- ps: "$wc = New-Object System.Net.WebClient\n$wc.DownloadFile(\"http://strawberryperl.com/download/5.26.2.1/strawberry-perl-5.26.2.1-64bit-portable.zip\", \"c:\\projects\\eqemu\\strawberry-perl-5.26.2.1-64bit-portable.zip\")\ncd c:\\projects\\eqemu\n7z x c:/projects/eqemu/strawberry-perl-5.26.2.1-64bit-portable.zip -oc:/projects/eqemu/strawberry-perl-portable -y\n(Get-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h).replace('#define PERL_STATIC_INLINE static __inline__', '#define PERL_STATIC_INLINE static __inline') | Set-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h\nvcpkg install boost-geometry:x64-windows boost-dynamic-bitset:x64-windows luajit:x64-windows libsodium:x64-windows libmysql:x64-windows openssl:x64-windows zlib:x64-windows \nmkdir build\ncd build\ncmake -G \"Visual Studio 15 2017 Win64\" -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -DPERL_EXECUTABLE=\"C:/projects/eqemu/strawberry-perl-portable/perl/bin/perl.exe\" -DPERL_INCLUDE_PATH=\"C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE\" -DPERL_LIBRARY=\"C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/libperl526.a\" -DCMAKE_TOOLCHAIN_FILE=\"c:/tools/vcpkg/scripts/buildsystems/vcpkg.cmake\" .."
build:
project: C:\projects\eqemu\build\EQEmu.sln
parallel: true
verbosity: minimal
after_build:
- cmd: >-
7z a build_x64-no-bots.zip C:\projects\eqemu\build\bin\RelWithDebInfo\*.exe C:\projects\eqemu\build\bin\RelWithDebInfo\*.dll C:\projects\eqemu\build\bin\RelWithDebInfo\*.pdb C:\projects\eqemu\build\libs\zlibng\RelWithDebInfo\*.dll
appveyor PushArtifact build_x64-no-bots.zip
+115 -5
View File
@@ -3,13 +3,96 @@
#include "crash.h"
#include "strings.h"
#include "process/process.h"
#include "http/httplib.h"
#include "http/uri.h"
#include "json/json.h"
#include "version.h"
#include "eqemu_config.h"
#include "serverinfo.h"
#include "rulesys.h"
#include "platform.h"
#include <cstdio>
#include <vector>
#if WINDOWS
#define popen _popen
#endif
void SendCrashReport(const std::string &crash_report)
{
// can configure multiple endpoints if need be
std::vector<std::string> endpoints = {
"http://spire.akkadius.com/api/v1/analytics/server-crash-report",
// "http://localhost:3010/api/v1/analytics/server-crash-report", // development
};
auto config = EQEmuConfig::get();
for (auto &e: endpoints) {
uri u(e);
std::string base_url = fmt::format("{}://{}", u.get_scheme(), u.get_host());
if (u.get_port()) {
base_url += fmt::format(":{}", u.get_port());
}
// client
httplib::Client r(base_url);
r.set_connection_timeout(1, 0);
r.set_read_timeout(1, 0);
r.set_write_timeout(1, 0);
httplib::Headers headers = {
{"Content-Type", "application/json"}
};
// os info
auto os = EQ::GetOS();
auto cpus = EQ::GetCPUs();
auto process_id = EQ::GetPID();
auto rss = EQ::GetRSS() / 1048576.0;
auto uptime = static_cast<uint32>(EQ::GetUptime());
// payload
Json::Value p;
p["platform_name"] = GetPlatformName();
p["crash_report"] = crash_report;
p["server_version"] = CURRENT_VERSION;
p["compile_date"] = COMPILE_DATE;
p["compile_time"] = COMPILE_TIME;
p["server_name"] = config->LongName;
p["server_short_name"] = config->ShortName;
p["uptime"] = uptime;
p["os_machine"] = os.machine;
p["os_release"] = os.release;
p["os_version"] = os.version;
p["os_sysname"] = os.sysname;
p["process_id"] = process_id;
p["rss_memory"] = rss;
p["cpus"] = cpus.size();
p["origination_info"] = "";
if (!LogSys.origination_info.zone_short_name.empty()) {
p["origination_info"] = fmt::format(
"{} ({}) instance_id [{}]",
LogSys.origination_info.zone_short_name,
LogSys.origination_info.zone_long_name,
LogSys.origination_info.instance_id
);
}
std::stringstream payload;
payload << p;
if (auto res = r.Post(e, payload.str(), "application/json")) {
if (res->status == 200) {
LogInfo("Sent crash report");
}
else {
LogError("Failed to send crash report to [{}]", e);
}
}
}
}
#if defined(_WINDOWS) && defined(CRASH_LOGGING)
#include "StackWalker.h"
@@ -21,22 +104,30 @@ public:
EQEmuStackWalker(DWORD dwProcessId, HANDLE hProcess) : StackWalker(dwProcessId, hProcess) { }
virtual void OnOutput(LPCSTR szText) {
char buffer[4096];
for(int i = 0; i < 4096; ++i) {
if(szText[i] == 0) {
for (int i = 0; i < 4096; ++i) {
if (szText[i] == 0) {
buffer[i] = '\0';
break;
}
if(szText[i] == '\n' || szText[i] == '\r') {
if (szText[i] == '\n' || szText[i] == '\r') {
buffer[i] = ' ';
} else {
}
else {
buffer[i] = szText[i];
}
}
std::string line = buffer;
_lines.push_back(line);
Log(Logs::General, Logs::Crash, buffer);
StackWalker::OnOutput(szText);
}
const std::vector<std::string>& const GetLines() { return _lines; }
private:
std::vector<std::string> _lines;
};
LONG WINAPI windows_exception_handler(EXCEPTION_POINTERS *ExceptionInfo)
@@ -110,7 +201,20 @@ LONG WINAPI windows_exception_handler(EXCEPTION_POINTERS *ExceptionInfo)
if(EXCEPTION_STACK_OVERFLOW != ExceptionInfo->ExceptionRecord->ExceptionCode)
{
EQEmuStackWalker sw; sw.ShowCallstack(GetCurrentThread(), ExceptionInfo->ContextRecord);
EQEmuStackWalker sw;
sw.ShowCallstack(GetCurrentThread(), ExceptionInfo->ContextRecord);
if (RuleB(Analytics, CrashReporting)) {
std::string crash_report;
auto& lines = sw.GetLines();
for (auto& line : lines) {
crash_report += line;
crash_report += "\n";
}
SendCrashReport(crash_report);
}
}
return EXCEPTION_EXECUTE_HANDLER;
@@ -181,12 +285,18 @@ void print_trace()
}
std::ifstream input(temp_output_file);
std::string crash_report;
for (std::string line; getline(input, line);) {
LogCrash("{}", line);
crash_report += fmt::format("{}\n", line);
}
std::remove(temp_output_file.c_str());
if (RuleB(Analytics, CrashReporting)) {
SendCrashReport(crash_report);
}
exit(1);
}
+2
View File
@@ -79,6 +79,8 @@
#define ANIM_DEATH 0x73
#define ANIM_LOOT 0x69
constexpr int16 RECAST_TYPE_UNLINKED_ITEM = -1;
typedef enum {
eaStanding = 0,
eaSitting, //1
+1 -1
View File
@@ -4545,7 +4545,7 @@ struct ItemVerifyReply_Struct {
struct ItemRecastDelay_Struct {
/*000*/ uint32 recast_delay; // in seconds
/*004*/ uint32 recast_type;
/*008*/ uint32 unknown008;
/*008*/ bool ignore_casting_requirement; //Ignores recast times allows items to be reset?
/*012*/
};
+4
View File
@@ -766,6 +766,10 @@ RULE_INT(Faction, DubiouslyFactionMinimum, -500, "Minimum faction for dubiously"
RULE_INT(Faction, ThreateninglyFactionMinimum, -750, "Minimum faction for threateningly")
RULE_CATEGORY_END()
RULE_CATEGORY(Analytics)
RULE_BOOL(Analytics, CrashReporting, true, "Automatic crash reporting analytics for EQEmu Server developers")
RULE_CATEGORY_END()
RULE_CATEGORY(Logging)
RULE_BOOL(Logging, PrintFileFunctionAndLine, false, "Ex: [World Server] [net.cpp::main:309] Loading variables...")
RULE_BOOL(Logging, WorldGMSayLogging, true, "Relay worldserver logging to zone processes via GM say output")
+4
View File
@@ -143,6 +143,10 @@ bool ServerEventScheduler::ValidateDatabaseConnection()
// this helps inform decisions to tell all zones to reload their events
bool ServerEventScheduler::CheckIfEventsChanged()
{
if (!m_database) {
return false;
}
auto events = ServerScheduledEventsRepository::GetWhere(*m_database, "deleted_at is null");
// first check if the size changed, if it did this is the easiest step
+6 -2
View File
@@ -721,10 +721,14 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQ::InventoryProfile *inv)
inst->SetCharges(charges);
if (item->RecastDelay) {
if (timestamps.count(item->RecastType))
if (item->RecastType != RECAST_TYPE_UNLINKED_ITEM && timestamps.count(item->RecastType)) {
inst->SetRecastTimestamp(timestamps.at(item->RecastType));
else
} else if (item->RecastType == RECAST_TYPE_UNLINKED_ITEM && timestamps.count(item->ID)) {
inst->SetRecastTimestamp(timestamps.at(item->ID));
}
else {
inst->SetRecastTimestamp(0);
}
}
if (item->IsClassCommon()) {
+15 -15
View File
@@ -18,14 +18,22 @@
*
*/
#ifndef _EQEMU_VERSION_H
#define _EQEMU_VERSION_H
#ifndef EQEMU_VERSION_H
#define EQEMU_VERSION_H
#define LOGIN_VERSION "0.8.0"
#define EQEMU_PROTOCOL_VERSION "0.3.10"
#define CURRENT_VERSION "2.0"
// Build variables
// these get injected during the build pipeline
#define CURRENT_VERSION "22.2.0-dev" // always append -dev to the current version for custom-builds
#define LOGIN_VERSION "0.8.0"
#define COMPILE_DATE __DATE__
#define COMPILE_TIME __TIME__
#ifndef WIN32
#define LAST_MODIFIED __TIME__
#else
#define LAST_MODIFIED __TIMESTAMP__
#endif
/**
* Every time a Database SQL is added to Github increment CURRENT_BINARY_DATABASE_VERSION
@@ -34,16 +42,8 @@
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
*/
#define CURRENT_BINARY_DATABASE_VERSION 9217
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9036
#define COMPILE_DATE __DATE__
#define COMPILE_TIME __TIME__
#ifndef WIN32
#define LAST_MODIFIED __TIME__
#else
#define LAST_MODIFIED __TIMESTAMP__
#endif
#define CURRENT_BINARY_DATABASE_VERSION 9218
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9037
#endif
+1 -1
View File
@@ -1,6 +1,6 @@
{
"name": "eqemu-server",
"version": "22.0.7",
"version": "22.2.0",
"repository": {
"type": "git",
"url": "https://github.com/EQEmu/Server.git"
-12
View File
@@ -1,12 +0,0 @@
git submodule init
git submodule update
.\utils\scripts\build\windows-build.ps1
.\utils\scripts\build\should-release\should-release.exe || echo Not releasing, exit gracefully && exit /b 0
Powershell.exe -executionpolicy remotesigned -File .\utils\scripts\build\package-artifacts.ps1
dir *.zip
rclone config create remote ftp env_auth true
rclone copy eqemu-server-windows-x64.zip remote:
rclone ls remote:
+31
View File
@@ -0,0 +1,31 @@
#!/bin/bash
set -x
sudo chown eqemu:eqemu /drone/src/ * -R
sudo chown eqemu:eqemu /home/eqemu/.ccache/ * -R
git submodule init && git submodule update
perl utils/scripts/build/tag-version.pl
mkdir -p build && cd build && cmake -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_LUA=ON -DCMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING="-Os" -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -G 'Unix Makefiles' .. && make -j$((`nproc`-4))
curl https://raw.githubusercontent.com/Akkadius/eqemu-install-v2/master/eqemu_config.json --output eqemu_config.json
./bin/tests
# shellcheck disable=SC2164
cd /drone/src/
chmod +x ./utils/scripts/build/should-release/should-release
./utils/scripts/build/should-release/should-release || exit
rm ./build/bin/*.a
zip -j eqemu-server-linux-x64.zip ./build/bin/*
# shellcheck disable=SC2010
ls -lsh | grep zip
sudo apt-get update && sudo apt-get install -y rclone
rclone config create remote ftp env_auth true > /dev/null
rclone copy eqemu-server-linux-x64.zip remote:
rclone ls remote:
+61
View File
@@ -0,0 +1,61 @@
#!/usr/bin/perl
use strict;
use warnings FATAL => 'all';
open my $fh, '<', './package.json' or die "Can't open file $!";
my $package_json = do {
local $/;
<$fh>
};
my $version = "";
sub trim($)
{
my $string = shift;
$string =~ s/^\s+//;
$string =~ s/\s+$//;
return $string;
}
# manually parse because we can't guarantee json module is available
# it's jank but it's quick and dirty
# this is only used in the build pipeline
foreach my $line (split("\n", $package_json)) {
if ($line =~ /version/i) {
$version = $line;
$version =~ s/version//g;
$version =~ s/://g;
$version =~ s/"//g;
$version =~ s/,//g;
$version = trim($version);
}
}
print "Version is [" . $version . "]\n";
# server version file
my $version_file_name = "./common/version.h";
open my $vfh, '<', $version_file_name or die "Can't open file $!";
my $version_file = do {
local $/;
<$vfh>
};
# write new version
my $new_version_file = "";
foreach my $line (split("\n", $version_file)) {
if ($line =~ /CURRENT_VERSION/i) {
my @s = split("\"", $line);
if ($#s == 2) {
$line =~ s/$s[1]/$version/g;
}
}
$new_version_file .= $line . "\n";
}
open(my $wfh, '>', $version_file_name) or die "Could not open file '$version_file_name' $!";
print $wfh $new_version_file;
close $wfh;
print $new_version_file;
+17 -4
View File
@@ -1,4 +1,4 @@
Try
try
{
$cwd = Get-Location
@@ -13,24 +13,37 @@ Try
New-Item -Path "$cwd\win-build-x64" -ItemType Directory
}
perl .\utils\scripts\build\tag-version.pl
Write-Information -MessageData "Creating build x64" -InformationAction Continue
Set-Location -Path "$cwd\win-build-x64"
cmake -Wno-dev -G "Visual Studio 17 2022" -A x64 -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_ZLIB=ON "$cwd"
cmake --build . --config RelWithDebInfo --clean-first
Set-Location -Path "$cwd"
7z a eqemu-server-windows-x64.zip $cwd\win-build-x64\bin\RelWithDebInfo\*.exe $cwd\win-build-x64\bin\RelWithDebInfo\*.dll $cwd\win-build-x64\bin\RelWithDebInfo\*.pdb $cwd\win-build-x64\libs\zlibng\RelWithDebInfo\*.dll $cwd\win-build-x64\libs\zlibng\RelWithDebInfo\*.pdb
.\utils\scripts\build\should-release\should-release.exe; if ($LASTEXITCODE -ne 0) { exit }
cmd.exe .\utils\scripts\build\should-release\should-release.exe
# trim some fat
del $cwd\win-build-x64\bin\RelWithDebInfo\export_client_files.pdb
del $cwd\win-build-x64\bin\RelWithDebInfo\import_client_files.pdb
del $cwd\win-build-x64\bin\RelWithDebInfo\shared_memory.pdb
del $cwd\win-build-x64\bin\RelWithDebInfo\queryserv.pdb
del $cwd\win-build-x64\bin\RelWithDebInfo\eqlaunch.pdb
del $cwd\win-build-x64\bin\RelWithDebInfo\cppunit.pdb
del $cwd\win-build-x64\bin\RelWithDebInfo\tests.pdb
del $cwd\win-build-x64\bin\RelWithDebInfo\tests.exe
7z a eqemu-server-windows-x64.zip $cwd\win-build-x64\bin\RelWithDebInfo\*.exe $cwd\win-build-x64\bin\RelWithDebInfo\*.dll $cwd\win-build-x64\bin\RelWithDebInfo\*.pdb $cwd\win-build-x64\libs\zlibng\RelWithDebInfo\*.dll $cwd\win-build-x64\libs\zlibng\RelWithDebInfo\*.pdb
dir *.zip
rclone config create remote ftp env_auth true
rclone copy eqemu-server-windows-x64.zip remote:
rclone ls remote:
}
Catch
catch
{
Write-Host ("Caught signal to end")
Write-Host $_
}
-3
View File
@@ -963,9 +963,6 @@ sub fetch_utility_scripts
sub setup_bots
{
if ($OS eq "Windows") {
fetch_latest_windows_appveyor_bots();
}
if ($OS eq "Linux") {
build_linux_source("bots");
}
+1
View File
@@ -471,6 +471,7 @@
9215|2023_01_08_zone_max_level.sql|SHOW COLUMNS FROM `zone` LIKE 'max_level'|empty|
9216|2023_01_15_merc_data.sql|SHOW TABLES LIKE 'mercs'|empty|
9217|2023_01_15_chatchannel_reserved_names.sql|SHOW TABLES LIKE 'chatchannel_reserved_names'|empty|
9218|2023_01_24_item_recast.sql|show columns from character_item_recast like '%recast_type%'|contains|smallint
# Upgrade conditions:
# This won't be needed after this system is implemented, but it is used database that are not
@@ -35,6 +35,7 @@
