badcaptain
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0a805feeec
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Fixed Merc spell recast timers, changed how Mercs add mobs to their hate lists (should prevent IsEngaged() issues), initial Caster DPS Merc spell casting AI, initial Merc stance implementation, Mercs now suspend when their owner dies to prevent them being bugged (until it can be fixed), added 2 seconds between spell casts to be live-like.
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2013-03-14 19:51:29 -04:00 |
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badcaptain
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ea72975e69
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Fixed Merc duplicate save bug, focus items, spell_scale and heal_scale now work implemented, new merc equipment (with focus items), added checks during merc hire, unsuspend, & timer update for states where a merc can't be hired, unsuspended, or can't be retained due to insufficient funds, no room in group, in raid, invalid merc data, etc, and give appropriate feedback, added rules for charging of merc purchase and upkeep costs.
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2013-03-01 00:01:27 -05:00 |
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KimLS
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ef9498b03a
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Got rid of rules global (ugh) and gonna start work on items loading next
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2013-02-20 15:35:46 -08:00 |
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KimLS
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8eb7d0aaa8
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Skill caps load with new smem scheme
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2013-02-20 13:54:26 -08:00 |
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KimLS
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f8bae86082
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Spells via shared memory work, removal of blah, general fixes
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2013-02-19 22:20:30 -08:00 |
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badcaptain
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a41874b6a7
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Moved merc save data from extended player profile to new merc table, save merc buffs, added cure and rez spells to healer merc.
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2013-02-18 00:50:19 -05:00 |
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Derision
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07979ce2de
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Client version is now returned by the stream proxy as a number.
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2013-02-17 18:09:31 +00:00 |
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KimLS
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da7347f76f
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svn -> git Migration
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2013-02-16 16:14:39 -08:00 |
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