Remove trailing whitespace

This commit is contained in:
j883376
2013-05-06 13:07:41 -04:00
parent 7a93966158
commit ffcff4aea1
548 changed files with 16397 additions and 16398 deletions
+10 -10
View File
@@ -14,26 +14,26 @@
#define PET_HOLD 12
#define PET_NOTAUNT 14
#define PET_LEADER 16
#define PET_SLUMBER 17
#define PET_NOCAST 18
#define PET_FOCUS 19
#define PET_FOCUS_ON 25
#define PET_FOCUS_OFF 26
#define PET_SLUMBER 17
#define PET_NOCAST 18
#define PET_FOCUS 19
#define PET_FOCUS_ON 25
#define PET_FOCUS_OFF 26
class Pet : public NPC {
public:
Pet(NPCType *type_data, Mob *owner, PetType type, uint16 spell_id, int16 power);
};
/*
* I dont have the patience to take on this project today....
class Pet : public NPC {
public:
enum eStandingPetOrder { SPO_Follow, SPO_Sit, SPO_Guard };
const uint16 pet_spell_id;
inline void SetPetOrder(eStandingPetOrder i) { pStandingPetOrder = i; }
inline eStandingPetOrder GetPetOrder() const { return pStandingPetOrder; }
// void SetPetType(uint16 in_type) { typeofpet = in_type; } // put this here because only NPCs can be anything but charmed pets
@@ -41,7 +41,7 @@ public:
void SetPetState(SpellBuff_Struct *buffs, uint32 *items);
protected:
// uint16 typeofpet; // 0xFF = charmed
eStandingPetOrder pStandingPetOrder;
bool taunting;
Timer taunt_timer; //for pet taunting