9034|2022_12_02_bot_spell_settings.sql|SHOW COLUMNS FROM `bot_data` LIKE 'enforce_spell_settings'|empty|
9035|2022_12_04_bot_archery.sql|SHOW COLUMNS FROM `bot_data` LIKE 'archery_setting'|empty|
9036|2023_01_19_drop_bot_views.sql|SHOW TABLES LIKE 'vw_groups'|not_empty|
9037|2023_01_22_add_name_index.sql||show index from bot_data WHERE key_name = 'name`|empty|
# Upgrade conditions:
# This won't be needed after this system is implemented, but it is used database that are not
@@ -0,0 +1 @@
create index `name` on bot_data(`name`);
@@ -0,0 +1,2 @@
ALTER TABLE `character_item_recast`
CHANGE COLUMN `recast_type` `recast_type` INT(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `id`;
File diff suppressed because one or more lines are too long
+33 -6
View File
@@ -1778,12 +1778,39 @@ bool Client::OPCharCreate(char *name, CharCreate_Struct *cc)
pp.binds[0].heading = pp.heading;
}
LogInfo("Current location [{}] [{}] [{}] [{}] [{}] [{}]",
ZoneName(pp.zone_id), pp.zone_id, pp.x, pp.y, pp.z, pp.heading);
LogInfo("Bind location [{}] [{}] [{}] [{}] [{}]",
ZoneName(pp.binds[0].zone_id), pp.binds[0].zone_id, pp.binds[0].x, pp.binds[0].y, pp.binds[0].z);
LogInfo("Home location [{}] [{}] [{}] [{}] [{}]",
ZoneName(pp.binds[4].zone_id), pp.binds[4].zone_id, pp.binds[4].x, pp.binds[4].y, pp.binds[4].z);
if (GetZone(pp.zone_id)) {
LogInfo(
"Current location [{}] [{}] [{:.2f}] [{:.2f}] [{:.2f}] [{:.2f}]",
ZoneName(pp.zone_id),
pp.zone_id,
pp.x,
pp.y,
pp.z,
pp.heading
);
}
if (GetZone(pp.binds[0].zone_id)) {
LogInfo(
"Bind location [{}] [{}] [{:.2f}] [{:.2f}] [{:.2f}]",
ZoneName(pp.binds[0].zone_id),
pp.binds[0].zone_id,
pp.binds[0].x,
pp.binds[0].y,
pp.binds[0].z
);
}
if (GetZone(pp.binds[4].zone_id)) {
LogInfo(
"Home location [{}] [{}] [{:.2f}] [{:.2f}] [{:.2f}]",
ZoneName(pp.binds[4].zone_id),
pp.binds[4].zone_id,
pp.binds[4].x,
pp.binds[4].y,
pp.binds[4].z
);
}
/* Starting Items inventory */
content_db.SetStartingItems(&pp, &inv, pp.race, pp.class_, pp.deity, pp.zone_id, pp.name, GetAdmin());
+61 -49
View File
@@ -1275,7 +1275,7 @@ int64 Mob::GetWeaponDamage(Mob *against, const EQ::ItemInstance *weapon_item, in
return std::max((int64)0, dmg);
}
int64 Client::DoDamageCaps(int64 base_damage)
int64 Mob::DoDamageCaps(int64 base_damage)
{
// this is based on a client function that caps melee base_damage
auto level = GetLevel();
@@ -1404,8 +1404,8 @@ void Mob::DoAttack(Mob *other, DamageHitInfo &hit, ExtraAttackOptions *opts, boo
// check to see if we hit..
if (!FromRiposte && other->AvoidDamage(this, hit)) {
int strike_through = itembonuses.StrikeThrough + spellbonuses.StrikeThrough + aabonuses.StrikeThrough;
if (strike_through && zone->random.Roll(strike_through)) {
if (int strike_through = itembonuses.StrikeThrough + spellbonuses.StrikeThrough + aabonuses.StrikeThrough;
strike_through && zone->random.Roll(strike_through)) {
MessageString(Chat::StrikeThrough,
STRIKETHROUGH_STRING); // You strike through your opponents defenses!
hit.damage_done = 1; // set to one, we will check this to continue
@@ -1460,71 +1460,77 @@ void Mob::DoAttack(Mob *other, DamageHitInfo &hit, ExtraAttackOptions *opts, boo
//stop the attack calculations
// IsFromSpell added to allow spell effects to use Attack. (Mainly for the Rampage AA right now.)
//SYNC WITH: tune.cpp, mob.h TuneClientAttack
bool Client::Attack(Mob* other, int Hand, bool bRiposte, bool IsStrikethrough, bool IsFromSpell, ExtraAttackOptions *opts)
bool Mob::Attack(Mob* other, int Hand, bool bRiposte, bool IsStrikethrough, bool IsFromSpell, ExtraAttackOptions *opts)
{
if (!other) {
SetTarget(nullptr);
LogError("A null Mob object was passed to Client::Attack() for evaluation!");
LogError("A null Mob object was passed for evaluation!");
return false;
}
if (!GetTarget())
if (!GetTarget()) {
SetTarget(other);
}
LogCombat("Attacking [{}] with hand [{}] [{}]", other ? other->GetName() : "(nullptr)", Hand, bRiposte ? "(this is a riposte)" : "");
LogCombatDetail("Attacking [{}] with hand [{}] [{}]", other ? other->GetName() : "nullptr", Hand, bRiposte ? "this is a riposte" : "");
//SetAttackTimer();
if (
(IsCasting() && GetClass() != BARD && !IsFromSpell)
|| other == nullptr
|| ((IsClient() && CastToClient()->dead) || (other->IsClient() && other->CastToClient()->dead))
|| (GetHP() < 0)
|| (!IsAttackAllowed(other))
|| (IsBot() && GetAppearance() == eaDead)
) {
LogCombat("Attack cancelled, invalid circumstances");
return false; // Only bards can attack while casting
}
if (DivineAura() && !GetGM()) {//cant attack while invulnerable unless your a gm
if (DivineAura() && !CastToClient()->GetGM()) { //cant attack while invulnerable unless your a gm
LogCombat("Attack cancelled, Divine Aura is in effect");
MessageString(Chat::DefaultText, DIVINE_AURA_NO_ATK); //You can't attack while invulnerable
MessageString(Chat::DefaultText, DIVINE_AURA_NO_ATK);
return false;
}
if (GetFeigned())
if (GetFeigned()) {
return false; // Rogean: How can you attack while feigned? Moved up from Aggro Code.
}
EQ::ItemInstance* weapon = nullptr;
if (Hand == EQ::invslot::slotSecondary) { // Kaiyodo - Pick weapon from the attacking hand
weapon = GetInv().GetItem(EQ::invslot::slotSecondary);
const EQ::ItemInstance* weapon = nullptr;
if (IsBot()) {
FaceTarget(GetTarget());
}
if (Hand == EQ::invslot::slotSecondary) {
weapon = (IsClient()) ? GetInv().GetItem(EQ::invslot::slotSecondary) : CastToBot()->GetBotItem(EQ::invslot::slotPrimary);
OffHandAtk(true);
}
else {
weapon = GetInv().GetItem(EQ::invslot::slotPrimary);
weapon = (IsClient()) ? GetInv().GetItem(EQ::invslot::slotPrimary) : CastToBot()->GetBotItem(EQ::invslot::slotPrimary);
OffHandAtk(false);
}
if (weapon != nullptr) {
if (!weapon->IsWeapon()) {
LogCombat("Attack cancelled, Item [{}] ([{}]) is not a weapon", weapon->GetItem()->Name, weapon->GetID());
return(false);
}
LogCombat("Attacking with weapon: [{}] ([{}])", weapon->GetItem()->Name, weapon->GetID());
LogCombatDetail("Attacking with weapon: [{}] ([{}])", weapon->GetItem()->Name, weapon->GetID());
}
else {
LogCombat("Attacking without a weapon");
LogCombatDetail("Attacking without a weapon");
}
DamageHitInfo my_hit;
// calculate attack_skill and skillinuse depending on hand and weapon
// also send Packet to near clients
my_hit.skill = AttackAnimation(Hand, weapon);
LogCombat("Attacking with [{}] in slot [{}] using skill [{}]", weapon ? weapon->GetItem()->Name : "Fist", Hand, my_hit.skill);
LogCombatDetail("Attacking with [{}] in slot [{}] using skill [{}]", weapon ? weapon->GetItem()->Name : "Fist", Hand, my_hit.skill);
// Now figure out damage
my_hit.damage_done = 1;
my_hit.min_damage = 0;
uint8 mylevel = GetLevel() ? GetLevel() : 1;
int64 hate = 0;
if (weapon)
hate = (weapon->GetItem()->Damage + weapon->GetItem()->ElemDmgAmt);
@@ -1546,8 +1552,10 @@ bool Client::Attack(Mob* other, int Hand, bool bRiposte, bool IsStrikethrough, b
hate = hate * (100 + shield_inc) / 100;
}
CheckIncreaseSkill(my_hit.skill, other, -15);
CheckIncreaseSkill(EQ::skills::SkillOffense, other, -15);
if (IsClient()) {
CastToClient()->CheckIncreaseSkill(my_hit.skill, other, -15);
CastToClient()->CheckIncreaseSkill(EQ::skills::SkillOffense, other, -15);
}
// ***************************************************************
// *** Calculate the damage bonus, if applicable, for this hit ***
@@ -1575,19 +1583,20 @@ bool Client::Attack(Mob* other, int Hand, bool bRiposte, bool IsStrikethrough, b
}
#endif
//Live AA - Sinister Strikes *Adds weapon damage bonus to offhand weapon.
if (Hand == EQ::invslot::slotSecondary) {
if (aabonuses.SecondaryDmgInc || itembonuses.SecondaryDmgInc || spellbonuses.SecondaryDmgInc) {
if (Hand == EQ::invslot::slotSecondary &&
(
aabonuses.SecondaryDmgInc ||
itembonuses.SecondaryDmgInc ||
spellbonuses.SecondaryDmgInc
)
) {
ucDamageBonus = GetWeaponDamageBonus(weapon ? weapon->GetItem() : (const EQ::ItemData*) nullptr, true);
ucDamageBonus = GetWeaponDamageBonus(weapon ? weapon->GetItem() : (const EQ::ItemData*) nullptr, true);
my_hit.min_damage = ucDamageBonus;
hate += ucDamageBonus;
}
my_hit.min_damage = ucDamageBonus;
hate += ucDamageBonus;
}
// damage = mod_client_damage(damage, skillinuse, Hand, weapon, other);
LogCombat("Damage calculated: base [{}] min damage [{}] skill [{}]", my_hit.base_damage, my_hit.min_damage, my_hit.skill);
LogCombatDetail("Damage calculated base [{}] min damage [{}] skill [{}]", my_hit.base_damage, my_hit.min_damage, my_hit.skill);
int hit_chance_bonus = 0;
my_hit.offense = offense(my_hit.skill); // we need this a few times
@@ -1604,6 +1613,8 @@ bool Client::Attack(Mob* other, int Hand, bool bRiposte, bool IsStrikethrough, b
my_hit.tohit = GetTotalToHit(my_hit.skill, hit_chance_bonus);
DoAttack(other, my_hit, opts, bRiposte);
LogCombatDetail("Final damage after all reductions [{}]", my_hit.damage_done);
}
else {
my_hit.damage_done = DMG_INVULNERABLE;
@@ -1615,22 +1626,23 @@ bool Client::Attack(Mob* other, int Hand, bool bRiposte, bool IsStrikethrough, b
other->AddToHateList(this, hate);
//Guard Assist Code
if (RuleB(Character, PVPEnableGuardFactionAssist)) {
if (IsClient() && other->IsClient() || (HasOwner() && GetOwner()->IsClient() && other->IsClient() )) {
auto& mob_list = entity_list.GetCloseMobList(other);
for (auto& e : mob_list) {
auto mob = e.second;
if (!mob) {
continue;
}
if (RuleB(Character, PVPEnableGuardFactionAssist) &&
(
(IsClient() && other->IsClient()) ||
(HasOwner() && GetOwner()->IsClient() && other->IsClient())
)
) {
for (auto const& [id, mob] : entity_list.GetCloseMobList(other)) {
if (!mob) {
continue;
}
if (mob->IsNPC() && mob->CastToNPC()->IsGuard()) {
float distance = Distance(other->CastToClient()->m_Position, mob->GetPosition());
if ((mob->CheckLosFN(other) || mob->CheckLosFN(this)) && distance <= 70) {
auto petorowner = GetOwnerOrSelf();
if (other->GetReverseFactionCon(mob) <= petorowner->GetReverseFactionCon(mob)) {
mob->AddToHateList(this);
}
if (mob->IsNPC() && mob->CastToNPC()->IsGuard()) {
float distance = Distance(other->CastToClient()->m_Position, mob->GetPosition());
if ((mob->CheckLosFN(other) || mob->CheckLosFN(this)) && distance <= 70) {
auto petorowner = GetOwnerOrSelf();
if (other->GetReverseFactionCon(mob) <= petorowner->GetReverseFactionCon(mob)) {
mob->AddToHateList(this);
}
}
}
@@ -1642,7 +1654,7 @@ bool Client::Attack(Mob* other, int Hand, bool bRiposte, bool IsStrikethrough, b
///////////////////////////////////////////////////////////
other->Damage(this, my_hit.damage_done, SPELL_UNKNOWN, my_hit.skill, true, -1, false, m_specialattacks);
if (IsDead()) {
if (CastToClient()->IsDead() || (IsBot() && GetAppearance() == eaDead)) {
return false;
}
@@ -2758,7 +2770,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
}
}
if (killer_mob->IsBot()) {
if (killer_mob && killer_mob->IsBot()) {
parse->EventBot(EVENT_NPC_SLAY, killer_mob->CastToBot(), this, "", 0);
killer_mob->TrySpellOnKill(killed_level, spell);
}
+2 -2
View File
@@ -36,12 +36,12 @@ public:
//abstract virtual function implementations requird by base abstract class
virtual bool Death(Mob* killerMob, int64 damage, uint16 spell_id, EQ::skills::SkillType attack_skill) { return true; }
virtual void Damage(Mob* from, int64 damage, uint16 spell_id, EQ::skills::SkillType attack_skill, bool avoidable = true, int8 buffslot = -1, bool iBuffTic = false, eSpecialAttacks special = eSpecialAttacks::None) { return; }
virtual bool Attack(Mob* other, int Hand = EQ::invslot::slotPrimary, bool FromRiposte = false, bool IsStrikethrough = false, bool IsFromSpell = false,
ExtraAttackOptions *opts = nullptr) { return false; }
virtual bool HasRaid() { return false; }
virtual bool HasGroup() { return false; }
virtual Raid* GetRaid() { return 0; }
virtual Group* GetGroup() { return 0; }
bool Attack(Mob* other, int Hand = EQ::invslot::slotPrimary, bool FromRiposte = false, bool IsStrikethrough = false, bool IsFromSpell = false,
ExtraAttackOptions *opts = nullptr) override { return false; }
bool IsBeacon() const { return true; }
bool Process();
+20 -165
View File
@@ -4859,6 +4859,10 @@ void Bot::PerformTradeWithClient(int16 begin_slot_id, int16 end_slot_id, Client*
continue;
}
if (trade_instance->GetItem()->ItemType == EQ::item::ItemTypeAugmentation) {
continue;
}
//if (stage_loop == stageStackable) {
// // TODO: implement
// continue;
@@ -5070,6 +5074,13 @@ void Bot::PerformTradeWithClient(int16 begin_slot_id, int16 end_slot_id, Client*
BotRemoveEquipItem(return_iterator.from_bot_slot);
const auto export_string = fmt::format(
"{} {}",
return_iterator.return_item_instance->IsStackable() ? return_iterator.return_item_instance->GetCharges() : 1,
return_iterator.from_bot_slot
);
parse->EventBot(EVENT_UNEQUIP_ITEM_BOT, this, nullptr, export_string , return_iterator.return_item_instance->GetID());
if (return_instance) {
EQ::SayLinkEngine linker;
linker.SetLinkType(EQ::saylink::SayLinkItemInst);
@@ -5118,6 +5129,15 @@ void Bot::PerformTradeWithClient(int16 begin_slot_id, int16 end_slot_id, Client*
m_inv.PutItem(trade_iterator.to_bot_slot, *trade_iterator.trade_item_instance);
BotAddEquipItem(trade_iterator.to_bot_slot, (trade_iterator.trade_item_instance ? trade_iterator.trade_item_instance->GetID() : 0));
const auto export_string = fmt::format(
"{} {}",
trade_iterator.trade_item_instance->IsStackable() ? trade_iterator.trade_item_instance->GetCharges() : 1,
trade_iterator.to_bot_slot
);
parse->EventBot(EVENT_EQUIP_ITEM_BOT, this, nullptr, export_string , trade_iterator.trade_item_instance->GetID());
trade_iterator.trade_item_instance = nullptr; // actual deletion occurs in client delete below
client->DeleteItemInInventory(trade_iterator.from_client_slot, 0, (trade_iterator.from_client_slot == EQ::invslot::slotCursor));
@@ -5316,171 +5336,6 @@ void Bot::Damage(Mob *from, int64 damage, uint16 spell_id, EQ::skills::SkillType
}
}
bool Bot::Attack(Mob* other, int Hand, bool FromRiposte, bool IsStrikethrough, bool IsFromSpell, ExtraAttackOptions *opts) {
if (!other) {
SetTarget(nullptr);
LogErrorDetail("A null Mob object was passed to Bot::Attack for evaluation!");
return false;
}
if ((GetHP() <= 0) || (GetAppearance() == eaDead)) {
SetTarget(nullptr);
LogCombatDetail("Attempted to attack [{}] while unconscious or, otherwise, appearing dead", other->GetCleanName());
return false;
}
//if(!GetTarget() || GetTarget() != other) // NPC::Attack() doesn't do this
// SetTarget(other);
// apparently, we always want our target to be 'other'..why not just set it?
