Remove trailing whitespace

This commit is contained in:
j883376
2013-05-06 13:07:41 -04:00
parent 7a93966158
commit ffcff4aea1
548 changed files with 16397 additions and 16398 deletions
+30 -30
View File
@@ -80,7 +80,7 @@ enum RESISTTYPE
RESIST_CHROMATIC = 6,
RESIST_PRISMATIC = 7,
RESIST_PHYSICAL = 8, // see Muscle Shock, Back Swing
RESIST_CORRUPTION = 9
RESIST_CORRUPTION = 9
};
//Target Type IDs
@@ -250,17 +250,17 @@ typedef enum {
#define SE_CallPet 103 // implemented - Summon Companion
#define SE_Translocate 104 // implemented
#define SE_AntiGate 105 // implemented - Translocational Anchor
#define SE_SummonBSTPet 106 // implemented
#define SE_SummonBSTPet 106 // implemented
//#define SE_Unknown107 107 // not used
#define SE_Familiar 108 // implemented
#define SE_Familiar 108 // implemented
#define SE_SummonItemIntoBag 109 // implemented - summons stuff into container
//#define SE_Unknown110 110 // not used
#define SE_ResistAll 111 // implemented
#define SE_CastingLevel 112 // implemented
#define SE_SummonHorse 113 // implemented
#define SE_ResistAll 111 // implemented
#define SE_CastingLevel 112 // implemented
#define SE_SummonHorse 113 // implemented
#define SE_ChangeAggro 114 // implemented - Hate modifing buffs(ie horrifying visage)
#define SE_Hunger 115 // implemented - Song of Sustenance
#define SE_CurseCounter 116 // implemented
#define SE_CurseCounter 116 // implemented
#define SE_MagicWeapon 117 // implemented - makes weapon magical
#define SE_SingingSkill 118 // *implemented - needs AA conversion
#define SE_AttackSpeed3 119 // implemented
@@ -288,7 +288,7 @@ typedef enum {
#define SE_LimitInstant 141 // implemented
#define SE_LimitMinLevel 142 // implemented
#define SE_LimitCastTime 143 // implemented
//#define SE_Unknown144 144 // not used
//#define SE_Unknown144 144 // not used
#define SE_Teleport2 145 // implemented - Banishment of the Pantheon
//#define SE_Unknown146 146 // not used (Lightning Rod) Electrical Resist? (exp. VoA)
#define SE_PercentalHeal 147 // implemented
@@ -383,7 +383,7 @@ typedef enum {
//#define SE_Unknown236 236 // not used
#define SE_GivePetGroupTarget 237 // implemented[AA] - (Pet Affinity)
#define SE_IllusionPersistence 238 // *not implemented - lends persistence to your illusionary disguises, causing them to last until you die or the illusion is forcibly removed.
#define SE_FeignedCastOnChance 239 // *not implemented as bonus - ability gives you an increasing chance for your feigned deaths to not be revealed by spells cast upon you.
#define SE_FeignedCastOnChance 239 // *not implemented as bonus - ability gives you an increasing chance for your feigned deaths to not be revealed by spells cast upon you.
//#define SE_Unknown240 240 // not used [Likely related to above - you become immune to feign breaking on a resisted spell and have a good chance of feigning through a spell that successfully lands upon you.]
#define SE_ImprovedReclaimEnergy 241 // not implemented as bonus - increase the amount of mana returned to you when reclaiming your pet.
#define SE_ChanceWipeHateList 242 // *not implemented - increases the chance to wipe hate with memory blurr
@@ -433,7 +433,7 @@ typedef enum {
#define SE_SpellDamage 286 // implemented - adds direct spell damage
#define SE_SpellDurationIncByTic 287 // implemented
#define SE_SpecialAttackKBProc 288 // implemented[AA] - Chance to to do a knockback from special attacks [AA Dragon Punch].
#define SE_ImprovedSpellEffect 289 // implemented
#define SE_ImprovedSpellEffect 289 // implemented
#define SE_IncreaseRunSpeedCap 290 // implemented[AA] - increases run speed over the hard cap
#define SE_Purify 291 // implemented - Removes determental effects
#define SE_StrikeThrough2 292 // implemented[AA] - increasing chance of bypassing an opponent's special defenses, such as dodge, block, parry, and riposte.
@@ -451,7 +451,7 @@ typedef enum {
#define SE_OffhandRiposteFail 304 // not implemented as bonus - enemy cannot riposte offhand attacks
#define SE_MitigateDamageShield 305 // implemented - off hand attacks only (Shielding Resistance)
#define SE_ArmyOfTheDead 306 // *not implemented NecroAA - This ability calls up to five shades of nearby corpses back to life to serve the necromancer. The soulless abominations will mindlessly fight the target until called back to the afterlife some time later. The first rank summons up to three shades that serve for 60 seconds, and each additional rank adds one more possible shade and increases their duration by 15 seconds
#define SE_Appraisal 307 // *not implemented Rogue AA - This ability allows you to estimate the selling price of an item you are holding on your cursor.
