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Implemented SPA 482 SE_Skill_Base_Damage_Mod (#1474)
* Implemented SPA 482 SE_Skill_Base_Damage_Mod Implemented SPA 482 SE_Skill_Base_Damage_Mod Modifies base melee damage by skill Base: pct Limit: skill(-1=ALL), max: none * Update spell_effects.cpp fix to remove unknown spa message
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@@ -4856,6 +4856,9 @@ int16 Mob::GetMeleeDamageMod_SE(uint16 skill)
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dmg_mod += itembonuses.DamageModifier2[EQ::skills::HIGHEST_SKILL + 1] + spellbonuses.DamageModifier2[EQ::skills::HIGHEST_SKILL + 1] + aabonuses.DamageModifier2[EQ::skills::HIGHEST_SKILL + 1] +
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itembonuses.DamageModifier2[skill] + spellbonuses.DamageModifier2[skill] + aabonuses.DamageModifier2[skill];
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dmg_mod += itembonuses.DamageModifier3[EQ::skills::HIGHEST_SKILL + 1] + spellbonuses.DamageModifier3[EQ::skills::HIGHEST_SKILL + 1] + aabonuses.DamageModifier3[EQ::skills::HIGHEST_SKILL + 1] +
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itembonuses.DamageModifier3[skill] + spellbonuses.DamageModifier3[skill] + aabonuses.DamageModifier3[skill];
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if(dmg_mod < -100)
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dmg_mod = -100;
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