SetTarget(other);
// takes more to compare a call result, load for a call, load a compare to address and compare, and finally
// push a value to an address than to just load for a call and push a value to an address.
LogCombat("Attacking [{}] with hand [{}] [{}]", other->GetCleanName(), Hand, (FromRiposte ? "(this is a riposte)" : ""));
if ((IsCasting() && (GetClass() != BARD) && !IsFromSpell) || (!IsAttackAllowed(other))) {
if(GetOwnerID())
entity_list.MessageClose(this, 1, 200, 10, "%s says, '%s is not a legal target master.'", GetCleanName(), GetTarget()->GetCleanName());
if(other) {
RemoveFromHateList(other);
LogCombat("I am not allowed to attack [{}]", other->GetCleanName());
}
return false;
}
if(DivineAura()) {//cant attack while invulnerable
LogCombat("Attack canceled, Divine Aura is in effect");
return false;
}
FaceTarget(GetTarget());
EQ::ItemInstance* weapon = nullptr;
if (Hand == EQ::invslot::slotPrimary) {
weapon = GetBotItem(EQ::invslot::slotPrimary);
OffHandAtk(false);
}
if (Hand == EQ::invslot::slotSecondary) {
weapon = GetBotItem(EQ::invslot::slotSecondary);
OffHandAtk(true);
}
if(weapon != nullptr) {
if (!weapon->IsWeapon()) {
LogCombat("Attack canceled, Item [{}] ([{}]) is not a weapon", weapon->GetItem()->Name, weapon->GetID());
return false;
}
LogCombat("Attacking with weapon: [{}] ([{}])", weapon->GetItem()->Name, weapon->GetID());
}
else
LogCombat("Attacking without a weapon");
// calculate attack_skill and skillinuse depending on hand and weapon
// also send Packet to near clients
DamageHitInfo my_hit;
my_hit.skill = AttackAnimation(Hand, weapon);
LogCombat("Attacking with [{}] in slot [{}] using skill [{}]", weapon?weapon->GetItem()->Name:"Fist", Hand, my_hit.skill);
// Now figure out damage
my_hit.damage_done = 1;
my_hit.min_damage = 0;
uint8 mylevel = GetLevel() ? GetLevel() : 1;
int64 hate = 0;
if (weapon)
hate = (weapon->GetItem()->Damage + weapon->GetItem()->ElemDmgAmt);
my_hit.base_damage = GetWeaponDamage(other, weapon, &hate);
if (hate == 0 && my_hit.base_damage > 1)
hate = my_hit.base_damage;
//if weapon damage > 0 then we know we can hit the target with this weapon
//otherwise we cannot and we set the damage to -5 later on
if (my_hit.base_damage > 0) {
my_hit.min_damage = 0;
// ***************************************************************
// *** Calculate the damage bonus, if applicable, for this hit ***
// ***************************************************************
#ifndef EQEMU_NO_WEAPON_DAMAGE_BONUS
// If you include the preprocessor directive "#define EQEMU_NO_WEAPON_DAMAGE_BONUS", that indicates that you do not
// want damage bonuses added to weapon damage at all. This feature was requested by ChaosSlayer on the EQEmu Forums.
//
// This is not recommended for normal usage, as the damage bonus represents a non-trivial component of the DPS output
// of weapons wielded by higher-level melee characters (especially for two-handed weapons).
int ucDamageBonus = 0;
if (Hand == EQ::invslot::slotPrimary && GetLevel() >= 28 && IsWarriorClass()) {
// Damage bonuses apply only to hits from the main hand (Hand == MainPrimary) by characters level 28 and above
// who belong to a melee class. If we're here, then all of these conditions apply.
ucDamageBonus = GetWeaponDamageBonus(weapon ? weapon->GetItem() : (const EQ::ItemData*) nullptr);
my_hit.min_damage = ucDamageBonus;
hate += ucDamageBonus;
}
#endif
//Live AA - Sinister Strikes *Adds weapon damage bonus to offhand weapon.
if (Hand == EQ::invslot::slotSecondary) {
if (aabonuses.SecondaryDmgInc || itembonuses.SecondaryDmgInc || spellbonuses.SecondaryDmgInc) {
ucDamageBonus = GetWeaponDamageBonus(weapon ? weapon->GetItem() : (const EQ::ItemData*) nullptr);
my_hit.min_damage = ucDamageBonus;
hate += ucDamageBonus;
}
}
LogCombat("Damage calculated: base [{}] min damage [{}] skill [{}]", my_hit.base_damage, my_hit.min_damage, my_hit.skill);
int hit_chance_bonus = 0;
my_hit.offense = offense(my_hit.skill);
my_hit.hand = Hand;
if (opts) {
my_hit.base_damage *= opts->damage_percent;
my_hit.base_damage += opts->damage_flat;
hate *= opts->hate_percent;
hate += opts->hate_flat;
hit_chance_bonus += opts->hit_chance;
}
my_hit.tohit = GetTotalToHit(my_hit.skill, hit_chance_bonus);
DoAttack(other, my_hit, opts, FromRiposte);
LogCombat("Final damage after all reductions: [{}]", my_hit.damage_done);
} else {
my_hit.damage_done = DMG_INVULNERABLE;
}
// Hate Generation is on a per swing basis, regardless of a hit, miss, or block, its always the same.
// If we are this far, this means we are atleast making a swing.
other->AddToHateList(this, hate);
///////////////////////////////////////////////////////////
////// Send Attack Damage
///////////////////////////////////////////////////////////
other->Damage(this, my_hit.damage_done, SPELL_UNKNOWN, my_hit.skill);
if (GetHP() < 0)
return false;
MeleeLifeTap(my_hit.damage_done);
if (my_hit.damage_done > 0)
CheckNumHitsRemaining(NumHit::OutgoingHitSuccess);
CommonBreakInvisibleFromCombat();
if (spellbonuses.NegateIfCombat)
BuffFadeByEffect(SE_NegateIfCombat);
if(GetTarget())
TriggerDefensiveProcs(other, Hand, true, my_hit.damage_done);
if (my_hit.damage_done > 0)
return true;
else
return false;
}
//proc chance includes proc bonus
float Bot::GetProcChances(float ProcBonus, uint16 hand) {
int mydex = GetDEX();
+3 -2
View File
@@ -147,8 +147,6 @@ public:
void Damage(Mob* from, int64 damage, uint16 spell_id, EQ::skills::SkillType attack_skill, bool avoidable = true, int8 buffslot = -1,
bool iBuffTic = false, eSpecialAttacks special = eSpecialAttacks::None) override;
bool Attack(Mob* other, int Hand = EQ::invslot::slotPrimary, bool FromRiposte = false, bool IsStrikethrough = false, bool IsFromSpell = false,
ExtraAttackOptions *opts = nullptr) override;
bool HasRaid() override { return (GetRaid() ? true : false); }
bool HasGroup() override { return (GetGroup() ? true : false); }
Raid* GetRaid() override { return entity_list.GetRaidByMob(this); }
@@ -374,6 +372,9 @@ public:
uint32* oSpellWillFinish = 0, uint32 item_slot = 0xFFFFFFFF, uint32 aa_id = 0);
inline int64 GetFocusEffect(focusType type, uint16 spell_id, Mob *caster = nullptr, bool from_buff_tic = false) override
{ return Mob::GetFocusEffect(type, spell_id, caster, from_buff_tic); }
inline bool Attack(Mob* other, int Hand = EQ::invslot::slotPrimary, bool FromRiposte = false, bool IsStrikethrough = false,
bool IsFromSpell = false, ExtraAttackOptions *opts = nullptr) override
{ return Mob::Attack(other, Hand, FromRiposte, IsStrikethrough, IsFromSpell, opts); }
bool GetBotOwnerDataBuckets();
bool GetBotDataBuckets();
+167 -73
View File
@@ -122,10 +122,20 @@ public:
}
for (int spell_id = 2; spell_id < SPDAT_RECORDS; ++spell_id) {
if (spells[spell_id].player_1[0] == '\0')
if (!IsValidSpell(spell_id)) {
continue;
if (spells[spell_id].target_type != ST_Target && spells[spell_id].cast_restriction != 0) // watch
}
if (spells[spell_id].player_1[0] == '\0') {
continue;
}
if (
spells[spell_id].target_type != ST_Target &&
spells[spell_id].cast_restriction != 0
) {
continue;
}
auto target_type = BCEnum::TT_None;
switch (spells[spell_id].target_type) {
@@ -5364,40 +5374,54 @@ void bot_subcommand_bot_clone(Client *c, const Seperator *sep)
void bot_command_view_combos(Client *c, const Seperator *sep)
{
const std::string class_substrs[17] = { "",
"%u (WAR)", "%u (CLR)", "%u (PAL)", "%u (RNG)",
"%u (SHD)", "%u (DRU)", "%u (MNK)", "%u (BRD)",
"%u (ROG)", "%u (SHM)", "%u (NEC)", "%u (WIZ)",
"%u (MAG)", "%u (ENC)", "%u (BST)", "%u (BER)"
const std::string class_substrs[17] = {
"",
"WAR", "CLR", "PAL", "RNG",
"SHD", "DRU", "MNK", "BRD",
"ROG", "SHM", "NEC", "WIZ",
"MAG", "ENC", "BST", "BER"
};
const std::string race_substrs[17] = { "",
"%u (HUM)", "%u (BAR)", "%u (ERU)", "%u (ELF)",
"%u (HIE)", "%u (DEF)", "%u (HEF)", "%u (DWF)",
"%u (TRL)", "%u (OGR)", "%u (HFL)", "%u (GNM)",
"%u (IKS)", "%u (VAH)", "%u (FRG)", "%u (DRK)"
const std::string race_substrs[17] = {
"",
"HUM", "BAR", "ERU", "ELF",
"HIE", "DEF", "HEF", "DWF",
"TRL", "OGR", "HFL", "GNM",
"IKS", "VAH", "FRG", "DRK"
};
const uint16 race_values[17] = { 0,
HUMAN, BARBARIAN, ERUDITE, WOOD_ELF,
HIGH_ELF, DARK_ELF, HALF_ELF, DWARF,
TROLL, OGRE, HALFLING, GNOME,
IKSAR, VAHSHIR, FROGLOK, DRAKKIN
const uint16 race_values[17] = {
RACE_DOUG_0,
RACE_HUMAN_1, RACE_BARBARIAN_2, RACE_ERUDITE_3, RACE_WOOD_ELF_4,
RACE_HIGH_ELF_5, RACE_DARK_ELF_6, RACE_HALF_ELF_7, RACE_DWARF_8,
RACE_TROLL_9, RACE_OGRE_10, RACE_HALFLING_11, RACE_GNOME_12,
RACE_IKSAR_128, RACE_VAH_SHIR_130, RACE_FROGLOK_330, RACE_DRAKKIN_522
};
if (helper_command_alias_fail(c, "bot_command_view_combos", sep->arg[0], "viewcombos"))
if (helper_command_alias_fail(c, "bot_command_view_combos", sep->arg[0], "viewcombos")) {
return;
}
if (helper_is_help_or_usage(sep->arg[1])) {
std::string window_title = "Bot Races";
std::string window_text;
std::string message_separator = " ";
c->Message(Chat::White, "Usage: %s [bot_race]", sep->arg[0]);
window_text.append("<c \"#FFFFFF\">Races:<c \"#FFFF\">");
c->Message(Chat::White, fmt::format("Usage: {} [Race]", sep->arg[0]).c_str());
window_text.append("<c \"#FFFF\">");
for (int race_id = 0; race_id <= 15; ++race_id) {
window_text.append(message_separator);
window_text.append(StringFormat(race_substrs[race_id + 1].c_str(), race_values[race_id + 1]));
window_text.append(
fmt::format(
"{} ({})",
race_substrs[race_id + 1],
race_values[race_id + 1]
)
);
message_separator = ", ";
}
c->SendPopupToClient(window_title.c_str(), window_text.c_str());
c->SendPopupToClient("Bot Races", window_text.c_str());
return;
}
@@ -5405,53 +5429,92 @@ void bot_command_view_combos(Client *c, const Seperator *sep)
c->Message(Chat::White, "Invalid Race!");
return;
}
uint16 bot_race = atoi(sep->arg[1]);
auto classes_bitmask = database.botdb.GetRaceClassBitmask(bot_race);
auto race_name = GetRaceIDName(bot_race);
std::string window_title = "Bot Classes";
const uint16 bot_race = static_cast<uint16>(std::stoul(sep->arg[1]));
const std::string race_name = GetRaceIDName(bot_race);
if (!Mob::IsPlayerRace(bot_race)) {
c->Message(
Chat::White,
fmt::format(
"{} ({}) is not a race bots can use.",
race_name,
bot_race
).c_str()
);
return;
}
const auto classes_bitmask = database.botdb.GetRaceClassBitmask(bot_race);
std::string window_text;
std::string message_separator = " ";
c->Message(Chat::White, "%s can be these classes.", race_name);
window_text.append("<c \"#FFFFFF\">Classes:<c \"#FFFF\">");
window_text.append("<c \"#FFFF\">");
const int object_max = 4;
auto object_count = 0;
for (int class_id = 0; class_id <= 15; ++class_id) {
if (classes_bitmask & GetPlayerClassBit(class_id)) {
window_text.append(message_separator);
window_text.append(StringFormat(class_substrs[class_id].c_str(), class_id));
if (object_count >= object_max) {
window_text.append(DialogueWindow::Break());
object_count = 0;
}
window_text.append(
fmt::format(
"{} ({})",
class_substrs[class_id],
class_id
)
);
++object_count;
message_separator = ", ";
}
}
c->SendPopupToClient(window_title.c_str(), window_text.c_str());
return;
c->SendPopupToClient(
fmt::format(
"Bot Classes for {} ({})",
race_name,
bot_race
).c_str(),
window_text.c_str()
);
}
void bot_subcommand_bot_create(Client *c, const Seperator *sep)
{
const std::string class_substrs[17] = {
"",
"{} (WAR)", "{} (CLR)", "{} (PAL)", "{} (RNG)",
"{} (SHD)", "{} (DRU)", "{} (MNK)", "{} (BRD)",
"{} (ROG)", "{} (SHM)", "{} (NEC)", "{} (WIZ)",
"{} (MAG)", "{} (ENC)", "{} (BST)", "{} (BER)"
"WAR", "CLR", "PAL", "RNG",
"SHD", "DRU", "MNK", "BRD",
"ROG", "SHM", "NEC", "WIZ",
"MAG", "ENC", "BST", "BER"
};
const std::string race_substrs[17] = {
"",
"{} (HUM)", "{} (BAR)", "{} (ERU)", "{} (ELF)",
"{} (HIE)", "{} (DEF)", "{} (HEF)", "{} (DWF)",
"{} (TRL)", "{} (OGR)", "{} (HFL)", "{} (GNM)",
"{} (IKS)", "{} (VAH)", "{} (FRG)", "{} (DRK)"
"HUM", "BAR", "ERU", "ELF",
"HIE", "DEF", "HEF", "DWF",
"TRL", "OGR", "HFL", "GNM",
"IKS", "VAH", "FRG", "DRK"
};
const uint16 race_values[17] = {
0,
HUMAN, BARBARIAN, ERUDITE, WOOD_ELF,
HIGH_ELF, DARK_ELF, HALF_ELF, DWARF,
TROLL, OGRE, HALFLING, GNOME,
IKSAR, VAHSHIR, FROGLOK, DRAKKIN
RACE_DOUG_0,
RACE_HUMAN_1, RACE_BARBARIAN_2, RACE_ERUDITE_3, RACE_WOOD_ELF_4,
RACE_HIGH_ELF_5, RACE_DARK_ELF_6, RACE_HALF_ELF_7, RACE_DWARF_8,
RACE_TROLL_9, RACE_OGRE_10, RACE_HALFLING_11, RACE_GNOME_12,
RACE_IKSAR_128, RACE_VAH_SHIR_130, RACE_FROGLOK_330, RACE_DRAKKIN_522
};
const std::string gender_substrs[2] = {
"{} (M)", "{} (F)",
"Male", "Female",
};
if (helper_command_alias_fail(c, "bot_subcommand_bot_create", sep->arg[0], "botcreate")) {
@@ -5462,7 +5525,7 @@ void bot_subcommand_bot_create(Client *c, const Seperator *sep)
c->Message(
Chat::White,
fmt::format(
"Usage: {} [bot_name] [bot_class] [bot_race] [bot_gender]",
"Usage: {} [Name] [Class] [Race] [Gender]",
sep->arg[0]
).c_str()
);
@@ -5470,22 +5533,27 @@ void bot_subcommand_bot_create(Client *c, const Seperator *sep)
std::string window_text;
std::string message_separator;
int object_count = 0;
const int object_max = 5;
const int object_max = 4;
window_text.append("<c \"#FFFFFF\">Classes:<c \"#FFFF\">");
window_text.append(
fmt::format(
"Classes{}<c \"#FFFF\">",
DialogueWindow::Break()
)
);
message_separator = " ";
object_count = 1;
object_count = 0;
for (int i = 0; i <= 15; ++i) {
window_text.append(message_separator);
if (object_count >= object_max) {
window_text.append("<br>");
window_text.append(DialogueWindow::Break());
object_count = 0;
}
window_text.append(
fmt::format("{} {}",
fmt::format("{} ({})",
class_substrs[i + 1],
(i + 1)
)
@@ -5495,22 +5563,27 @@ void bot_subcommand_bot_create(Client *c, const Seperator *sep)
message_separator = ", ";
}
window_text.append("<br><br>");
window_text.append(DialogueWindow::Break(2));
window_text.append("<c \"#FFFFFF\">Races:<c \"#FFFF\">");
window_text.append(
fmt::format(
"<c \"#FFFFFF\">Races{}<c \"#FFFF\">",
DialogueWindow::Break()
)
);
message_separator = " ";
object_count = 1;
object_count = 0;
for (int i = 0; i <= 15; ++i) {
window_text.append(message_separator);
if (object_count >= object_max) {
window_text.append("<br>");
window_text.append(DialogueWindow::Break());
object_count = 0;
}
window_text.append(
fmt::format("{}, {}",
fmt::format("{} ({})",
race_substrs[i + 1],
race_values[i + 1]
)
@@ -5520,16 +5593,21 @@ void bot_subcommand_bot_create(Client *c, const Seperator *sep)
message_separator = ", ";
}
window_text.append("<br><br>");
window_text.append(DialogueWindow::Break(2));
window_text.append("<c \"#FFFFFF\">Genders:<c \"#FFFF\">");
window_text.append(
fmt::format(
"<c \"#FFFFFF\">Genders{}<c \"#FFFF\">",
DialogueWindow::Break()
)
);
message_separator = " ";
for (int i = 0; i <= 1; ++i) {
window_text.append(message_separator);
window_text.append(
fmt::format("{}, {}",
fmt::format("{} ({})",
gender_substrs[i],
i
)
@@ -5538,13 +5616,12 @@ void bot_subcommand_bot_create(Client *c, const Seperator *sep)
message_separator = ", ";
}
c->SendPopupToClient("Bot Create Options", window_text.c_str());
c->SendPopupToClient("Bot Creation Options", window_text.c_str());
return;
}
auto arguments = sep->argnum;
const auto arguments = sep->argnum;
if (!arguments || sep->IsNumber(1)) {
c->Message(Chat::White, "You must name your bot!");
return;
@@ -5571,15 +5648,18 @@ void bot_subcommand_bot_create(Client *c, const Seperator *sep)
return;
}
auto bot_gender = 0;
auto bot_gender = MALE;
if (sep->IsNumber(4)) {
bot_gender = static_cast<uint8>(std::stoul(sep->arg[4]));
if (bot_gender == NEUTER) {
bot_gender = MALE;
}
} else {
if (!strcasecmp(sep->arg[4], "m") || !strcasecmp(sep->arg[4], "male")) {
bot_gender = 0;
bot_gender = MALE;
} else if (!strcasecmp(sep->arg[4], "f") || !strcasecmp(sep->arg[4], "female")) {
bot_gender = 1;
bot_gender = FEMALE;
}
}
@@ -7192,7 +7272,13 @@ void bot_subcommand_botgroup_add_member(Client *c, const Seperator *sep)
std::list<Bot*> sbl;
MyBots::PopulateSBL_ByNamedBot(c, sbl, sep->arg[1]);
if (sbl.empty()) {
c->Message(Chat::White, "You must name a new member as a bot that you own to use this command.");
c->Message(
Chat::White,
fmt::format(
"Usage: (<target_leader>) {} [member_name]",
sep->arg[0]
).c_str()
);
return;
}
@@ -7720,7 +7806,7 @@ void bot_subcommand_botgroup_list(Client *c, const Seperator *sep)
return;
}
std::list<std::pair<std::string, std::string>> botgroups_list;
std::list<std::pair<std::string, uint32>> botgroups_list;
if (!database.botdb.LoadBotGroupsListByOwnerID(c->CharacterID(), botgroups_list)) {
c->Message(Chat::White, "Failed to load bot-group.");
return;
@@ -7733,17 +7819,17 @@ void bot_subcommand_botgroup_list(Client *c, const Seperator *sep)
uint32 botgroup_count = 0;
for (auto botgroups_iter : botgroups_list) {
for (const auto& [group_name, group_leader_id] : botgroups_list) {
c->Message(
Chat::White,
fmt::format(
"Bot-group {} | Name: {} | Leader: {}{} | {}",
(botgroup_count + 1),
botgroups_iter.first,
botgroups_iter.second,
database.botdb.IsBotGroupAutoSpawn(botgroups_iter.first) ? " (Auto Spawn)" : "",
group_name,
database.botdb.GetBotNameByID(group_leader_id),
database.botdb.IsBotGroupAutoSpawn(group_name) ? " (Auto Spawn)" : "",
Saylink::Silent(
fmt::format("^botgroupload {}", botgroups_iter.first),
fmt::format("^botgroupload {}", group_name),
"Load"
)
).c_str()
@@ -9391,6 +9477,14 @@ void bot_subcommand_inventory_remove(Client *c, const Seperator *sep)
slot_id
)
);
const auto export_string = fmt::format(
"{} {}",
inst->IsStackable() ? inst->GetCharges() : 1,
slot_id
);
parse->EventBot(EVENT_UNEQUIP_ITEM_BOT, my_bot, nullptr, export_string, inst->GetID());
}
}
+45 -10
View File
@@ -173,13 +173,23 @@ bool BotDatabase::QueryNameAvailablity(const std::string& bot_name, bool& availa
query = fmt::format(
"SELECT b.bot_id FROM bot_data b "
"INNER JOIN character_data c ON b.`name` = c.`name` "
"WHERE b.`name` LIKE '{0}' OR c.`name` LIKE '{0}' "
"WHERE b.`name` LIKE '{}' "
"LIMIT 1",
bot_name
);
auto results = database.QueryDatabase(query);
if (!results.RowCount()) {
query = fmt::format(
"SELECT c.id FROM character_data c "
"WHERE c.`name` LIKE '{}' "
"LIMIT 1",
bot_name
);
results = database.QueryDatabase(query);
}
if (!results.Success()) {
return false;
}
@@ -2348,7 +2358,7 @@ bool BotDatabase::LoadLeaderIDByBotGroupID(const uint32 group_id, uint32& leader
bool BotDatabase::LoadBotGroupNameByBotGroupID(const uint32 group_id, std::string& botgroup_name)
{
if (!group_id) {
false;
return false;
}
query = fmt::format(
@@ -2536,18 +2546,18 @@ bool BotDatabase::RemoveMemberFromBotGroup(const uint32 member_id)
return true;
}
bool BotDatabase::LoadBotGroupIDForLoadBotGroup(const uint32 owner_id, const std::string& group_name, uint32& botgroup_id)
bool BotDatabase::LoadBotGroupIDForLoadBotGroup(const uint32 owner_id, std::string_view group_name, uint32& botgroup_id)
{
if (!owner_id || group_name.empty()) {
return false;
}
query = fmt::format(
"SELECT groups_index, group_name FROM "
"SELECT bg.groups_index, group_name FROM "
"bot_groups bg INNER JOIN bot_group_members bgm "
"ON bg.groups_index = bgm.groups_index "
"WHERE bgm.bot_id IN "
"(SELECT bot_id FROM bot_data WHERE WHERE owner_id = {})",
"(SELECT bot_id FROM bot_data WHERE owner_id = {})",
owner_id
);
@@ -2606,7 +2616,7 @@ bool BotDatabase::LoadBotGroup(const std::string& group_name, std::map<uint32, s
return true;
}
bool BotDatabase::LoadBotGroupsListByOwnerID(const uint32 owner_id, std::list<std::pair<std::string, std::string>>& botgroups_list)
bool BotDatabase::LoadBotGroupsListByOwnerID(const uint32 owner_id, std::list<std::pair<std::string, uint32>>& botgroups_list)
{
if (!owner_id) {
return false;
@@ -2614,11 +2624,11 @@ bool BotDatabase::LoadBotGroupsListByOwnerID(const uint32 owner_id, std::list<st
query = fmt::format(
"SELECT group_name, group_leader_name FROM "
"SELECT DISTINCT(group_name), group_leader_id FROM "
"bot_groups bg INNER JOIN bot_group_members bgm "
"ON bg.groups_index = bgm.groups_index "
"WHERE bgm.bot_id IN "
"(SELECT bot_id FROM bot_data WHERE WHERE owner_id = {})",
"(SELECT bot_id FROM bot_data WHERE owner_id = {})",
owner_id
);
@@ -2632,7 +2642,7 @@ bool BotDatabase::LoadBotGroupsListByOwnerID(const uint32 owner_id, std::list<st
}
for (auto row : results) {
botgroups_list.push_back(std::pair<std::string, std::string>(row[0], row[1]));
botgroups_list.push_back(std::pair<std::string, uint32>(row[0], atoul(row[1])));
}
return true;
@@ -3113,6 +3123,30 @@ bool BotDatabase::SaveBotArcherSetting(const uint32 bot_id, const bool bot_arche
return true;
}
std::string BotDatabase::GetBotNameByID(const uint32 bot_id)
{
if (!bot_id) {
return nullptr;
}
query = fmt::format(
"SELECT `name` FROM `bot_data` WHERE `bot_id` = {}",
bot_id
);
auto results = database.QueryDatabase(query);
if (!results.Success()) {
return nullptr;
}
if (results.RowCount() == 1) {
auto row = results.begin();
return row[0];
}
return nullptr;
}
/* fail::Bot functions */
const char* BotDatabase::fail::LoadBotsList() { return "Failed to bots list"; }
const char* BotDatabase::fail::LoadOwnerID() { return "Failed to load owner ID"; }
@@ -3178,3 +3212,4 @@ const char* BotDatabase::fail::DeleteHealRotation() { return "Failed to delete h
const char* BotDatabase::fail::DeleteAllHealRotations() { return "Failed to delete all heal rotations"; }
/* fail::Bot miscellaneous functions */
const char* BotDatabase::fail::GetBotNameByID() { return "Failed to get bot name by bot ID"; }
+4 -2
View File
@@ -164,10 +164,10 @@ public:
bool AddMemberToBotGroup(const uint32 leader_id, const uint32 member_id);
bool RemoveMemberFromBotGroup(const uint32 member_id);
bool LoadBotGroupIDForLoadBotGroup(const uint32 owner_id, const std::string& botgroup_name, uint32& botgroup_id);
bool LoadBotGroupIDForLoadBotGroup(const uint32 owner_id, std::string_view botgroup_name, uint32& botgroup_id);
bool LoadBotGroup(const std::string& botgroup_name, std::map<uint32, std::list<uint32>>& member_list);
bool LoadBotGroupsListByOwnerID(const uint32 owner_id, std::list<std::pair<std::string, std::string>>& botgroups_list);
bool LoadBotGroupsListByOwnerID(const uint32 owner_id, std::list<std::pair<std::string, uint32>>& botgroups_list);
/* Bot group functions */
@@ -190,6 +190,7 @@ public:
/* Bot miscellaneous functions */
uint8 GetSpellCastingChance(uint8 spell_type_index, uint8 class_index, uint8 stance_index, uint8 conditional_index);
std::string GetBotNameByID(const uint32 bot_id);
uint16 GetRaceClassBitmask(uint16 bot_race);
@@ -280,6 +281,7 @@ public:
static const char* DeleteAllHealRotations();
/* fail::Bot miscellaneous functions */
static const char* GetBotNameByID();
};
private:
+43 -4
View File
@@ -10446,8 +10446,8 @@ int Client::CountItem(uint32 item_id)
{ EQ::invslot::SHARED_BANK_BEGIN, EQ::invslot::SHARED_BANK_END },
{ EQ::invbag::SHARED_BANK_BAGS_BEGIN, EQ::invbag::SHARED_BANK_BAGS_END },
};
const size_t size = sizeof(slots) / sizeof(slots[0]);
for (int slot_index = 0; slot_index < size; ++slot_index) {
const size_t slot_index_count = sizeof(slots) / sizeof(slots[0]);
for (int slot_index = 0; slot_index < slot_index_count; ++slot_index) {
for (int slot_id = slots[slot_index][0]; slot_id <= slots[slot_index][1]; ++slot_id) {
item = GetInv().GetItem(slot_id);
if (item && item->GetID() == item_id) {
@@ -10459,6 +10459,45 @@ int Client::CountItem(uint32 item_id)
return quantity;
}
void Client::ResetItemCooldown(uint32 item_id)
{
EQ::ItemInstance *item = nullptr;
const EQ::ItemData* item_d = database.GetItem(item_id);
if (!item_d) {
return;
}
int recast_type = item_d->RecastType;
bool found_item = false;
static const int16 slots[][2] = {
{ EQ::invslot::POSSESSIONS_BEGIN, EQ::invslot::POSSESSIONS_END },
{ EQ::invbag::GENERAL_BAGS_BEGIN, EQ::invbag::GENERAL_BAGS_END },
{ EQ::invbag::CURSOR_BAG_BEGIN, EQ::invbag::CURSOR_BAG_END},
{ EQ::invslot::BANK_BEGIN, EQ::invslot::BANK_END },
{ EQ::invbag::BANK_BAGS_BEGIN, EQ::invbag::BANK_BAGS_END },
{ EQ::invslot::SHARED_BANK_BEGIN, EQ::invslot::SHARED_BANK_END },
{ EQ::invbag::SHARED_BANK_BAGS_BEGIN, EQ::invbag::SHARED_BANK_BAGS_END },
};
const size_t slot_index_count = sizeof(slots) / sizeof(slots[0]);
for (int slot_index = 0; slot_index < slot_index_count; ++slot_index) {
for (int slot_id = slots[slot_index][0]; slot_id <= slots[slot_index][1]; ++slot_id) {
item = GetInv().GetItem(slot_id);
if (item) {
item_d = item->GetItem();
if (item_d && item->GetID() == item_id || (item_d->RecastType != RECAST_TYPE_UNLINKED_ITEM && item_d->RecastType == recast_type)) {
item->SetRecastTimestamp(0);
DeleteItemRecastTimer(item_d->ID);
SendItemPacket(slot_id, item, ItemPacketCharmUpdate);
found_item = true;
}
}
}
}
if (!found_item) {
DeleteItemRecastTimer(item_id); //We didn't find the item but we still want to remove the timer
}
}
void Client::RemoveItem(uint32 item_id, uint32 quantity)
{
EQ::ItemInstance *item = nullptr;
@@ -10472,8 +10511,8 @@ void Client::RemoveItem(uint32 item_id, uint32 quantity)
{ EQ::invbag::SHARED_BANK_BAGS_BEGIN, EQ::invbag::SHARED_BANK_BAGS_END },
};
int16 removed_count = 0;
const size_t size = sizeof(slots) / sizeof(slots[0]);
for (int slot_index = 0; slot_index < size; ++slot_index) {
const size_t slot_index_count = sizeof(slots) / sizeof(slots[0]);
for (int slot_index = 0; slot_index < slot_index_count; ++slot_index) {
for (int slot_id = slots[slot_index][0]; slot_id <= slots[slot_index][1]; ++slot_id) {
if (removed_count == quantity) {
break;
+3 -4
View File
@@ -254,8 +254,6 @@ public:
//abstract virtual function implementations required by base abstract class
virtual bool Death(Mob* killerMob, int64 damage, uint16 spell_id, EQ::skills::SkillType attack_skill);
virtual void Damage(Mob* from, int64 damage, uint16 spell_id, EQ::skills::SkillType attack_skill, bool avoidable = true, int8 buffslot = -1, bool iBuffTic = false, eSpecialAttacks special = eSpecialAttacks::None);
virtual bool Attack(Mob* other, int Hand = EQ::invslot::slotPrimary, bool FromRiposte = false, bool IsStrikethrough = false, bool IsFromSpell = false,
ExtraAttackOptions *opts = nullptr);
virtual bool HasRaid() { return (GetRaid() ? true : false); }
virtual bool HasGroup() { return (GetGroup() ? true : false); }
virtual Raid* GetRaid() { return entity_list.GetRaidByClient(this); }
@@ -264,7 +262,6 @@ public:
virtual void SetAttackTimer();
int GetQuiverHaste(int delay);
void DoAttackRounds(Mob *target, int hand, bool IsFromSpell = false);
int64 DoDamageCaps(int64 base_damage);
void AI_Init();
void AI_Start(uint32 iMoveDelay = 0);
@@ -969,6 +966,7 @@ public:
void SendCursorBuffer();
void DeleteItemInInventory(int16 slot_id, int16 quantity = 0, bool client_update = false, bool update_db = true);
int CountItem(uint32 item_id);
void ResetItemCooldown(uint32 item_id);
void RemoveItem(uint32 item_id, uint32 quantity = 1);
bool SwapItem(MoveItem_Struct* move_in);
void SwapItemResync(MoveItem_Struct* move_slots);
@@ -1519,8 +1517,9 @@ public:
void SendReloadCommandMessages();
void SendItemRecastTimer(int32 recast_type, uint32 recast_delay = 0);
void SendItemRecastTimer(int32 recast_type, uint32 recast_delay = 0, bool in_ignore_casting_requirement = false);
void SetItemRecastTimer(int32 spell_id, uint32 inventory_slot);
void DeleteItemRecastTimer(uint32 item_id);
bool HasItemRecastTimer(int32 spell_id, uint32 inventory_slot);
inline bool AggroMeterAvailable() const { return ((m_ClientVersionBit & EQ::versions::maskRoF2AndLater)) && RuleB(Character, EnableAggroMeter); } // RoF untested
+11 -3
View File
@@ -8927,9 +8927,12 @@ void Client::Handle_OP_ItemVerifyRequest(const EQApplicationPacket *app)
{
if (item->RecastDelay > 0)
{
if (!GetPTimers().Expired(&database, (pTimerItemStart + item->RecastType), false)) {
if (item->RecastType != RECAST_TYPE_UNLINKED_ITEM && !GetPTimers().Expired(&database, (pTimerItemStart + item->RecastType), false)) {
SendItemRecastTimer(item->RecastType); //Problem: When you loot corpse, recast display is not present. This causes it to display again. Could not get to display when sending from looting.
MessageString(Chat::Red, SPELL_RECAST);
SendSpellBarEnable(item->Click.Effect);
LogSpells("Casting of [{}] canceled: item spell reuse timer not expired", spell_id);
return;
} else if (item->RecastType == RECAST_TYPE_UNLINKED_ITEM && !GetPTimers().Expired(&database, (pTimerNegativeItemReuse * item->ID), false)) {
SendSpellBarEnable(item->Click.Effect);
LogSpells("Casting of [{}] canceled: item spell reuse timer not expired", spell_id);
return;
@@ -8972,11 +8975,16 @@ void Client::Handle_OP_ItemVerifyRequest(const EQApplicationPacket *app)
{
if (augitem->RecastDelay > 0)
{
if (!GetPTimers().Expired(&database, (pTimerItemStart + augitem->RecastType), false)) {
if (augitem->RecastType != RECAST_TYPE_UNLINKED_ITEM && !GetPTimers().Expired(&database, (pTimerItemStart + augitem->RecastType), false)) {
LogSpells("Casting of [{}] canceled: item spell reuse timer from augment not expired", spell_id);
MessageString(Chat::Red, SPELL_RECAST);
SendSpellBarEnable(augitem->Click.Effect);
return;
} else if (augitem->RecastType == RECAST_TYPE_UNLINKED_ITEM && !GetPTimers().Expired(&database, (pTimerNegativeItemReuse * augitem->ID), false)) {
MessageString(Chat::Red, SPELL_RECAST);
SendSpellBarEnable(augitem->Click.Effect);
LogSpells("Casting of [{}] canceled: item spell reuse timer not expired", spell_id);
return;
}
}
+1 -9
View File
@@ -94,7 +94,7 @@ int command_init(void)
command_add("aggrozone", "[aggro] - Aggro every mob in the zone with X aggro. Default is 0. Not recommend if you're not invulnerable.", AccountStatus::GMAdmin, command_aggrozone) ||
command_add("ai", "[factionid/spellslist/con/guard/roambox/stop/start] - Modify AI on NPC target", AccountStatus::GMAdmin, command_ai) ||
command_add("appearance", "[type] [value] - Send an appearance packet for you or your target", AccountStatus::GMLeadAdmin, command_appearance) ||
command_add("appearanceeffects", "[view] [set] [remove] appearance effects.", AccountStatus::GMAdmin, command_appearanceeffects) ||
command_add("appearanceeffects", "[Help|Remove|Set|View] - Modify appearance effects on yourself or your target.", AccountStatus::GMAdmin, command_appearanceeffects) ||
command_add("apply_shared_memory", "[shared_memory_name] - Tells every zone and world to apply a specific shared memory segment by name.", AccountStatus::GMImpossible, command_apply_shared_memory) ||
command_add("attack", "[Entity Name] - Make your NPC target attack an entity by name", AccountStatus::GMLeadAdmin, command_attack) ||
command_add("augmentitem", "Force augments an item. Must have the augment item window open.", AccountStatus::GMImpossible, command_augmentitem) ||
@@ -176,9 +176,6 @@ int command_init(void)
command_add("goto", "[playername] or [x y z] [h] - Teleport to the provided coordinates or to your target", AccountStatus::Steward, command_goto) ||
command_add("grid", "[add/delete] [grid_num] [wandertype] [pausetype] - Create/delete a wandering grid", AccountStatus::GMAreas, command_grid) ||
command_add("guild", "Guild manipulation commands. Use argument help for more info.", AccountStatus::Steward, command_guild) ||
command_add("guildapprove", "[guildapproveid] - Approve a guild with specified ID (guild creator receives the id)", AccountStatus::Player, command_guildapprove) ||
command_add("guildcreate", "[guildname] - Creates an approval setup for guild name specified", AccountStatus::Player, command_guildcreate) ||
command_add("guildlist", "[guildapproveid] - Lists character names who have approved the guild specified by the approve id", AccountStatus::Player, command_guildlist) ||
command_add("haste", "[percentage] - Set your haste percentage", AccountStatus::GMAdmin, command_haste) ||
command_add("hatelist", "Display hate list for NPC.", AccountStatus::QuestTroupe, command_hatelist) ||
command_add("heal", "Completely heal your target", AccountStatus::Steward, command_heal) ||
@@ -333,7 +330,6 @@ int command_init(void)
command_add("trapinfo", "Gets infomation about the traps currently spawned in the zone.", AccountStatus::QuestTroupe, command_trapinfo) ||
command_add("tune", "Calculate statistical values related to combat.", AccountStatus::GMAdmin, command_tune) ||
command_add("undye", "Remove dye from all of your or your target's armor slots", AccountStatus::GMAdmin, command_undye) ||
command_add("undyeme", "Remove dye from all of your armor slots", AccountStatus::Player, command_undyeme) ||
command_add("unfreeze", "Unfreeze your target", AccountStatus::QuestTroupe, command_unfreeze) ||
command_add("unmemspell", "[Spell ID] - Unmemorize a Spell by ID for you or your target", AccountStatus::Guide, command_unmemspell) ||
command_add("unmemspells", " Unmemorize all spells for you or your target", AccountStatus::Guide, command_unmemspells) ||
@@ -1015,9 +1011,6 @@ void command_bot(Client *c, const Seperator *sep)
#include "gm_commands/goto.cpp"
#include "gm_commands/grid.cpp"
#include "gm_commands/guild.cpp"
#include "gm_commands/guildapprove.cpp"
#include "gm_commands/guildcreate.cpp"
#include "gm_commands/guildlist.cpp"
#include "gm_commands/haste.cpp"
#include "gm_commands/hatelist.cpp"
#include "gm_commands/heal.cpp"
@@ -1169,7 +1162,6 @@ void command_bot(Client *c, const Seperator *sep)
#include "gm_commands/trapinfo.cpp"
#include "gm_commands/tune.cpp"
#include "gm_commands/undye.cpp"
#include "gm_commands/undyeme.cpp"
#include "gm_commands/unfreeze.cpp"
#include "gm_commands/unmemspell.cpp"
#include "gm_commands/unmemspells.cpp"
-4
View File
@@ -122,9 +122,6 @@ void command_godmode(Client* c, const Seperator *sep);
void command_goto(Client *c, const Seperator *sep);
void command_grid(Client *c, const Seperator *sep);
void command_guild(Client *c, const Seperator *sep);
void command_guildapprove(Client *c, const Seperator *sep);
void command_guildcreate(Client *c, const Seperator *sep);
void command_guildlist(Client *c, const Seperator *sep);
void command_haste(Client *c, const Seperator *sep);
void command_hatelist(Client *c, const Seperator *sep);
void command_heal(Client *c, const Seperator *sep);
@@ -284,7 +281,6 @@ void command_traindisc(Client *c, const Seperator *sep);
void command_trapinfo(Client *c, const Seperator *sep);
void command_tune(Client *c, const Seperator *sep);
void command_undye(Client *c, const Seperator *sep);
void command_undyeme(Client *c, const Seperator *sep);
void command_unfreeze(Client *c, const Seperator *sep);
void command_unlock(Client *c, const Seperator *sep);
void command_unmemspell(Client *c, const Seperator *sep);
+24 -4
View File
@@ -1209,8 +1209,13 @@ void Corpse::MakeLootRequestPackets(Client* client, const EQApplicationPacket* a
auto pkinst = database.CreateItem(pkitem, pkitem->MaxCharges);
if (pkinst) {
if (pkitem->RecastDelay)
pkinst->SetRecastTimestamp(timestamps.count(pkitem->RecastType) ? timestamps.at(pkitem->RecastType) : 0);
if (pkitem->RecastDelay) {
if (pkitem->RecastType != RECAST_TYPE_UNLINKED_ITEM) {
pkinst->SetRecastTimestamp(timestamps.count(pkitem->RecastType) ? timestamps.at(pkitem->RecastType) : 0);
} else {
pkinst->SetRecastTimestamp(timestamps.count(pkitem->ID) ? timestamps.at(pkitem->ID) : 0);
}
}
LogInventory("MakeLootRequestPackets() Slot [{}], Item [{}]", EQ::invslot::CORPSE_BEGIN, pkitem->Name);
@@ -1264,8 +1269,13 @@ void Corpse::MakeLootRequestPackets(Client* client, const EQApplicationPacket* a
if (!inst)
continue;
if (item->RecastDelay)
inst->SetRecastTimestamp(timestamps.count(item->RecastType) ? timestamps.at(item->RecastType) : 0);
if (item->RecastDelay) {
if (item->RecastType != RECAST_TYPE_UNLINKED_ITEM) {
inst->SetRecastTimestamp(timestamps.count(item->RecastType) ? timestamps.at(item->RecastType) : 0);
} else {
inst->SetRecastTimestamp(timestamps.count(item->ID) ? timestamps.at(item->ID) : 0);
}
}
LogInventory("MakeLootRequestPackets() Slot [{}], Item [{}]", loot_slot, item->Name);
@@ -1477,6 +1487,16 @@ void Corpse::LootItem(Client *client, const EQApplicationPacket *app)
// get count for task update before it's mutated by AutoPutLootInInventory
int count = inst->IsStackable() ? inst->GetCharges() : 1;
//Set recast on item when looting it!