#define SE_Appraisal 307 // *not implemented Rogue AA - This ability allows you to estimate the selling price of an item you are holding on your cursor.
#define SE_SuspendMinion 308 // not implemented as bonus
#define SE_YetAnotherGate 309 // implemented
#define SE_ReduceReuseTimer 310 // implemented
@@ -494,23 +494,23 @@ typedef enum {
#define SE_ExtraArcheryAttack 347 // not implemented - chance at an additional archery attack (consumes arrow)
#define SE_LimitManaCost 348 // implemented
#define SE_ShieldEquipHateMod 349 // *not implemented[AA] ie. used to increase melee hate when wearing a shield w/ Shield Specialist AA.
#define SE_ManaBurn 350 // implemented - Drains mana for damage/heal at a defined ratio up to a defined maximum amount of mana.
#define SE_ManaBurn 350 // implemented - Drains mana for damage/heal at a defined ratio up to a defined maximum amount of mana.
#define SE_PersistentEffect 351 // *not implemented. creates a trap/totem that casts a spell (spell id + base1?) when anything comes near it. can probably make a beacon for this
#define SE_Unknown352 352 // *not implemented - looks to be some type of invulnerability? Test ITC (8755)
#define SE_AdditionalAura 353 // *not implemented - allows use of more than 1 aura, aa effect
#define SE_Unknown354 354 // *not implemented - looks to be some type of invulnerability? Test DAT (8757)
#define SE_Unknown355 355 // *not implemented - looks to be some type of invulnerability? Test LT (8758)
//#define SE_Unknown356 356 // not used
//#define SE_Unknown357 357 // *not implemented - (Stunted Growth) Something to do with negate effects? Focus? Chance?
#define SE_CurrentManaOnce 358 // implemented
//#define SE_Unknown357 357 // *not implemented - (Stunted Growth) Something to do with negate effects? Focus? Chance?
#define SE_CurrentManaOnce 358 // implemented
#define SE_Invulnerabilty 359 // *not implemented - Invulnerability (Brell's Blessing)
#define SE_SpellOnKill 360 // implemented - a buff that has a base1 % to cast spell base2 when you kill a "challenging foe" base3 min level
#define SE_SpellOnDeath 361 // implemented - casts spell on death of buffed
#define SE_SpellOnDeath 361 // implemented - casts spell on death of buffed
#define SE_PotionBeltSlots 362 // *not implemented[AA] 'Quick Draw' expands the potion belt by one additional available item slot per rank.
#define SE_BandolierSlots 363 // *not implemented[AA] 'Battle Ready' expands the bandolier by one additional save slot per rank.
#define SE_TripleAttackChance 364 // implemented
#define SE_SpellOnKill2 365 // implemented - chance to trigger a spell on kill when the kill is caused by a specific spell with this effect in it (10470 Venin)
#define SE_ShieldEquipDmgMod 366 // *not implemented - [AA Shield Specialist] - damage bonus to weapon if shield equiped.
#define SE_ShieldEquipDmgMod 366 // *not implemented - [AA Shield Specialist] - damage bonus to weapon if shield equiped.
#define SE_SetBodyType 367 // implemented - set body type of base1 so it can be affected by spells that are limited to that type (Plant, Animal, Undead, etc)
#define SE_FactionMod 368 // *not implemented - increases faction with base1 (faction id, live won't match up w/ ours) by base2
#define SE_CorruptionCounter 369 // implemented
@@ -518,7 +518,7 @@ typedef enum {
#define SE_AttackSpeed4 371 // implemented - stackable slow effect 'Inhibit Melee'
#define SE_ForageSkill 372 // *not implemented[AA] Will increase the skill cap for those that have the Forage skill and grant the skill and raise the cap to those that do not.
