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2078 changed files with 113079 additions and 108677 deletions

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@ -1,5 +1,6 @@
base/
!base/*.json
override/
repo/
cache/
!Makefile
base/*.sql
base/*.zip
base/db/
base/maps/
!base/expansion/Makefile

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@ -1,127 +1,196 @@
# Build binaries: make cmake, make build
# One time initial setup (or to reset db): make prep, make inject-mariadb, make maps
# Update custom db edits: make inject-custom
# Start up server: make shared, make login, make world, make zone
# in game, stop combat spam #logs set gmsay 79 0
# in game, stop loot spam #logs set gmsay 69 0
NAME := eqemu-server
.ONESHELL:
.PHONY: prep
prep: is-vscode
@echo "Preparing build/bin for usage..."
DOCKER_ARGS := --rm --name ${NAME} -v $$PWD:/src -w /src ${NAME}
DOCKER_ARM64_ARGS := --rm --platform linux/arm64 --name ${NAME}-arm64 -v $$PWD:/src -w /src ${NAME}-arm64
@echo "Prepping folders..."
@mkdir -p .devcontainer/override
@mkdir -p .devcontainer/repo
@mkdir -p .devcontainer/cache
@mkdir -p build/bin/logs
@mkdir -p build/bin/shared
@mkdir -p build/bin/assets
.PHONY: build
build:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile build --no-print-directory
exit
endif
cd build$$BUILD_SUFFIX && cmake --build . --config Release --target all --
@echo "Applying overrides..."
@if [ ! -f .devcontainer/override/eqemu_config.json ]; then cp .devcontainer/base/eqemu_config.json .devcontainer/override/eqemu_config.json; fi
@if [ -f build/bin/eqemu_config.json ]; then unlink build/bin/eqemu_config.json; fi
cd build/bin && ln -s ../../.devcontainer/override/eqemu_config.json eqemu_config.json
@if [ ! -f .devcontainer/override/login.json ]; then cp .devcontainer/base/login.json .devcontainer/override/login.json; fi
@if [ -f build/bin/login.json ]; then unlink build/bin/login.json; fi
cd build/bin && ln -s ../../.devcontainer/override/login.json login.json
.PHONY: cmake
cmake:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile cmake --no-print-directory
exit
endif
@echo "working directory: $$PWD"
mkdir -p build$$BUILD_SUFFIX
@cd build$$BUILD_SUFFIX && cmake -DEQEMU_BUILD_LOGIN=ON \
-DEQEMU_BUILD_TESTS=ON \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache -G Ninja ..
@echo "Cloning repositories..."
cd .devcontainer/repo && if [ ! -d "quests" ]; then cd ../../.devcontainer/repo/ && git clone https://github.com/ProjectEQ/projecteqquests.git quests; fi
cd .devcontainer/repo && if [ ! -d "eqemu-definitions" ]; then cd ../../.devcontainer/repo/ && git clone https://github.com/xackery/eqemu-definitions.git eqemu-definitions; fi
cd .devcontainer/repo && if [ ! -d "maps" ]; then cd ../../ && make maps; fi
@if [ -d build/bin/quests ]; then unlink build/bin/quests; fi
cd build/bin && ln -s ../../.devcontainer/repo/quests quests
@if [ -d build/bin/maps ]; then unlink build/bin/maps; fi
cd build/bin && ln -s ../../.devcontainer/repo/maps maps
@if [ -d build/bin/eqemu-definitions ]; then unlink build/bin/eqemu-definitions; fi
cd build/bin && ln -s ../../.devcontainer/repo/eqemu-definitions eqemu-definitions
@mkdir -p build/bin/quests/mods
@echo "Applying base links..."
cp -R -u -p utils/patches .devcontainer/base/
@if [ -d build/bin/assets/patches ]; then unlink build/bin/assets/patches; fi
cd build/bin/assets && ln -s ../../../.devcontainer/base/patches patches
@if [ -d build/bin/lua_modules ]; then unlink build/bin/lua_modules; fi
cd build/bin && ln -s ../../.devcontainer/repo/quests/lua_modules lua_modules
@if [ -d build/bin/mods ]; then unlink build/bin/mods; fi
cd build/bin && ln -s ../../.devcontainer/repo/quests/mods mods
@if [ -d build/bin/plugins ]; then unlink build/bin/plugins; fi
cd build/bin && ln -s ../../.devcontainer/repo/quests/plugins plugins
@echo "Eqemu is prepared. Edit build/bin/eqemu_config.json to configure."
is-vscode:
@if [ -z "$$REMOTE_CONTAINERS" ]; then \
echo "Not running in VS Code devcontainer"; \
exit 1; \
fi
clean: is-vscode
clean:
ifneq (,$(findstring .devcontainer,$$PWD))
@make -C ../ -f .devcontainer/Makefile clean --no-print-directory
endif
rm -rf build
.PHONY: maps
maps: is-vscode
docker-cmake:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile docker-cmake --no-print-directory
exit
endif
@echo "working directory: $$PWD"
git submodule update --init --recursive
docker run ${DOCKER_ARGS} make cmake
docker-build:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile docker-build --no-print-directory
exit
endif
docker run ${DOCKER_ARGS} make build
# Build image if it doesn't exist
docker-image-build:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile docker-image-build --no-print-directory
exit
endif
ifeq ($(shell docker images -q ${NAME} 2> /dev/null),)
@echo "Docker image not found. Building..."
docker build -f Dockerfile.debian.dev -t ${NAME} .
endif
docker-arm-cmake: docker-arm-image-build
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile docker-arm-cmake --no-print-directory
exit
endif
git submodule update --init --recursive
docker run ${DOCKER_ARM64_ARGS} make cmake BUILD_SUFFIX=arm64
docker-arm-build: docker-arm-image-build
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile docker-arm-build --no-print-directory
exit
endif
docker run ${DOCKER_ARM64_ARGS} make build BUILD_SUFFIX=arm64
docker-arm-image-build:
ifeq ($(shell docker images -q ${NAME}-arm64 2> /dev/null),)
@echo "Docker image not found. Building..."
docker build -f Dockerfile.debian.arm.dev -t ${NAME}-arm64 .
endif
docker-clean: clean
.PHONY: prep
prep:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile prep --no-print-directory
exit
endif
@echo "Preparing build/bin for usage..."
mkdir -p build/bin/assets/patches
cp -R -u -p .devcontainer/base/eqemu_config.json build/bin/eqemu_config.json
cp -R -u -p .devcontainer/base/login.json build/bin/login.json
cp -R -u -p loginserver/login_util/* build/bin/assets/patches/
mkdir -p build/bin/assets
cp -R -u -p utils/patches build/bin/assets/
-unlink build/bin/lua_modules
cd build/bin && ln -s quests/lua_modules lua_modules
-unlink build/bin/mods
cd build/bin && ln -s quests/mods mods
-unlink build/bin/maps
cd build/bin && ln -s ../../base/maps maps
mkdir -p build/bin/logs
mkdir -p build/bin/shared
@echo "Eqemu is prepared. Edit build/bin/eqemu_config.json to configure."
maps:
@echo "Downloading maps..."
@mkdir -p .devcontainer/repo/maps
@cd .devcontainer/repo/maps && wget -nc https://github.com/EQEmu/maps/archive/refs/heads/master.zip
@cd .devcontainer/repo/maps && unzip -o master.zip
@cd .devcontainer/repo/maps && mv maps-master/* .
@cd .devcontainer/repo/maps && rm -rf maps-master
@mkdir -p base/maps
@cd base/maps && wget -nc https://github.com/Akkadius/eqemu-maps/archive/refs/heads/master.zip
@cd base/maps && unzip -o master.zip
@cd base/maps && mv eqemu-maps-master/* .
@cd base/maps && rm -rf eqemu-maps-master
@echo "Maps downloaded."
quests:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile quests --no-print-directory
exit
endif
@cd build/bin && git clone https://github.com/ProjectEQ/projecteqquests.git quests
# Runs tests
.PHONY: test
test: is-vscode
test:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile test --no-print-directory
exit
endif
cd build/bin && ./tests
# Runs login binary
.PHONY: login
login: is-vscode check-mariadb
login:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile login --no-print-directory
exit
endif
cd build/bin && ./loginserver
.PHONY: hotfix
hotfix: shared
# Runs shared_memory binary
.PHONY: shared
shared: is-vscode check-mariadb
shared:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile shared --no-print-directory
exit
endif
cd build/bin && ./shared_memory
# Runs zone binary
.PHONY: zone
zone: is-vscode check-mariadb
@find build/bin/logs/zone/ -type f -name 'zone*.log' -exec rm -f {} +
zone:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile zone --no-print-directory
exit
endif
@-rm build/bin/logs/zone/zone*.log
cd build/bin && ./zone
check-mariadb: is-vscode
@if ! sudo service mariadb status | grep -q 'active (running)'; then \
sudo service mariadb start; \
fi
# Runs world binary
.PHONY: world
world: is-vscode check-mariadb
@find build/bin/logs/ -type f -name 'world*.log' -exec rm -f {} +
world:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile world --no-print-directory
exit
endif
@-rm build/bin/logs/world*.log
cd build/bin && ./world
# Runs ucs binary
.PHONY: ucs
ucs: is-vscode check-mariadb
@find build/bin/logs/ -type f -name 'ucs*.log' -exec rm -f {} +
ucs:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile ucs --no-print-directory
exit
endif
@-rm build/bin/logs/ucs*.log
cd build/bin && ./ucs
# Runs queryserv binary
.PHONY: queryserv
queryserv: is-vscode check-mariadb
@find build/bin/logs/ -type f -name 'query_server*.log' -exec rm -f {} +
queryserv:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile queryserv --no-print-directory
exit
endif
@-rm build/bin/logs/query_server*.log
cd build/bin && ./queryserv
reset-content:
@echo "Resetting content tables in database peq..."
cd .devcontainer/cache/db/peq-dump && sudo mariadb --database peq -e "source create_tables_content.sql"
valgrind-%: is-vscode
valgrind-%:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile valgrind --no-print-directory
exit
endif
cd build/bin && valgrind --leak-check=full --show-leak-kinds=all --track-origins=yes --verbose --log-file=logs/$*.valgrind.log ./$*
# Start mariaDB standalone
@ -132,33 +201,30 @@ mariadb:
.PHONY: inject-mariadb
inject-mariadb:
-sudo service mariadb start
-mkdir -p .devcontainer/cache/db/
-mkdir -p base/db/
-sudo mariadb -e 'DROP DATABASE IF EXISTS peq;'
-sudo mariadb -e 'CREATE DATABASE peq;'
-sudo mariadb -e "CREATE USER IF NOT EXISTS 'peq'@'127.0.0.1' IDENTIFIED BY 'peqpass';"
-sudo mariadb -e "CREATE USER 'peq'@'127.0.0.1' IDENTIFIED BY 'peqpass';"
-sudo mariadb -e "GRANT ALL PRIVILEGES ON *.* TO 'peq'@'127.0.0.1';"
ifeq (,$(wildcard .devcontainer/cache/db/db.sql.zip))
@echo ".devcontainer/cache/db.sql.zip not found. Downloading database from https://db.eqemu.dev/latest"
wget -nc https://db.eqemu.dev/latest -O .devcontainer/cache/db/db.sql.zip
-cd .devcontainer/cache/db && unzip db.sql.zip
ifeq (,$(wildcard base/db/db.sql.zip))
@echo "base/db.sql.zip not found. Downloading latest from https://db.projecteq.net/"
wget -nc https://db.projecteq.net/latest -O base/db/db.sql.zip
-cd base/db && unzip db.sql.zip
endif
@echo "Sourcing db may take a while, please wait..."
@cd .devcontainer/cache/db/peq-dump && sudo mariadb --database peq -e "source create_tables_content.sql"
@cd .devcontainer/cache/db/peq-dump && sudo mariadb --database peq -e "source create_tables_login.sql"
@cd .devcontainer/cache/db/peq-dump && sudo mariadb --database peq -e "source create_tables_player.sql"
@# deprecated cd .devcontainer/cache/db/peq-dump && sudo mariadb --database peq -e "source create_tables_queryserv.sql"
@cd .devcontainer/cache/db/peq-dump && sudo mariadb --database peq -e "source create_tables_state.sql"
@cd .devcontainer/cache/db/peq-dump && sudo mariadb --database peq -e "source create_tables_system.sql"
@cd base/db/peq-dump && sudo mariadb --database peq -e "source create_all_tables.sql"
@echo "MariaDB is now injected."
.PHONY: gm-%
gm-%: is-vscode
gm-%:
sudo mariadb --database peq -e "UPDATE account SET status=255 WHERE name = '$*';"
@echo "Account $* is now a GM. /camp to have it go into effect."
depends: is-vscode
depends:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile depends --no-print-directory
exit
endif
sudo apt install graphviz pip time
pip3 install graphviz
mkdir -p build/depends
@ -175,54 +241,44 @@ depends: is-vscode
@echo "Common..."
time python3 build/depends/dependency_graph.py -f png common build/depends/common.dot
backup: is-vscode
backup:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile backup --no-print-directory
exit
endif
@mkdir -p build/bin/backup
cd build/bin && ./world database:dump --compress --player-tables --state-tables --system-tables --query-serv-tables
restore-%: is-vscode
@if [ -z "$*" ]; then \
echo "Please provide a backup file to restore from. Example: make restore-backup.sql"; \
exit 1; \
fi
@echo "Restoring from backup $*"
@sudo mariadb --database peq -e "$*"
cpu-zone: is-vscode
cpu-zone:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@echo "This makefile is not intended to be run from the .devcontainer directory."
@make -C ../ -f .devcontainer/Makefile cpu-zone --no-print-directory
exit
endif
@cd build/bin && mkdir -p tmp
cd build/bin && CPUPROFILE=prof.out ./zone
pprof-zone: is-vscode
pprof-zone:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@echo "This makefile is not intended to be run from the .devcontainer directory."
@make -C ../ -f .devcontainer/Makefile pprof-zone --no-print-directory
exit
endif
cd build/bin && google-pprof --pdf zone prof.out > prof.pdf
pprof-gv-zone: is-vscode
pprof-web-zone:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@echo "This makefile is not intended to be run from the .devcontainer directory."
@make -C ../ -f .devcontainer/Makefile pprof-web-zone --no-print-directory
exit
endif
cd build/bin && google-pprof --web zone prof.out
pprof-gv-zone:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile pprof-gv-zone --no-print-directory
exit
endif
cd build/bin && google-pprof --gv zone prof.out > prof.gv
heap-zone: is-vscode
heap-zone:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@echo "This makefile is not intended to be run from the .devcontainer directory."
@make -C ../ -f .devcontainer/Makefile heap-zone --no-print-directory
exit
endif
@cd build/bin && mkdir -p tmp
cd build/bin && HEAPPROFILE=prof.out ./zone
.PHONY: pull
pull:
git pull
@if [ ! -d "quests" ]; then git clone https://github.com/rebuildeq/quests.git quests; fi
cd quests && git pull
@if [ ! -d "eqemu-definitions" ]; then git clone https://github.com/xackery/eqemu-definitions.git eqemu-definitions; fi
cd eqemu-definitions && git pull

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@ -40,41 +40,10 @@
"GitHub.copilot",
"xackery.make-magic",
"Gruntfuggly.todo-tree",
"ms-vscode.cmake-tools",
"sumneko.lua"
],
"settings": {
"Lua.runtime.version": "Lua 5.1",
"Lua.workspace.library": [
"/src/repo/eqemu-definitions"
],
"Lua.diagnostics.disable": [
"lowercase-global"
],
"cmake.statusbar.advanced": {
"kit": {
"visibility": "hidden"
},
"debug": {
"visibility": "hidden"
},
"buildTarget": {
"visibility": "compact"
},
"launch": {
"visibility": "hidden"
},
"ctest": {
"visibility": "icon"
}
}
}
"ms-vscode.cmake-tools"
]
}
},
"mounts": [
"source=${localWorkspaceFolder}/.devcontainer/Makefile,target=/src/Makefile,type=bind,consistency=cached"
],
"workspaceFolder": "/src",
"workspaceMount": "source=${localWorkspaceFolder},target=/src,type=bind,consistency=cached"
}

98
.drone.yml Normal file
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@ -0,0 +1,98 @@
---
kind: pipeline
type: docker
name: Build Linux
# Limits how many of these builds can run on the drone runner at a time, this isn't about cores
concurrency:
limit: 1
volumes:
- name: cache
host:
path: /var/lib/cache-release
steps:
- name: Build Linux X64
image: akkadius/eqemu-server:v14
environment:
GITHUB_TOKEN:
from_secret: GH_RELEASE_GITHUB_API_TOKEN
RCLONE_CONFIG_REMOTE_TYPE: ftp
RCLONE_FTP_HOST: drone.akkadius.com
RCLONE_FTP_USER: artifacts
RCLONE_FTP_PASS:
from_secret: RCLONE_FTP_PASS
commands:
- ./utils/scripts/build/linux-build.sh
volumes:
- name: cache
path: /home/eqemu/.ccache/
---
kind: pipeline
type: exec
name: Build Windows
# Limits how many of these builds can run on the drone runner at a time, this isn't about cores
concurrency:
limit: 1
platform:
os: windows
arch: amd64
steps:
- name: Build Windows X64
environment:
RCLONE_CONFIG_REMOTE_TYPE: ftp
RCLONE_FTP_HOST: drone.akkadius.com
RCLONE_FTP_USER: artifacts
RCLONE_FTP_PASS:
from_secret: RCLONE_FTP_PASS
GITHUB_TOKEN:
from_secret: GH_RELEASE_GITHUB_API_TOKEN
commands:
- .\utils\scripts\build\windows-build.ps1
---
kind: pipeline
type: docker
name: Publish Artifacts to Github
steps:
- name: Upload Artifacts
image: akkadius/eqemu-build-releaser:v3
environment:
RCLONE_CONFIG_REMOTE_TYPE: ftp
RCLONE_FTP_HOST: drone.akkadius.com
RCLONE_FTP_USER: artifacts
RCLONE_FTP_PASS:
from_secret: RCLONE_FTP_PASS
GH_RELEASE_GITHUB_API_TOKEN:
from_secret: GH_RELEASE_GITHUB_API_TOKEN
GITHUB_TOKEN:
from_secret: GH_RELEASE_GITHUB_API_TOKEN
commands:
- ./utils/scripts/build/should-release/should-release
- rclone config create remote ftp env_auth true > /dev/null
- |
rclone copy remote: --include "eqemu-server*.zip" .
- gh-release --assets=eqemu-server-linux-x64.zip,eqemu-server-windows-x64.zip -y
- |
rclone delete remote: --include "eqemu-server*.zip"
trigger:
branch:
- master
event:
- push
depends_on:
- Build Windows
- Build Linux

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@ -3,7 +3,9 @@
# top-most EditorConfig file
root = true
# Unix-style newlines with a newline ending every file
[*]
end_of_line = lf
insert_final_newline = true
# Matches multiple files with brace expansion notation

5
.gitattributes vendored
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@ -20,4 +20,7 @@
*.css text
*.js text
*.types text
*.pdf binary
*.vcproj text merge=union
*.csproj text merge=union
*.sln text merge=union eol=crlf

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@ -1,105 +0,0 @@
name: Build
on:
push:
branches:
- master
- develop
pull_request:
jobs:
linux:
name: Linux
runs-on: ubuntu-latest
steps:
- name: Checkout source
uses: actions/checkout@v5
with:
submodules: recursive
- name: Setup ccache
uses: hendrikmuhs/ccache-action@v1.2
with:
key: ${{ runner.os }}-ccache
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y build-essential ninja-build ccache uuid-dev
- name: Restore vcpkg Cache
uses: actions/cache@v5
with:
path: |
build/vcpkg_installed
submodules/vcpkg/downloads
key: ${{ runner.os }}-vcpkg-${{ hashFiles('vcpkg.json') }}
restore-keys: |
${{ runner.os }}-vcpkg-${{ hashFiles('vcpkg.json') }}-
${{ runner.os }}-vcpkg-
- name: Configure
run: |
cmake -S . -B build -G Ninja \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DEQEMU_BUILD_TESTS=ON \
-DEQEMU_BUILD_LOGIN=ON \
-DEQEMU_BUILD_LUA=ON \
-DEQEMU_BUILD_PERL=ON \
-DEQEMU_BUILD_CLIENT_FILES=ON
- name: Build
run: cmake --build build --parallel
- name: Test
working-directory: build
run: ./bin/tests
windows:
name: Windows
runs-on: windows-latest
env:
VCPKG_DOWNLOADS: ${{ github.workspace }}\submodules\vcpkg\downloads
VCPKG_BINARY_SOURCES: 'clear;files,${{ github.workspace }}\vcpkg_archives,readwrite'
steps:
- name: Checkout source
uses: actions/checkout@v5
with:
submodules: recursive
- name: Enable long paths
run: git config --global core.longpaths true
- name: Setup MSVC environment
uses: TheMrMilchmann/setup-msvc-dev@v4
with:
arch: x64
- name: Restore vcpkg Cache
uses: actions/cache@v5
with:
path: |
${{ env.VCPKG_DOWNLOADS }}
${{ github.workspace }}/vcpkg_archives
key: ${{ runner.os }}-vcpkg-${{ hashFiles('vcpkg.json') }}
restore-keys: |
${{ runner.os }}-vcpkg-
- name: Configure
shell: pwsh
run: |
cmake -S . -B build -G "Visual Studio 17 2022" -A x64 `
-DCMAKE_BUILD_TYPE=RelWithDebInfo `
-DEQEMU_BUILD_TESTS=ON `
-DEQEMU_BUILD_LOGIN=ON `
-DEQEMU_BUILD_LUA=ON `
-DEQEMU_BUILD_ZLIB=ON `
-DEQEMU_BUILD_CLIENT_FILES=ON
- name: Build
shell: pwsh
run: cmake --build build --config RelWithDebInfo --target ALL_BUILD -- /m
- name: Test
working-directory: build
run: ./bin/RelWithDebInfo/tests.exe

18
.gitmodules vendored
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@ -1,6 +1,18 @@
[submodule "submodules/glm"]
path = submodules/glm
url = https://github.com/g-truc/glm.git
[submodule "submodules/fmt"]
path = submodules/fmt
url = https://github.com/fmtlib/fmt.git
[submodule "submodules/libuv"]
path = submodules/libuv
url = https://github.com/libuv/libuv.git
[submodule "submodules/cereal"]
path = submodules/cereal
url = https://github.com/USCiLab/cereal.git
[submodule "submodules/websocketpp"]
path = submodules/websocketpp
url = https://github.com/zaphoyd/websocketpp.git
[submodule "submodules/vcpkg"]
path = submodules/vcpkg
url = https://github.com/microsoft/vcpkg.git
[submodule "submodules/recastnavigation"]
path = submodules/recastnavigation
url = https://github.com/EQEmu/recastnavigation.git

25
.vscode/settings.json vendored
View File

@ -21,6 +21,14 @@
"${workspaceFolder}/dependencies/zlibng"
],
"telemetry.enableTelemetry": false,
"cmake.buildDirectory": "${workspaceFolder}/build",
"cmake.configureArgs": [
"-DEQEMU_BUILD_LOGIN=ON",
"-DEQEMU_BUILD_TESTS=ON",
"-DCMAKE_CXX_COMPILER_LAUNCHER=ccache",
"-DEQEMU_ADD_PROFILER=ON",
"Ninja"
],
"cmake.skipConfigureIfCachePresent": true,
"cmake.configureOnOpen": false,
"files.associations": {
@ -107,5 +115,22 @@
"format": "cpp",
"ranges": "cpp",
"span": "cpp"
},
"cmake.statusbar.advanced": {
"kit": {
"visibility": "hidden",
},
"debug": {
"visibility": "hidden",
},
"buildTarget": {
"visibility": "hidden",
},
"launch": {
"visibility": "hidden",
},
"ctest": {
"visibility": "icon",
}
}
}

View File

@ -4,35 +4,46 @@ This guide is far from exhaustive, you should expect to have some experience wit
### CMake
EQEmu uses CMake as the build system on all platforms. You will need CMake 3.20 or higher to build from source.
EQEmu uses CMake as the build system on all platforms. You will need CMake 3.2 or higher to build from source.
### Dependencies
The following libraries are required to build from source:
- uuid (unix)
- [boost](https://www.boost.org/ "boost")
- [zlib](https://www.zlib.net/ "zlib") (If not included the source will build [zlib-ng](https://github.com/zlib-ng/zlib-ng "zlib-ng") instead)
- [libmysql](https://dev.mysql.com/downloads/connector/c/ "libmysql") or [libmariadb](https://github.com/MariaDB/mariadb-connector-c "libmariadb")
The following libraries are not strictly required but in many cased recommended.
- [OpenSSL](https://www.openssl.org/ "OpenSSL") or [mbedTLS](https://tls.mbed.org/ "mbedTLS") (Required for the loginserver and headless client)
- [libsodium](https://github.com/jedisct1/libsodium "libsodium") (Required for strong password hashing on the loginserver)
- [Lua 5.1](https://www.lua.org/ "Lua 5.1") or [LuaJit](http://luajit.org/ "LuaJit") (Required for Lua Quest Scripting)
- [Perl](https://www.perl.org/ "Perl") (Required for Perl Quest Scripting)
##### Windows
For windows it is suggested you make use of [vcpkg](https://github.com/microsoft/vcpkg "vcpkg") if you wish to build your own dependencies.
If you wish to use Perl then you should use whichever version of Perl you have installed on the target system.
You can also download a vcpkg export from our releases section for Visual Studio [x86](https://github.com/EQEmu/Server/releases/download/v1.2/vcpkg-export-x86.zip "x86") or [x64](https://github.com/EQEmu/Server/releases/download/v1.2/vcpkg-export-x64.zip "x64") that includes a toolchain file you can pass to CMake.
##### Linux
For Linux you simply can install the dependencies from your package manager, below is an example of doing it on Ubuntu using apt-get.
sudo apt-get install libperl-dev uuid-dev
sudo apt-get install libmysqlclient-dev libperl-dev libboost-dev liblua5.1-0-dev zlib1g-dev uuid-dev libssl-dev
### Running CMake
##### Windows
The following is a modified command our automated build server uses to run CMake via the release vcpkg export and its toolchain file.
Assuming it is starting in c:/projects/eqemu and the x64 dependencies were extracted to c:/projects/eqemu/vcpkg.
mkdir build
cd build
cmake -G "Visual Studio 15 2022 Win64" -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON ..
cmake -G "Visual Studio 15 2017 Win64" -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_ZLIB=ON -DCMAKE_TOOLCHAIN_FILE="c:/projects/eqemu/vcpkg/vcpkg-export-20180828-145455/scripts/buildsystems/vcpkg.cmake" ..
##### Linux
Similarly to Windows running CMake on Linux is simple it just uses a different generator.
Similarly to Windows running CMake on Linux is simple it just omits the toolchain file and uses a different generator.
mkdir build
cd build

