3422 Commits

Author SHA1 Message Date
Chris Miles
0811a899d1
[Spawn] Split spawn2 enabled into its own state table (#3664)
* [Spawn] Split spawn2 enabled into its own state table

* Update spawn2.cpp

* Update repo

* Make spawn2 enabled/disabled instance aware

* Update questmgr.cpp

* Make sure packet stuff is aware of instance_id

* Update questmgr.cpp

* Update database_update_manifest.cpp

* Cleanup

* Revert "Cleanup"

This reverts commit 64b58bfc5273dac13bb88f92522e31773bb80ffc.

* Update database_instances.cpp
2023-11-06 17:34:42 -06:00
JJ
d812310c5b
[GCC] Compatibility fix for GCC 13 (#3677)
Fixes ` ‘uint64_t’ does not name a type ` error under GCC 13
2023-11-05 14:05:15 -05:00
regneq
1420983700
[Spells] Added IsNightTime() for Dance of the Fireflies (#3667)
* Added IsNightOnly for Dance of the Fireflies spell which should only be cast at night from 7pm to 4pm.

* Update to include IsDayTime and replace magic numbers.
2023-11-04 13:58:08 -04:00
JJ
97caa79472
[Release] 22.31.3 (#3666)
* Update package.json

* Update version.h

* Update CHANGELOG.md
2023-10-31 20:26:30 -05:00
Akkadius
04d6f8feea [Release] 22.31.2 2023-10-31 09:47:18 -05:00
Akkadius
2237c3a056 [Release] 22.31.1 2023-10-31 08:08:29 -05:00
Chris Miles
0a3972deb9
[Release] 22.31.0 (#3662) 2023-10-29 18:50:46 -05:00
Chris Miles
9d2f258390
[Database] Add id to variables table (#3658) 2023-10-29 18:45:30 -05:00
Akkadius
690301e80d [Release] 22.30.2 - Hotfix perl loading 2023-10-26 16:23:55 -05:00
JJ
af2691eb12
[Release] 22.30.1 (#3656)
* Update package.json

* Update CHANGELOG.md

* Update version.h
2023-10-24 20:27:54 -04:00
Akkadius
49d4d0acc3 [Release] 22.29.0 2023-10-23 22:41:58 -05:00
Chris Miles
b027edd21e
[API] Implement Zone Sidecar (#3635)
* Zone sidecar work

* Process management work

* Merge

* Sidecar work

* API config option

* Request proxy work

* Proxy headers and params

* Change port

* Remove code

* Sim work

* Sidecar work

* Update loot_simulator_controller.cpp

* Update loot_simulator_controller.cpp

* Formatting

* Post merge change

* Windows compile fix

* Update sidecar_api.cpp

* Update strings.cpp
2023-10-23 22:39:37 -05:00
Alex King
508ecec6ea
[Bug Fix] Fix Bot Starting Items SQL (#3649) 2023-10-23 17:19:30 -04:00
JJ
f0c6fa2a26
[Release] 22.29.1 (#3647)
* Update version.h

* Update Changelog

* Update CHANGELOG.md

* Update package.json
2023-10-21 18:36:38 -05:00
JJ
ad6dbb7beb
[DB] Fix manifest for blocked spells (#3646) 2023-10-21 18:01:57 -04:00
Akkadius
6927baef7f [Release] 22.29.0 2023-10-20 17:47:35 -05:00
Alex King
52d64781b5
[Feature] Add Expansion and Content Flag support to Blocked Spells (#3638)
* [Feature] Add Expansion and Content Flag support to Blocked Spells

# Notes
- Allows operators to filter blocked spells behind expansions or content flags.
- Requested in https://github.com/EQEmu/Server/issues/3582

* [Tradeskills] Add learned_by_item_id field (#3637)

* [Feature] Add Expansion and Content Flag support to Blocked Spells

- Allows operators to filter blocked spells behind expansions or content flags.
- Requested in https://github.com/EQEmu/Server/issues/3582

