hg
da067be2fa
Implement initial expedition system
...
Add Expeditions logging category
Add handlers for all Dynamic Zone/Expedition related opcodes
Add FormatName string_util function to format character names
Add Zone::IsZone helper method
Add cross zone MessageString support with variable parameters
Add static Client method helpers for cross zone messaging
Add #dz gm command to debug expedition cache for current zone
2020-12-30 18:47:06 -05:00
Akkadius
94d87584aa
Lootdrop level filtering adjustments
2020-08-15 16:37:38 -05:00
Akkadius
2ec9a2addd
Zone point logging
2020-05-25 23:05:05 -05:00
Akkadius
79dbddd56e
Decouple temporary merchant list call [skip ci]
2020-03-30 21:32:59 -05:00
Akkadius
158d8a011f
Beginning of hot reload work
2020-01-31 20:25:06 -06:00
Akkadius
6f73278cf8
Fix annoying aura crash that has been around for a year and a half, add aura logging, utilize close lists
2020-01-19 21:57:28 -06:00
Akkadius
77ae4f0c3f
Update missing aliases for when log compilation flag is turned off [skip ci]
2020-01-07 16:09:14 -06:00
Akkadius
9dda9098a0
Add logging for flee
2020-01-03 17:23:51 -06:00
Akkadius
6b465c576d
More scanning work to unify data structures
2019-12-29 02:01:48 -06:00
Akkadius
9481e9eb2d
More scanning changes around AE cast
2019-12-28 23:58:18 -06:00
Akkadius
8cb51eb253
Scanning optimization work from over a year ago from EZ - cleaned up a bit
2019-12-25 03:16:14 -06:00
Akkadius
4437eef957
Added option to disable logging to speed up development feedback loop if desired by the developer (Shaves off over a minute if doing project refactorings) [skip ci]
2019-11-09 21:13:33 -06:00
Akkadius
d3803045bc
Add log aliases to make logging much easier to use (All FMT driven)
2019-09-01 20:47:26 -05:00