View File

@ -1,839 +1,3 @@
## [23.10.3] 9/16/2025
### Hotfix
* Hotfix crashes occurring in #4987. @Akkadius 2025-09-17
## [23.10.2] 9/16/2025
### Hotfix
* Revert #4996 as it was causing critical issues with spells that needs to be further investigated. @Akkadius 2025-09-17
## [23.10.1] 9/16/2025
### Hotfix
* Fixed Mail Key Bug ([#5015](https://github.com/EQEmu/Server/pull/5015)) @Kinglykrab 2025-09-16
## [23.10.0] 9/15/2025
### Build
* Fix Linking with GCC ([#4969](https://github.com/EQEmu/Server/pull/4969)) @solar984 2025-08-03
### Code
* Add #npcedit npc_tint_id Help Message ([#4982](https://github.com/EQEmu/Server/pull/4982)) @Kinglykrab 2025-08-17
* Cleanup #show ip_lookup Message ([#5005](https://github.com/EQEmu/Server/pull/5005)) @Kinglykrab 2025-08-30
* Fix #set race 0 Message ([#5004](https://github.com/EQEmu/Server/pull/5004)) @Kinglykrab 2025-08-30
* Fix Issues with Strings::Commify and Mob::SendStatsWindow ([#4984](https://github.com/EQEmu/Server/pull/4984)) @Kinglykrab 2025-08-17
* Remove Attributions ([#4988](https://github.com/EQEmu/Server/pull/4988)) @KimLS 2025-08-16
* Remove Unused errorname Variable ([#5001](https://github.com/EQEmu/Server/pull/5001)) @Kinglykrab 2025-08-29
### Commands
* Add #find account Subcommand ([#4981](https://github.com/EQEmu/Server/pull/4981)) @Kinglykrab 2025-08-17
* Add #show keyring Subcommand ([#4973](https://github.com/EQEmu/Server/pull/4973)) @Kinglykrab 2025-08-03
* Add #task complete Saylink to #task show ([#4985](https://github.com/EQEmu/Server/pull/4985)) @Kinglykrab 2025-08-17
### Constants
* Change Race Changes to Race Namespace ([#5000](https://github.com/EQEmu/Server/pull/5000)) @Kinglykrab 2025-08-30
* Convert SE Defines to SpellEffect Namespace ([#4999](https://github.com/EQEmu/Server/pull/4999)) @Kinglykrab 2025-08-30
### Database
* Add `heal_amount` to `character_stats_record` ([#4986](https://github.com/EQEmu/Server/pull/4986)) @Kinglykrab 2025-08-17
### Fixes
* Fix #show recipe uint16 Cap ([#4978](https://github.com/EQEmu/Server/pull/4978)) @Kinglykrab 2025-08-11
* Fix Race 474 for Titanium ([#4979](https://github.com/EQEmu/Server/pull/4979)) @regneq 2025-08-11
* Fix Recipe Inspect Bug ([#4994](https://github.com/EQEmu/Server/pull/4994)) @Kinglykrab 2025-08-30
* Fix Several Evolving Item Bugs ([#4992](https://github.com/EQEmu/Server/pull/4992)) @neckkola 2025-09-08
* Fix Task Reloading ([#5002](https://github.com/EQEmu/Server/pull/5002)) @Kinglykrab 2025-08-29
### Loginserver
* Fix Legacy World When Using Local DB ([#4970](https://github.com/EQEmu/Server/pull/4970)) @solar984 2025-08-03
### Pets
* Add Pet Constants and Methods ([#4987](https://github.com/EQEmu/Server/pull/4987)) @Kinglykrab 2025-08-17
### Quest API
* Add EVENT_CHARM_START and EVENT_CHARM_END ([#5013](https://github.com/EQEmu/Server/pull/5013)) @Kinglykrab 2025-09-15
* Add GetKeyRing() to Perl/Lua ([#4980](https://github.com/EQEmu/Server/pull/4980)) @Kinglykrab 2025-08-17
* Add GetNPCTintIndex() to Perl/Lua ([#4983](https://github.com/EQEmu/Server/pull/4983)) @Kinglykrab 2025-08-17
* Add GetTimers() and GetPausedTimers() to Perl/Lua ([#4965](https://github.com/EQEmu/Server/pull/4965)) @Kinglykrab 2025-08-03
* Add Identifiers to Get/Modify NPC Stat Methods ([#5012](https://github.com/EQEmu/Server/pull/5012)) @Kinglykrab 2025-09-15
### Repositories
* Convert Character Inspect Messages to Repositories ([#4997](https://github.com/EQEmu/Server/pull/4997)) @Kinglykrab 2025-08-30
* Convert Damage Shield Types to Repositories ([#4995](https://github.com/EQEmu/Server/pull/4995)) @Kinglykrab 2025-08-30
* Convert Item Loading to Repositories ([#4998](https://github.com/EQEmu/Server/pull/4998)) @Kinglykrab 2025-08-30
* Convert Mail Key to Repositories ([#5007](https://github.com/EQEmu/Server/pull/5007)) @Kinglykrab 2025-09-15
* Convert Shared Bank Platinum to Repositories ([#5006](https://github.com/EQEmu/Server/pull/5006)) @Kinglykrab 2025-09-02
* Convert Spell Loading to Repositories ([#4996](https://github.com/EQEmu/Server/pull/4996)) @Kinglykrab 2025-08-30
* Convert Total Time Played to Repositories ([#5008](https://github.com/EQEmu/Server/pull/5008)) @Kinglykrab 2025-09-15
## [23.9.1] 8/2/2025
### Hotfix
* Fix Quest Ownership Edge Case ([#4977](https://github.com/EQEmu/Server/pull/4977)) @Kinglykrab 2025-08-02
## [23.9.0] 8/2/2025
### Bots
* Fix FinishBuffing rule ([#4961](https://github.com/EQEmu/Server/pull/4961)) @nytmyr 2025-07-01
* Fix ^cast resurrects ([#4958](https://github.com/EQEmu/Server/pull/4958)) @nytmyr 2025-06-29
### Build
* Fix Linking with GCC ([#4969](https://github.com/EQEmu/Server/pull/4969)) @solar984 2025-08-03
* More Build Speed Improvements ([#4959](https://github.com/EQEmu/Server/pull/4959)) @Akkadius 2025-06-30
### Commands
* Add #show keyring Subcommand ([#4973](https://github.com/EQEmu/Server/pull/4973)) @Kinglykrab 2025-08-03
### Database
* Add Indexes to NPC's Spawns Loot ([#4972](https://github.com/EQEmu/Server/pull/4972)) @Akkadius 2025-07-30
### Feature
* Zone Scripting ([#4908](https://github.com/EQEmu/Server/pull/4908)) @Kinglykrab 2025-07-10
### Fixes
* Add a missing Froglok starting area for Titanium Startzone. ([#4962](https://github.com/EQEmu/Server/pull/4962)) @regneq 2025-07-04
* Fix Hero's Forge Ingame and Character Select ([#4966](https://github.com/EQEmu/Server/pull/4966)) @Kinglykrab 2025-07-30
* Show player count on the server list status. ([#4971](https://github.com/EQEmu/Server/pull/4971)) @regneq 2025-07-30
### Loginserver
* Fix Legacy World When Using Local DB ([#4970](https://github.com/EQEmu/Server/pull/4970)) @solar984 2025-08-03
### Performance
* Clear Wearchange Deduplication Cache ([#4960](https://github.com/EQEmu/Server/pull/4960)) @Akkadius 2025-06-30
### Quest API
* Add GetMemberRole() to Perl/Lua ([#4963](https://github.com/EQEmu/Server/pull/4963)) @Barathos 2025-07-10
* Add GetTimers() and GetPausedTimers() to Perl/Lua ([#4965](https://github.com/EQEmu/Server/pull/4965)) @Kinglykrab 2025-08-03
## [23.8.1] 6/28/2025
### Crash Fix
* Fix Possible Crashes with Raid Methods ([#4955](https://github.com/EQEmu/Server/pull/4955)) @Kinglykrab 2025-06-26
### Databuckets
* Revert Caching Changes of #4917 ([#4957](https://github.com/EQEmu/Server/pull/4957)) @Akkadius 2025-06-28
### Fixes
* Fix FindCharacter Using content_db ([#4956](https://github.com/EQEmu/Server/pull/4956)) @Kinglykrab 2025-06-26
* Fix Hero Forge on Character Select ([#4954](https://github.com/EQEmu/Server/pull/4954)) @Kinglykrab 2025-06-26
## [23.8.0] 6/25/2025
### API
* Add wwmarquee <type> <message> ([#4919](https://github.com/EQEmu/Server/pull/4919)) @Akkadius 2025-06-23
### Build
* Significantly Improve Build Times Using Unity Builds ([#4948](https://github.com/EQEmu/Server/pull/4948)) @Akkadius 2025-06-22
### Code
* AdventureManager Global to Singleton Cleanup ([#4931](https://github.com/EQEmu/Server/pull/4931)) @Kinglykrab 2025-06-25
* Cleanup Strings Header ([#4950](https://github.com/EQEmu/Server/pull/4950)) @Akkadius 2025-06-22
* ClientList Global to Singleton Cleanup ([#4942](https://github.com/EQEmu/Server/pull/4942)) @Kinglykrab 2025-06-25
* DatabaseUpdate Global to Singleton Cleanup ([#4943](https://github.com/EQEmu/Server/pull/4943)) @Kinglykrab 2025-06-25
* DiscordManager Global to Singleton Cleanup ([#4926](https://github.com/EQEmu/Server/pull/4926)) @Kinglykrab 2025-06-25
* EQ::Random Global to Singleton Cleanup ([#4936](https://github.com/EQEmu/Server/pull/4936)) @Kinglykrab 2025-06-22
* EQEmuLogSys Global to Singleton Cleanup ([#4925](https://github.com/EQEmu/Server/pull/4925)) @Akkadius 2025-06-25
* EvolvingItemsManager Global to Singleton Cleanup ([#4929](https://github.com/EQEmu/Server/pull/4929)) @Kinglykrab 2025-06-25
* LFGuildManager Global to Singleton Cleanup ([#4927](https://github.com/EQEmu/Server/pull/4927)) @Kinglykrab 2025-06-25
* LoginServerList Global to Singleton Cleanup ([#4941](https://github.com/EQEmu/Server/pull/4941)) @Kinglykrab 2025-06-25
* Optimize PCH Config (Faster Builds) ([#4951](https://github.com/EQEmu/Server/pull/4951)) @Akkadius 2025-06-22
* PCH Cleanup ([#4952](https://github.com/EQEmu/Server/pull/4952)) @Akkadius 2025-06-25
* PathManager Global to Singleton Cleanup ([#4924](https://github.com/EQEmu/Server/pull/4924)) @Akkadius 2025-06-22
* PetitionList Global to Singleton Cleanup ([#4944](https://github.com/EQEmu/Server/pull/4944)) @Kinglykrab 2025-06-25
* PlayerEventLogs Global to Singleton Cleanup ([#4928](https://github.com/EQEmu/Server/pull/4928)) @Kinglykrab 2025-06-25
* QueryServConnection Global to Singleton Cleanup ([#4938](https://github.com/EQEmu/Server/pull/4938)) @Kinglykrab 2025-06-25
* Remove Lua Rule Constants ([#4949](https://github.com/EQEmu/Server/pull/4949)) @Akkadius 2025-06-22
* Remove Regex Compile Bloat ([#4947](https://github.com/EQEmu/Server/pull/4947)) @Akkadius 2025-06-22
* Remove Unused MZoneShutdown Mutex ([#4946](https://github.com/EQEmu/Server/pull/4946)) @Kinglykrab 2025-06-22
* SharedTaskManager Global to Singleton Cleanup ([#4930](https://github.com/EQEmu/Server/pull/4930)) @Kinglykrab 2025-06-25
* SkillCaps Global to Singleton Cleanup ([#4933](https://github.com/EQEmu/Server/pull/4933)) @Kinglykrab 2025-06-22
* TaskManager Global to Singleton Cleanup ([#4945](https://github.com/EQEmu/Server/pull/4945)) @Kinglykrab 2025-06-22
* UCSConnection Global to Singleton Cleanup ([#4937](https://github.com/EQEmu/Server/pull/4937)) @Kinglykrab 2025-06-25
* WebInterfaceList Global to Singleton Cleanup ([#4935](https://github.com/EQEmu/Server/pull/4935)) @Kinglykrab 2025-06-25
* WorldContentServer Global to Singleton Cleanup ([#4939](https://github.com/EQEmu/Server/pull/4939)) @Kinglykrab 2025-06-25
* WorldEventScheduler and ZoneEventScheduler Global to Singleton Cleanup ([#4932](https://github.com/EQEmu/Server/pull/4932)) @Kinglykrab 2025-06-25
* ZSList Global to Singleton Cleanup ([#4940](https://github.com/EQEmu/Server/pull/4940)) @Kinglykrab 2025-06-25
* ZoneStore Global to Singleton Cleanup ([#4934](https://github.com/EQEmu/Server/pull/4934)) @Kinglykrab 2025-06-23
### Corpses
* Add corpse entity variables to DB ([#4911](https://github.com/EQEmu/Server/pull/4911)) @fryguy503 2025-06-25
### Databuckets
* Move Databuckets to Common ([#4918](https://github.com/EQEmu/Server/pull/4918)) @Akkadius 2025-06-16
* Nested Caching ([#4917](https://github.com/EQEmu/Server/pull/4917)) @Akkadius 2025-06-25
### Doors
* Fix door saving for versions ([#4905](https://github.com/EQEmu/Server/pull/4905)) @nytmyr 2025-06-09
### Fixes
* Bulk Send Corpses after Idle State ([#4910](https://github.com/EQEmu/Server/pull/4910)) @Akkadius 2025-06-09
* Fix ClientList Singleton Shortcomings of #4942 @Akkadius 2025-06-25
* Fix breaking changes to Titanium, SoF, SoD patches causes by big bags update ([#4922](https://github.com/EQEmu/Server/pull/4922)) @regneq 2025-06-25
### Logs
* Fix output for tasks in logs ([#4907](https://github.com/EQEmu/Server/pull/4907)) @joligario 2025-06-09
### Performance
* Auto Idle / AFK ([#4903](https://github.com/EQEmu/Server/pull/4903)) @Akkadius 2025-05-22
* Wearchange Packet Send Deduplication ([#4916](https://github.com/EQEmu/Server/pull/4916)) @Akkadius 2025-06-25
### Player Event Logs
* Don't Clear Event Data on ETL Events ([#4913](https://github.com/EQEmu/Server/pull/4913)) @Akkadius 2025-06-25
### Player Events
* Don't Write Empty Data ([#4912](https://github.com/EQEmu/Server/pull/4912)) @Akkadius 2025-06-25
* Zone Fetch Settings from QS if Enabled ([#4915](https://github.com/EQEmu/Server/pull/4915)) @Akkadius 2025-06-25
### Quest API
* Add CompleteTask and UncompleteTask methods to Perl/Lua ([#4921](https://github.com/EQEmu/Server/pull/4921)) @Barathos 2025-06-25
* Lua Client Scoped EnableTitleSets ([#4914](https://github.com/EQEmu/Server/pull/4914)) @fryguy503 2025-06-25
### Quests
* Support Multiple Quest, Plugin, and Lua Module Paths ([#4906](https://github.com/EQEmu/Server/pull/4906)) @Akkadius 2025-06-09
### World API
* Input Validation ([#4904](https://github.com/EQEmu/Server/pull/4904)) @Akkadius 2025-05-22
## [23.7.0] 5/19/2025
### CLI
* Add custom database version output ([#4901](https://github.com/EQEmu/Server/pull/4901)) @joligario 2025-05-18
* Fix MySQL check in database dumper ([#4897](https://github.com/EQEmu/Server/pull/4897)) @joligario 2025-05-16
### Commands
* Add #zonevariable Command ([#4882](https://github.com/EQEmu/Server/pull/4882)) @Kinglykrab 2025-05-15
### Database
* Add Custom Database Migrations for Operators ([#4892](https://github.com/EQEmu/Server/pull/4892)) @Akkadius 2025-05-16
* Remove Transaction Wrapped Character Save ([#4894](https://github.com/EQEmu/Server/pull/4894)) @Akkadius 2025-05-16
### Fixes
* Deadlock on failed #copycharacter commands ([#4887](https://github.com/EQEmu/Server/pull/4887)) @Akkadius 2025-05-16
### Logging
* Auto Update Log Category Names ([#4890](https://github.com/EQEmu/Server/pull/4890)) @Akkadius 2025-05-16
### Netcode
* Resend Logic Adjustments ([#4900](https://github.com/EQEmu/Server/pull/4900)) @Akkadius 2025-05-18
### Player Events
* Add rule to ignore configured GM commands ([#4888](https://github.com/EQEmu/Server/pull/4888)) @Akkadius 2025-05-16
### Rules
* Auto Update Rule Notes from Source ([#4891](https://github.com/EQEmu/Server/pull/4891)) @Akkadius 2025-05-16
### World
* Fix Rarer Reload Deadlock ([#4893](https://github.com/EQEmu/Server/pull/4893)) @Akkadius 2025-05-16
### Zone State
* Load New Spawn2 Data When Present ([#4889](https://github.com/EQEmu/Server/pull/4889)) @Akkadius 2025-05-16
## [23.6.0] 5/14/2025
### Bots
* Correct ^pull logic and add checks for Enchanter pets ([#4827](https://github.com/EQEmu/Server/pull/4827)) @nytmyr 2025-05-15
* Fix creation limit, spawn limit, level requirement checks ([#4868](https://github.com/EQEmu/Server/pull/4868)) @nytmyr 2025-05-15
* Move all spell_id instances to uint16 ([#4876](https://github.com/EQEmu/Server/pull/4876)) @nytmyr 2025-05-15
* Prevent non-taunters from potentially fleeing mob on TargetReflection ([#4859](https://github.com/EQEmu/Server/pull/4859)) @nytmyr 2025-04-28
### CLI
* ETL Settings Output ([#4873](https://github.com/EQEmu/Server/pull/4873)) @joligario 2025-05-15
### Code
* Fix typo in QueryNameAvailablity ([#4869](https://github.com/EQEmu/Server/pull/4869)) @nytmyr 2025-04-28
### Crash
* Fix crash bug with pbae and quest scripts spawning mobs ([#4884](https://github.com/EQEmu/Server/pull/4884)) @carolus21rex 2025-05-15
### Feature
* Add Character:TradeskillUpMinChance rule ([#4867](https://github.com/EQEmu/Server/pull/4867)) @zrix-eq 2025-05-15
* Enable spawn attribute for NPCTintID ([#4871](https://github.com/EQEmu/Server/pull/4871)) @neckkola 2025-05-15
### Fixes
* Add trader/buyer cleanup actions ([#4843](https://github.com/EQEmu/Server/pull/4843)) @neckkola 2025-05-15
* Fix #copycharacter command ([#4860](https://github.com/EQEmu/Server/pull/4860)) @nytmyr 2025-04-28
* Fix Crash with #task ([#4874](https://github.com/EQEmu/Server/pull/4874)) @Kinglykrab 2025-04-30
* Fix Object Name Init, User Refs, and Client Sync on Close ([#4861](https://github.com/EQEmu/Server/pull/4861)) @zimp-wow 2025-05-15
* Fix breaking change to UF patches caused by Big Bags update ([#4883](https://github.com/EQEmu/Server/pull/4883)) @hbingram 2025-05-15
* Prevent Ranged Attack from being triggered at arbitrary rate ([#4879](https://github.com/EQEmu/Server/pull/4879)) @catapultam-habeo 2025-05-15
### Performance
* Store Player Title Sets in Client Memory ([#4836](https://github.com/EQEmu/Server/pull/4836)) @Kinglykrab 2025-05-15
### Quest API
* Add Last Login and First Login Flags to EVENT_CONNECT ([#4866](https://github.com/EQEmu/Server/pull/4866)) @Kinglykrab 2025-05-15
## [23.5.0] 4/10/2025
### API
* World API Optimizations ([#4850](https://github.com/EQEmu/Server/pull/4850)) @Akkadius 2025-04-10
### Bots
* Add valid state checks to ^clickitem ([#4830](https://github.com/EQEmu/Server/pull/4830)) @nytmyr 2025-04-10
* Flag all buffs with SE_DamageShield as Damage Shield ([#4833](https://github.com/EQEmu/Server/pull/4833)) @nytmyr 2025-04-10
* Positioning rewrite ([#4856](https://github.com/EQEmu/Server/pull/4856)) @nytmyr 2025-04-10
* Restore old buff overwrite blocking ([#4832](https://github.com/EQEmu/Server/pull/4832)) @nytmyr 2025-04-10
### Bugfix
* Load zone variables before encounter_load. ([#4846](https://github.com/EQEmu/Server/pull/4846)) @zimp-wow 2025-04-10
* Prevent depops from blocking new spawns. ([#4841](https://github.com/EQEmu/Server/pull/4841)) @zimp-wow 2025-04-10
* Prevent final shutdown from persisting incomplete state. ([#4849](https://github.com/EQEmu/Server/pull/4849)) @zimp-wow 2025-04-10
### Code
* Remove queryserv dump flag ([#4842](https://github.com/EQEmu/Server/pull/4842)) @joligario 2025-04-10
* Update link for legacy EQEmu loginserver account setup ([#4826](https://github.com/EQEmu/Server/pull/4826)) @joligario 2025-04-10
### Crash
* Fix rarer exception crash issue in PlayerEventLogs::ProcessBatchQueue ([#4835](https://github.com/EQEmu/Server/pull/4835)) @Akkadius 2025-04-03
### Database
* Fix manifest for `helmtexture` in `horses` table ([#4852](https://github.com/EQEmu/Server/pull/4852)) @joligario 2025-04-10
### Feature
* Add rule to consume command text from any channel ([#4839](https://github.com/EQEmu/Server/pull/4839)) @catapultam-habeo 2025-04-10
### Fixes
* Add the bazaar search limit to query ([#4829](https://github.com/EQEmu/Server/pull/4829)) @neckkola 2025-04-10
* Backfill expire_at (not sure why this didn't make it in there to begin with) @Akkadius 2025-03-31
* Bazaar Search window not working in a DZ ([#4828](https://github.com/EQEmu/Server/pull/4828)) @neckkola 2025-04-10
* Databuckets Account Cache Loading ([#4855](https://github.com/EQEmu/Server/pull/4855)) @Akkadius 2025-04-10
* Fix missing timer_name check on Mob::StopTimer ([#4840](https://github.com/EQEmu/Server/pull/4840)) @zimp-wow 2025-04-04
* FixHeading Infinite Loop Fix ([#4854](https://github.com/EQEmu/Server/pull/4854)) @KimLS 2025-04-10
* Make sure we don't expire default value instances @Akkadius 2025-03-31
* Regression in World SendEmoteMessageRaw ([#4837](https://github.com/EQEmu/Server/pull/4837)) @Akkadius 2025-04-03
* Remove QS Tables From Export @Akkadius 2025-04-10
* Zone State Spawn2 Location Restore ([#4844](https://github.com/EQEmu/Server/pull/4844)) @Akkadius 2025-04-10
### Netcode
* Fix Stale Client Edge Case ([#4853](https://github.com/EQEmu/Server/pull/4853)) @Akkadius 2025-04-10
### Performance
* Character Save Optimizations ([#4851](https://github.com/EQEmu/Server/pull/4851)) @Akkadius 2025-04-10
* Network Ring Buffers ([#4857](https://github.com/EQEmu/Server/pull/4857)) @Akkadius 2025-04-10
* Pre-Compute CLE Server Lists ([#4838](https://github.com/EQEmu/Server/pull/4838)) @Akkadius 2025-04-10
### Spells
* Fear resistance effects edge case fixes and support for SPA 102 as an AA ([#4848](https://github.com/EQEmu/Server/pull/4848)) @KayenEQ 2025-04-10
* Update to SPA 180 SE_ResistSpellChance to not block unresistable spells. ([#4847](https://github.com/EQEmu/Server/pull/4847)) @KayenEQ 2025-04-10
* Update to SPA 378 SE_SpellEffectResistChance ([#4845](https://github.com/EQEmu/Server/pull/4845)) @KayenEQ 2025-04-10
## [23.4.0] 3/30/2025
### API
* Expose Zoneserver Compile Metadata ([#4815](https://github.com/EQEmu/Server/pull/4815)) @Akkadius 2025-03-29
### Bots
* Charmed Pets were breaking Mob respawns ([#4780](https://github.com/EQEmu/Server/pull/4780)) @nytmyr 2025-03-16
* Enraged positioning ([#4789](https://github.com/EQEmu/Server/pull/4789)) @nytmyr 2025-03-29
* Fix IsValidSpellTypeBySpellID to account for all types ([#4764](https://github.com/EQEmu/Server/pull/4764)) @nytmyr 2025-03-19
* Fix Rule ZonesWithSpawnLimits/ZonesWithForcedSpawnLimits errors ([#4791](https://github.com/EQEmu/Server/pull/4791)) @nytmyr 2025-03-29
* Fix rule Bots:FinishBuffing ([#4788](https://github.com/EQEmu/Server/pull/4788)) @nytmyr 2025-03-29
* Line of Sight and Mez optimizations and cleanup ([#4746](https://github.com/EQEmu/Server/pull/4746)) @nytmyr 2025-03-29
* Prevent bot pets from despawning on #repop ([#4790](https://github.com/EQEmu/Server/pull/4790)) @nytmyr 2025-03-29
### Code
* Control flow defaults missed in recent bot updates ([#4817](https://github.com/EQEmu/Server/pull/4817)) @joligario 2025-03-30
* Remove Extraneous Time Type in ShowZoneData ([#4806](https://github.com/EQEmu/Server/pull/4806)) @Kinglykrab 2025-03-29
* Remove Unused Command Methods ([#4805](https://github.com/EQEmu/Server/pull/4805)) @Kinglykrab 2025-03-29
* UCS Member Count ([#4819](https://github.com/EQEmu/Server/pull/4819)) @joligario 2025-03-30
### Commands
* Add #show zone_variables ([#4812](https://github.com/EQEmu/Server/pull/4812)) @Akkadius 2025-03-29
* Add Instance Support to #zoneshutdown ([#4807](https://github.com/EQEmu/Server/pull/4807)) @Kinglykrab 2025-03-29
### Crash
* Fix Rarer World Crash with Player Event Thread Processor ([#4800](https://github.com/EQEmu/Server/pull/4800)) @Akkadius 2025-03-29
* Fix Repop Race Condition Crash ([#4814](https://github.com/EQEmu/Server/pull/4814)) @Akkadius 2025-03-29
### Database
* Fix Respawn Times Table ([#4802](https://github.com/EQEmu/Server/pull/4802)) @Akkadius 2025-03-29
* Wrap PurgeExpiredInstances in a Transaction ([#4824](https://github.com/EQEmu/Server/pull/4824)) @Akkadius 2025-03-30
### Feature
* Implement /changename & related script bindings. Clean up #set name ([#4770](https://github.com/EQEmu/Server/pull/4770)) @catapultam-habeo 2025-03-20
### Fixes
* AllowFVNoDrop Flag trades ([#4809](https://github.com/EQEmu/Server/pull/4809)) @neckkola 2025-03-27
* Fix Instance Creation Race Condition ([#4803](https://github.com/EQEmu/Server/pull/4803)) @Akkadius 2025-03-29
* Fix zone crash when attempting to add a disappearing client to hate list. ([#4782](https://github.com/EQEmu/Server/pull/4782)) @zimp-wow 2025-03-19
* Globally Reloading Quests when not loaded ([#4813](https://github.com/EQEmu/Server/pull/4813)) @Akkadius 2025-03-29
* Instance DZ Creation ([#4823](https://github.com/EQEmu/Server/pull/4823)) @Akkadius 2025-03-30
* Zone State Entity Variable Load Pre-Spawn ([#4785](https://github.com/EQEmu/Server/pull/4785)) @Akkadius 2025-03-19
* Zone State Position Fix ([#4784](https://github.com/EQEmu/Server/pull/4784)) @Akkadius 2025-03-19
* Zone State Variables Load First ([#4798](https://github.com/EQEmu/Server/pull/4798)) @Akkadius 2025-03-29
* Zone state edge case with 0 hp ([#4787](https://github.com/EQEmu/Server/pull/4787)) @Akkadius 2025-03-29
### Instance
* Clear Respawn Timers on Creation ([#4801](https://github.com/EQEmu/Server/pull/4801)) @Akkadius 2025-03-29
### Instances
* Add `expire_at` Column ([#4820](https://github.com/EQEmu/Server/pull/4820)) @Akkadius 2025-03-30
### Performance
* Add several database indexes ([#4811](https://github.com/EQEmu/Server/pull/4811)) @Akkadius 2025-03-29
* Have World Send Smarter Guild Updates ([#4796](https://github.com/EQEmu/Server/pull/4796)) @Akkadius 2025-03-29
* Improve Character Select DB Performance ([#4799](https://github.com/EQEmu/Server/pull/4799)) @Akkadius 2025-03-29
* Reduce Adventure S2S chatter ([#4793](https://github.com/EQEmu/Server/pull/4793)) @Akkadius 2025-03-29
* Reduce CorpseOwnerOnline S2S Chatter to World ([#4795](https://github.com/EQEmu/Server/pull/4795)) @Akkadius 2025-03-29
* Reduce LFGuild Chatter ([#4794](https://github.com/EQEmu/Server/pull/4794)) @Akkadius 2025-03-29
* Reduce UpdateWho S2S Chatter to World ([#4792](https://github.com/EQEmu/Server/pull/4792)) @Akkadius 2025-03-29
* Send Smarter Emote Packets ([#4818](https://github.com/EQEmu/Server/pull/4818)) @Akkadius 2025-03-30
### Quest API
* Add Support for NPC ID and NPC Name Specificity ([#4781](https://github.com/EQEmu/Server/pull/4781)) @Kinglykrab 2025-03-19
### Reload
* Add Reload for Maps / Navs ([#4816](https://github.com/EQEmu/Server/pull/4816)) @Akkadius 2025-03-29
### Zone
* Zone State Automated Testing and Improvements ([#4808](https://github.com/EQEmu/Server/pull/4808)) @Akkadius 2025-03-30
* Zone State Improvements Part 3 ([#4773](https://github.com/EQEmu/Server/pull/4773)) @Akkadius 2025-03-13
## [23.3.4] 3/14/2025
### Fixes
* Add check for simultaneous direct vendor and parcel Trader/Buyer Purchase ([#4778](https://github.com/EQEmu/Server/pull/4778)) @neckkola 2025-03-14
* Fix for rare circumstance where NPC's would have 0 health on restore @Akkadius
## [23.3.3] 3/13/2025
### Database
* Add indexes for data_buckets and zone_state_spawns ([#4771](https://github.com/EQEmu/Server/pull/4771)) @Akkadius 2025-03-11
### Fixes
* Update GuildBank to correctly handle items with charges equal to zero ([#4774](https://github.com/EQEmu/Server/pull/4774)) @neckkola 2025-03-13
### Networking
* Fix "port in use" error ([#4772](https://github.com/EQEmu/Server/pull/4772)) @Akkadius 2025-03-12
### Zone
* Zone State Improvements Part 3 ([#4773](https://github.com/EQEmu/Server/pull/4773)) @Akkadius 2025-03-13
## [23.3.2] 3/11/2025
### DynamicZones
* Bulk request dz member statuses on zone boot ([#4769](https://github.com/EQEmu/Server/pull/4769)) @hgtw 2025-03-11
### Zone
* Zone State Improvements (Continued) ([#4768](https://github.com/EQEmu/Server/pull/4768)) @Akkadius 2025-03-11
## [23.3.0] 3/8/2025
### Bots
* Fix buffs not overwriting lesser buffs ([#4756](https://github.com/EQEmu/Server/pull/4756)) @nytmyr 2025-03-06
* Fix taunting bots positioning ([#4754](https://github.com/EQEmu/Server/pull/4754)) @nytmyr 2025-03-06
* Move commanded spell map to zone ([#4755](https://github.com/EQEmu/Server/pull/4755)) @nytmyr 2025-03-06
### Code
* Fix typo in GM tradeskill combine message ([#4762](https://github.com/EQEmu/Server/pull/4762)) @nytmyr 2025-03-08
### Crash
* Bot aura crash fix ([#4752](https://github.com/EQEmu/Server/pull/4752)) @nytmyr 2025-03-06
### Databuckets
* Nested Databuckets Protections and Improvements ([#4748](https://github.com/EQEmu/Server/pull/4748)) @Akkadius 2025-03-04
### Feature
* Add Rule for dealing with augments when an item evolves ([#4758](https://github.com/EQEmu/Server/pull/4758)) @neckkola 2025-03-08
* Allow assigning Helm Texture independently of Body Texture for Horses ([#4759](https://github.com/EQEmu/Server/pull/4759)) @catapultam-habeo 2025-03-08
### Fixes
* Add crash checks for certain PlayerEventLogs ([#4761](https://github.com/EQEmu/Server/pull/4761)) @neckkola 2025-03-07
* Correct incorrectly calculated stat caps with Heroic Stats ([#4760](https://github.com/EQEmu/Server/pull/4760)) @catapultam-habeo 2025-03-08
* Fix sigabort crash from invalid JSON @Akkadius 2025-03-03
* Forgot to push up some changes for test output @Akkadius 2025-03-04
* Parcel Delivery Updates for two edge cases ([#4753](https://github.com/EQEmu/Server/pull/4753)) @neckkola 2025-03-06
* Remove one port check in world @Akkadius 2025-03-03
* Zero out currentnpcid whenever spawn is reset. ([#4763](https://github.com/EQEmu/Server/pull/4763)) @zimp-wow 2025-03-08
### Logging
* Convert JSON Error to Data Buckets Logging Category ([#4747](https://github.com/EQEmu/Server/pull/4747)) @Kinglykrab 2025-03-04
### Pets
* Fix renamed pets loading as blank names ([#4751](https://github.com/EQEmu/Server/pull/4751)) @nytmyr 2025-03-05
### Rules
* Fix EvolvingItems:PercentOfRaidExperience Description ([#4757](https://github.com/EQEmu/Server/pull/4757)) @Kinglykrab 2025-03-07
### Tests
* Cleanup Hand-in Tests ([#4749](https://github.com/EQEmu/Server/pull/4749)) @Akkadius 2025-03-04
### Zone
* Make zone controller less likely to be visible, immune to all forms of combat ([#4750](https://github.com/EQEmu/Server/pull/4750)) @Akkadius 2025-03-06
* State Save Improvements ([#4765](https://github.com/EQEmu/Server/pull/4765)) @Akkadius 2025-03-08
## [23.2.0] 3/3/2025
### Crash
* Database SetMutex crash fix ([#4741](https://github.com/EQEmu/Server/pull/4741)) @Akkadius 2025-03-03
* Fix Aura process crash with bots ([#4743](https://github.com/EQEmu/Server/pull/4743)) @Akkadius 2025-03-03
* Fix crash in add loot code path ([#4745](https://github.com/EQEmu/Server/pull/4745)) @Akkadius 2025-03-03
* Fix world repop crash ([#4742](https://github.com/EQEmu/Server/pull/4742)) @Akkadius 2025-03-03
* Potential crash fix in scan close mobs ([#4744](https://github.com/EQEmu/Server/pull/4744)) @Akkadius 2025-03-03
### Fixes
* Cleanup zone buckets on instance purge. ([#4739](https://github.com/EQEmu/Server/pull/4739)) @zimp-wow 2025-03-02
* Fix an error causing Endurance Regen to not be applied by items. ([#4738](https://github.com/EQEmu/Server/pull/4738)) @catapultam-habeo 2025-03-02
### World
* Check if port in use to avoid double booting mistakes ([#4740](https://github.com/EQEmu/Server/pull/4740)) @Akkadius 2025-03-03
## [23.1.0] 3/1/2025
### Bots
* Fix unresponsive bots in groups upon group wipe ([#4712](https://github.com/EQEmu/Server/pull/4712)) @nytmyr 2025-02-28
### Code
* More login <-> world code cleanup ([#4724](https://github.com/EQEmu/Server/pull/4724)) @Akkadius 2025-02-28
### Crash
* Check for directory existence before traversing in CheckForCompatibleQuestPlugins ([#4730](https://github.com/EQEmu/Server/pull/4730)) @Akkadius 2025-03-02
* Fix filesystem crash / exception in DatabaseDumpService::RemoveCredentialsFile() ([#4731](https://github.com/EQEmu/Server/pull/4731)) @Akkadius 2025-03-01
* Fix large file size crash in File::GetContents for windows ([#4735](https://github.com/EQEmu/Server/pull/4735)) @Akkadius 2025-03-02
* Fix reload concurrency crash when ran from Spire ([#4733](https://github.com/EQEmu/Server/pull/4733)) @Akkadius 2025-03-02
* Validate item in SE_SummonItemIntoBag ([#4734](https://github.com/EQEmu/Server/pull/4734)) @Akkadius 2025-03-02
* World CLI validation ([#4728](https://github.com/EQEmu/Server/pull/4728)) @Akkadius 2025-03-01
### Database
* Remove force_interactive from big bag updates ([#4727](https://github.com/EQEmu/Server/pull/4727)) @Akkadius 2025-03-01
### Feature
* Add a rule for spells to bypass stacking rules ([#4716](https://github.com/EQEmu/Server/pull/4716)) @catapultam-habeo 2025-02-28
* Evolving items Additions ([#4725](https://github.com/EQEmu/Server/pull/4725)) @neckkola 2025-03-01
### Fixes
* Add character_pet_name to player tables schema @Akkadius 2025-03-02
* Add client packets to questmanager:setguild ([#4732](https://github.com/EQEmu/Server/pull/4732)) @neckkola 2025-03-01
* Clear m_completed_shared_tasks before reloading @Akkadius 2025-02-24
* Fix AA Reset Error Message ([#4720](https://github.com/EQEmu/Server/pull/4720)) @Kinglykrab 2025-02-28
* Fix Issue with Suffixes/Prefixes ([#4723](https://github.com/EQEmu/Server/pull/4723)) @Kinglykrab 2025-02-28
* Fix Trading Items to Bot Pets ([#4721](https://github.com/EQEmu/Server/pull/4721)) @MortimerGreenwald 2025-02-28
* Refactor ApplyItemBonuses to fix double-counting of ATK and recommended levels not correctly applying ([#4713](https://github.com/EQEmu/Server/pull/4713)) @catapultam-habeo 2025-03-01
### Loginserver
* Minor cleanup ([#4729](https://github.com/EQEmu/Server/pull/4729)) @Akkadius 2025-03-01
### Quest API
* Add Key Ring Methods to Perl and Lua ([#4719](https://github.com/EQEmu/Server/pull/4719)) @Kinglykrab 2025-02-28
* Implement eq.handin() and quest::handin() ([#4718](https://github.com/EQEmu/Server/pull/4718)) @Akkadius 2025-02-28
### Tasks
* Extend IsTaskCompleted to also be aware of shared task completion ([#4714](https://github.com/EQEmu/Server/pull/4714)) @Akkadius 2025-02-24
### Zone
* Implement Zone State Saving on Shutdown ([#4715](https://github.com/EQEmu/Server/pull/4715)) @Akkadius 2025-02-28
### Zone State
* Wrap all serialization/deserialization in try/catch ([#4726](https://github.com/EQEmu/Server/pull/4726)) @Akkadius 2025-03-01
## [23.0.2] 2/21/2025
### Bots
* Add checks to ensure bots and pets do not engage on ^pull ([#4708](https://github.com/EQEmu/Server/pull/4708)) @nytmyr 2025-02-22
* Improve positioning ([#4709](https://github.com/EQEmu/Server/pull/4709)) @nytmyr 2025-02-22
* Prevent medding in combat if any mob has bot targeted ([#4707](https://github.com/EQEmu/Server/pull/4707)) @nytmyr 2025-02-22
### Client Mod
* Adds a hacked fast camp rule for GMs ([#4697](https://github.com/EQEmu/Server/pull/4697)) @KimLS 2025-02-20
### Fixes
* Fix Lua Zone ID Exports ([#4700](https://github.com/EQEmu/Server/pull/4700)) @Kinglykrab 2025-02-22
* Fix bad Mob reference in QuestManager::resumetimer() ([#4710](https://github.com/EQEmu/Server/pull/4710)) @zimp-wow 2025-02-22
* Fix cursor load on zone ([#4704](https://github.com/EQEmu/Server/pull/4704)) @nytmyr 2025-02-22
* Fix infinite loop in QuestManager::stoptimer() ([#4703](https://github.com/EQEmu/Server/pull/4703)) @zimp-wow 2025-02-21
### Quest API
* Add GetSpawn() to Perl and Lua ([#4702](https://github.com/EQEmu/Server/pull/4702)) @Kinglykrab 2025-02-22
## [23.0.1] 2/20/2025
### Fixes
* Player event ordering merge fix ([#4699](https://github.com/EQEmu/Server/pull/4699)) @Akkadius 2025-02-20
### Quest API
* Add DisableRespawnTimers to Perl and Lua ([#4691](https://github.com/EQEmu/Server/pull/4691)) @Kinglykrab 2025-02-20
## [23.0.0] 2/19/2025
### Bots
* Add AEHateLine to HateLine ParentType ([#4678](https://github.com/EQEmu/Server/pull/4678)) @nytmyr 2025-02-15
* Add IsInRaidOrGroup checks to ^attack and ^pull ([#4654](https://github.com/EQEmu/Server/pull/4654)) @nytmyr 2025-02-07
* Add missing stance options ([#4681](https://github.com/EQEmu/Server/pull/4681)) @nytmyr 2025-02-15
* Bot Overhaul ([#4580](https://github.com/EQEmu/Server/pull/4580)) @nytmyr 2025-02-03
* Command Cleanup ([#4676](https://github.com/EQEmu/Server/pull/4676)) @nytmyr 2025-02-15
* Correct camp count on ^camp ([#4650](https://github.com/EQEmu/Server/pull/4650)) @nytmyr 2025-02-06
* Correct helper message for forced casts ([#4656](https://github.com/EQEmu/Server/pull/4656)) @nytmyr 2025-02-07
* Crash fixes related to GetNumberNeedingHealedInGroup ([#4684](https://github.com/EQEmu/Server/pull/4684)) @nytmyr 2025-02-15
* Fix AE range calculation ([#4683](https://github.com/EQEmu/Server/pull/4683)) @nytmyr 2025-02-15
* Fix Bards not casting ([#4638](https://github.com/EQEmu/Server/pull/4638)) @nytmyr 2025-02-03
* Fix a couple potential crashes with GetNumberNeedingHealedInGroup ([#4652](https://github.com/EQEmu/Server/pull/4652)) @nytmyr 2025-02-07
* Fix crash related to GetTempSpellType() ([#4649](https://github.com/EQEmu/Server/pull/4649)) @nytmyr 2025-02-06
* Fix pets causing aggro ([#4677](https://github.com/EQEmu/Server/pull/4677)) @nytmyr 2025-02-15
* Fix spell priority commands ([#4660](https://github.com/EQEmu/Server/pull/4660)) @nytmyr 2025-02-08
* Fix typo in positioning ([#4659](https://github.com/EQEmu/Server/pull/4659)) @nytmyr 2025-02-08
* Move BotGetSpellsByType to cache ([#4655](https://github.com/EQEmu/Server/pull/4655)) @nytmyr 2025-02-07
* Prevents casting on ineligible targets due to target type, stacking, etc. ([#4680](https://github.com/EQEmu/Server/pull/4680)) @nytmyr 2025-02-15
* Sanity checks for spell type updates ([#4641](https://github.com/EQEmu/Server/pull/4641)) @nytmyr 2025-02-05
### Bug
* Item Purchase Offset when multiple buyers are buying at the same time. ([#4628](https://github.com/EQEmu/Server/pull/4628)) @fryguy503 2025-02-06
### CI
* Fix database race condition ([#4646](https://github.com/EQEmu/Server/pull/4646)) @Akkadius 2025-02-06
### Client Mod
* Adds a hacked fast camp rule for GMs ([#4697](https://github.com/EQEmu/Server/pull/4697)) @KimLS 2025-02-20
### Code
* Bot RaidGroupSay ([#4653](https://github.com/EQEmu/Server/pull/4653)) @nytmyr 2025-02-07
* Cleanup logic in cursor bag check ([#4642](https://github.com/EQEmu/Server/pull/4642)) @nytmyr 2025-02-04
* Use Repositories for Titles ([#4608](https://github.com/EQEmu/Server/pull/4608)) @Kinglykrab 2025-02-07
### Commands
* Fix #goto not accepting proper heading ([#4685](https://github.com/EQEmu/Server/pull/4685)) @nytmyr 2025-02-15
* Fix Illusion Block ([#4666](https://github.com/EQEmu/Server/pull/4666)) @nytmyr 2025-02-12
### Crash
* Fix raid/group crash regression ([#4671](https://github.com/EQEmu/Server/pull/4671)) @Akkadius 2025-02-12
* Fix zone crash caused by NPC::MoveTo ([#4639](https://github.com/EQEmu/Server/pull/4639)) @catapultam-habeo 2025-02-03
### Databuckets
* Add Zone Scoped Databuckets ([#4690](https://github.com/EQEmu/Server/pull/4690)) @Akkadius 2025-02-18
### Expeditions
* Move expedition code into DynamicZone ([#4672](https://github.com/EQEmu/Server/pull/4672)) @hgtw 2025-02-16
### Feature
* Add Support for Tradeskill Recipe Inspect ([#4648](https://github.com/EQEmu/Server/pull/4648)) @Kinglykrab 2025-02-06
* Add rule to allow /changepetname to function without being enabled by scripts. @catapultam-habeo 2025-02-05
* GuildBank Updates ([#4674](https://github.com/EQEmu/Server/pull/4674)) @neckkola 2025-02-15
* Implement Big Bags ([#4606](https://github.com/EQEmu/Server/pull/4606)) @Kinglykrab 2025-02-03
### Fixes
* #rq and #reload quest alias ([#4694](https://github.com/EQEmu/Server/pull/4694)) @Akkadius 2025-02-18
* Always spawn zone controller first ([#4669](https://github.com/EQEmu/Server/pull/4669)) @Akkadius 2025-02-12
* Big Bag Cleanup ([#4643](https://github.com/EQEmu/Server/pull/4643)) @fryguy503 2025-02-05
* Big Bag additional fixes ([#4644](https://github.com/EQEmu/Server/pull/4644)) @fryguy503 2025-02-05
* Change logging level for no items found in a bazaar search to reduce spam logs. ([#4675](https://github.com/EQEmu/Server/pull/4675)) @neckkola 2025-02-13
* Find Zone - Expansion Settings ([#4692](https://github.com/EQEmu/Server/pull/4692)) @MortimerGreenwald 2025-02-18
* Fix Beastlord Warder Size Modifier ([#4665](https://github.com/EQEmu/Server/pull/4665)) @Kinglykrab 2025-02-12
* Fix CI since hand-ins are merged @Akkadius 2025-02-03
* Fix Illusion Fade Texture Bug ([#4673](https://github.com/EQEmu/Server/pull/4673)) @Kinglykrab 2025-02-14
* Fix Item Discovery ([#4663](https://github.com/EQEmu/Server/pull/4663)) @Kinglykrab 2025-02-10
* Fix ST_GroupNoPets and ST_GroupClientAndPet ([#4667](https://github.com/EQEmu/Server/pull/4667)) @nytmyr 2025-02-10
* Fix SendStatsWindow Mod2 Value Display ([#4658](https://github.com/EQEmu/Server/pull/4658)) @Kinglykrab 2025-02-07
* Fix Tradeskill Queries ([#4661](https://github.com/EQEmu/Server/pull/4661)) @Kinglykrab 2025-02-09
* Fix error in update manifest ([#4637](https://github.com/EQEmu/Server/pull/4637)) @nytmyr 2025-02-03
* Fix issue with getting an unset nested databucket ([#4693](https://github.com/EQEmu/Server/pull/4693)) @Akkadius 2025-02-19
* Fix non-error in player_event_logs ([#4695](https://github.com/EQEmu/Server/pull/4695)) @Akkadius 2025-02-18
* GMMove Update Edge Case With Clients ([#4686](https://github.com/EQEmu/Server/pull/4686)) @Akkadius 2025-02-15
* Item Handins to Pets ([#4687](https://github.com/EQEmu/Server/pull/4687)) @Akkadius 2025-02-15
* Parcel Delivery Updates ([#4688](https://github.com/EQEmu/Server/pull/4688)) @neckkola 2025-02-16
* Prevent zone from loading ETL ID's on bootup ([#4696](https://github.com/EQEmu/Server/pull/4696)) @Akkadius 2025-02-18
* Update pre big bag corpse slot_id's to support big bags ([#4679](https://github.com/EQEmu/Server/pull/4679)) @nytmyr 2025-02-15
### Inventory
* Fix cursor bag saving to invalid slot_ids ([#4640](https://github.com/EQEmu/Server/pull/4640)) @nytmyr 2025-02-04
### Items
* Overhaul Item Hand-in System ([#4593](https://github.com/EQEmu/Server/pull/4593)) @Akkadius 2025-02-03
### Loginserver
* Fix iterator crash ([#4670](https://github.com/EQEmu/Server/pull/4670)) @Akkadius 2025-02-12
* Modernize codebase ([#4647](https://github.com/EQEmu/Server/pull/4647)) @Akkadius 2025-02-06
### NPC Handins
* Fix MultiQuest Handins ([#4651](https://github.com/EQEmu/Server/pull/4651)) @Akkadius 2025-02-07
### Performance
* Server Reload Overhaul ([#4689](https://github.com/EQEmu/Server/pull/4689)) @Akkadius 2025-02-18
### Player Event Logs
* Migrate and Deprecate QS Legacy Logging ([#4542](https://github.com/EQEmu/Server/pull/4542)) @neckkola 2025-02-05
### Quest API
* Add Bandolier Methods ([#4635](https://github.com/EQEmu/Server/pull/4635)) @Kinglykrab 2025-02-03
* Add Potion Belt Methods ([#4634](https://github.com/EQEmu/Server/pull/4634)) @Kinglykrab 2025-02-04
* Add Zone Support to Perl and Lua ([#4662](https://github.com/EQEmu/Server/pull/4662)) @Kinglykrab 2025-02-09
### Spells
* Add all types to checks for max_targets_allowed rule for AEs ([#4682](https://github.com/EQEmu/Server/pull/4682)) @nytmyr 2025-02-15
## [22.62.2] 2/1/2025
### Fixes
* Add price change check to the Bazaar Search Window purchase mechanics ([#4632](https://github.com/EQEmu/Server/pull/4632)) @neckkola 2025-02-01
* NewBazaar Search Consumables ([#4631](https://github.com/EQEmu/Server/pull/4631)) @neckkola 2025-02-01
* Update the shard bazaar search feature ([#4630](https://github.com/EQEmu/Server/pull/4630)) @neckkola 2025-02-01
### Memory Leak
* Revert " Change raw pointer to unique_ptr to avoid potential leak in dbg stream " ([#4616](https://github.com/EQEmu/Server/pull/4616)) @Akkadius 2025-01-27
### Performance
* Significantly Improve Client Network Resends ([#4629](https://github.com/EQEmu/Server/pull/4629)) @Akkadius 2025-02-01
## [22.62.1] 1/27/2025
### Memory Leak
* Revert "Change raw pointer to unique_ptr to avoid potential leak in dbg stream" ([#4616](https://github.com/EQEmu/Server/pull/4616)) @Akkadius 2025-01-27
### Performance
* Re-use ClientUpdate packet memory ([#4619](https://github.com/EQEmu/Server/pull/4619)) @Akkadius 2025-01-27
* Re-use OP_Animation packet ([#4621](https://github.com/EQEmu/Server/pull/4621)) @Akkadius 2025-01-27
* Re-use OP_Damage packet memory ([#4625](https://github.com/EQEmu/Server/pull/4625)) @Akkadius 2025-01-27
* Re-use OP_HPUpdate packet memory ([#4622](https://github.com/EQEmu/Server/pull/4622)) @Akkadius 2025-01-27
* Re-use OP_PlayerStateAdd packet memory ([#4626](https://github.com/EQEmu/Server/pull/4626)) @Akkadius 2025-01-27
* Re-use OP_SendFindableNPCs packet memory ([#4623](https://github.com/EQEmu/Server/pull/4623)) @Akkadius 2025-01-27
### Repop
* Make #repop instant ([#4620](https://github.com/EQEmu/Server/pull/4620)) @Akkadius 2025-01-27
## [22.62.0] 1/26/2025
### Bazaar

