Remove trailing whitespace

This commit is contained in:
j883376
2013-05-06 13:07:41 -04:00
parent 7a93966158
commit ffcff4aea1
548 changed files with 16397 additions and 16398 deletions
+13 -13
View File
@@ -129,7 +129,7 @@ enum {
HideCorpseNPC = 5
};
typedef enum
typedef enum
{
Empty = 0,
Auto = 1,
@@ -167,8 +167,8 @@ struct XTarget_Struct
uint16 ID;
char Name[65];
};
const uint32 POPUPID_UPDATE_SHOWSTATSWINDOW = 1000000;
struct ClientReward
@@ -389,7 +389,7 @@ public:
inline virtual int16 GetPR() const { return PR; }
inline virtual int16 GetCR() const { return CR; }
inline virtual int16 GetCorrup() const { return Corrup; }
int16 GetMaxStat() const;
int16 GetMaxResist() const;
int16 GetMaxSTR() const;
@@ -442,15 +442,15 @@ public:
inline virtual int16 GetSpellDmg() const { return itembonuses.SpellDmg; }
inline virtual int16 GetClair() const { return itembonuses.Clairvoyance; }
inline virtual int16 GetDSMit() const { return itembonuses.DSMitigation; }
inline virtual int16 GetSingMod() const { return itembonuses.singingMod; }
inline virtual int16 GetBrassMod() const { return itembonuses.brassMod; }
inline virtual int16 GetPercMod() const { return itembonuses.percussionMod; }
inline virtual int16 GetStringMod() const { return itembonuses.stringedMod; }
inline virtual int16 GetWindMod() const { return itembonuses.windMod; }
inline virtual int16 GetDelayDeath() const { return aabonuses.DelayDeath + spellbonuses.DelayDeath + itembonuses.DelayDeath + 11; }
int32 Additional_SpellDmg(uint16 spell_id, bool bufftick = false);
int32 Additional_Heal(uint16 spell_id);
float GetActSpellRange(uint16 spell_id, float range, bool IsBard = false);
@@ -489,7 +489,7 @@ public:
int32 CalcEnduranceRegen(); //Calculates endurance regen used in DoEnduranceRegen()
int32 GetEndurance() const {return cur_end;} //This gets our current endurance
int32 GetMaxEndurance() const {return max_end;} //This gets our endurance from the last CalcMaxEndurance() call
int32 CalcEnduranceRegenCap();
int32 CalcEnduranceRegenCap();
int32 CalcHPRegenCap();
inline uint8 GetEndurancePercent() { return (uint8)((float)cur_end / (float)max_end * 100.0f); }
void SetEndurance(int32 newEnd); //This sets the current endurance to the new value
@@ -744,7 +744,7 @@ public:
int16 acmod();
// Item methods
uint32 NukeItem(uint32 itemnum, uint8 where_to_check =
uint32 NukeItem(uint32 itemnum, uint8 where_to_check =
(invWhereWorn | invWherePersonal | invWhereBank | invWhereSharedBank | invWhereTrading | invWhereCursor));
void SetTint(int16 slot_id, uint32 color);
void SetTint(int16 slot_id, Color_Struct& color);
@@ -967,7 +967,7 @@ public:
inline int GetTaskActivityDoneCount(int ClientTaskIndex, int ActivityID)
{ return (taskstate ? taskstate->GetTaskActivityDoneCount(ClientTaskIndex, ActivityID) :0); }
inline int GetTaskActivityDoneCountFromTaskID(int TaskID, int ActivityID)
{ return (taskstate ? taskstate->GetTaskActivityDoneCountFromTaskID(TaskID, ActivityID) :0); }
@@ -1170,12 +1170,12 @@ protected:
int CalcRecommendedLevelBonus(uint8 level, uint8 reclevel, int basestat);
void CalcEdibleBonuses(StatBonuses* newbon);
void CalcAABonuses(StatBonuses* newbon);
void ApplyAABonuses(uint32 aaid, uint32 slots, StatBonuses* newbon);
void ApplyAABonuses(uint32 aaid, uint32 slots, StatBonuses* newbon);
void MakeBuffFadePacket(uint16 spell_id, int slot_id, bool send_message = true);
bool client_data_loaded;
int16 GetFocusEffect(focusType type, uint16 spell_id);
int16 GetSympatheticFocusEffect(focusType type, uint16 spell_id);
int16 GetSympatheticFocusEffect(focusType type, uint16 spell_id);
Mob* bind_sight_target;
@@ -1298,7 +1298,7 @@ private:
uint16 CustomerID;
uint32 account_creation;
uint8 firstlogon;
uint32 mercid; // current merc
uint32 mercid; // current merc
uint8 mercSlot; // selected merc slot
bool Trader;
bool Buyer;