mirror of
https://github.com/EQEmu/Server.git
synced 2026-06-14 03:38:33 +00:00
Remove trailing whitespace
This commit is contained in:
+63
-63
@@ -4,13 +4,13 @@
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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@@ -42,10 +42,10 @@ extern EntityList entity_list;
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Object::Object(uint32 id, uint32 type, uint32 icon, const Object_Struct& object, const ItemInst* inst)
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: respawn_timer(0), decay_timer(300000)
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{
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user = nullptr;
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last_user = nullptr;
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// Initialize members
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m_id = id;
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m_type = type;
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@@ -62,7 +62,7 @@ Object::Object(uint32 id, uint32 type, uint32 icon, const Object_Struct& object,
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decay_timer.Disable();
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}
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respawn_timer.Disable();
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// Set drop_id to zero - it will be set when added to zone with SetID()
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m_data.drop_id = 0;
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}
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@@ -71,7 +71,7 @@ Object::Object(uint32 id, uint32 type, uint32 icon, const Object_Struct& object,
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Object::Object(const ItemInst* inst, char* name,float max_x,float min_x,float max_y,float min_y,float z,float heading,uint32 respawntimer)
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: respawn_timer(respawntimer), decay_timer(300000)
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{
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user = nullptr;
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last_user = nullptr;
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m_max_x=max_x;
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@@ -94,7 +94,7 @@ Object::Object(const ItemInst* inst, char* name,float max_x,float min_x,float ma
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respawn_timer.Disable();
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strcpy(m_data.object_name, name);
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RandomSpawn(false);
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// Hardcoded portion for unknown members
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m_data.unknown024 = 0x7f001194;
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m_data.unknown076 = 0x0000d5fe;
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@@ -107,7 +107,7 @@ Object::Object(Client* client, const ItemInst* inst)
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{
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user = nullptr;
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last_user = nullptr;
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// Initialize members
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m_id = 0;
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m_inst = (inst) ? inst->Clone() : nullptr;
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@@ -122,7 +122,7 @@ Object::Object(Client* client, const ItemInst* inst)
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m_data.y = client->GetY();
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m_data.z = client->GetZ();
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m_data.zone_id = zone->GetZoneID();
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decay_timer.Start();
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respawn_timer.Disable();
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@@ -130,7 +130,7 @@ Object::Object(Client* client, const ItemInst* inst)
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m_data.unknown024 = 0x7f001194;
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m_data.unknown076 = 0x0000d5fe;
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m_data.unknown084 = 0xFFFFFFFF;
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// Set object name
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if (inst) {
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const Item_Struct* item = inst->GetItem();
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@@ -145,7 +145,7 @@ Object::Object(Client* client, const ItemInst* inst)
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if (len_copy > sizeof(DEFAULT_OBJECT_NAME_SUFFIX)) {
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len_copy = sizeof(DEFAULT_OBJECT_NAME_SUFFIX);
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}
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memcpy(&m_data.object_name[0], inst->GetItem()->IDFile, len_idfile);
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memcpy(&m_data.object_name[len_idfile], DEFAULT_OBJECT_NAME_SUFFIX, len_copy);
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}
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@@ -161,7 +161,7 @@ Object::Object(const ItemInst *inst, float x, float y, float z, float heading, u
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{
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user = nullptr;
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last_user = nullptr;
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// Initialize members
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m_id = 0;
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m_inst = (inst) ? inst->Clone() : nullptr;
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@@ -176,7 +176,7 @@ Object::Object(const ItemInst *inst, float x, float y, float z, float heading, u
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m_data.y = y;
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m_data.z = z;
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m_data.zone_id = zone->GetZoneID();
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if (decay_time)
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decay_timer.Start();
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@@ -186,7 +186,7 @@ Object::Object(const ItemInst *inst, float x, float y, float z, float heading, u
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m_data.unknown024 = 0x7f001194;
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m_data.unknown076 = 0x0000d5fe;
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m_data.unknown084 = 0xFFFFFFFF;
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// Set object name
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if (inst) {
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const Item_Struct* item = inst->GetItem();
