Remove trailing whitespace

This commit is contained in:
j883376
2013-05-06 13:07:41 -04:00
parent 7a93966158
commit ffcff4aea1
548 changed files with 16397 additions and 16398 deletions
+15 -15
View File
@@ -38,7 +38,7 @@
class Map;
class WaterMap;
struct ZonePoint
struct ZonePoint
{
float x;
float y;
@@ -67,7 +67,7 @@ struct ZoneClientAuth_Struct {
struct ZoneEXPModInfo {
float ExpMod;
float AAExpMod;
float AAExpMod;
};
struct item_tick_struct {
@@ -90,7 +90,7 @@ class Zone
public:
static bool Bootup(uint32 iZoneID, uint32 iInstanceID, bool iStaticZone = false);
static void Shutdown(bool quite = false);
Zone(uint32 in_zoneid, uint32 in_instanceid, const char* in_short_name);
~Zone();
bool Init(bool iStaticZone);
@@ -128,7 +128,7 @@ public:
bool LoadZoneObjects();
bool LoadGroundSpawns();
void ReloadStaticData();
uint32 CountSpawn2();
ZonePoint* GetClosestZonePoint(float x, float y, float z, const char* to_name, Client *client, float max_distance = 40000.0f);
ZonePoint* GetClosestZonePoint(float x, float y, float z, uint32 to, Client *client, float max_distance = 40000.0f);
@@ -137,7 +137,7 @@ public:
bool RemoveSpawnEntry(uint32 spawnid);
bool RemoveSpawnGroup(uint32 in_id);
bool Process();
void DumpAllSpawn2(ZSDump_Spawn2* spawn2dump, uint32* spawn2index);
uint32 DumpSpawn2(ZSDump_Spawn2* spawn2dump, uint32* spawn2index, Spawn2* spawn2);
@@ -165,9 +165,9 @@ public:
inline bool IsStaticZone() { return staticzone; }
inline void GotCurTime(bool time) { gottime = time; }
void DBAWComplete(uint8 workpt_b1, DBAsyncWork* dbaw);
void SpawnConditionChanged(const SpawnCondition &c, int16 old_value);
void GetMerchantDataForZoneLoad();
void LoadNewMerchantData(uint32 merchantid);
void LoadTempMerchantData();
@@ -184,7 +184,7 @@ public:
void LoadLDoNTraps();
void LoadLDoNTrapEntries();
void LoadAdventureFlavor();
map<uint32,NPCType *> npctable;
map<uint32,NPCType *> merctable;
map<uint32,std::list<MerchantList> > merchanttable;
@@ -216,7 +216,7 @@ public:
uint8 zone_weather;
SpawnConditionManager spawn_conditions;
EQTime zone_time;
void GetTimeSync();
void SetDate(uint16 year, uint8 month, uint8 day, uint8 hour, uint8 minute);
@@ -231,10 +231,10 @@ public:
bool AllowMercs() const {return(allow_mercs);}
bool IsHotzone() const { return(is_hotzone); }
inline bool BuffTimersSuspended() const { return newzone_data.SuspendBuffs != 0; };
time_t weather_timer;
uint8 weather_type;
uint8 loglevelvar;
uint8 merchantvar;
uint8 tradevar;
@@ -259,7 +259,7 @@ public:
LinkedList<Spawn2*> spawn2_list;
LinkedList<ZonePoint*> zone_point_list;
uint32 numzonepoints;
LinkedList<NPC_Emote_Struct*> NPCEmoteList;
void LoadTickItems();
@@ -295,10 +295,10 @@ private:
int totalBS;
ZoneSpellsBlocked *blocked_spells;
int totalAAs;
SendAA_Struct **aas; //array of AA structs
/*
Spawn related things
*/
@@ -308,7 +308,7 @@ private:
bool staticzone;
bool gottime;
uint32 pQueuedMerchantsWorkID;
uint32 pQueuedTempMerchantsWorkID;