mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-17 03:08:26 +00:00
Remove trailing whitespace
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+20
-20
@@ -4,13 +4,13 @@
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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@@ -48,14 +48,14 @@ int main(int argc, char *argv[]) {
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_log(LAUNCHER__ERROR, "You must specfify a launcher name as the first argument to this program.");
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return(1);
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}
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_log(LAUNCHER__INIT, "Loading server configuration..");
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if (!EQEmuConfig::LoadConfig()) {
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_log(LAUNCHER__ERROR, "Loading server configuration failed.");
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return(1);
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}
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const EQEmuConfig *Config = EQEmuConfig::get();
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/*
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* Setup nice signal handlers
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*/
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@@ -72,7 +72,7 @@ int main(int argc, char *argv[]) {
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_log(LAUNCHER__ERROR, "Could not set signal handler");
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return 1;
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}
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/*
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* Add '.' to LD_LIBRARY_PATH
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*/
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@@ -86,38 +86,38 @@ int main(int argc, char *argv[]) {
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putenv(v);
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}
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#endif
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map<string, ZoneLaunch *> zones;
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WorldServer world(zones, launcher_name.c_str(), Config);
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if (!world.Connect()) {
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_log(LAUNCHER__ERROR, "worldserver.Connect() FAILED! Will retry.");
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}
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map<string, ZoneLaunch *>::iterator zone, zend;
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set<string> to_remove;
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Timer InterserverTimer(INTERSERVER_TIMER); // does auto-reconnect
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_log(LAUNCHER__INIT, "Starting main loop...");
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// zones["test"] = new ZoneLaunch(&world, "./zone", "dynamic_1");
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ProcLauncher *launch = ProcLauncher::get();
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RunLoops = true;
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while(RunLoops) {
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//Advance the timer to our current point in time
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Timer::SetCurrentTime();
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/*
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* Process the world connection
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*/
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world.Process();
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/*
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* Let the process manager look for dead children
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*/
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launch->Process();
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/*
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* Give all zones a chance to process.
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*/
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@@ -127,7 +127,7 @@ int main(int argc, char *argv[]) {
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if(!zone->second->Process())
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to_remove.insert(zone->first);
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}
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/*
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* Kill off any zones which have stopped
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*/
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@@ -142,13 +142,13 @@ int main(int argc, char *argv[]) {
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delete zone->second;
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zones.erase(rem);
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}
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if (InterserverTimer.Check()) {
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if (world.TryReconnect() && (!world.Connected()))
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world.AsyncConnect();
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}
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/*
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* Take a nice nap until next cycle
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*/
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@@ -157,7 +157,7 @@ int main(int argc, char *argv[]) {
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else
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Sleep(2000);
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}
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//try to be semi-nice about this... without waiting too long
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zone = zones.begin();
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zend = zones.end();
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@@ -174,7 +174,7 @@ int main(int argc, char *argv[]) {
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for(; zone != zend; zone++) {
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delete zone->second;
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}
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return(0);
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}
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