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@@ -201,7 +201,7 @@ Object::Object(const ItemInst *inst, float x, float y, float z, float heading, u
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if (len_copy > sizeof(DEFAULT_OBJECT_NAME_SUFFIX)) {
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len_copy = sizeof(DEFAULT_OBJECT_NAME_SUFFIX);
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}
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memcpy(&m_data.object_name[0], inst->GetItem()->IDFile, len_idfile);
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memcpy(&m_data.object_name[len_idfile], DEFAULT_OBJECT_NAME_SUFFIX, len_copy);
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}
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@@ -219,7 +219,7 @@ Object::Object(const char *model, float x, float y, float z, float heading, uint
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last_user = nullptr;
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ItemInst* inst = nullptr;
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inst = new ItemInst(ItemUseWorldContainer);
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// Initialize members
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m_id = 0;
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m_inst = (inst) ? inst->Clone() : nullptr;
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@@ -263,7 +263,7 @@ void Object::SetID(uint16 set_id)
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{
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// Invoke base class
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Entity::SetID(set_id);
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// Store new id as drop_id
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m_data.drop_id = (uint32)this->GetID();
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}
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@@ -272,7 +272,7 @@ void Object::SetID(uint16 set_id)
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void Object::ResetState()
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{
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safe_delete(m_inst);
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m_id = 0;
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m_type = 0;
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m_icon = 0;
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@@ -289,7 +289,7 @@ bool Object::Save()
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// Doesn't yet exist, add now
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m_id = database.AddObject(m_type, m_icon, m_data, m_inst);
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}
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return true;
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}
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@@ -302,7 +302,7 @@ uint16 Object::VarSave()
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else {
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// Doesn't yet exist, add now
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m_id = database.AddObject(m_type, m_icon, m_data, m_inst);
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}
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}
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return m_id;
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}
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@@ -312,7 +312,7 @@ void Object::Delete(bool reset_state)
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if (m_id != 0) {
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database.DeleteObject(m_id);
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}
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if (reset_state) {
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ResetState();
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}
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@@ -325,7 +325,7 @@ void Object::PutItem(uint8 index, const ItemInst* inst)
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LogFile->write(EQEMuLog::Error, "Object::PutItem: Invalid index specified (%i)", index);
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return;
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}
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if (m_inst && m_inst->IsType(ItemClassContainer)) {
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if (inst) {
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m_inst->PutItem(index, *inst);
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@@ -369,7 +369,7 @@ void Object::DeleteItem(uint8 index)
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{
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if (m_inst && m_inst->IsType(ItemClassContainer)) {
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m_inst->DeleteItem(index);
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// This is _highly_ inefficient, but for now it will work: Save entire object to database
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Save();
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}
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@@ -379,14 +379,14 @@ void Object::DeleteItem(uint8 index)
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ItemInst* Object::PopItem(uint8 index)
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{
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ItemInst* inst = nullptr;
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if (m_inst && m_inst->IsType(ItemClassContainer)) {
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inst = m_inst->PopItem(index);
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// This is _highly_ inefficient, but for now it will work: Save entire object to database
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Save();
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}
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return inst;
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}
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@@ -422,7 +422,7 @@ bool Object::Process(){
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database.DeleteObject(m_id);
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return false;
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}
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if(m_ground_spawn && respawn_timer.Check()){
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RandomSpawn(true);
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}
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@@ -432,11 +432,11 @@ bool Object::Process(){
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void Object::RandomSpawn(bool send_packet) {
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if(!m_ground_spawn)
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return;
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m_data.x = MakeRandomFloat(m_min_x, m_max_x);
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m_data.y = MakeRandomFloat(m_min_y, m_max_y);
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respawn_timer.Disable();