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2023-10-20 17:45:58 -05:00
Chris Miles
adc64005f1
[Rules] Add rule to configure max number of procs per round Combat:MaxProcs (#3640) 2023-10-20 14:57:50 -04:00
Chris Miles
3b95601c62
[Tradeskills] Add learned_by_item_id field (#3637) 2023-10-18 18:27:34 -05:00
Alex King
a4f2ed28f1
[Feature] Add Bot Starting Items (#3634)
* [Feature] Add Bot Starting Items

# Notes
- This table is similar to the player starting items table, however it uses bitmasks.
- Allows operators to give bots gear on creation.
- `races` of `0` for all races.
- `classes` of `0` for all classes.

* Update bot.cpp

* Update database_update_manifest_bots.cpp
2023-10-17 18:00:41 -04:00
JJ
4241556f75
[Release] 22.28.0 (#3633)
* [Release] 22.28.0

* Update package.json

* Update CHANGELOG.md
2023-10-15 22:45:23 -04:00
JJ
4bbb1aa92f
[Scripts] Update 13th Floor importer (#3630)
* [Scripts] Update 13th Floor importer

Overhaul to script.
- Now uses `eqemu_config.json`
- More descriptive during the process
- Accounts for adjustments (`idfile`, `prockunk1`)
- No longer needs to adjust `UNK132`

* [DB] Adjust `items` structure for import (#3629)

Our `items` table has 5 fields that need to adjust in order to pull data from 13th Floor.

* [DB] Update `version.h`
2023-10-15 20:45:50 -04:00
Mitch Freeman
f5e4c6a127
[Feature] Update Raid Functions for Titanium and Underfoot (#3524)
* Update Raid Functions

Updated various raid features for:
Titanium
- Raid window now functional, including with BOTS
- Raid delegate assist/mark work
- Raid notes work
- Raid /rmark, /clearmarks work
Underfoot
- Raid window was already functional
- Raid delegate assist/mark work
- Raid notes work
- Raid /rmark, /clearmarks work

* Updates to resolve feedback

* Slight update for overlooked case in encode for RaidUpdate for clients above Ti.

* Updates to further address feedback.  Only updated translators for Ti/RoF2.  Once ok, I will update the others.

* Update linux-build.sh

* Final updates for other translators and the strncpy_s issue.

* Fix for strn0cpy in raids.cpp, translators, and defines.  Updated all in raids.cpp as well.

* Reveted defines change.

* Reverted accidental change

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-10-13 21:42:27 -05:00
Alex King
565baec675
[Bug Fix] Fix #cast defaulting to cast time (#3617)
# Notes
- Defaulted to using cast time instead of instant.
2023-10-13 20:12:34 -05:00
Alex King
833fa55fdf
[Feature] Add Extra Kick Classes (#3613)
* [Feature] Add Extra Kick Classes

# Notes
- Allows operators to add extra classes to the "Kick" skill.
- Without this only Warrior, Ranger, Monk, Beastlord, and Berserker could kick.

* Remove gotos.
2023-10-11 14:33:23 -04:00
Chris Miles
4fc3c27715
[Release] 22.27.0 (#3614)
* [Release] 22.27.0

* Update bot.cpp
2023-10-07 15:11:21 -05:00
Chris Miles
3d95b6c184
[Crash] Fix rarer crash with File::Makedir (#3606) 2023-10-07 13:59:40 -05:00
Akkadius
7166fcc650 [Hotfix] Fix an issue with schema versioning for the AA update 2023-09-18 12:19:56 -05:00
Alex King
ae8e58ddc5
[Release] 22.26.1 (#3599)
* [Release] 22.26.1

