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mirror of https://github.com/EQEmu/Server.git synced 2026-05-20 14:28:26 +00:00
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4,928 Commits 90 Branches 159 Tags
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9 Commits

Author SHA1 Message Date
KimLS 14b9b22ca3 Will no longer use bestz snapping every frame if a navmesh is available. Fix for inliquid 2016-01-16 20:35:18 -08:00
KimLS 143c0cf0f9 Fix for x and y swapped on water maps 2015-01-23 12:23:24 -08:00
KimLS 269d56e1d0 Switched out our kinda juryrigged vector types for glm::vec types since we use that as a 3d math library already but never switched out the types 2015-01-23 00:01:10 -08:00
Arthur Ice 4094d43c49 InLiquid converted to xyz_location 2014-11-26 19:39:39 -08:00
Arthur Ice 2f203fa6bb InLava converted to xyz_location 2014-11-26 19:38:53 -08:00
Arthur Ice 5140e6fabf InVWater converted to xyz_location 2014-11-26 19:37:32 -08:00
Arthur Ice ef18458480 ReturnRegionType converted to xyz_location 2014-11-26 19:36:47 -08:00
Arthur Ice f9e65acf78 InWater(y,x,z) converted to InWater(xyz_location) 2014-11-26 19:18:06 -08:00
KimLS 8c92271804 Initial v2 water map format. 2014-05-20 00:14:26 -07:00
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