auto timestamps = database.GetItemRecastTimestamps(client->CharacterID());
const auto* d = inst->GetItem();
if (d->RecastDelay) {
if (d->RecastType != RECAST_TYPE_UNLINKED_ITEM) {
inst->SetRecastTimestamp(timestamps.count(d->RecastType) ? timestamps.at(d->RecastType) : 0);
} else {
inst->SetRecastTimestamp(timestamps.count(d->ID) ? timestamps.at(d->ID) : 0);
}
}
/* First add it to the looter - this will do the bag contents too */
if (lootitem->auto_loot > 0) {
+4 -1
View File
@@ -53,7 +53,10 @@ class Corpse : public Mob {
/* Corpse: General */
virtual bool Death(Mob* killerMob, int64 damage, uint16 spell_id, EQ::skills::SkillType attack_skill) { return true; }
virtual void Damage(Mob* from, int64 damage, uint16 spell_id, EQ::skills::SkillType attack_skill, bool avoidable = true, int8 buffslot = -1, bool iBuffTic = false, eSpecialAttacks special = eSpecialAttacks::None) { return; }
virtual bool Attack(Mob* other, int Hand = EQ::invslot::slotPrimary, bool FromRiposte = false, bool IsStrikethrough = true, bool IsFromSpell = false, ExtraAttackOptions *opts = nullptr) { return false; }
bool Attack(Mob* other, int Hand = EQ::invslot::slotPrimary, bool FromRiposte = false, bool IsStrikethrough = true,
bool IsFromSpell = false, ExtraAttackOptions *opts = nullptr) override {
return false;
}
virtual bool HasRaid() { return false; }
virtual bool HasGroup() { return false; }
virtual Raid* GetRaid() { return 0; }
+73 -13
View File
@@ -802,20 +802,75 @@ void Doors::CreateDatabaseEntry()
return;
}
content_db.InsertDoor(
GetDoorDBID(),
GetDoorID(),
GetDoorName(),
m_position,
GetOpenType(),
static_cast<uint16>(GetGuildID()),
GetLockpick(),
GetKeyItem(),
static_cast<uint8>(GetDoorParam()),
static_cast<uint8>(GetInvertState()),
GetIncline(),
GetSize()
const auto& l = DoorsRepository::GetWhere(
content_db,
fmt::format(
"zone = '{}' AND doorid = {}",
zone->GetShortName(),
GetDoorID()
)
);
if (!l.empty()) {
auto e = l[0];
e.name = GetDoorName();
e.pos_x = GetX();
e.pos_y = GetY();
e.pos_z = GetZ();
e.heading = GetHeading();
e.opentype = GetOpenType();
e.guild = static_cast<uint16>(GetGuildID());
e.lockpick = GetLockpick();
e.keyitem = GetKeyItem();
e.door_param = static_cast<uint8>(GetDoorParam());
e.invert_state = static_cast<uint8>(GetInvertState());
e.incline = GetIncline();
e.size = GetSize();
auto updated = DoorsRepository::UpdateOne(content_db, e);
if (!updated) {
LogError(
"Failed to update door in Zone [{}] Version [{}] Database ID [{}] ID [{}]",
zone->GetShortName(),
zone->GetInstanceVersion(),
GetDoorDBID(),
GetDoorID()
);
}
return;
}
auto e = DoorsRepository::NewEntity();
e.id = GetDoorDBID();
e.doorid = GetDoorID();
e.zone = zone->GetShortName();
e.version = zone->GetInstanceVersion();
e.name = GetDoorName();
e.pos_x = GetX();
e.pos_y = GetY();
e.pos_z = GetZ();
e.heading = GetHeading();
e.opentype = GetOpenType();
e.guild = static_cast<uint16>(GetGuildID());
e.lockpick = GetLockpick();
e.keyitem = GetKeyItem();
e.door_param = static_cast<uint8>(GetDoorParam());
e.invert_state = static_cast<uint8>(GetInvertState());
e.incline = GetIncline();
e.size = GetSize();
const auto& n = DoorsRepository::InsertOne(content_db, e);
if (!n.id) {
LogError(
"Failed to create door in Zone [{}] Version [{}] Database ID [{}] ID [{}]",
zone->GetShortName(),
zone->GetInstanceVersion(),
GetDoorDBID(),
GetDoorID()
);
}
}
float Doors::GetX()
@@ -832,3 +887,8 @@ float Doors::GetZ()
{
return m_position.z;
}
float Doors::GetHeading()
{
return m_position.w;
}
+1
View File
@@ -65,6 +65,7 @@ public:
float GetX();
float GetY();
float GetZ();
float GetHeading();
private:
+1 -2
View File
@@ -437,8 +437,7 @@ int64 Mob::GetActSpellHealing(uint16 spell_id, int64 value, Mob* target, bool fr
}
}
if (critical_chance && zone->random.Roll(critical_chance))
value *= critical_modifier;
value *= critical_modifier;
}
if (IsNPC() && CastToNPC()->GetHealScale()) {
+11
View File
@@ -169,6 +169,8 @@ const char *QuestEventSubroutines[_LargestEventID] = {
"EVENT_BOT_CREATE",
"EVENT_AUGMENT_INSERT_CLIENT",
"EVENT_AUGMENT_REMOVE_CLIENT",
"EVENT_EQUIP_ITEM_BOT",
"EVENT_UNEQUIP_ITEM_BOT",
// Add new events before these or Lua crashes
"EVENT_SPELL_EFFECT_BOT",
"EVENT_SPELL_EFFECT_BUFF_TIC_BOT"
@@ -1901,6 +1903,15 @@ void PerlembParser::ExportEventVariables(
break;
}
case EVENT_EQUIP_ITEM_BOT:
case EVENT_UNEQUIP_ITEM_BOT: {
Seperator sep(data);
ExportVar(package_name.c_str(), "item_id", extradata);
ExportVar(package_name.c_str(), "item_quantity", sep.arg[0]);
ExportVar(package_name.c_str(), "slot_id", sep.arg[1]);
break;
}
case EVENT_AUGMENT_INSERT_CLIENT:
case EVENT_AUGMENT_REMOVE_CLIENT: {
Seperator sep(data);
+2 -2
View File
@@ -36,8 +36,8 @@ public:
//abstract virtual function implementations required by base abstract class
virtual bool Death(Mob* killerMob, int64 damage, uint16 spell_id, EQ::skills::SkillType attack_skill) { return true; }
virtual void Damage(Mob* from, int64 damage, uint16 spell_id, EQ::skills::SkillType attack_skill, bool avoidable = true, int8 buffslot = -1, bool iBuffTic = false, eSpecialAttacks special = eSpecialAttacks::None) { return; }
virtual bool Attack(Mob* other, int Hand = EQ::invslot::slotPrimary, bool FromRiposte = false, bool IsStrikethrough = false, bool IsFromSpell = false,
ExtraAttackOptions *opts = nullptr) {
bool Attack(Mob* other, int Hand = EQ::invslot::slotPrimary, bool FromRiposte = false, bool IsStrikethrough = false,
bool IsFromSpell = false, ExtraAttackOptions *opts = nullptr) override {
return false;
}
virtual bool HasRaid() { return false; }
+2
View File
@@ -114,6 +114,8 @@ typedef enum {
EVENT_BOT_CREATE,
EVENT_AUGMENT_INSERT_CLIENT,
EVENT_AUGMENT_REMOVE_CLIENT,
EVENT_EQUIP_ITEM_BOT,
EVENT_UNEQUIP_ITEM_BOT,
// Add new events before these or Lua crashes
EVENT_SPELL_EFFECT_BOT,
EVENT_SPELL_EFFECT_BUFF_TIC_BOT,
+86 -31
View File
@@ -2,43 +2,98 @@
void command_appearanceeffects(Client *c, const Seperator *sep)
{
if (sep->arg[1][0] == '\0' || !strcasecmp(sep->arg[1], "help")) {
c->Message(Chat::White, "Syntax: #appearanceeffects [subcommand].");
c->Message(Chat::White, "[view] Display all appearance effects saved to your target. #appearanceffects view");
c->Message(Chat::White, "[set] Set an appearance effects saved to your target. #appearanceffects set [app_effectid] [slotid]");
c->Message(Chat::White, "[remove] Remove all appearance effects saved to your target. #appearanceffects remove");
}
if (!strcasecmp(sep->arg[1], "view")) {
Mob* m_target = c->GetTarget();
if (m_target) {
m_target->GetAppearenceEffects();
}
const auto arguments = sep->argnum;
if (!arguments) {
c->Message(Chat::White, "Usage: #appearanceeffects help - Display appearance effects help menu");
c->Message(Chat::White, "Usage: #appearanceeffects remove - Remove all appearance effects saved to your target");
c->Message(Chat::White, "Usage: #appearanceeffects set [Effect ID] [Slot ID] - Set an appearance effect saved to your target");
c->Message(Chat::White, "Usage: #appearanceeffects view - Display all appearance effects saved to your target");
return;
}
const bool is_help = !strcasecmp(sep->arg[1], "help");
const bool is_remove = !strcasecmp(sep->arg[1], "remove");
const bool is_set = !strcasecmp(sep->arg[1], "set");
const bool is_view = !strcasecmp(sep->arg[1], "view");
if (!strcasecmp(sep->arg[1], "set")) {
int32 app_effectid = atof(sep->arg[2]);
int32 slot = atoi(sep->arg[3]);
Mob* m_target = c->GetTarget();
if (m_target) {
m_target->SendAppearanceEffect(app_effectid, 0, 0, 0, 0, nullptr, slot, 0, 0, 0, 0, 0, 0, 0, 0, 0);
c->Message(Chat::White, "Appearance Effect ID %i for slot %i has been set.", app_effectid, slot);
}
if (is_help) {
c->Message(Chat::White, "Usage: #appearanceeffects help - Display appearance effects help menu");
c->Message(Chat::White, "Usage: #appearanceeffects remove - Remove all appearance effects saved to your target");
c->Message(Chat::White, "Usage: #appearanceeffects set [Effect ID] [Slot ID] - Set an appearance effect saved to your target");
c->Message(Chat::White, "Usage: #appearanceeffects view - Display all appearance effects saved to your target");
return;
}
if (!strcasecmp(sep->arg[1], "remove")) {
Mob* m_target = c->GetTarget();
if (m_target) {
m_target->SendIllusionPacket(m_target->GetRace(), m_target->GetGender(), m_target->GetTexture(), m_target->GetHelmTexture(),
m_target->GetHairColor(), m_target->GetBeardColor(), m_target->GetEyeColor1(), m_target->GetEyeColor2(),
m_target->GetHairStyle(), m_target->GetLuclinFace(), m_target->GetBeard(), 0xFF,
m_target->GetDrakkinHeritage(), m_target->GetDrakkinTattoo(), m_target->GetDrakkinDetails(), m_target->GetSize(), false);
m_target->ClearAppearenceEffects();
c->Message(Chat::White, "All Appearance Effects have been removed.");
Mob* t = c;
if (c->GetTarget()) {
t = c->GetTarget();
}
if (is_set) {
if (arguments != 3 || !sep->IsNumber(2) || !sep->IsNumber(3)) {
c->Message(Chat::White, "Usage: #appearanceeffects set [Effect ID] [Slot ID] - Set an appearance effect saved to your target");
return;
}
return;
const auto effect_id = std::stoul(sep->arg[2]);
const auto slot_id = std::stoul(sep->arg[3]);
t->SendAppearanceEffect(
effect_id,
0,
0,
0,
0,
nullptr,
slot_id,
0,
0,
0,
0,
0,
0,
0,
0,
0
);
c->Message(
Chat::White,
fmt::format(
"Appearance Effect ID {} in slot ID {} has been set for {}.",
effect_id,
slot_id,
c->GetTargetDescription(t, TargetDescriptionType::LCSelf)
).c_str()
);
} else if (is_remove) {
t->SendIllusionPacket(
t->GetRace(),
t->GetGender(),
t->GetTexture(),
t->GetHelmTexture(),
t->GetHairColor(),
t->GetBeardColor(),
t->GetEyeColor1(),
t->GetEyeColor2(),
t->GetHairStyle(),
t->GetLuclinFace(),
t->GetBeard(),
0xFF,
t->GetDrakkinHeritage(),
t->GetDrakkinTattoo(),
t->GetDrakkinDetails(),
t->GetSize(),
false
);
t->ClearAppearenceEffects();
c->Message(
Chat::White,
fmt::format(
"Appearance Effects have been removed for {}.",
c->GetTargetDescription(t, TargetDescriptionType::LCSelf)
).c_str()
);
} else if (is_view) {
t->ListAppearanceEffects(c);
}
}
+1 -1
View File
@@ -187,7 +187,7 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
std::vector<std::string> set_size_options_negative;
std::vector<std::string> xyz_values = {
".1", "1", "5", "10", "25", "50", "100"
"0.1", "1", "5", "10", "25", "50", "100"
};
// build positive options x/y/z
+1 -1
View File
@@ -35,7 +35,7 @@ void command_findaa(Client *c, const Seperator *sep)
std::map<int, std::string> ordered_aas;
for (const auto& a : zone->aa_abilities) {
ordered_aas[a.second.get()->id] = a.second.get()->name;
ordered_aas[a.second.get()->first->id] = a.second.get()->name;
}
int found_count = 0;
-8
View File
@@ -1,8 +0,0 @@
#include "../client.h"
#include "../guild_mgr.h"
void command_guildapprove(Client *c, const Seperator *sep)
{
guild_mgr.AddMemberApproval(atoi(sep->arg[1]), c);
}
-13
View File
@@ -1,13 +0,0 @@
#include "../client.h"
#include "../guild_mgr.h"
void command_guildcreate(Client *c, const Seperator *sep)
{
if (strlen(sep->argplus[1]) > 4 && strlen(sep->argplus[1]) < 16) {
guild_mgr.AddGuildApproval(sep->argplus[1], c);
}
else {
c->Message(Chat::White, "Guild name must be more than 4 characters and less than 16.");
}
}
-14
View File
@@ -1,14 +0,0 @@
#include "../client.h"
#include "../guild_mgr.h"
void command_guildlist(Client *c, const Seperator *sep)
{
GuildApproval *tmp = guild_mgr.FindGuildByIDApproval(atoi(sep->arg[1]));
if (tmp) {
tmp->ApprovedMembers(c);
}
else {
c->Message(Chat::White, "Could not find reference id.");
}
}
+1 -1
View File
@@ -3,7 +3,7 @@
void command_undye(Client *c, const Seperator *sep)
{
auto target = c;
if (c->GetTarget() && c->GetTarget()->IsClient()) {
if (c->GetTarget() && c->GetTarget()->IsClient() && c->GetGM()) {
target = c->GetTarget()->CastToClient();
}
-7
View File
@@ -1,7 +0,0 @@
#include "../client.h"
void command_undyeme(Client *c, const Seperator *sep)
{
c->Undye();
c->Message(Chat::White, "Undyed armor for yourself.");
}
-219
View File
@@ -652,79 +652,11 @@ void ZoneGuildManager::RequestOnlineGuildMembers(uint32 FromID, uint32 GuildID)
safe_delete(pack);
}
void ZoneGuildManager::ProcessApproval()
{
LinkedListIterator<GuildApproval*> iterator(list);
iterator.Reset();
while(iterator.MoreElements())
{
if(!iterator.GetData()->ProcessApproval())
iterator.RemoveCurrent();
iterator.Advance();
}
}
void ZoneGuildManager::AddGuildApproval(const char* guildname,Client* owner)
{
auto tmp = new GuildApproval(guildname, owner, GetFreeID());
list.Insert(tmp);
}
void ZoneGuildManager::AddMemberApproval(uint32 refid,Client* name)
{
GuildApproval* tmp = FindGuildByIDApproval(refid);
if(tmp != 0)
{
if(!tmp->AddMemberApproval(name))
name->Message(Chat::White,"Unable to add to list.");
else
{
name->Message(Chat::White,"Added to list.");
}
}
else
name->Message(Chat::White,"Unable to find guild reference id.");
}
ZoneGuildManager::~ZoneGuildManager()
{
ClearGuilds();
}
void ZoneGuildManager::ClearGuildsApproval()
{
list.Clear();
}
GuildApproval* ZoneGuildManager::FindGuildByIDApproval(uint32 refid)
{
LinkedListIterator<GuildApproval*> iterator(list);
iterator.Reset();
while(iterator.MoreElements())
{
if(iterator.GetData()->GetID() == refid)
return iterator.GetData();
iterator.Advance();
}
return 0;
}
GuildApproval* ZoneGuildManager::FindGuildByOwnerApproval(Client* owner)
{
LinkedListIterator<GuildApproval*> iterator(list);
iterator.Reset();
while(iterator.MoreElements())
{
if(iterator.GetData()->GetOwner() == owner)
return iterator.GetData();
iterator.Advance();
}
return 0;
}
GuildBankManager::~GuildBankManager()
{
auto Iterator = Banks.begin();
@@ -1524,154 +1456,3 @@ bool GuildBankManager::AllowedToWithdraw(uint32 GuildID, uint16 Area, uint16 Slo
return false;
}
/*================== GUILD APPROVAL ========================*/
bool GuildApproval::ProcessApproval()
{
if(owner && owner->GuildID() != 0)
{
owner->Message(Chat::NPCQuestSay,"You are already in a guild! Guild request deleted.");
return false;
}
if(deletion_timer->Check() || !owner)
{
if(owner)
owner->Message(Chat::White,"You took too long! Your guild request has been deleted.");
return false;
}
return true;
}
GuildApproval::GuildApproval(const char* guildname, Client* owner,uint32 id)
{
