mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-16 18:52:22 +00:00
Remove trailing whitespace
This commit is contained in:
+81
-81
@@ -4,13 +4,13 @@ Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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@@ -105,9 +105,9 @@ void WorldServer::SetZone(uint32 iZoneID, uint32 iInstanceID) {
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void WorldServer::OnConnected() {
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WorldConnection::OnConnected();
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ServerPacket* pack;
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//tell the launcher what name we were started with.
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pack = new ServerPacket(ServerOP_SetLaunchName,sizeof(LaunchName_Struct));
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LaunchName_Struct* ln = (LaunchName_Struct*)pack->pBuffer;
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@@ -121,7 +121,7 @@ void WorldServer::OnConnected() {
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sci->port = ZoneConfig::get()->ZonePort;
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SendPacket(pack);
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safe_delete(pack);
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if (ZoneLoaded) {
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this->SetZone(zone->GetZoneID(), zone->GetInstanceID());
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entity_list.UpdateWho(true);
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@@ -130,7 +130,7 @@ void WorldServer::OnConnected() {
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} else {
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this->SetZone(0);
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}
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pack = new ServerPacket(ServerOP_LSZoneBoot,sizeof(ZoneBoot_Struct));
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ZoneBoot_Struct* zbs = (ZoneBoot_Struct*)pack->pBuffer;
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strcpy(zbs->compile_time,LAST_MODIFIED);
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@@ -140,9 +140,9 @@ void WorldServer::OnConnected() {
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void WorldServer::Process() {
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_ZP(WorldServer_Process);
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WorldConnection::Process();
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if (!Connected())
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return;
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@@ -161,7 +161,7 @@ void WorldServer::Process() {
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// World is tellins us what port to use.
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case ServerOP_SetConnectInfo: {
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if (pack->size != sizeof(ServerConnectInfo))
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break;
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break;
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ServerConnectInfo* sci = (ServerConnectInfo*) pack->pBuffer;
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_log(ZONE__WORLD,"World indicated port %d for this zone.",sci->port);
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ZoneConfig::SetZonePort(sci->port);
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@@ -201,7 +201,7 @@ void WorldServer::Process() {
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}
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case ServerOP_VoiceMacro: {
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if (!ZoneLoaded)
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if (!ZoneLoaded)
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break;
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ServerVoiceMacro_Struct* svm = (ServerVoiceMacro_Struct*) pack->pBuffer;
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@@ -217,7 +217,7 @@ void WorldServer::Process() {
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switch(svm->Type) {
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case VoiceMacroTell: {
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Client* c = entity_list.GetClientByName(svm->To);
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if(!c)
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if(!c)
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break;
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c->QueuePacket(outapp);
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@@ -227,7 +227,7 @@ void WorldServer::Process() {
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case VoiceMacroGroup: {
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Group* g = entity_list.GetGroupByID(svm->GroupID);
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if(!g)
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if(!g)
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break;
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for(unsigned int i = 0; i < MAX_GROUP_MEMBERS; i++) {
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@@ -241,7 +241,7 @@ void WorldServer::Process() {
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case VoiceMacroRaid: {
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Raid *r = entity_list.GetRaidByID(svm->RaidID);
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if(!r)
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if(!r)
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break;
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for(int i = 0; i < MAX_RAID_MEMBERS; i++)
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@@ -261,9 +261,9 @@ void WorldServer::Process() {
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if (!ZoneLoaded)
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break;
