Remove trailing whitespace

This commit is contained in:
j883376
2013-05-06 13:07:41 -04:00
parent 7a93966158
commit ffcff4aea1
548 changed files with 16397 additions and 16398 deletions
+23 -23
View File
@@ -59,10 +59,10 @@ void HateList::Wipe()
LinkedListIterator<tHateEntry*> iterator(list);
iterator.Reset();
while(iterator.MoreElements())
while(iterator.MoreElements())
{
Mob* m = iterator.GetData()->ent;
parse->EventNPC(EVENT_HATE_LIST, owner->CastToNPC(), m, "0", 0);
parse->EventNPC(EVENT_HATE_LIST, owner->CastToNPC(), m, "0", 0);
iterator.RemoveCurrent();
if(m->IsClient())
@@ -70,12 +70,12 @@ void HateList::Wipe()
}
}
bool HateList::IsOnHateList(Mob *mob)
{
if (Find(mob))
return true;
return false;
}
bool HateList::IsOnHateList(Mob *mob)
{
if (Find(mob))
return true;
return false;
}
tHateEntry *HateList::Find(Mob *ent)
{
@@ -154,7 +154,7 @@ Mob* HateList::GetClosest(Mob *hater) {
Mob* close = nullptr;
float closedist = 99999.9f;
float thisdist;
LinkedListIterator<tHateEntry*> iterator(list);
iterator.Reset();
while(iterator.MoreElements()) {
@@ -165,10 +165,10 @@ Mob* HateList::GetClosest(Mob *hater) {
}
iterator.Advance();
}
if (close == 0 && hater->IsNPC())
close = hater->CastToNPC()->GetHateTop();
return close;
}
@@ -199,7 +199,7 @@ void HateList::Add(Mob *ent, int32 in_hate, int32 in_dam, bool bFrenzy, bool iAd
p->hate = in_hate;
p->bFrenzy = bFrenzy;
list.Append(p);
parse->EventNPC(EVENT_HATE_LIST, owner->CastToNPC(), ent, "1", 0);
parse->EventNPC(EVENT_HATE_LIST, owner->CastToNPC(), ent, "1", 0);
if(ent->IsClient())
ent->CastToClient()->IncrementAggroCount();
@@ -216,7 +216,7 @@ bool HateList::RemoveEnt(Mob *ent)
{
if(iterator.GetData()->ent == ent)
{
parse->EventNPC(EVENT_HATE_LIST, owner->CastToNPC(), ent, "0", 0);
parse->EventNPC(EVENT_HATE_LIST, owner->CastToNPC(), ent, "0", 0);
iterator.RemoveCurrent();
found = true;
@@ -256,7 +256,7 @@ Mob *HateList::GetTop(Mob *center)
_ZP(HateList_GetTop);
Mob* top = nullptr;
int32 hate = -1;
if (RuleB(Aggro,SmartAggroList)){
Mob* topClientTypeInRange = nullptr;
int32 hateClientTypeInRange = -1;
@@ -272,7 +272,7 @@ Mob *HateList::GetTop(Mob *center)
if(!cur){
iterator.Advance();
continue;
}
}
if(!cur->ent){
iterator.Advance();
@@ -300,7 +300,7 @@ Mob *HateList::GetTop(Mob *center)
int32 currentHate = cur->hate;
if(cur->ent->IsClient()){
if(cur->ent->CastToClient()->IsSitting()){
aggroMod += RuleI(Aggro, SittingAggroMod);
}
@@ -457,7 +457,7 @@ int32 HateList::GetEntHate(Mob *ent, bool damage)
tHateEntry *p;
p = Find(ent);
if ( p && damage)
return p->damage;
else if (p)
@@ -469,7 +469,7 @@ int32 HateList::GetEntHate(Mob *ent, bool damage)
//looking for any mob with hate > -1
bool HateList::IsEmpty() {
_ZP(HateList_IsEmpty);
return(list.Count() == 0);
}
@@ -501,7 +501,7 @@ int HateList::AreaRampage(Mob *caster, Mob *target)
while (iterator.MoreElements())
{
tHateEntry *h = iterator.GetData();
iterator.Advance();
iterator.Advance();
if(h && h->ent && h->ent != caster)
{
if(caster->CombatRange(h->ent))
@@ -533,7 +533,7 @@ void HateList::SpellCast(Mob *caster, uint32 spell_id, float range)
return;
}
//this is slower than just iterating through the list but avoids
//this is slower than just iterating through the list but avoids
//crashes when people kick the bucket in the middle of this call
//that invalidates our iterator but there's no way to know sadly
//So keep a list of entity ids and look up after
@@ -555,7 +555,7 @@ void HateList::SpellCast(Mob *caster, uint32 spell_id, float range)
{
id_list.push_back(h->ent->GetID());
}
iterator.Advance();
iterator.Advance();
}
std::list<uint32>::iterator iter = id_list.begin();
@@ -574,9 +574,9 @@ void HateList::SpellCast(Mob *caster, uint32 spell_id, float range)
void HateList::GetHateList(std::list<tHateEntry*> &h_list)
{
h_list.clear();
LinkedListIterator<tHateEntry*> iterator(list);
LinkedListIterator<tHateEntry*> iterator(list);
iterator.Reset();
while(iterator.MoreElements())
while(iterator.MoreElements())
{
tHateEntry *ent = iterator.GetData();
h_list.push_back(ent);