Remove trailing whitespace

This commit is contained in:
j883376
2013-05-06 13:07:41 -04:00
parent 7a93966158
commit ffcff4aea1
548 changed files with 16397 additions and 16398 deletions
+15 -15
View File
@@ -4,13 +4,13 @@ Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
@@ -28,7 +28,7 @@ using namespace std;
extern EntityList entity_list;
SpawnEntry::SpawnEntry( uint32 in_NPCType, int in_chance, uint8 in_npc_spawn_limit )
SpawnEntry::SpawnEntry( uint32 in_NPCType, int in_chance, uint8 in_npc_spawn_limit )
{
NPCType = in_NPCType;
chance = in_chance;
@@ -55,32 +55,32 @@ uint32 SpawnGroup::GetNPCType() {
#endif
int npcType = 0;
int totalchance = 0;
//check limits on this spawn group and npc type
if(!entity_list.LimitCheckGroup(id, group_spawn_limit))
return(0);
list<SpawnEntry*>::iterator cur,end;
list<SpawnEntry*> possible;
cur = list_.begin();
end = list_.end();
for(; cur != end; cur++) {
SpawnEntry *se = *cur;
//check limits on this spawn group and npc type
if(!entity_list.LimitCheckType(se->NPCType, se->npc_spawn_limit))
continue;
totalchance += se->chance;
possible.push_back(se);
}
if(totalchance == 0)
return 0;
int32 roll = 0;
roll = MakeRandomInt(0, totalchance-1);
cur = possible.begin();
end = possible.end();
for(; cur != end; cur++) {
@@ -137,7 +137,7 @@ SpawnGroup* SpawnGroupList::GetSpawnGroup(uint32 in_id) {
bool SpawnGroupList::RemoveSpawnGroup(uint32 in_id) {
if(groups.count(in_id) != 1)
return(false);
groups.erase(in_id);
return(true);
}
@@ -147,7 +147,7 @@ bool ZoneDatabase::LoadSpawnGroups(const char* zone_name, uint16 version, SpawnG
char *query = 0;
MYSQL_RES *result;
MYSQL_ROW row;
// CODER new spawn code
query = 0;
if (RunQuery(query, MakeAnyLenString(&query, "SELECT DISTINCT(spawngroupID), spawngroup.name, spawngroup.spawn_limit, spawngroup.dist, spawngroup.max_x, spawngroup.min_x, spawngroup.max_y, spawngroup.min_y, spawngroup.delay, spawngroup.despawn, spawngroup.despawn_timer FROM spawn2,spawngroup WHERE spawn2.spawngroupID=spawngroup.ID and spawn2.version=%u and zone='%s'", version, zone_name), errbuf, &result))
@@ -167,7 +167,7 @@ bool ZoneDatabase::LoadSpawnGroups(const char* zone_name, uint16 version, SpawnG
}
query = 0;
if (RunQuery(query, MakeAnyLenString(&query,
if (RunQuery(query, MakeAnyLenString(&query,
"SELECT DISTINCT spawnentry.spawngroupID, npcid, chance, "
"npc_types.spawn_limit AS sl "
"FROM spawnentry, spawn2, npc_types "
@@ -201,7 +201,7 @@ bool ZoneDatabase::LoadSpawnGroupsByID(int spawngroupid, SpawnGroupList* spawn_g
char *query = 0;
MYSQL_RES *result;
MYSQL_ROW row;
// CODER new spawn code
query = 0;
@@ -222,7 +222,7 @@ bool ZoneDatabase::LoadSpawnGroupsByID(int spawngroupid, SpawnGroupList* spawn_g
}
query = 0;
if (RunQuery(query, MakeAnyLenString(&query,
if (RunQuery(query, MakeAnyLenString(&query,
"SELECT DISTINCT spawnentry.spawngroupID, spawnentry.npcid, spawnentry.chance, spawngroup.spawn_limit FROM spawnentry,spawngroup WHERE spawnentry.spawngroupID='%i' AND spawngroup.spawn_limit='0' ORDER by chance", spawngroupid), errbuf, &result)) {
safe_delete_array(query);
while((row = mysql_fetch_row(result)))