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ServerSpawnCondition_Struct* ssc = (ServerSpawnCondition_Struct*) pack->pBuffer;
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zone->spawn_conditions.SetCondition(zone->GetShortName(), zone->GetInstanceID(), ssc->condition_id, ssc->value, true);
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break;
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break;
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}
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case ServerOP_SpawnEvent: {
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if(pack->size != sizeof(ServerSpawnEvent_Struct))
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@@ -271,10 +271,10 @@ void WorldServer::Process() {
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if (!ZoneLoaded)
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break;
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ServerSpawnEvent_Struct* sse = (ServerSpawnEvent_Struct*) pack->pBuffer;
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zone->spawn_conditions.ReloadEvent(sse->event_id);
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break;
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break;
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}
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case ServerOP_AcceptWorldEntrance: {
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if(pack->size != sizeof(WorldToZone_Struct))
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@@ -289,7 +289,7 @@ void WorldServer::Process() {
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wtz->response = 1;
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SendPacket(pack);
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break;
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break;
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}
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case ServerOP_ZoneToZoneRequest: {
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if(pack->size != sizeof(ZoneToZone_Struct))
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@@ -297,8 +297,8 @@ void WorldServer::Process() {
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if (!ZoneLoaded)
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break;
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ZoneToZone_Struct* ztz = (ZoneToZone_Struct*) pack->pBuffer;
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if(ztz->current_zone_id == zone->GetZoneID()
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if(ztz->current_zone_id == zone->GetZoneID()
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&& ztz->current_instance_id == zone->GetInstanceID()) {
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// it's a response
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Entity* entity = entity_list.GetClientByName(ztz->name);
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@@ -372,8 +372,8 @@ void WorldServer::Process() {
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case ServerOP_WhoAllReply:{
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if(!ZoneLoaded)
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break;
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WhoAllReturnStruct* wars= (WhoAllReturnStruct*)pack->pBuffer;
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if (wars && wars->id!=0 && wars->id<0xFFFFFFFF){
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Client* client = entity_list.GetClientByID(wars->id);
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@@ -463,7 +463,7 @@ void WorldServer::Process() {
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}
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else {
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SendEmoteMessage(0, 0, 15, "Zone shutdown: %s", zone->GetLongName());
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ServerZoneStateChange_struct* zst = (ServerZoneStateChange_struct *) pack->pBuffer;
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cout << "Zone shutdown by " << zst->adminname << endl;
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Zone::Shutdown();
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@@ -487,10 +487,10 @@ void WorldServer::Process() {
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}
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break;
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}
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if (zst->adminname[0] != 0)
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cout << "Zone bootup by " << zst->adminname << endl;
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if (!(Zone::Bootup(zst->zoneid, zst->instanceid, zst->makestatic))) {
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SendChannelMessage(0, 0, 10, 0, 0, "%s:%i Zone::Bootup failed: %s", net.GetZoneAddress(), net.GetZonePort(), database.GetZoneName(zst->zoneid));
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}
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@@ -570,7 +570,7 @@ void WorldServer::Process() {
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}
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break;
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}
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//hand all the guild related packets to the guild manager for processing.
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case ServerOP_OnlineGuildMembersResponse:
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case ServerOP_RefreshGuild:
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@@ -683,15 +683,15 @@ void WorldServer::Process() {
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//pendingrezexp is the amount of XP on the corpse. Setting it to a value >= 0
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//also serves to inform Client::OPRezzAnswer to expect a packet.
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client->SetPendingRezzData(srs->exp, srs->dbid, srs->rez.spellid, srs->rez.corpse_name);
