Compare commits

...

4 Commits

Author SHA1 Message Date
JJ 4120d94fc8 Change default login server 2026-06-22 17:28:56 -04:00
nytmyr 96c32e6189 [Bots] Make ^itemuse use BaseRace (#5102)
Build / Linux (push) Has been cancelled
Build / Windows (push) Has been cancelled
2026-06-17 21:23:08 -07:00
nytmyr 1a9ef6ea39 [Bots] Add bot owner to hatelist on bot pet social aggro (#5103) 2026-06-17 21:22:50 -07:00
nytmyr 36d6613a47 [Bots] Change how bots handle blind (#5104) 2026-06-17 21:22:33 -07:00
7 changed files with 38 additions and 7 deletions
+2 -2
View File
@@ -32,8 +32,8 @@
"loginserver1": {
"account": "",
"password": "",
"legacy": 0,
"host": "login.projecteq.net",
"legacy": 1,
"host": "login.eqemulator.net",
"port": "5998"
},
"tcp": {
+1
View File
@@ -908,6 +908,7 @@ RULE_STRING(Bots, ZoneForcedSpawnLimits, "", "Comma-delimited list of forced spa
RULE_INT(Bots, AICastSpellTypeDelay, 100, "Delay in milliseconds between AI cast attempts for each spell type. Default 100ms")
RULE_INT(Bots, AICastSpellTypeHeldDelay, 2500, "Delay in milliseconds between AI cast attempts for each spell type that is held or disabled. Default 2500ms (2.5s)")
RULE_BOOL(Bots, BotsRequireLoS, true, "Whether or not bots require line of sight to be told to attack their target")
RULE_INT(Bots, BlindMoveChance, 5, "Chance for a bot to run to its target if it is blinded. Default 5.")
RULE_CATEGORY_END()
RULE_CATEGORY(Chat)
+4
View File
@@ -3186,6 +3186,10 @@ void Mob::AddToHateList(Mob* other, int64 hate /*= 0*/, int64 damage /*= 0*/, bo
// if other is a bot, add the bots client to the hate list
if (RuleB(Bots, Enabled)) {
if (other->GetOwner() && other->GetOwner()->IsBot()) {
other = other->GetOwner();
}
if (other->IsBot()) {
auto other_ = other->CastToBot();
+21
View File
@@ -3432,6 +3432,10 @@ bool Bot::CheckIfIncapacitated() {
}
if (currently_fleeing) {
if (!FindType(SpellEffect::Fear)) { // Blinded
return BotProcessBlind();
}
if (RuleB(Combat, EnableFearPathing) && AI_movement_timer->Check()) {
// Check if we have reached the last fear point
if (DistanceNoZ(glm::vec3(GetX(), GetY(), GetZ()), m_FearWalkTarget) <= 5.0f) {
@@ -3453,6 +3457,23 @@ bool Bot::CheckIfIncapacitated() {
return false;
}
bool Bot::BotProcessBlind() {
if (m_combat_jitter_timer.Check() && zone->random.Int(1, 100) <= RuleI(Bots, BlindMoveChance)) {
Mob* tar = GetTarget() ? GetTarget() : GetBotOwner();
if (tar) {
glm::vec3 Goal = tar->GetPosition();
RunTo(Goal.x, Goal.y, Goal.z);
SetCombatJitter();
}
return true;
}
return false;
}
void Bot::SetBerserkState() {// Berserk updates should occur if primary AI criteria are met
if (GetClass() == Class::Warrior || GetClass() == Class::Berserker) {
if (!berserk && GetHPRatio() < RuleI(Combat, BerserkerFrenzyStart)) {
+1
View File
@@ -1055,6 +1055,7 @@ public:
bool BotCastCure(Mob* tar, uint8 bot_class, BotSpell& bot_spell, uint16 spell_type);
bool CheckIfIncapacitated();
bool BotProcessBlind();
bool IsAIProcessValid(const Client* bot_owner, const Group* bot_group, const Raid* raid);
Client* SetLeashOwner(Client* bot_owner, Group* bot_group, Raid* raid, uint32 r_group) const;
+2 -2
View File
@@ -206,8 +206,8 @@ void bot_command_item_use(Client* c, const Seperator* sep)
}
if (
(!RuleB(Bots, AllowBotEquipAnyRaceGear) && ((~item_data->Races) & GetPlayerRaceBit(bot_iter->GetRace()))) ||
(!RuleB(Bots, AllowBotEquipAnyClassGear) && ((~item_data->Classes) & GetPlayerClassBit(bot_iter->GetClass())))
(!RuleB(Bots, AllowBotEquipAnyRaceGear) && !(item_data->Races & GetPlayerRaceBit(bot_iter->GetBaseRace()))) ||
(!RuleB(Bots, AllowBotEquipAnyClassGear) && !(item_data->Classes & GetPlayerClassBit(bot_iter->GetClass())))
) {
continue;
}
+4
View File
@@ -1362,6 +1362,10 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
}
}
}
else if (IsBot()) {
currently_fleeing = true;
CastToBot()->BotProcessBlind();
}
else if (!IsClient()) {
CalculateNewFearpoint();
}