Updated change log and made changes to worlddb.cpp so paineel characters

start in paineel again on Titanium.
This commit is contained in:
Paul Coene 2015-02-18 16:26:48 -05:00
parent f9dbea531c
commit fe77c6fb3f
2 changed files with 11 additions and 0 deletions

View File

@ -1,5 +1,8 @@
EQEMu Changelog (Started on Sept 24, 2003 15:50) EQEMu Changelog (Started on Sept 24, 2003 15:50)
------------------------------------------------------- -------------------------------------------------------
== 02/18/2015 ==
Noudess: Starting erudites that were supposed to start in paineel were landing
in erudin on Titanium. Fixed to be paineel.
== 02/09/2015 == == 02/09/2015 ==
Noudess: Placing an aug tagged as magical onto a non-magical weapon now allows Noudess: Placing an aug tagged as magical onto a non-magical weapon now allows
the resulting weapon to hit creatures requiring magical creatures. Seems like the resulting weapon to hit creatures requiring magical creatures. Seems like

View File

@ -348,8 +348,16 @@ void WorldDatabase::SetTitaniumDefaultStartZone(PlayerProfile_Struct* in_pp, Cha
{ {
case 0: case 0:
{ {
if (in_cc->deity == 203) // Cazie erudites go to paineel
{
in_pp->zone_id = 75; // paineel
in_pp->binds[0].zoneId = 75; // paineel
}
else
{
in_pp->zone_id = 24; // erudnext in_pp->zone_id = 24; // erudnext
in_pp->binds[0].zoneId = 38; // tox in_pp->binds[0].zoneId = 38; // tox
}
break; break;
} }
case 1: case 1: