KimLS
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3690f93302
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Fix for fear failing, removed #fear command because it was blank anyway, added a cmake command to change the default map/water/path directory
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2014-05-31 16:32:15 -07:00 |
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Michael Cook (mackal)
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8866b3170e
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Implement ability for NPC Merchants to open and close shop
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2014-04-01 21:03:49 -04:00 |
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KimLS
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6e0a214bcc
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Compiler option for playing with npctype_cache as was requested for a feature. Not entirely tested may need some work. Currently defaults to old behavior on #repop.
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2014-01-31 20:38:32 -08:00 |
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Michael Cook
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4fdcf604f2
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Added #showspellslist command to show us a mob's spells
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2013-12-03 15:57:50 -05:00 |
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JJ
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b8d1838dcc
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Added in-game commands to enable/disable tradeskill recipes
-Commands: #enablerecipe recipe_id, #disablerecipe recipe_id
-Perl: quest::enablerecipe(recipe_id), quest::disablerecipe(recipe_id)
-Lua: eq.enable_recipe(recipe_id), eq.disable_recipe(recipe_id)
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2013-11-01 23:55:17 -04:00 |
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KimLS
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69bad31019
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Cleanup of some lua code, initial work on encounter_quests
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2013-05-19 12:13:44 -07:00 |
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KimLS
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7adcf6d3e5
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Some quest item and spell work, took out that stupid multiquesting code -> use your brains that's completely doable entirely in quests even perl
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2013-05-17 17:10:38 -07:00 |
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KimLS
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b26df187e6
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Merge from master terrible
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2013-05-15 16:01:13 -07:00 |
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KimLS
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0e4ac63b6b
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Perl parser works, still needs a little cleanup
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2013-05-09 14:52:20 -07:00 |
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j883376
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4bdd8b2502
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Change space indentation to tabs
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2013-05-09 11:37:51 -04:00 |
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j883376
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ffcff4aea1
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Remove trailing whitespace
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2013-05-09 11:13:16 -04:00 |
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KimLS
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147c96970c
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Moved faction stuff around, removed stupid external item status stuff
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2013-02-23 15:03:15 -08:00 |
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KimLS
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c31b2b65c1
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NPC Faction lists to new shared memory scheme
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2013-02-23 13:45:19 -08:00 |
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KimLS
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3e9c2a06a3
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Items in shared memory
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2013-02-20 22:36:30 -08:00 |
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KimLS
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da7347f76f
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svn -> git Migration
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2013-02-16 16:14:39 -08:00 |
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