Alex King
d3b46becd0
[Bug Fix] Fix NPCs routing to 0.0, 0.0 on #summon ( #3780 )
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# Notes
- Resolves #2474 .
2023-12-17 20:24:24 -05:00
Alex King
9884c442e9
[Crash] Fix Crash with #summon ( #3618 )
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# Notes
- Not setting target to a default of `nullptr` or in this case `c` gave undefined behavior.
2023-10-13 20:12:01 -05:00
Chris Miles
b5b0e53da2
[Crash] Fix #summon crash ( #3608 )
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* [Crash] Summon crash fix
* [Crash] Fix summon crash
2023-10-07 13:59:56 -05:00
Kinglykrab
7df9b2974b
[Commands] Cleanup #reloadzps Command. ( #2129 )
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* [Commands] Cleanup #reloadzps Command.
- Cleanup messages and logic.
- Make reloading of zone points global instead of zone specific.
* Further cleanup.
- Add zone->GetZoneDescription().
- Add mob->GetTargetDescription(mob).
* Final cleanup.
* Typo.
2022-05-07 03:23:15 -04:00
Kinglykrab
0aeab11408
[Commands] Cleanup #summon Command. ( #2145 )
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* [Commands] Cleanup #summon Command.
- Cleanup messages and logic.
- Add glm::vec4 overload for GMMove.
- Remove unused parameter from GMMove.
- Remove unnecessary Lua GMMove now that parameter is gone.
* Update summon.cpp
* Cleanup.
2022-05-06 18:45:12 -05:00
Chris Miles
0550fcfd3f
[GM Commands] Split GM Commands Into Separate Files ( #1766 )
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* Split GM commands into their own files
* Code cleanup
2021-11-14 22:48:47 -06:00