Remove trailing whitespace

This commit is contained in:
j883376
2013-05-06 13:07:41 -04:00
parent 7a93966158
commit ffcff4aea1
548 changed files with 16397 additions and 16398 deletions
+22 -22
View File
@@ -48,7 +48,7 @@ extern UCSConnection UCSLink;
extern QueryServConnection QSLink;
void CatchSignal(int sig_num);
ZoneServer::ZoneServer(EmuTCPConnection* itcpc)
ZoneServer::ZoneServer(EmuTCPConnection* itcpc)
: WorldTCPConnection(), tcpc(itcpc), ls_zboot(5000) {
ID = zoneserver_list.GetNextID();
memset(zone_name, 0, sizeof(zone_name));
@@ -72,12 +72,12 @@ ZoneServer::~ZoneServer() {
bool ZoneServer::SetZone(uint32 iZoneID, uint32 iInstanceID, bool iStaticZone) {
BootingUp = false;
const char* zn = MakeLowerString(database.GetZoneName(iZoneID));
char* longname;
if (iZoneID)
zlog(WORLD__ZONE,"Setting to '%s' (%d:%d)%s",(zn) ? zn : "",iZoneID, iInstanceID,
zlog(WORLD__ZONE,"Setting to '%s' (%d:%d)%s",(zn) ? zn : "",iZoneID, iInstanceID,
iStaticZone ? " (Static)" : "");
zoneID = iZoneID;
@@ -107,7 +107,7 @@ bool ZoneServer::SetZone(uint32 iZoneID, uint32 iInstanceID, bool iStaticZone) {
{
strcpy(zone_name, "");
strcpy(long_name, "");
}
}
client_list.ZoneBootup(this);
ls_zboot.Start();
@@ -497,7 +497,7 @@ bool ZoneServer::Process() {
case ServerOP_VoiceMacro: {
ServerVoiceMacro_Struct* svm = (ServerVoiceMacro_Struct*) pack->pBuffer;
if(svm->Type == VoiceMacroTell) {
ClientListEntry* cle = client_list.FindCharacter(svm->To);
@@ -548,7 +548,7 @@ bool ZoneServer::Process() {
if(pack->size != sizeof(SetZone_Struct))
break;
SetZone_Struct* szs = (SetZone_Struct*) pack->pBuffer;
SetZone_Struct* szs = (SetZone_Struct*) pack->pBuffer;
if (szs->zoneid != 0) {
if(database.GetZoneName(szs->zoneid))
SetZone(szs->zoneid, szs->instanceid, szs->staticzone);
@@ -661,7 +661,7 @@ bool ZoneServer::Process() {
// called, so it will be available when they ask to zone.
//
if(pack->size != sizeof(ZoneToZone_Struct))
break;
ZoneToZone_Struct* ztz = (ZoneToZone_Struct*) pack->pBuffer;
@@ -783,7 +783,7 @@ bool ZoneServer::Process() {
case ServerOP_RequestOnlineGuildMembers:
{
ServerRequestOnlineGuildMembers_Struct *srogms = (ServerRequestOnlineGuildMembers_Struct*) pack->pBuffer;
zlog(GUILDS__IN_PACKETS, "ServerOP_RequestOnlineGuildMembers Recieved. FromID=%i GuildID=%i", srogms->FromID, srogms->GuildID);
zlog(GUILDS__IN_PACKETS, "ServerOP_RequestOnlineGuildMembers Recieved. FromID=%i GuildID=%i", srogms->FromID, srogms->GuildID);
client_list.SendOnlineGuildMembers(srogms->FromID, srogms->GuildID);
break;
}
@@ -825,8 +825,8 @@ bool ZoneServer::Process() {
break;
}
case ServerOP_LFPUpdate: {
ServerLFPUpdate_Struct* sus = (ServerLFPUpdate_Struct*) pack->pBuffer;
if(sus->Action)
ServerLFPUpdate_Struct* sus = (ServerLFPUpdate_Struct*) pack->pBuffer;
if(sus->Action)
LFPGroupList.UpdateGroup(sus);
else
LFPGroupList.RemoveGroup(sus);
@@ -845,7 +845,7 @@ bool ZoneServer::Process() {
zoneserver_list.SendPacket(pack);
break;
}
case ServerOP_GuildRankUpdate:
{
zoneserver_list.SendPacket(pack);
@@ -859,7 +859,7 @@ bool ZoneServer::Process() {
guild_mgr.ProcessZonePacket(pack);
break;
}
case ServerOP_FlagUpdate: {
ClientListEntry* cle = client_list.FindCLEByAccountID(*((uint32*) pack->pBuffer));
if (cle)
@@ -893,7 +893,7 @@ bool ZoneServer::Process() {
break;
}
ServerLock_Struct* slock = (ServerLock_Struct*) pack->pBuffer;
if (slock->mode >= 1)
if (slock->mode >= 1)
WorldConfig::LockWorld();
else
WorldConfig::UnlockWorld();
@@ -907,7 +907,7 @@ bool ZoneServer::Process() {
else {
if (slock->mode >= 1)
this->SendEmoteMessage(slock->myname, 0, 0, 13, "World locked, but login server not connected.");
else
else
this->SendEmoteMessage(slock->myname, 0, 0, 13, "World unlocked, but login server not conencted.");
}
break;
@@ -946,7 +946,7 @@ bool ZoneServer::Process() {
case ServerOP_GetWorldTime: {
zlog(WORLD__ZONE,"Broadcasting a world time update");
ServerPacket* pack = new ServerPacket;
pack->opcode = ServerOP_SyncWorldTime;
pack->size = sizeof(eqTimeOfDay);
pack->pBuffer = new uchar[pack->size];
@@ -1177,7 +1177,7 @@ bool ZoneServer::Process() {
}
zoneserver_list.SendPacket(pack);
break;
break;
}
case ServerOP_QGlobalDelete:
@@ -1188,7 +1188,7 @@ bool ZoneServer::Process() {
}
zoneserver_list.SendPacket(pack);
break;
break;
}
case ServerOP_AdventureRequest:
@@ -1260,7 +1260,7 @@ bool ZoneServer::Process() {
break;
}
case ServerOP_UCSMailMessage:
case ServerOP_UCSMailMessage:
{
UCSLink.SendPacket(pack);
break;
@@ -1325,7 +1325,7 @@ bool ZoneServer::Process() {
}
delete pack;
}
}
return true;
}
@@ -1351,7 +1351,7 @@ void ZoneServer::SendEmoteMessageRaw(const char* to, uint32 to_guilddbid, int16
pack->pBuffer = new uchar[pack->size];
memset(pack->pBuffer, 0, pack->size);
ServerEmoteMessage_Struct* sem = (ServerEmoteMessage_Struct*) pack->pBuffer;
if (to != 0) {
strcpy((char *) sem->to, to);
}
@@ -1363,7 +1363,7 @@ void ZoneServer::SendEmoteMessageRaw(const char* to, uint32 to_guilddbid, int16
sem->minstatus = to_minstatus;
sem->type = type;
strcpy(&sem->message[0], message);
pack->Deflate();
SendPacket(pack);
delete pack;
@@ -1397,7 +1397,7 @@ void ZoneServer::TriggerBootup(uint32 iZoneID, uint32 iInstanceID, const char* a
s->ZoneServerID = ID;
if (adminname != 0)
strcpy(s->adminname, adminname);
if (iZoneID == 0)
s->zoneid = this->GetZoneID();
else