13 Commits

Author SHA1 Message Date
KayenEQ
d64f762277 Developement Branch AISpellEffects.
Debug crash on NPC death.
2014-04-25 08:52:49 -04:00
KayenEQ
f9b46b46b1 Revision of slow mitigation code.
Fix for the slow mitigation spam messages
Converted value from FLOAT to INT
Use SQL to update your npc_types table
2014-04-12 00:18:19 -04:00
KayenEQ
f0a0f0677f Rule to make player cast swarm pets untargetable with F8.
New npc_types field to allow any NPC to be untargetable with F8
Swarm pets will now be heal/buffable like live.
See change log for more details.

Note: The method used here to prevent
targeting is a hack but the only side
effect it turns affected NPC's names Yellow.
2014-04-10 00:47:20 -04:00
KayenEQ
4b14ec53f1 Implemented Physical Resists consistent with live.
SQL to add new column 'PhR' to npc_types
Values to populate table based on extensive parsing.
Fixes for spell projectile code.
2014-04-04 01:59:55 -04:00
Michael Cook (mackal)
300799fdc8 Added npc_types.assistradius, defaults to npc_types.aggroradius if set to 0 2013-11-18 12:44:39 -05:00
Uleat
0d5fc26841 Converted MATERIAL defines to MaterialUseSlots enumeration 2013-10-27 08:01:37 -04:00
KimLS
1f2145a45d Fix for special_abilities crash dealing with std::string in struct that was then memcpyed 2013-07-18 00:24:43 -07:00
KimLS
63d678ce29 Replaced npcspecialatk with special_attacks, needs more testing also gotta export new api for it as I can't remove the legacy one. Too many quests rely on the legacy functionality. 2013-07-06 03:45:06 -07:00
j883376
4bdd8b2502 Change space indentation to tabs 2013-05-09 11:37:51 -04:00
j883376
ffcff4aea1 Remove trailing whitespace 2013-05-09 11:13:16 -04:00
KimLS
c31b2b65c1 NPC Faction lists to new shared memory scheme 2013-02-23 13:45:19 -08:00
KimLS
6f13d0cfbc Partial work on loot tables (non-compiling) 2013-02-21 22:13:33 -08:00
KimLS
da7347f76f svn -> git Migration 2013-02-16 16:14:39 -08:00