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if(send_packet) {
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EQApplicationPacket app;
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CreateSpawnPacket(&app);
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@@ -452,7 +452,7 @@ bool Object::HandleClick(Client* sender, const ClickObject_Struct* click_object)
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if (m_type == OT_DROPPEDITEM) {
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bool cursordelete = false;
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if (m_inst && sender) {
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// if there is a lore conflict, delete the offending item from the server inventory
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// if there is a lore conflict, delete the offending item from the server inventory
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// the client updates itself and takes care of sending "duplicate lore item" messages
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if(sender->CheckLoreConflict(m_inst->GetItem())) {
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int16 loreslot = sender->GetInv().HasItem(m_inst->GetItem()->ID, 0, invWhereBank);
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@@ -470,10 +470,10 @@ bool Object::HandleClick(Client* sender, const ClickObject_Struct* click_object)
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// Transfer item to client
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sender->PutItemInInventory(SLOT_CURSOR, *m_inst, false);
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sender->SendItemPacket(SLOT_CURSOR, m_inst, ItemPacketTrade);
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if(cursordelete) // delete the item if it's a duplicate lore. We have to do this because the client expects the item packet
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sender->DeleteItemInInventory(SLOT_CURSOR);
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sender->DeleteItemInInventory(SLOT_CURSOR);
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if(!m_ground_spawn)
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safe_delete(m_inst);
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@@ -481,13 +481,13 @@ bool Object::HandleClick(Client* sender, const ClickObject_Struct* click_object)
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sender->SetTradeskillObject(nullptr);
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user = nullptr;
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}
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// Send click to all clients (removes entity on client)
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_ClickObject, sizeof(ClickObject_Struct));
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memcpy(outapp->pBuffer, click_object, sizeof(ClickObject_Struct));
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entity_list.QueueClients(nullptr, outapp, false);
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safe_delete(outapp);
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// Remove object
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database.DeleteObject(m_id);
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if(!m_ground_spawn)
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@@ -496,7 +496,7 @@ bool Object::HandleClick(Client* sender, const ClickObject_Struct* click_object)
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// Tradeskill item
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_ClickObjectAction, sizeof(ClickObjectAction_Struct));
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ClickObjectAction_Struct* coa = (ClickObjectAction_Struct*)outapp->pBuffer;
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//TODO: there is prolly a better way to do this.
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//if this is not the main user, send them a close and a message
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if(user == nullptr || user == sender)
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@@ -507,12 +507,12 @@ bool Object::HandleClick(Client* sender, const ClickObject_Struct* click_object)
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}
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m_inuse = true;
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coa->type = m_type;
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coa->unknown16 = 0x0a;
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coa->unknown16 = 0x0a;
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coa->drop_id = click_object->drop_id;
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coa->player_id = click_object->player_id;
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coa->icon = m_icon;
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if(sender->IsLooting())
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{
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coa->open = 0x00;
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@@ -521,16 +521,16 @@ bool Object::HandleClick(Client* sender, const ClickObject_Struct* click_object)
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sender->QueuePacket(outapp);
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safe_delete(outapp);
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//if the object allready had a user, we are done
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if(user != nullptr)
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return(false);
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// Starting to use this object
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sender->SetTradeskillObject(this);
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user = sender;
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// Send items inside of container
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if (m_inst && m_inst->IsType(ItemClassContainer)) {
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@@ -538,7 +538,7 @@ bool Object::HandleClick(Client* sender, const ClickObject_Struct* click_object)
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//Clear out no-drop and no-rent items first if different player opens it
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if(user != last_user)
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m_inst->ClearByFlags(byFlagSet, byFlagSet);
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EQApplicationPacket* outapp=new EQApplicationPacket(OP_ClientReady,0);
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sender->QueuePacket(outapp);
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safe_delete(outapp);
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@@ -551,7 +551,7 @@ bool Object::HandleClick(Client* sender, const ClickObject_Struct* click_object)
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}
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}
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}