View File

@ -1,187 +1,487 @@
cmake_minimum_required(VERSION 3.20.0)
CMAKE_MINIMUM_REQUIRED(VERSION 3.12)
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/" ${CMAKE_MODULE_PATH})
SET(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/" ${CMAKE_MODULE_PATH})
if(NOT CMAKE_TOOLCHAIN_FILE)
if(DEFINED ENV{VCPKG_ROOT})
message(STATUS "Using vcpkg from VCPKG_ROOT")
set(CMAKE_TOOLCHAIN_FILE
"$ENV{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake"
CACHE FILEPATH "Vcpkg toolchain file"
)
else()
message(STATUS "Using vcpkg submodule")
set(CMAKE_TOOLCHAIN_FILE
"${CMAKE_CURRENT_SOURCE_DIR}/submodules/vcpkg/scripts/buildsystems/vcpkg.cmake"
CACHE FILEPATH "Vcpkg toolchain file"
)
endif()
endif()
IF(POLICY CMP0074)
CMAKE_POLICY(SET CMP0074 NEW)
ENDIF()
project(EQEmu
VERSION 24.10.3
LANGUAGES CXX
)
PROJECT(EQEmu)
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
IF(NOT CMAKE_BUILD_TYPE)
SET(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING "Choose the type of build." FORCE)
ENDIF(NOT CMAKE_BUILD_TYPE)
#explicitly set CMP0167 for Find Boost
if(POLICY CMP0167)
cmake_policy(SET CMP0167 NEW)
endif()
SET(CMAKE_CXX_STANDARD 20)
SET(CMAKE_CXX_STANDARD_REQUIRED ON)
SET(CMAKE_CXX_EXTENSIONS OFF)
if(NOT CMAKE_CONFIGURATION_TYPES AND NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "RelWithDebInfo" CACHE STRING "Build type")
endif()
OPTION(EQEMU_BUILD_STATIC "Build with static linking" OFF)
OPTION(EQEMU_BUILD_PCH "Build with precompiled headers (Windows)" ON)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
IF (EQEMU_BUILD_STATIC)
SET(BUILD_SHARED_LIBS OFF)
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".lib" ".a")
MESSAGE(STATUS "Building with static linking")
SET(CMAKE_EXE_LINKER_FLAGS "-static-libgcc -static-libstdc++")
IF (UNIX)
SET(PERL_LIBRARY "/opt/eqemu-perl/lib/5.32.1/x86_64-linux-thread-multi/CORE/libperl.so")
SET(PERL_INCLUDE_PATH "/opt/eqemu-perl/lib/5.32.1/x86_64-linux-thread-multi/CORE/")
SET(PERL_EXECUTABLE "/opt/eqemu-perl/bin/perl")
ENDIF ()
ENDIF (EQEMU_BUILD_STATIC)
option(EQEMU_BUILD_PCH "Build with precompiled headers (Windows)" ON)
if(MSVC)
add_compile_options(/bigobj)
add_compile_definitions(_CRT_SECURE_NO_WARNINGS NOMINMAX WIN32_LEAN_AND_MEAN CRASH_LOGGING)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
# Requires libgoogle-perftools-dev google-perftools packages for linux (debian)
IF(EQEMU_ADD_PROFILER)
SET(CMAKE_EXE_LINKER_FLAGS "-Wl,--no-as-needed,-lprofiler,--as-needed")
ENDIF(EQEMU_ADD_PROFILER)
option(EQEMU_DISABLE_MSVC_WARNINGS "Disable MSVC compile warnings." OFF)
if(EQEMU_DISABLE_MSVC_WARNINGS)
add_compile_options(/W0 /wd4005 /wd4996 /nologo /Os)
endif()
IF(USE_MAP_MMFS)
ADD_DEFINITIONS(-DUSE_MAP_MMFS)
ENDIF (USE_MAP_MMFS)
option(EQEMU_MSVC_DEBUG_CRT "Use the debug CRT on MSVC debug builds" OFF)
if(EQEMU_MSVC_DEBUG_CRT)
add_compile_definitions(_CRT_DBG_MAP_ALLOC)
endif()
else()
add_compile_definitions(HAS_UNION_SEMUN)
endif()
IF(MSVC)
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
ADD_DEFINITIONS(-DNOMINMAX)
ADD_DEFINITIONS(-DCRASH_LOGGING)
ADD_DEFINITIONS(-D_HAS_AUTO_PTR_ETC) # for Luabind on C++17
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
OPTION(EQEMU_DISABLE_MSVC_WARNINGS "Disable MSVC compile warnings." ON)
IF(EQEMU_DISABLE_MSVC_WARNINGS)
ADD_DEFINITIONS( "/W0 /D_CRT_SECURE_NO_WARNINGS /wd4005 /wd4996 /nologo /Os")
ENDIF(EQEMU_DISABLE_MSVC_WARNINGS)
ELSE(MSVC)
ADD_DEFINITIONS(-DHAS_UNION_SEMUN)
ENDIF(MSVC)
#FreeBSD support
if(UNIX)
if(CMAKE_SYSTEM_NAME MATCHES "FreeBSD")
add_compile_definitions(FREEBSD)
add_compile_definitions(_GLIBCXX_USE_C99)
set(FREEBSD TRUE)
endif()
if(CMAKE_SYSTEM_NAME MATCHES "Darwin")
add_compile_definitions(DARWIN)
set(DARWIN TRUE)
endif()
endif()
IF(UNIX)
IF(CMAKE_SYSTEM_NAME MATCHES "FreeBSD")
ADD_DEFINITIONS(-DFREEBSD)
ADD_DEFINITIONS(-D_GLIBCXX_USE_C99)
SET(FREEBSD TRUE)
ENDIF(CMAKE_SYSTEM_NAME MATCHES "FreeBSD")
IF(CMAKE_SYSTEM_NAME MATCHES "Darwin")
ADD_DEFINITIONS(-DDARWIN)
SET(DARWIN TRUE)
ENDIF(CMAKE_SYSTEM_NAME MATCHES "Darwin")
ENDIF(UNIX)
find_package(Boost REQUIRED COMPONENTS dynamic_bitset foreach tuple)
find_package(cereal CONFIG REQUIRED)
find_package(fmt CONFIG REQUIRED)
find_package(glm CONFIG REQUIRED)
find_package(unofficial-libmariadb CONFIG REQUIRED)
find_package(libuv CONFIG REQUIRED)
find_package(OpenSSL REQUIRED)
find_package(recastnavigation CONFIG REQUIRED)
find_package(ZLIB REQUIRED)
find_package(LuaJit REQUIRED)
find_package(unofficial-sodium CONFIG REQUIRED)
find_package(PerlLibs)
ADD_DEFINITIONS(-DGLM_FORCE_RADIANS)
ADD_DEFINITIONS(-DGLM_FORCE_CTOR_INIT)
ADD_DEFINITIONS(-DGLM_ENABLE_EXPERIMENTAL)
message(STATUS "**************************************************")
message(STATUS "* Library Detection *")
message(STATUS "**************************************************")
#MSVC can fetch dependencies automatically.
IF(MSVC)
INCLUDE("${CMAKE_SOURCE_DIR}/cmake/DependencyHelperMSVC.cmake")
ENDIF()
if(MARIADB_FOUND)
message(STATUS "* MariaDB: FOUND *")
else()
message(STATUS "* MariaDB: MISSING *")
endif()
#Find everything we need
FIND_PACKAGE(Boost REQUIRED)
FIND_PACKAGE(MySQL)
FIND_PACKAGE(MariaDB)
FIND_PACKAGE(ZLIB)
FIND_PACKAGE(OpenSSL)
FIND_PACKAGE(Lua51)
FIND_PACKAGE(LuaJit)
FIND_PACKAGE(PerlLibs)
FIND_PACKAGE(Sodium)
FIND_PACKAGE(mbedTLS)
if(ZLIB_FOUND)
message(STATUS "* ZLIB: FOUND *")
else()
message(STATUS "* ZLIB: MISSING *")
endif()
MESSAGE(STATUS "**************************************************")
MESSAGE(STATUS "* Library Detection *")
MESSAGE(STATUS "**************************************************")
if(LuaJit_FOUND)
message(STATUS "* LuaJIT: FOUND *")
else()
message(STATUS "* LuaJIT: MISSING *")
endif()
IF(MYSQL_FOUND)
MESSAGE(STATUS "* MySQL: FOUND *")
ELSE()
MESSAGE(STATUS "* MySQL: MISSING *")
ENDIF()
if(PerlLibs_FOUND)
message(STATUS "* Perl: FOUND *")
else()
message(STATUS "* Perl: MISSING *")
endif()
IF(MARIADB_FOUND)
MESSAGE(STATUS "* MariaDB: FOUND *")
ELSE()
MESSAGE(STATUS "* MariaDB: MISSING *")
ENDIF()
if(OpenSSL_FOUND)
message(STATUS "* OpenSSL: FOUND *")
else()
message(STATUS "* OpenSSL: MISSING *")
endif()
IF(ZLIB_FOUND)
MESSAGE(STATUS "* ZLIB: FOUND *")
ELSE()
MESSAGE(STATUS "* ZLIB: MISSING *")
ENDIF()
message(STATUS "PERL_INCLUDE_PATH: ${PERL_INCLUDE_PATH}")
message(STATUS "PERL_LIBRARY: ${PERL_LIBRARY}")
message(STATUS "PERL_INCLUDE_DIR: ${PERL_INCLUDE_DIR}")
message(STATUS "PERL_INCLUDE_DIRS: ${PERL_INCLUDE_DIRS}")
message(STATUS "PERL_LIBRARIES: ${PERL_LIBRARIES}")
message(STATUS "PERL_VERSION: ${PERL_VERSION}")
message(STATUS "**************************************************")
IF(Lua51_FOUND)
MESSAGE(STATUS "* Lua: FOUND *")
ELSE()
MESSAGE(STATUS "* Lua: MISSING *")
ENDIF()
IF(LuaJit_FOUND)
MESSAGE(STATUS "* LuaJIT: FOUND *")
ELSE()
MESSAGE(STATUS "* LuaJIT: MISSING *")
ENDIF()
IF(PerlLibs_FOUND)
MESSAGE(STATUS "* Perl: FOUND *")
ELSE()
MESSAGE(STATUS "* Perl: MISSING *")
ENDIF()
IF(SODIUM_FOUND)
MESSAGE(STATUS "* libsodium: FOUND *")
ELSE()
MESSAGE(STATUS "* libsodium: MISSING *")
ENDIF()
IF(OpenSSL_FOUND)
MESSAGE(STATUS "* OpenSSL: FOUND *")
ELSE()
MESSAGE(STATUS "* OpenSSL: MISSING *")
ENDIF()
IF(MBEDTLS_FOUND)
MESSAGE(STATUS "* mbedTLS: FOUND *")
ELSE()
MESSAGE(STATUS "* mbedTLS: MISSING *")
ENDIF()
MESSAGE(STATUS "PERL_INCLUDE_PATH: ${PERL_INCLUDE_PATH}")
MESSAGE(STATUS "PERL_LIBRARY: ${PERL_LIBRARY}")
MESSAGE(STATUS "PERL_INCLUDE_DIR: ${PERL_INCLUDE_DIR}")
MESSAGE(STATUS "PERL_INCLUDE_DIRS: ${PERL_INCLUDE_DIRS}")
MESSAGE(STATUS "PERL_LIBRARIES: ${PERL_LIBRARIES}")
MESSAGE(STATUS "PERL_VERSION: ${PERL_VERSION}")
MESSAGE(STATUS "**************************************************")
#options
option(EQEMU_BUILD_SERVER "Build the game server." ON)
option(EQEMU_BUILD_LOGIN "Build the login server." ON)
option(EQEMU_BUILD_TESTS "Build utility tests." OFF)
option(EQEMU_BUILD_CLIENT_FILES "Build Client Import/Export Data Programs." ON)
OPTION(EQEMU_COMMANDS_LOGGING "Enable GM Command logs" ON)
OPTION(EQEMU_BUILD_SERVER "Build the game server." ON)
OPTION(EQEMU_BUILD_LOGIN "Build the login server." ON)
OPTION(EQEMU_BUILD_HC "Build the headless client." OFF)
OPTION(EQEMU_BUILD_TESTS "Build utility tests." OFF)
OPTION(EQEMU_BUILD_CLIENT_FILES "Build Client Import/Export Data Programs." ON)
OPTION(EQEMU_PREFER_LUA "Build with normal Lua even if LuaJIT is found." OFF)
if(PerlLibs_FOUND)
option(EQEMU_BUILD_PERL "Build Perl parser." ON)
#PRNG options
OPTION(EQEMU_ADDITIVE_LFIB_PRNG "Use Additive LFib for PRNG." OFF)
MARK_AS_ADVANCED(EQEMU_ADDITIVE_LFIB_PRNG)
OPTION(EQEMU_BIASED_INT_DIST "Use biased int dist instead of uniform." OFF)
MARK_AS_ADVANCED(EQEMU_BIASED_INT_DIST)
SET(EQEMU_CUSTOM_PRNG_ENGINE "" CACHE STRING "Custom random engine. (ex. std::default_random_engine)")
MARK_AS_ADVANCED(EQEMU_CUSTOM_PRNG_ENGINE)
if(EQEMU_BUILD_PERL)
set(PERL_LIBRARY_TYPE " Perl")
else()
set(PERL_LIBRARY_TYPE " Missing")
endif()
else()
set(PERL_LIBRARY_TYPE "Disabled")
endif()
IF(CMAKE_COMPILER_IS_GNUCXX)
OPTION(EQEMU_SFMT19937 "Use GCC's extention for SIMD Fast MT19937." OFF)
MARK_AS_ADVANCED(EQEMU_SFMT19937)
ENDIF()
message(STATUS "")
message(STATUS "**************************************************")
message(STATUS "* Library Usage *")
message(STATUS "**************************************************")
message(STATUS "* Database: MariaDB *")
message(STATUS "* TLS: OpenSSL *")
message(STATUS "* Lua: LuaJIT *")
message(STATUS "* Perl: ${PERL_LIBRARY_TYPE} *")
message(STATUS "* zlib: ZLIB *")
message(STATUS "**************************************************")
IF(EQEMU_ADDITIVE_LFIB_PRNG)
ADD_DEFINITIONS(-DUSE_ADDITIVE_LFIB_PRNG)
IF(EQEMU_SFMT19937)
MESSAGE(STATUS "SFMT19937 and ADDITITVE_LFIB_PRNG both set, SFMT19937 ignored.")
SET(EQEMU_SFMT19937 OFF)
ENDIF()
IF(NOT EQEMU_CUSTOM_PRNG_ENGINE STREQUAL "")
MESSAGE(STATUS "CUSTOM_PRNG_ENGINE and ADDITITVE_LFIB_PRNG both set, CUSTOM_PRNG_ENGINE ignored.")
SET(EQEMU_CUSTOM_PRNG_ENGINE "")
ENDIF()
ENDIF()
IF(EQEMU_SFMT19937)
ADD_DEFINITIONS(-DUSE_SFMT19937)
IF(NOT EQEMU_CUSTOM_PRNG_ENGINE STREQUAL "")
MESSAGE(STATUS "CUSTOM_PRNG_ENGINE and SFMT19937 both set, CUSTOM_PRNG_ENGINE ignored.")
SET(EQEMU_CUSTOM_PRNG_ENGINE "")
ENDIF()
ENDIF()
option(EQEMU_BUILD_LUA "Build Lua parser." ON)
IF(NOT EQEMU_CUSTOM_PRNG_ENGINE STREQUAL "")
ADD_DEFINITIONS(-DUSE_CUSTOM_PRNG_ENGINE=${EQEMU_CUSTOM_PRNG_ENGINE})
ENDIF()
if(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_CLIENT_FILES)
add_subdirectory(common)
add_subdirectory(libs)
else()
message(FATAL_ERROR "No targets were selected to build, we must build at least one target.")
endif()
IF(EQEMU_BIASED_INT_DIST)
ADD_DEFINITIONS(-DBIASED_INT_DIST)
ENDIF()
if(EQEMU_BUILD_SERVER)
add_subdirectory(shared_memory)
add_subdirectory(world)
add_subdirectory(zone)
add_subdirectory(ucs)
add_subdirectory(queryserv)
add_subdirectory(eqlaunch)
endif()
IF(EQEMU_COMMANDS_LOGGING)
ADD_DEFINITIONS(-DCOMMANDS_LOGGING)
ENDIF(EQEMU_COMMANDS_LOGGING)
if(EQEMU_BUILD_LOGIN)
add_subdirectory(loginserver)
endif()
#database
IF(MySQL_FOUND AND MariaDB_FOUND)
SET(DATABASE_LIBRARY_SELECTION MariaDB CACHE STRING "Database library to use:
MySQL
MariaDB"
)
if(EQEMU_BUILD_TESTS)
add_subdirectory(tests)
endif()
IF(DATABASE_LIBRARY_SELECTION STREQUAL "MySQL")
SET(DATABASE_LIBRARY_TYPE " MySQL")
SET(DATABASE_LIBRARY_LIBS ${MySQL_LIBRARIES})
SET(DATABASE_LIBRARY_INCLUDE ${MySQL_INCLUDE_DIR})
ELSEIF(DATABASE_LIBRARY_SELECTION STREQUAL "MariaDB")
SET(DATABASE_LIBRARY_TYPE "MariaDB")
SET(DATABASE_LIBRARY_LIBS ${MariaDB_LIBRARIES})
SET(DATABASE_LIBRARY_INCLUDE ${MariaDB_INCLUDE_DIR})
ELSE()
MESSAGE(FATAL_ERROR "Unknown database library set, should be one of: MySQL, MariaDB")
ENDIF()
ELSEIF(MariaDB_FOUND)
SET(DATABASE_LIBRARY_TYPE "MariaDB")
SET(DATABASE_LIBRARY_LIBS ${MariaDB_LIBRARIES})
SET(DATABASE_LIBRARY_INCLUDE ${MariaDB_INCLUDE_DIR})
ELSEIF(MySQL_FOUND)
SET(DATABASE_LIBRARY_TYPE " MySQL")
SET(DATABASE_LIBRARY_LIBS ${MySQL_LIBRARIES})
SET(DATABASE_LIBRARY_INCLUDE ${MySQL_INCLUDE_DIR})
ELSE()
MESSAGE(FATAL_ERROR "One of MySQL or MariaDB is a required dependency.")
ENDIF()
if(EQEMU_BUILD_CLIENT_FILES)
add_subdirectory(client_files)
endif()
#security
#prefer openssl to mbedtls (arbitrary)
IF(OpenSSL_FOUND AND MBEDTLS_FOUND)
SET(TLS_LIBRARY_SELECTION OpenSSL CACHE STRING "TLS library to use:
OpenSSL
mbedTLS"
)
IF(TLS_LIBRARY_SELECTION STREQUAL "OpenSSL")
SET(TLS_LIBRARY_TYPE " OpenSSL")
SET(TLS_LIBRARY_ENABLED ON)
SET(TLS_LIBRARY_LIBS ${OPENSSL_LIBRARIES})
SET(TLS_LIBRARY_INCLUDE ${OPENSSL_INCLUDE_DIR})
ADD_DEFINITIONS(-DEQEMU_USE_OPENSSL)
IF(${OPENSSL_VERSION} VERSION_GREATER_EQUAL "1.1.1")
ADD_DEFINITIONS(-DCPPHTTPLIB_OPENSSL_SUPPORT)
ENDIF()
ELSEIF(TLS_LIBRARY_SELECTION STREQUAL "mbedTLS")
SET(TLS_LIBRARY_TYPE " mbedTLS")
SET(TLS_LIBRARY_ENABLED ON)
SET(TLS_LIBRARY_LIBS ${MBEDTLS_LIBRARY} ${MBEDX509_LIBRARY} ${MBEDCRYPTO_LIBRARY})
SET(TLS_LIBRARY_INCLUDE ${MBEDTLS_INCLUDE_DIR})
ADD_DEFINITIONS(-DEQEMU_USE_MBEDTLS)
ELSE()
MESSAGE(FATAL_ERROR "Unknown TLS library set, should be one of: OpenSSL, mbedTLS")
ENDIF()
ELSEIF(OpenSSL_FOUND)
SET(TLS_LIBRARY_TYPE " OpenSSL")
SET(TLS_LIBRARY_ENABLED ON)
SET(TLS_LIBRARY_LIBS ${OPENSSL_LIBRARIES})
SET(TLS_LIBRARY_INCLUDE ${OPENSSL_INCLUDE_DIR})
ADD_DEFINITIONS(-DEQEMU_USE_OPENSSL)
IF(${OPENSSL_VERSION} VERSION_GREATER_EQUAL "1.1.1")
ADD_DEFINITIONS(-DCPPHTTPLIB_OPENSSL_SUPPORT)
ENDIF()
ELSEIF(MBEDTLS_FOUND)
SET(TLS_LIBRARY_TYPE " mbedTLS")
SET(TLS_LIBRARY_ENABLED ON)
SET(TLS_LIBRARY_LIBS ${MBEDTLS_LIBRARY} ${MBEDX509_LIBRARY} ${MBEDCRYPTO_LIBRARY})
SET(TLS_LIBRARY_INCLUDE ${MBEDTLS_INCLUDE_DIR})
ADD_DEFINITIONS(-DEQEMU_USE_MBEDTLS)
ELSE()
SET(TLS_LIBRARY_TYPE "Disabled")
SET(TLS_LIBRARY_ENABLED OFF)
ENDIF()
IF(SODIUM_FOUND)
SET(SODIUM_LIBRARY_TYPE "Libsodium")
SET(SODIUM_LIBRARY_ENABLED ON)
SET(SODIUM_LIBRARY_LIBS ${SODIUM_LIBRARIES})
SET(SODIUM_LIBRARY_INCLUDE ${SODIUM_INCLUDE_DIRS})
ADD_DEFINITIONS(-DENABLE_SECURITY)
ELSE()
SET(SODIUM_LIBRARY_TYPE " Disabled")
SET(SODIUM_LIBRARY_ENABLED OFF)
ENDIF()
IF(LUAJIT_FOUND AND NOT (EQEMU_PREFER_LUA AND Lua51_FOUND))
SET(LUA_LIBRARY_TYPE " LuaJIT")
SET(LUA_LIBRARY_ENABLED ON)
SET(LUA_LIBRARY_LIBS ${LUAJIT_LIBRARY} luabind)
SET(LUA_LIBRARY_INCLUDE ${LUAJIT_INCLUDE_DIR} "${CMAKE_CURRENT_SOURCE_DIR}/libs/luabind")
ELSEIF(Lua51_FOUND )
SET(LUA_LIBRARY_TYPE " Lua 5.1")
SET(LUA_LIBRARY_ENABLED ON)
SET(LUA_LIBRARY_LIBS ${LUA_LIBRARY} luabind)
SET(LUA_LIBRARY_INCLUDE ${LUA_INCLUDE_DIR} "${CMAKE_CURRENT_SOURCE_DIR}/libs/luabind")
ELSE()
SET(LUA_LIBRARY_TYPE "Disabled")
SET(LUA_LIBRARY_ENABLED OFF)
ENDIF()
IF(PerlLibs_FOUND)
SET(PERL_LIBRARY_TYPE " Perl")
SET(PERL_LIBRARY_ENABLED ON)
SET(PERL_LIBRARY_LIBS ${PERL_LIBRARY})
SET(PERL_LIBRARY_INCLUDE ${PERL_INCLUDE_PATH})
ELSE()
SET(PERL_LIBRARY_TYPE "Disabled")
SET(PERL_LIBRARY_ENABLED OFF)
ENDIF()
#use zlib if exists
IF(ZLIB_FOUND)
OPTION(EQEMU_BUILD_ZLIB "Build internal version of zlib." ON)
IF(EQEMU_BUILD_ZLIB)
SET(ZLIB_LIBRARY_TYPE "zlib-ng")
SET(ZLIB_LIBRARY_LIBS "zlibstatic")
SET(ZLIB_LIBRARY_INCLUDE "${CMAKE_CURRENT_SOURCE_DIR}/libs/zlibng")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_BINARY_DIR}/libs/zlibng")
ELSE()
SET(ZLIB_LIBRARY_TYPE " zlib")
SET(ZLIB_LIBRARY_LIBS ${ZLIB_LIBRARY})
SET(ZLIB_LIBRARY_INCLUDE ${ZLIB_INCLUDE_DIRS})
ENDIF()
ELSE()
SET(ZLIB_LIBRARY_TYPE "zlib-ng")
SET(ZLIB_LIBRARY_LIBS "zlibstatic")
SET(ZLIB_LIBRARY_INCLUDE "${CMAKE_CURRENT_SOURCE_DIR}/libs/zlibng")
ENDIF()
IF (EQEMU_BUILD_STATIC)
SET(ZLIB_LIBRARY_LIBS libz.a)
ENDIF(EQEMU_BUILD_STATIC)
MESSAGE(STATUS "")
MESSAGE(STATUS "**************************************************")
MESSAGE(STATUS "* Library Usage *")
MESSAGE(STATUS "**************************************************")
MESSAGE(STATUS "* Database: ${DATABASE_LIBRARY_TYPE} *")
MESSAGE(STATUS "* TLS: ${TLS_LIBRARY_TYPE} *")
MESSAGE(STATUS "* Sodium: ${SODIUM_LIBRARY_TYPE} *")
MESSAGE(STATUS "* Lua: ${LUA_LIBRARY_TYPE} *")
MESSAGE(STATUS "* Perl: ${PERL_LIBRARY_TYPE} *")
MESSAGE(STATUS "* zlib: ${ZLIB_LIBRARY_TYPE} *")
MESSAGE(STATUS "**************************************************")
#setup server libs and headers
SET(SERVER_LIBS common ${DATABASE_LIBRARY_LIBS} ${ZLIB_LIBRARY_LIBS} ${Boost_LIBRARIES} uv_a fmt RecastNavigation::Detour)
INCLUDE_DIRECTORIES(SYSTEM "${DATABASE_LIBRARY_INCLUDE}")
INCLUDE_DIRECTORIES(SYSTEM "${ZLIB_LIBRARY_INCLUDE}")
INCLUDE_DIRECTORIES(SYSTEM "${Boost_INCLUDE_DIRS}")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/glm")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/cereal/include")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/fmt/include")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/libuv/include" )
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/DebugUtils/Include")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/Detour/Include")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/DetourCrowd/Include")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/DetourTileCache/Include")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/Recast/Include")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/websocketpp")
# silence obnoxious deprecation message
ADD_DEFINITIONS(-DBOOST_BIND_GLOBAL_PLACEHOLDERS)
IF(TLS_LIBRARY_ENABLED)
SET(SERVER_LIBS ${SERVER_LIBS} ${TLS_LIBRARY_LIBS})
INCLUDE_DIRECTORIES(SYSTEM "${TLS_LIBRARY_INCLUDE}")
ENDIF()
IF(SODIUM_LIBRARY_ENABLED)
SET(SERVER_LIBS ${SERVER_LIBS} ${SODIUM_LIBRARY_LIBS})
INCLUDE_DIRECTORIES(SYSTEM "${SODIUM_LIBRARY_INCLUDE}")
ENDIF()
IF(LUA_LIBRARY_ENABLED)
OPTION(EQEMU_BUILD_LUA "Build Lua parser." ON)
IF(EQEMU_BUILD_LUA)
ADD_DEFINITIONS(-DLUA_EQEMU)
SET(ZONE_LIBS ${LUA_LIBRARY_LIBS})
INCLUDE_DIRECTORIES(SYSTEM "${LUA_LIBRARY_INCLUDE}")
OPTION(EQEMU_SANITIZE_LUA_LIBS "Sanitize Lua Libraries (Remove OS and IO standard libraries from being able to run)." ON)
IF(EQEMU_SANITIZE_LUA_LIBS)
ADD_DEFINITIONS(-DSANITIZE_LUA_LIBS)
ENDIF()
ENDIF()
ENDIF()
IF(PERL_LIBRARY_ENABLED)
OPTION(EQEMU_BUILD_PERL "Build Perl parser." ON)
IF(EQEMU_BUILD_PERL)
SET(SERVER_LIBS ${SERVER_LIBS} ${PERL_LIBRARY_LIBS} perlbind)
INCLUDE_DIRECTORIES(SYSTEM "${PERL_LIBRARY_INCLUDE}")
ADD_DEFINITIONS(-DEMBPERL)
ADD_DEFINITIONS(-DEMBPERL_PLUGIN)
ADD_DEFINITIONS(-DPERLBIND_NO_STRICT_SCALAR_TYPES)
IF (UNIX AND EQEMU_BUILD_STATIC)
SET(SERVER_LIBS ${SERVER_LIBS} libcrypt.a)
ENDIF ()
ENDIF()
ENDIF()
IF(WIN32)
SET(SERVER_LIBS ${SERVER_LIBS} "ws2_32" "psapi" "iphlpapi" "userenv")
ENDIF()
IF(UNIX)
SET(SERVER_LIBS ${SERVER_LIBS} ${CMAKE_DL_LIBS} "z" "m" "pthread")
IF(NOT DARWIN)
SET(SERVER_LIBS ${SERVER_LIBS} "rt")
ENDIF()
# Freebsd provides uuids in the C library
IF(NOT ${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD")
SET(SERVER_LIBS ${SERVER_LIBS} "uuid")
ENDIF()
ENDIF()
SET(ZONE_LIBS ${ZONE_LIBS} ${SERVER_LIBS})
IF(EQEMU_BUILD_LOGIN AND NOT TLS_LIBRARY_ENABLED)
MESSAGE(FATAL_ERROR "Login server requires a TLS Library to build.")
ENDIF()
IF(EQEMU_BUILD_HC AND NOT TLS_LIBRARY_ENABLED)
MESSAGE(FATAL_ERROR "Headless client requires a TLS Library to build.")
ENDIF()
IF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_HC)
ADD_SUBDIRECTORY(common)
ADD_SUBDIRECTORY(libs)
ADD_SUBDIRECTORY(submodules/fmt)
ADD_SUBDIRECTORY(submodules/libuv)
IF(EQEMU_BUILD_ZLIB)
SET(ZLIB_COMPAT ON CACHE BOOL "Compile with zlib compatible API")
SET(ZLIB_ENABLE_TESTS OFF CACHE BOOL "Build test binaries")
ADD_SUBDIRECTORY(libs/zlibng)
ENDIF()
SET(RECASTNAVIGATION_DEMO OFF CACHE BOOL "Build demo")
SET(RECASTNAVIGATION_TESTS OFF CACHE BOOL "Build tests")
SET(RECASTNAVIGATION_EXAMPLES OFF CACHE BOOL "Build examples")
ADD_SUBDIRECTORY(submodules/recastnavigation)
ENDIF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_HC)
IF(EQEMU_BUILD_SERVER)
ADD_SUBDIRECTORY(shared_memory)
ADD_SUBDIRECTORY(world)
ADD_SUBDIRECTORY(zone)
ADD_SUBDIRECTORY(ucs)
ADD_SUBDIRECTORY(queryserv)
ADD_SUBDIRECTORY(eqlaunch)
ENDIF(EQEMU_BUILD_SERVER)
IF(EQEMU_BUILD_LOGIN)
ADD_SUBDIRECTORY(loginserver)
ENDIF(EQEMU_BUILD_LOGIN)
IF(EQEMU_BUILD_HC)
ADD_SUBDIRECTORY(hc)
ENDIF(EQEMU_BUILD_HC)
IF(EQEMU_BUILD_TESTS)
ADD_SUBDIRECTORY(tests)
ENDIF(EQEMU_BUILD_TESTS)
IF(EQEMU_BUILD_CLIENT_FILES)
ADD_SUBDIRECTORY(client_files)
ENDIF(EQEMU_BUILD_CLIENT_FILES)

View File

@ -1,49 +0,0 @@
{
"version": 3,
"cmakeMinimumRequired": {
"major": 3,
"minor": 19,
"patch": 0
},
"configurePresets": [
{
"name": "linux-debug",
"displayName": "Linux Debug",
"generator": "Ninja",
"binaryDir": "${sourceDir}/build",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Debug",
"CMAKE_EXPORT_COMPILE_COMMANDS": "ON",
"CMAKE_C_COMPILER_LAUNCHER": "ccache",
"CMAKE_CXX_COMPILER_LAUNCHER": "ccache",
"EQEMU_BUILD_LOGIN": "ON",
"EQEMU_BUILD_TESTS": "ON",
"EQEMU_ADD_PROFILER": "ON"
}
},
{
"name": "linux-release",
"displayName": "Linux Release",
"generator": "Ninja",
"binaryDir": "${sourceDir}/build/release",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Release",
"CMAKE_C_COMPILER_LAUNCHER": "ccache",
"CMAKE_CXX_COMPILER_LAUNCHER": "ccache",
"EQEMU_BUILD_LOGIN": "ON"
}
},
{
"name": "win-msvc",
"displayName": "Windows MSVC (VS 2022)",
"generator": "Visual Studio 17 2022",
"binaryDir": "${sourceDir}/build/${presetName}",
"architecture": { "value": "x64" },
"cacheVariables": {
"CMAKE_CONFIGURATION_TYPES": "Debug;Release",
"EQEMU_BUILD_LOGIN": "ON",
"EQEMU_BUILD_TESTS": "ON"
}
}
]
}

674
LICENSE Normal file
View File

@ -0,0 +1,674 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
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11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

View File

@ -1,675 +0,0 @@
# GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc.
<https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies of this
license document, but changing it is not allowed.
## Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom
to share and change all versions of a program--to make sure it remains
free software for all its users. We, the Free Software Foundation, use
the GNU General Public License for most of our software; it applies
also to any other work released this way by its authors. You can apply
it to your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you
have certain responsibilities if you distribute copies of the
software, or if you modify it: responsibilities to respect the freedom
of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the
manufacturer can do so. This is fundamentally incompatible with the
aim of protecting users' freedom to change the software. The
systematic pattern of such abuse occurs in the area of products for
individuals to use, which is precisely where it is most unacceptable.
Therefore, we have designed this version of the GPL to prohibit the
practice for those products. If such problems arise substantially in
other domains, we stand ready to extend this provision to those
domains in future versions of the GPL, as needed to protect the
freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish
to avoid the special danger that patents applied to a free program
could make it effectively proprietary. To prevent this, the GPL
assures that patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
## TERMS AND CONDITIONS
### 0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds
of works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of
an exact copy. The resulting work is called a "modified version" of
the earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based
on the Program.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user
through a computer network, with no transfer of a copy, is not
conveying.
An interactive user interface displays "Appropriate Legal Notices" to
the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
### 1. Source Code.
The "source code" for a work means the preferred form of the work for
making modifications to it. "Object code" means any non-source form of
a work.
A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.
The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.
The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work's
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work. For example, Corresponding Source
includes interface definition files associated with source files for
the work, and the source code for shared libraries and dynamically
linked subprograms that the work is specifically designed to require,
such as by intimate data communication or control flow between those
subprograms and other parts of the work.
The Corresponding Source need not include anything that users can
regenerate automatically from other parts of the Corresponding Source.
The Corresponding Source for a work in source code form is that same
work.
### 2. Basic Permissions.
All rights granted under this License are granted for the term of
copyright on the Program, and are irrevocable provided the stated
conditions are met. This License explicitly affirms your unlimited
permission to run the unmodified Program. The output from running a
covered work is covered by this License only if the output, given its
content, constitutes a covered work. This License acknowledges your
rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not convey,
without conditions so long as your license otherwise remains in force.
You may convey covered works to others for the sole purpose of having
them make modifications exclusively for you, or provide you with
facilities for running those works, provided that you comply with the
terms of this License in conveying all material for which you do not
control copyright. Those thus making or running the covered works for
you must do so exclusively on your behalf, under your direction and
control, on terms that prohibit them from making any copies of your
copyrighted material outside their relationship with you.
Conveying under any other circumstances is permitted solely under the
conditions stated below. Sublicensing is not allowed; section 10 makes
it unnecessary.
### 3. Protecting Users' Legal Rights From Anti-Circumvention Law.
No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such
measures.
When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such
circumvention is effected by exercising rights under this License with
respect to the covered work, and you disclaim any intention to limit
operation or modification of the work as a means of enforcing, against
the work's users, your or third parties' legal rights to forbid
circumvention of technological measures.
### 4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.
### 5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these
conditions:
- a) The work must carry prominent notices stating that you modified
it, and giving a relevant date.
- b) The work must carry prominent notices stating that it is
released under this License and any conditions added under
section 7. This requirement modifies the requirement in section 4
to "keep intact all notices".
- c) You must license the entire work, as a whole, under this
License to anyone who comes into possession of a copy. This
License will therefore apply, along with any applicable section 7
additional terms, to the whole of the work, and all its parts,
regardless of how they are packaged. This License gives no
permission to license the work in any other way, but it does not
invalidate such permission if you have separately received it.
- d) If the work has interactive user interfaces, each must display
Appropriate Legal Notices; however, if the Program has interactive
interfaces that do not display Appropriate Legal Notices, your
work need not make them do so.
A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
and which are not combined with it such as to form a larger program,
in or on a volume of a storage or distribution medium, is called an
"aggregate" if the compilation and its resulting copyright are not
used to limit the access or legal rights of the compilation's users
beyond what the individual works permit. Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.
### 6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms of
sections 4 and 5, provided that you also convey the machine-readable
Corresponding Source under the terms of this License, in one of these
ways:
- a) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium
customarily used for software interchange.
- b) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the Corresponding
Source from a network server at no charge.
- c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.
- d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
Corresponding Source. Regardless of what server hosts the
Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.
- e) Convey the object code using peer-to-peer transmission,
provided you inform other peers where the object code and
Corresponding Source of the work are being offered to the general
public at no charge under subsection 6d.
A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.
A "User Product" is either (1) a "consumer product", which means any
tangible personal property which is normally used for personal,
family, or household purposes, or (2) anything designed or sold for
incorporation into a dwelling. In determining whether a product is a
consumer product, doubtful cases shall be resolved in favor of
coverage. For a particular product received by a particular user,
"normally used" refers to a typical or common use of that class of
product, regardless of the status of the particular user or of the way
in which the particular user actually uses, or expects or is expected
to use, the product. A product is a consumer product regardless of
whether the product has substantial commercial, industrial or
non-consumer uses, unless such uses represent the only significant
mode of use of the product.
"Installation Information" for a User Product means any methods,
procedures, authorization keys, or other information required to
install and execute modified versions of a covered work in that User
Product from a modified version of its Corresponding Source. The
information must suffice to ensure that the continued functioning of
the modified object code is in no case prevented or interfered with
solely because modification has been made.
If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or
updates for a work that has been modified or installed by the
recipient, or for the User Product in which it has been modified or
installed. Access to a network may be denied when the modification
itself materially and adversely affects the operation of the network
or violates the rules and protocols for communication across the
network.
Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
### 7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders
of that material) supplement the terms of this License with terms:
- a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
- b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
- c) Prohibiting misrepresentation of the origin of that material,
or requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or
- d) Limiting the use for publicity purposes of names of licensors
or authors of the material; or
- e) Declining to grant rights under trademark law for use of some
trade names, trademarks, or service marks; or
- f) Requiring indemnification of licensors and authors of that
material by anyone who conveys the material (or modified versions
of it) with contractual assumptions of liability to the recipient,
for any liability that these contractual assumptions directly
impose on those licensors and authors.
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions; the
above requirements apply either way.
### 8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your license
from a particular copyright holder is reinstated (a) provisionally,
unless and until the copyright holder explicitly and finally
terminates your license, and (b) permanently, if the copyright holder
fails to notify you of the violation by some reasonable means prior to
60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
### 9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or run
a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
### 10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
### 11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims owned
or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
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## How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these
terms.
To do so, attach the following notices to the program. It is safest to
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the exclusion of warranty; and each file should have at least the
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<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
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Also add information on how to contact you by electronic and paper
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If the program does terminal interaction, make it output a short
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<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the
appropriate parts of the General Public License. Of course, your
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use an "about box".
You should also get your employer (if you work as a programmer) or
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. For more information on this, and how to apply and follow
the GNU GPL, see <https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your
program into proprietary programs. If your program is a subroutine
library, you may consider it more useful to permit linking proprietary
applications with the library. If this is what you want to do, use the
GNU Lesser General Public License instead of this License. But first,
please read <https://www.gnu.org/licenses/why-not-lgpl.html>.

183
README.md
View File

@ -1,150 +1,83 @@
<h1 align="center">EQEmulator Server Platform</h1>
<p align="center">
<img src="https://github.com/user-attachments/assets/11942e15-b512-402d-a619-0543c7f1151e" style="border-radius: 10px;">
</p>
<p align="center">
<b>EQEmulator - A Fan-Made Project Honoring a Legendary MMORPG</b>
</p>
<p align="center">
<a href="https://github.com/EQEmu/EQEmu/actions/workflows/build.yaml"><img src="https://github.com/EQEmu/EQEmu/actions/workflows/build.yaml/badge.svg"></a>
<a href="https://github.com/EQEmu/EQEmu/graphs/contributors"><img src="https://img.shields.io/github/contributors/EQEmu/EQEmu" alt="Contributors"></a>
<a href="https://discord.gg/QHsm7CD"><img src="https://img.shields.io/discord/212663220849213441?label=Discord&amp;logo=discord&amp;color=7289DA" alt="Discord"></a>
<a href="https://docs.eqemu.dev"><img src="https://img.shields.io/badge/docs-MkDocs%20Powered-blueviolet" alt="Docs"></a>
<a href="./LICENSE.md"><img src="https://img.shields.io/github/license/EQEmu/EQEmu" alt="License"></a>
<a href="https://github.com/EQEmu/EQEmu/releases"><img src="https://img.shields.io/github/v/release/EQEmu/EQEmu" alt="Latest Release"></a>
<a href="https://github.com/EQEmu/EQEmu/releases"><img src="https://img.shields.io/github/release-date/EQEmu/EQEmu" alt="Release Date"></a>
<img src="https://img.shields.io/github/downloads/EQEmu/EQEmu/total.svg" alt="Github All Releases"></a>
<img src="https://img.shields.io/github/issues-pr-closed/eqemu/server" alt="GitHub Issues or Pull Requests">
<img src="https://img.shields.io/docker/pulls/akkadius/eqemu-server" alt="Docker Pulls">
<img src="https://jb.gg/badges/official-plastic.svg" alt="Official">
</p>
# EQEmulator Core Server
| Drone (Linux x64) | Drone (Windows x64) |
|:---:|:---:|
|[![Build Status](http://drone.akkadius.com/api/badges/EQEmu/Server/status.svg)](http://drone.akkadius.com/EQEmu/Server) |[![Build Status](http://drone.akkadius.com/api/badges/EQEmu/Server/status.svg)](http://drone.akkadius.com/EQEmu/Server) |
***
<p align="center">
EQEmulator is a <b>passion-driven</b>, <b>open source server emulator</b> project dedicated to preserving and celebrating the legacy of a groundbreaking classic MMORPG.
</p>
**EQEmulator is a custom completely from-scratch open source server implementation for EverQuest built mostly on C++**
* MySQL/MariaDB is used as the database engine (over 200+ tables)
* Perl and LUA are both supported scripting languages for NPC/Player/Quest oriented events
* Open source database (Project EQ) has content up to expansion OoW (included in server installs)
* Game server environments and databases can be heavily customized to create all new experiences
* Hundreds of Quests/events created and maintained by Project EQ
<p align="center">
For over two decades and continuing, EQEmulator has served as a <strong>fan tribute</strong>, providing tools and technology that allow players to explore, customize, and experience the legendary game's iconic gameplay in new ways. This project exists solely out of <strong>deep admiration</strong> for the original developers, artists, designers, and visionaries who created one of the most influential online worlds of all time.
</p>
## Server Installs
| |Windows|Linux|
|:---:|:---:|:---:|
|**Install Count**|![Windows Install Count](http://analytics.akkadius.com/?install_count&windows_count)|![Linux Install Count](http://analytics.akkadius.com/?install_count&linux_count)|
### > Windows
<p align="center">
We do not claim ownership of the original game or its assets. <strong>All credit and respect belong to the original creators and Daybreak Game Company</strong>, whose work continues to inspire generations of players and developers alike.
</p>
* [Install Guide](https://docs.eqemu.io/server/installation/server-installation-windows/)
<p align="center">
EQEmulator has for over 20 years and always will be a <strong>fan-based, non-commercial open-source effort</strong> made by players, for players—preserving the legacy of the game while empowering community-driven creativity, learning and joy that the game and its creators has so strongly inspired in us all.
</p>
### > Debian/Ubuntu/CentOS/Fedora
***
* [Install Guide](https://docs.eqemu.io/server/installation/server-installation-linux/)
<h3 align="center">
Technical Overview & Reverse Engineering Effort
</h1>
* You can use curl or wget to kick off the installer (whichever your OS has)
> curl -O https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/linux_installer/install.sh install.sh && chmod 755 install.sh && ./install.sh
<p align="center">EQEmulator represents <strong>over two decades of collaborative reverse engineering</strong>, building the server from the ground up without access to the original source code. This effort was achieved entirely through <strong>community-driven analysis, network protocol decoding, and in-game behavioral research</strong>.</p>
> wget --no-check-certificate https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/linux_installer/install.sh -O install.sh && chmod 755 install.sh && ./install.sh
<h1 align="center">
💡 How We Did It
</h1>
<p align="center">
<img src="https://github.com/user-attachments/assets/b6b48cf7-f64a-4497-9750-71f442a3d132" height="300px">
</p>
<p align="center">
<strong>Reverse Engineering</strong>
Every system, packet, opcode, and game mechanic has been reconstructed through countless hours of live packet sniffing, client disassembly, and in-game experimentation by dedicated contributors over the years.
</p>
<p align="center">
No proprietary code or server sources were ever used.
</p>
<p align="center">
All implementations are the result of clean-room engineering.
</p>
<h1 align="center">
🛠️ Technology Stack
</h1>
<p align="center">
<img src="https://github.com/user-attachments/assets/df5ea809-86c5-439d-a8fa-651fb04ba477" style="border-radius: 10px">
</p>
**C++ Core Engine**
* High-performance networking and gameplay logic built in C++
* Cross-platform support for Linux and Windows
**MySQL / MariaDB Backend**
* Fully structured schema with over 200+ tables
* Supports content customization, expansions, and custom worlds
**Scripting Engine**
* Native support for **Perl** and **Lua** scripting
* Powerfully extendable for quests, NPC behaviors, and custom events
**Open Source Content Database**
* Includes ProjectEQs world data up through *Dragons of Norrath*
* 100% customizable to create entirely new game worlds
<h1 align="center">
🚀 Why It Matters
</h1>
<p align="center">🧬 EQEmulator stands as a <strong>technical preservation project</strong>, ensuring that the magic of classic and custom servers lives on for future generations of players, tinkerers, and game designers.
</p>
> We humbly acknowledge and thank the original developers for creating one of the most influential online experiences in gaming history.
<h1 align="center">
🧑‍💻🖥️ Supported Clients
</h1>
## Supported Clients
|Titanium Edition|Secrets of Faydwer|Seeds of Destruction|Underfoot|Rain of Fear|
|:---:|:---:|:---:|:---:|:---:|
|<img src="http://i.imgur.com/hrwDxoM.jpg" height="150">|<img src="http://i.imgur.com/cRDW5tn.png" height="150">|<img src="http://i.imgur.com/V48kuVn.jpg" height="150">|<img src="http://i.imgur.com/IJQ0XMa.jpg" height="150">|<img src="http://i.imgur.com/OMpHkKa.png" height="100">|
## 📚 Resources
## Bug Reports <img src="http://i.imgur.com/daf1Vjw.png" height="20">
* Please use the [issue tracker](https://github.com/EQEmu/Server/issues) provided by GitHub to send us bug
reports or feature requests.
* The [EQEmu Forums](http://www.eqemulator.org/forums/) are also a place to submit and get help with bugs.
| Resource | Badges | Link |
|---------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------|---------------------------------------------------------------------------------------------------|
| **EQEmulator Docs** | [![Docs](https://img.shields.io/badge/docs-MkDocs%20Powered-blueviolet)](https://docs.eqemu.dev) | [docs.eqemu.dev](https://docs.eqemu.dev/) |
| **Discord Community**| [![Discord](https://img.shields.io/discord/212663220849213441?label=Discord&logo=discord&color=7289DA)](https://discord.gg/QHsm7CD) | [Join Discord](https://discord.gg/QHsm7CD) |
| **Latest Release** | [![Latest Release](https://img.shields.io/github/v/release/EQEmu/EQEmu)](https://github.com/EQEmu/EQEmu/releases) <br> [![Release Date](https://img.shields.io/github/release-date/EQEmu/EQEmu)](https://github.com/EQEmu/EQEmu/releases) <br> [![All Releases](https://img.shields.io/github/downloads/EQEmu/EQEmu/total.svg)](https://github.com/EQEmu/EQEmu/releases) | [View Releases](https://github.com/EQEmu/EQEmu/releases) |
| **License** | [![License](https://img.shields.io/github/license/EQEmu/EQEmu)](./LICENSE.md) | [View License](./LICENSE.md) |
| **Build Status** | [![Build](https://github.com/EQEmu/EQEmu/actions/workflows/build.yaml/badge.svg)](https://github.com/EQEmu/EQEmu/actions/workflows/build.yaml) | [View Build Status](https://github.com/EQEmu/EQEmu/actions/workflows/build.yaml) |
| **Docker Pulls** | [![Docker Pulls](https://img.shields.io/docker/pulls/akkadius/eqemu-server)](https://hub.docker.com/r/akkadius/eqemu-server) | [Docker Hub](https://hub.docker.com/r/akkadius/eqemu-server) |
| **Contributions** | [![GitHub PRs](https://img.shields.io/github/issues-pr-closed/EQEmu/EQEmu)](https://github.com/EQEmu/EQEmu/pulls?q=is%3Apr+is%3Aclosed) | [Closed PRs & Issues](https://github.com/EQEmu/EQEmu/pulls?q=is%3Apr+is%3Aclosed) |
## Contributions <img src="http://image.flaticon.com/icons/png/512/25/25231.png" width="20">
## 🛠️ Getting Started
* The preferred way to contribute is to fork the repo and submit a pull request on
GitHub. If you need help with your changes, you can always post on the forums or
try Discord. You can also post unified diffs (`git diff` should do the trick) on the
[Server Code Submissions](http://www.eqemulator.org/forums/forumdisplay.php?f=669)
forum, although pull requests will be much quicker and easier on all parties.
If you want to set up your own EQEmulator server, please refer to the current [server installation guides](https://docs.eqemu.dev/#server-installation). We've had 100,000s of players and developers use our guides to set up their own servers, and we hope you will too!
## Contact <img src="http://gamerescape.com/wp-content/uploads/2015/06/discord.png" height="20">
## 🗂️ Related Repositories
- Discord Channel: https://discord.gg/QHsm7CD
- **User Discord Channel**: `#general`
- **Developer Discord Channel**: `#eqemucoders`
| Repository | Description |
|--------------------|----------------------------------------------------------------------------------|
| [ProjectEQ Quests](https://github.com/ProjectEQ/projecteqquests) | Official quests and event scripts for ProjectEQ |
| [Maps](https://github.com/EQEmu/maps) | EQEmu-compatible zone maps |
| [Installer Resources](https://github.com/Akkadius/EQEmuInstall) | Scripts and assets for setting up EQEmu servers |
| [Zone Utilities](https://github.com/EQEmu/zone-utilities) | Utilities for parsing, rendering, and manipulating EQ zone files |
## Resources
- [EQEmulator Forums](http://www.eqemulator.org/forums)
- [EQEmulator Wiki](https://docs.eqemu.io/)
## Related Repositories
* [ProjectEQ Quests](https://github.com/ProjectEQ/projecteqquests)
* [Maps](https://github.com/Akkadius/EQEmuMaps)
* [Installer Resources](https://github.com/Akkadius/EQEmuInstall)
* [Zone Utilities](https://github.com/EQEmu/zone-utilities) - Various utilities and libraries for parsing, rendering and manipulating EQ Zone files.
## Other License Info
* The server code and utilities are released under **GPLv3**
* We also include some small libraries for convienence that may be under different licensing
* SocketLib - GPL LibXML
* zlib - zlib license
* MariaDB/MySQL - GPL
* GPL Perl - GPL / ActiveState (under the assumption that this is a free project)
* CPPUnit - GLP StringUtilities - Apache
* LUA - MIT
## Contributors
<a href="https://github.com/EQEmu/EQEmu/graphs/contributors">
<img src="https://contributors-img.firebaseapp.com/image?repo=EQEmu/EQEmu" />
<a href="https://github.com/EQEmu/server/graphs/contributors">
<img src="https://contributors-img.firebaseapp.com/image?repo=EQEmu/server" />
</a>

View File

@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 3.20)
CMAKE_MINIMUM_REQUIRED(VERSION 3.5)
add_subdirectory(import)
add_subdirectory(export)

View File

@ -1,18 +1,16 @@
cmake_minimum_required(VERSION 3.20.0)
CMAKE_MINIMUM_REQUIRED(VERSION 3.12)
set(export_sources
SET(export_sources
main.cpp
)
set(export_headers
SET(export_headers
)
add_executable(export_client_files ${export_sources} ${export_headers})
ADD_EXECUTABLE(export_client_files ${export_sources} ${export_headers})
install(TARGETS export_client_files RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
INSTALL(TARGETS export_client_files RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
target_link_libraries(export_client_files common)
target_include_directories(export_client_files PRIVATE ../..)
TARGET_LINK_LIBRARIES(export_client_files ${SERVER_LIBS})
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
set_property(TARGET export_client_files PROPERTY FOLDER executables/tools)
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)

View File

@ -1,40 +1,49 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "common/content/world_content_service.h"
#include "common/crash.h"
#include "common/eqemu_config.h"
#include "common/eqemu_logsys.h"
#include "common/events/player_event_logs.h"
#include "common/evolving_items.h"
#include "common/file.h"
#include "common/path_manager.h"
#include "common/platform.h"
#include "common/repositories/base_data_repository.h"
#include "common/repositories/db_str_repository.h"
#include "common/repositories/skill_caps_repository.h"
#include "common/repositories/spells_new_repository.h"
#include "common/rulesys.h"
#include "common/shareddb.h"
#include "common/skill_caps.h"
#include "common/strings.h"
#include "common/zone_store.h"
#include <cstdio>
#include <stdio.h>
#include "../../common/eqemu_logsys.h"
#include "../../common/global_define.h"
#include "../../common/shareddb.h"
#include "../../common/eqemu_config.h"
#include "../../common/platform.h"
#include "../../common/crash.h"
#include "../../common/rulesys.h"
#include "../../common/strings.h"
#include "../../common/content/world_content_service.h"
#include "../../common/zone_store.h"
#include "../../common/path_manager.h"
#include "../../common/repositories/base_data_repository.h"
#include "../../common/repositories/db_str_repository.h"
#include "../../common/repositories/skill_caps_repository.h"
#include "../../common/repositories/spells_new_repository.h"
#include "../../common/file.h"
#include "../../common/events/player_event_logs.h"
#include "../../common/skill_caps.h"
#include "../../common/evolving_items.h"
EQEmuLogSys LogSys;
WorldContentService content_service;
ZoneStore zone_store;
PathManager path;
PlayerEventLogs player_event_logs;
EvolvingItemsManager evolving_items_manager;
void ExportSpells(SharedDatabase *db);
void ExportSkillCaps(SharedDatabase *db);
@ -44,10 +53,10 @@ void ExportDBStrings(SharedDatabase *db);
int main(int argc, char **argv)
{
RegisterExecutablePlatform(ExePlatformClientExport);
EQEmuLogSys::Instance()->LoadLogSettingsDefaults();
LogSys.LoadLogSettingsDefaults();
set_exception_handler();
PathManager::Instance()->Init();
path.LoadPaths();
LogInfo("Client Files Export Utility");
if (!EQEmuConfig::LoadConfig()) {
@ -90,8 +99,8 @@ int main(int argc, char **argv)
content_db.SetMySQL(database);
}
EQEmuLogSys::Instance()->SetDatabase(&database)
->SetLogPath(PathManager::Instance()->GetLogPath())
LogSys.SetDatabase(&database)
->SetLogPath(path.GetLogPath())
->LoadLogDatabaseSettings()
->StartFileLogs();
@ -120,14 +129,14 @@ int main(int argc, char **argv)
ExportBaseData(&content_db);
ExportDBStrings(&database);
EQEmuLogSys::Instance()->CloseFileLogs();
LogSys.CloseFileLogs();
return 0;
}
void ExportSpells(SharedDatabase* db)
{
std::ofstream file(fmt::format("{}/export/spells_us.txt", PathManager::Instance()->GetServerPath()));
std::ofstream file(fmt::format("{}/export/spells_us.txt", path.GetServerPath()));
if (!file || !file.is_open()) {
LogError("Unable to open export/spells_us.txt to write, skipping.");
return;
@ -146,7 +155,7 @@ void ExportSpells(SharedDatabase* db)
void ExportSkillCaps(SharedDatabase* db)
{
std::ofstream file(fmt::format("{}/export/SkillCaps.txt", PathManager::Instance()->GetServerPath()));
std::ofstream file(fmt::format("{}/export/SkillCaps.txt", path.GetServerPath()));
if (!file || !file.is_open()) {
LogError("Unable to open export/SkillCaps.txt to write, skipping.");
return;
@ -165,7 +174,7 @@ void ExportSkillCaps(SharedDatabase* db)
void ExportBaseData(SharedDatabase *db)
{
std::ofstream file(fmt::format("{}/export/BaseData.txt", PathManager::Instance()->GetServerPath()));
std::ofstream file(fmt::format("{}/export/BaseData.txt", path.GetServerPath()));
if (!file || !file.is_open()) {
LogError("Unable to open export/BaseData.txt to write, skipping.");
return;
@ -184,7 +193,7 @@ void ExportBaseData(SharedDatabase *db)
void ExportDBStrings(SharedDatabase *db)
{
std::ofstream file(fmt::format("{}/export/dbstr_us.txt", PathManager::Instance()->GetServerPath()));
std::ofstream file(fmt::format("{}/export/dbstr_us.txt", path.GetServerPath()));
if (!file || !file.is_open()) {
LogError("Unable to open export/dbstr_us.txt to write, skipping.");
return;

