KimLS
1db4882cda
Fix client files, loginserver and tests
2025-12-07 19:40:35 -08:00
KimLS
ccb3cef3d7
fix zone
2025-12-07 19:37:23 -08:00
KimLS
1f37254f1a
add fixes for other servers
2025-12-07 18:28:46 -08:00
KimLS
32e04ea74c
Fix world, separate out data_buckets.
2025-12-07 17:13:01 -08:00
KimLS
6027c56d9e
Going through and cleaning up the build.
2025-12-07 16:35:58 -08:00
KimLS
612a248612
Improve some boilerplate, I'd still like to do better about getting linker stuff set.
2025-12-06 16:04:57 -08:00
KimLS
b261856917
Remove unused submodules, set cmake policy for boost
2025-11-25 20:05:28 -08:00
KimLS
f64e29433e
Remove static unix linking, we dont do automated released anymore and this was tightly coupled to that. Can explore this again if we decide to change that.
2025-11-24 10:13:25 -08:00
KimLS
587422bdc1
Set perlbind include dir
2025-11-23 13:54:01 -08:00
KimLS
64329f3e59
Remove pkg-config, it's the suggested way to use luajit with vcpkg but it causes issues with CI and might be a pain point for windows users
2025-11-22 23:24:45 -08:00
KimLS
e81f36c0a6
Cleanup main file
2025-11-20 22:41:35 -08:00
KimLS
2239bba2c5
Zone works but is messy, tomorrow futher cleanup!
2025-11-16 23:20:03 -08:00
KimLS
87076e8487
loginserver works
2025-11-16 22:52:45 -08:00
KimLS
95b91431dd
queryserv and eqlaunch
2025-11-16 22:48:55 -08:00
KimLS
2d30df179c
UCS compiles now too!
2025-11-16 22:47:54 -08:00
KimLS
897512a43e
World, had to swap out zlib-ng for now because it wasn't playing nicely along side the zlib install. May revisit.
2025-11-16 22:43:58 -08:00
KimLS
b9f8d7c3b1
Tests and more cmake version updates
2025-11-16 22:26:34 -08:00
KimLS
625cfdb179
client files compile
2025-11-16 22:22:00 -08:00
KimLS
f72474216f
shared_memory compiles
2025-11-16 22:21:10 -08:00
KimLS
af0fd14a38
Fix common build.
2025-11-16 16:53:20 -08:00
KimLS
2f78b6c2f3
WIP, luabind and perlbind build. Common only partially builds.
2025-11-15 22:30:54 -08:00
KimLS
d61effbb8f
Add finds to the toplevel cmakelists
2025-11-13 21:34:14 -08:00
KimLS
0f7abb8c25
Update vcpkg to no longer be from 2022, update cmake lists (wip)
2025-11-13 21:11:03 -08:00
KimLS
97a34ded56
Start rewrite, add vcpkg
2025-11-12 23:12:33 -08:00
Chris Miles
07d484597d
[Build] More Build Speed Improvements ( #4959 )
2025-06-30 13:09:23 -05:00
Chris Miles
3e6a3e2168
[Build] Significantly Improve Build Times Using Unity Builds ( #4948 )
2025-06-22 02:08:03 -05:00
Chris Miles
a3a498634f
[Maps] Fix broken Map MMFS implementation ( #4576 )
2025-01-05 23:48:09 -06:00
Xackery
46f3e50b5c
[Compiling] Add profiler flag ( #4293 )
2024-05-04 17:04:26 -05:00
Chris Miles
286479198f
[Compilation] Use pre-compiled headers for Windows (speed) ( #3778 )
...
* Experiment with PCH
* Another run
* GCC test
* Different test
* Another one
* Another one
* Lua headers
* PCH main zone primitives
* Tweaks
* Tweaks
* Tweaks
* Add EQEMU_BUILD_PCH option default to ON
2023-12-17 19:04:21 -06:00
Chris Miles
7962a0bd38
[Perl] Implement eqemu-perl for Linux ( #3652 )
...
