Aeadoin
61b91d92c3
[Bots] Expanded Bot Spell Settings List. ( #2606 )
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* [Bots] Expanded Bot Spell List Settings
* [Bots] Expanded Bot Spell List Settings
* Fixes/formatting
* typo
* Formatting & update SpellInfo Command
* Spelling
* Typo
2022-12-03 12:15:57 -05:00
Alex King
2d364e2fd1
[Bots] Add Bot-specific Spell Settings. ( #2553 )
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* [Bots] Add Bot-specific Spell Settings.
# Notes
- Allows players to set `priority`, `min_level`, `max_level`, `min_hp`, `max_hp`, and `is_enabled` settings per spell based on targeted bot.
- Lets players disable spells they don't want their bots casting or change the criteria they cast them at if they want.
* Update botspellsai.cpp
* Update 2022_11_19_bot_spell_settings.sql
* Typo.
* Update botspellsai.cpp
* Cleanup and add Reload Methods to Perl/Lua.
2022-11-27 14:46:36 -05:00
Kinglykrab
0c01872608
[Bots] Cleanup ^inventoryremove, ^inventorylist, and ^list Commands and bot groups. ( #2273 )
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* [Bots] Cleanup ^inventoryremove, ^inventorylist, and ^list Commands.
* Bot group cleanup, bot group auto spawning.
* Compile fix.
* Require SQL.
2022-07-02 21:46:00 -05:00
KayenEQ
b938e6223c
[Spells] Invisibility updates and rework ( #1991 )
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* updates pre merge
* update
* Update spell_effects.cpp
* Update mob.h
* test
* test
* updates
* updates
* save
* update
* working solid
* animal and undead start
* progress
* updates
* rename
* set invis appearance on bonus
* remove fade buff state check
* update IsViisble check
* optimizing
* don't break bots
* debug remover
* Update ruletypes.h
* perl adds
* Update client_packet.cpp
* update
* done
* remove debugs
* Update client_packet.cpp
* update
* [Spells] Invisibility updates and rework
lua support
* [Spells] Invisibility updates and rework
lua
2022-02-15 00:18:02 -05:00
Alex
c3456ebea0
[Bots] Remove hardcoded race-class combinations from bots. ( #1375 )
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* [Bots] Remove hardcoded race-class combinations from bots.
- Allows server operators to directly influence via a database table the classes a specific bot race can be.
- Previously this was hardcoded and required a source modification to do.
- Allowed races, classes, and genders have been removed due to redundancy at this point.
* Remove const cast and modify saylink definition.
2021-06-11 13:30:56 -05:00
Uleat
efd710855e
Added bot command 'itemuse'
2019-12-10 02:02:42 -05:00
Uleat
e306e9ad0c
Added bot command option 'follow chain' to allow linear assignment of follow ids to eligible bots
2019-12-08 23:54:51 -05:00
Uleat
35fe27eb5d
Added bot commands 'applypoison' and 'applypotion' .. new bot owner option 'buffcounter'
2019-12-03 22:01:13 -05:00
Uleat
99ee4e04d9
Added bot command 'precombat' to manually set pre-combat mode rather than the 'assumption' process used before; Added rule Bot:AllowOwnerOptionAltCombat to allow admins control over its use
2019-10-13 22:24:06 -04:00
Uleat
12204dd927
Updated Bot AI to make use of neglected commands/features
2019-10-05 18:17:23 -04:00
kentai
8e1b6a23eb
Bot Naming - View/Delete Databuckets
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^bottitle
^botsuffix
^botsurname
#viewbuckets
#deletebucket
2019-09-05 14:12:56 +10:00
Uleat
6c73fee075
Added bot command 'petgetlost' to dismiss summoned pets
2019-06-27 19:00:02 -04:00
Uleat
43aaaf7f26
Implemented bot owner options
2018-10-09 22:04:47 -04:00
Uleat
fb7362c092
Added bot command 'BotStopMeleeLevel'
2018-04-12 20:14:02 -04:00
Uleat
3ef98c9411
Added bot command 'inventorywindow'
2016-04-12 16:46:45 -04:00
Uleat
6e11128cbc
Added HealRotation HOT methodology (Heal Override Target) and load/save/delete capabilities
2016-04-08 20:58:17 -04:00
Uleat
a99befebfe
Added code blocks for non-BOTS build failures
2016-03-25 12:29:31 -04:00
Uleat
b327da7092
Activation of the new 'Bots' command system
2016-03-24 18:50:31 -04:00