View File

@ -1,18 +1,16 @@
cmake_minimum_required(VERSION 3.20.0)
CMAKE_MINIMUM_REQUIRED(VERSION 3.12)
set(import_sources
SET(import_sources
main.cpp
)
set(import_headers
SET(import_headers
)
add_executable(import_client_files ${import_sources} ${import_headers})
ADD_EXECUTABLE(import_client_files ${import_sources} ${import_headers})
install(TARGETS import_client_files RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
INSTALL(TARGETS import_client_files RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
target_link_libraries(import_client_files common)
target_include_directories(import_client_files PRIVATE ../..)
TARGET_LINK_LIBRARIES(import_client_files ${SERVER_LIBS})
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
set_property(TARGET import_client_files PROPERTY FOLDER executables/tools)
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)

View File

@ -1,34 +1,43 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "common/content/world_content_service.h"
#include "common/crash.h"
#include "common/eqemu_config.h"
#include "common/eqemu_logsys.h"
#include "common/events/player_event_logs.h"
#include "common/evolving_items.h"
#include "common/file.h"
#include "common/path_manager.h"
#include "common/platform.h"
#include "common/repositories/base_data_repository.h"
#include "common/rulesys.h"
#include "common/shareddb.h"
#include "common/strings.h"
#include "common/zone_store.h"
#include "../../common/eqemu_logsys.h"
#include "../../common/global_define.h"
#include "../../common/shareddb.h"
#include "../../common/eqemu_config.h"
#include "../../common/platform.h"
#include "../../common/crash.h"
#include "../../common/rulesys.h"
#include "../../common/strings.h"
#include "../../common/content/world_content_service.h"
#include "../../common/zone_store.h"
#include "../../common/path_manager.h"
#include "../../common/repositories/base_data_repository.h"
#include "../../common/file.h"
#include "../../common/events/player_event_logs.h"
#include "../../common/evolving_items.h"
EQEmuLogSys LogSys;
WorldContentService content_service;
ZoneStore zone_store;
PathManager path;
PlayerEventLogs player_event_logs;
EvolvingItemsManager evolving_items_manager;
void ImportSpells(SharedDatabase *db);
void ImportSkillCaps(SharedDatabase *db);
@ -37,10 +46,10 @@ void ImportDBStrings(SharedDatabase *db);
int main(int argc, char **argv) {
RegisterExecutablePlatform(ExePlatformClientImport);
EQEmuLogSys::Instance()->LoadLogSettingsDefaults();
LogSys.LoadLogSettingsDefaults();
set_exception_handler();
PathManager::Instance()->Init();
path.LoadPaths();
LogInfo("Client Files Import Utility");
if(!EQEmuConfig::LoadConfig()) {
@ -83,8 +92,8 @@ int main(int argc, char **argv) {
content_db.SetMySQL(database);
}
EQEmuLogSys::Instance()->SetDatabase(&database)
->SetLogPath(PathManager::Instance()->GetLogPath())
LogSys.SetDatabase(&database)
->SetLogPath(path.GetLogPath())
->LoadLogDatabaseSettings()
->StartFileLogs();
@ -93,7 +102,7 @@ int main(int argc, char **argv) {
ImportBaseData(&content_db);
ImportDBStrings(&database);
EQEmuLogSys::Instance()->CloseFileLogs();
LogSys.CloseFileLogs();
return 0;
}
@ -129,7 +138,7 @@ bool IsStringField(int i) {
void ImportSpells(SharedDatabase *db) {
LogInfo("Importing Spells");
std::string file = fmt::format("{}/import/spells_us.txt", PathManager::Instance()->GetServerPath());
std::string file = fmt::format("{}/import/spells_us.txt", path.GetServerPath());
FILE *f = fopen(file.c_str(), "r");
if(!f) {
LogError("Unable to open {} to read, skipping.", file);
@ -219,7 +228,7 @@ void ImportSpells(SharedDatabase *db) {
void ImportSkillCaps(SharedDatabase *db) {
LogInfo("Importing Skill Caps");
std::string file = fmt::format("{}/import/SkillCaps.txt", PathManager::Instance()->GetServerPath());
std::string file = fmt::format("{}/import/SkillCaps.txt", path.GetServerPath());
FILE *f = fopen(file.c_str(), "r");
if(!f) {
LogError("Unable to open {} to read, skipping.", file);
@ -256,7 +265,7 @@ void ImportBaseData(SharedDatabase *db)
{
LogInfo("Importing Base Data");
const std::string& file_name = fmt::format("{}/import/BaseData.txt", PathManager::Instance()->GetServerPath());
const std::string& file_name = fmt::format("{}/import/BaseData.txt", path.GetServerPath());
const auto& file_contents = File::GetContents(file_name);
if (!file_contents.error.empty()) {
@ -296,7 +305,7 @@ void ImportBaseData(SharedDatabase *db)
void ImportDBStrings(SharedDatabase *db) {
LogInfo("Importing DB Strings");
std::string file = fmt::format("{}/import/dbstr_us.txt", PathManager::Instance()->GetServerPath());
std::string file = fmt::format("{}/import/dbstr_us.txt", path.GetServerPath());
FILE *f = fopen(file.c_str(), "r");
if(!f) {
LogError("Unable to open {} to read, skipping.", file);

View File

@ -0,0 +1,94 @@
OPTION(EQEMU_FETCH_MSVC_DEPENDENCIES_VCPKG "Automatically fetch vcpkg dependencies for MSCV" ON)
OPTION(EQEMU_FETCH_MSVC_DEPENDENCIES_PERL "Automatically fetch perl dependencies for MSCV" ON)
MARK_AS_ADVANCED(EQEMU_FETCH_MSVC_DEPENDENCIES_VCPKG)
MARK_AS_ADVANCED(EQEMU_FETCH_MSVC_DEPENDENCIES_PERL)
SET(EQEMU_MSVC_DEPENDENCIES_VCPKG_X86 "https://github.com/EQEmu/Server/releases/download/v1.2/vcpkg-export-x86.zip")
SET(EQEMU_MSVC_DEPENDENCIES_VCPKG_X64 "https://github.com/EQEmu/Server/releases/download/v1.2/vcpkg-export-x64.zip")
SET(EQEMU_MSVC_DEPENDENCIES_PERL_X86 "http://strawberryperl.com/download/5.24.4.1/strawberry-perl-5.24.4.1-32bit-portable.zip")
SET(EQEMU_MSVC_DEPENDENCIES_PERL_X64 "http://strawberryperl.com/download/5.24.4.1/strawberry-perl-5.24.4.1-64bit-portable.zip")
SET(EQEMU_MSVC_DEPENDENCIES_VCPKG_X86_ZIP "vcpkg-export-x86.zip")
SET(EQEMU_MSVC_DEPENDENCIES_VCPKG_X64_ZIP "vcpkg-export-x64.zip")
SET(EQEMU_MSVC_DEPENDENCIES_VCPKG_X86_DIR "vcpkg-export-x86")
SET(EQEMU_MSVC_DEPENDENCIES_VCPKG_X64_DIR "vcpkg-export-x64")
SET(EQEMU_MSVC_DEPENDENCIES_PERL_X86_ZIP "strawberry-perl-5.24.4.1-32bit-portable.zip")
SET(EQEMU_MSVC_DEPENDENCIES_PERL_X64_ZIP "strawberry-perl-5.24.4.1-64bit-portable.zip")
SET(EQEMU_MSVC_DEPENDENCIES_PERL_X86_DIR "x86")
SET(EQEMU_MSVC_DEPENDENCIES_PERL_X64_DIR "x64")
IF(CMAKE_SIZEOF_VOID_P EQUAL 8)
SET(EQEMU_VCPKG_URL ${EQEMU_MSVC_DEPENDENCIES_VCPKG_X64})
SET(EQEMU_PERL_URL ${EQEMU_MSVC_DEPENDENCIES_PERL_X64})
SET(EQEMU_VCPKG_ZIP ${EQEMU_MSVC_DEPENDENCIES_VCPKG_X64_ZIP})
SET(EQEMU_VCPKG_DIR ${EQEMU_MSVC_DEPENDENCIES_VCPKG_X64_DIR})
SET(EQEMU_PERL_ZIP ${EQEMU_MSVC_DEPENDENCIES_PERL_X64_ZIP})
SET(EQEMU_PERL_DIR ${EQEMU_MSVC_DEPENDENCIES_PERL_X64_DIR})
ELSE()
SET(EQEMU_VCPKG_URL ${EQEMU_MSVC_DEPENDENCIES_VCPKG_X86})
SET(EQEMU_PERL_URL ${EQEMU_MSVC_DEPENDENCIES_PERL_X86})
SET(EQEMU_VCPKG_ZIP ${EQEMU_MSVC_DEPENDENCIES_VCPKG_X86_ZIP})
SET(EQEMU_VCPKG_DIR ${EQEMU_MSVC_DEPENDENCIES_VCPKG_X86_DIR})
SET(EQEMU_PERL_ZIP ${EQEMU_MSVC_DEPENDENCIES_PERL_X86_ZIP})
SET(EQEMU_PERL_DIR ${EQEMU_MSVC_DEPENDENCIES_PERL_X86_DIR})
ENDIF()
IF(EQEMU_FETCH_MSVC_DEPENDENCIES_VCPKG)
MESSAGE(STATUS "Resolving vcpkg dependencies...")
IF(NOT EXISTS ${PROJECT_SOURCE_DIR}/vcpkg/${EQEMU_VCPKG_ZIP})
EXECUTE_PROCESS(COMMAND ${CMAKE_COMMAND} -E make_directory ${PROJECT_SOURCE_DIR}/vcpkg)
MESSAGE(STATUS "Downloading existing vcpkg dependencies from releases...")
FILE(DOWNLOAD ${EQEMU_VCPKG_URL} ${PROJECT_SOURCE_DIR}/vcpkg/${EQEMU_VCPKG_ZIP}
SHOW_PROGRESS
STATUS DOWNLOAD_STATUS)
LIST(GET DOWNLOAD_STATUS 0 STATUS_CODE)
IF(NOT STATUS_CODE EQUAL 0)
MESSAGE(FATAL_ERROR "Was unable to download dependencies from ${EQEMU_VCPKG_URL}")
ENDIF()
MESSAGE(STATUS "Extracting files...")
EXECUTE_PROCESS(
COMMAND ${CMAKE_COMMAND} -E tar xzf ${PROJECT_SOURCE_DIR}/vcpkg/${EQEMU_VCPKG_ZIP}
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}/vcpkg
)
ENDIF()
INCLUDE(${PROJECT_SOURCE_DIR}/vcpkg/${EQEMU_VCPKG_DIR}/scripts/buildsystems/vcpkg.cmake)
ENDIF()
IF(EQEMU_FETCH_MSVC_DEPENDENCIES_PERL)
#Try to find perl first, (so you can use your active install first)
FIND_PACKAGE(PerlLibs)
IF(NOT PerlLibs_FOUND)
MESSAGE(STATUS "Resolving perl dependencies...")
IF(NOT EXISTS ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_ZIP})
EXECUTE_PROCESS(COMMAND ${CMAKE_COMMAND} -E make_directory ${PROJECT_SOURCE_DIR}/perl)
EXECUTE_PROCESS(COMMAND ${CMAKE_COMMAND} -E make_directory ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_DIR})
MESSAGE(STATUS "Downloading portable perl...")
FILE(DOWNLOAD ${EQEMU_PERL_URL} ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_ZIP}
SHOW_PROGRESS
STATUS DOWNLOAD_STATUS)
LIST(GET DOWNLOAD_STATUS 0 STATUS_CODE)
IF(NOT STATUS_CODE EQUAL 0)
MESSAGE(FATAL_ERROR "Was unable to download dependencies from ${EQEMU_PERL_URL}")
ENDIF()
MESSAGE(STATUS "Extracting files...")
EXECUTE_PROCESS(
COMMAND ${CMAKE_COMMAND} -E tar xzf ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_ZIP}
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_DIR}
)
ENDIF()
SET(PERL_EXECUTABLE ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_DIR}/perl/bin/perl.exe CACHE FILEPATH "Path to perl program" FORCE)
SET(PERL_INCLUDE_PATH ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_DIR}/perl/lib/CORE CACHE PATH "Path to perl include files" FORCE)
SET(PERL_LIBRARY ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_DIR}/perl/lib/CORE/libperl524.a CACHE FILEPATH "Path to perl library" FORCE)
ENDIF()
ENDIF()

91
cmake/FindLua51.cmake Normal file
View File

@ -0,0 +1,91 @@
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
# Modified from the FindLua51 that comes with CMake
#[=======================================================================[.rst:
FindLua51
---------
Locate Lua51 library This module defines
::
LUA51_FOUND, if false, do not try to link to Lua
LUA_LIBRARIES
LUA_INCLUDE_DIR, where to find lua.h
LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)
Note that the expected include convention is
::
#include "lua.h"
and not
::
#include <lua/lua.h>
This is because, the lua location is not standardized and may exist in
locations other than lua/
#]=======================================================================]
find_path(LUA_INCLUDE_DIR lua.h
HINTS
ENV LUA_DIR
PATH_SUFFIXES include/lua51 include/lua5.1 include/lua-5.1 include/lua include
PATHS
~/Library/Frameworks
/Library/Frameworks
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
/opt
)
find_library(LUA_LIBRARY
NAMES lua51 lua5.1 lua-5.1 lua
HINTS
ENV LUA_DIR
PATH_SUFFIXES lib
PATHS
~/Library/Frameworks
/Library/Frameworks
/sw
/opt/local
/opt/csw
/opt
)
if(LUA_LIBRARY)
# include the math library for Unix
if(UNIX AND NOT APPLE AND NOT BEOS AND NOT HAIKU)
find_library(LUA_MATH_LIBRARY m)
set( LUA_LIBRARIES "${LUA_LIBRARY};${LUA_MATH_LIBRARY}" CACHE STRING "Lua Libraries")
# For Windows and Mac, don't need to explicitly include the math library
else()
set( LUA_LIBRARIES "${LUA_LIBRARY}" CACHE STRING "Lua Libraries")
endif()
endif()
if(LUA_INCLUDE_DIR AND EXISTS "${LUA_INCLUDE_DIR}/lua.h")
file(STRINGS "${LUA_INCLUDE_DIR}/lua.h" lua_version_str REGEX "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua .+\"")
string(REGEX REPLACE "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua ([^\"]+)\".*" "\\1" LUA_VERSION_STRING "${lua_version_str}")
unset(lua_version_str)
endif()
include(${CMAKE_ROOT}/Modules/FindPackageHandleStandardArgs.cmake)
# handle the QUIETLY and REQUIRED arguments and set LUA51_FOUND to TRUE if
# all listed variables are TRUE
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Lua51
REQUIRED_VARS LUA_LIBRARIES LUA_INCLUDE_DIR
VERSION_VAR LUA_VERSION_STRING)
mark_as_advanced(LUA_INCLUDE_DIR LUA_LIBRARIES LUA_LIBRARY LUA_MATH_LIBRARY)

View File

@ -88,3 +88,4 @@ FIND_PACKAGE_HANDLE_STANDARD_ARGS(LuaJit
VERSION_VAR LUAJIT_VERSION_STRING)
mark_as_advanced(LUAJIT_INCLUDE_DIR LUAJIT_LIBRARIES LUAJIT_LIBRARY LUAJIT_MATH_LIBRARY)

87
cmake/FindMariaDB.cmake Normal file
View File

@ -0,0 +1,87 @@
# - Find mariadbclient
#
# -*- cmake -*-
#
# Find the native MariaDB includes and library
#
# MariaDB_INCLUDE_DIR - where to find mysql.h, etc.
# MariaDB_LIBRARIES - List of libraries when using MariaDB.
# MariaDB_FOUND - True if MariaDB found.
# The following can be used as a hint as to where to search:
# MARIADB_ROOT
IF (MariaDB_INCLUDE_DIR AND MariaDB_LIBRARIES)
# Already in cache, be silent
SET(MariaDB_FIND_QUIETLY TRUE)
ENDIF (MariaDB_INCLUDE_DIR AND MariaDB_LIBRARIES)
# Include dir
IF(MARIADB_ROOT)
FIND_PATH(MariaDB_INCLUDE_DIR
NAMES mariadb_version.h
PATHS ${MARIADB_ROOT}/include
PATH_SUFFIXES mysql mariadb
NO_DEFAULT_PATH
NO_SYSTEM_ENVIRONMENT_PATH
)
FIND_PATH(MariaDB_INCLUDE_DIR
NAMES mariadb_version.h
PATH_SUFFIXES mysql mariadb
)
ELSE(MARIADB_ROOT)
FIND_PATH(MariaDB_INCLUDE_DIR
NAMES mariadb_version.h
PATH_SUFFIXES mysql mariadb
)
ENDIF(MARIADB_ROOT)
# Library
SET(MariaDB_NAMES libmariadb)
IF(MARIADB_ROOT)
FIND_LIBRARY(MariaDB_LIBRARY
NAMES ${MariaDB_NAMES}
PATHS ${MARIADB_ROOT}/lib
PATH_SUFFIXES mysql mariadb
NO_DEFAULT_PATH
NO_SYSTEM_ENVIRONMENT_PATH
)
FIND_LIBRARY(MariaDB_LIBRARY
NAMES ${MariaDB_NAMES}
PATH_SUFFIXES mysql mariadb
)
ELSE(MARIADB_ROOT)
FIND_LIBRARY(MariaDB_LIBRARY
NAMES ${MariaDB_NAMES} mariadbclient_r mariadbclient
PATHS /usr/lib /usr/local/lib /usr/lib64 /usr/local/lib64
PATH_SUFFIXES mysql mariadb
)
ENDIF(MARIADB_ROOT)
IF (MariaDB_INCLUDE_DIR AND MariaDB_LIBRARY)
SET(MariaDB_FOUND TRUE)
SET(MariaDB_LIBRARIES ${MariaDB_LIBRARY})
ELSE (MariaDB_INCLUDE_DIR AND MariaDB_LIBRARY)
SET(MariaDB_FOUND FALSE)
SET(MariaDB_LIBRARIES)
ENDIF (MariaDB_INCLUDE_DIR AND MariaDB_LIBRARY)
# handle the QUIETLY and REQUIRED arguments and set MariaDB_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(MariaDB DEFAULT_MSG MariaDB_LIBRARY MariaDB_INCLUDE_DIR)
IF(MariaDB_FOUND)
SET( MariaDB_LIBRARY_RELEASE ${MariaDB_LIBRARY} )
SET( MariaDB_LIBRARY_DEBUG ${MariaDB_LIBRARY} )
SET( MariaDB_LIBRARIES ${MariaDB_LIBRARY_RELEASE} ${MariaDB_LIBRARY_DEBUG} )
ELSE(MariaDB_FOUND)
SET( MariaDB_LIBRARIES )
ENDIF(MariaDB_FOUND)
MARK_AS_ADVANCED(
MariaDB_LIBRARY_DEBUG
MariaDB_LIBRARY_RELEASE
MariaDB_INCLUDE_DIR
)

87
cmake/FindMySQL.cmake Normal file
View File

@ -0,0 +1,87 @@
# - Find mysqlclient
#
# -*- cmake -*-
#
# Find the native MySQL includes and library
#
# MySQL_INCLUDE_DIR - where to find mysql.h, etc.
# MySQL_LIBRARIES - List of libraries when using MySQL.
# MySQL_FOUND - True if MySQL found.
# The following can be used as a hint as to where to search:
# MYSQL_ROOT
IF (MySQL_INCLUDE_DIR AND MySQL_LIBRARIES)
# Already in cache, be silent
SET(MySQL_FIND_QUIETLY TRUE)
ENDIF (MySQL_INCLUDE_DIR AND MySQL_LIBRARIES)
# Include dir
IF(MYSQL_ROOT)
FIND_PATH(MySQL_INCLUDE_DIR
NAMES mysql.h
PATHS ${MYSQL_ROOT}/include
PATH_SUFFIXES mysql
NO_DEFAULT_PATH
NO_SYSTEM_ENVIRONMENT_PATH
)
FIND_PATH(MySQL_INCLUDE_DIR
NAMES mysql.h
PATH_SUFFIXES mysql
)
ELSE(MYSQL_ROOT)
FIND_PATH(MySQL_INCLUDE_DIR
NAMES mysql.h
PATH_SUFFIXES mysql
)
ENDIF(MYSQL_ROOT)
# Library
SET(MySQL_NAMES libmysql)
IF(MYSQL_ROOT)
FIND_LIBRARY(MySQL_LIBRARY
NAMES ${MySQL_NAMES}
PATHS ${MYSQL_ROOT}/lib
PATH_SUFFIXES mysql
NO_DEFAULT_PATH
NO_SYSTEM_ENVIRONMENT_PATH
)
FIND_LIBRARY(MySQL_LIBRARY
NAMES ${MySQL_NAMES}
PATH_SUFFIXES mysql
)
ELSE(MYSQL_ROOT)
FIND_LIBRARY(MySQL_LIBRARY
NAMES ${MySQL_NAMES} mysqlclient_r mysqlclient
PATHS /usr/lib /usr/local/lib /usr/lib64 /usr/local/lib64
PATH_SUFFIXES mysql
)
ENDIF(MYSQL_ROOT)
IF (MySQL_INCLUDE_DIR AND MySQL_LIBRARY)
SET(MySQL_FOUND TRUE)
SET( MySQL_LIBRARIES ${MySQL_LIBRARY} )
ELSE (MySQL_INCLUDE_DIR AND MySQL_LIBRARY)
SET(MySQL_FOUND FALSE)
SET( MySQL_LIBRARIES )
ENDIF (MySQL_INCLUDE_DIR AND MySQL_LIBRARY)
# handle the QUIETLY and REQUIRED arguments and set MySQL_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(MySQL DEFAULT_MSG MySQL_LIBRARY MySQL_INCLUDE_DIR)
IF(MySQL_FOUND)
SET( MySQL_LIBRARY_RELEASE ${MySQL_LIBRARY} )
SET( MySQL_LIBRARY_DEBUG ${MySQL_LIBRARY} )
SET( MySQL_LIBRARIES ${MySQL_LIBRARY_RELEASE} ${MySQL_LIBRARY_DEBUG} )
ELSE(MySQL_FOUND)
SET( MySQL_LIBRARIES )
ENDIF(MySQL_FOUND)
MARK_AS_ADVANCED(
MySQL_LIBRARY_DEBUG
MySQL_LIBRARY_RELEASE
MySQL_INCLUDE_DIR
)

30
cmake/FindSodium.cmake Normal file
View File

@ -0,0 +1,30 @@
if (NOT MSVC)
include(FindPkgConfig)
pkg_check_modules(PC_SODIUM "libsodium")
if (NOT PC_SODIUM_FOUND)
pkg_check_modules(PC_SODIUM "sodium")
endif (NOT PC_SODIUM_FOUND)
if (PC_SODIUM_FOUND)
set(SODIUM_INCLUDE_HINTS ${PC_SODIUM_INCLUDE_DIRS} ${PC_SODIUM_INCLUDE_DIRS}/*)
set(SODIUM_LIBRARY_HINTS ${PC_SODIUM_LIBRARY_DIRS} ${PC_SODIUM_LIBRARY_DIRS}/*)
endif()
endif (NOT MSVC)
# some libraries install the headers is a subdirectory of the include dir
# returned by pkg-config, so use a wildcard match to improve chances of finding
# headers and libraries.
find_path(
SODIUM_INCLUDE_DIRS
NAMES sodium.h
HINTS ${SODIUM_INCLUDE_HINTS}
)
find_library(
SODIUM_LIBRARIES
NAMES libsodium sodium
HINTS ${SODIUM_LIBRARY_HINTS}
)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(SODIUM DEFAULT_MSG SODIUM_LIBRARIES SODIUM_INCLUDE_DIRS)
mark_as_advanced(SODIUM_FOUND SODIUM_LIBRARIES SODIUM_INCLUDE_DIRS)

93
cmake/FindmbedTLS.cmake Normal file
View File

@ -0,0 +1,93 @@
# - Try to find mbedTLS
# Once done this will define
#
# Read-Only variables
# MBEDTLS_FOUND - system has mbedTLS
# MBEDTLS_INCLUDE_DIR - the mbedTLS include directory
# MBEDTLS_LIBRARY_DIR - the mbedTLS library directory
# MBEDTLS_LIBRARIES - Link these to use mbedTLS
# MBEDTLS_LIBRARY - path to mbedTLS library
# MBEDX509_LIBRARY - path to mbedTLS X.509 library
# MBEDCRYPTO_LIBRARY - path to mbedTLS Crypto library
#
# Hint
# MBEDTLS_ROOT_DIR can be pointed to a local mbedTLS installation.
SET(_MBEDTLS_ROOT_HINTS
${MBEDTLS_ROOT_DIR}
ENV MBEDTLS_ROOT_DIR
)
SET(_MBEDTLS_ROOT_HINTS_AND_PATHS
HINTS ${_MBEDTLS_ROOT_HINTS}
PATHS ${_MBEDTLS_ROOT_PATHS}
)
FIND_PATH(MBEDTLS_INCLUDE_DIR
NAMES mbedtls/version.h
${_MBEDTLS_ROOT_HINTS_AND_PATHS}
PATH_SUFFIXES include
)
IF(MBEDTLS_INCLUDE_DIR AND MBEDTLS_LIBRARIES)
# Already in cache, be silent
SET(MBEDTLS_FIND_QUIETLY TRUE)
ENDIF()
FIND_LIBRARY(MBEDTLS_LIBRARY
NAMES mbedtls libmbedtls
${_MBEDTLS_ROOT_HINTS_AND_PATHS}
PATH_SUFFIXES library
)
FIND_LIBRARY(MBEDX509_LIBRARY
NAMES mbedx509 libmbedx509
${_MBEDTLS_ROOT_HINTS_AND_PATHS}
PATH_SUFFIXES library
)
FIND_LIBRARY(MBEDCRYPTO_LIBRARY
NAMES mbedcrypto libmbedcrypto
${_MBEDTLS_ROOT_HINTS_AND_PATHS}
PATH_SUFFIXES library
)
IF(MBEDTLS_INCLUDE_DIR AND MBEDTLS_LIBRARY AND MBEDX509_LIBRARY AND MBEDCRYPTO_LIBRARY)
SET(MBEDTLS_FOUND TRUE)
ENDIF()
IF(MBEDTLS_FOUND)
# split mbedTLS into -L and -l linker options, so we can set them for pkg-config
GET_FILENAME_COMPONENT(MBEDTLS_LIBRARY_DIR ${MBEDTLS_LIBRARY} PATH)
GET_FILENAME_COMPONENT(MBEDTLS_LIBRARY_FILE ${MBEDTLS_LIBRARY} NAME_WE)
GET_FILENAME_COMPONENT(MBEDX509_LIBRARY_FILE ${MBEDX509_LIBRARY} NAME_WE)
GET_FILENAME_COMPONENT(MBEDCRYPTO_LIBRARY_FILE ${MBEDCRYPTO_LIBRARY} NAME_WE)
STRING(REGEX REPLACE "^lib" "" MBEDTLS_LIBRARY_FILE ${MBEDTLS_LIBRARY_FILE})
STRING(REGEX REPLACE "^lib" "" MBEDX509_LIBRARY_FILE ${MBEDX509_LIBRARY_FILE})
STRING(REGEX REPLACE "^lib" "" MBEDCRYPTO_LIBRARY_FILE ${MBEDCRYPTO_LIBRARY_FILE})
SET(MBEDTLS_LIBRARIES "-L${MBEDTLS_LIBRARY_DIR} -l${MBEDTLS_LIBRARY_FILE} -l${MBEDX509_LIBRARY_FILE} -l${MBEDCRYPTO_LIBRARY_FILE}")
IF(NOT MBEDTLS_FIND_QUIETLY)
MESSAGE(STATUS "Found mbedTLS:")
FILE(READ ${MBEDTLS_INCLUDE_DIR}/mbedtls/version.h MBEDTLSCONTENT)
STRING(REGEX MATCH "MBEDTLS_VERSION_STRING +\"[0-9|.]+\"" MBEDTLSMATCH ${MBEDTLSCONTENT})
IF (MBEDTLSMATCH)
STRING(REGEX REPLACE "MBEDTLS_VERSION_STRING +\"([0-9|.]+)\"" "\\1" MBEDTLS_VERSION ${MBEDTLSMATCH})
MESSAGE(STATUS " version ${MBEDTLS_VERSION}")
ENDIF(MBEDTLSMATCH)
MESSAGE(STATUS " TLS: ${MBEDTLS_LIBRARY}")
MESSAGE(STATUS " X509: ${MBEDX509_LIBRARY}")
MESSAGE(STATUS " Crypto: ${MBEDCRYPTO_LIBRARY}")
ENDIF(NOT MBEDTLS_FIND_QUIETLY)
ELSE(MBEDTLS_FOUND)
IF(MBEDTLS_FIND_REQUIRED)
MESSAGE(FATAL_ERROR "Could not find mbedTLS")
ENDIF(MBEDTLS_FIND_REQUIRED)
ENDIF(MBEDTLS_FOUND)
MARK_AS_ADVANCED(
MBEDTLS_INCLUDE_DIR
MBEDTLS_LIBRARY_DIR
MBEDTLS_LIBRARIES
MBEDTLS_LIBRARY
MBEDX509_LIBRARY
MBEDCRYPTO_LIBRARY
)

File diff suppressed because it is too large Load Diff

266
common/SocketLib/Base64.cpp Normal file
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@ -0,0 +1,266 @@
/** \file Base64.cpp
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "Base64.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
const char *Base64::bstr =
"ABCDEFGHIJKLMNOPQ"
"RSTUVWXYZabcdefgh"
"ijklmnopqrstuvwxy"
"z0123456789+/";
const char Base64::rstr[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 0, 0, 63,
52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 0, 0, 0, 0, 0, 0,
0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 0, 0, 0, 0, 0,
0, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 0, 0, 0, 0, 0};
void Base64::encode(FILE *fil, std::string& output, bool add_crlf)
{
size_t remain;
size_t i = 0;
size_t o = 0;
char input[4];
output = "";
remain = fread(input,1,3,fil);
while (remain > 0)
{
if (add_crlf && o && o % 76 == 0)
output += "\n";
switch (remain)
{
case 1:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) ];
output += "==";
break;
case 2:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) + ((input[i + 1] >> 4) & 0x0f) ];
output += bstr[ ((input[i + 1] << 2) & 0x3c) ];
output += "=";
break;
default:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) + ((input[i + 1] >> 4) & 0x0f) ];
output += bstr[ ((input[i + 1] << 2) & 0x3c) + ((input[i + 2] >> 6) & 0x03) ];
output += bstr[ (input[i + 2] & 0x3f) ];
}
o += 4;
//
remain = fread(input,1,3,fil);
}
}
void Base64::encode(const std::string& str_in, std::string& str_out, bool add_crlf)
{
encode(str_in.c_str(), str_in.size(), str_out, add_crlf);
}
void Base64::encode(const char* input,size_t l,std::string& output, bool add_crlf)
{
size_t i = 0;
size_t o = 0;
output = "";
while (i < l)
{
size_t remain = l - i;
if (add_crlf && o && o % 76 == 0)
output += "\n";
switch (remain)
{
case 1:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) ];
output += "==";
break;
case 2:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) + ((input[i + 1] >> 4) & 0x0f) ];
output += bstr[ ((input[i + 1] << 2) & 0x3c) ];
output += "=";
break;
default:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) + ((input[i + 1] >> 4) & 0x0f) ];
output += bstr[ ((input[i + 1] << 2) & 0x3c) + ((input[i + 2] >> 6) & 0x03) ];
output += bstr[ (input[i + 2] & 0x3f) ];
}
o += 4;
i += 3;
}
}
void Base64::encode(unsigned char* input,size_t l,std::string& output,bool add_crlf)
{
size_t i = 0;
size_t o = 0;
output = "";
while (i < l)
{
size_t remain = l - i;
if (add_crlf && o && o % 76 == 0)
output += "\n";
switch (remain)
{
case 1:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) ];
output += "==";
break;
case 2:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) + ((input[i + 1] >> 4) & 0x0f) ];
output += bstr[ ((input[i + 1] << 2) & 0x3c) ];
output += "=";
break;
default:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) + ((input[i + 1] >> 4) & 0x0f) ];
output += bstr[ ((input[i + 1] << 2) & 0x3c) + ((input[i + 2] >> 6) & 0x03) ];
output += bstr[ (input[i + 2] & 0x3f) ];
}
o += 4;
i += 3;
}
}
void Base64::decode(const std::string& input,std::string& output)
{
size_t i = 0;
size_t l = input.size();
output = "";
while (i < l)
{
while (i < l && (input[i] == 13 || input[i] == 10))
i++;
if (i < l)
{
char b1 = (char)((rstr[(int)input[i]] << 2 & 0xfc) +
(rstr[(int)input[i + 1]] >> 4 & 0x03));
output += b1;
if (input[i + 2] != '=')
{
char b2 = (char)((rstr[(int)input[i + 1]] << 4 & 0xf0) +
(rstr[(int)input[i + 2]] >> 2 & 0x0f));
output += b2;
}
if (input[i + 3] != '=')
{
char b3 = (char)((rstr[(int)input[i + 2]] << 6 & 0xc0) +
rstr[(int)input[i + 3]]);
output += b3;
}
i += 4;
}
}
}
void Base64::decode(const std::string& input, unsigned char *output, size_t& sz)
{
size_t i = 0;
size_t l = input.size();
size_t j = 0;
while (i < l)
{
while (i < l && (input[i] == 13 || input[i] == 10))
i++;
if (i < l)
{
unsigned char b1 = (unsigned char)((rstr[(int)input[i]] << 2 & 0xfc) +
(rstr[(int)input[i + 1]] >> 4 & 0x03));
if (output)
{
output[j] = b1;
}
j++;
if (input[i + 2] != '=')
{
unsigned char b2 = (unsigned char)((rstr[(int)input[i + 1]] << 4 & 0xf0) +
(rstr[(int)input[i + 2]] >> 2 & 0x0f));
if (output)
{
output[j] = b2;
}
j++;
}
if (input[i + 3] != '=')
{
unsigned char b3 = (unsigned char)((rstr[(int)input[i + 2]] << 6 & 0xc0) +
rstr[(int)input[i + 3]]);
if (output)
{
output[j] = b3;
}
j++;
}
i += 4;
}
}
sz = j;
}
size_t Base64::decode_length(const std::string& str64)
{
if (!str64.size() || str64.size() % 4)
return 0;
size_t l = 3 * (str64.size() / 4 - 1) + 1;
if (str64[str64.size() - 2] != '=')
l++;
if (str64[str64.size() - 1] != '=')
l++;
return l;
}
#ifdef SOCKETS_NAMESPACE
}
#endif

67
common/SocketLib/Base64.h Normal file
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/** \file Base64.h
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _BASE64_H
#define _BASE64_H
#include <stdio.h>
#include <string>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** \defgroup util Utilities */
/** Base64 encode/decode.
\ingroup util */
class Base64 {
public:
static void encode(FILE *, std::string& , bool add_crlf = true);
static void encode(const std::string&, std::string& , bool add_crlf = true);
static void encode(const char *, size_t, std::string& , bool add_crlf = true);
static void encode(unsigned char *, size_t, std::string& , bool add_crlf = true);
static void decode(const std::string&, std::string& );
static void decode(const std::string& in, unsigned char *out, size_t&);
static size_t decode_length(const std::string& );
private:
static const char *bstr;
static const char rstr[128];
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _BASE64_H

126
common/SocketLib/File.cpp Normal file
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/** \file File.cpp
** \date 2005-04-25
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdio.h>
#include <stdarg.h>
#include <sys/types.h>
#include <sys/stat.h>
#ifndef _WIN32
#include <unistd.h>
#endif
#include "File.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
File::File()
:m_fil(nullptr)
{
}
File::~File()
{
}
bool File::fopen(const std::string& path, const std::string& mode)
{
m_path = path;
m_mode = mode;
m_fil = ::fopen(path.c_str(), mode.c_str());
return m_fil ? true : false;
}
void File::fclose()
{
if (m_fil)
::fclose(m_fil);
}
size_t File::fread(char *ptr, size_t size, size_t nmemb)
{
return m_fil ? ::fread(ptr, size, nmemb, m_fil) : 0;
}
size_t File::fwrite(const char *ptr, size_t size, size_t nmemb)
{
return m_fil ? ::fwrite(ptr, size, nmemb, m_fil) : 0;
}
char *File::fgets(char *s, int size)
{
return m_fil ? ::fgets(s, size, m_fil) : nullptr;
}
void File::fprintf(char *format, ...)
{
va_list ap;
va_start(ap, format);
vfprintf(m_fil, format, ap);
va_end(ap);
}
off_t File::size()
{
struct stat st;
if (stat(m_path.c_str(), &st) == -1)
{
return 0;
}
return st.st_size;
}
bool File::eof()
{
if (m_fil)
{
if (feof(m_fil))
return true;
}
return false;
}
#ifdef SOCKETS_NAMESPACE
}
#endif

76
common/SocketLib/File.h Normal file
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/** \file File.h
** \date 2005-04-25
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _FILE_H
#define _FILE_H
#include "IFile.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** IFile implementation of a disk file.
\ingroup file */
class File : public IFile
{
public:
File();
~File();
bool fopen(const std::string&, const std::string&);
void fclose();
size_t fread(char *, size_t, size_t);
size_t fwrite(const char *, size_t, size_t);
char *fgets(char *, int);
void fprintf(char *format, ...);
off_t size();
bool eof();
private:
File(const File& ) {} // copy constructor
File& operator=(const File& ) { return *this; } // assignment operator
std::string m_path;
std::string m_mode;
FILE *m_fil;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _FILE_H

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@ -0,0 +1,366 @@
/* EQEMu: Everquest Server Emulator
*
* This code originated from `C++ Sockets Library` referenced below.
* Taken and stripped/modified to remove dependancies on parts of
* the library which we are not using, and to suit other needs.
* 2006 - EQEMu Development Team (http://eqemulator.net)
*
*
*/
/** \file HTTPSocket.cpp
** \date 2004-04-06
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef _WIN32
#pragma warning(disable:4786)
#endif
#include "../global_define.h"
#include <stdio.h>
#include <string>
#include <stdarg.h>
#include "Parse.h"
#include "HTTPSocket.h"
#include "../tcp_connection.h"
#include <cstdlib>
#include <cstring>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
HTTPSocket::HTTPSocket(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 irPort)
:TCPConnection(ID,in_socket,irIP,irPort)
,m_first(true)
,m_header(true)
,m_http_version("HTTP/1.0")
,m_request(false)
,m_response(false)
{
}
HTTPSocket::~HTTPSocket()
{
}
/*
* eqemu stuff
*/
bool HTTPSocket::ProcessReceivedData(char *errbuf)
{
if (errbuf)
errbuf[0] = 0;
if (!recvbuf)
return true;
char *buff=(char *)recvbuf;
unsigned long bufflen=recvbuf_used;
while(1) {
if (m_header) {
char *ptr=(char *)memchr(buff,'\n',bufflen);
if (!ptr)
break;
int length=(ptr-buff)+1;
std::string line;
line.append(buff,length-2);
OnLine(line);
buff+=length;
bufflen-=length;
} else {
OnData(buff,bufflen);
buff+=bufflen;
bufflen=0;
break;
}
}
if (bufflen) {
memmove(recvbuf,buff,bufflen);
recvbuf_used=bufflen;
} else {
safe_delete_array(recvbuf);
}
}
bool HTTPSocket::SendString(const char *str) {
return(TCPConnection::Send((const uchar *) str, strlen(str)));
}
bool HTTPSocket::SendBuf(const char *dat, unsigned int len) {
return(TCPConnection::Send((const uchar *) dat, len));
}
/*
* /eqemu stuff
*/
void HTTPSocket::OnLine(const std::string& line)
{
if (m_first)
{
Parse pa(line);
std::string str = pa.getword();
if (str.substr(0,4) == "HTTP") // response
{
m_http_version = str;
m_status = pa.getword();
m_status_text = pa.getrest();
m_response = true;
}
else // request
{
m_method = str;
m_url = pa.getword();
size_t spl = m_url.find("?");
if (spl != std::string::npos)
{
m_uri = m_url.substr(0,spl);
m_query_string = m_url.substr(spl + 1);
}
else
{
m_uri = m_url;
}
m_http_version = pa.getword();
m_request = true;
}
m_first = false;
OnFirst();
return;
}
if (!line.size())
{
// SetLineProtocol(false);
m_header = false;
OnHeaderComplete();
return;
}
Parse pa(line,":");
std::string key = pa.getword();
std::string value = pa.getrest();
OnHeader(key,value);
/* If remote end tells us to keep connection alive, and we're operating
in http/1.1 mode (not http/1.0 mode), then we mark the socket to be
retained. */
/* if (!strcasecmp(key.c_str(), "connection") &&
!strcasecmp(value.c_str(), "keep-alive") )
{
SetRetain();
}*/
}
void HTTPSocket::SendResponse()
{
std::string msg;
msg = m_http_version + " " + m_status + " " + m_status_text + "\r\n";
for (string_m::iterator it = m_response_header.begin(); it != m_response_header.end(); it++)
{
std::string key = (*it).first;
std::string val = (*it).second;
msg += key + ": " + val + "\r\n";
}
msg += "\r\n";
SendString( msg.c_str() );
}
void HTTPSocket::AddResponseHeader(const std::string& header, const char *format, ...)
{
static char slask[5000];
va_list ap;
va_start(ap, format);
#ifdef _WIN32
vsprintf(slask, format, ap);
#else
vsnprintf(slask, 5000, format, ap);
#endif
va_end(ap);
m_response_header[header] = slask;
}
void HTTPSocket::SendRequest()
{
std::string msg;
msg = m_method + " " + m_url + " " + m_http_version + "\r\n";
for (string_m::iterator it = m_response_header.begin(); it != m_response_header.end(); it++)
{
std::string key = (*it).first;
std::string val = (*it).second;
msg += key + ": " + val + "\r\n";
}
msg += "\r\n";
SendString( msg.c_str() );
}
std::string HTTPSocket::MyUseragent()
{
std::string version = "C++Sockets/";
#ifdef _VERSION
version += _VERSION;
#endif
return version;
}
void HTTPSocket::Reset()
{
m_first = true;
m_header = true;
m_request = false;
m_response = false;
// SetLineProtocol(true);
while (m_response_header.size())
{
string_m::iterator it = m_response_header.begin();
m_response_header.erase(it);
}
}
const std::string& HTTPSocket::GetMethod()
{
return m_method;
}
void HTTPSocket::SetMethod(const std::string& x)
{
m_method = x;
}
const std::string& HTTPSocket::GetUrl()
{
return m_url;
}
void HTTPSocket::SetUrl(const std::string& x)
{
m_url = x;
}
const std::string& HTTPSocket::GetUri()
{
return m_uri;
}
const std::string& HTTPSocket::GetQueryString()
{
return m_query_string;
}
const std::string& HTTPSocket::GetHttpVersion()
{
return m_http_version;
}
const std::string& HTTPSocket::GetStatus()
{
return m_status;
}
const std::string& HTTPSocket::GetStatusText()
{
return m_status_text;
}
bool HTTPSocket::IsRequest()
{
return m_request;
}
bool HTTPSocket::IsResponse()
{
return m_response;
}
void HTTPSocket::SetHttpVersion(const std::string& x)
{
m_http_version = x;
}
void HTTPSocket::SetStatus(const std::string& num, const std::string& text) {
m_status = num;
m_status_text = text;
}
void HTTPSocket::SetStatus(const std::string& x)
{
m_status = x;
}
void HTTPSocket::SetStatusText(const std::string& x)
{
m_status_text = x;
}
void HTTPSocket::AddResponseHeader(const std::string& x,const std::string& y)
{
m_response_header[x] = y;
}
void HTTPSocket::SetUri(const std::string& x)
{
m_uri = x;
}
void HTTPSocket::SendResponse(const std::string& status_num, const std::string& status_text) {
SetStatus(status_num, status_text);
SendResponse();
}
#ifdef SOCKETS_NAMESPACE
}
#endif