#define SE_CastOnWearoff 373 // implemented
#define SE_ApplyEffect 374 // implemented
#define SE_ApplyEffect 374 // implemented
#define SE_DotCritDmgIncrease 375 // implemented - Increase damage of DoT critical amount
//#define SE_Unknown376 376 // *not implemented - used in 2 spells
#define SE_BossSpellTrigger 377 // implemented - spell is cast on fade
@@ -572,14 +572,14 @@ typedef enum {
#define SE_Display 425 // *not implemented - Illusion: Flying Dragon(21626)
#define SE_IncreaseExtTargetWindow 426 // *not implmented[AA] - increases the capacity of your extended target window
#define SE_SkillProc 427 // implemented - chance to proc when using a skill(ie taunt)
#define SE_LimitToSkill 428 // implemented - limits what skills will effect a skill proc
#define SE_LimitToSkill 428 // implemented - limits what skills will effect a skill proc
#define SE_SkillProc2 429 // implemented - chance to proc when using a skill (most have hit limits)
//#define SE_Unknown430 430 // *not implemented - Fear of the Dark(27641)
//#define SE_Unknown431 431 // *not implemented - Fear of the Dark(27641)
//#define SE_Unknown432 432 // not used
//#define SE_Uknonwn433 433 // not used
#define SE_CriticalHealChance2 434 // implemented - increase critical heal chance
#define SE_CriticalHealOverTime2 435 // implemented - increase critical heal over time chance
#define SE_CriticalHealOverTime2 435 // implemented - increase critical heal over time chance
//#define SE_Unknown432 436 // not used
#define SE_Anchor 437 // *not implemented - Teleport Guild Hall Anchor(33099)
//#define SE_Unknown438 438 // not used
@@ -609,7 +609,7 @@ struct SPDat_Spell_Struct
/* 003 */ char teleport_zone[64]; // Teleport zone, pet name summoned, or item summoned
/* 004 */ char you_cast[64]; // Message when you cast
/* 005 */ char other_casts[64]; // Message when other casts
/* 006 */ char cast_on_you[64]; // Message when spell is cast on you
/* 006 */ char cast_on_you[64]; // Message when spell is cast on you
/* 007 */ char cast_on_other[64]; // Message when spell is cast on someone else
/* 008 */ char spell_fades[64]; // Spell fades
/* 009 */ float range;
@@ -636,13 +636,13 @@ struct SPDat_Spell_Struct
/* 070 */ uint16 formula[EFFECT_COUNT]; // Spell's value formula
/* 082 */ //int LightType; // probaly another effecttype flag
/* 083 */ int8 goodEffect; //0=detrimental, 1=Beneficial, 2=Beneficial, Group Only
/* 084 */ int Activated; // probaly another effecttype flag
/* 084 */ int Activated; // probaly another effecttype flag
/* 085 */ int resisttype;
/* 086 */ int effectid[EFFECT_COUNT]; // Spell's effects
/* 098 */ SpellTargetType targettype; // Spell's Target
/* 099 */ int basediff; // base difficulty fizzle adjustment
/* 100 */ SkillType skill;
/* 101 */ int8 zonetype; // 01=Outdoors, 02=dungeons, ff=Any
/* 101 */ int8 zonetype; // 01=Outdoors, 02=dungeons, ff=Any
/* 102 */ int8 EnvironmentType;
/* 103 */ int8 TimeOfDay;
/* 104 */ uint8 classes[PLAYER_CLASS_COUNT]; // Classes, and their min levels
@@ -659,32 +659,32 @@ struct SPDat_Spell_Struct
/* 144 */ //int16 new_icon // Spell icon used by the client in uifiles/default/spells??.tga, both for spell gems & buff window. Looks to depreciate icon & memicon
/* 145 */ //int16 spellanim; // Doesn't look like it's the same as #doanim, so not sure what this is
/* 146 */ int8 uninterruptable; // Looks like anything != 0 is uninterruptable. Values are mostly -1, 0, & 1 (Fetid Breath = 90?)
/* 147 */ int16 ResistDiff;
/* 147 */ int16 ResistDiff;
/* 148 */ //int dot_stacking_exempt;
/* 149 */ //int deletable;
/* 150 */ uint16 RecourseLink;
/* 151 */ // 151: -1, 0, or 1
// 152 & 153: all set to 0
/* 154 */ int8 short_buff_box; // != 0, goes to short buff box.
/* 154 */ int8 short_buff_box; // != 0, goes to short buff box.
/* 155 */ int descnum; // eqstr of description of spell
/* 156 */ //int typedescnum; // eqstr of type description
/* 157 */ int effectdescnum; // eqstr of effect description
/* 158 */
/* 158 */
/* 162 */ int bonushate;
/* 163 */
/* 163 */
/* 166 */ int EndurCost;
/* 167 */ int8 EndurTimerIndex;
/* 168 */ //int IsDisciplineBuff; //Will goto the combat window when cast
/* 169 */
/* 169 */
/* 173 */ int HateAdded;
/* 174 */ int EndurUpkeep;
/* 175 */
/* 175 */
/* 176 */ int numhits;
/* 177 */ int pvpresistbase;
/* 178 */ int pvpresistcalc;
/* 179 */ int pvpresistcap;
/* 180 */ int spell_category;
/* 181 */
/* 181 */
/* 185 */ int8 can_mgb; // 0=no, -1 or 1 = yes
/* 186 */ int dispel_flag;
/* 189 */ int MinResist;
@@ -702,7 +702,7 @@ struct SPDat_Spell_Struct
uint8 DamageShieldType; // This field does not exist in spells_us.txt
};
extern const SPDat_Spell_Struct* spells;
extern const SPDat_Spell_Struct* spells;
extern int32 SPDAT_RECORDS;
bool IsTargetableAESpell(uint16 spell_id);