* [Perl] Implement eqemu-perl for Linux
* Update embperl.cpp
2023-10-23 22:38:46 -05:00
Chris Miles
9959070f24
[Perl] Static linker fix on Linux ( #3642 )
...
* Update CMakeLists.txt
* Update linux-build.sh
* test
* Test
* test
* brute force
* !?!
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Remove testing
* Update linux-build.sh
2023-10-20 17:43:04 -05:00
hg
af91b2b41c
[CMake] Define perlbind option for all targets ( #3538 )
...
This isn't designed well and wasn't handled correctly since the perlbind
library was getting built and linked with default options while zone was
using PERLBIND_NO_STRICT_SCALAR_TYPES. This was probably leading to some
unspecified behavior.
2023-08-12 21:48:08 -04:00
hg
2660aa79ab
[CMake] Add cmake option to re-enable MSVC warnings ( #3537 )
2023-08-12 21:47:38 -04:00
Chris Miles
fff3e77a6e
[Binaries] Add support for static linking (portable) binaries ( #3417 )
...
* [Binaries] Add support for static linking (portable) binaries
* Update CMakeLists.txt
2023-06-18 14:41:39 -05:00
Chris Miles
08c8393988
[CI/CD] Build / Release Pipeline Changes ( #2788 )
...
* Test
* Test
* Update windows-build.ps1
* Update windows-build.ps1
* Update windows-build.ps1
* Kill excessive warnings
* Split
* Remove 7z from build scripts
* Linux
* Update .drone.yml
* Update .drone.yml
* Update .drone.yml
* Update .drone.yml
* Test
* Update .drone.yml
* Naming
* Test upload
* Update .drone.yml
* Update .drone.yml
* Update .drone.yml
* Yolo
* Yolo
* Update .drone.yml
* Update .drone.yml
* Copy
* Yolo
* Release without bots
* Update .drone.yml
* Update .drone.yml
* Test pipeline
* Remove debug
* Update .drone.yml
* Filter pipeline stage
* Update .drone.yml
* Test
* Bots release 22.0.5 (Test)
* Release bot test #2
* Check if release
* Update .drone.yml
* Update .drone.yml
* exit 78
* Update .drone.yml
* Update .drone.yml
* Add version checks
* Update .drone.yml
* Update .drone.yml
* Test
* Update build-release.bat
* Update .drone.yml
* Update .drone.yml
* Update .drone.yml
* Update build-release.bat
* Update build-release.bat
* Test pipeline
* Update CHANGELOG.md
* Bump
* Update build-release.bat
* Update build-release.bat
* Shuffle
* Take #45354
* Update windows-build.ps1
* Update windows-build.ps1
* Update windows-build.ps1
* F
* Update windows-build.ps1
* Consolidate
* Run it
* Pop cache back in
* Update linux-build.sh
* Another release test
* Update linux-build.sh
* Update linux-build.sh
* Update CMakeLists.txt
* Trim windows assets
* Update windows-build.ps1
* Update windows-build.ps1
* Update windows-build.ps1
* Update windows-build.ps1
* [22.1.0] Release
* Crash reporting
* Add version tag injection in the build pipeline
* Update windows-build.ps1
* Test
* Test
* Update windows-build.ps1
* Update windows-build.ps1
* Update windows-build.ps1
* Kill excessive warnings
* Split
* Remove 7z from build scripts
* Linux
* Update .drone.yml
* Update .drone.yml
* Update .drone.yml
* Update .drone.yml
* Test
* Update .drone.yml
* Naming
* Test upload
* Update .drone.yml
* Update .drone.yml
* Update .drone.yml
* Yolo
* Yolo
* Update .drone.yml
* Update .drone.yml
* Copy
* Yolo
* Release without bots
* Update .drone.yml
* Update .drone.yml
* Test pipeline
* Remove debug
* Update .drone.yml
* Filter pipeline stage
* Update .drone.yml
* Test
* Bots release 22.0.5 (Test)
* Release bot test #2