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_log(SPELLS__REZ, "OP_RezzRequest in zone %s for %s, spellid:%i",
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_log(SPELLS__REZ, "OP_RezzRequest in zone %s for %s, spellid:%i",
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zone->GetShortName(), client->GetName(), srs->rez.spellid);
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_RezzRequest,
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_RezzRequest,
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sizeof(Resurrect_Struct));
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memcpy(outapp->pBuffer, &srs->rez, sizeof(Resurrect_Struct));
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client->QueuePacket(outapp);
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_pkt(SPELLS__REZ, outapp);
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safe_delete(outapp);
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break;
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break;
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}
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}
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if (srs->rezzopcode == OP_RezzComplete){
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@@ -708,7 +708,7 @@ void WorldServer::Process() {
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corpse->CompleteRezz();
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}
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}
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break;
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}
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case ServerOP_RezzPlayerReject:
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@@ -733,17 +733,17 @@ void WorldServer::Process() {
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snprintf(buffer,200,". %s %i %s",zb->ip2, zb->port, inet_ntoa(in));
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if(zb->zoneid != 0) {
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snprintf(buffer,200,"%s %s %i %s",database.GetZoneName(zb->zoneid),zb->ip2, zb->port ,inet_ntoa(in));
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cout << "executing: " << buffer;
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cout << "executing: " << buffer;
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ShellExecute(0,"Open",net.GetZoneFileName(), buffer, 0, SW_SHOWDEFAULT);
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}
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else
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{
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cout << "executing: " << net.GetZoneFileName() << " " << buffer;
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cout << "executing: " << net.GetZoneFileName() << " " << buffer;
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ShellExecute(0,"Open",net.GetZoneFileName(), buffer, 0, SW_SHOWDEFAULT);
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}
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#else
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char buffer[5];
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snprintf(buffer,5,"%i",zb->port); //just to be sure that it will work on linux
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snprintf(buffer,5,"%i",zb->port); //just to be sure that it will work on linux
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if(zb->zoneid != 0)
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execl(net.GetZoneFileName(),net.GetZoneFileName(),database.GetZoneName(zb->zoneid),zb->ip2, buffer,inet_ntoa(in), nullptr);
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else
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@@ -796,7 +796,7 @@ void WorldServer::Process() {
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oocmuted = *(pack->pBuffer);
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break;
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}
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case ServerOP_Revoke: {
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case ServerOP_Revoke: {
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RevokeStruct* rev = (RevokeStruct*) pack->pBuffer;
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Client* client = entity_list.GetClientByName(rev->name);
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if (client)
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@@ -858,7 +858,7 @@ void WorldServer::Process() {
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Group* group = entity_list.GetGroupByClient(Inviter->CastToClient());
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if(!group){
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group = new Group(Inviter);
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if(!group)
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@@ -892,9 +892,9 @@ void WorldServer::Process() {
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{
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// SoD and later
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//
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Inviter->CastToClient()->SendGroupCreatePacket();
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Inviter->CastToClient()->SendGroupCreatePacket();
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Inviter->CastToClient()->SendGroupLeaderChangePacket(Inviter->GetName());
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Inviter->CastToClient()->SendGroupJoinAcknowledge();
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Inviter->CastToClient()->SendGroupJoinAcknowledge();
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}
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}
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if(!group)
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@@ -907,7 +907,7 @@ void WorldServer::Process() {
