Commit Graph

158 Commits

Author SHA1 Message Date
badcaptain 0a805feeec Fixed Merc spell recast timers, changed how Mercs add mobs to their hate lists (should prevent IsEngaged() issues), initial Caster DPS Merc spell casting AI, initial Merc stance implementation, Mercs now suspend when their owner dies to prevent them being bugged (until it can be fixed), added 2 seconds between spell casts to be live-like. 2013-03-14 19:51:29 -04:00
badcaptain ea72975e69 Fixed Merc duplicate save bug, focus items, spell_scale and heal_scale now work implemented, new merc equipment (with focus items), added checks during merc hire, unsuspend, & timer update for states where a merc can't be hired, unsuspended, or can't be retained due to insufficient funds, no room in group, in raid, invalid merc data, etc, and give appropriate feedback, added rules for charging of merc purchase and upkeep costs. 2013-03-01 00:01:27 -05:00
KimLS ef9498b03a Got rid of rules global (ugh) and gonna start work on items loading next 2013-02-20 15:35:46 -08:00
KimLS 8eb7d0aaa8 Skill caps load with new smem scheme 2013-02-20 13:54:26 -08:00
KimLS f8bae86082 Spells via shared memory work, removal of blah, general fixes 2013-02-19 22:20:30 -08:00
badcaptain a41874b6a7 Moved merc save data from extended player profile to new merc table, save merc buffs, added cure and rez spells to healer merc. 2013-02-18 00:50:19 -05:00
Derision 07979ce2de Client version is now returned by the stream proxy as a number. 2013-02-17 18:09:31 +00:00
KimLS da7347f76f svn -> git Migration 2013-02-16 16:14:39 -08:00