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https://github.com/EQEmu/Server.git
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Remove trailing whitespace
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+13
-13
@@ -46,23 +46,23 @@ WaterRegionType WaterMap::BSPReturnRegionType(int32 node_number, float y, float
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float distance;
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const ZBSP_Node *current_node = &BSP_Root[node_number-1];
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// Are we at a leaf
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if((current_node->left==0)&&
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(current_node->right==0)) {
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return (WaterRegionType) current_node->special;
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}
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// No, so determine which side of the split plane we are on
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//
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distance = (x * current_node->normal[0]) +
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(y * current_node->normal[1]) +
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(z * current_node->normal[2]) +
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current_node->splitdistance;
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// If we are exactly on the split plane, I don't know what should happen.
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//
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if(distance == 0.0f) {
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@@ -80,7 +80,7 @@ WaterRegionType WaterMap::BSPReturnRegionType(int32 node_number, float y, float
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// This should't happen
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return(RegionTypeNormal);
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}
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return BSPReturnRegionType(current_node->right,
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y, x, z);
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}
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@@ -152,7 +152,7 @@ bool WaterMap::loadWaterMap(FILE *fp) {
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char EQWMagic[10];
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uint32 BSPTreeSize;
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uint32 EQWVersion;
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if(fread(EQWMagic, 10, 1, fp)!=1) {
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printf("Error reading Water region map.\n");
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return(false);
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@@ -169,25 +169,25 @@ bool WaterMap::loadWaterMap(FILE *fp) {
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printf("Incompatible Water region map version.\n");
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return(false);
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}
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if(fread(&BSPTreeSize, sizeof(BSPTreeSize), 1, fp)!=1) {
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printf("Error reading Water region map.\n");
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return(false);
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}
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BSP_Root = (ZBSP_Node *) new ZBSP_Node[BSPTreeSize];
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if(BSP_Root==nullptr) {
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printf("Memory allocation failed while reading water map.\n");
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return(false);
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}
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if(fread(BSP_Root, sizeof(ZBSP_Node), BSPTreeSize, fp) != BSPTreeSize) {
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printf("Error reading Water region map.\n");
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safe_delete_array(BSP_Root);
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return(false);
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}
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printf("Water region map has %d nodes.\n", BSPTreeSize);
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return(true);
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}
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