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strn0cpy(gg->name1, sgfs->gf.name1, sizeof(gg->name1));
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strn0cpy(gg->name2, sgfs->gf.name2, sizeof(gg->name2));
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Inviter->CastToClient()->QueuePacket(outapp);
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safe_delete(outapp);
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@@ -957,7 +957,7 @@ void WorldServer::Process() {
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if(!c)
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break;
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uint32 groupid = database.GetGroupID(c->GetName());
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Group* group = nullptr;
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@@ -1007,7 +1007,7 @@ void WorldServer::Process() {
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Client *lc = entity_list.GetClientByName(ln);
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if(lc)
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group->SetLeader(lc);
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group->SetMainTank(MainTankName);
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group->SetMainAssist(AssistName);
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group->SetPuller(PullerName);
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@@ -1068,7 +1068,7 @@ void WorldServer::Process() {
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entity_list.GroupMessage(gcm->groupid, gcm->from, gcm->message);
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}
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break;
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break;
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}
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case ServerOP_DisbandGroup: {
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ServerDisbandGroup_Struct* sd = (ServerDisbandGroup_Struct*)pack->pBuffer;
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@@ -1087,7 +1087,7 @@ void WorldServer::Process() {
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if(zone){
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if(rga->zoneid == zone->GetZoneID() && rga->instance_id == zone->GetInstanceID())
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break;
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Raid *r = entity_list.GetRaidByID(rga->rid);
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if(r){
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r->LearnMembers();
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@@ -1103,7 +1103,7 @@ void WorldServer::Process() {
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if(zone){
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if(rga->zoneid == zone->GetZoneID() && rga->instance_id == zone->GetInstanceID())
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break;
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Raid *r = entity_list.GetRaidByID(rga->rid);
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if(r){
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r->SendRaidRemoveAll(rga->playername);
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@@ -1112,7 +1112,7 @@ void WorldServer::Process() {
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r->SendRaidDisband(rem);
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}
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r->LearnMembers();
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r->VerifyRaid();
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r->VerifyRaid();
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}
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}
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break;
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@@ -1123,7 +1123,7 @@ void WorldServer::Process() {
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if(zone){
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if(rga->zoneid == zone->GetZoneID() && rga->instance_id == zone->GetInstanceID())
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break;
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Raid *r = entity_list.GetRaidByID(rga->rid);
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if(r){
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r->SendRaidDisbandAll();
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@@ -1139,7 +1139,7 @@ void WorldServer::Process() {
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if(zone){
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if(rga->zoneid == zone->GetZoneID() && rga->instance_id == zone->GetInstanceID())
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break;
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Raid *r = entity_list.GetRaidByID(rga->rid);
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if(r){
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r->GetRaidDetails(); //update our details
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@@ -1157,7 +1157,7 @@ void WorldServer::Process() {
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if(zone){
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if(rga->zoneid == zone->GetZoneID() && rga->instance_id == zone->GetInstanceID())
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break;
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Raid *r = entity_list.GetRaidByID(rga->rid);
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if(r){
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r->LearnMembers();
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@@ -1186,7 +1186,7 @@ void WorldServer::Process() {
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if(zone){
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if(rga->zoneid == zone->GetZoneID() && rga->instance_id == zone->GetInstanceID())
