Remove trailing whitespace

This commit is contained in:
j883376
2013-05-06 13:07:41 -04:00
parent 7a93966158
commit ffcff4aea1
548 changed files with 16397 additions and 16398 deletions
+63 -63
View File
@@ -20,7 +20,7 @@ static OpcodeManager *opcodes = nullptr;
static Strategy struct_strategy;
char *SerializeItem(const ItemInst *inst, int16 slot_id, uint32 *length, uint8 depth);
void Register(EQStreamIdentifier &into) {
//create our opcode manager if we havent already
if(opcodes == nullptr) {
@@ -36,37 +36,37 @@ void Register(EQStreamIdentifier &into) {
return;
}
}
//ok, now we have what we need to register.
EQStream::Signature signature;
string pname;
//register our world signature.
pname = string(name) + "_world";
signature.ignore_eq_opcode = 0;
signature.first_length = sizeof(structs::LoginInfo_Struct);
signature.first_eq_opcode = opcodes->EmuToEQ(OP_SendLoginInfo);
into.RegisterPatch(signature, pname.c_str(), &opcodes, &struct_strategy);
//register our zone signature.
pname = string(name) + "_zone";
signature.ignore_eq_opcode = opcodes->EmuToEQ(OP_AckPacket);
signature.first_length = sizeof(structs::ClientZoneEntry_Struct);
signature.first_eq_opcode = opcodes->EmuToEQ(OP_ZoneEntry);
into.RegisterPatch(signature, pname.c_str(), &opcodes, &struct_strategy);
_log(NET__IDENTIFY, "Registered patch %s", name);
}
void Reload() {
//we have a big problem to solve here when we switch back to shared memory
//opcode managers because we need to change the manager pointer, which means
//we need to go to every stream and replace it's manager.
if(opcodes != nullptr) {
//TODO: get this file name from the config file
string opfile = "patch_";
@@ -96,7 +96,7 @@ std::string Strategy::Describe() const {
r += name;
return(r);
}
const EQClientVersion Strategy::ClientVersion() const
{
return EQClientTitanium;
@@ -147,10 +147,10 @@ ENCODE(OP_SendCharInfo) {
ENCODE(OP_SendAATable) {
ENCODE_LENGTH_ATLEAST(SendAA_Struct);
SETUP_VAR_ENCODE(SendAA_Struct);
ALLOC_VAR_ENCODE(structs::SendAA_Struct, sizeof(structs::SendAA_Struct) + emu->total_abilities*sizeof(structs::AA_Ability));
// Check clientver field to verify this AA should be sent for Titanium
// clientver 1 is for all clients and 3 is for Titanium
if (emu->clientver <= 3 )
@@ -202,13 +202,13 @@ ENCODE(OP_LeadershipExpUpdate) {
ENCODE(OP_PlayerProfile) {
SETUP_DIRECT_ENCODE(PlayerProfile_Struct, structs::PlayerProfile_Struct);
uint32 r;
eq->available_slots=0xffffffff;
memset(eq->unknown4184, 0xff, sizeof(eq->unknown4184));
memset(eq->unknown04396, 0xff, sizeof(eq->unknown04396));
// OUT(checksum);
OUT(gender);
OUT(race);
@@ -409,12 +409,12 @@ const uint8 bytes[] = {
0x02,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x14
};
memcpy(eq->unknown12864, bytes, sizeof(bytes));
//set the checksum...
CRC32::SetEQChecksum(__packet->pBuffer, sizeof(structs::PlayerProfile_Struct)-4);
FINISH_ENCODE();
}
@@ -458,11 +458,11 @@ ENCODE(OP_ZoneSpawns) {
//consume the packet
EQApplicationPacket *in = *p;
*p = nullptr;
//store away the emu struct
unsigned char *__emu_buffer = in->pBuffer;
Spawn_Struct *emu = (Spawn_Struct *) __emu_buffer;
//determine and verify length
int entrycount = in->size / sizeof(Spawn_Struct);
if(entrycount == 0 || (in->size % sizeof(Spawn_Struct)) != 0) {
@@ -470,16 +470,16 @@ ENCODE(OP_ZoneSpawns) {
delete in;
return;
}
//make the EQ struct.
in->size = sizeof(structs::Spawn_Struct)*entrycount;
in->pBuffer = new unsigned char[in->size];
structs::Spawn_Struct *eq = (structs::Spawn_Struct *) in->pBuffer;
//zero out the packet. We could avoid this memset by setting all fields (including unknowns)
//in the loop.
