Remove trailing whitespace

This commit is contained in:
j883376
2013-05-06 13:07:41 -04:00
parent 7a93966158
commit ffcff4aea1
548 changed files with 16397 additions and 16398 deletions
+32 -32
View File
@@ -5,13 +5,13 @@ Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
@@ -100,7 +100,7 @@ DBAsync *dbasync = nullptr;
TaskManager *taskmanager = 0;
QuestParserCollection *parse = 0;
const SPDat_Spell_Struct* spells;
const SPDat_Spell_Struct* spells;
void LoadSpells(EQEmu::MemoryMappedFile **mmf);
int32 SPDAT_RECORDS = -1;
@@ -119,7 +119,7 @@ int main(int argc, char** argv) {
set_exception_handler();
const char *zone_name;
if(argc == 3) {
worldserver.SetLauncherName(argv[2]);
worldserver.SetLaunchedName(argv[1]);
@@ -157,7 +157,7 @@ int main(int argc, char** argv) {
_log(ZONE__INIT, "Warning: Unable to read %s", Config->LogSettingsFile.c_str());
else
_log(ZONE__INIT, "Log settings loaded from %s", Config->LogSettingsFile.c_str());
worldserver.SetPassword(Config->SharedKey.c_str());
_log(ZONE__INIT, "Connecting to MySQL...");
@@ -179,9 +179,9 @@ int main(int argc, char** argv) {
#ifdef _EQDEBUG
_CrtSetDbgFlag( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
#endif
_log(ZONE__INIT, "CURRENT_VERSION: %s", CURRENT_VERSION);
/*
* Setup nice signal handlers
*/
@@ -205,7 +205,7 @@ int main(int argc, char** argv) {
_log(ZONE__INIT, "Warning: Unable to read %s", log_ini_file);
else
_log(ZONE__INIT, "Log settings loaded from %s", log_ini_file);
_log(ZONE__INIT, "Mapping Incoming Opcodes");
MapOpcodes();
_log(ZONE__INIT, "Loading Variables");
@@ -236,7 +236,7 @@ int main(int argc, char** argv) {
CheckEQEMuErrorAndPause();
return 0;
}
_log(ZONE__INIT, "Loading spells");
EQEmu::MemoryMappedFile *mmf = nullptr;
LoadSpells(&mmf);
@@ -295,7 +295,7 @@ int main(int argc, char** argv) {
//now we have our parser, load the quests
_log(ZONE__INIT, "Loading quests");
parse->ReloadQuests();
#ifdef CLIENT_LOGS
LogFile->SetAllCallbacks(ClientLogs::EQEmuIO_buf);
@@ -305,7 +305,7 @@ int main(int argc, char** argv) {
if (!worldserver.Connect()) {
_log(ZONE__INIT_ERR, "worldserver.Connect() FAILED!");
}
Timer InterserverTimer(INTERSERVER_TIMER); // does MySQL pings and auto-reconnect
#ifdef EQPROFILE
#ifdef PROFILE_DUMP_TIME
@@ -319,15 +319,15 @@ int main(int argc, char** argv) {
_log(ZONE__INIT_ERR, "Zone bootup FAILED!");
zone = 0;
}
//register all the patches we have avaliable with the stream identifier.
EQStreamIdentifier stream_identifier;
RegisterAllPatches(stream_identifier);
#ifndef WIN32
_log(COMMON__THREADS, "Main thread running with thread id %d", pthread_self());
#endif
Timer quest_timers(100);
UpdateWindowTitle();
bool worldwasconnected = worldserver.Connected();
@@ -338,10 +338,10 @@ int main(int argc, char** argv) {
while(RunLoops) {
{ //profiler block to omit the sleep from times
_ZP(net_main);
//Advance the timer to our current point in time
Timer::SetCurrentTime();
//process stuff from world
worldserver.Process();
@@ -354,7 +354,7 @@ int main(int argc, char** argv) {
worldwasconnected = false;
}
}
//check the factory for any new incoming streams.
while ((eqss = eqsf.Pop())) {
//pull the stream out of the factory and give it to the stream identifier
@@ -365,10 +365,10 @@ int main(int argc, char** argv) {
_log(WORLD__CLIENT, "New connection from %s:%d", inet_ntoa(in),ntohs(eqss->GetRemotePort()));
stream_identifier.AddStream(eqss); //takes the stream
}
//give the stream identifier a chance to do its work....
stream_identifier.Process();
//check the stream identifier for any now-identified streams
while((eqsi = stream_identifier.PopIdentified())) {
//now that we know what patch they are running, start up their client object
@@ -378,11 +378,11 @@ int main(int argc, char** argv) {
Client* client = new Client(eqsi);
entity_list.AddClient(client);
}
//check for timeouts in other threads
timeout_manager.CheckTimeouts();
if (worldserver.Connected()) {
worldwasconnected = true;
}
@@ -480,7 +480,7 @@ int main(int argc, char** argv) {
#endif
safe_delete(ps);
safe_delete(mmf);
if (zone != 0)
Zone::Shutdown(true);
//Fix for Linux world server problem.
@@ -490,7 +490,7 @@ int main(int argc, char** argv) {
dbasync->StopThread();
safe_delete(taskmanager);
command_deinit();
CheckEQEMuErrorAndPause();
_log(ZONE__INIT, "Proper zone shutdown complete.");
return 0;
@@ -517,33 +517,33 @@ uint32 NetConnection::GetIP()
char name[255+1];
size_t len = 0;
hostent* host = 0;
if (gethostname(name, len) < 0 || len <= 0)
{
return 0;
}
host = (hostent*)gethostbyname(name);
if (host == 0)
{
return 0;
}
return inet_addr(host->h_addr);
}
uint32 NetConnection::GetIP(char* name)
{
hostent* host = 0;
host = (hostent*)gethostbyname(name);
if (host == 0)
{
return 0;
}
return inet_addr(host->h_addr);
}
void NetConnection::SaveInfo(char* address, uint32 port, char* waddress, char* filename) {
@@ -556,8 +556,8 @@ void NetConnection::SaveInfo(char* address, uint32 port, char* waddress, char* f
strn0cpy(ZoneFileName, filename, sizeof(ZoneFileName));
}
NetConnection::NetConnection()
:
NetConnection::NetConnection()
:
object_timer(5000),
door_timer(5000),
corpse_timer(2000),