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/* EQEMu: Everquest Server Emulator
*
* This code originated from `C++ Sockets Library` referenced below.
* Taken and stripped/modified to remove dependancies on parts of
* the library which we are not using, and to suit other needs.
* 2006 - EQEMu Development Team (http://eqemulator.net)
*
*
*/
/** \file HTTPSocket.h Class HTTPSocket definition.
** \date 2004-04-06
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _HTTPSOCKET_H
#define _HTTPSOCKET_H
#include <map>
#include <string>
#include "../tcp_connection.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** \defgroup http HTTP Sockets */
/** HTTP request/response base class.
\ingroup http */
class HTTPSocket : public TCPConnection
{
/** map to hold http header values. */
typedef std::map<std::string,std::string> string_m;
public:
HTTPSocket(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 irPort);
virtual ~HTTPSocket();
void OnLine(const std::string& line);
/** Callback executes when first line has been received.
GetMethod, GetUrl/GetUri, and GetHttpVersion are valid when this callback is executed. */
virtual void OnFirst() = 0;
/** For each header line this callback is executed.
\param key Http header name
\param value Http header value */
virtual void OnHeader(const std::string& key,const std::string& value) = 0;
/** Callback fires when all http headers have been received. */
virtual void OnHeaderComplete() = 0;
/** Chunk of http body data recevied. */
virtual void OnData(const char *,size_t) = 0;
const std::string& GetMethod();
void SetMethod(const std::string& x);
const std::string& GetUrl();
void SetUrl(const std::string& x);
const std::string& GetUri();
void SetUri(const std::string& x);
const std::string& GetQueryString();
const std::string& GetHttpVersion();
const std::string& GetStatus();
const std::string& GetStatusText();
bool IsRequest();
bool IsResponse();
void SetHttpVersion(const std::string& x);
void SetStatus(const std::string& x);
void SetStatus(const std::string& num, const std::string& text);
void SetStatusText(const std::string& x);
void AddResponseHeader(const std::string& x,const std::string& y);
void AddResponseHeader(const std::string& x,const char *format, ...);
void SendResponse();
void SendResponse(const std::string& status_num, const std::string& status_text);
void SendRequest();
/** Implement this to return your own User-agent string. */
virtual std::string MyUseragent();
protected:
/** Reset state of socket to sucessfully implement keep-alive. */
virtual void Reset();
//stubs for crap which used to be in our parent class (TcpSocket)
bool SendString(const char *str);
bool SendBuf(const char *dat, unsigned int len);
virtual bool ProcessReceivedData(char* errbuf = 0);
private:
// HTTPSocket& operator=(const HTTPSocket& ) { return *this; }
bool m_first;
bool m_header;
std::string m_line;
std::string m_method;
std::string m_url;
std::string m_uri;
std::string m_query_string;
std::string m_http_version;
std::string m_status;
std::string m_status_text;
bool m_request;
bool m_response;
string_m m_response_header;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _HTTPSOCKET_H

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/** \file HttpdCookies.cpp
*/
/*
Copyright (C) 2003-2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "../global_define.h"
#ifdef _WIN32
#pragma warning(disable:4786)
#endif
#include "Parse.h"
#include "Utility.h"
#include "HTTPSocket.h"
#include "HttpdCookies.h"
#include "../types.h"
#include <time.h>
#include <cstdlib>
#include <cstring>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
HttpdCookies::HttpdCookies()
{
}
HttpdCookies::HttpdCookies(const std::string& s)
{
Parse *pa = new Parse(s,";");
std::string slask = pa -> getword();
while (slask.size())
{
Parse *pa2 = new Parse(slask,"=");
std::string name = pa2 -> getword();
std::string value = pa2 -> getword();
delete pa2;
COOKIE *c = new COOKIE(name,value);
m_cookies.push_back(c);
//
slask = pa -> getword();
}
delete pa;
}
HttpdCookies::~HttpdCookies()
{
for (cookie_v::iterator it = m_cookies.begin(); it != m_cookies.end(); it++)
{
COOKIE *c = *it;
delete c;
}
}
bool HttpdCookies::getvalue(const std::string& name,std::string& buffer) //char *buffer,size_t length)
{
for (cookie_v::iterator it = m_cookies.begin(); it != m_cookies.end(); it++)
{
COOKIE *c = *it;
if (!strcasecmp(c -> name.c_str(),name.c_str()))
{
buffer = c -> value;
return true;
}
}
buffer = "";
return false;
}
void HttpdCookies::replacevalue(const std::string& name,const std::string& value)
{
COOKIE *c = nullptr;
for (cookie_v::iterator it = m_cookies.begin(); it != m_cookies.end(); it++)
{
c = *it;
if (!strcasecmp(c -> name.c_str(),name.c_str()))
break;
c = nullptr;
}
if (c)
{
c -> value = value;
}
else
{
c = new COOKIE(name,value);
m_cookies.push_back(c);
}
}
void HttpdCookies::replacevalue(const std::string& name,long l)
{
replacevalue(name, Utility::l2string(l));
}
void HttpdCookies::replacevalue(const std::string& name,int i)
{
replacevalue(name, Utility::l2string(i));
}
size_t HttpdCookies::getlength(const std::string& name)
{
COOKIE *c = nullptr;
for (cookie_v::iterator it = m_cookies.begin(); it != m_cookies.end(); it++)
{
c = *it;
if (!strcasecmp(c -> name.c_str(),name.c_str()))
break;
c = nullptr;
}
return c ? c -> value.size() : 0;
}
void HttpdCookies::setcookie(HTTPSocket *sock, const std::string& domain, const std::string& path, const std::string& name, const std::string& value)
{
char *str = new char[name.size() + value.size() + domain.size() + path.size() + 100];
// set-cookie response
if (domain.size())
{
sprintf(str, "%s=%s; domain=%s; path=%s; expires=%s",
name.c_str(), value.c_str(),
domain.c_str(),
path.c_str(),
expiredatetime().c_str());
}
else
{
sprintf(str, "%s=%s; path=%s; expires=%s",
name.c_str(), value.c_str(),
path.c_str(),
expiredatetime().c_str());
}
sock -> AddResponseHeader("Set-cookie", str);
delete[] str;
replacevalue(name, value);
}
void HttpdCookies::setcookie(HTTPSocket *sock, const std::string& domain, const std::string& path, const std::string& name, long value)
{
char *str = new char[name.size() + domain.size() + path.size() + 100];
char dt[80];
// set-cookie response
if (domain.size())
{
sprintf(str, "%s=%ld; domain=%s; path=%s; expires=%s",
name.c_str(), value,
domain.c_str(),
path.c_str(),
expiredatetime().c_str());
}
else
{
sprintf(str, "%s=%ld; path=%s; expires=%s",
name.c_str(), value,
path.c_str(),
expiredatetime().c_str());
}
sock -> AddResponseHeader("Set-cookie", str);
delete[] str;
sprintf(dt, "%ld", value);
replacevalue(name, dt);
}
void HttpdCookies::setcookie(HTTPSocket *sock, const std::string& domain, const std::string& path, const std::string& name, int value)
{
char *str = new char[name.size() + domain.size() + path.size() + 100];
char dt[80];
// set-cookie response
if (domain.size())
{
sprintf(str, "%s=%d; domain=%s; path=%s; expires=%s",
name.c_str(), value,
domain.c_str(),
path.c_str(),
expiredatetime().c_str());
}
else
{
sprintf(str, "%s=%d; path=%s; expires=%s",
name.c_str(), value,
path.c_str(),
expiredatetime().c_str());
}
sock -> AddResponseHeader("Set-cookie", str);
delete[] str;
sprintf(dt, "%d", value);
replacevalue(name, dt);
}
const std::string& HttpdCookies::expiredatetime()
{
time_t t = time(nullptr);
struct tm * tp = gmtime(&t);
const char *days[7] = {"Sunday", "Monday",
"Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"};
const char *months[12] = {"Jan", "Feb", "Mar", "Apr", "May",
"Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"};
char dt[100];
sprintf(dt, "%s, %02d-%s-%04d %02d:%02d:%02d GMT",
days[tp -> tm_wday],
tp -> tm_mday,
months[tp -> tm_mon],
tp -> tm_year + 1910,
tp -> tm_hour,
tp -> tm_min,
tp -> tm_sec);
m_date = dt;
return m_date;
}
#ifdef SOCKETS_NAMESPACE
}
#endif

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/** \file HttpdCookies.h
*/
/*
Copyright (C) 2003-2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _COOKIES_H
#define _COOKIES_H
#include <list>
#include <string>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
//! Store the cookies name/value pairs.
//! Retrieve and manage cookies during a cgi call.
class HTTPSocket;
/** HTTP Cookie parse/container class.
\sa HttpdSocket
\sa HttpdForm
\ingroup webserver */
class HttpdCookies
{
/** Name/value pair store struct.
\ingroup webserver */
struct COOKIE
{
COOKIE(const std::string& n,const std::string& v) : name(n),value(v) {}
std::string name;
std::string value;
};
/** list of key/value structs. */
typedef std::list<COOKIE *> cookie_v;
public:
HttpdCookies();
HttpdCookies(const std::string& query_string);
~HttpdCookies();
// int getvalue(const std::string& ,char *,size_t); // (name, buffer, length)
bool getvalue(const std::string&,std::string&);
void replacevalue(const std::string& ,const std::string& );
void replacevalue(const std::string& ,long);
void replacevalue(const std::string& ,int);
size_t getlength(const std::string& );
void setcookie(HTTPSocket *,const std::string& d,const std::string& p,const std::string& c,const std::string& v);
void setcookie(HTTPSocket *,const std::string& d,const std::string& p,const std::string& c,long v);
void setcookie(HTTPSocket *,const std::string& d,const std::string& p,const std::string& c,int v);
const std::string& expiredatetime();
cookie_v& GetHttpdCookies() { return m_cookies; }
private:
cookie_v m_cookies;
std::string m_date;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _COOKIES_H

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@ -0,0 +1,621 @@
/** \file HttpdForm.cpp - read stdin, parse cgi input
**
** Written: 1999-Feb-10 grymse@alhem.net
**/
/*
Copyright (C) 1999-2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdio.h>
#ifdef _WIN32
#pragma warning(disable:4786)
#include <windows.h>
#endif
#include "socket_include.h"
#include "Parse.h"
#include "IFile.h"
#include "HttpdForm.h"
#include <cstdlib>
#include <cstring>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
HttpdForm::HttpdForm(IFile *infil) : raw(false)
{
CGI *cgi = nullptr;
char *c_t = getenv("CONTENT_TYPE");
char *c_l = getenv("CONTENT_LENGTH");
size_t extra = 2;
char name[200];
m_current = m_cgi.end();
*name = 0;
if (c_t && !strncmp(c_t, "multipart/form-data",19))
{
Parse pa(c_t,";=");
char *tempcmp = nullptr;
size_t tc = 0;
size_t l = 0;
std::string str = pa.getword();
m_strBoundary = "";
while (str.size())
{
if (!strcmp(str.c_str(),"boundary"))
{
m_strBoundary = pa.getword();
l = m_strBoundary.size();
tempcmp = new char[l + extra];
}
//
str = pa.getword();
}
if (m_strBoundary.size())
{
std::string content_type;
std::string current_name;
std::string current_filename;
char slask[2000];
infil -> fgets(slask, 200);
while (!infil -> eof())
{
while (strlen(slask) && (slask[strlen(slask) - 1] == 13 || slask[strlen(slask) - 1] == 10))
{
slask[strlen(slask) - 1] = 0;
}
content_type = "";
current_name = "";
current_filename = "";
if ((strstr(slask,m_strBoundary.c_str()) || strstr(m_strBoundary.c_str(),slask)) && strcmp(slask, m_strBoundary.c_str()))
{
m_strBoundary = slask;
l = m_strBoundary.size();
delete[] tempcmp;
tempcmp = new char[l + extra];
}
if (!strcmp(slask, m_strBoundary.c_str()))
{
// Get headers until empty line
infil -> fgets(slask, 200);
while (strlen(slask) && (slask[strlen(slask) - 1] == 13 || slask[strlen(slask) - 1] == 10))
{
slask[strlen(slask) - 1] = 0;
}
while (!infil -> eof() && *slask)
{
Parse pa(slask,";");
std::string h = pa.getword();
if (!strcasecmp(h.c_str(),"Content-type:"))
{
content_type = pa.getword();
}
else
if (!strcasecmp(h.c_str(),"Content-Disposition:"))
{
h = pa.getword();
if (!strcmp(h.c_str(),"form-data"))
{
pa.EnableQuote(true);
h = pa.getword();
while (h.size())
{
Parse pa2(slask,"=");
std::string name = pa2.getword();
std::string h = pa2.getrest();
if (!strcmp(name.c_str(),"name"))
{
if (h.size() && h[0] == '"')
{
current_name = h.substr(1, h.size() - 2);
}
else
{
current_name = h;
}
}
else
if (!strcmp(name.c_str(),"filename"))
{
if (h.size() && h[0] == '"')
{
current_filename = h.substr(1, h.size() - 2);
}
else
{
current_filename = h;
}
size_t x = 0;
for (size_t i = 0; i < current_filename.size(); i++)
{
if (current_filename[i] == '/' || current_filename[i] == '\\')
x = i + 1;
}
if (x)
{
current_filename = current_filename.substr(x);
}
}
h = pa.getword();
}
}
}
// get next header value
infil -> fgets(slask, 200);
while (strlen(slask) && (slask[strlen(slask) - 1] == 13 || slask[strlen(slask) - 1] == 10))
{
slask[strlen(slask) - 1] = 0;
}
}
// Read content, save...?
if (!current_filename.size()) // not a file
{
std::string val;
infil -> fgets(slask,1000);
while (!infil -> eof() && strncmp(slask,m_strBoundary.c_str(),m_strBoundary.size() ))
{
val += slask;
infil -> fgets(slask,1000);
}
// remove trailing cr/linefeed
while (val.size() && (val[val.size() - 1] == 13 || val[val.size() - 1] == 10))
{
val = val.substr(0,val.size() - 1);
}
cgi = new CGI(current_name, val);
m_cgi.push_back(cgi);
}
else // current_filename.size() > 0
{
// read until m_strBoundary...
FILE *fil;
int out = 0;
char c;
char fn[1000]; // where post'd file will be saved
#ifdef _WIN32
{
char tmp_path[1000];
::GetTempPath(1000, tmp_path);
if (tmp_path[strlen(tmp_path) - 1] != '\\')
{
strcat(tmp_path, "\\");
}
sprintf(fn,"%s%s",tmp_path,current_filename.c_str());
}
#else
sprintf(fn,"/tmp/%s",current_filename.c_str());
#endif
if ((fil = fopen(fn, "wb")) != nullptr)
{
infil -> fread(&c,1,1);
while (!infil -> eof())
{
if (out)
{
fwrite(&tempcmp[tc],1,1,fil);
}
tempcmp[tc] = c;
tc++;
if (tc >= l + extra)
{
tc = 0;
out = 1;
}
if (tc)
{
if (!strncmp(tempcmp + tc + extra, m_strBoundary.c_str(), l - tc) &&
!strncmp(tempcmp, m_strBoundary.c_str() + l - tc, tc))
{
break;
}
}
else
{
if (!strncmp(tempcmp + extra, m_strBoundary.c_str(), l))
{
break;
}
}
infil -> fread(&c,1,1);
}
fclose(fil);
cgi = new CGI(current_name,fn,fn);
m_cgi.push_back(cgi);
strcpy(slask, m_strBoundary.c_str());
infil -> fgets(slask + strlen(slask), 200); // next line
}
else
{
// couldn't open file
break;
}
}
}
else
{
// Probably '<m_strBoundary>--'
break;
}
} // while (!infil -> eof())
} // if (m_strBoundary)
if (tempcmp)
{
delete[] tempcmp;
}
}
else
{
int i = 0;
int cl = c_l ? atoi(c_l) : -1;
char c,chigh,clow;
char *slask = new char[8888];
bool got_name = false;
m_current = m_cgi.end();
*name = 0;
infil -> fread(&c,1,1);
cl--;
while (cl >= 0)
{
switch (c)
{
case '=': /* end of name */
slask[i] = 0;
i = 0;
strcpy(name,slask);
got_name = true;
break;
case '&': /* end of value */
slask[i] = 0;
i = 0;
if(got_name) {
got_name = false;
cgi = new CGI(name,slask);
m_cgi.push_back(cgi);
} else {
cgi = new CGI(slask,"");
m_cgi.push_back(cgi);
}
break;
case '+': /* space */
slask[i++] = ' ';
break;
case '%': /* hex value */
infil -> fread(&chigh,1,1);
cl--;
chigh -= 48;
chigh &= 0xff - 32;
if (chigh > 9)
chigh -= 7;
infil -> fread(&clow,1,1);
cl--;
clow -= 48;
clow &= 0xff - 32;
if (clow > 9)
clow -= 7;
slask[i++] = (char)(chigh * 16 + clow);
break;
default: /* just another char */
slask[i++] = c;
break;
}
if(infil -> eof())
break;
//
if (cl > 0)
{
infil -> fread(&c,1,1);
}
cl--;
}
slask[i] = 0;
i = 0;
if(got_name) {
cgi = new CGI(name,slask);
m_cgi.push_back(cgi);
} else {
cgi = new CGI(slask,"");
m_cgi.push_back(cgi);
}
delete[] slask;
}
}
// HttpdForm(buffer,l) -- request_method GET
HttpdForm::HttpdForm(const std::string& buffer,size_t l) : raw(false)
{
CGI *cgi = nullptr;
char slask[8888];
char name[200];
int i = 0;
char c,chigh,clow;
bool got_name = false;
size_t ptr = 0;
m_current = m_cgi.end();
*name = 0;
ptr = 0;
while (ptr < l)
{
c = buffer[ptr++];
switch (c)
{
case '=': /* end of name */
slask[i] = 0;
i = 0;
got_name = true;
strcpy(name,slask);
break;
case '&': /* end of value */
slask[i] = 0;
i = 0;
if(got_name) {
got_name = false;
cgi = new CGI(name,slask);
m_cgi.push_back(cgi);
} else {
cgi = new CGI(slask, "");
m_cgi.push_back(cgi);
}
break;
case '+': /* space */
slask[i++] = ' ';
break;
case '%': /* hex value */
chigh = buffer[ptr++];
chigh -= 48;
chigh &= 0xff - 32;
if (chigh > 9)
chigh -= 7;
clow = buffer[ptr++];
clow -= 48;
clow &= 0xff - 32;
if (clow > 9)
clow -= 7;
slask[i++] = (char)(chigh * 16 + clow);
break;
default: /* just another char */
slask[i++] = c;
break;
}
}
slask[i] = 0;
i = 0;
if(got_name) {
cgi = new CGI(name,slask);
m_cgi.push_back(cgi);
} else {
cgi = new CGI(slask, "");
m_cgi.push_back(cgi);
}
}
HttpdForm::~HttpdForm()
{
CGI *cgi = nullptr; //,*tmp;
for (cgi_v::iterator it = m_cgi.begin(); it != m_cgi.end(); it++)
{
cgi = *it;
delete cgi;
}
}
void HttpdForm::EnableRaw(bool b)
{
raw = b;
}
void HttpdForm::strcpyval(std::string& v,const char *value) //,size_t len)
{
v = "";
for (size_t i = 0; i < strlen(value); i++)
{
if (value[i] == '<')
{
v += "&lt;";
}
else
if (value[i] == '>')
{
v += "&gt;";
}
else
if (value[i] == '&')
{
v += "&amp;";
}
else
{
v += value[i];
}
}
}
bool HttpdForm::getfirst(std::string& n) //char *n,size_t len)
{
m_current = m_cgi.begin();
return getnext(n);
}
bool HttpdForm::getnext(std::string& n) //char *n,size_t len)
{
if (m_current != m_cgi.end() )
{
CGI *current = *m_current;
n = current -> name;
m_current++;
return true;
}
else
{
n = "";
}
return false;
}
bool HttpdForm::getfirst(std::string& n,std::string& v) //char *n,size_t len,char *v,size_t vlen)
{
m_current = m_cgi.begin();
return getnext(n,v);
}
bool HttpdForm::getnext(std::string& n,std::string& v) //char *n,size_t len,char *v,size_t vlen)
{
if (m_current != m_cgi.end() )
{
CGI *current = *m_current;
n = current -> name;
if (raw)
{
v = current -> value;
}
else
{
strcpyval(v,current -> value.c_str());
}
m_current++;
return true;
}
else
{
n = "";
}
return false;
}
int HttpdForm::getvalue(const std::string& n,std::string& v) //char *v,size_t len)
{
CGI *cgi = nullptr;
int r = 0;
for (cgi_v::iterator it = m_cgi.begin(); it != m_cgi.end(); it++)
{
cgi = *it;
if (cgi -> name == n)
break;
cgi = nullptr;
}
if (cgi)
{
if (raw)
{
v = cgi -> value;
}
else
{
strcpyval(v,cgi -> value.c_str());
}
r++;
}
else
{
v = "";
}
return r;
}
std::string HttpdForm::getvalue(const std::string& n)
{
for (cgi_v::iterator it = m_cgi.begin(); it != m_cgi.end(); it++)
{
CGI *cgi = *it;
if (cgi -> name == n)
{
return cgi -> value;
}
}
return "";
}
size_t HttpdForm::getlength(const std::string& n)
{
CGI *cgi = nullptr;
size_t l;
for (cgi_v::iterator it = m_cgi.begin(); it != m_cgi.end(); it++)
{
cgi = *it;
if (cgi -> name == n)
break;
cgi = nullptr;
}
l = cgi ? cgi -> value.size() : 0;
if (cgi && !raw)
{
for (size_t i = 0; i < cgi -> value.size(); i++)
{
switch (cgi -> value[i])
{
case '<': // &lt;
case '>': // &gt;
l += 4;
break;
case '&': // &amp;
l += 5;
break;
}
}
}
return l;
}
HttpdForm::cgi_v& HttpdForm::getbase()
{
return m_cgi;
}
const std::string& HttpdForm::GetBoundary()
{
return m_strBoundary;
}
#ifdef SOCKETS_NAMESPACE
}
#endif

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@ -0,0 +1,115 @@
/** \file HttpdForm.h - read stdin, parse cgi input
**
** Written: 1999-Feb-10 grymse@alhem.net
**/
/*
Copyright (C) 1999-2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _FORM_H
#define _FORM_H
#include <string>
#include <list>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
class IFile;
/** Parse/store a http query_string/form-data body.
\ingroup webserver */
class HttpdForm
{
/**
* Store the name/value pairs from a GET/POST operation.
* "name" does not have to be unique.
\ingroup webserver
*/
struct CGI
{
CGI(const std::string& n,const std::string& v) : name(n),value(v) {}
CGI(const std::string& n,const std::string& v,const std::string& p) : name(n),value(v),path(p) {}
std::string name;
std::string value;
std::string path;
};
/** list of key/value pairs. */
typedef std::list<CGI *> cgi_v;
public:
/**
* Default constructor (used in POST operations).
* Input is read from stdin. Number of characters to read
* can be found in the environment variable CONTENT_LENGTH.
*/
HttpdForm(IFile *);
/**
* Another constructor (used in GET operations).
* Input is read from the environment variable QUERY_STRING.
* @param query_string The httpd server provided QUERY_STRING
* @param length Query string length.
*/
HttpdForm(const std::string& query_string,size_t length);
~HttpdForm();
void EnableRaw(bool);
void strcpyval(std::string&,const char *); //,size_t);
/* get names */
bool getfirst(std::string& n); //char *,size_t);
bool getnext(std::string& n); //char *,size_t);
/* get names and values */
bool getfirst(std::string& n,std::string& v); //char *,size_t,char *,size_t);
bool getnext(std::string& n,std::string& v); //char *,size_t,char *,size_t);
/* get value */
int getvalue(const std::string& ,std::string& ); //char *,size_t);
std::string getvalue(const std::string& );
size_t getlength(const std::string& );
cgi_v& getbase();
const std::string& GetBoundary();
private:
HttpdForm(const HttpdForm& ) {}
HttpdForm& operator=(const HttpdForm& ) { return *this; }
cgi_v m_cgi;
cgi_v::iterator m_current;
std::string m_strBoundary;
bool raw;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _FORM_H

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@ -0,0 +1,352 @@
/** \file HttpdSocket.cpp
*/
/*
Copyright (C) 2001-2004,2005 Anders Hedstrom (grymse@alhem.net)
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef _WIN32
#pragma warning(disable:4786)
#endif
#include "../global_define.h"
#include "Utility.h"
#include "HttpdCookies.h"
#include "HttpdForm.h"
#include "MemFile.h"
#include "HttpdSocket.h"
#include "../types.h"
#include <time.h>
#include <stdio.h>
#include <cstdlib>
#include <cstring>
#define DEB(x)
/*
#define DEB(x) { \
FILE *fil = fopen("httpdlog","at"); \
if (!fil) \
fil = fopen("httpdlog","wt"); \
if (fil) { x; fclose(fil); } \
}
*/
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
// statics
int HttpdSocket::m_request_count = 0;
std::string HttpdSocket::m_start = "";
HttpdSocket::HttpdSocket(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 irPort)
: HTTPSocket(ID,in_socket,irIP,irPort)
,m_content_length(0)
,m_file(nullptr)
,m_received(0)
,m_request_id(++m_request_count)
,m_cookies(nullptr)
,m_form(nullptr)
{
m_http_date = datetime2httpdate(GetDate());
if (!m_start.size())
m_start = m_http_date;
}
HttpdSocket::~HttpdSocket()
{
if (m_file)
{
delete m_file;
}
if (m_cookies)
delete m_cookies;
if (m_form)
delete m_form;
}
void HttpdSocket::OnFirst()
{
// printf("Request: %s %s %s\n",GetMethod().c_str(),GetUrl().c_str(),GetHttpVersion().c_str());
}
void HttpdSocket::OnHeader(const std::string& key,const std::string& value)
{
if (!strcasecmp(key.c_str(),"content-length"))
{
m_content_length = atoi(value.c_str());
m_content_length_str = value;
}
else
if (!strcasecmp(key.c_str(),"cookie"))
{
m_http_cookie = value;
}
else
if (!strcasecmp(key.c_str(),"content-type"))
{
m_content_type = value;
}
else
if (!strcasecmp(key.c_str(),"if-modified-since"))
{
m_if_modified_since = value;
}
}
void HttpdSocket::OnHeaderComplete()
{
m_cookies = new HttpdCookies(m_http_cookie);
#if (defined(SOLARIS8) || defined(SOLARIS))
{
char slask[1000];
if (GetMethod() == "GET")
{
sprintf(slask,"QUERY_STRING=%s", GetQueryString().c_str());
putenv(slask);
}
sprintf(slask,"REQUEST_METHOD=%s", GetMethod().c_str());
putenv(slask);
sprintf(slask,"HTTP_COOKIE=%s", m_http_cookie.c_str());
putenv(slask);
sprintf(slask,"CONTENT_TYPE=%s", m_content_type.c_str());
putenv(slask);
sprintf(slask,"CONTENT_LENGTH=%s", m_content_length_str.c_str());
putenv(slask);
}
#elif defined _WIN32
{
char slask[1000];
if (GetMethod() == "GET")
{
sprintf(slask,"QUERY_STRING=%s", GetQueryString().c_str());
_putenv(slask);
}
sprintf(slask,"REQUEST_METHOD=%s", GetMethod().c_str());
_putenv(slask);
sprintf(slask,"HTTP_COOKIE=%s", m_http_cookie.c_str());
_putenv(slask);
sprintf(slask,"CONTENT_TYPE=%s", m_content_type.c_str());
_putenv(slask);
sprintf(slask,"CONTENT_LENGTH=%s", m_content_length_str.c_str());
_putenv(slask);
}
#else
if (GetMethod() == "GET")
{
setenv("QUERY_STRING", GetQueryString().c_str(), 1);
}
setenv("REQUEST_METHOD", GetMethod().c_str(), 1);
setenv("HTTP_COOKIE", m_http_cookie.c_str(), 1);
setenv("CONTENT_TYPE", m_content_type.c_str(), 1);
setenv("CONTENT_LENGTH", m_content_length_str.c_str(), 1);
#endif
if (GetMethod() == "POST")
{
m_file = new MemFile;
}
else
if (GetMethod() == "GET")
{
m_form = new HttpdForm(GetQueryString(), GetQueryString().size() );
AddResponseHeader("Date", datetime2httpdate(GetDate()) );
Exec();
Reset(); // prepare for next request
}
else
{
AddResponseHeader("Date", GetHttpDate());
AddResponseHeader("Connection", "close");
SetStatus("405");
SetStatusText("Method not allowed");
SendResponse();
}
}
void HttpdSocket::OnData(const char *p,size_t l)
{
if (m_file)
{
m_file -> fwrite(p,1,l);
}
m_received += l;
if (m_received >= m_content_length && m_content_length)
{
// all done
if (m_file && !m_form)
{
m_form = new HttpdForm(m_file);
AddResponseHeader("Date", datetime2httpdate(GetDate()) );
Exec();
Reset(); // prepare for next request
}
}
}
void HttpdSocket::Send64(const std::string& str64, const std::string& type)
{
if (!strcasecmp(m_start.c_str(), m_if_modified_since.c_str()))
{
SetStatus("304");
SetStatusText("Not Modified");
SendResponse();
}
else
{
size_t len = Base64::decode_length(str64);
unsigned char *buf = new unsigned char[len];
SetStatus("200");
SetStatusText("OK");
AddResponseHeader("Content-length", Utility::l2string( (long)len) );
AddResponseHeader("Content-type", type );
AddResponseHeader("Last-modified", m_start);
SendResponse();
Base64::decode(str64, buf, len);
SendBuf( (char *)buf, len);
delete[] buf;
}
}
std::string HttpdSocket::datetime2httpdate(const std::string& dt)
{
struct tm tp;
time_t t;
const char *days[] = { "Sun","Mon","Tue","Wed","Thu","Fri","Sat" };
const char *months[] = { "Jan","Feb","Mar","Apr","May","Jun",
"Jul","Aug","Sep","Oct","Nov","Dec" };
int i;
char s[40];
/* 1997-12-16 09:50:40 */
if (dt.size() == 19)
{
tp.tm_year = atoi(dt.substr(0,4).c_str()) - 1900;
i = atoi(dt.substr(5,2).c_str()) - 1;
tp.tm_mon = i >= 0 ? i : 0;
tp.tm_mday = atoi(dt.substr(8,2).c_str());
tp.tm_hour = atoi(dt.substr(11,2).c_str());
tp.tm_min = atoi(dt.substr(14,2).c_str());
tp.tm_sec = atoi(dt.substr(17,2).c_str());
tp.tm_wday = 0;
tp.tm_yday = 0;
tp.tm_isdst = 0;
t = mktime(&tp);
/*if (t == -1)
{
Handler().LogError(this, "datetime2httpdate", 0, "mktime() failed");
}*/
sprintf(s,"%s, %02d %s %d %02d:%02d:%02d GMT",
days[tp.tm_wday],
tp.tm_mday,
months[tp.tm_mon],
tp.tm_year + 1900,
tp.tm_hour,tp.tm_min,tp.tm_sec);
}
else
{
*s = 0;
}
return s;
}
std::string HttpdSocket::GetDate()
{
time_t t = time(nullptr);
struct tm* tp = localtime(&t);
char slask[40];
if (tp)
{
sprintf(slask,"%d-%02d-%02d %02d:%02d:%02d",
tp -> tm_year + 1900,
tp -> tm_mon + 1,
tp -> tm_mday,
tp -> tm_hour,tp -> tm_min,tp -> tm_sec);
}
else
{
*slask = 0;
}
return slask;
}
void HttpdSocket::Reset()
{
HTTPSocket::Reset();
m_content_length = 0;
if (m_file)
{
delete m_file;
m_file = nullptr;
}
m_received = 0;
m_request_id = ++m_request_count;
if (m_cookies)
delete m_cookies;
m_cookies = nullptr;
if (m_form)
delete m_form;
m_form = nullptr;
}
const std::string& HttpdSocket::GetHttpDate()
{
return m_http_date;
}
HttpdCookies *HttpdSocket::GetCookies()
{
return m_cookies;
}
HttpdForm *HttpdSocket::GetHttpForm()
{
return m_form;
}
#ifdef SOCKETS_NAMESPACE
}
#endif

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@ -0,0 +1,99 @@
/** \file HttpdSocket.h
*/
/*
Copyright (C) 2001-2004,2005 Anders Hedstrom (grymse@alhem.net)
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _HTTPDSOCKET_H
#define _HTTPDSOCKET_H
#include "HTTPSocket.h"
class TCPConnection;
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
class HttpdCookies;
class HttpdForm;
class IFile;
/** \defgroup webserver Webserver framework */
/** Web server socket framework.
\ingroup webserver */
class HttpdSocket : public HTTPSocket
{
public:
HttpdSocket(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 irPort);
~HttpdSocket();
void OnFirst();
void OnHeader(const std::string& key,const std::string& value);
void OnHeaderComplete();
void OnData(const char *,size_t);
/** This method needs to be implemented with logic to produce
a response to an incoming request. */
virtual void Exec() = 0;
/** Get current date in http rfc format. */
const std::string& GetHttpDate();
/** Get pointer to cookie class. */
HttpdCookies *GetCookies();
/** Get pointer to query string/form data class. */
HttpdForm *GetHttpForm();
protected:
/** Decode and send a base64-encoded string.
\param str64 Base64-encoded string
\param type Mime type of content (content-type header) */
void Send64(const std::string& str64, const std::string& type);
std::string datetime2httpdate(const std::string& dt);
std::string GetDate();
void Reset();
// headers
std::string m_http_cookie;
std::string m_content_type;
std::string m_content_length_str;
std::string m_if_modified_since;
private:
static int m_request_count;
static std::string m_start;
size_t m_content_length;
IFile *m_file;
size_t m_received;
int m_request_id;
std::string m_http_date;
HttpdCookies *m_cookies;
HttpdForm *m_form;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _HTTPDSOCKET_H

65
common/SocketLib/IFile.h Normal file
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/** \file IFile.h
** \date 2005-04-25
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _IFILE_H
#define _IFILE_H
#include <string>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** \defgroup file File handling */
/** Pure virtual file I/O interface.
\ingroup file */
class IFile
{
public:
virtual ~IFile() {}
virtual bool fopen(const std::string&, const std::string&) = 0;
virtual void fclose() = 0;
virtual size_t fread(char *, size_t, size_t) = 0;
virtual size_t fwrite(const char *, size_t, size_t) = 0;
virtual char *fgets(char *, int) = 0;
virtual void fprintf(char *format, ...) = 0;
virtual off_t size() = 0;
virtual bool eof() = 0;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _IFILE_H

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/** \file MemFile.cpp
** \date 2005-04-25
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef _WIN32
#pragma warning(disable:4786)
#endif
#include <stdio.h>
#include <stdarg.h>
#include "MemFile.h"
#include <cstdlib>
#include <cstring>
#ifdef _DEBUG
#define DEB(x) x
#else
#define DEB(x)
#endif
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
std::map<std::string,MemFile::block_t *> MemFile::m_files;
MemFile::MemFile()
:m_temporary(true)
,m_base(new block_t)
,m_current_read(m_base)
,m_current_write(m_base)
,m_read_ptr(0)
,m_write_ptr(0)
{
}
MemFile::MemFile(const std::string& path)
:m_path(path)
,m_temporary(false)
,m_base(m_files[path])
,m_current_read(nullptr)
,m_current_write(nullptr)
,m_read_ptr(0)
,m_write_ptr(0)
{
if (!m_base)
{
m_base = new block_t;
m_files[path] = m_base;
}
m_current_read = m_base;
m_current_write = m_base;
}
MemFile::~MemFile()
{
while (m_base && m_temporary)
{
block_t *p = m_base;
m_base = p -> next;
delete p;
}
}
bool MemFile::fopen(const std::string& path, const std::string& mode)
{
return true;
}
void MemFile::fclose()
{
}
size_t MemFile::fread(char *ptr, size_t size, size_t nmemb)
{
size_t p = m_read_ptr % BLOCKSIZE;
size_t sz = size * nmemb;
if (p + sz < BLOCKSIZE)
{
memcpy(ptr, m_current_read -> data + p, sz);
m_read_ptr += sz;
}
else
{
size_t sz1 = BLOCKSIZE - p;
size_t sz2 = size - sz1;
memcpy(ptr, m_current_read -> data + p, sz1);
m_read_ptr += sz1;
if (m_current_read -> next)
{
m_current_read = m_current_read -> next;
memcpy(ptr + sz1, m_current_read -> data, sz2);
m_read_ptr += sz2;
}
else
{
DEB(printf("Read beyond available data\n");)
return sz1;
}
}
return sz;
}
size_t MemFile::fwrite(const char *ptr, size_t size, size_t nmemb)
{
size_t p = m_write_ptr % BLOCKSIZE;
size_t sz = size * nmemb;
if (p + sz < BLOCKSIZE)
{
memcpy(m_current_write -> data + p, ptr, sz);
m_write_ptr += sz;
}
else
{
size_t sz1 = BLOCKSIZE - p;
size_t sz2 = size - sz1;
memcpy(m_current_write -> data + p, ptr, sz1);
block_t *next = new block_t;
m_current_write -> next = next;
m_current_write = next;
memcpy(m_current_write -> data, ptr + sz1, sz2);
m_write_ptr += sz;
}
return sz;
}
char *MemFile::fgets(char *s, int size)
{
int n = 0;
while (n < size - 1 && !eof())
{
char c;
fread(&c, 1, 1);
if (c == 10)
{
s[n] = 0;
return s;
}
s[n++] = c;
}
s[n] = 0;
return s;
}
void MemFile::fprintf(char *format, ...)
{
va_list ap;
char tmp[BLOCKSIZE];
va_start(ap, format);
#ifdef _WIN32
vsprintf(tmp, format, ap);
#else
vsnprintf(tmp, BLOCKSIZE - 1, format, ap);
#endif
va_end(ap);
fwrite(tmp, 1, strlen(tmp));
}
off_t MemFile::size()
{
return (off_t)m_write_ptr;
}
bool MemFile::eof()
{
return (m_read_ptr < m_write_ptr) ? false : true;
}
#ifdef SOCKETS_NAMESPACE
}
#endif

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/** \file MemFile.h
** \date 2005-04-25
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _MEMFILE_H
#define _MEMFILE_H
#include <map>
#include "IFile.h"
#define BLOCKSIZE 32768
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** Implements a memory file.
\ingroup file */
class MemFile : public IFile
{
public:
/** File block structure.
\ingroup file */
struct block_t {
block_t() : next(nullptr) {}
struct block_t *next;
char data[BLOCKSIZE];
};
public:
MemFile();
MemFile(const std::string& path);
~MemFile();
bool fopen(const std::string& path, const std::string& mode);
void fclose();
size_t fread(char *ptr, size_t size, size_t nmemb);
size_t fwrite(const char *ptr, size_t size, size_t nmemb);
char *fgets(char *s, int size);
void fprintf(char *format, ...);
off_t size();
bool eof();
private:
MemFile(const MemFile& ) {} // copy constructor
MemFile& operator=(const MemFile& ) { return *this; } // assignment operator
static std::map<std::string,block_t *> m_files;
std::string m_path;
bool m_temporary;
block_t *m_base;
block_t *m_current_read;
block_t *m_current_write;
size_t m_read_ptr;
size_t m_write_ptr;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _MEMFILE_H

92
common/SocketLib/Mime.cpp Normal file
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/**
** File ......... Mime.cpp
** Published .... 2004-07-13
** Author ....... grymse@alhem.net
**/
/*
Copyright (C) 2004 Anders Hedstrom
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdio.h>
#include "Parse.h"
#include "Mime.h"
#include <cstring>
Mime::Mime() {
}
Mime::Mime(const std::string& filename) {
LoadMimeFile(filename);
}
bool Mime::LoadMimeFile(const std::string& filename) {
FILE *fil;
if ((fil = fopen(filename.c_str(),"rt")) != nullptr) {
char * slask = new char[1000];
fgets(slask,1000,fil);
while (!feof(fil))
{
while (strlen(slask) && (slask[strlen(slask) - 1] == 13 || slask[strlen(slask) - 1] == 10))
{
slask[strlen(slask) - 1] = 0;
}
Parse pa(slask);
std::string mime_type = pa.getword();
std::string ext = pa.getword();
while (ext.size())
{
m_mime[ext] = mime_type;
ext = pa.getword();
}
//
fgets(slask,1000,fil);
}
delete[] slask;
fclose(fil);
return(true);
}
return(false);
}
Mime::~Mime()
{
}
void Mime::Clear() {
m_mime.clear();
}
std::string Mime::GetMimeFromFilename(const std::string &filename) const {
std::string::size_type pos = filename.find_last_of('.');
if(pos == std::string::npos)
return(std::string("text/plain"));
return(GetMimeFromExtension(filename.substr(pos+1)));
}
std::string Mime::GetMimeFromExtension(const std::string& ext) const {
mime_m::const_iterator res;
res = m_mime.find(ext);
if(res == m_mime.end())
return(std::string("text/plain"));
return res->second;
}

55
common/SocketLib/Mime.h Normal file
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@ -0,0 +1,55 @@
/**
** File ......... Mime.h
** Published .... 2004-07-13
** Author ....... grymse@alhem.net
**/
/*
Copyright (C) 2004 Anders Hedstrom
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _MIME_H
#define _MIME_H
#include <string>
#include <map>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
class Mime {
typedef std::map<std::string,std::string> mime_m;
public:
Mime();
Mime(const std::string& mime_file);
~Mime();
void Clear();
bool LoadMimeFile(const std::string& mime_file);
std::string GetMimeFromFilename(const std::string &filename) const;
std::string GetMimeFromExtension(const std::string &ext) const;
private:
mime_m m_mime;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _MIME_H

327
common/SocketLib/Parse.cpp Normal file
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/** \file Parse.cpp - parse a string
**
** Written: 1999-Feb-10 grymse@alhem.net
**/
/*
Copyright (C) 1999-2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "Parse.h"
#ifdef _DEBUG
#define DEB(x)
#else
#define DEB(x)
#endif
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/* implementation of class Parse */
Parse::Parse()
:pa_the_str("")
,pa_splits("")
,pa_ord("")
,pa_the_ptr(0)
,pa_breakchar(0)
,pa_enable(0)
,pa_disable(0)
,pa_nospace(0)
,pa_quote(false)
{
}
Parse::Parse(const std::string&s)
:pa_the_str(s)
,pa_splits("")
,pa_ord("")
,pa_the_ptr(0)
,pa_breakchar(0)
,pa_enable(0)
,pa_disable(0)
,pa_nospace(0)
,pa_quote(false)
{
}
Parse::Parse(const std::string&s,const std::string&sp)
:pa_the_str(s)
,pa_splits(sp)
,pa_ord("")
,pa_the_ptr(0)
,pa_breakchar(0)
,pa_enable(0)
,pa_disable(0)
,pa_nospace(0)
,pa_quote(false)
{
}
Parse::Parse(const std::string&s,const std::string&sp,short nospace)
:pa_the_str(s)
,pa_splits(sp)
,pa_ord("")
,pa_the_ptr(0)
,pa_breakchar(0)
,pa_enable(0)
,pa_disable(0)
,pa_nospace(1)
,pa_quote(false)
{
}
Parse::~Parse()
{
}
#define C ((pa_the_ptr<pa_the_str.size()) ? pa_the_str[pa_the_ptr] : 0)
short Parse::issplit(char c)
{
for (size_t i = 0; i < pa_splits.size(); i++)
if (pa_splits[i] == c)
return 1;
return 0;
}
void Parse::getsplit(void)
{
size_t x;
if (C == '=')
{
x = pa_the_ptr++;
} else
{
while (C && (issplit(C)))
pa_the_ptr++;
x = pa_the_ptr;
while (C && !issplit(C) && C != '=')
pa_the_ptr++;
}
if (x == pa_the_ptr && C == '=')
pa_the_ptr++;
pa_ord = (x < pa_the_str.size()) ? pa_the_str.substr(x,pa_the_ptr - x) : "";
}
std::string Parse::getword(void)
{
size_t x;
int disabled = 0;
int quote = 0;
int rem = 0;
if (pa_nospace)
{
while (C && issplit(C))
pa_the_ptr++;
x = pa_the_ptr;
while (C && !issplit(C) && (C != pa_breakchar || !pa_breakchar || disabled))
{
if (pa_breakchar && C == pa_disable)
disabled = 1;
if (pa_breakchar && C == pa_enable)
disabled = 0;
if (pa_quote && C == '"')
quote = 1;
pa_the_ptr++;
while (quote && C && C != '"')
{
pa_the_ptr++;
}
if (pa_quote && C == '"')
{
pa_the_ptr++;
}
quote = 0;
}
} else
{
if (C == pa_breakchar && pa_breakchar)
{
x = pa_the_ptr++;
rem = 1;
} else
{
while (C && (C == ' ' || C == 9 || C == 13 || C == 10 || issplit(C)))
pa_the_ptr++;
x = pa_the_ptr;
while (C && C != ' ' && C != 9 && C != 13 && C != 10 && !issplit(C) &&
(C != pa_breakchar || !pa_breakchar || disabled))
{
if (pa_breakchar && C == pa_disable)
disabled = 1;
if (pa_breakchar && C == pa_enable)
disabled = 0;
if (pa_quote && C == '"')
{
quote = 1;
pa_the_ptr++;
while (quote && C && C != '"')
{
pa_the_ptr++;
}
if (pa_quote && C == '"')
{
pa_the_ptr++;
}
}
else
pa_the_ptr++;
quote = 0;
}
pa_the_ptr++;
rem = 1;
}
if (x == pa_the_ptr && C == pa_breakchar && pa_breakchar)
pa_the_ptr++;
}
if (x < pa_the_str.size())
{
pa_ord = pa_the_str.substr(x,pa_the_ptr - x - rem);
}
else
{
pa_ord = "";
}
return pa_ord;
}
void Parse::getword(std::string&s)
{
s = Parse::getword();
}
void Parse::getsplit(std::string&s)
{
Parse::getsplit();
s = pa_ord;
}
void Parse::getword(std::string&s,std::string&fill,int l)
{
Parse::getword();
s = "";
while (s.size() + pa_ord.size() < (size_t)l)
s += fill;
s += pa_ord;
}
std::string Parse::getrest()
{
std::string s;
while (C && (C == ' ' || C == 9 || issplit(C)))
pa_the_ptr++;
s = (pa_the_ptr < pa_the_str.size()) ? pa_the_str.substr(pa_the_ptr) : "";
return s;
}
void Parse::getrest(std::string&s)
{
while (C && (C == ' ' || C == 9 || issplit(C)))
pa_the_ptr++;
s = (pa_the_ptr < pa_the_str.size()) ? pa_the_str.substr(pa_the_ptr) : "";
}
long Parse::getvalue(void)
{
Parse::getword();
return atol(pa_ord.c_str());
}
void Parse::setbreak(char c)
{
pa_breakchar = c;
}
int Parse::getwordlen(void)
{
size_t x,y = pa_the_ptr,len;
if (C == pa_breakchar && pa_breakchar)
{
x = pa_the_ptr++;
} else
{
while (C && (C == ' ' || C == 9 || C == 13 || C == 10 || issplit(C)))
pa_the_ptr++;
x = pa_the_ptr;
while (C && C != ' ' && C != 9 && C != 13 && C != 10 && !issplit(C) && (C != pa_breakchar || !pa_breakchar))
pa_the_ptr++;
}
if (x == pa_the_ptr && C == pa_breakchar && pa_breakchar)
pa_the_ptr++;
len = pa_the_ptr - x;
pa_the_ptr = y;
return (int)len;
}
int Parse::getrestlen(void)
{
size_t y = pa_the_ptr;
size_t len;
while (C && (C == ' ' || C == 9 || issplit(C)))
pa_the_ptr++;
len = strlen(pa_the_str.c_str() + pa_the_ptr);
pa_the_ptr = y;
return (int)len;
}
void Parse::getline(void)
{
size_t x;
x = pa_the_ptr;
while (C && C != 13 && C != 10)
pa_the_ptr++;
pa_ord = (x < pa_the_str.size()) ? pa_the_str.substr(x,pa_the_ptr - x) : "";
if (C == 13)
pa_the_ptr++;
if (C == 10)
pa_the_ptr++;
}
void Parse::getline(std::string&s)
{
getline();
s = pa_ord;
}
/* end of implementation of class Parse */
/***************************************************/
#ifdef SOCKETS_NAMESPACE
}
#endif

95
common/SocketLib/Parse.h Normal file
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@ -0,0 +1,95 @@
/** \file Parse.h - parse a string
**
** Written: 1999-Feb-10 grymse@alhem.net
**/
/*
Copyright (C) 1999-2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _PARSE_H
#define _PARSE_H
#include <string>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/***************************************************/
/* interface of class Parse */
/** Splits a string whatever way you want.
\ingroup util */
class Parse
{
public:
Parse();
Parse(const std::string&);
Parse(const std::string&,const std::string&);
Parse(const std::string&,const std::string&,short);
~Parse();
short issplit(char);
void getsplit(void);
void getsplit(std::string&);
std::string getword(void);
void getword(std::string&);
void getword(std::string&,std::string&,int);
std::string getrest();
void getrest(std::string&);
long getvalue(void);
void setbreak(char);
int getwordlen(void);
int getrestlen(void);
void enablebreak(char c) {
pa_enable = c;
}
void disablebreak(char c) {
pa_disable = c;
}
void getline(void);
void getline(std::string&);
size_t getptr(void) { return pa_the_ptr; }
void EnableQuote(bool b) { pa_quote = b; }
private:
std::string pa_the_str;
std::string pa_splits;
std::string pa_ord;
size_t pa_the_ptr;
char pa_breakchar;
char pa_enable;
char pa_disable;
short pa_nospace;
bool pa_quote;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _PARSE_H

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@ -0,0 +1,5 @@
EQEmu took this code from `C++ Sockets Library`
http://www.alhem.net/Sockets/
and integrated it into our world server. We did not care for the actual
socket code (didnt work on windows) so we scrapped all of it, and just
used the HTTP framework code.

