Remove trailing whitespace

This commit is contained in:
j883376
2013-05-06 13:07:41 -04:00
parent 7a93966158
commit ffcff4aea1
548 changed files with 16397 additions and 16398 deletions
+28 -28
View File
@@ -416,7 +416,7 @@ void Raid::CastGroupSpell(Mob* caster, uint16 spellid, uint32 gid)
return;
range = caster->GetAOERange(spellid);
float range2 = range*range;
for(int x = 0; x < MAX_RAID_MEMBERS; x++)
@@ -549,14 +549,14 @@ void Raid::BalanceMana(int32 penalty, uint32 gid)
if(members[gi].member){
if(members[gi].GroupNumber == gid)
{
if((members[gi].member->GetMaxMana() - manataken) < 1){
members[gi].member->SetMana(1);
if (members[gi].member->IsClient())
members[gi].member->CastToClient()->SendManaUpdate();
if((members[gi].member->GetMaxMana() - manataken) < 1){
members[gi].member->SetMana(1);
if (members[gi].member->IsClient())
members[gi].member->CastToClient()->SendManaUpdate();
}
else{
members[gi].member->SetMana(members[gi].member->GetMaxMana() - manataken);
if (members[gi].member->IsClient())
if (members[gi].member->IsClient())
members[gi].member->CastToClient()->SendManaUpdate();
}
}
@@ -569,19 +569,19 @@ void Raid::SplitMoney(uint32 copper, uint32 silver, uint32 gold, uint32 platinum
//avoid unneeded work
if(copper == 0 && silver == 0 && gold == 0 && platinum == 0)
return;
uint32 i;
uint8 membercount = 0;
for (i = 0; i < MAX_RAID_MEMBERS; i++) {
for (i = 0; i < MAX_RAID_MEMBERS; i++) {
if (members[i].member != nullptr) {
membercount++;
}
}
membercount++;
}
}
if (membercount == 0)
if (membercount == 0)
return;
uint32 mod;
//try to handle round off error a little better
if(membercount > 1) {
@@ -601,7 +601,7 @@ void Raid::SplitMoney(uint32 copper, uint32 silver, uint32 gold, uint32 platinum
copper += 10 * mod;
}
}
//calculate the splits
//We can still round off copper pieces, but I dont care
uint32 sc;
@@ -615,7 +615,7 @@ void Raid::SplitMoney(uint32 copper, uint32 silver, uint32 gold, uint32 platinum
buf[63] = '\0';
string msg = "You receive";
bool one = false;
if(ppsplit > 0) {
snprintf(buf, 63, " %u platinum", ppsplit);
msg += buf;
@@ -645,12 +645,12 @@ void Raid::SplitMoney(uint32 copper, uint32 silver, uint32 gold, uint32 platinum
one = true;
}
msg += " as your split";
for (i = 0; i < MAX_RAID_MEMBERS; i++) {
for (i = 0; i < MAX_RAID_MEMBERS; i++) {
if (members[i].member != nullptr) { // If Group Member is Client
//I could not get MoneyOnCorpse to work, so we use this
members[i].member->AddMoneyToPP(cpsplit, spsplit, gpsplit, ppsplit, true);
members[i].member->Message(2, msg.c_str());
}
}
@@ -664,7 +664,7 @@ void Raid::GroupBardPulse(Mob* caster, uint16 spellid, uint32 gid){
return;
range = caster->GetAOERange(spellid);
float range2 = range*range;
for(z=0; z < MAX_RAID_MEMBERS; z++) {
@@ -694,7 +694,7 @@ void Raid::GroupBardPulse(Mob* caster, uint16 spellid, uint32 gid){
void Raid::TeleportGroup(Mob* sender, uint32 zoneID, uint16 instance_id, float x, float y, float z, float heading, uint32 gid)
{
for(int i = 0; i < MAX_RAID_MEMBERS; i++)
for(int i = 0; i < MAX_RAID_MEMBERS; i++)
{
if(members[i].member)
{
@@ -703,13 +703,13 @@ void Raid::TeleportGroup(Mob* sender, uint32 zoneID, uint16 instance_id, float x
members[i].member->MovePC(zoneID, instance_id, x, y, z, heading, 0, ZoneSolicited);
}
}
}
}
void Raid::TeleportRaid(Mob* sender, uint32 zoneID, uint16 instance_id, float x, float y, float z, float heading)
{
for(int i = 0; i < MAX_RAID_MEMBERS; i++)
for(int i = 0; i < MAX_RAID_MEMBERS; i++)
{
if(members[i].member)
{
@@ -741,7 +741,7 @@ void Raid::AddRaidLooter(const char* looter)
}
safe_delete_array(query);
for(int x = 0; x < MAX_RAID_MEMBERS; x++)
{
if(strcmp(looter, members[x].membername) == 0)
@@ -778,7 +778,7 @@ void Raid::RemoveRaidLooter(const char* looter)
}
safe_delete_array(query);
for(int x = 0; x < MAX_RAID_MEMBERS; x++)
{
if(strcmp(looter, members[x].membername) == 0)
@@ -987,8 +987,8 @@ void Raid::SendRaidMove(const char* who, Client *to)
SendRaidAdd(who, to);
if(c && c == to){
SendBulkRaid(c);
if(IsLocked()) {
SendRaidLockTo(c);
if(IsLocked()) {
SendRaidLockTo(c);
}
}
}
@@ -1080,7 +1080,7 @@ void Raid::SendGroupUpdate(Client *to)
return;
EQApplicationPacket* outapp = new EQApplicationPacket(OP_GroupUpdate,sizeof(GroupUpdate2_Struct));
GroupUpdate2_Struct* gu = (GroupUpdate2_Struct*)outapp->pBuffer;
GroupUpdate2_Struct* gu = (GroupUpdate2_Struct*)outapp->pBuffer;
gu->action = groupActUpdate;
int index = 0;
uint32 grp = GetGroup(to->GetName());
@@ -1365,7 +1365,7 @@ void Raid::SendHPPacketsTo(Client *c)
{
if(!c)
return;
uint32 gid = this->GetGroup(c);
EQApplicationPacket hpapp;
EQApplicationPacket outapp(OP_MobManaUpdate, sizeof(MobManaUpdate_Struct));