* Check if release
* Update .drone.yml
* Update .drone.yml
* exit 78
* Update .drone.yml
* Update .drone.yml
* Add version checks
* Update .drone.yml
* Update .drone.yml
* Test
* Update build-release.bat
* Update .drone.yml
* Update .drone.yml
* Update .drone.yml
* Update build-release.bat
* Update build-release.bat
* Test pipeline
* Update CHANGELOG.md
* Bump
* Update build-release.bat
* Update build-release.bat
* Shuffle
* Take #45354
* Update windows-build.ps1
* Update windows-build.ps1
* Update windows-build.ps1
* F
* Update windows-build.ps1
* Consolidate
* Run it
* Pop cache back in
* Update linux-build.sh
* Another release test
* Update linux-build.sh
* Update linux-build.sh
* Update CMakeLists.txt
* Trim windows assets
* Update windows-build.ps1
* Update windows-build.ps1
* Update windows-build.ps1
* Update windows-build.ps1
* [22.1.0] Release
* Crash reporting
* Add version tag injection in the build pipeline
* Update windows-build.ps1
* Full crash report on windows.
* Update endpoint
* [22.1.1] Release
* [skip ci] update .drone.yml
* Filter
* Update .drone.yml
* Update .drone.yml
* Update .drone.yml
* Update .drone.yml
* Update .drone.yml
* Update CHANGELOG.md
Co-authored-by: KimLS <KimLS@peqtgc.com>
2023-01-24 16:37:04 -06:00
Alex King
3335cacac1
[Bots] Cleanup and remove preprocessors. ( #2757 )
...
* [Bots] Cleanup and remove preprocessors.
- Removes every `#ifdef BOTS` we have and locks bots behind `Bots:AllowBots` rule.
- Bot updates are now done by default similar to regular database updates.
- Modify `CMakeLists.txt`, `.drone.yml`, and `BUILD.md` to match the removal of `EQEMU_ENABLE_BOTS`.
* Cleanup
- Add SQL for enabling bots for servers with bots.
- Add message that tells players/operators bots are disabled.
* Suggested changes.
* Bot injection stuff
* Change SQL to bot SQL.
* Tweaks
* Remove `is_bot`
* Update version.h
* Update main.cpp
* Update database.cpp
* Fix name availability crash
* Remove bots from update script
Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-01-20 12:35:33 -06:00
Chris Miles
40d1c33351
[Logging] Logging Improvements ( #2755 )
...
* Console logging improvements
* stderr handling
* Add origination information
* Formatting
* Update zoneserver.cpp
* Update eqemu_logsys.cpp
* Remove semicolon from MySQLQuery log output
* Remove IsRfc5424LogCategory
* Remove no longer used functions
* Remove definition BUILD_LOGGING
* Deprecate categories UCSServer & WorldServer
* Deprecate UCS / World Server / Zone Server categories
* Deprecate Status, QSServer, Normal
* Update login_server.cpp
* Deprecate Emergency, Alert, Critical, Notice
* Deprecate Alert
* Fix terminal color resetting
* Deprecate headless client
* Move LogAIModerate to Detail
* Deprecate moderate logging level for detail
* Update logs.cpp
* Logs list simplify
* Update logs.cpp
* Add discord to log command
* Remove unused headers
* Windows fix
* Error in world when zones fail to load
* Show warning color properly
* Keep loginserver thread log from colliding with other logs during startup
* Deprecate Loginserver category
2023-01-17 21:18:40 -06:00
Chris Miles
c236c57a2c
[C++20] Enable C++20 + Fixes + FMT 9.1 ( #2664 )
...
* [CPP] Enable and build compliance with cpp20
* Windows build fix
* bump fmt version
* Updated fmt to 9.1, updated cmake minimum and verified preprocessor stuff works.
