mirror of
https://github.com/EQEmu/Server.git
synced 2026-06-14 03:38:33 +00:00
Remove trailing whitespace
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@@ -1,7 +1,7 @@
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//
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// Copyright (C) 2001-2010 EQEMu Development Team (http://eqemulator.net). Distributed under GPL version 2.
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//
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//
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//
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using System;
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using System.IO;
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using System.Collections.Generic;
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@@ -25,15 +25,15 @@ namespace EQExtractor2.Patches
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{
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if((OpCode == OpManager.OpCodeNameToNumber("OP_ZoneEntry")) && (Direction == PacketDirection.ClientToServer))
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return IdentificationStatus.Yes;
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return IdentificationStatus.No;
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}
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}
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override public Item DecodeItemPacket(byte[] PacketBuffer)
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{
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ByteStream Buffer = new ByteStream(PacketBuffer);
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Item NewItem = new Item();
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Item NewItem = new Item();
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NewItem.StackSize = Buffer.ReadUInt32(); // 00
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Buffer.SkipBytes(4);
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@@ -55,12 +55,12 @@ namespace EQExtractor2.Patches
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public override void RegisterExplorers()
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{
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base.RegisterExplorers();
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//OpManager.RegisterExplorer("OP_CharInventory", ExploreCharInventoryPacket);
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//OpManager.RegisterExplorer("OP_ItemPacket", ExploreItemPacket);
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//OpManager.RegisterExplorer("OP_MercenaryPurchaseWindow", ExploreMercenaryPurchaseWindow);
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}
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public void ExploreCharInventoryPacket(StreamWriter OutputStream, ByteStream Buffer, PacketDirection Direction)
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{
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UInt32 ItemCount = Buffer.ReadUInt32();
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@@ -69,7 +69,7 @@ namespace EQExtractor2.Patches
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for (int i = 0; i < ItemCount; ++i)
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{
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ExploreSubItem(OutputStream, ref Buffer);
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ExploreSubItem(OutputStream, ref Buffer);
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}
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OutputStream.WriteLine("");
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@@ -85,7 +85,7 @@ namespace EQExtractor2.Patches
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}
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void ExploreSubItem(StreamWriter OutputStream, ref ByteStream Buffer)
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{
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{
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Buffer.SkipBytes(8);
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byte Area = Buffer.ReadByte();
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@@ -118,14 +118,14 @@ namespace EQExtractor2.Patches
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break;
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case 8:
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AreaName = "Merchant";
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break;
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break;
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}
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OutputStream.WriteLine("Area: {0} {1} Main Slot {2,2} Sub Slot {3,3} Name {4}", Area, AreaName.PadRight(20), MainSlot, SubSlot, Name);
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Buffer.ReadString(true); // Lore
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Buffer.ReadString(true); // IDFile
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//Buffer.SkipBytes(236); // Item Body Struct
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UInt32 ID = Buffer.ReadUInt32();
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@@ -229,7 +229,7 @@ namespace EQExtractor2.Patches
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Buffer.SkipBytes(4); // clickunk7
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Buffer.SkipBytes(30); // Proc Effect Struct
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Buffer.ReadString(true); // Proc Name
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Buffer.SkipBytes(4); // unknown5
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Buffer.SkipBytes(4); // unknown5
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Buffer.SkipBytes(30); // Worn Effect Struct
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Buffer.ReadString(true); // Worn Name
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Buffer.SkipBytes(4); // unknown6
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@@ -241,15 +241,15 @@ namespace EQExtractor2.Patches
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Buffer.SkipBytes(4); // unknown6
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Buffer.SkipBytes(30); // Worn Effect Struct
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Buffer.ReadString(true); // Worn Name
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Buffer.SkipBytes(4); // unknown6
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Buffer.SkipBytes(4); // unknown6
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Buffer.SkipBytes(103); // Item Quaternary Body Struct - 4 (we want to read the SubLength field at the end)
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UInt32 SubLengths = Buffer.ReadUInt32();
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for (int i = 0; i < SubLengths; ++i)
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{
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Buffer.SkipBytes(4);
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ExploreSubItem(OutputStream, ref Buffer);
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ExploreSubItem(OutputStream, ref Buffer);
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}
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}
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@@ -291,7 +291,7 @@ namespace EQExtractor2.Patches
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OutputStream.WriteLine("VARSTRUCT_ENCODE_TYPE(uint32, Buffer, {0}); // Unknown", Unknown3);
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UInt32 Unknown4 = Buffer.ReadUInt32();
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OutputStream.WriteLine("VARSTRUCT_ENCODE_TYPE(uint32, Buffer, {0}); // Unknown", Unknown4);
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byte Unknown5 = Buffer.ReadByte();
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//OutputStream.WriteLine("VARSTRUCT_ENCODE_TYPE(uint8, Buffer, {0}); // Unknown", Unknown5);
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@@ -303,7 +303,7 @@ namespace EQExtractor2.Patches
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//OutputStream.WriteLine("VARSTRUCT_ENCODE_TYPE(uint32, Buffer, {0}); // Unknown", Unknown8);
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UInt32 StanceCount = Buffer.ReadUInt32();
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OutputStream.WriteLine("VARSTRUCT_ENCODE_TYPE(uint32, Buffer, {0}); // Number of Stances for this Merc", StanceCount);
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UInt32 Unknown10 = Buffer.ReadUInt32();
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@@ -311,8 +311,8 @@ namespace EQExtractor2.Patches
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byte Unknown11 = Buffer.ReadByte();
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//OutputStream.WriteLine("VARSTRUCT_ENCODE_TYPE(uint8, Buffer, {0}); // Unknown", Unknown11);
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//OutputStream.WriteLine(" Offset: {5} Unknown1: {0} DBStrings: {1} {2} Purchase: {3} Upkeep: {4}\r\n", Unknown1, DBStringID1, DBStringID2,
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// PurchaseCost, UpkeepCost, Offset);
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//OutputStream.WriteLine(" Unknowns: {0} {1} {2} {3} {4} {5} {6} {7} {8}\r\n",
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@@ -336,6 +336,6 @@ namespace EQExtractor2.Patches
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OutputStream.WriteLine("");
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}
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}
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}
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