12 Commits

Author SHA1 Message Date
Uleat
3031365e1f Moved struct Item_Struct into namespace EQEmu 2016-05-21 04:54:18 -04:00
Trevius
200027bf89 (RoF+) Implemented the 6th Augment Slot for Items.
Player Corpses now saved attuned settings for Items.
Renamed IsInstNoDrop() and SetInstNoDrop() to IsAttuned() and SetAttuned() respectively.
2014-12-15 17:55:23 -06:00
Uleat
df47e17c8e Changed ItemClass enumeration to ItemClassTypes enumeration 2013-10-27 06:38:34 -04:00
KimLS
bb1282de30 encounter events can now watch all events by all npcs/items/quests by registering themselves to watch -1, fix #74 2013-06-22 14:23:07 -07:00
KimLS
2529a7700e Fix for luabind not compiling (jumbers), bunch of api upgrades for lua, changed where spells and items load quests from, removed some old code. etc etc. 2013-06-22 01:32:41 -07:00
KimLS
d8a1d84a49 Regression fixes, support for new lua arguments for many events 2013-06-19 22:56:46 -07:00
KimLS
a3738dc131 Changed EVENT_TRADE to pass iteminst instead of variable ids, perl will not have changed at all but lua now passes the iteminsts in the trade object. Also redid a bunch of the spell quest stuff 2013-06-05 16:47:49 -07:00
KimLS
d14608356d Added all lua objects i need for now, a ton of API too 2013-06-02 00:15:26 -07:00
KimLS
79a9d2112a Retransmit support added back in (stupid compile flags), prelim work on lua_client stuff, took out a few redundant or non-working functions 2013-05-25 01:08:30 -07:00
KimLS
ce63503bab Changed a bunch of lua stuff, as well as modified a bunch of generic item quest stuff 2013-05-23 12:43:21 -07:00
KimLS
69bad31019 Cleanup of some lua code, initial work on encounter_quests 2013-05-19 12:13:44 -07:00
KimLS
7adcf6d3e5 Some quest item and spell work, took out that stupid multiquesting code -> use your brains that's completely doable entirely in quests even perl 2013-05-17 17:10:38 -07:00