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@ -0,0 +1,5 @@
Find uuid.h here
http://www.die.net/doc/linux/include/uuid/uuid.h
or here
http://www.thedna.net/uuid.h

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@ -0,0 +1,167 @@
/** \file Utility.cpp
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "Utility.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
std::string Utility::base64(const std::string& str_in)
{
std::string str;
Base64::encode(str_in, str, false); // , false == do not add cr/lf
return str;
}
std::string Utility::base64d(const std::string& str_in)
{
std::string str;
Base64::decode(str_in, str);
return str;
}
std::string Utility::l2string(long l)
{
std::string str;
char tmp[100];
sprintf(tmp,"%ld",l);
str = tmp;
return str;
}
std::string Utility::bigint2string(uint64_t l)
{
std::string str;
uint64_t tmp = l;
while (tmp)
{
uint64_t a = tmp % 10;
str = (char)(a + 48) + str;
tmp /= 10;
}
if (!str.size())
{
str = "0";
}
return str;
}
uint64_t Utility::atoi64(const std::string& str)
{
uint64_t l = 0;
for (size_t i = 0; i < str.size(); i++)
{
l = l * 10 + str[i] - 48;
}
return l;
}
unsigned int Utility::hex2unsigned(const std::string& str)
{
unsigned int r = 0;
for (size_t i = 0; i < str.size(); i++)
{
r = r * 16 + str[i] - 48 - ((str[i] >= 'A') ? 7 : 0) - ((str[i] >= 'a') ? 32 : 0);
}
return r;
}
/*
* Encode string per RFC1738 URL encoding rules
* tnx rstaveley
*/
std::string Utility::rfc1738_encode(const std::string& src)
{
static char hex[] = "0123456789ABCDEF";
std::string dst;
for (size_t i = 0; i < src.size(); i++)
{
if (isalnum(src[i]))
{
dst += src[i];
}
else
if (src[i] == ' ')
{
dst += '+';
}
else
{
dst += '%';
dst += hex[src[i] / 16];
dst += hex[src[i] % 16];
}
}
return dst;
} // rfc1738_encode
/*
* Decode string per RFC1738 URL encoding rules
* tnx rstaveley
*/
std::string Utility::rfc1738_decode(const std::string& src)
{
std::string dst;
for (size_t i = 0; i < src.size(); i++)
{
if (src[i] == '%' && isxdigit(src[i + 1]) && isxdigit(src[i + 2]))
{
char c1 = src[++i];
char c2 = src[++i];
c1 = c1 - 48 - ((c1 >= 'A') ? 7 : 0) - ((c1 >= 'a') ? 32 : 0);
c2 = c2 - 48 - ((c2 >= 'A') ? 7 : 0) - ((c2 >= 'a') ? 32 : 0);
dst += (char)(c1 * 16 + c2);
}
else
if (src[i] == '+')
{
dst += ' ';
}
else
{
dst += src[i];
}
}
return dst;
} // rfc1738_decode
#ifdef SOCKETS_NAMESPACE
}
#endif

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@ -0,0 +1,70 @@
/** \file Utility.h
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _UTILITY_H
#define _UTILITY_H
#include <ctype.h>
#ifdef _WIN32
typedef unsigned __int64 uint64_t;
#else
#include <stdlib.h>
#ifdef SOLARIS
# include <sys/types.h>
#else
# include <stdint.h>
#endif
#endif
#include "Base64.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** Conversion utilities.
\ingroup util */
class Utility
{
public:
static std::string base64(const std::string& str_in);
static std::string base64d(const std::string& str_in);
static std::string l2string(long l);
static std::string bigint2string(uint64_t l);
static uint64_t atoi64(const std::string& str);
static unsigned int hex2unsigned(const std::string& str);
static std::string rfc1738_encode(const std::string& src);
static std::string rfc1738_decode(const std::string& src);
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _UTILITY_H

340
common/SocketLib/gpl.txt Normal file
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@ -0,0 +1,340 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Library General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.

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@ -0,0 +1,87 @@
/** \file socket_include.cpp
** \date 2004-11-28
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdio.h>
// only to be included in win32 projects
const char *StrError(int x)
{
static char tmp[100];
switch (x)
{
case 10004: return "Interrupted function call.";
case 10013: return "Permission denied.";
case 10014: return "Bad address.";
case 10022: return "Invalid argument.";
case 10024: return "Too many open files.";
case 10035: return "Resource temporarily unavailable.";
case 10036: return "Operation now in progress.";
case 10037: return "Operation already in progress.";
case 10038: return "Socket operation on nonsocket.";
case 10039: return "Destination address required.";
case 10040: return "Message too long.";
case 10041: return "Protocol wrong type for socket.";
case 10042: return "Bad protocol option.";
case 10043: return "Protocol not supported.";
case 10044: return "Socket type not supported.";
case 10045: return "Operation not supported.";
case 10046: return "Protocol family not supported.";
case 10047: return "Address family not supported by protocol family.";
case 10048: return "Address already in use.";
case 10049: return "Cannot assign requested address.";
case 10050: return "Network is down.";
case 10051: return "Network is unreachable.";
case 10052: return "Network dropped connection on reset.";
case 10053: return "Software caused connection abort.";
case 10054: return "Connection reset by peer.";
case 10055: return "No buffer space available.";
case 10056: return "Socket is already connected.";
case 10057: return "Socket is not connected.";
case 10058: return "Cannot send after socket shutdown.";
case 10060: return "Connection timed out.";
case 10061: return "Connection refused.";
case 10064: return "Host is down.";
case 10065: return "No route to host.";
case 10067: return "Too many processes.";
case 10091: return "Network subsystem is unavailable.";
case 10092: return "Winsock.dll version out of range.";
case 10093: return "Successful WSAStartup not yet performed.";
case 10101: return "Graceful shutdown in progress.";
case 10109: return "Class type not found.";
case 11001: return "Host not found.";
case 11002: return "Nonauthoritative host not found.";
case 11003: return "This is a nonrecoverable error.";
case 11004: return "Valid name, no data record of requested type.";
default:
break;
}
sprintf(tmp, "Winsock error code: %d", x);
return tmp;
}

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@ -0,0 +1,218 @@
/** \file socket_include.h
** \date 2005-04-12
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKET_INCLUDE_H
#define _SOCKET_INCLUDE_H
#if (defined(__unix__) || defined(unix)) && !defined(USG)
#include <sys/param.h>
#endif
#ifndef _WIN32
// ----------------------------------------
// common unix includes / defines
#include <unistd.h>
#include <sys/time.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
#define Errno errno
#define StrError strerror
// WIN32 adapt
#define closesocket close
#define INVALID_SOCKET -1
#define SOCKET_ERROR -1
typedef int SOCKET;
#ifndef INADDR_NONE
#define INADDR_NONE ((unsigned long) -1)
#endif // INADDR_NONE
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // !_WIN32
// ----------------------------------------
// Generic
#ifndef SOL_IP
#define SOL_IP IPPROTO_IP
#endif
// ----------------------------------------
// OS specific adaptions
#ifdef SOLARIS
// ----------------------------------------
// Solaris
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
typedef unsigned short port_t;
#ifdef SOCKETS_NAMESPACE
}
#endif
#define s6_addr16 _S6_un._S6_u8
#define MSG_NOSIGNAL 0
#elif defined __FreeBSD__
// ----------------------------------------
// FreeBSD
# if __FreeBSD_version >= 400014
# define s6_addr16 __u6_addr.__u6_addr16
# if !defined(MSG_NOSIGNAL)
# define MSG_NOSIGNAL 0
# endif
# include <netinet/in.h>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
typedef in_addr_t ipaddr_t;
typedef in_port_t port_t;
#ifdef SOCKETS_NAMESPACE
}
#endif
# define IPV6_ADD_MEMBERSHIP IPV6_JOIN_GROUP
# define IPV6_DROP_MEMBERSHIP IPV6_LEAVE_GROUP
# else
# error FreeBSD versions prior to 400014 does not support ipv6
# endif
#elif defined MACOSX
// ----------------------------------------
// Mac OS X
#include <string.h>
#include <mach/port.h>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
typedef unsigned long ipaddr_t;
#ifdef SOCKETS_NAMESPACE
}
#endif
#define s6_addr16 __u6_addr.__u6_addr16
#define MSG_NOSIGNAL 0 // oops - thanks Derek
#define IPV6_ADD_MEMBERSHIP IPV6_JOIN_GROUP
#define IPV6_DROP_MEMBERSHIP IPV6_LEAVE_GROUP
#elif defined _WIN32
// ----------------------------------------
// Win32
#pragma comment(lib, "wsock32.lib")
#define strcasecmp _stricmp
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
typedef unsigned long ipaddr_t;
typedef unsigned short port_t;
typedef int socklen_t;
#ifdef SOCKETS_NAMESPACE
}
#endif
#define MSG_NOSIGNAL 0
#define SHUT_RDWR 2
// 1.8.6: define FD_SETSIZE to something bigger than 64 if there are a lot of
// simultaneous connections (must be done before including winsock.h)
//#define FD_SETSIZE 1024
#include <winsock.h>
#define Errno WSAGetLastError()
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
const char *StrError(int x);
// class WSAInitializer is a part of the Socket class (on win32)
// as a static instance - so whenever an application uses a Socket,
// winsock is initialized
class WSAInitializer // Winsock Initializer
{
public:
WSAInitializer() {
if (WSAStartup(0x101,&m_wsadata))
{
exit(-1);
}
}
~WSAInitializer() {
WSACleanup();
}
private:
WSADATA m_wsadata;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#else
// ----------------------------------------
// LINUX
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
typedef unsigned long ipaddr_t;
typedef unsigned short port_t;
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif
#ifdef _THREADSAFE_SOCKETS
#include "mutex.h"
#include "Lock.h"
#endif
#endif // _SOCKET_INCLUDE_H

View File

@ -1,20 +1,3 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**********************************************************************
*
* StackWalker.cpp
@ -359,7 +342,7 @@ public:
BOOL Publics; // contains public symbols
};
*/
struct IMAGEHLP_MODULE64_V2 {
typedef struct IMAGEHLP_MODULE64_V2 {
DWORD SizeOfStruct; // set to sizeof(IMAGEHLP_MODULE64)
DWORD64 BaseOfImage; // base load address of module
DWORD ImageSize; // virtual size of the loaded module

View File

@ -1,20 +1,3 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**********************************************************************
*
* StackWalker.h
@ -31,7 +14,7 @@
// so we need not to check the version (because we only support _MSC_VER >= 1100)!
#pragma once
#include "common/platform/win/include_windows.h"
#include <windows.h>
// special defines for VC5/6 (if no actual PSDK is installed):
#if _MSC_VER < 1300
@ -134,7 +117,7 @@ protected:
CHAR loadedImageName[STACKWALK_MAX_NAMELEN];
} CallstackEntry;
enum CallstackEntryType {firstEntry, nextEntry, lastEntry};
typedef enum CallstackEntryType {firstEntry, nextEntry, lastEntry};
virtual void OnSymInit(LPCSTR szSearchPath, DWORD symOptions, LPCSTR szUserName);
virtual void OnLoadModule(LPCSTR img, LPCSTR mod, DWORD64 baseAddr, DWORD size, DWORD result, LPCSTR symType, LPCSTR pdbName, ULONGLONG fileVersion);

View File

@ -1,27 +1,28 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2021 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include <algorithm>
#include <cstdint>
#include <iostream>
#include <limits>
#include <type_traits>
#include <algorithm>
#include <iostream>
/*
* This is an additive lagged fibonacci generator as seen in The Art of Computer Programming, Vol. 2

View File

@ -1,52 +1,64 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "common/base_packet.h"
#include "common/misc.h"
#include "common/packet_dump.h"
BasePacket::BasePacket(const unsigned char* buf, size_t len)
#include "global_define.h"
#include "base_packet.h"
#include "misc.h"
#include "packet_dump.h"
BasePacket::BasePacket(const unsigned char *buf, uint32 len)
{
if (len > 0) {
size = static_cast<uint32>(len);
pBuffer = new unsigned char[len];
pBuffer=nullptr;
size=0;
_wpos = 0;
_rpos = 0;
timestamp.tv_sec = 0;
if (len>0) {
size=len;
pBuffer= new unsigned char[len];
if (buf) {
memcpy(pBuffer, buf, len);
}
else {
memset(pBuffer, 0, len);
memcpy(pBuffer,buf,len);
} else {
memset(pBuffer,0,len);
}
}
}
BasePacket::BasePacket(SerializeBuffer&& buf)
: pBuffer(std::exchange(buf.m_buffer, nullptr))
BasePacket::BasePacket(SerializeBuffer &buf)
{
// We are essentially taking ownership of this serialize buffer.
size = static_cast<uint32>(std::exchange(buf.m_pos, 0));
pBuffer = buf.m_buffer;
buf.m_buffer = nullptr;
size = buf.m_pos;
buf.m_pos = 0;
buf.m_capacity = 0;
_wpos = 0;
_rpos = 0;
timestamp.tv_sec = 0;
}
BasePacket::~BasePacket()
{
delete[] pBuffer;
pBuffer = nullptr;
if (pBuffer)
delete[] pBuffer;
pBuffer=nullptr;
}
void BasePacket::build_raw_header_dump(char *buffer, uint16 seq) const
{
if (timestamp.tv_sec) {

View File

@ -1,48 +1,45 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#ifndef BASEPACKET_H_
#define BASEPACKET_H_
#include "common/platform/inet.h"
#include "common/serialize_buffer.h"
#include "common/types.h"
#include "types.h"
#include "serialize_buffer.h"
#include <stdio.h>
#include <string.h>
#include <cstdio>
class BasePacket
{
protected:
BasePacket() = default;
BasePacket(const unsigned char* buf, size_t len);
BasePacket(SerializeBuffer&& buf);
virtual ~BasePacket();
#ifdef _WINDOWS
#include <time.h>
#include <winsock2.h>
#include <windows.h>
#else
#include <sys/time.h>
#include <netinet/in.h>
#endif
class BasePacket {
public:
unsigned char* pBuffer = nullptr;
uint32 size = 0;
uint32 _wpos = 0;
uint32 _rpos = 0;
uint32 src_ip = 0;
uint32 dst_ip = 0;
uint16 src_port = 0;
uint16 dst_port = 0;
uint32 priority = 0;
timeval timestamp{};
unsigned char *pBuffer;
uint32 size, _wpos, _rpos;
uint32 src_ip,dst_ip;
uint16 src_port,dst_port;
uint32 priority;
timeval timestamp;
virtual void build_raw_header_dump(char *buffer, uint16 seq=0xffff) const;
virtual void build_header_dump(char *buffer) const;
@ -52,11 +49,11 @@ public:
void setSrcInfo(uint32 sip, uint16 sport) { src_ip=sip; src_port=sport; }
void setDstInfo(uint32 dip, uint16 dport) { dst_ip=dip; dst_port=dport; }
void setTimeInfo(uint32 ts_sec, uint32 ts_usec) { timestamp.tv_sec = ts_sec; timestamp.tv_usec = ts_usec; }
void setTimeInfo(uint32 ts_sec, uint32 ts_usec) { timestamp.tv_sec=ts_sec; timestamp.tv_usec=ts_usec; }
void copyInfo(const BasePacket *p) { src_ip=p->src_ip; src_port=p->src_port; dst_ip=p->dst_ip; dst_port=p->dst_port; timestamp.tv_sec=p->timestamp.tv_sec; timestamp.tv_usec=p->timestamp.tv_usec; }
inline bool operator<(const BasePacket &rhs) {
return (timestamp.tv_sec < rhs.timestamp.tv_sec || (timestamp.tv_sec == rhs.timestamp.tv_sec && timestamp.tv_usec < rhs.timestamp.tv_usec));
return (timestamp.tv_sec < rhs.timestamp.tv_sec || (timestamp.tv_sec==rhs.timestamp.tv_sec && timestamp.tv_usec < rhs.timestamp.tv_usec));
}
void WriteUInt8(uint8 value) { *(uint8 *)(pBuffer + _wpos) = value; _wpos += sizeof(uint8); }
@ -85,8 +82,17 @@ public:
uint32 GetReadPosition() { return _rpos; }
void SetWritePosition(uint32 Newwpos) { _wpos = Newwpos; }
void SetReadPosition(uint32 Newrpos) { _rpos = Newrpos; }
protected:
virtual ~BasePacket();
BasePacket() { pBuffer=nullptr; size=0; _wpos = 0; _rpos = 0; }
BasePacket(const unsigned char *buf, const uint32 len);
BasePacket(SerializeBuffer &buf);
};
extern void DumpPacketHex(const BasePacket* app);
extern void DumpPacketAscii(const BasePacket* app);
extern void DumpPacketBin(const BasePacket* app);
#endif /*BASEPACKET_H_*/

View File

@ -1,25 +1,7 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "bazaar.h"
#include "common/item_instance.h"
#include "common/repositories/trader_repository.h"
#include "../../common/item_instance.h"
#include "repositories/trader_repository.h"
#include <memory>
std::vector<BazaarSearchResultsFromDB_Struct>
@ -297,12 +279,11 @@ Bazaar::GetSearchResults(
trader_items_ids,
std::string(search.item_name),
field_criteria_items,
where_criteria_items,
search.max_results
where_criteria_items
);
if (item_results.empty()) {
LogTradingDetail("Bazaar - No items found in bazaar search.");
LogError("Bazaar - No items found in bazaar search.");
return all_entries;
}
@ -319,7 +300,7 @@ Bazaar::GetSearchResults(
r.serial_number = t.trader.item_sn;
r.cost = t.trader.item_cost;
r.slot_id = t.trader.slot_id;
r.charges = t.trader.item_charges;
r.sum_charges = t.trader.item_charges;
r.stackable = item_results.at(t.trader.item_id).stackable;
r.icon_id = item_results.at(t.trader.item_id).icon;
r.trader_zone_id = t.trader.char_zone_id;
@ -331,12 +312,9 @@ Bazaar::GetSearchResults(
r.item_stat = item_results.at(t.trader.item_id).stats;
if (RuleB(Bazaar, UseAlternateBazaarSearch)) {
if (convert ||
char_zone_id != Zones::BAZAAR ||
(char_zone_id == Zones::BAZAAR && r.trader_zone_instance_id != char_zone_instance_id)
) {
if (convert || (r.trader_zone_id == Zones::BAZAAR && r.trader_zone_instance_id != char_zone_instance_id)) {
r.trader_id = TraderRepository::TRADER_CONVERT_ID + r.trader_zone_instance_id;
}
}
}
all_entries.push_back(r);

View File

@ -1,26 +1,9 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common/item_instance.h"
#include "common/shareddb.h"
#ifndef EQEMU_BAZAAR_H
#define EQEMU_BAZAAR_H
#include <vector>
#include "shareddb.h"
#include "../../common/item_instance.h"
class Bazaar {
public:
@ -28,3 +11,6 @@ public:
GetSearchResults(Database &content_db, Database &db, BazaarSearchCriteria_Struct search, unsigned int char_zone_id, int char_zone_instance_id);
};
#endif //EQEMU_BAZAAR_H

View File

@ -1,21 +1,5 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "bodytypes.h"
#include "../common/global_define.h"
#include "../common/bodytypes.h"
std::string BodyType::GetName(uint8 body_type_id)
{

View File

@ -1,24 +1,24 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include "common/types.h"
#ifndef BODYTYPES_H
#define BODYTYPES_H
#include "types.h"
#include <map>
#include <string>
@ -109,3 +109,5 @@ static std::map<uint8, std::string> body_type_names = {
{ BodyType::InvisibleMan, "Invisible Man" },
{ BodyType::Special, "Special" },
};
#endif

View File

@ -1,25 +1,24 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "classes.h"
#include "common/data_verification.h"
#include "fmt/format.h"
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <fmt/format.h>
#include "../common/global_define.h"
#include "../common/classes.h"
#include "data_verification.h"
const char *GetClassIDName(uint8 class_id, uint8 level)
{

View File

@ -1,27 +1,27 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#ifndef CLASSES_CH
#define CLASSES_CH
#include "common/rulesys.h"
#include "common/types.h"
#include <map>
#include "../common/types.h"
#include "../common/rulesys.h"
#include <string>
#include <map>
namespace Class {
constexpr uint8 None = 0;
@ -131,8 +131,6 @@ static std::map<uint8, std::string> class_names = {
#define ARMOR_TYPE_LAST ARMOR_TYPE_PLATE
#define ARMOR_TYPE_COUNT 5
#define BOT_CLASS_BASE_ID_PREFIX 3000
const char* GetClassIDName(uint8 class_id, uint8 level = 0);
@ -156,3 +154,5 @@ bool IsChainClass(uint8 class_id);
bool IsLeatherClass(uint8 class_id);
bool IsClothClass(uint8 class_id);
uint8 ClassArmorType(uint8 class_id);
#endif

View File

@ -1,20 +1,3 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <algorithm>

View File

@ -1,31 +1,36 @@
/* EQEmu: EQEmulator
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "common/cli/eqemu_command_handler.h"
#include "common/cli/terminal_color.hpp"
#include "common/platform.h"
#include "fmt/format.h"
#include <fmt/format.h>
#include "eqemu_command_handler.h"
#include "terminal_color.hpp"
#include "../platform.h"
namespace EQEmuCommand {
using CommandFunction = void(*)(int argc, char** argv, argh::parser& cmd, std::string& description);
std::map<std::string, CommandFunction> function_map;
std::map<std::string, void (*)(
int argc,
char **argv,
argh::parser &cmd,
std::string &description
)> function_map;
/**
* @param cmd

View File

@ -1,27 +1,27 @@
/* EQEmu: EQEmulator
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
Copyright (C) 2001-2026 EQEmu Development Team
#ifndef EQEMU_EQEMU_COMMAND_HANDLER_H
#define EQEMU_EQEMU_COMMAND_HANDLER_H
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common/cli/argh.h"
#include <map>
#include <string>
#include <vector>
#include "argh.h"
namespace EQEmuCommand {
@ -70,3 +70,6 @@ namespace EQEmuCommand {
char **argv
);
};
#endif //EQEMU_EQEMU_COMMAND_HANDLER_H

View File

@ -1,20 +1,3 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
//!
//! termcolor
//! ~~~~~~~~~
@ -51,7 +34,7 @@
# include <unistd.h>
#elif defined(TERMCOLOR_OS_WINDOWS)
# include <io.h>
# include "common/platform/win/include_windows.h"
# include <windows.h>
#endif

View File

@ -1,20 +0,0 @@
#pragma once
#if defined(_MSC_VER)
#define PUSH_DISABLE_DEPRECATED_WARNINGS() __pragma(warning(push)) \
__pragma(warning(disable:4996))
#define POP_DISABLE_DEPRECATED_WARNINGS() __pragma(warning(pop))
#elif defined(__GNUC__) || defined(__clang__)
#define PUSH_DISABLE_DEPRECATED_WARNINGS() _Pragma("GCC diagnostic push") \
_Pragma("GCC diagnostic ignored \"-Wdeprecated-declarations\"")
#define POP_DISABLE_DEPRECATED_WARNINGS() _Pragma("GCC diagnostic pop")
#else
#define PUSH_DISABLE_DEPRECATED_WARNINGS()
#define POP_DISABLE_DEPRECATED_WARNINGS()
#endif
#if defined(_MSC_VER) && !defined(__clang__)
#define UNREACHABLE() __assume(0)
#else
#define UNREACHABLE() __builtin_unreachable()
#endif

View File

@ -1,26 +1,7 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "compression.h"
#include "common/types.h"
#include "zlib.h"
#include <cstring>
#include "global_define.h"
#include "types.h"
#include <string.h>
#include <zlib.h>
namespace EQ
{

View File

@ -1,24 +1,5 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common/types.h"
namespace EQ
{
uint32 EstimateDeflateBuffer(uint32 len);

147
common/condition.cpp Normal file
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@ -0,0 +1,147 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "condition.h"
#ifdef _WINDOWS
Condition::Condition()
{
m_events[SignalEvent] = CreateEvent (nullptr, // security
FALSE, // is auto-reset event?
FALSE, // is signaled initially?
nullptr); // name
m_events[BroadcastEvent] = CreateEvent (nullptr, // security
TRUE, // is auto-reset event?
FALSE, // is signaled initially?
nullptr); // name
m_waiters = 0;
InitializeCriticalSection(&CSMutex);
}
Condition::~Condition()
{
DeleteCriticalSection(&CSMutex);
CloseHandle(m_events[SignalEvent]);
CloseHandle(m_events[BroadcastEvent]);
}
void Condition::Signal()
{
EnterCriticalSection(&CSMutex);
if(m_waiters > 0)
SetEvent(m_events[SignalEvent]);
LeaveCriticalSection(&CSMutex);
}
void Condition::SignalAll()
{
EnterCriticalSection(&CSMutex);
if(m_waiters > 0)
SetEvent(m_events[BroadcastEvent]);
LeaveCriticalSection(&CSMutex);
}
void Condition::Wait()
{
EnterCriticalSection(&CSMutex);
m_waiters++;
LeaveCriticalSection(&CSMutex);
int result = WaitForMultipleObjects (_eventCount, m_events, FALSE, INFINITE);
EnterCriticalSection(&CSMutex);
m_waiters--;
//see if we are the last person waiting on the condition, and there was a broadcast
//if so, we need to reset the broadcast event.
if(m_waiters == 0 && result == (WAIT_OBJECT_0+BroadcastEvent))
ResetEvent(m_events[BroadcastEvent]);
LeaveCriticalSection(&CSMutex);
}
#else
#include <pthread.h>
#include <sys/time.h>
#include <errno.h>
Condition::Condition()
{
pthread_cond_init(&cond,nullptr);
pthread_mutex_init(&mutex,nullptr);
}
void Condition::Signal()
{
pthread_mutex_lock(&mutex);
pthread_cond_signal(&cond);
pthread_mutex_unlock(&mutex);
}
void Condition::SignalAll()
{
pthread_mutex_lock(&mutex);
pthread_cond_broadcast(&cond);
pthread_mutex_unlock(&mutex);
}
void Condition::Wait()
{
pthread_mutex_lock(&mutex);
pthread_cond_wait(&cond,&mutex);
pthread_mutex_unlock(&mutex);
}
/*
I commented this specifically because I think it might be very
difficult to write a windows counterpart to it, so I would like
to discourage its use until we can confirm that it can be reasonably
implemented on windows.
bool Condition::TimedWait(unsigned long usec)
{
struct timeval now;
struct timespec timeout;
int retcode=0;
pthread_mutex_lock(&mutex);
gettimeofday(&now,nullptr);
now.tv_usec+=usec;
timeout.tv_sec = now.tv_sec + (now.tv_usec/1000000);
timeout.tv_nsec = (now.tv_usec%1000000) *1000;
//cout << "now=" << now.tv_sec << "."<<now.tv_usec << endl;
//cout << "timeout=" << timeout.tv_sec << "."<<timeout.tv_nsec << endl;
retcode=pthread_cond_timedwait(&cond,&mutex,&timeout);
pthread_mutex_unlock(&mutex);
return retcode!=ETIMEDOUT;
}
*/
Condition::~Condition()
{
pthread_mutex_lock(&mutex);
pthread_cond_destroy(&cond);
pthread_mutex_unlock(&mutex);
pthread_mutex_destroy(&mutex);
}
#endif

57
common/condition.h Normal file
View File

@ -0,0 +1,57 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __CONDITION_H
#define __CONDITION_H
#include "global_define.h"
#include "mutex.h"
#ifndef WIN32
#include <pthread.h>
#endif
//Sombody, someday needs to figure out how to implement a condition
//system on windows...
class Condition {
private:
#ifdef WIN32
enum {
SignalEvent = 0,
BroadcastEvent,
_eventCount
};
HANDLE m_events[_eventCount];
uint32 m_waiters;
CRITICAL_SECTION CSMutex;
#else
pthread_cond_t cond;
pthread_mutex_t mutex;
#endif
public:
Condition();
void Signal();
void SignalAll();
void Wait();
// bool TimedWait(unsigned long usec);
~Condition();
};
#endif

View File

@ -1,30 +1,13 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "world_content_service.h"
#include "common/database.h"
#include "common/eqemu_logsys.h"
#include "common/repositories/instance_list_repository.h"
#include "common/rulesys.h"
#include "common/zone_store.h"
#include "glm/vec3.hpp"
#include <utility>
#include <glm/vec3.hpp>
#include "../database.h"
#include "../rulesys.h"
#include "../eqemu_logsys.h"
#include "../repositories/instance_list_repository.h"
#include "../zone_store.h"
WorldContentService::WorldContentService()
{
@ -44,7 +27,7 @@ WorldContentService *WorldContentService::SetExpansionContext()
// pull expansion from rules
int expansion = RuleI(Expansion, CurrentExpansion);
if (expansion >= Expansion::Classic && expansion <= Expansion::MaxId) {
WorldContentService::Instance()->SetCurrentExpansion(expansion);
content_service.SetCurrentExpansion(expansion);
}
LogInfo(
@ -58,12 +41,12 @@ WorldContentService *WorldContentService::SetExpansionContext()
std::string WorldContentService::GetCurrentExpansionName()
{
if (WorldContentService::Instance()->GetCurrentExpansion() == Expansion::EXPANSION_ALL) {
if (content_service.GetCurrentExpansion() == Expansion::EXPANSION_ALL) {
return "All Expansions";
}
if (current_expansion >= Expansion::Classic && current_expansion <= Expansion::MaxId) {
return Expansion::ExpansionName[WorldContentService::Instance()->GetCurrentExpansion()];
return Expansion::ExpansionName[content_service.GetCurrentExpansion()];
}
return "Unknown Expansion";
@ -132,7 +115,7 @@ void WorldContentService::SetContentFlags(const std::vector<ContentFlagsReposito
bool WorldContentService::IsContentFlagEnabled(const std::string &content_flag)
{
for (auto &f: GetContentFlags()) {
if (f.flag_name == content_flag && f.enabled == 1) {
if (f.flag_name == content_flag && f.enabled == true) {
return true;
}
}
@ -147,7 +130,7 @@ bool WorldContentService::IsContentFlagEnabled(const std::string &content_flag)
bool WorldContentService::IsContentFlagDisabled(const std::string &content_flag)
{
for (auto &f: GetContentFlags()) {
if (f.flag_name == content_flag && f.enabled == 0) {
if (f.flag_name == content_flag && f.enabled == false) {
return true;
}
}
@ -202,7 +185,7 @@ void WorldContentService::ReloadContentFlags()
SetContentFlags(set_content_flags);
LoadStaticGlobalZoneInstances();
ZoneStore::Instance()->LoadZones(*m_content_database);
zone_store.LoadZones(*m_content_database);
}
Database *WorldContentService::GetDatabase() const
@ -308,7 +291,7 @@ WorldContentService *WorldContentService::LoadStaticGlobalZoneInstances()
// instance_list table entry for lavastorm has version = 1, is_global = 1, never_expires = 1
WorldContentService::FindZoneResult WorldContentService::FindZone(uint32 zone_id, uint32 instance_id)
{
for (const auto &z: ZoneStore::Instance()->GetZones()) {
for (const auto &z: zone_store.GetZones()) {
for (auto &i: m_zone_static_instances) {
if (
z.zoneidnumber == zone_id &&

View File

@ -1,29 +1,11 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common/repositories/content_flags_repository.h"
#include "common/repositories/instance_list_repository.h"
#include "common/repositories/zone_repository.h"
#ifndef EQEMU_WORLD_CONTENT_SERVICE_H
#define EQEMU_WORLD_CONTENT_SERVICE_H
#include <string>
#include <vector>
#include "../repositories/content_flags_repository.h"
#include "../repositories/zone_repository.h"
#include "../repositories/instance_list_repository.h"
class Database;
@ -199,12 +181,6 @@ public:
FindZoneResult FindZone(uint32 zone_id, uint32 instance_id);
bool IsInPublicStaticInstance(uint32 instance_id);
static WorldContentService* Instance()
{
static WorldContentService instance;
return &instance;
}
private:
int current_expansion{};
std::vector<ContentFlagsRepository::ContentFlags> content_flags;
@ -217,3 +193,7 @@ private:
WorldContentService *LoadStaticGlobalZoneInstances();
std::vector<InstanceListRepository::InstanceList> m_zone_static_instances;
};
extern WorldContentService content_service;
#endif //EQEMU_WORLD_CONTENT_SERVICE_H

View File

@ -1,47 +1,32 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "global_define.h"
#include "eqemu_logsys.h"
#include "crash.h"
#include "common/eqemu_config.h"
#include "common/eqemu_logsys.h"
#include "common/http/httplib.h"
#include "common/http/uri.h"
#include "common/json/json.h"
#include "common/platform.h"
#include "common/process/process.h"
#include "common/rulesys.h"
#include "common/serverinfo.h"
#include "common/strings.h"
#include "common/version.h"
#include "strings.h"
#include "process/process.h"
#include "http/httplib.h"
#include "http/uri.h"
#include "json/json.h"
#include "version.h"
#include "eqemu_config.h"
#include "serverinfo.h"
#include "rulesys.h"
#include "platform.h"
#include <cstdio>
#include <vector>
#ifdef _WINDOWS
#define popen _popen
#endif
void SendCrashReport(const std::string &crash_report)
{
// can configure multiple endpoints if need be
std::vector<std::string> endpoints = {
"https://spire.eqemu.dev/api/v1/analytics/server-crash-report",
"https://spire.akkadius.com/api/v1/analytics/server-crash-report",
// "http://localhost:3010/api/v1/analytics/server-crash-report", // development
};
EQEmuLogSys* log = EQEmuLogSys::Instance();
auto config = EQEmuConfig::get();
for (auto &e: endpoints) {
uri u(e);
@ -83,12 +68,12 @@ void SendCrashReport(const std::string &crash_report)
p["cpus"] = cpus.size();
p["origination_info"] = "";
if (!log->origination_info.zone_short_name.empty()) {
if (!LogSys.origination_info.zone_short_name.empty()) {
p["origination_info"] = fmt::format(
"{} ({}) instance_id [{}]",
log->origination_info.zone_short_name,
log->origination_info.zone_long_name,
log->origination_info.instance_id
LogSys.origination_info.zone_short_name,
LogSys.origination_info.zone_long_name,
LogSys.origination_info.instance_id
);
}
@ -237,8 +222,8 @@ void set_exception_handler() {
}
#else
#include <cstdio>
#include <cstdlib>
#include <stdio.h>
#include <stdlib.h>
#include <sys/wait.h>
#include <unistd.h>
#include <sys/fcntl.h>
@ -309,7 +294,7 @@ void print_trace()
SendCrashReport(crash_report);
}
EQEmuLogSys::Instance()->CloseFileLogs();
LogSys.CloseFileLogs();
exit(1);
}

View File

@ -1,20 +1,6 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __EQEMU_CRASH_H
#define __EQEMU_CRASH_H
void set_exception_handler();
#endif

View File

@ -1,23 +1,4 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "crc16.h"
#include "common/crc32.h"
#include "crc32.h"
uint16 CRC16(const unsigned char *buf, int size, int key)
{
@ -31,3 +12,4 @@ uint16 CRC16(const unsigned char *buf, int size, int key)
crc = CRC32::Update(buf, size, crc);
return CRC32::Finish(crc) & 0xffff;
}

View File

@ -1,22 +1,7 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common/types.h"
#ifndef _CRC16_H
#define _CRC16_H
#include "types.h"
uint16 CRC16(const unsigned char *buf, int size, int key);
#endif

View File

@ -1,23 +1,5 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "crc32.h"
#include <cassert>
#include <assert.h>
#include <memory.h>
uint32 CRC32Table[256] =
@ -125,6 +107,6 @@ uint32 CRC32::Update(const uint8* buf, uint32 bufsize, uint32 crc32var) {
return crc32var;
}
void CRC32::Calc(const uint8 byte, uint32& crc32var) {
inline void CRC32::Calc(const uint8 byte, uint32& crc32var) {
crc32var = ((crc32var) >> 8) ^ CRC32Table[(byte) ^ ((crc32var) & 0x000000FF)];
}

View File

@ -1,23 +1,6 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common/types.h"
#ifndef CRC32_H
#define CRC32_H
#include "types.h"
class CRC32 {
public:
@ -34,3 +17,4 @@ public:
private:
static inline void Calc(const uint8 byte, uint32& crc32);
};
#endif

View File

@ -1,30 +1,13 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <algorithm>
#include <vector>
#include <string>
#include <sstream>
#include <bitset>
#include <cctype>
#include <ctime>
#include <iomanip>
#include <sstream>
#include <string>
#include <vector>
#include <algorithm>
#if __cplusplus > 201402L
#include <string_view>

View File

@ -1,88 +0,0 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common/json/json_archive_single_line.h"
#include "common/repositories/data_buckets_repository.h"
#include "common/shareddb.h"
#include "common/types.h"
#include <string>
struct DataBucketKey {
std::string key;
std::string value;
std::string expires;
uint64_t account_id = 0;
uint64_t character_id = 0;
uint32_t npc_id = 0;
uint32_t bot_id = 0;
uint16_t zone_id = 0;
uint16_t instance_id = 0;
};
namespace DataBucketLoadType {
enum Type : uint8 {
Bot,
Account,
Client,
Zone,
MaxType
};
static const std::string Name[Type::MaxType] = {
"Bot",
"Account",
"Client",
"Zone"
};
}
class DataBucket {
public:
// non-scoped bucket methods (for global buckets)
static void SetData(SharedDatabase *database, const std::string &bucket_key, const std::string &bucket_value, std::string expires_time = "");
static bool DeleteData(SharedDatabase *database, const std::string &bucket_key);
static std::string GetData(SharedDatabase *database, const std::string &bucket_key);
static std::string GetDataExpires(SharedDatabase *database, const std::string &bucket_key);
static std::string GetDataRemaining(SharedDatabase *database, const std::string &bucket_key);
// scoped bucket methods
static void SetData(SharedDatabase *database, const DataBucketKey &k_);
static bool DeleteData(SharedDatabase *database, const DataBucketKey &k);
static DataBucketsRepository::DataBuckets GetData(SharedDatabase *database, const DataBucketKey &k_, bool ignore_misses_cache = false);
static std::string GetDataExpires(SharedDatabase *database, const DataBucketKey &k);
static std::string GetDataRemaining(SharedDatabase *database, const DataBucketKey &k);
static std::string GetScopedDbFilters(const DataBucketKey &k);
// bucket repository versus key matching
static bool CheckBucketMatch(const DataBucketsRepository::DataBuckets &dbe, const DataBucketKey &k);
static bool ExistsInCache(const DataBucketsRepository::DataBuckets &entry);
static void LoadZoneCache(SharedDatabase* database, uint16 zone_id, uint16 instance_id);
static void BulkLoadEntitiesToCache(SharedDatabase* database, DataBucketLoadType::Type t, std::vector<uint32> ids);
static void DeleteCachedBuckets(DataBucketLoadType::Type type, uint32 id, uint32 secondary_id = 0);
static void DeleteFromMissesCache(DataBucketsRepository::DataBuckets e);
static void ClearCache();
static void DeleteFromCache(uint64 id, DataBucketLoadType::Type type);
static void DeleteZoneFromCache(uint16 zone_id, uint16 instance_id, DataBucketLoadType::Type type);
static bool CanCache(const DataBucketKey &key);
static DataBucketsRepository::DataBuckets
ExtractNestedValue(const DataBucketsRepository::DataBuckets &bucket, const std::string &full_key);
};

