Merge branch 'master' into nats

Conflicts:
	zone/loottables.cpp
This commit is contained in:
Xackery
2018-02-16 15:11:21 -08:00
39 changed files with 1146 additions and 197 deletions
+34 -14
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@@ -194,32 +194,52 @@ uint32 rnd_hash( time_t t, clock_t c )
float EQ13toFloat(int d)
{
return ( float(d)/float(1<<2));
}
float NewEQ13toFloat(int d)
{
return ( float(d)/float(1<<6));
return static_cast<float>(d) / 64.0f;
}
float EQ19toFloat(int d)
{
return ( float(d)/float(1<<3));
return static_cast<float>(d) / 8.0f;
}
int FloatToEQ13(float d)
{
return int(d*float(1<<2));
}
int NewFloatToEQ13(float d)
{
return int(d*float(1<<6));
return static_cast<int>(d * 64.0f);
}
int FloatToEQ19(float d)
{
return int(d*float(1<<3));
return static_cast<int>(d * 8.0f);
}
float EQ12toFloat(int d)
{
return static_cast<float>(d) / 4.0f;
}
int FloatToEQ12(float d)
{
return static_cast<int>((d + 2048.0f) * 4.0f) % 2048;
}
float EQ10toFloat(int d)
{
return static_cast<float>(d) / 20.0f;
}
int FloatToEQ10(float d)
{
return static_cast<int>(d * 20.0f);
}
float EQSpeedRunToFloat(int d)
{
return static_cast<float>(d) / 40.0f;
}
int FloatToEQSpeedRun(float d)
{
return static_cast<int>(d * 40.0f);
}
/*
+11 -2
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@@ -50,13 +50,22 @@ uint32 ResolveIP(const char* hostname, char* errbuf = 0);
bool ParseAddress(const char* iAddress, uint32* oIP, uint16* oPort, char* errbuf = 0);
void CoutTimestamp(bool ms = true);
float EQ13toFloat(int d);
float NewEQ13toFloat(int d);
float EQ19toFloat(int d);
float EQHtoFloat(int d);
int FloatToEQ13(float d);
int NewFloatToEQ13(float d);
int FloatToEQ19(float d);
int FloatToEQH(float d);
float EQ12toFloat(int d);
int FloatToEQ12(float d);
float EQ10toFloat(int d);
int FloatToEQ10(float d);
// this is also a 10 bit float
float EQSpeedRunToFloat(int d);
int FloatToEQSpeedRun(float d);
uint32 SwapBits21and22(uint32 mask);
uint32 Catch22(uint32 mask);
+2 -2
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@@ -400,7 +400,7 @@ struct Spawn_Struct_Position
struct Spawn_Struct_Position
{
signed padding0000:12;
signed angle:12; // pitch of camera?
signed y:19;
signed padding0001:1;
@@ -416,7 +416,7 @@ struct Spawn_Struct_Position
signed z:19;
signed padding0020:3;
signed animation:10; // animation
signed animation:10; // SpeedRun
signed deltaY:13;
signed padding0023:9;
};
+1 -1
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@@ -924,7 +924,7 @@ struct PlayerProfile_Struct
/*06488*/ uint32 silver_cursor; // Silver Pieces on cursor
/*06492*/ uint32 copper_cursor; // Copper Pieces on cursor
/*06496*/ uint32 skills[MAX_PP_SKILL]; // [400] List of skills // 100 dword buffer
/*06896*/ uint32 InnateSkills[MAX_PP_SKILL];
/*06896*/ uint32 InnateSkills[MAX_PP_INNATE_SKILL];
/*06996*/ uint8 unknown04760[36];
/*07032*/ uint32 toxicity; // Potion Toxicity (15=too toxic, each potion adds 3)
/*07036*/ uint32 thirst_level; // Drink (ticks till next drink)
+1 -1
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@@ -30,7 +30,7 @@
Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
*/
#define CURRENT_BINARY_DATABASE_VERSION 9118
#define CURRENT_BINARY_DATABASE_VERSION 9120
#ifdef BOTS
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9018
#else