std::string founders;
database.GetVariable("GuildCreation", founders);
uint8 tmp = atoi(founders.c_str());
deletion_timer = new Timer(1800000);
strcpy(guild,guildname);
owner = owner;
refid = id;
if(owner)
owner->Message(Chat::White,"You can now start getting your guild approved, tell your %i members to #guildapprove %i, you have 30 minutes to create your guild.",tmp,GetID());
for(int i=0;i<tmp;i++)
members[i] = 0;
}
GuildApproval::~GuildApproval()
{
safe_delete(deletion_timer);
}
bool GuildApproval::AddMemberApproval(Client* addition)
{
std::string founders;
database.GetVariable("GuildCreation", founders);
uint8 tmp = atoi(founders.c_str());
for(int i=0;i<tmp;i++)
{
if(members[i] && members[i] == addition)
return false;
}
for(int i=0;i<tmp;i++)
{
if(!members[i])
{
members[i] = addition;
int z=0;
for(int i=0;i<tmp;i++)
{
if(members[i])
z++;
}
if(z==tmp)
GuildApproved();
return true;
}
}
return false;
}
void GuildApproval::ApprovedMembers(Client* requestee)
{
std::string founders;
database.GetVariable("GuildCreation", founders);
uint8 tmp = atoi(founders.c_str());
for(int i=0;i<tmp;i++)
{
if(members[i])
requestee->Message(Chat::White,"%i: %s",i,members[i]->GetName());
}
}
void GuildApproval::GuildApproved()
{
char petitext[PBUFFER] = "A new guild was founded! Guildname: ";
char gmembers[MBUFFER] = " ";
if(!owner)
return;
std::string founders;
database.GetVariable("GuildCreation", founders);
uint8 tmp = atoi(founders.c_str());
uint32 tmpeq = guild_mgr.CreateGuild(guild, owner->CharacterID());
guild_mgr.SetGuild(owner->CharacterID(),tmpeq,2);
owner->SendAppearancePacket(AT_GuildID,true,false);
for(int i=0;i<tmp;i++)
{
if(members[i])
{
owner->Message(Chat::White, "%s",members[i]->GetName());
owner->Message(Chat::White, "%i",members[i]->CharacterID());
guild_mgr.SetGuild(members[i]->CharacterID(),tmpeq,0);
size_t len = MBUFFER - strlen(gmembers)+1;
strncat(gmembers," ",len);
strncat(gmembers,members[i]->GetName(),len);
}
}
size_t len = PBUFFER - strlen(petitext)+1;
strncat(petitext,guild,len);
strncat(petitext," Leader: ",len);
strncat(petitext,owner->CastToClient()->GetName(),len);
strncat(petitext," Members:",len);
strncat(petitext,gmembers,len);
auto pet = new Petition(owner->CastToClient()->CharacterID());
pet->SetAName(owner->CastToClient()->AccountName());
pet->SetClass(owner->CastToClient()->GetClass());
pet->SetLevel(owner->CastToClient()->GetLevel());
pet->SetCName(owner->CastToClient()->GetName());
pet->SetRace(owner->CastToClient()->GetRace());
pet->SetLastGM("");
pet->SetCName(owner->CastToClient()->GetName()); //aza77 is this really 2 times needed ??
pet->SetPetitionText(petitext);
pet->SetZone(zone->GetZoneID());
pet->SetUrgency(0);
petition_list.AddPetition(pet);
database.InsertPetitionToDB(pet);
petition_list.UpdateGMQueue();
petition_list.UpdateZoneListQueue();
worldserver.SendEmoteMessage(
0,
0,
AccountStatus::QuestTroupe,
Chat::Yellow,
fmt::format(
"{} has made a petition. ID: {}",
owner->CastToClient()->GetName(),
pet->GetID()
).c_str()
);
auto pack = new ServerPacket;
pack->opcode = ServerOP_RefreshGuild;
pack->size = tmp;
pack->pBuffer = new uchar[pack->size];
memcpy(pack->pBuffer, &tmpeq, 4);
worldserver.SendPacket(pack);
safe_delete(pack);
owner->Message(Chat::White, "Your guild was created.");
owner = 0;
}
-28
View File
@@ -47,36 +47,10 @@ enum { GuildBankDepositArea = 0, GuildBankMainArea = 1 };
enum { GuildBankBankerOnly = 0, GuildBankSingleMember = 1, GuildBankPublicIfUsable = 2, GuildBankPublic = 3 };
class GuildApproval
{
public:
GuildApproval(const char* guildname,Client* owner,uint32 id);
~GuildApproval();
bool ProcessApproval();
bool AddMemberApproval(Client* addition);
uint32 GetID() { return refid; }
Client* GetOwner() { return owner; }
void GuildApproved();
void ApprovedMembers(Client* requestee);
private:
Timer* deletion_timer;
char guild[16];
Client* owner;
Client* members[6];
uint32 refid;
};
class ZoneGuildManager : public BaseGuildManager {
public:
~ZoneGuildManager(void);
void AddGuildApproval(const char* guildname, Client* owner);
void AddMemberApproval(uint32 refid,Client* name);
void ClearGuildsApproval();
GuildApproval* FindGuildByIDApproval(uint32 refid);
GuildApproval* FindGuildByOwnerApproval(Client* owner);
void ProcessApproval();
uint32 GetFreeID() { return id+1; }
//called by worldserver when it receives a message from world.
void ProcessWorldPacket(ServerPacket *pack);
@@ -103,9 +77,7 @@ protected:
std::map<uint32, std::pair<uint32, uint8> > m_inviteQueue; //map from char ID to guild,rank
private:
LinkedList<GuildApproval*> list;
uint32 id;
};
+9
View File
@@ -714,6 +714,15 @@ bool Client::SummonItem(uint32 item_id, int16 charges, uint32 aug1, uint32 aug2,
// in any other situation just use charges as passed
EQ::ItemInstance* inst = database.CreateItem(item, charges);
auto timestamps = database.GetItemRecastTimestamps(CharacterID());
const auto* d = inst->GetItem();
if (d->RecastDelay) {
if (d->RecastType != RECAST_TYPE_UNLINKED_ITEM) {
inst->SetRecastTimestamp(timestamps.count(d->RecastType) ? timestamps.at(d->RecastType) : 0);
} else {
inst->SetRecastTimestamp(timestamps.count(d->ID) ? timestamps.at(d->ID) : 0);
}
}
if(inst == nullptr) {
Message(Chat::Red, "An unknown server error has occurred and your item was not created.");
+7
View File
@@ -3014,6 +3014,12 @@ void Lua_Client::CampAllBots(uint8 class_id)
self->CampAllBots(class_id);
}
void Lua_Client::ResetItemCooldown(uint32 item_id)
{
Lua_Safe_Call_Void();
self->ResetItemCooldown(item_id);
}
luabind::scope lua_register_client() {
return luabind::class_<Lua_Client, Lua_Mob>("Client")
.def(luabind::constructor<>())
@@ -3373,6 +3379,7 @@ luabind::scope lua_register_client() {
.def("ResetCastbarCooldownBySlot", (void(Lua_Client::*)(int))&Lua_Client::ResetCastbarCooldownBySlot)
.def("ResetCastbarCooldownBySpellID", (void(Lua_Client::*)(uint32))&Lua_Client::ResetCastbarCooldownBySpellID)
.def("ResetDisciplineTimer", (void(Lua_Client::*)(uint32))&Lua_Client::ResetDisciplineTimer)
.def("ResetItemCooldown", (void(Lua_Client::*)(uint32))&Lua_Client::ResetItemCooldown)
.def("ResetTrade", (void(Lua_Client::*)(void))&Lua_Client::ResetTrade)
.def("RewardFaction", (void(Lua_Client::*)(int,int))&Lua_Client::RewardFaction)
.def("Save", (void(Lua_Client::*)(int))&Lua_Client::Save)
+1
View File
@@ -462,6 +462,7 @@ public:
bool CanEnterZone(std::string zone_short_name);
bool CanEnterZone(std::string zone_short_name, int16 instance_version);
void SendPath(Lua_Mob target);
void ResetItemCooldown(uint32 item_id);
void ApplySpell(int spell_id);
void ApplySpell(int spell_id, int duration);
+3 -1
View File
@@ -4625,7 +4625,9 @@ luabind::scope lua_register_events() {
luabind::value("despawn_zone", static_cast<int>(EVENT_DESPAWN_ZONE)),
luabind::value("bot_create", static_cast<int>(EVENT_BOT_CREATE)),
luabind::value("augment_insert_client", static_cast<int>(EVENT_AUGMENT_INSERT_CLIENT)),
luabind::value("augment_remove_client", static_cast<int>(EVENT_AUGMENT_REMOVE_CLIENT))
luabind::value("augment_remove_client", static_cast<int>(EVENT_AUGMENT_REMOVE_CLIENT)),
luabind::value("equip_item_bot", static_cast<int>(EVENT_EQUIP_ITEM_BOT)),
luabind::value("unequip_item_bot", static_cast<int>(EVENT_UNEQUIP_ITEM_BOT))
)];
}
+4
View File
@@ -156,6 +156,8 @@ const char *LuaEvents[_LargestEventID] = {
"event_bot_create",
"event_augment_insert_client",
"event_augment_remove_client",
"event_equip_item_bot",
"event_unequip_item_bot",
};
extern Zone *zone;
@@ -308,6 +310,8 @@ LuaParser::LuaParser() {
BotArgumentDispatch[EVENT_TRADE] = handle_bot_trade;
BotArgumentDispatch[EVENT_USE_SKILL] = handle_bot_use_skill;
BotArgumentDispatch[EVENT_PAYLOAD] = handle_bot_payload;
BotArgumentDispatch[EVENT_EQUIP_ITEM_BOT] = handle_bot_equip_item;
BotArgumentDispatch[EVENT_UNEQUIP_ITEM_BOT] = handle_bot_equip_item;
#endif
L = nullptr;
+53
View File
@@ -1951,4 +1951,57 @@ void handle_bot_use_skill(
lua_setfield(L, -2, "skill_level");
}
void handle_bot_equip_item(
QuestInterface *parse,
lua_State* L,
Bot* bot,
Mob* init,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
lua_pushnumber(L, extra_data);
lua_setfield(L, -2, "item_id");
Seperator sep(data.c_str());
lua_pushnumber(L, std::stoi(sep.arg[0]));
lua_setfield(L, -2, "item_quantity");
lua_pushnumber(L, std::stoi(sep.arg[1]));
lua_setfield(L, -2, "slot_id");
Lua_ItemInst l_item(extra_data);
luabind::adl::object l_item_o = luabind::adl::object(L, l_item);
l_item_o.push(L);
lua_setfield(L, -2, "item");
}
void handle_bot_unequip_item(
QuestInterface *parse,
lua_State* L,
Bot* bot,
Mob* init,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
lua_pushnumber(L, extra_data);
lua_setfield(L, -2, "item_id");
Seperator sep(data.c_str());
lua_pushnumber(L, std::stoi(sep.arg[0]));
lua_setfield(L, -2, "item_quantity");
lua_pushnumber(L, std::stoi(sep.arg[1]));
lua_setfield(L, -2, "slot_id");
Lua_ItemInst l_item(extra_data);
luabind::adl::object l_item_o = luabind::adl::object(L, l_item);
l_item_o.push(L);
lua_setfield(L, -2, "item");
}
#endif
+20
View File
@@ -955,5 +955,25 @@ void handle_bot_payload(
std::vector<std::any> *extra_pointers
);
void handle_bot_equip_item(
QuestInterface *parse,
lua_State* L,
Bot* bot,
Mob* init,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
);
void handle_bot_unequip_item(
QuestInterface *parse,
lua_State* L,
Bot* bot,
Mob* init,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
);
#endif
#endif
+18 -4
View File
@@ -3063,16 +3063,30 @@ void Mob::SetAppearenceEffects(int32 slot, int32 value)
}
}
void Mob::GetAppearenceEffects()
void Mob::ListAppearanceEffects(Client* c)
{
//used with GM command
if (!appearance_effects_id[0]) {
Message(Chat::Red, "No Appearance Effects exist on this mob");
c->Message(
Chat::White,
fmt::format(
"{} {} no appearance effects.",
c->GetTargetDescription(this, TargetDescriptionType::UCYou),
c == this ? "have" : "has"
).c_str()
);
return;
}
for (int i = 0; i < MAX_APPEARANCE_EFFECTS; i++) {
Message(Chat::Red, "ID: %i :: App Effect ID %i :: Slot %i", i, appearance_effects_id[i], appearance_effects_slot[i]);
c->Message(
Chat::Red,
fmt::format(
"Effect {} | ID: {} Slot: {}",
i,
appearance_effects_id[i],
appearance_effects_slot[i]
).c_str()
);
}
}
+3 -2
View File
@@ -199,7 +199,7 @@ public:
virtual void ThrowingAttack(Mob* other) { }
// 13 = Primary (default), 14 = secondary
virtual bool Attack(Mob* other, int Hand = EQ::invslot::slotPrimary, bool FromRiposte = false, bool IsStrikethrough = false,
bool IsFromSpell = false, ExtraAttackOptions *opts = nullptr) = 0;
bool IsFromSpell = false, ExtraAttackOptions *opts = nullptr);
void DoAttack(Mob *other, DamageHitInfo &hit, ExtraAttackOptions *opts = nullptr, bool FromRiposte = false);
int MonkSpecialAttack(Mob* other, uint8 skill_used);
virtual void TryBackstab(Mob *other,int ReuseTime = 10);
@@ -472,7 +472,7 @@ public:
inline void SetEndurUpkeep(bool val) { endur_upkeep = val; }
bool HasBuffWithSpellGroup(int spell_group);
void SetAppearenceEffects(int32 slot, int32 value);
void GetAppearenceEffects();
void ListAppearanceEffects(Client* c);
void ClearAppearenceEffects();
void SendSavedAppearenceEffects(Client *receiver);
void SetBuffDuration(int spell_id, int duration = 0);
@@ -1413,6 +1413,7 @@ public:
void ResetAssistCap() { npc_assist_cap = 0; }
int64 GetWeaponDamage(Mob *against, const EQ::ItemData *weapon_item);
int64 GetWeaponDamage(Mob *against, const EQ::ItemInstance *weapon_item, int64 *hate = nullptr);
int64 DoDamageCaps(int64 base_damage);
int64 GetHPRegen() const;
int64 GetManaRegen() const;
+3 -3
View File
@@ -117,9 +117,9 @@ public:
//abstract virtual function implementations requird by base abstract class
virtual bool Death(Mob* killerMob, int64 damage, uint16 spell_id, EQ::skills::SkillType attack_skill);
virtual void Damage(Mob* from, int64 damage, uint16 spell_id, EQ::skills::SkillType attack_skill, bool avoidable = true, int8 buffslot = -1, bool iBuffTic = false, eSpecialAttacks special = eSpecialAttacks::None);
virtual bool Attack(Mob* other, int Hand = EQ::invslot::slotPrimary, bool FromRiposte = false, bool IsStrikethrough = false,
bool IsFromSpell = false, ExtraAttackOptions *opts = nullptr);
virtual bool HasRaid() { return false; }
bool Attack(Mob* other, int Hand = EQ::invslot::slotPrimary, bool FromRiposte = false, bool IsStrikethrough = false,
bool IsFromSpell = false, ExtraAttackOptions *opts = nullptr) override;
virtual bool HasRaid() { return false; }
virtual bool HasGroup() { return false; }
virtual Raid* GetRaid() { return 0; }
virtual Group* GetGroup() { return 0; }
+9 -3
View File
@@ -507,9 +507,15 @@ bool Object::HandleClick(Client* sender, const ClickObject_Struct* click_object)
cursordelete = true; // otherwise, we delete the new one
}
if (item->RecastDelay)
m_inst->SetRecastTimestamp(
database.GetItemRecastTimestamp(sender->CharacterID(), item->RecastType));
if (item->RecastDelay) {
if (item->RecastType != RECAST_TYPE_UNLINKED_ITEM) {
m_inst->SetRecastTimestamp(
database.GetItemRecastTimestamp(sender->CharacterID(), item->RecastType));
} else {
m_inst->SetRecastTimestamp(
database.GetItemRecastTimestamp(sender->CharacterID(), item->ID));
}
}
std::string export_string = fmt::format("{}", item->ID);
std::vector<std::any> args;
+6
View File
@@ -2872,6 +2872,11 @@ void Perl_Client_CampAllBots(Client* self, uint8 class_id)
self->CampAllBots(class_id);
}
void Perl_Client_ResetItemCooldown(Client* self, uint32 item_id)
{
self->ResetItemCooldown(item_id);
}
void perl_register_client()
{
perl::interpreter perl(PERL_GET_THX);
@@ -3231,6 +3236,7 @@ void perl_register_client()
package.add("ResetCastbarCooldownBySlot", &Perl_Client_ResetCastbarCooldownBySlot);
package.add("ResetCastbarCooldownBySpellID", &Perl_Client_ResetCastbarCooldownBySpellID);
package.add("ResetDisciplineTimer", &Perl_Client_ResetDisciplineTimer);
package.add("ResetItemCooldown", &Perl_Client_ResetItemCooldown);
package.add("ResetTrade", &Perl_Client_ResetTrade);
package.add("Save", &Perl_Client_Save);
package.add("SaveBackup", &Perl_Client_SaveBackup);
+9 -7
View File
@@ -2901,14 +2901,16 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
since effect can potentially kill caster.