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break;
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Raid *r = entity_list.GetRaidByID(rga->rid);
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if(r){
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r->GroupUpdate(rga->gid, false);
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@@ -1209,7 +1209,7 @@ void WorldServer::Process() {
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if(zone){
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if(rga->zoneid == zone->GetZoneID() && rga->instance_id == zone->GetInstanceID())
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break;
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Raid *r = entity_list.GetRaidByID(rga->rid);
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if(r){
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Client *c = entity_list.GetClientByName(rga->playername);
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@@ -1230,7 +1230,7 @@ void WorldServer::Process() {
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if(zone){
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if(rga->zoneid == zone->GetZoneID() && rga->instance_id == zone->GetInstanceID())
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break;
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Raid *r = entity_list.GetRaidByID(rga->rid);
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if(r){
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r->GetRaidDetails();
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@@ -1246,7 +1246,7 @@ void WorldServer::Process() {
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if(zone){
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if(rga->zoneid == zone->GetZoneID() && rga->instance_id == zone->GetInstanceID())
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break;
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||||
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Client *c = entity_list.GetClientByName(rga->playername);
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if(c)
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{
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@@ -1262,14 +1262,14 @@ void WorldServer::Process() {
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}
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case ServerOP_RaidGroupAdd:{
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ServerRaidGroupAction_Struct* rga = (ServerRaidGroupAction_Struct*)pack->pBuffer;
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ServerRaidGroupAction_Struct* rga = (ServerRaidGroupAction_Struct*)pack->pBuffer;
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if(zone){
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Raid *r = entity_list.GetRaidByID(rga->rid);
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if(r){
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r->LearnMembers();
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r->VerifyRaid();
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_GroupUpdate, sizeof(GroupJoin_Struct));
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GroupJoin_Struct* gj = (GroupJoin_Struct*) outapp->pBuffer;
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GroupJoin_Struct* gj = (GroupJoin_Struct*) outapp->pBuffer;
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strn0cpy(gj->membername, rga->membername, 64);
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gj->action = groupActJoin;
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@@ -1300,7 +1300,7 @@ void WorldServer::Process() {
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r->LearnMembers();
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r->VerifyRaid();
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_GroupUpdate, sizeof(GroupJoin_Struct));
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GroupJoin_Struct* gj = (GroupJoin_Struct*) outapp->pBuffer;
|
||||
GroupJoin_Struct* gj = (GroupJoin_Struct*) outapp->pBuffer;
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||||
strn0cpy(gj->membername, rga->membername, 64);
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gj->action = groupActLeave;
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||||
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||||
@@ -1324,7 +1324,7 @@ void WorldServer::Process() {
|
||||
}
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||||
|
||||
case ServerOP_RaidGroupSay:{
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||||
ServerRaidMessage_Struct* rmsg = (ServerRaidMessage_Struct*)pack->pBuffer;
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||||
ServerRaidMessage_Struct* rmsg = (ServerRaidMessage_Struct*)pack->pBuffer;
|
||||
if(zone){
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||||
Raid *r = entity_list.GetRaidByID(rmsg->rid);
|
||||
if(r)
|
||||
@@ -1377,7 +1377,7 @@ void WorldServer::Process() {
|
||||
Corpse* NewCorpse = database.LoadPlayerCorpse(s->player_corpse_id);
|
||||
if(NewCorpse)
|
||||
NewCorpse->Spawn();
|
||||
else
|
||||
else
|
||||
LogFile->write(EQEMuLog::Error,"Unable to load player corpse id %u for zone %s.", s->player_corpse_id, zone->GetShortName());
|
||||
|
||||
break;
|
||||
@@ -1451,7 +1451,7 @@ void WorldServer::Process() {
|
||||
UpdateSpawnTimer_Struct *ust = (UpdateSpawnTimer_Struct*)pack->pBuffer;
|
||||
LinkedListIterator<Spawn2*> iterator(zone->spawn2_list);
|
||||
iterator.Reset();
|
||||
while (iterator.MoreElements())
|
||||
while (iterator.MoreElements())
|
||||
{
|
||||
if(iterator.GetData()->GetID() == ust->id)
|
||||
{
|
||||
@@ -1548,7 +1548,7 @@ void WorldServer::Process() {
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
if(zone)
|
||||
{
|
||||
ServerQGlobalUpdate_Struct *qgu = (ServerQGlobalUpdate_Struct*)pack->pBuffer;
|
||||
@@ -1574,7 +1574,7 @@ void WorldServer::Process() {
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
if(zone)
|
||||
{
|
||||