memset(in->pBuffer, 0, in->size);
//do the transform...
int r;
int k;
@@ -571,7 +571,7 @@ ENCODE(OP_ZoneSpawns) {
eq->spawnId = emu->spawnId;
// eq->unknown0344[4] = emu->unknown0344[4];
eq->lfg = emu->lfg;
/*
if (emu->face == 99) {eq->face = 0;}
if (emu->eyecolor1 == 99) {eq->eyecolor1 = 0;}
@@ -583,8 +583,8 @@ ENCODE(OP_ZoneSpawns) {
*/
}
//kill off the emu structure and send the eq packet.
delete[] __emu_buffer;
dest->FastQueuePacket(&in, ack_req);
@@ -595,7 +595,7 @@ ENCODE(OP_ItemPacket) {
//consume the packet
EQApplicationPacket *in = *p;
*p = nullptr;
//store away the emu struct
unsigned char *__emu_buffer = in->pBuffer;
ItemPacket_Struct *old_item_pkt=(ItemPacket_Struct *)__emu_buffer;
@@ -625,7 +625,7 @@ ENCODE(OP_CharInventory) {
//consume the packet
EQApplicationPacket *in = *p;
*p = nullptr;
//store away the emu struct
unsigned char *__emu_buffer = in->pBuffer;
@@ -636,7 +636,7 @@ ENCODE(OP_CharInventory) {
return;
}
InternalSerializedItem_Struct *eq = (InternalSerializedItem_Struct *) in->pBuffer;
//do the transform...
int r;
string serial_string;
@@ -649,7 +649,7 @@ ENCODE(OP_CharInventory) {
} else {
_log(NET__STRUCTS, "Serialization failed on item slot %d during OP_CharInventory. Item skipped.",eq->slot_id);
}
}
in->size = serial_string.length();
@@ -682,7 +682,7 @@ ENCODE(OP_BazaarSearch) {
//determine and verify length
int entrycount = in->size / sizeof(BazaarSearchResults_Struct);
if(entrycount == 0 || (in->size % sizeof(BazaarSearchResults_Struct)) != 0) {
_log(NET__STRUCTS, "Wrong size on outbound %s: Got %d, expected multiple of %d",
_log(NET__STRUCTS, "Wrong size on outbound %s: Got %d, expected multiple of %d",
opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
delete in;
return;
@@ -746,39 +746,39 @@ ENCODE(OP_GuildMemberList) {
//consume the packet
EQApplicationPacket *in = *p;
*p = nullptr;
//store away the emu struct
unsigned char *__emu_buffer = in->pBuffer;
Internal_GuildMembers_Struct *emu = (Internal_GuildMembers_Struct *) in->pBuffer;
//make a new EQ buffer.
uint32 pnl = strlen(emu->player_name);
uint32 length = sizeof(structs::GuildMembers_Struct) + pnl +
uint32 length = sizeof(structs::GuildMembers_Struct) + pnl +
emu->count*sizeof(structs::GuildMemberEntry_Struct)
+ emu->name_length + emu->note_length;
in->pBuffer = new uint8[length];
in->size = length;
//no memset since we fill every byte.
uint8 *buffer;
buffer = in->pBuffer;
//easier way to setup GuildMembers_Struct
//set prefix name
strcpy((char *)buffer, emu->player_name);
buffer += pnl;
*buffer = '\0';
buffer++;
//add member count.
