Remove trailing whitespace

This commit is contained in:
j883376
2013-05-06 13:07:41 -04:00
parent 7a93966158
commit ffcff4aea1
548 changed files with 16397 additions and 16398 deletions
+24 -24
View File
@@ -38,7 +38,7 @@ using namespace std;
unsigned shorts are adequate because, worst case
even in a zone that is 6000x6000 with a small node
size of 30x30, there are only 40000 nodes.
quadrent definitions:
quad 1 (nodes[0]):
x>=0, y>=0
@@ -48,7 +48,7 @@ using namespace std;
x<0, y<0
quad 4 (nodes[3]):
x>=0, y<0
*/
#define MAX_POLY_VTX 24 //arbitrary, im too lazy to figure it out
//cut a triangle at most 6 times....
@@ -65,12 +65,12 @@ public:
GPoint();
GPoint(VERTEX &v);
GPoint(float x, float y, float z);
inline void operator()(float nx, float ny, float nz) { x = nx; y = ny; z = nz; }
GPoint cross(const GPoint &them) const;
float dot3(const GPoint &them) const;
float x;
float y;
float z;
@@ -83,13 +83,13 @@ public:
GVector();
GVector(const GPoint &them);
GVector(float x, float y, float z, float w = 1.0f);
inline void operator()(float nx, float ny, float nz, float nw) { x = nx; y = ny; z = nz; W = nw; }
float dot4(const GVector &them) const;
float dot4(const GPoint &them) const;
void normalize();
float length();
float W;
};
@@ -104,7 +104,7 @@ class QTBuilder {
public:
QTBuilder();
~QTBuilder();
bool build(const char *shortname);
bool build_eqg(const char *shortname);
void AddPlaceable(FileLoader *fileloader, char *ZoneFileName, bool ListPlaceable=false);
@@ -113,28 +113,28 @@ public:
void ScaleVertex(VERTEX &v, float XScale, float YScale, float ZScale);
void TranslateVertex(VERTEX &v, float XOffset, float YOffset, float ZOffset);
bool writeMap(const char *file);
bool FaceInNode(const QTNode *q, const FACE *f);
protected:
void AddFace(VERTEX &v1, VERTEX &v2, VERTEX &v3);
int ClipPolygon(POLYGON *poly, GVector *plane);
//dynamic during load
// vector<VERTEX> _VertexList;
vector<FACE> _FaceList;
//static once loaded
// unsigned long vertexCount;
unsigned long faceCount;
// VERTEX * vertexBlock;
FACE * faceBlock;
VERTEX tempvtx[MAX_POLY_VTX];
QTNode *_root;
static void NormalizeN(FACE *p);
#ifdef COUNT_MACTHES
@@ -151,28 +151,28 @@ class QTNode {
public:
QTNode(QTBuilder *builder, float Tminx, float Tmaxx, float Tminy, float Tmaxy);
~QTNode();
void clearNodes();
void doSplit();
void divideYourself(int depth);
void buildVertexes();
// bool writeFile(FILE *out);
unsigned long countNodes() const;
unsigned long countFacelists() const;
void fillBlocks(nodeHeader *heads, unsigned long *flist, unsigned long &hindex, unsigned long &findex);
float minx;
float miny;
float maxx;
float maxy;
unsigned long nfaces;
vector<FaceRecord> faces;
/*
quadrent definitions:
quad 1 (node1):
@@ -190,7 +190,7 @@ public:
QTNode *node4;
GPoint v[8];
bool final;
protected:
QTBuilder *builder;
};