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return true;
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}
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@@ -560,28 +560,28 @@ uint32 ZoneDatabase::AddObject(uint32 type, uint32 icon, const Object_Struct& ob
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{
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char errbuf[MYSQL_ERRMSG_SIZE];
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char* query = 0;
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uint32 database_id = 0;
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uint32 item_id = 0;
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int16 charges = 0;
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if (inst && inst->GetItem()) {
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item_id = inst->GetItem()->ID;
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charges = inst->GetCharges();
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}
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// SQL Escape object_name
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uint32 len = strlen(object.object_name) * 2 + 1;
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char* object_name = new char[len];
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DoEscapeString(object_name, object.object_name, strlen(object.object_name));
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// Construct query
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uint32 len_query = MakeAnyLenString(&query,
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"insert into object (zoneid, xpos, ypos, zpos, heading, itemid, charges, objectname, "
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"type, icon) values (%i, %f, %f, %f, %f, %i, %i, '%s', %i, %i)",
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object.zone_id, object.x, object.y, object.z, object.heading,
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item_id, charges, object_name, type, icon);
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// Save new record for object
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if (!RunQuery(query, len_query, errbuf, nullptr, nullptr, &database_id)) {
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LogFile->write(EQEMuLog::Error, "Unable to insert object: %s", errbuf);
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@@ -592,7 +592,7 @@ uint32 ZoneDatabase::AddObject(uint32 type, uint32 icon, const Object_Struct& ob
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SaveWorldContainer(object.zone_id, database_id, inst);
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}
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}
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safe_delete_array(object_name);
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safe_delete_array(query);
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return database_id;
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@@ -603,27 +603,27 @@ void ZoneDatabase::UpdateObject(uint32 id, uint32 type, uint32 icon, const Objec
|
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{
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char errbuf[MYSQL_ERRMSG_SIZE];
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char* query = 0;
|
||||
|
||||
|
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uint32 item_id = 0;
|
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int16 charges = 0;
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||||
|
||||
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||||
if (inst && inst->GetItem()) {
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item_id = inst->GetItem()->ID;
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charges = inst->GetCharges();
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}
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||||
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// SQL Escape object_name
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uint32 len = strlen(object.object_name) * 2 + 1;
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char* object_name = new char[len];
|
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DoEscapeString(object_name, object.object_name, strlen(object.object_name));
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||||
|
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// Construct query
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uint32 len_query = MakeAnyLenString(&query,
|
||||
"update object set zoneid=%i, xpos=%f, ypos=%f, zpos=%f, heading=%f, "
|
||||
"itemid=%i, charges=%i, objectname='%s', type=%i, icon=%i where id=%i",
|
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object.zone_id, object.x, object.y, object.z, object.heading,
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||||
item_id, charges, object_name, type, icon, id);
|
||||
|
||||
|
||||
// Save new record for object
|
||||
if (!RunQuery(query, len_query, errbuf)) {
|
||||
LogFile->write(EQEMuLog::Error, "Unable to update object: %s", errbuf);
|
||||
@@ -634,7 +634,7 @@ void ZoneDatabase::UpdateObject(uint32 id, uint32 type, uint32 icon, const Objec
|
||||
SaveWorldContainer(object.zone_id, id, inst);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
safe_delete_array(object_name);
|
||||
safe_delete_array(query);
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||||
}
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||||
@@ -643,7 +643,7 @@ Ground_Spawns* ZoneDatabase::LoadGroundSpawns(uint32 zone_id, int16 version, Gro
|
||||
char *query = 0;
|
||||
MYSQL_RES *result;
|
||||
MYSQL_ROW row;
|
||||
|
||||
|
||||
if (RunQuery(query, MakeAnyLenString(&query, "SELECT max_x,max_y,max_z,min_x,min_y,heading,name,item,max_allowed,respawn_timer from ground_spawns where zoneid=%i and (version=%u OR version=-1) limit 50", zone_id, version), errbuf, &result))
|
||||
{
|
||||
safe_delete_array(query);
|
||||
@@ -673,11 +673,11 @@ void ZoneDatabase::DeleteObject(uint32 id)
|
||||
{
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
char* query = 0;
|
||||
|
||||
|
||||
// Construct query
|
||||
uint32 len_query = MakeAnyLenString(&query,
|
||||
"delete from object where id=%i", id);
|
||||
|
||||
|
||||
// Save new record for object
|
||||
if (!RunQuery(query, len_query, errbuf)) {
|
||||
LogFile->write(EQEMuLog::Error, "Unable to delete object: %s", errbuf);
|
||||
@@ -686,7 +686,7 @@ void ZoneDatabase::DeleteObject(uint32 id)
|
||||
// Delete contained items, if any
|
||||
// DeleteWorldContainer(id);
|
||||
//}
|
||||
|
||||
|
||||
safe_delete_array(query);
|
||||
}
|
||||
|
||||
@@ -712,7 +712,7 @@ uint32 Object::GetIcon()
|
||||
}
|
||||
|
||||
float Object::GetX()
|
||||
{
|
||||
{
|
||||
return this->m_data.x;
|
||||
}
|
||||
|
||||
@@ -840,7 +840,7 @@ uint32 Object::GetItemID()
|
||||
void Object::SetItemID(uint32 itemid)
|
||||
{
|
||||
safe_delete(this->m_inst);
|
||||
|
||||
|
||||
if (itemid)
|
||||
{
|
||||
this->m_inst = database.CreateItem(itemid);
|
||||
|
||||
Reference in New Issue
Block a user