*((uint32 *) buffer) = htonl( emu->count );
buffer += sizeof(uint32);
if(emu->count > 0) {
Internal_GuildMemberEntry_Struct *emu_e = emu->member;
const char *emu_name = (const char *) (__emu_buffer +
const char *emu_name = (const char *) (__emu_buffer +
sizeof(Internal_GuildMembers_Struct) + //skip header
emu->count * sizeof(Internal_GuildMemberEntry_Struct) //skip static length member data
);
@@ -786,12 +786,12 @@ ENCODE(OP_GuildMemberList) {
emu->name_length + //skip name contents
emu->count //skip string terminators
);
structs::GuildMemberEntry_Struct *e = (structs::GuildMemberEntry_Struct *) buffer;
uint32 r;
for(r = 0; r < emu->count; r++, emu_e++) {
//the order we set things here must match the struct
//nice helper macro
@@ -807,7 +807,7 @@ ENCODE(OP_GuildMemberList) {
}
#define PutFieldN(field) \
e->field = htonl(emu_e->field)
SlideStructString( name, emu_name );
PutFieldN(level);
PutFieldN(banker);
@@ -821,15 +821,15 @@ ENCODE(OP_GuildMemberList) {
SlideStructString( public_note, emu_note );
e->zoneinstance = 0;
e->zone_id = htons(emu_e->zone_id);
#undef SlideStructString
#undef PutFieldN
e++;
}
}
delete[] __emu_buffer;
@@ -840,9 +840,9 @@ ENCODE(OP_ReadBook) {
EQApplicationPacket *in = *p;
*p = nullptr;
unsigned char *__emu_buffer = in->pBuffer;
BookText_Struct *emu_BookText_Struct = (BookText_Struct *)__emu_buffer;
in->size = sizeof(structs::BookText_Struct) + strlen(emu_BookText_Struct->booktext);
@@ -915,7 +915,7 @@ ENCODE(OP_VetRewardsAvaliable)
old_data += sizeof(InternalVeteranReward);
data += sizeof(structs::VeteranReward);
}
dest->FastQueuePacket(&outapp_create);
delete inapp;
}
@@ -1027,7 +1027,7 @@ ENCODE(OP_DzMemberList)
ss.write((const char*)&null_term, sizeof(char));
ss.write((const char*)&emu->entries[i].status, sizeof(char));
}
__packet->size = ss.str().length();
__packet->pBuffer = new unsigned char[__packet->size];
memcpy(__packet->pBuffer, ss.str().c_str(), __packet->size);
@@ -1084,7 +1084,7 @@ ENCODE(OP_DzLeaderStatus)
ss.write((const char*)&client_id, sizeof(uint32));
ss.write((const char*)&client_id, sizeof(uint32));//1
ss.write((const char*)&client_id, sizeof(uint32));
__packet->size = ss.str().length();
__packet->pBuffer = new unsigned char[__packet->size];
memcpy(__packet->pBuffer, ss.str().c_str(), __packet->size);
@@ -1182,7 +1182,7 @@ DECODE(OP_InspectRequest) {
DECODE(OP_InspectAnswer) {
DECODE_LENGTH_EXACT(structs::InspectResponse_Struct);
SETUP_DIRECT_DECODE(InspectResponse_Struct, structs::InspectResponse_Struct);
IN(TargetID);
IN(playerid);
@@ -1194,7 +1194,7 @@ DECODE(OP_InspectAnswer) {
// move arrow item up to last element in server array
strn0cpy(emu->itemnames[21], "", sizeof(emu->itemnames[21]));
strn0cpy(emu->itemnames[22], eq->itemnames[21], sizeof(emu->itemnames[22]));
int k;
for (k = 0; k <= 20; k++) {
IN(itemicons[k]);
@@ -1221,13 +1221,13 @@ ENCODE(OP_LFGuild)
dest->FastQueuePacket(&in, ack_req);
return;
}
EQApplicationPacket *outapp = new EQApplicationPacket(OP_LFGuild, sizeof(structs::LFGuild_PlayerToggle_Struct));
memcpy(outapp->pBuffer, in->pBuffer, sizeof(structs::LFGuild_PlayerToggle_Struct));
dest->FastQueuePacket(&outapp, ack_req);
delete in;
}
@@ -1264,14 +1264,14 @@ DECODE(OP_ItemLinkClick) {
DECODE_LENGTH_EXACT(structs::ItemViewRequest_Struct);
SETUP_DIRECT_DECODE(ItemViewRequest_Struct, structs::ItemViewRequest_Struct);
MEMSET_IN(ItemViewRequest_Struct);
IN(item_id);
int r;
for (r = 0; r < 5; r++) {
IN(augments[r]);
}
IN(link_hash);
FINISH_DIRECT_DECODE();
}
@@ -1322,7 +1322,7 @@ DECODE(OP_WhoAllRequest) {
IN(lvlhigh);
IN(gmlookup);
emu->type = 3;
FINISH_DIRECT_DECODE();
}
@@ -1401,7 +1401,7 @@ char *SerializeItem(const ItemInst *inst, int16 slot_id, uint32 *length, uint8 d
}
}
*length=MakeAnyLenString(&serialization,
"%.*s%s" // For leading quotes (and protection) if a subitem;
"%s" // Instance data