From fea571db40adeacf6e555110b2c53f0880a7bc44 Mon Sep 17 00:00:00 2001 From: Valorith Date: Sat, 11 Feb 2023 00:52:02 -0500 Subject: [PATCH] Use tab character setting --- zone/embparser.cpp | 16 ++++++++-------- zone/exp.cpp | 14 +++++++------- zone/lua_parser_events.h | 24 ++++++++++++------------ 3 files changed, 27 insertions(+), 27 deletions(-) diff --git a/zone/embparser.cpp b/zone/embparser.cpp index 55de03710..7f6263ad0 100644 --- a/zone/embparser.cpp +++ b/zone/embparser.cpp @@ -2086,15 +2086,15 @@ void PerlembParser::ExportEventVariables( break; } - case EVENT_AA_EXP_GAIN: { - ExportVar(package_name.c_str(), "aa_exp_gained", data); - break; - } + case EVENT_AA_EXP_GAIN: { + ExportVar(package_name.c_str(), "aa_exp_gained", data); + break; + } - case EVENT_EXP_GAIN: { - ExportVar(package_name.c_str(), "exp_gained", data); - break; - } + case EVENT_EXP_GAIN: { + ExportVar(package_name.c_str(), "exp_gained", data); + break; + } case EVENT_INSPECT: { ExportVar(package_name.c_str(), "target_id", extradata); diff --git a/zone/exp.cpp b/zone/exp.cpp index ca2cc8612..7b1a09aa5 100644 --- a/zone/exp.cpp +++ b/zone/exp.cpp @@ -805,15 +805,15 @@ void Client::SetEXP(uint64 set_exp, uint64 set_aaxp, bool isrezzexp) { } if (parse->PlayerHasQuestSub(EVENT_EXP_GAIN) && m_pp.exp != set_exp) { - const auto exp_value = set_exp - m_pp.exp; - const auto export_string = fmt::format("{}", exp_value); - parse->EventPlayer(EVENT_EXP_GAIN, this, export_string, 0); + const auto exp_value = set_exp - m_pp.exp; + const auto export_string = fmt::format("{}", exp_value); + parse->EventPlayer(EVENT_EXP_GAIN, this, export_string, 0); } if (parse->PlayerHasQuestSub(EVENT_AA_EXP_GAIN) && m_pp.expAA != set_aaxp) { - const auto aa_exp_value = set_aaxp - m_pp.expAA; - const auto export_string = fmt::format("{}", aa_exp_value); - parse->EventPlayer(EVENT_AA_EXP_GAIN, this, export_string, 0); + const auto aa_exp_value = set_aaxp - m_pp.expAA; + const auto export_string = fmt::format("{}", aa_exp_value); + parse->EventPlayer(EVENT_AA_EXP_GAIN, this, export_string, 0); } //set the client's EXP and AAEXP @@ -823,7 +823,7 @@ void Client::SetEXP(uint64 set_exp, uint64 set_aaxp, bool isrezzexp) { if (GetLevel() < 51) { m_epp.perAA = 0; // turn off aa exp if they drop below 51 } else { - SendAlternateAdvancementStats(); //otherwise, send them an AA update + SendAlternateAdvancementStats(); //otherwise, send them an AA update } //send the expdata in any case so the xp bar isnt stuck after leveling diff --git a/zone/lua_parser_events.h b/zone/lua_parser_events.h index 45f8cea97..782ccea1d 100644 --- a/zone/lua_parser_events.h +++ b/zone/lua_parser_events.h @@ -609,21 +609,21 @@ void handle_player_aa_gain( ); void handle_player_aa_exp_gain( - QuestInterface *parse, - lua_State* L, - Client* client, - std::string data, - uint32 extra_data, - std::vector *extra_pointers + QuestInterface *parse, + lua_State* L, + Client* client, + std::string data, + uint32 extra_data, + std::vector *extra_pointers ); void handle_player_exp_gain( - QuestInterface *parse, - lua_State* L, - Client* client, - std::string data, - uint32 extra_data, - std::vector *extra_pointers + QuestInterface *parse, + lua_State* L, + Client* client, + std::string data, + uint32 extra_data, + std::vector *extra_pointers ); void handle_player_payload(