View File

@ -1,20 +1,23 @@
/* EQEmu: EQEmulator
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <algorithm>

View File

@ -1,62 +1,86 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2015 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "common/data_verification.h"
#include "common/database_schema.h"
#include "common/database.h"
#include "common/eq_packet_structs.h"
#include "common/events/player_event_logs.h"
#include "common/extprofile.h"
#include "common/http/httplib.h"
#include "common/http/uri.h"
#include "common/platform/win/include_windows.h"
#include "common/repositories/account_repository.h"
#include "common/repositories/adventure_stats_repository.h"
#include "common/repositories/bot_data_repository.h"
#include "common/repositories/buyer_repository.h"
#include "common/repositories/character_bind_repository.h"
#include "common/repositories/character_data_repository.h"
#include "common/repositories/character_languages_repository.h"
#include "common/repositories/character_leadership_abilities_repository.h"
#include "common/repositories/character_parcels_repository.h"
#include "common/repositories/character_pet_name_repository.h"
#include "common/repositories/character_skills_repository.h"
#include "common/repositories/data_buckets_repository.h"
#include "common/repositories/group_id_repository.h"
#include "common/repositories/group_leaders_repository.h"
#include "common/repositories/guild_members_repository.h"
#include "common/repositories/instance_list_repository.h"
#include "common/repositories/inventory_snapshots_repository.h"
#include "common/repositories/ip_exemptions_repository.h"
#include "common/repositories/merchantlist_temp_repository.h"
#include "common/repositories/name_filter_repository.h"
#include "common/repositories/npc_types_repository.h"
#include "common/repositories/raid_details_repository.h"
#include "common/repositories/raid_members_repository.h"
#include "common/repositories/reports_repository.h"
#include "common/repositories/trader_repository.h"
#include "common/repositories/variables_repository.h"
#include "common/repositories/zone_repository.h"
#include "common/rulesys.h"
#include "common/strings.h"
#include "common/zone_store.h"
#include "../common/global_define.h"
#include "../common/rulesys.h"
#include <ctype.h>
#include <iomanip>
#include <iostream>
#include <map>
#include <algorithm>
#include <mysqld_error.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "../common/repositories/account_repository.h"
#include "../common/repositories/adventure_stats_repository.h"
#include "../common/repositories/character_bind_repository.h"
#include "../common/repositories/character_data_repository.h"
#include "../common/repositories/character_languages_repository.h"
#include "../common/repositories/character_leadership_abilities_repository.h"
#include "../common/repositories/character_parcels_repository.h"
#include "../common/repositories/character_skills_repository.h"
#include "../common/repositories/data_buckets_repository.h"
#include "../common/repositories/group_id_repository.h"
#include "../common/repositories/group_leaders_repository.h"
#include "../common/repositories/guild_members_repository.h"
#include "../common/repositories/instance_list_repository.h"
#include "../common/repositories/inventory_snapshots_repository.h"
#include "../common/repositories/ip_exemptions_repository.h"
#include "../common/repositories/name_filter_repository.h"
#include "../common/repositories/npc_types_repository.h"
#include "../common/repositories/raid_details_repository.h"
#include "../common/repositories/raid_members_repository.h"
#include "../common/repositories/reports_repository.h"
#include "../common/repositories/variables_repository.h"
#include "../common/repositories/character_pet_name_repository.h"
#include "../common/events/player_event_logs.h"
// Disgrace: for windows compile
#ifdef _WINDOWS
#include <windows.h>
#define snprintf _snprintf
#define strncasecmp _strnicmp
#define strcasecmp _stricmp
#else
#include "unix.h"
#include <netinet/in.h>
#include <sys/time.h>
#endif
#include "database.h"
#include "data_verification.h"
#include "eq_packet_structs.h"
#include "extprofile.h"
#include "strings.h"
#include "database_schema.h"
#include "http/httplib.h"
#include "http/uri.h"
#include "repositories/zone_repository.h"
#include "zone_store.h"
#include "repositories/merchantlist_temp_repository.h"
#include "repositories/bot_data_repository.h"
#include "repositories/trader_repository.h"
#include "repositories/buyer_repository.h"
extern Client client;
@ -221,7 +245,7 @@ uint32 Database::CreateAccount(
e.password = password;
}
LogInfo("Account attempting to be created loginserver [{}] name [{}] status [{}]", loginserver, name, status);
LogInfo("Account Attempting to be created: [{}:{}] status: {}", loginserver, name, status);
e = AccountRepository::InsertOne(*this, e);
@ -684,20 +708,6 @@ const std::string Database::GetNPCNameByID(uint32 npc_id)
return e.id ? e.name : std::string();
}
template<typename InputIterator, typename OutputIterator>
inline auto CleanMobName(InputIterator first, InputIterator last, OutputIterator result)
{
for (; first != last; ++first) {
if (*first == '_') {
*result = ' ';
}
else if (isalpha(*first) || *first == '`') {
*result = *first;
}
}
return result;
}
const std::string Database::GetCleanNPCNameByID(uint32 npc_id)
{
const auto& e = NpcTypesRepository::FindOne(*this, npc_id);
@ -728,7 +738,7 @@ bool Database::LoadVariables()
return true;
}
std::scoped_lock lock(Mvarcache);
LockMutex lock(&Mvarcache);
for (const auto& e : l) {
varcache.last_update = std::time(nullptr);
@ -747,7 +757,7 @@ bool Database::LoadVariables()
bool Database::GetVariable(const std::string& name, std::string& value)
{
std::scoped_lock lock(Mvarcache);
LockMutex lock(&Mvarcache);
if (name.empty()) {
return false;
@ -945,29 +955,6 @@ bool Database::UpdateName(const std::string& old_name, const std::string& new_na
return CharacterDataRepository::UpdateOne(*this, e);
}
bool Database::UpdateNameByID(const int character_id, const std::string& new_name)
{
LogInfo("Renaming [{}] to [{}]", character_id, new_name);
auto l = CharacterDataRepository::GetWhere(
*this,
fmt::format(
"`id` = {}",
character_id
)
);
if (l.empty()) {
return false;
}
auto& e = l.front();
e.name = new_name;
return CharacterDataRepository::UpdateOne(*this, e);
}
bool Database::IsNameUsed(const std::string& name)
{
if (RuleB(Bots, Enabled)) {
@ -995,20 +982,6 @@ bool Database::IsNameUsed(const std::string& name)
return !character_data.empty();
}
// Players cannot have the same name as a pet vanity name, or memory corruption occurs.
bool Database::IsPetNameUsed(const std::string& name)
{
const auto& pet_name_data = CharacterPetNameRepository::GetWhere(
*this,
fmt::format(
"`name` = '{}'",
Strings::Escape(name)
)
);
return !pet_name_data.empty();
}
uint32 Database::GetServerType()
{
const auto& l = VariablesRepository::GetWhere(*this, "`varname` = 'ServerType' LIMIT 1");
@ -1085,13 +1058,13 @@ void Database::SetLFP(uint32 character_id, bool is_lfp)
CharacterDataRepository::UpdateOne(*this, e);
}
void Database::SetLoginFlags(uint32 character_id, bool is_lfp, bool is_lfg, uint8 ingame)
void Database::SetLoginFlags(uint32 character_id, bool is_lfp, bool is_lfg, uint8 first_logon)
{
auto e = CharacterDataRepository::FindOne(*this, character_id);
e.ingame = ingame;
e.lfg = is_lfg ? 1 : 0;
e.lfp = is_lfp ? 1 : 0;
e.firstlogon = first_logon;
e.lfg = is_lfg ? 1 : 0;
e.lfp = is_lfp ? 1 : 0;
CharacterDataRepository::UpdateOne(*this, e);
}
@ -1105,11 +1078,11 @@ void Database::SetLFG(uint32 character_id, bool is_lfg)
CharacterDataRepository::UpdateOne(*this, e);
}
void Database::SetIngame(uint32 character_id, uint8 ingame)
void Database::SetFirstLogon(uint32 character_id, uint8 first_logon)
{
auto e = CharacterDataRepository::FindOne(*this, character_id);
e.ingame = ingame;
e.firstlogon = first_logon;
CharacterDataRepository::UpdateOne(*this, e);
}
@ -1910,7 +1883,6 @@ bool Database::CopyCharacter(
std::vector<std::string> tables_to_zero_id = {
"keyring",
"data_buckets",
"character_evolving_items",
"character_instance_safereturns",
"character_expedition_lockouts",
"character_instance_lockouts",
@ -1942,12 +1914,6 @@ bool Database::CopyCharacter(
)
);
if (!results.Success()) {
LogError("Transaction failed [{}] rolling back", results.ErrorMessage());
TransactionRollback();
return false;
}
std::vector<std::string> columns = {};
int column_count = 0;
@ -1966,12 +1932,6 @@ bool Database::CopyCharacter(
)
);
if (!results.Success()) {
LogError("Transaction failed [{}] rolling back", results.ErrorMessage());
TransactionRollback();
return false;
}
std::vector<std::vector<std::string>> new_rows;
for (auto row : results) {
@ -2039,18 +1999,13 @@ bool Database::CopyCharacter(
LogInfo("Copying table [{}] rows [{}]", table_name, Strings::Commify(rows_copied));
if (!insert.ErrorMessage().empty()) {
LogError("Error copying table [{}] [{}]", table_name, insert.ErrorMessage());
TransactionRollback();
return false;
}
}
}
auto r = TransactionCommit();
if (!r.Success()) {
LogError("Transaction failed [{}] rolling back", r.ErrorMessage());
return false;
}
TransactionCommit();
LogInfo(
"Character [{}] copied to [{}] total rows [{}]",
@ -2200,18 +2155,18 @@ void Database::PurgeCharacterParcels()
pel.event_type_name = PlayerEvent::EventName[pel.event_type_id];
std::stringstream ss;
for (auto const &r: results) {
pd.from_name = r.from_name;
pd.item_id = r.item_id;
pd.augment_1_id = r.aug_slot_1;
pd.augment_2_id = r.aug_slot_2;
pd.augment_3_id = r.aug_slot_3;
pd.augment_4_id = r.aug_slot_4;
pd.augment_5_id = r.aug_slot_5;
pd.augment_6_id = r.aug_slot_6;
pd.note = r.note;
pd.quantity = r.quantity;
pd.sent_date = r.sent_date;
pd.char_id = r.char_id;
pd.from_name = r.from_name;
pd.item_id = r.item_id;
pd.aug_slot_1 = r.aug_slot_1;
pd.aug_slot_2 = r.aug_slot_2;
pd.aug_slot_3 = r.aug_slot_3;
pd.aug_slot_4 = r.aug_slot_4;
pd.aug_slot_5 = r.aug_slot_5;
pd.aug_slot_6 = r.aug_slot_6;
pd.note = r.note;
pd.quantity = r.quantity;
pd.sent_date = r.sent_date;
pd.char_id = r.char_id;
{
cereal::JSONOutputArchiveSingleLine ar(ss);
pd.serialize(ar);
@ -2220,7 +2175,7 @@ void Database::PurgeCharacterParcels()
pel.event_data = ss.str();
pel.created_at = std::time(nullptr);
PlayerEventLogs::Instance()->AddToQueue(pel);
player_event_logs.AddToQueue(pel);
ss.str("");
ss.clear();
@ -2247,20 +2202,3 @@ void Database::ClearBuyerDetails()
{
BuyerRepository::DeleteBuyer(*this, 0);
}
uint64_t Database::GetNextTableId(const std::string &table_name)
{
auto results = QueryDatabase(fmt::format("SHOW TABLE STATUS LIKE '{}'", table_name));
for (auto row: results) {
for (int row_index = 0; row_index < results.ColumnCount(); row_index++) {
std::string field_name = Strings::ToLower(results.FieldName(row_index));
if (field_name == "auto_increment") {
std::string value = row[row_index] ? row[row_index] : "null";
return Strings::ToUnsignedBigInt(value, 1);
}
}
}
return 1;
}

View File

@ -1,35 +1,40 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include "common/dbcore.h"
#include "common/eq_packet_structs.h"
#include "common/eqemu_logsys.h"
#include "common/types.h"
#include <map>
#include <mutex>
#include <string>
#include <vector>
#ifndef EQEMU_DATABASE_H
#define EQEMU_DATABASE_H
#define AUTHENTICATION_TIMEOUT 60
#define INVALID_ID 0xFFFFFFFF
#include "global_define.h"
#include "eqemu_logsys.h"
#include "types.h"
#include "dbcore.h"
#include "linked_list.h"
#include "eq_packet_structs.h"
#include <cmath>
#include <string>
#include <vector>
#include <map>
class MySQLRequestResult;
class Client;
@ -58,6 +63,17 @@ struct VarCache_Struct {
class PTimerList;
#ifdef _WINDOWS
#if _MSC_VER > 1700 // greater than 2012 (2013+)
# define _ISNAN_(a) std::isnan(a)
#else
# include <float.h>
# define _ISNAN_(a) _isnan(a)
#endif
#else
# define _ISNAN_(a) std::isnan(a)
#endif
#define SQL(...) #__VA_ARGS__
class Database : public DBcore {
@ -87,7 +103,6 @@ public:
bool ReserveName(uint32 account_id, const std::string& name);
bool SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct* pp);
bool UpdateName(const std::string& old_name, const std::string& new_name);
bool UpdateNameByID(const int character_id, const std::string& new_name);
bool CopyCharacter(
const std::string& source_character_name,
const std::string& destination_character_name,
@ -101,7 +116,6 @@ public:
bool CheckGMIPs(const std::string& login_ip, uint32 account_id);
bool CheckNameFilter(const std::string& name, bool surname = false);
bool IsNameUsed(const std::string& name);
bool IsPetNameUsed(const std::string& name);
uint32 GetAccountIDByChar(const std::string& name, uint32* character_id = 0);
uint32 GetAccountIDByChar(uint32 character_id);
@ -125,7 +139,6 @@ public:
bool CheckInstanceExpired(uint16 instance_id);
bool CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version, uint32 duration);
bool GetUnusedInstanceID(uint16& instance_id);
bool TryGetUnusedInstanceID(uint16& instance_id);
bool IsGlobalInstance(uint16 instance_id);
bool RemoveClientFromInstance(uint16 instance_id, uint32 char_id);
bool RemoveClientsFromInstance(uint16 instance_id);
@ -247,7 +260,7 @@ public:
bool SaveTime(int8 minute, int8 hour, int8 day, int8 month, int16 year);
void ClearMerchantTemp();
void ClearPTimers(uint32 character_id);
void SetIngame(uint32 character_id, uint8 ingame);
void SetFirstLogon(uint32 character_id, uint8 first_logon);
void SetLFG(uint32 character_id, bool is_lfg);
void SetLFP(uint32 character_id, bool is_lfp);
void SetLoginFlags(uint32 character_id, bool is_lfp, bool is_lfg, uint8 first_logon);
@ -261,10 +274,8 @@ public:
void Encode(std::string &in);
void Decode(std::string &in);
uint64_t GetNextTableId(const std::string& table_name);
private:
std::mutex Mvarcache;
Mutex Mvarcache;
VarCache_Struct varcache;
/* Groups, utility methods. */
@ -276,3 +287,5 @@ private:
void ClearAllRaidDetails();
void ClearAllRaidLeaders();
};
#endif

View File

@ -1,34 +1,45 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "database_dump_service.h"
#include "common/database_schema.h"
#include "common/eqemu_config.h"
#include "common/eqemu_logsys.h"
#include "common/file.h"
#include "common/process/process.h"
#include "common/strings.h"
#include "common/termcolor/rang.hpp"
#include <string>
#include <cstdio>
#include <iterator>
#include "database_dump_service.h"
#include "../eqemu_logsys.h"
#include "../strings.h"
#include "../eqemu_config.h"
#include "../database_schema.h"
#include "../file.h"
#include "../process/process.h"
#include "../termcolor/rang.hpp"
#include <ctime>
#include <iterator>
#include <string>
#if _WIN32
#include <windows.h>
#else
#include <sys/time.h>
#include <thread>
#endif
#define DATABASE_DUMP_PATH "backups/"
@ -39,7 +50,7 @@ bool DatabaseDumpService::IsMySQLInstalled()
{
std::string version_output = GetMySQLVersion();
return version_output.find("mysql") != std::string::npos && (version_output.find("Ver") != std::string::npos || version_output.find("from") != std::string::npos);
return version_output.find("mysql") != std::string::npos && version_output.find("Ver") != std::string::npos;
}
/**
@ -125,6 +136,11 @@ std::string DatabaseDumpService::GetLoginTableList()
return Strings::Join(DatabaseSchema::GetLoginTables(), " ");
}
std::string DatabaseDumpService::GetQueryServTables()
{
return Strings::Join(DatabaseSchema::GetQueryServerTables(), " ");
}
std::string DatabaseDumpService::GetSystemTablesList()
{
auto system_tables = DatabaseSchema::GetServerTables();
@ -193,7 +209,7 @@ void DatabaseDumpService::DatabaseDump()
}
if (IsDumpOutputToConsole()) {
EQEmuLogSys::Instance()->SilenceConsoleLogging();
LogSys.SilenceConsoleLogging();
}
LogInfo("MySQL installed [{}]", GetMySQLVersion());
@ -256,6 +272,11 @@ void DatabaseDumpService::DatabaseDump()
tables_to_dump += GetLoginTableList() + " ";
dump_descriptor += "-login";
}
if (IsDumpQueryServerTables()) {
tables_to_dump += GetQueryServTables();
dump_descriptor += "-queryserv";
}
}
if (IsDumpStaticInstanceData()) {
@ -313,7 +334,7 @@ void DatabaseDumpService::DatabaseDump()
}
if (!IsDumpOutputToConsole()) {
EQEmuLogSys::Instance()->LoadLogSettingsDefaults();
LogSys.LoadLogSettingsDefaults();
}
if (!pipe_file.empty()) {
@ -380,6 +401,7 @@ void DatabaseDumpService::DatabaseDump()
// LogDebug("[{}] dump-to-console", IsDumpOutputToConsole());
// LogDebug("[{}] dump-path", GetSetDumpPath());
// LogDebug("[{}] compression", (IsDumpWithCompression() ? "true" : "false"));
// LogDebug("[{}] query-serv", (IsDumpQueryServerTables() ? "true" : "false"));
// LogDebug("[{}] has-compression-binary", (HasCompressionBinary() ? "true" : "false"));
// LogDebug("[{}] content", (IsDumpContentTables() ? "true" : "false"));
// LogDebug("[{}] no-data", (IsDumpWithNoData() ? "true" : "false"));
@ -489,6 +511,16 @@ const std::string &DatabaseDumpService::GetDumpFileName() const
return dump_file_name;
}
bool DatabaseDumpService::IsDumpQueryServerTables() const
{
return dump_query_server_tables;
}
void DatabaseDumpService::SetDumpQueryServerTables(bool dump_query_server_tables)
{
DatabaseDumpService::dump_query_server_tables = dump_query_server_tables;
}
bool DatabaseDumpService::IsDumpOutputToConsole() const
{
return dump_output_to_console;
@ -585,12 +617,7 @@ void DatabaseDumpService::BuildCredentialsFile()
void DatabaseDumpService::RemoveCredentialsFile()
{
if (File::Exists(CREDENTIALS_FILE)) {
try {
std::filesystem::remove(CREDENTIALS_FILE);
}
catch (std::exception &e) {
LogError("std::filesystem::remove err [{}]", e.what());
}
std::filesystem::remove(CREDENTIALS_FILE);
}
}

View File

@ -1,23 +1,26 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#pragma once
#include <string>
#ifndef EQEMU_DATABASE_DUMP_SERVICE_H
#define EQEMU_DATABASE_DUMP_SERVICE_H
class DatabaseDumpService {
public:
@ -42,6 +45,8 @@ public:
void SetDumpPath(const std::string &dump_path);
const std::string &GetDumpFileName() const;
void SetDumpFileName(const std::string &dump_file_name);
bool IsDumpQueryServerTables() const;
void SetDumpQueryServerTables(bool dump_query_server_tables);
bool IsDumpOutputToConsole() const;
void SetDumpOutputToConsole(bool dump_output_to_console);
bool IsDumpDropTableSyntaxOnly() const;
@ -62,6 +67,7 @@ private:
bool dump_system_tables = false;
bool dump_content_tables = false;
bool dump_player_tables = false;
bool dump_query_server_tables = false;
bool dump_login_server_tables = false;
bool dump_with_no_data = false;
bool dump_table_lock = false;
@ -90,7 +96,11 @@ private:
bool HasCompressionBinary();
std::string GetDumpFileNameWithPath();
std::string GetSetDumpPath();
std::string GetQueryServTables();
void RemoveSqlBackup();
void BuildCredentialsFile();
void RemoveCredentialsFile();
};
#endif //EQEMU_DATABASE_DUMP_SERVICE_H

View File

@ -1,40 +1,20 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "database_update.h"
#include "common/database.h"
#include "common/database/database_dump_service.h"
#include "common/database/database_update_manifest_bots.h"
#include "common/database/database_update_manifest_custom.h"
#include "common/database/database_update_manifest.h"
#include "common/eqemu_logsys.h"
#include "common/http/httplib.h"
#include "common/rulesys.h"
#include "common/strings.h"
#include <filesystem>
#include "database_update.h"
#include "../eqemu_logsys.h"
#include "../database.h"
#include "../strings.h"
#include "../rulesys.h"
#include "../http/httplib.h"
#include "database_update_manifest.cpp"
#include "database_update_manifest_bots.cpp"
#include "database_dump_service.h"
constexpr int BREAK_LENGTH = 70;
DatabaseVersion DatabaseUpdate::GetDatabaseVersions()
{
auto results = m_database->QueryDatabase("SELECT `version`, `bots_version`, `custom_version` FROM `db_version` LIMIT 1");
auto results = m_database->QueryDatabase("SELECT `version`, `bots_version` FROM `db_version` LIMIT 1");
if (!results.Success() || !results.RowCount()) {
LogError("Failed to read from [db_version] table!");
return DatabaseVersion{};
@ -45,7 +25,6 @@ DatabaseVersion DatabaseUpdate::GetDatabaseVersions()
return DatabaseVersion{
.server_database_version = Strings::ToInt(r[0]),
.bots_database_version = Strings::ToInt(r[1]),
.custom_database_version = Strings::ToInt(r[2]),
};
}
@ -54,7 +33,6 @@ DatabaseVersion DatabaseUpdate::GetBinaryDatabaseVersions()
return DatabaseVersion{
.server_database_version = CURRENT_BINARY_DATABASE_VERSION,
.bots_database_version = (RuleB(Bots, Enabled) ? CURRENT_BINARY_BOTS_DATABASE_VERSION : 0),
.custom_database_version = CUSTOM_BINARY_DATABASE_VERSION,
};
}
@ -65,7 +43,6 @@ constexpr int LOOK_BACK_AMOUNT = 10;
// this check will take action
void DatabaseUpdate::CheckDbUpdates()
{
InjectCustomVersionColumn();
InjectBotsVersionColumn();
auto v = GetDatabaseVersions();
auto b = GetBinaryDatabaseVersions();
@ -82,15 +59,6 @@ void DatabaseUpdate::CheckDbUpdates()
m_database->QueryDatabase(fmt::format("UPDATE `db_version` SET `version` = {}", b.server_database_version));
}
if (UpdateManifest(manifest_entries_custom, v.custom_database_version, b.custom_database_version)) {
LogInfo(
"Updates ran successfully, setting database version to [{}] from [{}]",
b.custom_database_version,
v.custom_database_version
);
m_database->QueryDatabase(fmt::format("UPDATE `db_version` SET `custom_version` = {}", b.custom_database_version));
}
if (b.bots_database_version > 0) {
if (UpdateManifest(bot_manifest_entries, v.bots_database_version, b.bots_database_version)) {
LogInfo(
@ -173,8 +141,7 @@ bool DatabaseUpdate::UpdateManifest(
std::vector<int> missing_migrations = {};
if (version_low != version_high) {
EQEmuLogSys::Instance()->DisableMySQLErrorLogs();
bool force_interactive = false;
LogSys.DisableMySQLErrorLogs();
for (int version = version_low + 1; version <= version_high; ++version) {
for (auto &e: entries) {
if (e.version == version) {
@ -196,14 +163,10 @@ bool DatabaseUpdate::UpdateManifest(
prefix,
e.description
);
if (!has_migration && e.force_interactive) {
force_interactive = true;
}
}
}
}
EQEmuLogSys::Instance()->EnableMySQLErrorLogs();
LogSys.EnableMySQLErrorLogs();
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
if (!missing_migrations.empty() && m_skip_backup) {
@ -224,42 +187,6 @@ bool DatabaseUpdate::UpdateManifest(
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
}
if (force_interactive && !std::getenv("FORCE_INTERACTIVE")) {
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
LogInfo("Some migrations require user input. Running interactively");
LogInfo("This is usually due to a major change that could cause data loss");
LogInfo("Your server is automatically backed up before these updates are applied");
LogInfo("but you should also make sure you take a backup prior to running this update");
LogInfo("Would you like to run this update? [y/n] (Timeout 60s)");
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
// user input
std::string input;
bool gave_input = false;
time_t start_time = time(nullptr);
time_t wait_time_seconds = 60;
// spawn a concurrent thread that waits for input from std::cin
std::thread t1(
[&]() {
std::cin >> input;
gave_input = true;
}
);
t1.detach();
// check the inputReceived flag once every 50ms for 10 seconds
while (time(nullptr) < start_time + wait_time_seconds && !gave_input) {
std::this_thread::sleep_for(std::chrono::milliseconds(50));
}
// prompt for user skip
if (Strings::Trim(input) != "y") {
LogInfo("Exiting due to user input");
std::exit(1);
}
}
for (auto &m: missing_migrations) {
for (auto &e: entries) {
if (e.version == m) {
@ -376,16 +303,6 @@ bool DatabaseUpdate::CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b)
);
}
if (b.custom_database_version > 0) {
LogInfo(
"{:>8} | database [{}] binary [{}] {}",
"Custom",
v.custom_database_version,
b.custom_database_version,
(v.custom_database_version == b.custom_database_version) ? "up to date" : "checking updates"
);
}
LogInfo("{:>8} | [server.auto_database_updates] [<green>true]", "Config");
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
@ -395,10 +312,7 @@ bool DatabaseUpdate::CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b)
// bots database version is optional, if not enabled then it is always up-to-date
bool bots_up_to_date = RuleB(Bots, Enabled) ? v.bots_database_version >= b.bots_database_version : true;
// custom database version is optional, if not enabled then it is always up-to-date
bool custom_up_to_date = v.custom_database_version >= b.custom_database_version;
return server_up_to_date && bots_up_to_date && custom_up_to_date;
return server_up_to_date && bots_up_to_date;
}
// checks to see if there are pending updates
@ -418,12 +332,3 @@ void DatabaseUpdate::InjectBotsVersionColumn()
m_database->QueryDatabase("ALTER TABLE db_version ADD bots_version int(11) DEFAULT '0' AFTER version");
}
}
void DatabaseUpdate::InjectCustomVersionColumn()
{
auto results = m_database->QueryDatabase("SHOW COLUMNS FROM `db_version` LIKE 'custom_version'");
if (!results.Success() || results.RowCount() == 0) {
LogInfo("Adding custom_version column to db_version table");
m_database->QueryDatabase("ALTER TABLE `db_version` ADD COLUMN `custom_version` INT(11) UNSIGNED NOT NULL DEFAULT 0");
}
}

View File

@ -1,23 +1,7 @@
/* EQEmu: EQEmulator
#ifndef EQEMU_DATABASE_UPDATE_H
#define EQEMU_DATABASE_UPDATE_H
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common/database.h"
#include "../database.h"
struct ManifestEntry {
int version{}; // database version of the migration
@ -27,13 +11,11 @@ struct ManifestEntry {
std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
std::string sql{}; // the SQL DDL that gets ran when the condition is true
bool content_schema_update{}; // if true, this migration is a content schema update and should be ran against the content database
bool force_interactive; // if true, this migration will always be run interactively
};
struct DatabaseVersion {
int server_database_version;
int bots_database_version;
int custom_database_version;
};
class DatabaseUpdate {
@ -49,18 +31,13 @@ public:
DatabaseUpdate *SetContentDatabase(Database *db);
DatabaseUpdate *SetSkipBackup(bool skip);
bool HasPendingUpdates();
static DatabaseUpdate* Instance()
{
static DatabaseUpdate instance;
return &instance;
}
private:
bool m_skip_backup = false;
Database *m_database;
Database *m_content_database;
static bool CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b);
void InjectBotsVersionColumn();
void InjectCustomVersionColumn();
};
#endif //EQEMU_DATABASE_UPDATE_H

