- Rewrite zonename_array to use std::map rather than a pointer to an array
of character pointers
- Properly delete ZoneConfig on Zone shutdown
- Delete AdventureTemplates in AdventureManager destructor
Cleaned up the problems. Tested on Linux. Still need to test on windows.
Conflicts:
common/CMakeLists.txt
common/MiscFunctions.cpp
common/MiscFunctions.h
common/debug.cpp
world/Adventure.cpp