This commit is contained in:
KimLS
2017-08-09 10:42:07 -07:00
43 changed files with 1620 additions and 175 deletions
+1
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@@ -1211,6 +1211,7 @@ void Merc::FillSpawnStruct(NewSpawn_Struct* ns, Mob* ForWho) {
ns->spawn.flymode = 0;
ns->spawn.NPC = 1; // 0=player,1=npc,2=pc corpse,3=npc corpse
ns->spawn.IsMercenary = 1;
ns->spawn.show_name = true;
UpdateActiveLight();
ns->spawn.light = m_Light.Type[EQEmu::lightsource::LightActive];