* Missing :
* Fix warning: top-level comma expression in array subscript is deprecated
* Fix warning: top-level comma expression in array subscript is deprecated
Co-authored-by: KimLS <KimLS@peqtgc.com>
2022-12-20 21:52:36 -06:00
Chris Miles
db12c069ef
[Luabind] Silence deprecation warning ( #2657 )
...
* [Luabind] Silence deprecation warning
* [libuv] Bump to v1.44.2 from v1.26.0
* Revert "[libuv] Bump to v1.44.2 from v1.26.0"
This reverts commit c794735d169aa4c8fa920a06113158d072e3a0fc.
* Update libuv
2022-12-20 13:13:04 -06:00
Michael Cook (mackal)
5331f4d841
[CPP] Update C++ standard to C++17 ( #2308 )
...
* Update C++ standard to C++17
* Nuke EQ::Any in favor of std::any
* Remove std::iterator due to deprecation
* Replace result_of with invoke_result due to deprecation
2022-07-27 09:00:09 -05:00
Chris Miles
6cbfecd5a1
[Code Cleanup] Remove Unused EQEMU_DEPOP_INVALIDATES_CACHE ( #2292 )
2022-07-14 02:18:13 -05:00
hg
7e8a24fcec
[Quest API] Use binding library for perl apis ( #2216 )
...
* Add perlbind library
* Convert perl apis to perlbind
2022-07-03 21:33:45 -05:00
Kinglykrab
c838564023
[Bug Fix] Fix OpenSSL Support for Windows ( #1625 )
2021-10-19 22:28:10 -05:00
Michael Cook (mackal)
b539c63326
[cmake] Update min cmake version due to fe7cb76 ( #1489 )
2021-08-10 18:40:07 -05:00
splose
8696ba398b
Merge pull request #1460 from EQEmu/feature/random_enhancements
...
[Feature] Add some knobs to our RNG class
2021-07-26 12:28:37 -04:00
KimLS
fe7cb764b2
Fix for compile issue when you either don't have openSSL or you're using a version not supported by httplib
2021-07-22 19:03:05 -07:00
Michael Cook (mackal)
ddb14187b0
Add some knobs to our RNG class
...
Also included is an additive lagged fibonacci generator that should is
very similar to EQ's. Also added BIASED_INT_DIST in case someone wants
to use "bad" int distribution to more closely match EQ as well.
An option to set a custom engine (just in case people would like to play
with other std engines) is available.
There is also support for GCC's SIMD accelerated extension to std random
engines.
All these options are hidden behind advanced options in CMake since
they're rather advanced knobs.
2021-07-16 21:50:46 -04:00
Michael Cook (mackal)
d202695e88
[Cleanup] Only link Lua with zone ( #1288 )
...
Only zone requires to be linked to lua, so let's not link EVERYTHING.
There is probably more clean up we could do, but I know for a fact Lua
is only used by zone.
This probably has some measurable benefits that probably don't really
matter that much :)
2021-03-19 00:12:46 -05:00
Alex
2957f5084d
[Library] Update zlibng ( #1255 )
...
* Update zlibng
* Set cmake path more directly in zlibng to hopefully fix an issue with the build on drone
* I'm dumb, missing / in path
* Mackal helps with a dumb gitignore issue
* Adding all the files, not sure what's ignoring them and im tired of looking
* Some tweaks to zlibng build to hopefully get it to build properly. works on msvc now
2021-02-23 19:00:26 -06:00
Michael Cook (mackal)
10ffcf155d
[Lua/Cmake] Prefer LuaJIT over normal Lua ( #1235 )
...
* Add a separate FindLuaJit.cmake
* Remove LuaJit from our modified FindLua51.cmake
* Make use of the new FindLuaJit
The reason for splitting them up like this is so we can have a
preference for LuaJIT that's not determined by the search order in
FindLua51.cmake as well as giving the server operators the choice to
prefer normal Lua with the EQEMU_PREFER_LUA cmake option
2021-02-08 23:10:16 -06:00