*/
case SE_Health_Transfer: {
effect_value = spells[spell_id].limit_value[i];
int64 amt = std::abs(caster->GetMaxHP() * effect_value / 1000);
if (caster) {
effect_value = spells[spell_id].limit_value[i];
int64 amt = std::abs(caster->GetMaxHP() * effect_value / 1000);
if (effect_value < 0) {
Damage(caster, amt, spell_id, spell.skill, false, buffslot, false);
}
else {
HealDamage(amt, caster);
if (effect_value < 0) {
Damage(caster, amt, spell_id, spell.skill, false, buffslot, false);
}
else {
HealDamage(amt, caster);
}
}
break;
}
+44 -9
View File
@@ -5683,11 +5683,11 @@ std::unordered_map<uint32, std::vector<uint16>> Client::LoadSpellGroupCache(uint
"SELECT a.spellgroup, a.id, a.rank "
"FROM spells_new a "
"INNER JOIN ("
"SELECT spellgroup, MAX(rank) rank "
"SELECT spellgroup, MAX(`rank`) `rank` "
"FROM spells_new "
"GROUP BY spellgroup) "
"b ON a.spellgroup = b.spellgroup AND a.rank = b.rank "
"WHERE a.spellgroup IN (SELECT DISTINCT spellgroup FROM spells_new WHERE spellgroup != 0 and classes{} BETWEEN {} AND {}) ORDER BY rank DESC",
"WHERE a.spellgroup IN (SELECT DISTINCT spellgroup FROM spells_new WHERE spellgroup != 0 and classes{} BETWEEN {} AND {}) ORDER BY `rank` DESC",
m_pp.class_, min_level, max_level
);
@@ -6342,9 +6342,9 @@ void Client::SendSpellAnim(uint16 target_id, uint16 spell_id)
entity_list.QueueCloseClients(this, &app, false, RuleI(Range, SpellParticles));
}
void Client::SendItemRecastTimer(int32 recast_type, uint32 recast_delay)
void Client::SendItemRecastTimer(int32 recast_type, uint32 recast_delay, bool in_ignore_casting_requirement)
{
if (recast_type == -1) {
if (recast_type == RECAST_TYPE_UNLINKED_ITEM) {
return;
}
@@ -6357,6 +6357,7 @@ void Client::SendItemRecastTimer(int32 recast_type, uint32 recast_delay)
ItemRecastDelay_Struct *ird = (ItemRecastDelay_Struct *)outapp->pBuffer;
ird->recast_delay = recast_delay;
ird->recast_type = static_cast<uint32>(recast_type);
ird->ignore_casting_requirement = in_ignore_casting_requirement; //True allows reset of item cast timers
QueuePacket(outapp);
safe_delete(outapp);
}
@@ -6369,10 +6370,12 @@ void Client::SetItemRecastTimer(int32 spell_id, uint32 inventory_slot)
int recast_delay = 0;
int recast_type = 0;
bool from_augment = false;
int item_casting = 0;
if (!item) {
return;
}
item_casting = item->GetItem()->ID;
//Check primary item.
if (item->GetItem()->RecastDelay > 0) {
@@ -6396,6 +6399,7 @@ void Client::SetItemRecastTimer(int32 spell_id, uint32 inventory_slot)
recast_delay = aug_i->GetItem()->RecastDelay;
recast_type = aug_i->GetItem()->RecastType;
from_augment = true;
item_casting = aug_i->GetItem()->ID;
break;
}
}
@@ -6409,14 +6413,21 @@ void Client::SetItemRecastTimer(int32 spell_id, uint32 inventory_slot)
recast_delay = std::max(recast_delay, 0);
if (recast_delay > 0) {
GetPTimers().Start((pTimerItemStart + recast_type), static_cast<uint32>(recast_delay));
if (recast_type != -1) {
database.UpdateItemRecastTimestamps(
if (recast_type != RECAST_TYPE_UNLINKED_ITEM) {
GetPTimers().Start((pTimerItemStart + recast_type), static_cast<uint32>(recast_delay));
database.UpdateItemRecast(
CharacterID(),
recast_type,
GetPTimers().Get(pTimerItemStart + recast_type)->GetReadyTimestamp()
);
} else if (recast_type == RECAST_TYPE_UNLINKED_ITEM) {
GetPTimers().Start((pTimerNegativeItemReuse * item_casting), static_cast<uint32>(recast_delay));
database.UpdateItemRecast(
CharacterID(),
item_casting,
GetPTimers().Get(pTimerNegativeItemReuse * item_casting)->GetReadyTimestamp()
);
}
if (!from_augment) {
@@ -6425,12 +6436,32 @@ void Client::SetItemRecastTimer(int32 spell_id, uint32 inventory_slot)
}
}
void Client::DeleteItemRecastTimer(uint32 item_id)
{
const auto* d = database.GetItem(item_id);
if (!d) {
return;
}
const auto recast_type = d->RecastType != RECAST_TYPE_UNLINKED_ITEM ? d->RecastType : item_id;
const int timer_id = d->RecastType != RECAST_TYPE_UNLINKED_ITEM ? (pTimerItemStart + recast_type) : (pTimerNegativeItemReuse * item_id);
database.DeleteItemRecast(CharacterID(), recast_type);
GetPTimers().Clear(&database, timer_id);
if (recast_type != RECAST_TYPE_UNLINKED_ITEM) {
SendItemRecastTimer(recast_type, 1, true);
}
}
bool Client::HasItemRecastTimer(int32 spell_id, uint32 inventory_slot)
{
EQ::ItemInstance *item = CastToClient()->GetInv().GetItem(inventory_slot);
int recast_delay = 0;
int recast_type = 0;
int item_id = 0;
bool from_augment = false;
if (!item) {
@@ -6445,6 +6476,7 @@ bool Client::HasItemRecastTimer(int32 spell_id, uint32 inventory_slot)
if (item->GetItem()->RecastDelay > 0) {
recast_type = item->GetItem()->RecastType;
recast_delay = item->GetItem()->RecastDelay;
item_id = item->GetItem()->ID;
}
//Check augmenent
else {
@@ -6463,6 +6495,7 @@ bool Client::HasItemRecastTimer(int32 spell_id, uint32 inventory_slot)
if (aug_i->GetItem() && aug_i->GetItem()->RecastDelay > 0) {
recast_delay = aug_i->GetItem()->RecastDelay;
recast_type = aug_i->GetItem()->RecastType;
item_id = aug_i->GetItem()->ID;
}
break;
}
@@ -6473,7 +6506,9 @@ bool Client::HasItemRecastTimer(int32 spell_id, uint32 inventory_slot)
return false;
}
//if time is not expired, then it exists and therefore we have a recast on this item.
if (!CastToClient()->GetPTimers().Expired(&database, (pTimerItemStart + recast_type), false)) {
if (recast_type != RECAST_TYPE_UNLINKED_ITEM && !CastToClient()->GetPTimers().Expired(&database, (pTimerItemStart + recast_type), false)) {
return true;
} else if (recast_type == RECAST_TYPE_UNLINKED_ITEM && !CastToClient()->GetPTimers().Expired(&database, (pTimerNegativeItemReuse * item_id), false)) {
return true;
}
-1
View File
@@ -904,7 +904,6 @@ int64 Mob::TuneClientAttack(Mob* other, bool no_avoid, bool no_hit_chance, int h
// Now figure out damage
my_hit.damage_done = 1;
my_hit.min_damage = 0;
uint8 mylevel = GetLevel() ? GetLevel() : 1;
int64 hate = 0;
if (weapon)
hate = (weapon->GetItem()->Damage + weapon->GetItem()->ElemDmgAmt);
+4 -3
View File
@@ -22,7 +22,6 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include <stdio.h>
#include <iomanip>
#include <stdarg.h>
#include <limits.h>
#ifdef _WINDOWS
#include <process.h>
@@ -54,11 +53,10 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "worldserver.h"
#include "zone.h"
#include "zone_config.h"
#include "zone_reload.h"
#include "../common/shared_tasks.h"
#include "shared_task_zone_messaging.h"
#include "dialogue_window.h"
#include "queryserv.h"
#include "bot_command.h"
extern EntityList entity_list;
extern Zone* zone;
@@ -1929,6 +1927,9 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
{
zone->SendReloadMessage("Commands");
command_init();
if (RuleB(Bots, Enabled) && database.DoesTableExist("bot_command_settings")) {
bot_command_init();
}
break;
}
case ServerOP_ReloadContentFlags:
+6
View File
@@ -2984,6 +2984,12 @@ std::string Zone::GetAAName(int aa_id)
const auto& a = aa_abilities.find(current_aa_id);
if (a != aa_abilities.end()) {
return a->second.get()->name;
} else {
for (const auto& b : aa_abilities) {
if (b.second.get()->first->id == aa_id) {
return b.second.get()->name;
}
}
}
}
+17 -51
View File
@@ -3075,53 +3075,6 @@ void ZoneDatabase::QGlobalPurge()
database.QueryDatabase(query);
}
void ZoneDatabase::InsertDoor(
uint32 database_id,
uint8 id,
std::string name,
const glm::vec4 &position,
uint8 open_type,
uint16 guild_id,
uint32 lockpick,
uint32 key_item_id,
uint8 door_param,
uint8 invert,
int incline,
uint16 size,
bool disable_timer
) {
auto e = DoorsRepository::NewEntity();
e.id = database_id;
e.doorid = id;
e.zone = zone->GetShortName();
e.version = zone->GetInstanceVersion();
e.name = name;
e.pos_x = position.x;
e.pos_y = position.y;
e.pos_z = position.z;
e.opentype = open_type;
e.guild = guild_id;
e.lockpick = lockpick;
e.keyitem = key_item_id;
e.disable_timer = static_cast<int8_t>(disable_timer);
e.door_param = door_param;
e.invert_state = invert;
e.incline = incline;
e.size = size;
const auto& n = DoorsRepository::InsertOne(*this, e);
if (!n.id) {
LogError(
"Failed to create door in Zone [{}] Version [{}] Database ID [{}] ID [{}]",
zone->GetShortName(),
zone->GetInstanceVersion(),
database_id,
id
);
}
}
void ZoneDatabase::LoadAltCurrencyValues(uint32 char_id, std::map<uint32, uint32> &currency) {
std::string query = StringFormat("SELECT currency_id, amount "
@@ -3380,11 +3333,24 @@ void ZoneDatabase::RemoveTempFactions(Client *client) {
QueryDatabase(query);
}
void ZoneDatabase::UpdateItemRecastTimestamps(uint32 char_id, uint32 recast_type, uint32 timestamp)
void ZoneDatabase::UpdateItemRecast(uint32 character_id, uint32 recast_type, uint32 timestamp)
{
std::string query =
StringFormat("REPLACE INTO character_item_recast (id, recast_type, timestamp) VALUES (%u, %u, %u)", char_id,
recast_type, timestamp);
const auto query = fmt::format(
"REPLACE INTO character_item_recast (id, recast_type, timestamp) VALUES ({}, {}, {})",
character_id,
recast_type,
timestamp
);
QueryDatabase(query);
}
void ZoneDatabase::DeleteItemRecast(uint32 character_id, uint32 recast_type)
{
const auto query = fmt::format(
"DELETE FROM character_item_recast WHERE id = {} AND recast_type = {}",
character_id,
recast_type
);
QueryDatabase(query);
}
+2 -16
View File
@@ -369,7 +369,8 @@ public:
void LoadPetInfo(Client *c);
void SavePetInfo(Client *c);
void RemoveTempFactions(Client *c);
void UpdateItemRecastTimestamps(uint32 char_id, uint32 recast_type, uint32 timestamp);
void UpdateItemRecast(uint32 char_id, uint32 recast_type, uint32 timestamp);
void DeleteItemRecast(uint32 char_id, uint32 recast_type);
bool DeleteCharacterAAs(uint32 character_id);
bool DeleteCharacterBandolier(uint32 character_id, uint32 band_id);
@@ -570,21 +571,6 @@ public:
std::vector<DoorsRepository::Doors> LoadDoors(const std::string& zone_name, int16 version);
uint32 GetDoorsCountPlusOne();
int GetDoorsDBCountPlusOne(std::string zone_short_name, int16 version);
void InsertDoor(
uint32 database_id,
uint8 id,
std::string name,
const glm::vec4 &position,
uint8 open_type,
uint16 guild_id,
uint32 ockpick,
uint32 key_item_id,
uint8 door_param,
uint8 invert,
int incline,
uint16 size,
bool disable_timer = false
);
/* Blocked Spells */
int32 GetBlockedSpellsCount(uint32 zoneid);