ServerQGlobalDelete_Struct *qgd = (ServerQGlobalDelete_Struct*)pack->pBuffer;
|
||||
@@ -1674,7 +1674,7 @@ void WorldServer::Process() {
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
case ServerOP_AdventureLeaveReply:
|
||||
{
|
||||
Client *c = entity_list.GetClientByName((const char*)pack->pBuffer);
|
||||
@@ -1780,7 +1780,7 @@ void WorldServer::Process() {
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
break;
|
||||
}
|
||||
case ServerOP_CZSignalClient:
|
||||
@@ -1826,7 +1826,7 @@ void WorldServer::Process() {
|
||||
}
|
||||
safe_delete(pack);
|
||||
}
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1835,15 +1835,15 @@ bool WorldServer::SendChannelMessage(Client* from, const char* to, uint8 chan_nu
|
||||
return false;
|
||||
va_list argptr;
|
||||
char buffer[512];
|
||||
|
||||
|
||||
va_start(argptr, message);
|
||||
vsnprintf(buffer, 512, message, argptr);
|
||||
va_end(argptr);
|
||||
buffer[511] = '\0';
|
||||
|
||||
|
||||
ServerPacket* pack = new ServerPacket(ServerOP_ChannelMessage, sizeof(ServerChannelMessage_Struct) + strlen(buffer) + 1);
|
||||
ServerChannelMessage_Struct* scm = (ServerChannelMessage_Struct*) pack->pBuffer;
|
||||
|
||||
|
||||
if (from == 0) {
|
||||
strcpy(scm->from, "ZServer");
|
||||
scm->fromadmin = 0;
|
||||
@@ -1863,7 +1863,7 @@ bool WorldServer::SendChannelMessage(Client* from, const char* to, uint8 chan_nu
|
||||
scm->guilddbid = guilddbid;
|
||||
scm->language = language;
|
||||
strcpy(scm->message, buffer);
|
||||
|
||||
|
||||
pack->Deflate();
|
||||
bool ret = SendPacket(pack);
|
||||
safe_delete(pack);
|
||||
@@ -1873,18 +1873,18 @@ bool WorldServer::SendChannelMessage(Client* from, const char* to, uint8 chan_nu
|
||||
bool WorldServer::SendEmoteMessage(const char* to, uint32 to_guilddbid, uint32 type, const char* message, ...) {
|
||||
va_list argptr;
|
||||
char buffer[256];
|
||||
|
||||
|
||||
va_start(argptr, message);
|
||||
vsnprintf(buffer, 256, message, argptr);
|
||||
va_end(argptr);
|
||||
|
||||
|
||||
return SendEmoteMessage(to, to_guilddbid, 0, type, buffer);
|
||||
}
|
||||
|
||||
bool WorldServer::SendEmoteMessage(const char* to, uint32 to_guilddbid, int16 to_minstatus, uint32 type, const char* message, ...) {
|
||||
va_list argptr;
|
||||
char buffer[256];
|
||||
|
||||
|
||||
va_start(argptr, message);
|
||||
vsnprintf(buffer, 256, message, argptr);
|
||||
va_end(argptr);
|
||||
@@ -1893,7 +1893,7 @@ bool WorldServer::SendEmoteMessage(const char* to, uint32 to_guilddbid, int16 to
|
||||
entity_list.MessageStatus(to_guilddbid, to_minstatus, type, buffer);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
ServerPacket* pack = new ServerPacket(ServerOP_EmoteMessage, sizeof(ServerEmoteMessage_Struct)+strlen(buffer)+1);
|
||||
ServerEmoteMessage_Struct* sem = (ServerEmoteMessage_Struct*) pack->pBuffer;
|
||||
sem->type = type;
|
||||
@@ -1913,11 +1913,11 @@ bool WorldServer::SendVoiceMacro(Client* From, uint32 Type, char* Target, uint32
|
||||
|
||||
if(!worldserver.Connected() || !From)
|
||||
return false;
|
||||
|
||||
|
||||
ServerPacket* pack = new ServerPacket(ServerOP_VoiceMacro, sizeof(ServerVoiceMacro_Struct));
|
||||
|
||||
ServerVoiceMacro_Struct* svm = (ServerVoiceMacro_Struct*) pack->pBuffer;
|
||||
|
||||
|
||||
strcpy(svm->From, From->GetName());
|
||||
|
||||
switch(Type) {
|
||||
@@ -1979,8 +1979,8 @@ void WorldServer::SendReloadTasks(int Command, int TaskID) {
|
||||
SendPacket(pack);
|
||||
}
|
||||
|
||||
void WorldServer::HandleReloadTasks(ServerPacket *pack)
|
||||
{
|
||||
void WorldServer::HandleReloadTasks(ServerPacket *pack)
|
||||
{
|
||||
ReloadTasks_Struct* rts = (ReloadTasks_Struct*) pack->pBuffer;
|
||||
|
||||
_log(TASKS__GLOBALLOAD, "Zone received ServerOP_ReloadTasks from World, Command %i", rts->Command);
|
||||
@@ -1994,7 +1994,7 @@ void WorldServer::HandleReloadTasks(ServerPacket *pack)
|
||||
safe_delete(taskmanager);
|
||||
taskmanager = new TaskManager;
|
||||
taskmanager->LoadTasks();
|
||||
if(zone)
|
||||
if(zone)
|
||||
taskmanager->LoadProximities(zone->GetZoneID());
|
||||
entity_list.ReloadAllClientsTaskState();
|
||||
}
|
||||
@@ -2052,7 +2052,7 @@ uint32 WorldServer::NextGroupID() {
|
||||
return(cur_groupid++);
|
||||
}
|
||||
|
||||
void WorldServer::UpdateLFP(uint32 LeaderID, uint8 Action, uint8 MatchFilter, uint32 FromLevel, uint32 ToLevel, uint32 Classes,
|
||||
void WorldServer::UpdateLFP(uint32 LeaderID, uint8 Action, uint8 MatchFilter, uint32 FromLevel, uint32 ToLevel, uint32 Classes,
|
||||
const char *Comments, GroupLFPMemberEntry *LFPMembers) {
|
||||
|
||||
ServerPacket* pack = new ServerPacket(ServerOP_LFPUpdate, sizeof(ServerLFPUpdate_Struct));
|
||||
@@ -2123,7 +2123,7 @@ void WorldServer::HandleLFGMatches(ServerPacket *pack) {
|
||||
client->QueuePacket(outapp);
|
||||
safe_delete(outapp);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void WorldServer::HandleLFPMatches(ServerPacket *pack) {
|
||||
|
||||
@@ -2134,7 +2134,7 @@ void WorldServer::HandleLFPMatches(ServerPacket *pack) {
|
||||
int Entries = (pack->size - 4) / sizeof(ServerLFPMatchesResponse_Struct);
|
||||
|
||||
uint32 EntityID = VARSTRUCT_DECODE_TYPE(uint32, Buffer);
|
||||
|
||||
|
||||
ServerLFPMatchesResponse_Struct* smrs = (ServerLFPMatchesResponse_Struct*)Buffer;
|
||||
|
||||
Client* client = entity_list.GetClientByID(EntityID);
|
||||
@@ -2144,7 +2144,7 @@ void WorldServer::HandleLFPMatches(ServerPacket *pack) {
|
||||
PacketLength += strlen(smrs->Comments) + 11;
|
||||
for(unsigned int j=0; j<MAX_GROUP_MEMBERS; j++) {
|
||||
|
||||
if(smrs->Members[j].Name[0] != '\0')
|
||||
if(smrs->Members[j].Name[0] != '\0')
|
||||
PacketLength += strlen(smrs->Members[j].Name) + 9;
|
||||
}
|
||||
smrs++;
|
||||
@@ -2161,7 +2161,7 @@ void WorldServer::HandleLFPMatches(ServerPacket *pack) {
|
||||
|
||||
int MemberCount = 0;
|
||||
|
||||
for(unsigned int j=0; j<MAX_GROUP_MEMBERS; j++)
|
||||
for(unsigned int j=0; j<MAX_GROUP_MEMBERS; j++)
|
||||
if(smrs->Members[j].Name[0] != '\0')
|
||||
MemberCount++;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user