Remove trailing whitespace

This commit is contained in:
j883376
2013-05-06 13:07:41 -04:00
parent 7a93966158
commit ffcff4aea1
548 changed files with 16397 additions and 16398 deletions
+51 -51
View File
@@ -19,7 +19,7 @@ static OpcodeManager *opcodes = nullptr;
static Strategy struct_strategy;
char *SerializeItem(const ItemInst *inst, int16 slot_id, uint32 *length, uint8 depth);
void Register(EQStreamIdentifier &into) {
//create our opcode manager if we havent already
if(opcodes == nullptr) {
@@ -35,35 +35,35 @@ void Register(EQStreamIdentifier &into) {
return;
}
}
//ok, now we have what we need to register.
EQStream::Signature signature;
string pname;
//register our world signature.
pname = string(name) + "_world";
signature.ignore_eq_opcode = 0;
signature.first_length = sizeof(structs::LoginInfo_Struct);
signature.first_eq_opcode = opcodes->EmuToEQ(OP_SendLoginInfo);
into.RegisterPatch(signature, pname.c_str(), &opcodes, &struct_strategy);
//register our zone signature.
pname = string(name) + "_zone";
signature.ignore_eq_opcode = opcodes->EmuToEQ(OP_AckPacket);
signature.first_length = sizeof(structs::ClientZoneEntry_Struct);
signature.first_eq_opcode = opcodes->EmuToEQ(OP_ZoneEntry);
into.RegisterPatch(signature, pname.c_str(), &opcodes, &struct_strategy);
_log(NET__IDENTIFY, "Registered patch %s", name);
}
void Reload() {
//we have a big problem to solve here when we switch back to shared memory
//opcode managers because we need to change the manager pointer, which means
//we need to go to every stream and replace it's manager.
if(opcodes != nullptr) {
//TODO: get this file name from the config file
string opfile = "patch_";
@@ -138,10 +138,10 @@ ENCODE(OP_SendCharInfo) {
ENCODE(OP_SendAATable) {
ENCODE_LENGTH_ATLEAST(SendAA_Struct);
SETUP_VAR_ENCODE(SendAA_Struct);
ALLOC_VAR_ENCODE(structs::SendAA_Struct, sizeof(structs::SendAA_Struct) + emu->total_abilities*sizeof(structs::AA_Ability));
// Check clientver field to verify this AA should be sent for SoF
// clientver 1 is for all clients and 2 is for 6.2
if (emu->clientver <= 2 )
@@ -178,7 +178,7 @@ ENCODE(OP_SendAATable) {
OUT(abilities[r].slot);
}
}
FINISH_ENCODE();
}
@@ -199,19 +199,19 @@ ENCODE(OP_DeleteSpawn) {
ENCODE(OP_PlayerProfile) {
SETUP_DIRECT_ENCODE(PlayerProfile_Struct, structs::PlayerProfile_Struct);
uint32 r;
memset(eq->unknown3224, 0xff, 448);
memset(eq->unknown3704, 0xff, 32);
// OUT(checksum);
OUT(gender);
OUT(race);
OUT(class_);
OUT(level);
eq->level2 = emu->level;
eq->bind_zone_id = emu->binds[0].zoneId;
eq->bind_x[0] = emu->binds[0].x;
eq->bind_y[0] = emu->binds[0].y;
@@ -222,8 +222,8 @@ ENCODE(OP_PlayerProfile) {
eq->zone_safe_y = emu->binds[4].y;
eq->zone_safe_z = emu->binds[4].z;
eq->zone_safe_heading = emu->binds[4].heading;
OUT(deity);
OUT(intoxication);
OUT_array(spellSlotRefresh, structs::MAX_PP_MEMSPELL);
@@ -361,10 +361,10 @@ ENCODE(OP_PlayerProfile) {
OUT(raidAutoconsent);
OUT(guildAutoconsent);
// OUT(showhelm);
//set the checksum...
CRC32::SetEQChecksum(__packet->pBuffer, sizeof(structs::PlayerProfile_Struct)-4);
FINISH_ENCODE();
}
@@ -408,11 +408,11 @@ ENCODE(OP_ZoneSpawns) {
//consume the packet
EQApplicationPacket *in = *p;
*p = nullptr;
//store away the emu struct
unsigned char *__emu_buffer = in->pBuffer;
Spawn_Struct *emu = (Spawn_Struct *) __emu_buffer;
//determine and verify length
int entrycount = in->size / sizeof(Spawn_Struct);
if(entrycount == 0 || (in->size % sizeof(Spawn_Struct)) != 0) {
@@ -420,16 +420,16 @@ ENCODE(OP_ZoneSpawns) {
delete in;
return;
}
//make the EQ struct.
in->size = sizeof(structs::Spawn_Struct)*entrycount;
in->pBuffer = new unsigned char[in->size];
structs::Spawn_Struct *eq = (structs::Spawn_Struct *) in->pBuffer;
//zero out the packet. We could avoid this memset by setting all fields (including unknowns)
//in the loop.
memset(in->pBuffer, 0, in->size);
//do the transform...
int r;
int k;
@@ -492,7 +492,7 @@ ENCODE(OP_ZoneSpawns) {
eq->lfg = emu->lfg;
eq->flymode = emu->flymode;
}
//kill off the emu structure and send the eq packet.