### Fixes

* Add Validation to #find, #set, and #show args ([#3598](https://github.com/EQEmu/Server/pull/3598)) @Kinglykrab 2023-09-17
2023-09-17 23:15:38 -04:00
Chris Miles
df1d740ae6
[Release] 22.26.0 (#3596) 2023-09-17 15:14:01 -05:00
Alex King
f2f0228aa4
[Quest API] Add XYZ/XYZH Overloads to Cross Zone Move Methods (#3581)
# Perl
- Add `quest::crosszonemoveplayerbycharid(character_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveplayerbycharid(character_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveplayerbygroupid(group_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveplayerbygroupid(group_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveplayerbyraidid(raid_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveplayerbyraidid(raid_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveplayerbyguildid(guild_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveplayerbyguildid(guild_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveplayerbyexpeditionid(expedition_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveplayerbyexpeditionid(expedition_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveplayerbyclientname(client_name, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveplayerbyclientname(client_name, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveinstancebycharid(character_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveinstancebycharid(character_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveinstancebygroupid(group_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveinstancebygroupid(group_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveinstancebyraidid(raid_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveinstancebyraidid(raid_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveinstancebyguildid(guild_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveinstancebyguildid(guild_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveinstancebyexpeditionid(expedition_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveinstancebyexpeditionid(expedition_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveinstancebyclientname(client_name, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveinstancebyclientname(client_name, zone_short_name, x, y, z, heading)`.

# Lua
- Add `eq.cross_zone_move_player_by_char_id(character_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_player_by_char_id(character_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_player_by_group_id(group_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_player_by_group_id(group_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_player_by_raid_id(raid_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_player_by_raid_id(raid_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_player_by_guild_id(guild_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_player_by_guild_id(guild_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_player_by_expedition_id(expedition_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_player_by_expedition_id(expedition_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_player_by_client_name(client_name, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_player_by_client_name(client_name, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_instance_by_char_id(character_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_instance_by_char_id(character_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_instance_by_group_id(group_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_instance_by_group_id(group_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_instance_by_raid_id(raid_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_instance_by_raid_id(raid_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_instance_by_guild_id(guild_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_instance_by_guild_id(guild_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_instance_by_expedition_id(expedition_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_instance_by_expedition_id(expedition_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_instance_by_client_name(client_name, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_instance_by_client_name(client_name, zone_short_name, x, y, z, heading)`.

# Notes
- Allows operators to send players to specific coordinates across zones instead of always sending to safe coordinates.
2023-09-17 13:16:25 -05:00
Alex King
06337fe762
[Feature] Add Defensive Proc Rules for Level Gap Penalty (#3580)
# Notes
- Allows operators to modify the level gap penalty and level gap required for the penalty for defensive procs' level gap penalty.
- Setting `Spells:DefensiveProcPenaltyLevelGap` to `-1` will disable the penalty.
2023-09-17 13:15:51 -05:00
hg
604c7ad4ab
[Feature] Add opcodes for Cast and Scribe book buttons (#3578)
This is just the packet framework for the Scribe button on recipe books
and the Cast Spell button on books that allow casting spells on
targets. It will need to be hooked up to a content implementation
2023-09-17 13:14:38 -05:00
Alex
d3a414a048
[Fixes] AA System Fixes (#3572)
* -Always load AAs beyond our current expansion (Will need this for refunding invalid AAs).
-AAs beyond our current expansion will no longer be buyable or sendable to clients.

* #reload aa will now reload character aa data.

* Base Implementation of auto grant AA

* -Add DB manifest entry
-Made has already purchased fn a bit better
-Added auto grant to db entry

* -Added grantaa command.
-Reworked grantaa to not spam the client with packets, it still does spam messages because the feedback is important.

* Port suggested changes for Finish AA purchase.

---------

Co-authored-by: KimLS <KimLS@peqtgc.com>
2023-09-17 13:12:43 -05:00
Akkadius
9c3498b431 [Release] 22.25.0 2023-08-28 19:51:37 -05:00
JJ
37dda9bf41
[Instances] Refine id selection (#3568)
* [Instances] Refine id selection

Since the IDs start above the minimum, we needed to check if the first slot was available.

