7 Commits

Author SHA1 Message Date
Kinglykrab
d107226ced
[Telnet] Add guildsay to console commands and Guild Channel to QueueMessage. (#2263)
* [Telnet] Add guildsay to console commands and Guild Channel to QueueMessage.
- Will allow you to send guild-specific messages from things like Discord EQ.
- Add Guild support in `EQ::Net::ConsoleServerConnection::SendChannelMessage` so guild ID can be parsed out.

* Fix auction ChannelMessage by adding to condition.

* Update console.cpp

* Update console.cpp
2022-07-02 21:51:03 -05:00
Kinglykrab
293361a1f7
[Cleanup] Make use of AccountStatus constants wherever status is checked or used. (#1764)
* [Cleanup] Make use of AccountStatus constants wherever status is checked or used.
- Cleanup all instances of SendEmoteMessage.
- Cleanup all instances of SendEmoteMessageRaw.
- Cleanup all instances of MessageStatus.
- Convert Quest API method defaults to use constants.

* Cleanup constant names.
2021-11-14 21:01:13 -06:00
Michael Cook (mackal)
14402c9c41 Fix unreachable switch statements in console_server_connection.cpp 2020-01-16 17:44:46 -05:00
KimLS
777f182282 Update fmt lib with submodule 2019-03-10 00:10:47 -08:00
KimLS
254764c1e6 Fix for failed build due to lb changes 2018-06-26 23:00:20 -07:00
KimLS
31d8336b4b Fix acceptmessages, added exp hooks to luamods 2017-06-10 15:12:31 -07:00
KimLS
18d28ae8d3 Console initial implementation 2017-04-09 20:17:48 -07:00