delete[] __emu_buffer;
dest->FastQueuePacket(&in, ack_req);
@@ -503,7 +503,7 @@ ENCODE(OP_ItemPacket) {
//consume the packet
EQApplicationPacket *in = *p;
*p = nullptr;
//store away the emu struct
unsigned char *__emu_buffer = in->pBuffer;
ItemPacket_Struct *old_item_pkt=(ItemPacket_Struct *)__emu_buffer;
@@ -532,7 +532,7 @@ ENCODE(OP_CharInventory) {
//consume the packet
EQApplicationPacket *in = *p;
*p = nullptr;
//store away the emu struct
unsigned char *__emu_buffer = in->pBuffer;
@@ -543,7 +543,7 @@ ENCODE(OP_CharInventory) {
return;
}
InternalSerializedItem_Struct *eq = (InternalSerializedItem_Struct *) in->pBuffer;
//do the transform...
int r;
string serial_string;
@@ -556,7 +556,7 @@ ENCODE(OP_CharInventory) {
} else {
_log(NET__STRUCTS, "Serialization failed on item slot %d during OP_CharInventory. Item skipped.",eq->slot_id);
}
}
in->size = serial_string.length();
@@ -571,39 +571,39 @@ ENCODE(OP_GuildMemberList) {
//consume the packet
EQApplicationPacket *in = *p;
*p = nullptr;
//store away the emu struct
unsigned char *__emu_buffer = in->pBuffer;
Internal_GuildMembers_Struct *emu = (Internal_GuildMembers_Struct *) in->pBuffer;
//make a new EQ buffer.
uint32 pnl = strlen(emu->player_name);
uint32 length = sizeof(structs::GuildMembers_Struct) + pnl +
uint32 length = sizeof(structs::GuildMembers_Struct) + pnl +
emu->count*sizeof(structs::GuildMemberEntry_Struct)
+ emu->name_length + emu->note_length;
in->pBuffer = new uint8[length];
in->size = length;
//no memset since we fill every byte.
uint8 *buffer;
buffer = in->pBuffer;
//easier way to setup GuildMembers_Struct
//set prefix name
strcpy((char *)buffer, emu->player_name);
buffer += pnl;
*buffer = '\0';
buffer++;
//add member count.
*((uint32 *) buffer) = htonl( emu->count );
buffer += sizeof(uint32);
if(emu->count > 0) {
Internal_GuildMemberEntry_Struct *emu_e = emu->member;
const char *emu_name = (const char *) (__emu_buffer +
const char *emu_name = (const char *) (__emu_buffer +
sizeof(Internal_GuildMembers_Struct) + //skip header
emu->count * sizeof(Internal_GuildMemberEntry_Struct) //skip static length member data
);
@@ -611,14 +611,14 @@ ENCODE(OP_GuildMemberList) {
emu->name_length + //skip name contents
emu->count //skip string terminators
);
structs::GuildMemberEntry_Struct *e = (structs::GuildMemberEntry_Struct *) buffer;
uint32 r;
for(r = 0; r < emu->count; r++, emu_e++) {
//the order we set things here must match the struct
//nice helper macro
/*#define SlideStructString(field, str) \
strcpy(e->field, str.c_str()); \
@@ -632,7 +632,7 @@ ENCODE(OP_GuildMemberList) {
}
#define PutFieldN(field) \
e->field = htonl(emu_e->field)
SlideStructString( name, emu_name );
PutFieldN(level);
PutFieldN(banker);
@@ -647,7 +647,7 @@ ENCODE(OP_GuildMemberList) {
e->zone_id = htons(emu_e->zone_id);
#undef SlideStructString
#undef PutFieldN
e++;
}
}
@@ -661,9 +661,9 @@ ENCODE(OP_ReadBook) {
EQApplicationPacket *in = *p;
*p = nullptr;
unsigned char *__emu_buffer = in->pBuffer;
BookText_Struct *emu_BookText_Struct = (BookText_Struct *)__emu_buffer;
in->size = sizeof(structs::BookText_Struct) + strlen(emu_BookText_Struct->booktext);
@@ -857,14 +857,14 @@ DECODE(OP_ItemLinkClick) {
DECODE_LENGTH_EXACT(structs::ItemViewRequest_Struct);
SETUP_DIRECT_DECODE(ItemViewRequest_Struct, structs::ItemViewRequest_Struct);
MEMSET_IN(ItemViewRequest_Struct);
IN(item_id);
int r;
for (r = 0; r < 5; r++) {
IN(augments[r]);
}
IN(link_hash);
FINISH_DIRECT_DECODE();
}
@@ -918,7 +918,7 @@ DECODE(OP_WhoAllRequest) {
IN(lvlhigh);
IN(gmlookup);
emu->type = 3;
FINISH_DIRECT_DECODE();
}
@@ -983,7 +983,7 @@ char *SerializeItem(const ItemInst *inst, int16 slot_id, uint32 *length, uint8 d
}
}
*length=MakeAnyLenString(&serialization,
"%.*s%s" // For leading quotes (and protection) if a subitem;
"%s" // Instance data