* Remove else by returning early, add validation before accessing row

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-08-28 19:28:15 -05:00
Aeadoin
3b7cfa6454
[Rules] Correct explanation of Bots:ManaRegen (#3569)
* [Rules] Correct explanation of Bots:ManaRegen

* update

* update
2023-08-21 17:43:02 -04:00
Akkadius
5d133a2b47 [Hotfix] Instance GetUnusedInstanceID crash fox 2023-08-20 21:30:37 -05:00
JJ
c47644ea46
[Instances] Honor reserved instances (#3563)
* [Instances] Honor reserved instances

Logic to select next available instance id was incorrect.
The correct logic selected the max id + 1 or max reserved + 1, but then it would overwrite if we enabled recycling ids.
Additionally, it was incrementing the reserved ids and assigning ids to the max reserved id vice the next available.
Finally, it was running the logic twice.

* Fix updated SQL to use fmt
2023-08-20 19:21:51 -05:00
Vayle
a61f951d0e
[Rules] Add FinalRaidExpMultiplier Rule (#3554)
* FlatRaidExpModifierRule

* Formatting

* Remove enabled toggle

Enabled toggle not necessary as default value is 1.0

* Formatting

* Formatting

* Formatting
2023-08-20 16:31:36 -05:00
Chris Miles
c14a17e4de
[Database] Extend dumper CLI utility to export static instance data (#3562)
* [Database] Extend dumper CLI utility to export static instance data

* Append

* Append
2023-08-20 15:42:23 -05:00
Chris Miles
c0cf9bb5aa
[Expansions] Expansion settings tweaks (#3556)
* Expansion tweaks testing on PEQ

* Update zoning.cpp

* Update aa.cpp

* Update aa.cpp

* Tweak
2023-08-20 15:37:08 -05:00
JJ
b5d23389ee
[Database] Change primary key entry to NOT NULL (#3559)
Needed for MySQL 8 compatibility.
2023-08-20 15:36:51 -05:00
Chris Miles
9cbfd5c8f0
[Logging] Add detailed zoning logging (#3555)
* WIP: Add zoning logging

* Update zoning.cpp
2023-08-19 23:53:34 -05:00
Fryguy
5631a0711f
[Feature] Add adjustability for AERampage Range. (#3548)
* [Feature] Add adjustability for AERampage Range.

This functionality is needed for fights like Ture to be accurate, where their ramp range was 101% of their melee safe range.

Example in lua of utilizing this scripting

```
e.self:SetSpecialAbilityParam(SpecialAbility.area_rampage,8,101;
```

* Updates to address comments
2023-08-19 23:36:06 -05:00
regneq
108397b138
[Feature] Change money type to all lower case as EQ live money shares and split has it that way. (#3550) 2023-08-18 15:19:58 -04:00
Vayle
5d6a1aad50
[Rules] Add rule to restrict hand in of quest items to quest flagged NPCs. (#3536)
* Add rule to restrict handin of quest items to quest flagged npcs

* Minor format tweak

* Formatting
2023-08-12 21:48:40 -04:00
catapultam-habeo
2bb7bba724
[Rules] Add a rule to adjust the randomization range for Wizard\Caster Merc innate critical ratio. (#3543)
* initial commit

* oops.

* that wasn't supposed to be committed.

* Update effects.cpp

---------

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2023-08-12 21:19:22 -04:00
Akkadius
e93081dde0 [Hotfix] Add character_stats_record to player tables 2023-08-11 01:46:30 -05:00
Vayle
3a46bf7383
[Rules] Add rule to toggle pets accepting quest items (#3533)
* Add rule to disable handing quests items to pets

* Logic tweak

* Tweaks

Updated formatting and minor logic change

* Minor tweaks
2023-08-06 15:32:25 -04:00