18 Commits

Author SHA1 Message Date
Dencelle
7b069dcf20
[Cheat Detection] Anti-Cheat reimplementation (#1434)
* [Cheat Detection] Anti-Cheat reimplementation

* minor patch fixes

* ceiling to server side runspeed

Warp(LT) was picking up a bunch of expected 6.2 but it was reported back as 6.5, this should help reduce the amount of false positives we get

* use ceil instead of std::ceilf for linux

* boat false positive fix

* stopping the double detection

* fixes and cleanup

* auto merge tricked me...

* dummy divide by 0 checks

this should prevent anyone from setting Zone:MQWarpDetectionDistanceFactor to 0 and causing a crash.

* Formatting

* encapsulation to its own class and clean up

* more detections

* typo

* OP_UnderWorld implmentation

* Update client_packet.h

* Syntax changes, formatting, cleanup

* preventing crashes due to invalid packet size

* typos and clearer logic

* seperated the catagory for cheats

* Updated MQGhost for more detail

Co-authored-by: Akkadius <akkadius1@gmail.com>
2021-08-31 01:08:31 -05:00
Chris Miles
7aa5308f9c
[Scheduler] Event scheduler implementation (#1257)
* Event scheduler implementation

* Create 2021_02_17_server_scheduled_events.sql

* Tweak

* Remove unused event [skip ci]

* Cleanup [skip ci]

* PR adjustments

* Database manifest
2021-03-29 02:52:57 -05:00
Trust
29e693d443 Also added LogGroupDetail 2021-01-02 22:57:57 -05:00
Trust
7fbf522aa3 Added LogGroup to logging aliases. 2021-01-02 22:54:26 -05:00
hg
8eef2ae089 Add DynamicZone class for expedition instancing
Add DynamicZone sql table schema

Add DynamicZones logging category

Modify CreateExpedition to take DynamicZone and ExpeditionRequest objects

Implement DynamicZone compass, safereturn, and zone-in coordinates.

Implement live-like DynamicZone instance kick timer for removed members

Implement updating multiple client compasses (supports existing quest compass)

fix: Send client compass update after entering zones to clear existing compass

Implement Client::MovePCDynamicZone to invoke DynamicZoneSwitchListWnd
when entering a zone where client has multiple dynamic zones assigned

Implement OP_DzChooseZoneReply handling

Add Lua api methods for expedition's associated dynamic zone

Add #dz list gm command to list current DynamicZone instances from database
2020-12-30 18:47:07 -05:00
hg
da067be2fa Implement initial expedition system
Add Expeditions logging category

Add handlers for all Dynamic Zone/Expedition related opcodes

Add FormatName string_util function to format character names

Add Zone::IsZone helper method

Add cross zone MessageString support with variable parameters

Add static Client method helpers for cross zone messaging

Add #dz gm command to debug expedition cache for current zone
2020-12-30 18:47:06 -05:00
Akkadius
94d87584aa Lootdrop level filtering adjustments 2020-08-15 16:37:38 -05:00
Akkadius
2ec9a2addd Zone point logging 2020-05-25 23:05:05 -05:00
Akkadius
79dbddd56e Decouple temporary merchant list call [skip ci] 2020-03-30 21:32:59 -05:00
Akkadius
158d8a011f Beginning of hot reload work 2020-01-31 20:25:06 -06:00
Akkadius
6f73278cf8 Fix annoying aura crash that has been around for a year and a half, add aura logging, utilize close lists 2020-01-19 21:57:28 -06:00
Akkadius
77ae4f0c3f Update missing aliases for when log compilation flag is turned off [skip ci] 2020-01-07 16:09:14 -06:00
Akkadius
9dda9098a0 Add logging for flee 2020-01-03 17:23:51 -06:00
Akkadius
6b465c576d More scanning work to unify data structures 2019-12-29 02:01:48 -06:00
Akkadius
9481e9eb2d More scanning changes around AE cast 2019-12-28 23:58:18 -06:00
Akkadius
8cb51eb253 Scanning optimization work from over a year ago from EZ - cleaned up a bit 2019-12-25 03:16:14 -06:00
Akkadius
4437eef957 Added option to disable logging to speed up development feedback loop if desired by the developer (Shaves off over a minute if doing project refactorings) [skip ci] 2019-11-09 21:13:33 -06:00
Akkadius
d3803045bc Add log aliases to make logging much easier to use (All FMT driven) 2019-09-01 20:47:26 -05:00