View File

@ -1,25 +1,4 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common/database/database_update.h"
#include <vector>
#include "database_update.h"
std::vector<ManifestEntry> manifest_entries = {
ManifestEntry{
@ -6399,814 +6378,7 @@ CREATE INDEX idx_trader_active_transaction ON trader (active_transaction);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9296,
.description = "2025_02_01_trader_table_listing_date.sql",
.check = "SHOW CREATE TABLE `trader`",
.condition = "missing",
.match = "listing_date",
.sql = R"(
ALTER TABLE `trader`
ADD COLUMN `listing_date` DATETIME NULL DEFAULT NULL AFTER `active_transaction`,
ADD INDEX `idx_trader_listing_date` (`listing_date`);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9297,
.description = "2024_01_22_sharedbank_guid_primary_key.sql",
.check = "SHOW COLUMNS FROM `sharedbank` LIKE 'guid'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `sharedbank`
CHANGE COLUMN `acctid` `account_id` int(11) UNSIGNED NOT NULL DEFAULT 0 FIRST,
CHANGE COLUMN `slotid` `slot_id` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `account_id`,
CHANGE COLUMN `itemid` `item_id` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `slot_id`,
CHANGE COLUMN `augslot1` `augment_one` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `charges`,
CHANGE COLUMN `augslot2` `augment_two` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_one`,
CHANGE COLUMN `augslot3` `augment_three` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_two`,
CHANGE COLUMN `augslot4` `augment_four` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_three`,
CHANGE COLUMN `augslot5` `augment_five` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_four`,
CHANGE COLUMN `augslot6` `augment_six` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_five`,
MODIFY COLUMN `charges` smallint(3) UNSIGNED NOT NULL DEFAULT 0 AFTER `item_id`,
ADD COLUMN `color` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `charges`,
ADD COLUMN `ornament_icon` int(11) UNSIGNED NOT NULL AFTER `custom_data`,
ADD COLUMN `ornament_idfile` int(11) UNSIGNED NOT NULL AFTER `ornament_icon`,
ADD COLUMN `ornament_hero_model` int(11) NOT NULL AFTER `ornament_idfile`,
ADD COLUMN `guid` bigint(20) UNSIGNED NOT NULL DEFAULT 0 AFTER `ornament_hero_model`,
ADD PRIMARY KEY (`account_id`, `slot_id`);
)",
.content_schema_update = false,
.force_interactive = false
},
ManifestEntry{
.version = 9298,
.description = "2024_10_24_inventory_changes.sql",
.check = "SHOW COLUMNS FROM `inventory` LIKE 'character_id'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `inventory`
CHANGE COLUMN `charid` `character_id` int(11) UNSIGNED NOT NULL DEFAULT 0 FIRST,
CHANGE COLUMN `slotid` `slot_id` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `character_id`,
CHANGE COLUMN `itemid` `item_id` int(11) UNSIGNED NULL DEFAULT 0 AFTER `slot_id`,
CHANGE COLUMN `augslot1` `augment_one` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `color`,
CHANGE COLUMN `augslot2` `augment_two` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_one`,
CHANGE COLUMN `augslot3` `augment_three` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_two`,
CHANGE COLUMN `augslot4` `augment_four` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_three`,
CHANGE COLUMN `augslot5` `augment_five` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_four`,
CHANGE COLUMN `augslot6` `augment_six` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_five`,
CHANGE COLUMN `ornamenticon` `ornament_icon` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `custom_data`,
CHANGE COLUMN `ornamentidfile` `ornament_idfile` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `ornament_icon`,
DROP PRIMARY KEY,
ADD PRIMARY KEY (`character_id`, `slot_id`) USING BTREE;
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 251) + 4010) WHERE `slot_id` BETWEEN 251 AND 260; -- Bag 1
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 261) + 4210) WHERE `slot_id` BETWEEN 261 AND 270; -- Bag 2
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 271) + 4410) WHERE `slot_id` BETWEEN 271 AND 280; -- Bag 3
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 281) + 4610) WHERE `slot_id` BETWEEN 281 AND 290; -- Bag 4
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 291) + 4810) WHERE `slot_id` BETWEEN 291 AND 300; -- Bag 5
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 301) + 5010) WHERE `slot_id` BETWEEN 301 AND 310; -- Bag 6
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 311) + 5210) WHERE `slot_id` BETWEEN 311 AND 320; -- Bag 7
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 321) + 5410) WHERE `slot_id` BETWEEN 321 AND 330; -- Bag 8
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 331) + 5610) WHERE `slot_id` BETWEEN 331 AND 340; -- Bag 9
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 341) + 5810) WHERE `slot_id` BETWEEN 341 AND 350; -- Bag 10
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 8000) + 6010) WHERE `slot_id` BETWEEN 8000 AND 8199; -- Cursor Overflow
DELETE FROM `inventory` WHERE `slot_id` BETWEEN 8200 AND 8999; -- Extreme Cursor Overflow
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 351) + 6010) WHERE `slot_id` BETWEEN 351 AND 360; -- Cursor Bag
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2031) + 6210) WHERE `slot_id` BETWEEN 2031 AND 2040; -- Bank Bag 1
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2041) + 6410) WHERE `slot_id` BETWEEN 2041 AND 2050; -- Bank Bag 2
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2051) + 6610) WHERE `slot_id` BETWEEN 2051 AND 2060; -- Bank Bag 3
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2061) + 6810) WHERE `slot_id` BETWEEN 2061 AND 2070; -- Bank Bag 4
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2071) + 7010) WHERE `slot_id` BETWEEN 2071 AND 2080; -- Bank Bag 5
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2081) + 7210) WHERE `slot_id` BETWEEN 2081 AND 2090; -- Bank Bag 6
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2091) + 7410) WHERE `slot_id` BETWEEN 2091 AND 2100; -- Bank Bag 7
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2101) + 7610) WHERE `slot_id` BETWEEN 2101 AND 2110; -- Bank Bag 8
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2111) + 7810) WHERE `slot_id` BETWEEN 2111 AND 2120; -- Bank Bag 9
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2121) + 8010) WHERE `slot_id` BETWEEN 2121 AND 2130; -- Bank Bag 10
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2131) + 8210) WHERE `slot_id` BETWEEN 2131 AND 2140; -- Bank Bag 11
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2141) + 8410) WHERE `slot_id` BETWEEN 2141 AND 2150; -- Bank Bag 12
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2151) + 8610) WHERE `slot_id` BETWEEN 2151 AND 2160; -- Bank Bag 13
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2161) + 8810) WHERE `slot_id` BETWEEN 2161 AND 2170; -- Bank Bag 14
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2171) + 9010) WHERE `slot_id` BETWEEN 2171 AND 2180; -- Bank Bag 15
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2181) + 9210) WHERE `slot_id` BETWEEN 2181 AND 2190; -- Bank Bag 16
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2191) + 9410) WHERE `slot_id` BETWEEN 2191 AND 2200; -- Bank Bag 17
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2201) + 9610) WHERE `slot_id` BETWEEN 2201 AND 2210; -- Bank Bag 18
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2211) + 9810) WHERE `slot_id` BETWEEN 2211 AND 2220; -- Bank Bag 19
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2221) + 10010) WHERE `slot_id` BETWEEN 2221 AND 2230; -- Bank Bag 20
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2231) + 10210) WHERE `slot_id` BETWEEN 2231 AND 2240; -- Bank Bag 21
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2241) + 10410) WHERE `slot_id` BETWEEN 2241 AND 2250; -- Bank Bag 22
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2251) + 10610) WHERE `slot_id` BETWEEN 2251 AND 2260; -- Bank Bag 23
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2261) + 10810) WHERE `slot_id` BETWEEN 2261 AND 2270; -- Bank Bag 24
UPDATE `sharedbank` SET `slot_id` = ((`slot_id` - 2531) + 11010) WHERE `slot_id` BETWEEN 2531 AND 2540; -- Shared Bank Bag 1
UPDATE `sharedbank` SET `slot_id` = ((`slot_id` - 2541) + 11210) WHERE `slot_id` BETWEEN 2541 AND 2550; -- Shared Bank Bag 2
)",
.content_schema_update = false,
.force_interactive = false
},
ManifestEntry{
.version = 9299,
.description = "2024_10_24_merchantlist_temp_uncap.sql",
.check = "SHOW CREATE TABLE `merchantlist_temp`",
.condition = "contains",
.match = "`slot` tinyint(3)",
.sql = R"(
ALTER TABLE `merchantlist_temp`
MODIFY COLUMN `slot` int UNSIGNED NOT NULL DEFAULT 0 AFTER `npcid`;
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9300,
.description = "2024_10_15_npc_types_multiquest_enabled.sql",
.check = "SHOW COLUMNS FROM `npc_types` LIKE 'multiquest_enabled'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `npc_types`
ADD COLUMN `multiquest_enabled` tinyint(1) UNSIGNED NOT NULL DEFAULT 0 AFTER `is_parcel_merchant`;
)",
.content_schema_update = true
},
ManifestEntry{
.version = 9301,
.description = "2024_10_08_add_detail_player_event_logging.sql",
.check = "SHOW COLUMNS FROM `player_event_log_settings` LIKE 'etl_enabled'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `player_event_log_settings`
ADD COLUMN `etl_enabled` TINYINT(1) UNSIGNED NOT NULL DEFAULT '0' AFTER `discord_webhook_id`;
ALTER TABLE `player_event_logs`
ADD COLUMN `etl_table_id` BIGINT(20) NOT NULL DEFAULT '0' AFTER `event_data`;
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 14;
CREATE TABLE `player_event_loot_items` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
`item_id` INT(10) UNSIGNED NULL DEFAULT NULL,
`item_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`charges` INT(11) NULL DEFAULT NULL,
`augment_1_id` INT UNSIGNED NULL DEFAULT '0',
`augment_2_id` INT UNSIGNED NULL DEFAULT '0',
`augment_3_id` INT UNSIGNED NULL DEFAULT '0',
`augment_4_id` INT UNSIGNED NULL DEFAULT '0',
`augment_5_id` INT UNSIGNED NULL DEFAULT '0',
`augment_6_id` INT UNSIGNED NULL DEFAULT '0',
`npc_id` INT(10) UNSIGNED NULL DEFAULT NULL,
`corpse_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`created_at` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
INDEX `item_id_npc_id` (`item_id`, `npc_id`) USING BTREE,
INDEX `created_at` (`created_at`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB
AUTO_INCREMENT=1;
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 16;
CREATE TABLE `player_event_merchant_sell` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
`npc_id` INT(10) UNSIGNED NULL DEFAULT '0',
`merchant_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`merchant_type` INT(10) UNSIGNED NULL DEFAULT '0',
`item_id` INT(10) UNSIGNED NULL DEFAULT '0',
`item_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`charges` INT(11) NULL DEFAULT '0',
`cost` INT(10) UNSIGNED NULL DEFAULT '0',
`alternate_currency_id` INT(10) UNSIGNED NULL DEFAULT '0',
`player_money_balance` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`player_currency_balance` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`created_at` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
INDEX `item_id_npc_id` (`item_id`, `npc_id`) USING BTREE,
INDEX `created_at` (`created_at`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB
AUTO_INCREMENT=1;
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 15;
CREATE TABLE `player_event_merchant_purchase` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
`npc_id` INT(10) UNSIGNED NULL DEFAULT '0',
`merchant_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`merchant_type` INT(10) UNSIGNED NULL DEFAULT '0',
`item_id` INT(10) UNSIGNED NULL DEFAULT '0',
`item_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`charges` INT(11) NULL DEFAULT '0',
`cost` INT(10) UNSIGNED NULL DEFAULT '0',
`alternate_currency_id` INT(10) UNSIGNED NULL DEFAULT '0',
`player_money_balance` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`player_currency_balance` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`created_at` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
INDEX `item_id_npc_id` (`item_id`, `npc_id`) USING BTREE,
INDEX `created_at` (`created_at`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB
AUTO_INCREMENT=1;
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 22;
CREATE TABLE `player_event_npc_handin` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
`npc_id` INT(10) UNSIGNED NULL DEFAULT '0',
`npc_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`handin_copper` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`handin_silver` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`handin_gold` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`handin_platinum` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`return_copper` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`return_silver` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`return_gold` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`return_platinum` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`is_quest_handin` TINYINT(3) UNSIGNED NULL DEFAULT '0',
`created_at` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
INDEX `npc_id_is_quest_handin` (`npc_id`, `is_quest_handin`) USING BTREE,
INDEX `created_at` (`created_at`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB
AUTO_INCREMENT=1;
CREATE TABLE `player_event_npc_handin_entries` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
`player_event_npc_handin_id` BIGINT(20) UNSIGNED NOT NULL DEFAULT '0',
`type` INT(10) UNSIGNED NULL DEFAULT NULL,
`item_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`charges` INT(11) NOT NULL DEFAULT '0',
`evolve_level` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`evolve_amount` BIGINT(20) UNSIGNED NOT NULL DEFAULT '0',
`augment_1_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`augment_2_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`augment_3_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`augment_4_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`augment_5_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`augment_6_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`created_at` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
INDEX `type_item_id` (`type`, `item_id`) USING BTREE,
INDEX `player_event_npc_handin_id` (`player_event_npc_handin_id`) USING BTREE,
INDEX `created_at` (`created_at`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB
AUTO_INCREMENT=1;
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 27;
CREATE TABLE `player_event_trade` (
`id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT,
`char1_id` INT(10) UNSIGNED NULL DEFAULT '0',
`char2_id` INT(10) UNSIGNED NULL DEFAULT '0',
`char1_copper` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`char1_silver` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`char1_gold` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`char1_platinum` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`char2_copper` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`char2_silver` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`char2_gold` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`char2_platinum` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`created_at` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
INDEX `char1_id_char2_id` (`char1_id`, `char2_id`) USING BTREE,
INDEX `created_at` (`created_at`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB
AUTO_INCREMENT=1;
CREATE TABLE `player_event_trade_entries` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
`player_event_trade_id` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`char_id` INT(10) UNSIGNED NULL DEFAULT '0',
`slot` SMALLINT(6) NULL DEFAULT '0',
`item_id` INT(10) UNSIGNED NULL DEFAULT '0',
`charges` SMALLINT(6) NULL DEFAULT '0',
`augment_1_id` INT(10) UNSIGNED NULL DEFAULT '0',
`augment_2_id` INT(10) UNSIGNED NULL DEFAULT '0',
`augment_3_id` INT(10) UNSIGNED NULL DEFAULT '0',
`augment_4_id` INT(10) UNSIGNED NULL DEFAULT '0',
`augment_5_id` INT(10) UNSIGNED NULL DEFAULT '0',
`augment_6_id` INT(10) UNSIGNED NULL DEFAULT '0',
`in_bag` TINYINT(4) NULL DEFAULT '0',
`created_at` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
INDEX `player_event_trade_id` (`player_event_trade_id`) USING BTREE,
INDEX `created_at` (`created_at`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB
AUTO_INCREMENT=1;
UPDATE `player_event_log_settings` SET `etl_enabled` = 0 WHERE `id` = 54;
CREATE TABLE `player_event_speech` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
`to_char_id` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`from_char_id` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`guild_id` INT(10) UNSIGNED NULL DEFAULT '0',
`type` INT(10) UNSIGNED NULL DEFAULT '0',
`min_status` INT(10) UNSIGNED NULL DEFAULT '0',
`message` LONGTEXT NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`created_at` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
INDEX `to_char_id_from_char_id` (`to_char_id`, `from_char_id`) USING BTREE,
INDEX `created_at` (`created_at`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB
AUTO_INCREMENT=1;
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 44;
CREATE TABLE `player_event_killed_npc` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
`npc_id` INT(10) UNSIGNED NULL DEFAULT '0',
`npc_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`combat_time_seconds` INT(10) UNSIGNED NULL DEFAULT '0',
`total_damage_per_second_taken` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`total_heal_per_second_taken` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`created_at` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
INDEX `npc_id` (`npc_id`) USING BTREE,
INDEX `created_at` (`created_at`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB;
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 45;
CREATE TABLE `player_event_killed_named_npc` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
`npc_id` INT(10) UNSIGNED NULL DEFAULT '0',
`npc_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`combat_time_seconds` INT(10) UNSIGNED NULL DEFAULT '0',
`total_damage_per_second_taken` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`total_heal_per_second_taken` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`created_at` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
INDEX `npc_id` (`npc_id`) USING BTREE,
INDEX `created_at` (`created_at`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB;
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 46;
CREATE TABLE `player_event_killed_raid_npc` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
`npc_id` INT(10) UNSIGNED NULL DEFAULT '0',
`npc_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`combat_time_seconds` INT(10) UNSIGNED NULL DEFAULT '0',
`total_damage_per_second_taken` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`total_heal_per_second_taken` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`created_at` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
INDEX `npc_id` (`npc_id`) USING BTREE,
INDEX `created_at` (`created_at`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB;
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 4;
CREATE TABLE `player_event_aa_purchase` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
`aa_ability_id` INT(11) NULL DEFAULT '0',
`cost` INT(11) NULL DEFAULT '0',
`previous_id` INT(11) NULL DEFAULT '0',
`next_id` INT(11) NULL DEFAULT '0',
`created_at` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
INDEX `created_at` (`created_at`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB
;
)"
},
ManifestEntry{
.version = 9302,
.description = "2025_02_09_illusion_block.sql",
.check = "SHOW COLUMNS FROM `character_data` LIKE 'illusion_block'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `character_data`
ADD COLUMN `illusion_block` TINYINT(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `deleted_at`;
UPDATE `command_settings`
SET `aliases` =
CASE
WHEN LENGTH(`aliases`) > 0 AND `aliases` NOT LIKE '%|ib%'
THEN CONCAT(`aliases`, '|ib')
WHEN LENGTH(`aliases`) = 0
THEN 'ib'
ELSE `aliases`
END
WHERE `command` = 'illusionblock'
AND `aliases` NOT LIKE '%ib%';
)",
},
ManifestEntry{
.version = 9303,
.description = "2025_02_13_corpse_slot_fix.sql",
.check = "SELECT * FROM `character_corpse_items` WHERE `equip_slot` BETWEEN 251 AND 350",
.condition = "not_empty",
.match = "",
.sql = R"(
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 251) + 4010) WHERE `equip_slot` BETWEEN 251 AND 260; -- Bag 1
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 261) + 4210) WHERE `equip_slot` BETWEEN 261 AND 270; -- Bag 2
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 271) + 4410) WHERE `equip_slot` BETWEEN 271 AND 280; -- Bag 3
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 281) + 4610) WHERE `equip_slot` BETWEEN 281 AND 290; -- Bag 4
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 291) + 4810) WHERE `equip_slot` BETWEEN 291 AND 300; -- Bag 5
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 301) + 5010) WHERE `equip_slot` BETWEEN 301 AND 310; -- Bag 6
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 311) + 5210) WHERE `equip_slot` BETWEEN 311 AND 320; -- Bag 7
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 321) + 5410) WHERE `equip_slot` BETWEEN 321 AND 330; -- Bag 8
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 331) + 5610) WHERE `equip_slot` BETWEEN 331 AND 340; -- Bag 9
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 341) + 5810) WHERE `equip_slot` BETWEEN 341 AND 350; -- Bag 10
)",
},
ManifestEntry{
.version = 9304,
.description = "2024_12_01_update_guild_bank",
.check = "SHOW COLUMNS FROM `guild_bank` LIKE 'augment_one_id'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `guild_bank`
DROP INDEX `guildid`,
CHANGE COLUMN `guildid` `guild_id` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `id`,
CHANGE COLUMN `itemid` `item_id` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `slot`,
CHANGE COLUMN `whofor` `who_for` VARCHAR(64) NULL DEFAULT NULL COLLATE 'utf8_general_ci' AFTER `permissions`,
ADD COLUMN `augment_one_id` INT UNSIGNED NULL DEFAULT '0' AFTER `item_id`,
ADD COLUMN `augment_two_id` INT UNSIGNED NULL DEFAULT '0' AFTER `augment_one_id`,
ADD COLUMN `augment_three_id` INT UNSIGNED NULL DEFAULT '0' AFTER `augment_two_id`,
ADD COLUMN `augment_four_id` INT UNSIGNED NULL DEFAULT '0' AFTER `augment_three_id`,
ADD COLUMN `augment_five_id` INT UNSIGNED NULL DEFAULT '0' AFTER `augment_four_id`,
ADD COLUMN `augment_six_id` INT UNSIGNED NULL DEFAULT '0' AFTER `augment_five_id`,
CHANGE COLUMN `qty` `quantity` INT(10) NOT NULL DEFAULT '0' AFTER `augment_six_id`;
ALTER TABLE `guild_bank`
ADD INDEX `guild_id` (`guild_id`);
)"
},
ManifestEntry{
.version = 9305,
.description = "2024_12_01_expedition_dz_merge.sql",
.check = "SHOW COLUMNS FROM `dynamic_zones` LIKE 'is_locked'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `dynamic_zones`
ADD COLUMN `is_locked` TINYINT NOT NULL DEFAULT '0' AFTER `has_zone_in`,
ADD COLUMN `add_replay` TINYINT NOT NULL DEFAULT '1' AFTER `is_locked`;
ALTER TABLE `expedition_lockouts`
CHANGE COLUMN `expedition_id` `dynamic_zone_id` INT(10) UNSIGNED NOT NULL AFTER `id`,
DROP INDEX `expedition_id_event_name`,
ADD UNIQUE INDEX `dz_id_event_name` (`dynamic_zone_id`, `event_name`) USING BTREE;
UPDATE expedition_lockouts lockouts
INNER JOIN expeditions ON lockouts.dynamic_zone_id = expeditions.id
SET lockouts.dynamic_zone_id = expeditions.dynamic_zone_id;
DROP TABLE `expeditions`;
RENAME TABLE `expedition_lockouts` TO `dynamic_zone_lockouts`;
)"
},
ManifestEntry{
.version = 9306,
.description = "2025_02_16_data_buckets_zone_id_instance_id.sql",
.check = "SHOW COLUMNS FROM `data_buckets` LIKE 'zone_id'",
.condition = "empty",
.match = "",
.sql = R"(
-- Drop old indexes if exists
DROP INDEX IF EXISTS `keys` ON `data_buckets`;
DROP INDEX IF EXISTS `idx_npc_expires` ON `data_buckets`;
DROP INDEX IF EXISTS `idx_bot_expires` ON `data_buckets`;
-- Add zone_id, instance_id
ALTER TABLE `data_buckets`
MODIFY COLUMN `npc_id` int(11) NOT NULL DEFAULT 0 AFTER `character_id`,
MODIFY COLUMN `bot_id` int(11) NOT NULL DEFAULT 0 AFTER `npc_id`,
ADD COLUMN `zone_id` smallint(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `bot_id`,
ADD COLUMN `instance_id` smallint(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `zone_id`;
ALTER TABLE `data_buckets`
MODIFY COLUMN `account_id` bigint(11) UNSIGNED NULL DEFAULT 0 AFTER `expires`,
MODIFY COLUMN `character_id` bigint(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `account_id`,
MODIFY COLUMN `npc_id` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `character_id`,
MODIFY COLUMN `bot_id` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `npc_id`;
-- Create optimized unique index with `key` first
CREATE UNIQUE INDEX `keys` ON data_buckets (`key`, character_id, npc_id, bot_id, account_id, zone_id, instance_id);
-- Create indexes for just instance_id (instance deletion)
CREATE INDEX idx_instance_id ON data_buckets (instance_id);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9307,
.description = "2025_02_17_zone_state_spawns.sql",
.check = "SHOW TABLES LIKE 'zone_state_spawns'",
.condition = "empty",
.match = "",
.sql = R"(
CREATE TABLE `zone_state_spawns` (
`id` bigint(20) NOT NULL AUTO_INCREMENT,
`zone_id` int(11) unsigned DEFAULT NULL,
`instance_id` int(11) unsigned DEFAULT NULL,
`is_corpse` tinyint(11) DEFAULT 0,
`decay_in_seconds` int(11) DEFAULT 0,
`npc_id` int(10) unsigned DEFAULT NULL,
`spawn2_id` int(10) unsigned NOT NULL,
`spawngroup_id` int(10) unsigned NOT NULL,
`x` float NOT NULL,
`y` float NOT NULL,
`z` float NOT NULL,
`heading` float NOT NULL,
`respawn_time` int(10) unsigned NOT NULL,
`variance` int(10) unsigned NOT NULL,
`grid` int(10) unsigned DEFAULT 0,
`current_waypoint` int(11) DEFAULT 0,
`path_when_zone_idle` smallint(6) DEFAULT 0,
`condition_id` smallint(5) unsigned DEFAULT 0,
`condition_min_value` smallint(6) DEFAULT 0,
`enabled` smallint(6) DEFAULT 1,
`anim` smallint(5) unsigned DEFAULT 0,
`loot_data` text DEFAULT NULL,
`entity_variables` text DEFAULT NULL,
`buffs` text DEFAULT NULL,
`hp` bigint(20) DEFAULT 0,
`mana` bigint(20) DEFAULT 0,
`endurance` bigint(20) DEFAULT 0,
`created_at` datetime DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8mb4
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9308,
.description = "2025_03_29_add_multivalue_support_to_evolving_subtype.sql",
.check = "SHOW COLUMNS FROM `items_evolving_details` LIKE 'sub_type'",
.condition = "missing",
.match = "varchar(200)",
.sql = R"(
ALTER TABLE `items_evolving_details`
CHANGE COLUMN `sub_type` `sub_type` VARCHAR(200) NULL DEFAULT '0' AFTER `type`;
)",
.content_schema_update = true
},
// this one got missed being added to PEQ dumps so adding it again so it gets added when folks take a new release
ManifestEntry{
.version = 9309,
.description = "2025_03_1_create_pet_names_table_if_not_exist.sql",
.check = "SHOW TABLES LIKE 'character_pet_name'",
.condition = "empty",
.match = "",
.sql = R"(
CREATE TABLE `character_pet_name` (
`character_id` INT(11) NOT NULL PRIMARY KEY,
`name` VARCHAR(64) NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
)",
},
ManifestEntry{
.version = 9310,
.description = "2025_03_7_expand_horse_def.sql",
.check = "SHOW COLUMNS FROM `horses` LIKE 'helmtexture'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `horses`
ADD COLUMN `helmtexture` TINYINT(2) NOT NULL DEFAULT -1 AFTER `texture`;
)",
.content_schema_update = true
},
ManifestEntry{
.version = 9311,
.description = "2025_03_09_add_zone_state_is_zone_field.sql",
.check = "SHOW COLUMNS FROM `zone_state_spawns` LIKE 'is_zone'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `zone_state_spawns`
ADD COLUMN `is_zone` tinyint(11) NULL DEFAULT 0 AFTER `is_corpse`;
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9312,
.description = "2025_03_11_data_bucket_indexes.sql",
.check = "SHOW INDEX FROM data_buckets",
.condition = "missing",
.match = "idx_zone_instance_expires",
.sql = R"(
DROP INDEX IF EXISTS `idx_zone_instance_expires` ON `data_buckets`;
DROP INDEX IF EXISTS `idx_character_expires` ON `data_buckets`;
DROP INDEX IF EXISTS `idx_bot_expires` ON `data_buckets`;
ALTER TABLE data_buckets ADD INDEX idx_zone_instance_expires (zone_id, instance_id, expires);
ALTER TABLE data_buckets ADD INDEX idx_character_expires (character_id, expires);
ALTER TABLE data_buckets ADD INDEX idx_bot_expires (bot_id, expires);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9313,
.description = "2025_03_11_zone_state_spawns.sql",
.check = "SHOW INDEX FROM zone_state_spawns",
.condition = "missing",
.match = "idx_zone_instance",
.sql = R"(
ALTER TABLE zone_state_spawns ADD INDEX idx_zone_instance (zone_id, instance_id);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9314,
.description = "2025_03_12_zone_state_spawns_one_time_truncate.sql",
.check = "SELECT * FROM db_version WHERE version >= 9314",
.condition = "empty",
.match = "",
.sql = R"(
TRUNCATE TABLE zone_state_spawns;
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9315,
.description = "2025_03_29_character_tribute_index.sql",
.check = "SHOW INDEX FROM character_tribute",
.condition = "missing",
.match = "idx_character_id",
.sql = R"(
ALTER TABLE character_tribute ADD INDEX idx_character_id (character_id);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9316,
.description = "2025_03_29_player_titlesets_index.sql",
.check = "SHOW INDEX FROM player_titlesets",
.condition = "missing",
.match = "idx_char_id",
.sql = R"(
ALTER TABLE player_titlesets ADD INDEX idx_char_id (char_id);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9317,
.description = "2025_03_29_respawn_times_instance_index.sql",
.check = "SHOW INDEX FROM respawn_times",
.condition = "missing",
.match = "idx_instance_id",
.sql = R"(
ALTER TABLE respawn_times ADD INDEX idx_instance_id (instance_id);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9318,
.description = "2025_03_29_zone_state_spawns_instance_index.sql",
.check = "SHOW INDEX FROM zone_state_spawns",
.condition = "missing",
.match = "idx_instance_id",
.sql = R"(
ALTER TABLE zone_state_spawns ADD INDEX idx_instance_id (instance_id);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9319,
.description = "2025_03_29_data_buckets_expires_index.sql",
.check = "SHOW INDEX FROM data_buckets",
.condition = "missing",
.match = "idx_expires",
.sql = R"(
CREATE INDEX idx_expires ON data_buckets (expires);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9320,
.description = "2025_03_23_add_respawn_times_expire_at.sql",
.check = "SHOW COLUMNS FROM `respawn_times` LIKE 'expire_at'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `respawn_times`
ADD COLUMN `expire_at` int(11) UNSIGNED NULL DEFAULT 0 AFTER `duration`;
UPDATE respawn_times set expire_at = `start` + `duration`; -- backfill existing data
CREATE INDEX `idx_expire_at` ON `respawn_times` (`expire_at`);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9321,
.description = "2025_03_30_instance_list_add_expire_at.sql",
.check = "SHOW COLUMNS FROM `instance_list` LIKE 'expire_at'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `instance_list`
ADD COLUMN `expire_at` bigint(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `duration`;
UPDATE instance_list set expire_at = `start_time` + `duration`; -- backfill existing data
CREATE INDEX `idx_expire_at` ON `instance_list` (`expire_at`);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9322,
.description = "2025_04_24_add_npc_tint_id.sql",
.check = "SHOW COLUMNS FROM `npc_types` LIKE 'npc_tint_id'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `npc_types`
ADD COLUMN `npc_tint_id` SMALLINT UNSIGNED NULL DEFAULT '0' AFTER `multiquest_enabled`;
)",
.content_schema_update = true
},
ManifestEntry{
.version = 9323,
.description = "2025_04_16_character_data_first_login.sql",
.check = "SHOW COLUMNS FROM `character_data` LIKE 'first_login'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `character_data`
CHANGE COLUMN `firstlogon` `ingame` tinyint(1) UNSIGNED NOT NULL DEFAULT 0 AFTER `xtargets`,
ADD COLUMN `first_login` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `xtargets`;
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9324,
.description = "2025_06_11_player_event_logs_table.sql",
.check = "SHOW CREATE TABLE `player_event_logs`",
.condition = "missing",
.match = "COMPRESS",
.sql = R"(
ALTER TABLE player_event_logs ROW_FORMAT=COMPRESSED;
CREATE INDEX idx_event_type_char_id ON player_event_logs (event_type_id, character_id);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9325,
.description = "2025_06_10_character_corpses_entity_variables.sql",
.check = "SHOW COLUMNS FROM `character_corpses` LIKE 'entity_variables'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `character_corpses`
ADD COLUMN `entity_variables` TEXT DEFAULT NULL AFTER `rezzable`;
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9326,
.description = "2025_07_27_add_indexes_npc_spawns_loot.sql",
.check = "SHOW INDEX FROM npc_types",
.condition = "missing",
.match = "idx_npc_types_loottable_id",
.sql = R"(
ALTER TABLE npc_types
ADD INDEX idx_npc_types_loottable_id (loottable_id);
ALTER TABLE spawnentry
ADD INDEX idx_spawnentry_spawngroup_id (spawngroupID),
ADD INDEX idx_spawnentry_npc_id (npcID);
ALTER TABLE lootdrop_entries
ADD INDEX idx_lootdrop_entries_lootdrop_id (lootdrop_id),
ADD INDEX idx_lootdrop_entries_item_id (item_id);
ALTER TABLE loottable_entries
ADD INDEX idx_loottable_entries_lootdrop_id (lootdrop_id),
ADD INDEX idx_loottable_entries_loottable_id (loottable_id);
)",
.content_schema_update = true
},
ManifestEntry{
.version = 9327,
.description = "2025_08_13_character_stats_record_heal_amount.sql",
.check = "SHOW COLUMNS FROM `character_stats_record` LIKE 'heal_amount'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `character_stats_record`
ADD COLUMN `heal_amount` int(11) NULL DEFAULT 0 AFTER `spell_damage`;
)"
},
ManifestEntry{
.version = 9328,
.description = "2025_08_22_character_parcel_updates.sql",
.check = "SHOW COLUMNS FROM `character_parcels` LIKE 'evolve_amount'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `character_parcels`
ADD COLUMN `evolve_amount` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `quantity`;
ALTER TABLE `character_parcels_containers`
ADD COLUMN `evolve_amount` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `quantity`;
)",
.content_schema_update = false
},
// -- template; copy/paste this when you need to create a new entry
// ManifestEntry{
// .version = 9228,

View File

@ -0,0 +1,186 @@
#include "database_update.h"
std::vector<ManifestEntry> bot_manifest_entries = {
ManifestEntry{
.version = 9035,
.description = "2022_12_04_bot_archery.sql",
.check = "SHOW COLUMNS FROM `bot_data` LIKE 'archery_setting'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `bot_data`
ADD COLUMN `archery_setting` TINYINT(2) UNSIGNED NOT NULL DEFAULT '0' AFTER `enforce_spell_settings`;
)",
},
ManifestEntry{
.version = 9036,
.description = "2023_01_19_drop_bot_views.sql",
.check = "SHOW TABLES LIKE 'vw_groups'",
.condition = "not_empty",
.match = "",
.sql = R"(
DROP VIEW vw_bot_groups;
DROP VIEW vw_bot_character_mobs;
DROP VIEW vw_groups;
DROP VIEW vw_guild_members;
DROP TABLE bot_guild_members;
)",
},
ManifestEntry{
.version = 9037,
.description = "2023_01_22_add_name_index.sql",
.check = "show index from bot_data WHERE key_name = 'name`",
.condition = "",
.match = "empty",
.sql = R"(
create index `name` on bot_data(`name`);
)",
},
ManifestEntry{
.version = 9038,
.description = "2023_02_16_add_caster_range.sql",
.check = "SHOW COLUMNS FROM `bot_data` LIKE 'caster_range'",
.condition = "",
.match = "empty",
.sql = R"(
ALTER TABLE `bot_data`
ADD COLUMN `caster_range` INT(11) UNSIGNED NOT NULL DEFAULT '300' AFTER `archery_setting`;
)",
},
ManifestEntry{
.version = 9039,
.description = "2023_03_31_remove_bot_groups.sql",
.check = "SHOW TABLES LIKE 'bot_groups'",
.condition = "",
.match = "not_empty",
.sql = R"(
SET FOREIGN_KEY_CHECKS = 0;
DROP TABLE IF EXISTS `bot_groups`;
DROP TABLE IF EXISTS `bot_group_members`;
SET FOREIGN_KEY_CHECKS = 1;
)",
},
ManifestEntry{
.version = 9040,
.description = "2023_11_16_bot_starting_items.sql",
.check = "SHOW TABLES LIKE 'bot_starting_items'",
.condition = "empty",
.match = "",
.sql = R"(
CREATE TABLE `bot_starting_items` (
`id` int(11) UNSIGNED NOT NULL AUTO_INCREMENT,
`races` int(11) UNSIGNED NOT NULL DEFAULT 0,
`classes` int(11) UNSIGNED NOT NULL DEFAULT 0,
`item_id` int(11) UNSIGNED NOT NULL DEFAULT 0,
`item_charges` tinyint(3) UNSIGNED NOT NULL DEFAULT 1,
`min_status` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
`slot_id` mediumint(9) NOT NULL DEFAULT -1,
`min_expansion` tinyint(4) NOT NULL DEFAULT -1,
`max_expansion` tinyint(4) NOT NULL DEFAULT -1,
`content_flags` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
`content_flags_disabled` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE = InnoDB CHARACTER SET = latin1 COLLATE = latin1_swedish_ci;
)",
},
ManifestEntry{
.version = 9041,
.description = "2023_12_04_bot_timers.sql",
.check = "SHOW COLUMNS FROM `bot_timers` LIKE 'recast_time'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `bot_timers`
ADD COLUMN `recast_time` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `timer_value`,
ADD COLUMN `is_spell` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0 AFTER `recast_time`,
ADD COLUMN `is_disc` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0 AFTER `is_spell`,
ADD COLUMN `spell_id` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `is_disc`,
ADD COLUMN `is_item` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0 AFTER `spell_id`,
ADD COLUMN `item_id` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `is_item`;
ALTER TABLE `bot_timers`
DROP FOREIGN KEY `FK_bot_timers_1`;
ALTER TABLE `bot_timers`
DROP PRIMARY KEY;
ALTER TABLE `bot_timers`
ADD PRIMARY KEY (`bot_id`, `timer_id`, `spell_id`, `item_id`);
)"
},
ManifestEntry{
.version = 9042,
.description = "2024_01_27_delete_bot_foreign_keys.sql",
.check = "SHOW CREATE TABLE `bot_stances`",
.condition = "contains",
.match = "FOREIGN",
.sql = R"(
ALTER TABLE `bot_buffs` DROP FOREIGN KEY `FK_bot_buffs_1`;
ALTER TABLE `bot_heal_rotations` DROP FOREIGN KEY `FK_bot_heal_rotations`;
ALTER TABLE `bot_heal_rotation_members` DROP FOREIGN KEY `FK_bot_heal_rotation_members_1`;
ALTER TABLE `bot_heal_rotation_members` DROP FOREIGN KEY `FK_bot_heal_rotation_members_2`;
ALTER TABLE `bot_heal_rotation_targets` DROP FOREIGN KEY `FK_bot_heal_rotation_targets`;
ALTER TABLE `bot_inventories` DROP FOREIGN KEY `FK_bot_inventories_1`;
ALTER TABLE `bot_pets` DROP FOREIGN KEY `FK_bot_pets_1`;
ALTER TABLE `bot_pet_buffs` DROP FOREIGN KEY `FK_bot_pet_buffs_1`;
ALTER TABLE `bot_pet_inventories` DROP FOREIGN KEY `FK_bot_pet_inventories_1`;
ALTER TABLE `bot_stances` DROP FOREIGN KEY `FK_bot_stances_1`;
)"
},
ManifestEntry{
.version = 9043,
.description = "2024_02_18_bot_starting_items_augments.sql",
.check = "SHOW COLUMNS FROM `bot_starting_items` LIKE 'augment_one'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `bot_starting_items`
ADD COLUMN `augment_one` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `item_charges`,
ADD COLUMN `augment_two` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_one`,
ADD COLUMN `augment_three` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_two`,
ADD COLUMN `augment_four` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_three`,
ADD COLUMN `augment_five` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_four`,
ADD COLUMN `augment_six` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_five`;
)"
},
ManifestEntry{
.version = 9044,
.description = "2024_04_23_bot_extra_haste.sql",
.check = "SHOW COLUMNS FROM `bot_data` LIKE 'extra_haste'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `bot_data`
ADD COLUMN `extra_haste` mediumint(8) NOT NULL DEFAULT 0 AFTER `wis`;
)"
},
ManifestEntry{
.version = 9045,
.description = "2024_08_05_bot_spells_entries_unsigned_spell_id.sql",
.check = "SHOW COLUMNS FROM `bot_spells_entries` LIKE 'spell_id'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `bot_spells_entries`
CHANGE COLUMN `spellid` `spell_id` smallint(5) UNSIGNED NOT NULL DEFAULT 0 AFTER `npc_spells_id`;
)"
}
// -- template; copy/paste this when you need to create a new entry
// ManifestEntry{
// .version = 9228,
// .description = "some_new_migration.sql",
// .check = "SHOW COLUMNS FROM `table_name` LIKE 'column_name'",
// .condition = "empty",
// .match = "",
// .sql = R"(
//
//)"
};
// see struct definitions for what each field does
// struct ManifestEntry {
// int version{}; // database version of the migration
// std::string description{}; // description of the migration ex: "add_new_table" or "add_index_to_table"
// std::string check{}; // query that checks against the condition
// std::string condition{}; // condition or "match_type" - Possible values [contains|match|missing|empty|not_empty]
// std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
// std::string sql{}; // the SQL DDL that gets ran when the condition is true
// };

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@ -1,76 +0,0 @@
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common/database/database_update.h"
#include <vector>
std::vector<ManifestEntry> manifest_entries_custom = {
ManifestEntry{
.version = 1,
.description = "2025_05_16_new_database_check_test",
.check = "SHOW TABLES LIKE 'new_table'",
.condition = "empty",
.match = "",
.sql = R"(
CREATE TABLE `new_table` (
`id` int NOT NULL AUTO_INCREMENT,
PRIMARY KEY (`id`)
);
)",
.content_schema_update = false,
},
// Used for testing
// ManifestEntry{
// .version = 9229,
// .description = "new_database_check_test",
// .check = "SHOW TABLES LIKE 'new_table'",
// .condition = "empty",
// .match = "",
// .sql = R"(
//CREATE TABLE `new_table` (
// `id` int NOT NULL AUTO_INCREMENT,
// PRIMARY KEY (`id`)
//);
//CREATE TABLE `new_table1` (
// `id` int NOT NULL AUTO_INCREMENT,
// PRIMARY KEY (`id`)
//);
//CREATE TABLE `new_table2` (
// `id` int NOT NULL AUTO_INCREMENT,
// PRIMARY KEY (`id`)
//);
//CREATE TABLE `new_table3` (
// `id` int NOT NULL AUTO_INCREMENT,
// PRIMARY KEY (`id`)
//);
//)",
// }
};
// see struct definitions for what each field does
// struct ManifestEntry {
// int version{}; // database version of the migration
// std::string description{}; // description of the migration ex: "add_new_table" or "add_index_to_table"
// std::string check{}; // query that checks against the condition
// std::string condition{}; // condition or "match_type" - Possible values [contains|match|missing|empty|not_empty]
// std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
// std::string sql{}; // the SQL DDL that gets ran when the condition is true
// };

View File

@ -1,43 +1,54 @@
/* EQEmu: EQEmulator
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2015 EQEMu Development Team (http://eqemulator.net)
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../common/global_define.h"
#include "../common/rulesys.h"
#include "../common/strings.h"
#include "../common/timer.h"
#include "../common/repositories/character_corpses_repository.h"
#include "../common/repositories/dynamic_zone_members_repository.h"
#include "../common/repositories/dynamic_zones_repository.h"
#include "../common/repositories/group_id_repository.h"
#include "../common/repositories/instance_list_repository.h"
#include "../common/repositories/instance_list_player_repository.h"
#include "../common/repositories/raid_members_repository.h"
#include "../common/repositories/respawn_times_repository.h"
#include "../common/repositories/spawn_condition_values_repository.h"
#include "repositories/spawn2_disabled_repository.h"
#include "database.h"
#include "common/platform/inet.h"
#include "common/platform/platform.h"
#include "common/platform/win/include_windows.h"
#include "common/repositories/character_corpses_repository.h"
#include "common/repositories/data_buckets_repository.h"
#include "common/repositories/dynamic_zone_members_repository.h"
#include "common/repositories/dynamic_zones_repository.h"
#include "common/repositories/group_id_repository.h"
#include "common/repositories/instance_list_player_repository.h"
#include "common/repositories/instance_list_repository.h"
#include "common/repositories/raid_members_repository.h"
#include "common/repositories/respawn_times_repository.h"
#include "common/repositories/spawn_condition_values_repository.h"
#include "common/repositories/spawn2_disabled_repository.h"
#include "common/repositories/zone_state_spawns_repository.h"
#include "common/rulesys.h"
#include "common/strings.h"
#include "common/timer.h"
#include "common/unix.h"
#include "zone/zonedb.h"
#include <iomanip>
#include <iostream>
// Disgrace: for windows compile
#ifdef _WINDOWS
#include <windows.h>
#define snprintf _snprintf
#define strncasecmp _strnicmp
#define strcasecmp _stricmp
#else
#include "unix.h"
#include "../zone/zonedb.h"
#include <netinet/in.h>
#include <sys/time.h>
#endif
bool Database::AddClientToInstance(uint16 instance_id, uint32 character_id)
@ -117,35 +128,11 @@ bool Database::CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version
e.version = version;
e.start_time = std::time(nullptr);
e.duration = duration;
e.expire_at = e.start_time + duration;
RespawnTimesRepository::ClearInstanceTimers(*this, e.id);
InstanceListRepository::ReplaceOne(*this, e);
return instance_id > 0 && e.id;
return InstanceListRepository::InsertOne(*this, e).id;
}
bool Database::GetUnusedInstanceID(uint16 &instance_id)
{
// attempt to get an unused instance id
for (int a = 0; a < 10; a++) {
uint16 attempted_id = 0;
if (TryGetUnusedInstanceID(attempted_id)) {
auto i = InstanceListRepository::NewEntity();
i.id = attempted_id;
i.notes = "Prefetching";
auto n = InstanceListRepository::InsertOne(*this, i);
if (n.id > 0) {
instance_id = n.id;
return true;
}
}
}
instance_id = 0;
return false;
}
bool Database::TryGetUnusedInstanceID(uint16 &instance_id)
{
uint32 max_reserved_instance_id = RuleI(Instances, ReservedInstances);
uint32 max_instance_id = 32000;
@ -492,10 +479,6 @@ void Database::DeleteInstance(uint16 instance_id)
DynamicZoneMembersRepository::DeleteByInstance(*this, instance_id);
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
CharacterCorpsesRepository::BuryInstance(*this, instance_id);
DataBucketsRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
if (RuleB(Zone, StateSavingOnShutdown)) {
ZoneStateSpawnsRepository::DeleteWhere(*this, fmt::format("`instance_id` = {}", instance_id));
}
}
void Database::FlagInstanceByGroupLeader(uint32 zone_id, int16 version, uint32 character_id, uint32 group_id)
@ -550,12 +533,14 @@ void Database::GetCharactersInInstance(uint16 instance_id, std::list<uint32> &ch
void Database::PurgeExpiredInstances()
{
/**
* Delay purging by a day so that we can continue using adjacent free instance id's
* from the table without risking the chance we immediately re-allocate a zone that freshly expired but
* has not been fully de-allocated
*/
auto l = InstanceListRepository::GetWhere(
*this,
fmt::format(
"expire_at <= (UNIX_TIMESTAMP() - {}) and expire_at != 0 AND never_expires = 0",
RuleI(Instances, ExpireOffsetTimeSeconds)
)
"(start_time + duration) <= (UNIX_TIMESTAMP() - 86400) AND never_expires = 0"
);
if (l.empty()) {
return;
@ -566,24 +551,16 @@ void Database::PurgeExpiredInstances()
instance_ids.emplace_back(std::to_string(e.id));
}
const auto ids = Strings::Implode(",", instance_ids);
const auto imploded_instance_ids = Strings::Implode(",", instance_ids);
TransactionBegin();
InstanceListRepository::DeleteWhere(*this, fmt::format("id IN ({})", ids));
InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id IN ({})", ids));
RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
SpawnConditionValuesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
CharacterCorpsesRepository::BuryInstances(*this, ids);
DynamicZoneMembersRepository::DeleteByManyInstances(*this, ids);
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
Spawn2DisabledRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
DataBucketsRepository::DeleteWhere(*this, fmt::format("instance_id != 0 and instance_id IN ({})", ids));
if (RuleB(Zone, StateSavingOnShutdown)) {
ZoneStateSpawnsRepository::DeleteWhere(*this, fmt::format("`instance_id` IN ({})", ids));
}
TransactionCommit();
LogInfo("Purged [{}] expired instances", l.size());
InstanceListRepository::DeleteWhere(*this, fmt::format("id IN ({})", imploded_instance_ids));
InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id IN ({})", imploded_instance_ids));
RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
SpawnConditionValuesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
CharacterCorpsesRepository::BuryInstances(*this, imploded_instance_ids);
DynamicZoneMembersRepository::DeleteByManyInstances(*this, imploded_instance_ids);
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
Spawn2DisabledRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
}
void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
@ -595,7 +572,6 @@ void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
i.start_time = std::time(nullptr);
i.duration = new_duration;
i.expire_at = i.start_time + i.duration;
InstanceListRepository::UpdateOne(*this, i);
}

View File

@ -1,21 +1,25 @@
/* EQEmu: EQEmulator
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef EQEMU_DATABASE_SCHEMA_H
#define EQEMU_DATABASE_SCHEMA_H
#include <vector>
#include <map>
@ -76,7 +80,7 @@ namespace DatabaseSchema {
{"guild_members", "char_id"},
{"guilds", "id"},
{"instance_list_player", "id"},
{"inventory", "character_id"},
{"inventory", "charid"},
{"inventory_snapshots", "charid"},
{"keyring", "char_id"},
{"mail", "charid"},
@ -135,7 +139,6 @@ namespace DatabaseSchema {
"character_pet_buffs",
"character_pet_info",
"character_pet_inventory",
"character_pet_name",
"character_peqzone_flags",
"character_potionbelt",
"character_skills",
@ -288,6 +291,32 @@ namespace DatabaseSchema {
};
}
/**
* Gets QueryServer tables
*
* @return
*/
static std::vector<std::string> GetQueryServerTables()
{
return {
"qs_merchant_transaction_record",
"qs_merchant_transaction_record_entries",
"qs_player_aa_rate_hourly",
"qs_player_delete_record",
"qs_player_delete_record_entries",
"qs_player_events",
"qs_player_handin_record",
"qs_player_handin_record_entries",
"qs_player_move_record",
"qs_player_move_record_entries",
"qs_player_npc_kill_record",
"qs_player_npc_kill_record_entries",
"qs_player_speech",
"qs_player_trade_record",
"qs_player_trade_record_entries",
};
}
/**
* Gets state tables
* Tables that keep track of server state
@ -308,9 +337,10 @@ namespace DatabaseSchema {
"completed_shared_task_members",
"completed_shared_tasks",
"discord_webhooks",
"dynamic_zone_lockouts",
"dynamic_zone_members",
"dynamic_zones",
"expedition_lockouts",
"expeditions",
"gm_ips",
"group_id",
"group_leaders",
@ -329,25 +359,12 @@ namespace DatabaseSchema {
"saylink",
"server_scheduled_events",
"spawn2_disabled",
"player_event_aa_purchase",
"player_event_killed_npc",
"player_event_killed_named_npc",
"player_event_killed_raid_npc",
"player_event_log_settings",
"player_event_logs",
"player_event_loot_items",
"player_event_merchant_purchase",
"player_event_merchant_sell",
"player_event_npc_handin",
"player_event_npc_handin_entries",
"player_event_speech",
"player_event_trade",
"player_event_trade_entries",
"shared_task_activity_state",
"shared_task_dynamic_zones",
"shared_task_members",
"shared_tasks",
"zone_state_spawns",
};
}
@ -389,7 +406,6 @@ namespace DatabaseSchema {
static std::vector<std::string> GetBotTables()
{
return {
"bot_blocked_buffs",
"bot_buffs",
"bot_command_settings",
"bot_create_combinations",
@ -403,7 +419,6 @@ namespace DatabaseSchema {
"bot_pet_buffs",
"bot_pet_inventories",
"bot_pets",
"bot_settings",
"bot_spell_casting_chances",
"bot_spell_settings",
"bot_spells_entries",
@ -434,3 +449,5 @@ namespace DatabaseSchema {
}
}
#endif //EQEMU_DATABASE_SCHEMA_H

View File

@ -1,30 +1,31 @@
/* EQEmu: EQEmulator
#ifdef _WINDOWS
#include <winsock2.h>
#endif
Copyright (C) 2001-2026 EQEmu Development Team
#include "misc_functions.h"
#include "eqemu_logsys.h"
#include "timer.h"
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "dbcore.h"
#include "mysql_stmt.h"
#include "common/eqemu_logsys.h"
#include "common/misc_functions.h"
#include "common/mysql_stmt.h"
#include "common/strings.h"
#include "common/timer.h"
#include "common/types.h"
#include <fstream>
#include <iostream>
#include <mysqld_error.h>
#include <string.h>
#include "strings.h"
#include "mysqld_error.h"
#ifdef _WINDOWS
#define snprintf _snprintf
#define strncasecmp _strnicmp
#define strcasecmp _stricmp
#include <process.h>
#else
#include "unix.h"
#include <pthread.h>
#endif
#ifdef _EQDEBUG
#define DEBUG_MYSQL_QUERIES 0
@ -33,9 +34,17 @@
#endif
DBcore::DBcore()
: mysql(mysql_init(nullptr))
, m_mutex(std::make_shared<Mutex>())
{
mysql = mysql_init(nullptr);
mysqlOwner = true;
pHost = nullptr;
pUser = nullptr;
pPassword = nullptr;
pDatabase = nullptr;
pCompress = false;
pSSL = false;
pStatus = Closed;
m_mutex = new Mutex;
}
DBcore::~DBcore()
@ -48,17 +57,20 @@ DBcore::~DBcore()
if (mysqlOwner) {
mysql_close(mysql);
}
safe_delete_array(pHost);
safe_delete_array(pUser);
safe_delete_array(pPassword);
safe_delete_array(pDatabase);
}
// Sends the MySQL server a keepalive
void DBcore::ping()
{
if (!m_mutex->try_lock())
{
if (!m_mutex->trylock()) {
// well, if's it's locked, someone's using it. If someone's using it, it doesnt need a keepalive
return;
}
mysql_ping(mysql);
m_mutex->unlock();
}
@ -81,7 +93,7 @@ MySQLRequestResult DBcore::QueryDatabase(const char *query, uint32 querylen, boo
BenchTimer timer;
timer.reset();
std::scoped_lock lock(*m_mutex);
LockMutex lock(m_mutex);
// Reconnect if we are not connected before hand.
if (pStatus != Connected) {
@ -148,7 +160,7 @@ MySQLRequestResult DBcore::QueryDatabase(const char *query, uint32 querylen, boo
(uint32) mysql_insert_id(mysql)
);
if (EQEmuLogSys::Instance()->log_settings[Logs::MySQLQuery].is_category_enabled == 1) {
if (LogSys.log_settings[Logs::MySQLQuery].is_category_enabled == 1) {
if ((strncasecmp(query, "select", 6) == 0)) {
LogMySQLQuery(
"{0} -- ({1} row{2} returned) ({3}s)",
@ -177,9 +189,9 @@ void DBcore::TransactionBegin()
QueryDatabase("START TRANSACTION");
}
MySQLRequestResult DBcore::TransactionCommit()
void DBcore::TransactionCommit()
{
return QueryDatabase("COMMIT");
QueryDatabase("COMMIT");
}
void DBcore::TransactionRollback()
@ -206,12 +218,15 @@ bool DBcore::Open(
bool iSSL
)
{
std::scoped_lock lock(*m_mutex);
m_host = iHost;
m_user = iUser;
m_password = iPassword;
m_database = iDatabase;
LockMutex lock(m_mutex);
safe_delete_array(pHost);
safe_delete_array(pUser);
safe_delete_array(pPassword);
safe_delete_array(pDatabase);
pHost = strcpy(new char[strlen(iHost) + 1], iHost);
pUser = strcpy(new char[strlen(iUser) + 1], iUser);
pPassword = strcpy(new char[strlen(iPassword) + 1], iPassword);
pDatabase = strcpy(new char[strlen(iDatabase) + 1], iDatabase);
pCompress = iCompress;
pPort = iPort;
pSSL = iSSL;
@ -220,12 +235,10 @@ bool DBcore::Open(
bool DBcore::Open(uint32 *errnum, char *errbuf)
{
// Expects m_mutex to already be locked.
if (errbuf) {
errbuf[0] = 0;
}
LockMutex lock(m_mutex);
if (GetStatus() == Connected) {
return true;
}
@ -233,7 +246,7 @@ bool DBcore::Open(uint32 *errnum, char *errbuf)
mysql_close(mysql);
mysql_init(mysql); // Initialize structure again
}
if (m_host.empty()) {
if (!pHost) {
return false;
}
/*
@ -245,21 +258,14 @@ bool DBcore::Open(uint32 *errnum, char *errbuf)
if (pCompress) {
flags |= CLIENT_COMPRESS;
}
//todo: we need to revisit this ssl handling later
//the whole connect code is ancient and tls is starting to come as a default requirement for many db setups
if (pSSL) {
flags |= CLIENT_SSL;
}
else {
int off = 0;
mysql_options(mysql, MYSQL_OPT_SSL_ENFORCE, &off);
mysql_options(mysql, MYSQL_OPT_SSL_VERIFY_SERVER_CERT, &off);
}
if (mysql_real_connect(mysql, m_host.c_str(), m_user.c_str(), m_password.c_str(), m_database.c_str(), pPort, nullptr, flags)) {
if (mysql_real_connect(mysql, pHost, pUser, pPassword, pDatabase, pPort, 0, flags)) {
pStatus = Connected;
SetOriginHost(m_host);
std::string connected_origin_host = pHost;
SetOriginHost(connected_origin_host);
return true;
}
@ -280,9 +286,9 @@ const std::string &DBcore::GetOriginHost() const
return origin_host;
}
void DBcore::SetOriginHost(const std::string& originHost)
void DBcore::SetOriginHost(const std::string &origin_host)
{
DBcore::origin_host = originHost;
DBcore::origin_host = origin_host;
}
std::string DBcore::Escape(const std::string& s)
@ -294,8 +300,10 @@ std::string DBcore::Escape(const std::string& s)
return temp.data();
}
void DBcore::SetMutex(const std::shared_ptr<Mutex>& mutex)
void DBcore::SetMutex(Mutex *mutex)
{
safe_delete(m_mutex);
DBcore::m_mutex = mutex;
}
@ -309,7 +317,7 @@ MySQLRequestResult DBcore::QueryDatabaseMulti(const std::string &query)
BenchTimer timer;
timer.reset();
std::scoped_lock lock(*m_mutex);
LockMutex lock(m_mutex);
// Reconnect if we are not connected before hand.
if (pStatus != Connected) {
@ -432,5 +440,5 @@ MySQLRequestResult DBcore::QueryDatabaseMulti(const std::string &query)
mysql::PreparedStmt DBcore::Prepare(std::string query)
{
return mysql::PreparedStmt(*mysql, std::move(query), *m_mutex);
return mysql::PreparedStmt(*mysql, std::move(query), m_mutex);
}

View File

@ -1,27 +1,17 @@
/* EQEmu: EQEmulator
#ifndef DBCORE_H
#define DBCORE_H
Copyright (C) 2001-2026 EQEmu Development Team
#ifdef _WINDOWS
#include <winsock2.h>
#include <windows.h>
#endif
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
#include "../common/mutex.h"
#include "../common/mysql_request_result.h"
#include "../common/types.h"
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common/mysql_request_result.h"
#include "common/types.h"
#include "mysql.h"
#include <memory>
#include <mysql.h>
#include <string.h>
#include <mutex>
#define CR_SERVER_GONE_ERROR 2006
@ -29,15 +19,12 @@
namespace mysql { class PreparedStmt; }
class DBcore
{
class DBcore {
public:
enum eStatus {
Closed, Connected, Error
};
using Mutex = std::recursive_mutex;
DBcore();
~DBcore();
eStatus GetStatus() { return pStatus; }
@ -45,23 +32,23 @@ public:
MySQLRequestResult QueryDatabase(const std::string& query, bool retryOnFailureOnce = true);
MySQLRequestResult QueryDatabaseMulti(const std::string &query);
void TransactionBegin();
MySQLRequestResult TransactionCommit();
void TransactionCommit();
void TransactionRollback();
std::string Escape(const std::string& s);
uint32 DoEscapeString(char *tobuf, const char *frombuf, uint32 fromlen);
void ping();
const std::string& GetOriginHost() const;
void SetOriginHost(const std::string& origin_host);
const std::string &GetOriginHost() const;
void SetOriginHost(const std::string &origin_host);
bool DoesTableExist(const std::string& table_name);
void SetMySQL(const DBcore& o)
void SetMySQL(const DBcore &o)
{
mysql = o.mysql;
mysqlOwner = false;
}
void SetMutex(const std::shared_ptr<Mutex>& mutex);
void SetMutex(Mutex *mutex);
// only safe on connections shared with other threads if results buffered
// unsafe to use off main thread due to internal server logging
@ -84,21 +71,22 @@ protected:
private:
bool Open(uint32 *errnum = nullptr, char *errbuf = nullptr);
MYSQL* mysql = nullptr;
bool mysqlOwner = true;
eStatus pStatus = Closed;
MYSQL* mysql;
bool mysqlOwner;
Mutex *m_mutex;
eStatus pStatus;
std::shared_ptr<Mutex> m_mutex;
std::mutex m_query_lock{};
std::string origin_host;
std::string m_host;
std::string m_user;
std::string m_password;
std::string m_database;
bool pCompress = false;
uint32 pPort = 0;
bool pSSL = false;
char *pHost;
char *pUser;
char *pPassword;
char *pDatabase;
bool pCompress;
uint32 pPort;
bool pSSL;
// allows multiple queries to be executed within the same query
// do not use this under normal operation
@ -114,3 +102,6 @@ private:
mysql_set_server_option(mysql, MYSQL_OPTION_MULTI_STATEMENTS_OFF);
}
};
#endif

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